MachineBasicBlock.h revision f63097f223459a2f1125ab68afd61b364eda9312
1//===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H
15#define LLVM_CODEGEN_MACHINEBASICBLOCK_H
16
17#include "llvm/CodeGen/MachineInstr.h"
18#include "llvm/ADT/GraphTraits.h"
19
20namespace llvm {
21
22class BasicBlock;
23class MachineFunction;
24class raw_ostream;
25
26template <>
27struct ilist_traits<MachineInstr> : public ilist_default_traits<MachineInstr> {
28private:
29  mutable ilist_node<MachineInstr> Sentinel;
30
31  // this is only set by the MachineBasicBlock owning the LiveList
32  friend class MachineBasicBlock;
33  MachineBasicBlock* Parent;
34
35public:
36  MachineInstr *createSentinel() const {
37    return static_cast<MachineInstr*>(&Sentinel);
38  }
39  void destroySentinel(MachineInstr *) const {}
40
41  MachineInstr *provideInitialHead() const { return createSentinel(); }
42  MachineInstr *ensureHead(MachineInstr*) const { return createSentinel(); }
43  static void noteHead(MachineInstr*, MachineInstr*) {}
44
45  void addNodeToList(MachineInstr* N);
46  void removeNodeFromList(MachineInstr* N);
47  void transferNodesFromList(ilist_traits &SrcTraits,
48                             ilist_iterator<MachineInstr> first,
49                             ilist_iterator<MachineInstr> last);
50  void deleteNode(MachineInstr *N);
51private:
52  void createNode(const MachineInstr &);
53};
54
55class MachineBasicBlock : public ilist_node<MachineBasicBlock> {
56  typedef ilist<MachineInstr> Instructions;
57  Instructions Insts;
58  const BasicBlock *BB;
59  int Number;
60  MachineFunction *xParent;
61
62  /// Predecessors/Successors - Keep track of the predecessor / successor
63  /// basicblocks.
64  std::vector<MachineBasicBlock *> Predecessors;
65  std::vector<MachineBasicBlock *> Successors;
66
67  /// LiveIns - Keep track of the physical registers that are livein of
68  /// the basicblock.
69  std::vector<unsigned> LiveIns;
70
71  /// Alignment - Alignment of the basic block. Zero if the basic block does
72  /// not need to be aligned.
73  unsigned Alignment;
74
75  /// IsLandingPad - Indicate that this basic block is entered via an
76  /// exception handler.
77  bool IsLandingPad;
78
79  // Intrusive list support
80  MachineBasicBlock() {}
81
82  explicit MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb);
83
84  ~MachineBasicBlock();
85
86  // MachineBasicBlocks are allocated and owned by MachineFunction.
87  friend class MachineFunction;
88
89public:
90  /// getBasicBlock - Return the LLVM basic block that this instance
91  /// corresponded to originally.
92  ///
93  const BasicBlock *getBasicBlock() const { return BB; }
94
95  /// getParent - Return the MachineFunction containing this basic block.
96  ///
97  const MachineFunction *getParent() const { return xParent; }
98  MachineFunction *getParent() { return xParent; }
99
100  typedef Instructions::iterator                              iterator;
101  typedef Instructions::const_iterator                  const_iterator;
102  typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
103  typedef std::reverse_iterator<iterator>             reverse_iterator;
104
105  unsigned size() const { return (unsigned)Insts.size(); }
106  bool empty() const { return Insts.empty(); }
107
108  MachineInstr& front() { return Insts.front(); }
109  MachineInstr& back()  { return Insts.back(); }
110  const MachineInstr& front() const { return Insts.front(); }
111  const MachineInstr& back()  const { return Insts.back(); }
112
113  iterator                begin()       { return Insts.begin();  }
114  const_iterator          begin() const { return Insts.begin();  }
115  iterator                  end()       { return Insts.end();    }
116  const_iterator            end() const { return Insts.end();    }
117  reverse_iterator       rbegin()       { return Insts.rbegin(); }
118  const_reverse_iterator rbegin() const { return Insts.rbegin(); }
119  reverse_iterator       rend  ()       { return Insts.rend();   }
120  const_reverse_iterator rend  () const { return Insts.rend();   }
121
122  // Machine-CFG iterators
123  typedef std::vector<MachineBasicBlock *>::iterator       pred_iterator;
124  typedef std::vector<MachineBasicBlock *>::const_iterator const_pred_iterator;
125  typedef std::vector<MachineBasicBlock *>::iterator       succ_iterator;
126  typedef std::vector<MachineBasicBlock *>::const_iterator const_succ_iterator;
