MachineConstantPool.h revision acdddfedd163a868c3f4294534fc577285f42f5b
1//===-- CodeGen/MachineConstantPool.h - Abstract Constant Pool --*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10/// @file
11/// This file declares the MachineConstantPool class which is an abstract
12/// constant pool to keep track of constants referenced by a function.
13//
14//===----------------------------------------------------------------------===//
15
16#ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H
17#define LLVM_CODEGEN_MACHINECONSTANTPOOL_H
18
19#include "llvm/ADT/DenseSet.h"
20#include <cassert>
21#include <climits>
22#include <vector>
23
24namespace llvm {
25
26class Constant;
27class FoldingSetNodeID;
28class TargetData;
29class TargetMachine;
30class Type;
31class MachineConstantPool;
32class raw_ostream;
33
34/// Abstract base class for all machine specific constantpool value subclasses.
35///
36class MachineConstantPoolValue {
37  const Type *Ty;
38
39public:
40  explicit MachineConstantPoolValue(const Type *ty) : Ty(ty) {}
41  virtual ~MachineConstantPoolValue() {}
42
43  /// getType - get type of this MachineConstantPoolValue.
44  ///
45  const Type *getType() const { return Ty; }
46
47
48  /// getRelocationInfo - This method classifies the entry according to
49  /// whether or not it may generate a relocation entry.  This must be
50  /// conservative, so if it might codegen to a relocatable entry, it should say
51  /// so.  The return values are the same as Constant::getRelocationInfo().
52  virtual unsigned getRelocationInfo() const = 0;
53
54  virtual int getExistingMachineCPValue(MachineConstantPool *CP,
55                                        unsigned Alignment) = 0;
56
57  virtual void AddSelectionDAGCSEId(FoldingSetNodeID &ID) = 0;
58
59  /// print - Implement operator<<
60  virtual void print(raw_ostream &O) const = 0;
61};
62
63inline raw_ostream &operator<<(raw_ostream &OS,
64                               const MachineConstantPoolValue &V) {
65  V.print(OS);
66  return OS;
67}
68
69
70/// This class is a data container for one entry in a MachineConstantPool.
71/// It contains a pointer to the value and an offset from the start of
72/// the constant pool.
73/// @brief An entry in a MachineConstantPool
74class MachineConstantPoolEntry {
75public:
76  /// The constant itself.
77  union {
78    const Constant *ConstVal;
79    MachineConstantPoolValue *MachineCPVal;
80  } Val;
81
82  /// The required alignment for this entry. The top bit is set when Val is
83  /// a target specific MachineConstantPoolValue.
84  unsigned Alignment;
85
86  MachineConstantPoolEntry(const Constant *V, unsigned A)
87    : Alignment(A) {
88    Val.ConstVal = V;
89  }
90  MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned A)
91    : Alignment(A) {
92    Val.MachineCPVal = V;
93    Alignment |= 1U << (sizeof(unsigned)*CHAR_BIT-1);
94  }
95
96  /// isMachineConstantPoolEntry - Return true if the MachineConstantPoolEntry
97  /// is indeed a target specific constantpool entry, not a wrapper over a
98  /// Constant.
99  bool isMachineConstantPoolEntry() const {
100    return (int)Alignment < 0;
101  }
102
103  int getAlignment() const {
104    return Alignment & ~(1 << (sizeof(unsigned)*CHAR_BIT-1));
105  }
106
107  const Type *getType() const;
108
109  /// getRelocationInfo - This method classifies the entry according to
110  /// whether or not it may generate a relocation entry.  This must be
111  /// conservative, so if it might codegen to a relocatable entry, it should say
112  /// so.  The return values are:
113  ///
114  ///  0: This constant pool entry is guaranteed to never have a relocation
115  ///     applied to it (because it holds a simple constant like '4').
116  ///  1: This entry has relocations, but the entries are guaranteed to be
117  ///     resolvable by the static linker, so the dynamic linker will never see
118  ///     them.
119  ///  2: This entry may have arbitrary relocations.
120  unsigned getRelocationInfo() const;
121};
122
123/// The MachineConstantPool class keeps track of constants referenced by a
124/// function which must be spilled to memory.  This is used for constants which
125/// are unable to be used directly as operands to instructions, which typically
126/// include floating point and large integer constants.
127///
128/// Instructions reference the address of these constant pool constants through
129/// the use of MO_ConstantPoolIndex values.  When emitting assembly or machine
130/// code, these virtual address references are converted to refer to the
131/// address of the function constant pool values.
132/// @brief The machine constant pool.
133class MachineConstantPool {
134  const TargetData *TD;   ///< The machine's TargetData.
135  unsigned PoolAlignment; ///< The alignment for the pool.
136  std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants.
137  /// MachineConstantPoolValues that use an existing MachineConstantPoolEntry.
138  DenseSet<MachineConstantPoolValue*> MachineCPVsSharingEntries;
139public:
140  /// @brief The only constructor.
141  explicit MachineConstantPool(const TargetData *td)
142    : TD(td), PoolAlignment(1) {}
143  ~MachineConstantPool();
144
145  /// getConstantPoolAlignment - Return the alignment required by
146  /// the whole constant pool, of which the first element must be aligned.
147  unsigned getConstantPoolAlignment() const { return PoolAlignment; }
148
149  /// getConstantPoolIndex - Create a new entry in the constant pool or return
150  /// an existing one.  User must specify the minimum required alignment for
151  /// the object.
152  unsigned getConstantPoolIndex(const Constant *C, unsigned Alignment);
153  unsigned getConstantPoolIndex(MachineConstantPoolValue *V,unsigned Alignment);
154
155  /// isEmpty - Return true if this constant pool contains no constants.
156  bool isEmpty() const { return Constants.empty(); }
157
158  const std::vector<MachineConstantPoolEntry> &getConstants() const {
159    return Constants;
160  }
161
162  /// print - Used by the MachineFunction printer to print information about
163  /// constant pool objects.  Implemented in MachineFunction.cpp
164  ///
165  void print(raw_ostream &OS) const;
166
167  /// dump - Call print(cerr) to be called from the debugger.
168  void dump() const;
169};
170
171} // End llvm namespace
172
173#endif
174