MachineBasicBlock.h revision c475c3608a5f0fc0c6bd43da04ae786649690070
1//===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H
15#define LLVM_CODEGEN_MACHINEBASICBLOCK_H
16
17#include "llvm/CodeGen/MachineInstr.h"
18#include "llvm/ADT/GraphTraits.h"
19#include "llvm/Support/Streams.h"
20
21namespace llvm {
22
23class BasicBlock;
24class MachineFunction;
25
26template <>
27struct ilist_traits<MachineInstr> : public ilist_default_traits<MachineInstr> {
28private:
29  mutable MachineInstr Sentinel;
30
31  // this is only set by the MachineBasicBlock owning the LiveList
32  friend class MachineBasicBlock;
33  MachineBasicBlock* Parent;
34
35public:
36  MachineInstr *createSentinel() const { return &Sentinel; }
37  void destroySentinel(MachineInstr *) const {}
38
39  void addNodeToList(MachineInstr* N);
40  void removeNodeFromList(MachineInstr* N);
41  void transferNodesFromList(ilist_traits &SrcTraits,
42                             ilist_iterator<MachineInstr> first,
43                             ilist_iterator<MachineInstr> last);
44  void deleteNode(MachineInstr *N);
45private:
46  void createNode(const MachineInstr &);
47};
48
49class MachineBasicBlock : public ilist_node<MachineBasicBlock> {
50  typedef ilist<MachineInstr> Instructions;
51  Instructions Insts;
52  const BasicBlock *BB;
53  int Number;
54  MachineFunction *xParent;
55
56  /// Predecessors/Successors - Keep track of the predecessor / successor
57  /// basicblocks.
58  std::vector<MachineBasicBlock *> Predecessors;
59  std::vector<MachineBasicBlock *> Successors;
60
61  /// LiveIns - Keep track of the physical registers that are livein of
62  /// the basicblock.
63  std::vector<unsigned> LiveIns;
64
65  /// Alignment - Alignment of the basic block. Zero if the basic block does
66  /// not need to be aligned.
67  unsigned Alignment;
68
69  /// IsLandingPad - Indicate that this basic block is entered via an
70  /// exception handler.
71  bool IsLandingPad;
72
73  // Intrusive list support
74  friend struct ilist_sentinel_traits<MachineBasicBlock>;
75  MachineBasicBlock() {}
76
77  explicit MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb);
78
79  ~MachineBasicBlock();
80
81  // MachineBasicBlocks are allocated and owned by MachineFunction.
82  friend class MachineFunction;
83
84public:
85  /// getBasicBlock - Return the LLVM basic block that this instance
86  /// corresponded to originally.
87  ///
88  const BasicBlock *getBasicBlock() const { return BB; }
89
90  /// getParent - Return the MachineFunction containing this basic block.
91  ///
92  const MachineFunction *getParent() const { return xParent; }
93  MachineFunction *getParent() { return xParent; }
94
95  typedef Instructions::iterator                              iterator;
96  typedef Instructions::const_iterator                  const_iterator;
97  typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
98  typedef std::reverse_iterator<iterator>             reverse_iterator;
99
100  unsigned size() const { return (unsigned)Insts.size(); }
101  bool empty() const { return Insts.empty(); }
102
103  MachineInstr& front() { return Insts.front(); }
104  MachineInstr& back()  { return Insts.back(); }
105  const MachineInstr& front() const { return Insts.front(); }
106  const MachineInstr& back()  const { return Insts.back(); }
107
108  iterator                begin()       { return Insts.begin();  }
109  const_iterator          begin() const { return Insts.begin();  }
110  iterator                  end()       { return Insts.end();    }
111  const_iterator            end() const { return Insts.end();    }
112  reverse_iterator       rbegin()       { return Insts.rbegin(); }
113  const_reverse_iterator rbegin() const { return Insts.rbegin(); }
114  reverse_iterator       rend  ()       { return Insts.rend();   }
115  const_reverse_iterator rend  () const { return Insts.rend();   }
116
117  // Machine-CFG iterators
118  typedef std::vector<MachineBasicBlock *>::iterator       pred_iterator;
119  typedef std::vector<MachineBasicBlock *>::const_iterator const_pred_iterator;
120  typedef std::vector<MachineBasicBlock *>::iterator       succ_iterator;
121  typedef std::vector<MachineBasicBlock *>::const_iterator const_succ_iterator;
122  typedef std::vector<MachineBasicBlock *>::reverse_iterator