127  typedef std::vector<MachineBasicBlock *>::reverse_iterator
128                                                         pred_reverse_iterator;
129  typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
130                                                   const_pred_reverse_iterator;
131  typedef std::vector<MachineBasicBlock *>::reverse_iterator
132                                                         succ_reverse_iterator;
133  typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
134                                                   const_succ_reverse_iterator;
135
136  pred_iterator        pred_begin()       { return Predecessors.begin(); }
137  const_pred_iterator  pred_begin() const { return Predecessors.begin(); }
138  pred_iterator        pred_end()         { return Predecessors.end();   }
139  const_pred_iterator  pred_end()   const { return Predecessors.end();   }
140  pred_reverse_iterator        pred_rbegin()
141                                          { return Predecessors.rbegin();}
142  const_pred_reverse_iterator  pred_rbegin() const
143                                          { return Predecessors.rbegin();}
144  pred_reverse_iterator        pred_rend()
145                                          { return Predecessors.rend();  }
146  const_pred_reverse_iterator  pred_rend()   const
147                                          { return Predecessors.rend();  }
148  unsigned             pred_size()  const {
149    return (unsigned)Predecessors.size();
150  }
151  bool                 pred_empty() const { return Predecessors.empty(); }
152  succ_iterator        succ_begin()       { return Successors.begin();   }
153  const_succ_iterator  succ_begin() const { return Successors.begin();   }
154  succ_iterator        succ_end()         { return Successors.end();     }
155  const_succ_iterator  succ_end()   const { return Successors.end();     }
156  succ_reverse_iterator        succ_rbegin()
157                                          { return Successors.rbegin();  }
158  const_succ_reverse_iterator  succ_rbegin() const
159                                          { return Successors.rbegin();  }
160  succ_reverse_iterator        succ_rend()
161                                          { return Successors.rend();    }
162  const_succ_reverse_iterator  succ_rend()   const
163                                          { return Successors.rend();    }
164  unsigned             succ_size()  const {
165    return (unsigned)Successors.size();
166  }
167  bool                 succ_empty() const { return Successors.empty();   }
168
169  // LiveIn management methods.
170
171  /// addLiveIn - Add the specified register as a live in.  Note that it
172  /// is an error to add the same register to the same set more than once.
173  void addLiveIn(unsigned Reg)  { LiveIns.push_back(Reg); }
174
175  /// removeLiveIn - Remove the specified register from the live in set.
176  ///
177  void removeLiveIn(unsigned Reg);
178
179  /// isLiveIn - Return true if the specified register is in the live in set.
180  ///
181  bool isLiveIn(unsigned Reg) const;
182
183  // Iteration support for live in sets.  These sets are kept in sorted
184  // order by their register number.
185  typedef std::vector<unsigned>::iterator       livein_iterator;
186  typedef std::vector<unsigned>::const_iterator const_livein_iterator;
187  livein_iterator       livein_begin()       { return LiveIns.begin(); }
188  const_livein_iterator livein_begin() const { return LiveIns.begin(); }
189  livein_iterator       livein_end()         { return LiveIns.end(); }
190  const_livein_iterator livein_end()   const { return LiveIns.end(); }
191  bool            livein_empty() const { return LiveIns.empty(); }
192
193  /// getAlignment - Return alignment of the basic block.
194  ///
195  unsigned getAlignment() const { return Alignment; }
196
197  /// setAlignment - Set alignment of the basic block.
198  ///
199  void setAlignment(unsigned Align) { Alignment = Align; }
200
201  /// isLandingPad - Returns true if the block is a landing pad. That is
202  /// this basic block is entered via an exception handler.
203  bool isLandingPad() const { return IsLandingPad; }
204
205  /// setIsLandingPad - Indicates the block is a landing pad.  That is
206  /// this basic block is entered via an exception handler.
207  void setIsLandingPad() { IsLandingPad = true; }
208
209  // Code Layout methods.
