MachineConstantPool.h revision 1606e8e4cd937e6de6681f686c266cf61722d972
1//===-- CodeGen/MachineConstantPool.h - Abstract Constant Pool --*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10/// @file 11/// This file declares the MachineConstantPool class which is an abstract 12/// constant pool to keep track of constants referenced by a function. 13// 14//===----------------------------------------------------------------------===// 15 16#ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H 17#define LLVM_CODEGEN_MACHINECONSTANTPOOL_H 18 19#include <cassert> 20#include <vector> 21 22namespace llvm { 23 24class Constant; 25class FoldingSetNodeID; 26class TargetData; 27class TargetMachine; 28class Type; 29class MachineConstantPool; 30class raw_ostream; 31 32/// Abstract base class for all machine specific constantpool value subclasses. 33/// 34class MachineConstantPoolValue { 35 const Type *Ty; 36 37public: 38 explicit MachineConstantPoolValue(const Type *ty) : Ty(ty) {} 39 virtual ~MachineConstantPoolValue() {} 40 41 /// getType - get type of this MachineConstantPoolValue. 42 /// 43 inline const Type *getType() const { return Ty; } 44 45 virtual int getExistingMachineCPValue(MachineConstantPool *CP, 46 unsigned Alignment) = 0; 47 48 virtual void AddSelectionDAGCSEId(FoldingSetNodeID &ID) = 0; 49 50 /// print - Implement operator<< 51 virtual void print(raw_ostream &O) const = 0; 52}; 53 54inline raw_ostream &operator<<(raw_ostream &OS, 55 const MachineConstantPoolValue &V) { 56 V.print(OS); 57 return OS; 58} 59 60 61/// This class is a data container for one entry in a MachineConstantPool. 62/// It contains a pointer to the value and an offset from the start of 63/// the constant pool. 64/// @brief An entry in a MachineConstantPool 65class MachineConstantPoolEntry { 66public: 67 /// The constant itself. 68 union { 69 Constant *ConstVal; 70 MachineConstantPoolValue *MachineCPVal; 71 } Val; 72 73 /// The required alignment for this entry. The top bit is set when Val is 74 /// a MachineConstantPoolValue. 75 unsigned Alignment; 76 77 MachineConstantPoolEntry(Constant *V, unsigned A) 78 : Alignment(A) { 79 Val.ConstVal = V; 80 } 81 MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned A) 82 : Alignment(A) { 83 Val.MachineCPVal = V; 84 Alignment |= 1 << (sizeof(unsigned)*8-1); 85 } 86 87 bool isMachineConstantPoolEntry() const { 88 return (int)Alignment < 0; 89 } 90 91 int getAlignment() const { 92 return Alignment & ~(1 << (sizeof(unsigned)*8-1)); 93 } 94 95 const Type *getType() const; 96}; 97 98/// The MachineConstantPool class keeps track of constants referenced by a 99/// function which must be spilled to memory. This is used for constants which 100/// are unable to be used directly as operands to instructions, which typically 101/// include floating point and large integer constants. 102/// 103/// Instructions reference the address of these constant pool constants through 104/// the use of MO_ConstantPoolIndex values. When emitting assembly or machine 105/// code, these virtual address references are converted to refer to the 106/// address of the function constant pool values. 107/// @brief The machine constant pool. 108class MachineConstantPool { 109 const TargetData *TD; ///< The machine's TargetData. 110 unsigned PoolAlignment; ///< The alignment for the pool. 111 std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants. 112public: 113 /// @brief The only constructor. 114 explicit MachineConstantPool(const TargetData *td) 115 : TD(td), PoolAlignment(1) {} 116 ~MachineConstantPool(); 117 118 /// getConstantPoolAlignment - Return the the alignment required by 119 /// the whole constant pool, of which the first element must be aligned. 120 unsigned getConstantPoolAlignment() const { return PoolAlignment; } 121 122 /// getConstantPoolIndex - Create a new entry in the constant pool or return 123 /// an existing one. User must specify the minimum required alignment for 124 /// the object. 125 unsigned getConstantPoolIndex(Constant *C, unsigned Alignment); 126 unsigned getConstantPoolIndex(MachineConstantPoolValue *V,unsigned Alignment); 127 128 /// isEmpty - Return true if this constant pool contains no constants. 129 bool isEmpty() const { return Constants.empty(); } 130 131 const std::vector<MachineConstantPoolEntry> &getConstants() const { 132 return Constants; 133 } 134 135 /// print - Used by the MachineFunction printer to print information about 136 /// constant pool objects. Implemented in MachineFunction.cpp 137 /// 138 void print(raw_ostream &OS) const; 139 140 /// dump - Call print(cerr) to be called from the debugger. 141 void dump() const; 142}; 143 144} // End llvm namespace 145 146#endif 147