123                                                         pred_reverse_iterator;
124  typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
125                                                   const_pred_reverse_iterator;
126  typedef std::vector<MachineBasicBlock *>::reverse_iterator
127                                                         succ_reverse_iterator;
128  typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
129                                                   const_succ_reverse_iterator;
130
131  pred_iterator        pred_begin()       { return Predecessors.begin(); }
132  const_pred_iterator  pred_begin() const { return Predecessors.begin(); }
133  pred_iterator        pred_end()         { return Predecessors.end();   }
134  const_pred_iterator  pred_end()   const { return Predecessors.end();   }
135  pred_reverse_iterator        pred_rbegin()
136                                          { return Predecessors.rbegin();}
137  const_pred_reverse_iterator  pred_rbegin() const
138                                          { return Predecessors.rbegin();}
139  pred_reverse_iterator        pred_rend()
140                                          { return Predecessors.rend();  }
141  const_pred_reverse_iterator  pred_rend()   const
142                                          { return Predecessors.rend();  }
143  unsigned             pred_size()  const {
144    return (unsigned)Predecessors.size();
145  }
146  bool                 pred_empty() const { return Predecessors.empty(); }
147  succ_iterator        succ_begin()       { return Successors.begin();   }
148  const_succ_iterator  succ_begin() const { return Successors.begin();   }
149  succ_iterator        succ_end()         { return Successors.end();     }
150  const_succ_iterator  succ_end()   const { return Successors.end();     }
151  succ_reverse_iterator        succ_rbegin()
152                                          { return Successors.rbegin();  }
153  const_succ_reverse_iterator  succ_rbegin() const
154                                          { return Successors.rbegin();  }
155  succ_reverse_iterator        succ_rend()
156                                          { return Successors.rend();    }
157  const_succ_reverse_iterator  succ_rend()   const
158                                          { return Successors.rend();    }
159  unsigned             succ_size()  const {
160    return (unsigned)Successors.size();
161  }
162  bool                 succ_empty() const { return Successors.empty();   }
163
164  // LiveIn management methods.
165
166  /// addLiveIn - Add the specified register as a live in.  Note that it
167  /// is an error to add the same register to the same set more than once.
168  void addLiveIn(unsigned Reg)  { LiveIns.push_back(Reg); }
169
170  /// removeLiveIn - Remove the specified register from the live in set.
171  ///
172  void removeLiveIn(unsigned Reg);
173
174  /// isLiveIn - Return true if the specified register is in the live in set.
175  ///
176  bool isLiveIn(unsigned Reg) const;
177
178  // Iteration support for live in sets.  These sets are kept in sorted
179  // order by their register number.
180  typedef std::vector<unsigned>::iterator       livein_iterator;
181  typedef std::vector<unsigned>::const_iterator const_livein_iterator;
182  livein_iterator       livein_begin()       { return LiveIns.begin(); }
183  const_livein_iterator livein_begin() const { return LiveIns.begin(); }
184  livein_iterator       livein_end()         { return LiveIns.end(); }
185  const_livein_iterator livein_end()   const { return LiveIns.end(); }
186  bool            livein_empty() const { return LiveIns.empty(); }
187
188  /// getAlignment - Return alignment of the basic block.
189  ///
190  unsigned getAlignment() const { return Alignment; }
191
192  /// setAlignment - Set alignment of the basic block.
193  ///
194  void setAlignment(unsigned Align) { Alignment = Align; }
195
196  /// isLandingPad - Returns true if the block is a landing pad. That is
197  /// this basic block is entered via an exception handler.
198  bool isLandingPad() const { return IsLandingPad; }
199
200  /// setIsLandingPad - Indicates the block is a landing pad.  That is
201  /// this basic block is entered via an exception handler.
202  void setIsLandingPad() { IsLandingPad = true; }
203
204  // Code Layout methods.