210
211  /// moveBefore/moveAfter - move 'this' block before or after the specified
212  /// block.  This only moves the block, it does not modify the CFG or adjust
213  /// potential fall-throughs at the end of the block.
214  void moveBefore(MachineBasicBlock *NewAfter);
215  void moveAfter(MachineBasicBlock *NewBefore);
216
217  // Machine-CFG mutators
218
219  /// addSuccessor - Add succ as a successor of this MachineBasicBlock.
220  /// The Predecessors list of succ is automatically updated.
221  ///
222  void addSuccessor(MachineBasicBlock *succ);
223
224  /// removeSuccessor - Remove successor from the successors list of this
225  /// MachineBasicBlock. The Predecessors list of succ is automatically updated.
226  ///
227  void removeSuccessor(MachineBasicBlock *succ);
228
229  /// removeSuccessor - Remove specified successor from the successors list of
230  /// this MachineBasicBlock. The Predecessors list of succ is automatically
231  /// updated.  Return the iterator to the element after the one removed.
232  ///
233  succ_iterator removeSuccessor(succ_iterator I);
234
235  /// transferSuccessors - Transfers all the successors from MBB to this
236  /// machine basic block (i.e., copies all the successors fromMBB and
237  /// remove all the successors fromBB).
238  void transferSuccessors(MachineBasicBlock *fromMBB);
239
240  /// isSuccessor - Return true if the specified MBB is a successor of this
241  /// block.
242  bool isSuccessor(const MachineBasicBlock *MBB) const;
243
244  /// isLayoutSuccessor - Return true if the specified MBB will be emitted
245  /// immediately after this block, such that if this block exits by
246  /// falling through, control will transfer to the specified MBB. Note
247  /// that MBB need not be a successor at all, for example if this block
248  /// ends with an unconditional branch to some other block.
249  bool isLayoutSuccessor(const MachineBasicBlock *MBB) const;
250
251  /// getFirstTerminator - returns an iterator to the first terminator
252  /// instruction of this basic block. If a terminator does not exist,
253  /// it returns end()
254  iterator getFirstTerminator();
255
256  /// isOnlyReachableViaFallthough - Return true if this basic block has
257  /// exactly one predecessor and the control transfer mechanism between
258  /// the predecessor and this block is a fall-through.
259  bool isOnlyReachableByFallthrough() const;
260
261  void pop_front() { Insts.pop_front(); }
262  void pop_back() { Insts.pop_back(); }
263  void push_back(MachineInstr *MI) { Insts.push_back(MI); }
264  template<typename IT>
265  void insert(iterator I, IT S, IT E) { Insts.insert(I, S, E); }
266  iterator insert(iterator I, MachineInstr *M) { return Insts.insert(I, M); }
267
268  // erase - Remove the specified element or range from the instruction list.
269  // These functions delete any instructions removed.
270  //
271  iterator erase(iterator I)             { return Insts.erase(I); }
272  iterator erase(iterator I, iterator E) { return Insts.erase(I, E); }
273  MachineInstr *remove(MachineInstr *I)  { return Insts.remove(I); }
274  void clear()                           { Insts.clear(); }
275
276  /// splice - Take an instruction from MBB 'Other' at the position From,
277  /// and insert it into this MBB right before 'where'.
278  void splice(iterator where, MachineBasicBlock *Other, iterator From) {
279    Insts.splice(where, Other->Insts, From);
280  }
281
282  /// splice - Take a block of instructions from MBB 'Other' in the range [From,
283  /// To), and insert them into this MBB right before 'where'.
284  void splice(iterator where, MachineBasicBlock *Other, iterator From,
285              iterator To) {
286    Insts.splice(where, Other->Insts, From, To);
287  }
288
289  /// removeFromParent - This method unlinks 'this' from the containing
290  /// function, and returns it, but does not delete it.
291  MachineBasicBlock *removeFromParent();
292
293  /// eraseFromParent - This method unlinks 'this' from the containing
294  /// function and deletes it.
295  void eraseFromParent();
296
297  /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
298  /// 'Old', change the code and CFG so that it branches to 'New' instead.
