MachineConstantPool.h revision 3574eca1b02600bac4e625297f4ecf745f4c4f32
1//===-- CodeGen/MachineConstantPool.h - Abstract Constant Pool --*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10/// @file
11/// This file declares the MachineConstantPool class which is an abstract
12/// constant pool to keep track of constants referenced by a function.
13//
14//===----------------------------------------------------------------------===//
15
16#ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H
17#define LLVM_CODEGEN_MACHINECONSTANTPOOL_H
18
19#include "llvm/ADT/DenseSet.h"
20#include <cassert>
21#include <climits>
22#include <vector>
23
24namespace llvm {
25
26class Constant;
27class FoldingSetNodeID;
28class DataLayout;
29class TargetMachine;
30class Type;
31class MachineConstantPool;
32class raw_ostream;
33
34/// Abstract base class for all machine specific constantpool value subclasses.
35///
36class MachineConstantPoolValue {
37  virtual void anchor();
38  Type *Ty;
39
40public:
41  explicit MachineConstantPoolValue(Type *ty) : Ty(ty) {}
42  virtual ~MachineConstantPoolValue() {}
43
44  /// getType - get type of this MachineConstantPoolValue.
45  ///
46  Type *getType() const { return Ty; }
47
48
49  /// getRelocationInfo - This method classifies the entry according to
50  /// whether or not it may generate a relocation entry.  This must be
51  /// conservative, so if it might codegen to a relocatable entry, it should say
52  /// so.  The return values are the same as Constant::getRelocationInfo().
53  virtual unsigned getRelocationInfo() const = 0;
54
55  virtual int getExistingMachineCPValue(MachineConstantPool *CP,
56                                        unsigned Alignment) = 0;
57
58  virtual void addSelectionDAGCSEId(FoldingSetNodeID &ID) = 0;
59
60  /// print - Implement operator<<
61  virtual void print(raw_ostream &O) const = 0;
62};
63
64inline raw_ostream &operator<<(raw_ostream &OS,
65                               const MachineConstantPoolValue &V) {
66  V.print(OS);
67  return OS;
68}
69
70
71/// This class is a data container for one entry in a MachineConstantPool.
72/// It contains a pointer to the value and an offset from the start of
73/// the constant pool.
74/// @brief An entry in a MachineConstantPool
75class MachineConstantPoolEntry {
76public:
77  /// The constant itself.
78  union {
79    const Constant *ConstVal;
80    MachineConstantPoolValue *MachineCPVal;
81  } Val;
82
83  /// The required alignment for this entry. The top bit is set when Val is
84  /// a target specific MachineConstantPoolValue.
85  unsigned Alignment;
86
87  MachineConstantPoolEntry(const Constant *V, unsigned A)
88    : Alignment(A) {
89    Val.ConstVal = V;
90  }
91  MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned A)
92    : Alignment(A) {
93    Val.MachineCPVal = V;
94    Alignment |= 1U << (sizeof(unsigned)*CHAR_BIT-1);
95  }
96
97  /// isMachineConstantPoolEntry - Return true if the MachineConstantPoolEntry
98  /// is indeed a target specific constantpool entry, not a wrapper over a
99  /// Constant.
100  bool isMachineConstantPoolEntry() const {
101    return (int)Alignment < 0;
102  }
103
104  int getAlignment() const {
105    return Alignment & ~(1 << (sizeof(unsigned)*CHAR_BIT-1));
106  }
107
108  Type *getType() const;
109
110  /// getRelocationInfo - This method classifies the entry according to
111  /// whether or not it may generate a relocation entry.  This must be
112  /// conservative, so if it might codegen to a relocatable entry, it should say
113  /// so.  The return values are:
114  ///
115  ///  0: This constant pool entry is guaranteed to never have a relocation
116  ///     applied to it (because it holds a simple constant like '4').
117  ///  1: This entry has relocations, but the entries are guaranteed to be
118  ///     resolvable by the static linker, so the dynamic linker will never see
119  ///     them.
120  ///  2: This entry may have arbitrary relocations.
121  unsigned getRelocationInfo() const;
122};
123
124/// The MachineConstantPool class keeps track of constants referenced by a
125/// function which must be spilled to memory.  This is used for constants which
126/// are unable to be used directly as operands to instructions, which typically
127/// include floating point and large integer constants.
128///
129/// Instructions reference the address of these constant pool constants through
130/// the use of MO_ConstantPoolIndex values.  When emitting assembly or machine
131/// code, these virtual address references are converted to refer to the
132/// address of the function constant pool values.
133/// @brief The machine constant pool.
134class MachineConstantPool {
135  const DataLayout *TD;   ///< The machine's DataLayout.
136  unsigned PoolAlignment; ///< The alignment for the pool.
137  std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants.
138  /// MachineConstantPoolValues that use an existing MachineConstantPoolEntry.
139  DenseSet<MachineConstantPoolValue*> MachineCPVsSharingEntries;
140public:
141  /// @brief The only constructor.
142  explicit MachineConstantPool(const DataLayout *td)
143    : TD(td), PoolAlignment(1) {}
144  ~MachineConstantPool();
145
146  /// getConstantPoolAlignment - Return the alignment required by
147  /// the whole constant pool, of which the first element must be aligned.
148  unsigned getConstantPoolAlignment() const { return PoolAlignment; }
149
150  /// getConstantPoolIndex - Create a new entry in the constant pool or return
151  /// an existing one.  User must specify the minimum required alignment for
152  /// the object.
153  unsigned getConstantPoolIndex(const Constant *C, unsigned Alignment);
154  unsigned getConstantPoolIndex(MachineConstantPoolValue *V,unsigned Alignment);
155
156  /// isEmpty - Return true if this constant pool contains no constants.
157  bool isEmpty() const { return Constants.empty(); }
158
159  const std::vector<MachineConstantPoolEntry> &getConstants() const {
160    return Constants;
161  }
162
163  /// print - Used by the MachineFunction printer to print information about
164  /// constant pool objects.  Implemented in MachineFunction.cpp
165  ///
166  void print(raw_ostream &OS) const;
167
168  /// dump - Call print(cerr) to be called from the debugger.
169  void dump() const;
170};
171
172} // End llvm namespace
173
174#endif
175