205
206  /// moveBefore/moveAfter - move 'this' block before or after the specified
207  /// block.  This only moves the block, it does not modify the CFG or adjust
208  /// potential fall-throughs at the end of the block.
209  void moveBefore(MachineBasicBlock *NewAfter);
210  void moveAfter(MachineBasicBlock *NewBefore);
211
212  // Machine-CFG mutators
213
214  /// addSuccessor - Add succ as a successor of this MachineBasicBlock.
215  /// The Predecessors list of succ is automatically updated.
216  ///
217  void addSuccessor(MachineBasicBlock *succ);
218
219  /// removeSuccessor - Remove successor from the successors list of this
220  /// MachineBasicBlock. The Predecessors list of succ is automatically updated.
221  ///
222  void removeSuccessor(MachineBasicBlock *succ);
223
224  /// removeSuccessor - Remove specified successor from the successors list of
225  /// this MachineBasicBlock. The Predecessors list of succ is automatically
226  /// updated.  Return the iterator to the element after the one removed.
227  ///
228  succ_iterator removeSuccessor(succ_iterator I);
229
230  /// transferSuccessors - Transfers all the successors from MBB to this
231  /// machine basic block (i.e., copies all the successors fromMBB and
232  /// remove all the successors fromBB).
233  void transferSuccessors(MachineBasicBlock *fromMBB);
234
235  /// isSuccessor - Return true if the specified MBB is a successor of this
236  /// block.
237  bool isSuccessor(MachineBasicBlock *MBB) const;
238
239  /// isLayoutSuccessor - Return true if the specified MBB will be emitted
240  /// immediately after this block, such that if this block exits by
241  /// falling through, control will transfer to the specified MBB. Note
242  /// that MBB need not be a successor at all, for example if this block
243  /// ends with an unconditional branch to some other block.
244  bool isLayoutSuccessor(MachineBasicBlock *MBB) const;
245
246  /// getFirstTerminator - returns an iterator to the first terminator
247  /// instruction of this basic block. If a terminator does not exist,
248  /// it returns end()
249  iterator getFirstTerminator();
250
251  void pop_front() { Insts.pop_front(); }
252  void pop_back() { Insts.pop_back(); }
253  void push_back(MachineInstr *MI) { Insts.push_back(MI); }
254  template<typename IT>
255  void insert(iterator I, IT S, IT E) { Insts.insert(I, S, E); }
256  iterator insert(iterator I, MachineInstr *M) { return Insts.insert(I, M); }
257
258  // erase - Remove the specified element or range from the instruction list.
259  // These functions delete any instructions removed.
260  //
261  iterator erase(iterator I)             { return Insts.erase(I); }
262  iterator erase(iterator I, iterator E) { return Insts.erase(I, E); }
263  MachineInstr *remove(MachineInstr *I)  { return Insts.remove(I); }
264  void clear()                           { Insts.clear(); }
265
266  /// splice - Take an instruction from MBB 'Other' at the position From,
267  /// and insert it into this MBB right before 'where'.
268  void splice(iterator where, MachineBasicBlock *Other, iterator From) {
269    Insts.splice(where, Other->Insts, From);
270  }
271
272  /// splice - Take a block of instructions from MBB 'Other' in the range [From,
273  /// To), and insert them into this MBB right before 'where'.
274  void splice(iterator where, MachineBasicBlock *Other, iterator From,
275              iterator To) {
276    Insts.splice(where, Other->Insts, From, To);
277  }
278
279  /// removeFromParent - This method unlinks 'this' from the containing
280  /// function, and returns it, but does not delete it.
281  MachineBasicBlock *removeFromParent();
282
283  /// eraseFromParent - This method unlinks 'this' from the containing
284  /// function and deletes it.
285  void eraseFromParent();
286
287  /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
288  /// 'Old', change the code and CFG so that it branches to 'New' instead.
289  void ReplaceUsesOfBlockWith(MachineBasicBlock *Old, MachineBasicBlock *New);
290
291  /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in
292  /// the CFG to be inserted.  If we have proven that MBB can only branch to
293  /// DestA and DestB, remove any other MBB successors from the CFG. DestA and
294  /// DestB can be null. Besides DestA and DestB, retain other edges leading
295  /// to LandingPads (currently there can be only one; we don't check or require
296  /// that here). Note it is possible that DestA and/or DestB are LandingPads.