299  void ReplaceUsesOfBlockWith(MachineBasicBlock *Old, MachineBasicBlock *New);
300
301  /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in
302  /// the CFG to be inserted.  If we have proven that MBB can only branch to
303  /// DestA and DestB, remove any other MBB successors from the CFG. DestA and
304  /// DestB can be null. Besides DestA and DestB, retain other edges leading
305  /// to LandingPads (currently there can be only one; we don't check or require
306  /// that here). Note it is possible that DestA and/or DestB are LandingPads.
307  bool CorrectExtraCFGEdges(MachineBasicBlock *DestA,
308                            MachineBasicBlock *DestB,
309                            bool isCond);
310
311  // Debugging methods.
312  void dump() const;
313  void print(raw_ostream &OS) const;
314
315  /// getNumber - MachineBasicBlocks are uniquely numbered at the function
316  /// level, unless they're not in a MachineFunction yet, in which case this
317  /// will return -1.
318  ///
319  int getNumber() const { return Number; }
320  void setNumber(int N) { Number = N; }
321
322private:   // Methods used to maintain doubly linked list of blocks...
323  friend struct ilist_traits<MachineBasicBlock>;
324
325  // Machine-CFG mutators
326
327  /// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock.
328  /// Don't do this unless you know what you're doing, because it doesn't
329  /// update pred's successors list. Use pred->addSuccessor instead.
330  ///
331  void addPredecessor(MachineBasicBlock *pred);
332
333  /// removePredecessor - Remove pred as a predecessor of this
334  /// MachineBasicBlock. Don't do this unless you know what you're
335  /// doing, because it doesn't update pred's successors list. Use
336  /// pred->removeSuccessor instead.
337  ///
338  void removePredecessor(MachineBasicBlock *pred);
339};
340
341raw_ostream& operator<<(raw_ostream &OS, const MachineBasicBlock &MBB);
342
343//===--------------------------------------------------------------------===//
344// GraphTraits specializations for machine basic block graphs (machine-CFGs)
345//===--------------------------------------------------------------------===//
346
347// Provide specializations of GraphTraits to be able to treat a
348// MachineFunction as a graph of MachineBasicBlocks...
349//
350
351template <> struct GraphTraits<MachineBasicBlock *> {
352  typedef MachineBasicBlock NodeType;
353  typedef MachineBasicBlock::succ_iterator ChildIteratorType;
354
355  static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; }
356  static inline ChildIteratorType child_begin(NodeType *N) {
357    return N->succ_begin();
358  }
359  static inline ChildIteratorType child_end(NodeType *N) {
360    return N->succ_end();
361  }
362};
363
364template <> struct GraphTraits<const MachineBasicBlock *> {
365  typedef const MachineBasicBlock NodeType;
366  typedef MachineBasicBlock::const_succ_iterator ChildIteratorType;
367
368  static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; }
369  static inline ChildIteratorType child_begin(NodeType *N) {
370    return N->succ_begin();
371  }
372  static inline ChildIteratorType child_end(NodeType *N) {
373    return N->succ_end();
374  }
375};
376
377// Provide specializations of GraphTraits to be able to treat a
378// MachineFunction as a graph of MachineBasicBlocks... and to walk it
379// in inverse order.  Inverse order for a function is considered
380// to be when traversing the predecessor edges of a MBB
381// instead of the successor edges.
382//
383template <> struct GraphTraits<Inverse<MachineBasicBlock*> > {
384  typedef MachineBasicBlock NodeType;
385  typedef MachineBasicBlock::pred_iterator ChildIteratorType;
386  static NodeType *getEntryNode(Inverse<MachineBasicBlock *> G) {
387    return G.Graph;
388  }
389  static inline ChildIteratorType child_begin(NodeType *N) {
390    return N->pred_begin();
391  }
392  static inline ChildIteratorType child_end(NodeType *N) {
393    return N->pred_end();
394  }
395};
396
397template <> struct GraphTraits<Inverse<const MachineBasicBlock*> > {
398  typedef const MachineBasicBlock NodeType;
399  typedef MachineBasicBlock::const_pred_iterator ChildIteratorType;
400  static NodeType *getEntryNode(Inverse<const MachineBasicBlock*> G) {
401    return G.Graph;
402  }
403  static inline ChildIteratorType child_begin(NodeType *N) {
404    return N->pred_begin();
405  }
406  static inline ChildIteratorType child_end(NodeType *N) {
407    return N->pred_end();
408  }
409};
410
411} // End llvm namespace
412
413#endif
414