MachineConstantPool.h revision 62ca32540f950d500227f1863b95cd08ad28099e
1//===-- CodeGen/MachineConstantPool.h - Abstract Constant Pool --*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10/// @file This file declares the MachineConstantPool class which is an abstract 11/// constant pool to keep track of constants referenced by a function. 12// 13//===----------------------------------------------------------------------===// 14 15#ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H 16#define LLVM_CODEGEN_MACHINECONSTANTPOOL_H 17 18#include "llvm/ADT/FoldingSet.h" 19#include <cassert> 20#include <vector> 21 22namespace llvm { 23 24class AsmPrinter; 25class Constant; 26class TargetData; 27class TargetMachine; 28class Type; 29class MachineConstantPool; 30class raw_ostream; 31 32/// Abstract base class for all machine specific constantpool value subclasses. 33/// 34class MachineConstantPoolValue { 35 const Type *Ty; 36 37public: 38 explicit MachineConstantPoolValue(const Type *ty) : Ty(ty) {} 39 virtual ~MachineConstantPoolValue() {} 40 41 /// getType - get type of this MachineConstantPoolValue. 42 /// 43 inline const Type *getType() const { return Ty; } 44 45 virtual int getExistingMachineCPValue(MachineConstantPool *CP, 46 unsigned Alignment) = 0; 47 48 virtual void AddSelectionDAGCSEId(FoldingSetNodeID &ID) = 0; 49 50 /// print - Implement operator<< 51 virtual void print(raw_ostream &O) const = 0; 52}; 53 54inline raw_ostream &operator<<(raw_ostream &OS, 55 const MachineConstantPoolValue &V) { 56 V.print(OS); 57 return OS; 58} 59 60 61/// This class is a data container for one entry in a MachineConstantPool. 62/// It contains a pointer to the value and an offset from the start of 63/// the constant pool. 64/// @brief An entry in a MachineConstantPool 65class MachineConstantPoolEntry { 66public: 67 /// The constant itself. 68 union { 69 Constant *ConstVal; 70 MachineConstantPoolValue *MachineCPVal; 71 } Val; 72 73 /// The offset of the constant from the start of the pool. The top bit is set 74 /// when Val is a MachineConstantPoolValue. 75 unsigned Offset; 76 77 MachineConstantPoolEntry(Constant *V, unsigned O) 78 : Offset(O) { 79 assert((int)Offset >= 0 && "Offset is too large"); 80 Val.ConstVal = V; 81 } 82 MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned O) 83 : Offset(O){ 84 assert((int)Offset >= 0 && "Offset is too large"); 85 Val.MachineCPVal = V; 86 Offset |= 1 << (sizeof(unsigned)*8-1); 87 } 88 89 bool isMachineConstantPoolEntry() const { 90 return (int)Offset < 0; 91 } 92 93 int getOffset() const { 94 return Offset & ~(1 << (sizeof(unsigned)*8-1)); 95 } 96 97 const Type *getType() const; 98}; 99 100/// The MachineConstantPool class keeps track of constants referenced by a 101/// function which must be spilled to memory. This is used for constants which 102/// are unable to be used directly as operands to instructions, which typically 103/// include floating point and large integer constants. 104/// 105/// Instructions reference the address of these constant pool constants through 106/// the use of MO_ConstantPoolIndex values. When emitting assembly or machine 107/// code, these virtual address references are converted to refer to the 108/// address of the function constant pool values. 109/// @brief The machine constant pool. 110class MachineConstantPool { 111 const TargetData *TD; ///< The machine's TargetData. 112 unsigned PoolAlignment; ///< The alignment for the pool. 113 std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants. 114public: 115 /// @brief The only constructor. 116 explicit MachineConstantPool(const TargetData *td) 117 : TD(td), PoolAlignment(1) {} 118 ~MachineConstantPool(); 119 120 /// getConstantPoolAlignment - Return the log2 of the alignment required by 121 /// the whole constant pool, of which the first element must be aligned. 122 unsigned getConstantPoolAlignment() const { return PoolAlignment; } 123 124 /// getConstantPoolIndex - Create a new entry in the constant pool or return 125 /// an existing one. User must specify an alignment in bytes for the object. 126 unsigned getConstantPoolIndex(Constant *C, unsigned Alignment); 127 unsigned getConstantPoolIndex(MachineConstantPoolValue *V,unsigned Alignment); 128 129 /// isEmpty - Return true if this constant pool contains no constants. 130 bool isEmpty() const { return Constants.empty(); } 131 132 const std::vector<MachineConstantPoolEntry> &getConstants() const { 133 return Constants; 134 } 135 136 /// print - Used by the MachineFunction printer to print information about 137 /// constant pool objects. Implemented in MachineFunction.cpp 138 /// 139 void print(raw_ostream &OS) const; 140 141 /// dump - Call print(cerr) to be called from the debugger. 142 void dump() const; 143}; 144 145} // End llvm namespace 146 147#endif 148