297  bool CorrectExtraCFGEdges(MachineBasicBlock *DestA,
298                            MachineBasicBlock *DestB,
299                            bool isCond);
300
301  // Debugging methods.
302  void dump() const;
303  void print(std::ostream &OS) const;
304  void print(std::ostream *OS) const { if (OS) print(*OS); }
305
306  /// getNumber - MachineBasicBlocks are uniquely numbered at the function
307  /// level, unless they're not in a MachineFunction yet, in which case this
308  /// will return -1.
309  ///
310  int getNumber() const { return Number; }
311  void setNumber(int N) { Number = N; }
312
313private:   // Methods used to maintain doubly linked list of blocks...
314  friend struct ilist_traits<MachineBasicBlock>;
315
316  // Machine-CFG mutators
317
318  /// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock.
319  /// Don't do this unless you know what you're doing, because it doesn't
320  /// update pred's successors list. Use pred->addSuccessor instead.
321  ///
322  void addPredecessor(MachineBasicBlock *pred);
323
324  /// removePredecessor - Remove pred as a predecessor of this
325  /// MachineBasicBlock. Don't do this unless you know what you're
326  /// doing, because it doesn't update pred's successors list. Use
327  /// pred->removeSuccessor instead.
328  ///
329  void removePredecessor(MachineBasicBlock *pred);
330};
331
332std::ostream& operator<<(std::ostream &OS, const MachineBasicBlock &MBB);
333
334//===--------------------------------------------------------------------===//
335// GraphTraits specializations for machine basic block graphs (machine-CFGs)
336//===--------------------------------------------------------------------===//
337
338// Provide specializations of GraphTraits to be able to treat a
339// MachineFunction as a graph of MachineBasicBlocks...
340//
341
342template <> struct GraphTraits<MachineBasicBlock *> {
343  typedef MachineBasicBlock NodeType;
344  typedef MachineBasicBlock::succ_iterator ChildIteratorType;
345
346  static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; }
347  static inline ChildIteratorType child_begin(NodeType *N) {
348    return N->succ_begin();
349  }
350  static inline ChildIteratorType child_end(NodeType *N) {
351    return N->succ_end();
352  }
353};
354
355template <> struct GraphTraits<const MachineBasicBlock *> {
356  typedef const MachineBasicBlock NodeType;
357  typedef MachineBasicBlock::const_succ_iterator ChildIteratorType;
358
359  static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; }
360  static inline ChildIteratorType child_begin(NodeType *N) {
361    return N->succ_begin();
362  }
363  static inline ChildIteratorType child_end(NodeType *N) {
364    return N->succ_end();
365  }
366};
367
368// Provide specializations of GraphTraits to be able to treat a
369// MachineFunction as a graph of MachineBasicBlocks... and to walk it
370// in inverse order.  Inverse order for a function is considered
371// to be when traversing the predecessor edges of a MBB
372// instead of the successor edges.
373//
374template <> struct GraphTraits<Inverse<MachineBasicBlock*> > {
375  typedef MachineBasicBlock NodeType;
376  typedef MachineBasicBlock::pred_iterator ChildIteratorType;
377  static NodeType *getEntryNode(Inverse<MachineBasicBlock *> G) {
378    return G.Graph;
379  }
380  static inline ChildIteratorType child_begin(NodeType *N) {
381    return N->pred_begin();
382  }
383  static inline ChildIteratorType child_end(NodeType *N) {
384    return N->pred_end();
385  }
386};
387
388template <> struct GraphTraits<Inverse<const MachineBasicBlock*> > {
389  typedef const MachineBasicBlock NodeType;
390  typedef MachineBasicBlock::const_pred_iterator ChildIteratorType;
391  static NodeType *getEntryNode(Inverse<const MachineBasicBlock*> G) {
392    return G.Graph;
393  }
394  static inline ChildIteratorType child_begin(NodeType *N) {
395    return N->pred_begin();
396  }
397  static inline ChildIteratorType child_end(NodeType *N) {
398    return N->pred_end();
399  }
400};
401
402} // End llvm namespace
403
404#endif
405