MachineInstrBuilder.h revision 10f3597c4e0c13ecf0272b7ca0be741a91ade48c
1//===-- CodeGen/MachineInstBuilder.h - Simplify creation of MIs -*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file was developed by the LLVM research group and is distributed under 6// the University of Illinois Open Source License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file exposes a function named BuildMI, which is useful for dramatically 11// simplifying how MachineInstr's are created. Instead of using code like this: 12// 13// M = new MachineInstr(X86::ADDrr8); 14// M->SetMachineOperandVal(0, MachineOperand::MO_VirtualRegister, argVal1); 15// M->SetMachineOperandVal(1, MachineOperand::MO_VirtualRegister, argVal2); 16// 17// we can now use code like this: 18// 19// M = BuildMI(X86::ADDrr8, 2).addReg(argVal1).addReg(argVal2); 20// 21//===----------------------------------------------------------------------===// 22 23#ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H 24#define LLVM_CODEGEN_MACHINEINSTRBUILDER_H 25 26#include "llvm/CodeGen/MachineBasicBlock.h" 27 28namespace llvm { 29 30class MachineInstrBuilder { 31 MachineInstr *MI; 32public: 33 MachineInstrBuilder(MachineInstr *mi) : MI(mi) {} 34 35 /// Allow automatic conversion to the machine instruction we are working on. 36 /// 37 operator MachineInstr*() const { return MI; } 38 operator MachineBasicBlock::iterator() const { return MI; } 39 40 /// addReg - Add a new virtual register operand... 41 /// 42 const MachineInstrBuilder &addReg( 43 int RegNo, 44 MachineOperand::UseType Ty = MachineOperand::Use) const { 45 MI->addRegOperand(RegNo, Ty); 46 return *this; 47 } 48 49 /// addReg - Add an LLVM value that is to be used as a register... 50 /// 51 const MachineInstrBuilder &addReg( 52 Value *V, 53 MachineOperand::UseType Ty = MachineOperand::Use) const { 54 MI->addRegOperand(V, Ty); 55 return *this; 56 } 57 58 /// addRegDef - Add an LLVM value that is to be defined as a register... this 59 /// is the same as addReg(V, MachineOperand::Def). 60 /// 61 const MachineInstrBuilder &addRegDef(Value *V) const { 62 return addReg(V, MachineOperand::Def); 63 } 64 65 /// addImm - Add a new immediate operand. 66 /// 67 const MachineInstrBuilder &addImm(int Val) const { 68 MI->addZeroExtImmOperand(Val); 69 return *this; 70 } 71 72 /// addSImm - Add a new sign extended immediate operand... 73 /// 74 const MachineInstrBuilder &addSImm(int val) const { 75 MI->addSignExtImmOperand(val); 76 return *this; 77 } 78 79 /// addZImm - Add a new zero extended immediate operand... 80 /// 81 const MachineInstrBuilder &addZImm(unsigned Val) const { 82 MI->addZeroExtImmOperand(Val); 83 return *this; 84 } 85 86 /// addImm64 - Add a new 64-bit immediate operand... 87 /// 88 const MachineInstrBuilder &addImm64(uint64_t Val) const { 89 MI->addZeroExtImm64Operand(Val); 90 return *this; 91 } 92 93 const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB) const { 94 MI->addMachineBasicBlockOperand(MBB); 95 return *this; 96 } 97 98 const MachineInstrBuilder &addFrameIndex(unsigned Idx) const { 99 MI->addFrameIndexOperand(Idx); 100 return *this; 101 } 102 103 const MachineInstrBuilder &addConstantPoolIndex(unsigned Idx, 104 int Offset = 0) const { 105 MI->addConstantPoolIndexOperand(Idx, Offset); 106 return *this; 107 } 108 109 const MachineInstrBuilder &addJumpTableIndex(unsigned Idx) const { 110 MI->addJumpTableIndexOperand(Idx); 111 return *this; 112 } 113 114 const MachineInstrBuilder &addGlobalAddress(GlobalValue *GV, 115 bool isPCRelative = false, 116 int Offset = 0) const { 117 MI->addGlobalAddressOperand(GV, isPCRelative, Offset); 118 return *this; 119 } 120 121 const MachineInstrBuilder &addExternalSymbol(const char *FnName, 122 bool isPCRelative = false) const{ 123 MI->addExternalSymbolOperand(FnName, isPCRelative); 124 return *this; 125 } 126}; 127 128/// BuildMI - Builder interface. Specify how to create the initial instruction 129/// itself. NumOperands is the number of operands to the machine instruction to 130/// allow for memory efficient representation of machine instructions. 131/// 132inline MachineInstrBuilder BuildMI(int Opcode, unsigned NumOperands) { 133 return MachineInstrBuilder(new MachineInstr(Opcode, NumOperands, true, true)); 134} 135 136/// BuildMI - This version of the builder sets up the first operand as a 137/// destination virtual register. NumOperands is the number of additional add* 138/// calls that are expected, not including the destination register. 139/// 140inline MachineInstrBuilder BuildMI( 141 int Opcode, unsigned NumOperands, 142 unsigned DestReg, 143 MachineOperand::UseType useType = MachineOperand::Def) { 144 return MachineInstrBuilder(new MachineInstr(Opcode, NumOperands+1, 145 true, true)).addReg(DestReg, useType); 146} 147 148/// BuildMI - This version of the builder inserts the newly-built 149/// instruction before the given position in the given MachineBasicBlock, and 150/// sets up the first operand as a destination virtual register. 151/// NumOperands is the number of additional add* calls that are expected, 152/// not including the destination register. 153/// 154inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, 155 MachineBasicBlock::iterator I, 156 int Opcode, unsigned NumOperands, 157 unsigned DestReg) { 158 MachineInstr *MI = new MachineInstr(Opcode, NumOperands+1, true, true); 159 BB.insert(I, MI); 160 return MachineInstrBuilder(MI).addReg(DestReg, MachineOperand::Def); 161} 162 163/// BuildMI - This version of the builder inserts the newly-built 164/// instruction before the given position in the given MachineBasicBlock, and 165/// does NOT take a destination register. 166/// 167inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB, 168 MachineBasicBlock::iterator I, 169 int Opcode, unsigned NumOperands) { 170 MachineInstr *MI = new MachineInstr(Opcode, NumOperands, true, true); 171 BB.insert(I, MI); 172 return MachineInstrBuilder(MI); 173} 174 175/// BuildMI - This version of the builder inserts the newly-built 176/// instruction at the end of the given MachineBasicBlock, and does NOT take a 177/// destination register. 178/// 179inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, int Opcode, 180 unsigned NumOperands) { 181 return BuildMI(*BB, BB->end(), Opcode, NumOperands); 182} 183 184/// BuildMI - This version of the builder inserts the newly-built 185/// instruction at the end of the given MachineBasicBlock, and sets up the first 186/// operand as a destination virtual register. NumOperands is the number of 187/// additional add* calls that are expected, not including the destination 188/// register. 189/// 190inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, int Opcode, 191 unsigned NumOperands, unsigned DestReg) { 192 return BuildMI(*BB, BB->end(), Opcode, NumOperands, DestReg); 193} 194 195} // End llvm namespace 196 197#endif 198