MachineInstrBuilder.h revision 36b56886974eae4f9c5ebc96befd3e7bfe5de338
1//===-- CodeGen/MachineInstBuilder.h - Simplify creation of MIs -*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file exposes a function named BuildMI, which is useful for dramatically
11// simplifying how MachineInstr's are created.  It allows use of code like this:
12//
13//   M = BuildMI(X86::ADDrr8, 2).addReg(argVal1).addReg(argVal2);
14//
15//===----------------------------------------------------------------------===//
16
17#ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
18#define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
19
20#include "llvm/CodeGen/MachineFunction.h"
21#include "llvm/CodeGen/MachineInstrBundle.h"
22#include "llvm/Support/ErrorHandling.h"
23
24namespace llvm {
25
26class MCInstrDesc;
27class MDNode;
28
29namespace RegState {
30  enum {
31    Define         = 0x2,
32    Implicit       = 0x4,
33    Kill           = 0x8,
34    Dead           = 0x10,
35    Undef          = 0x20,
36    EarlyClobber   = 0x40,
37    Debug          = 0x80,
38    InternalRead   = 0x100,
39    DefineNoRead   = Define | Undef,
40    ImplicitDefine = Implicit | Define,
41    ImplicitKill   = Implicit | Kill
42  };
43}
44
45class MachineInstrBuilder {
46  MachineFunction *MF;
47  MachineInstr *MI;
48public:
49  MachineInstrBuilder() : MF(0), MI(0) {}
50
51  /// Create a MachineInstrBuilder for manipulating an existing instruction.
52  /// F must be the machine function  that was used to allocate I.
53  MachineInstrBuilder(MachineFunction &F, MachineInstr *I) : MF(&F), MI(I) {}
54
55  /// Allow automatic conversion to the machine instruction we are working on.
56  ///
57  operator MachineInstr*() const { return MI; }
58  MachineInstr *operator->() const { return MI; }
59  operator MachineBasicBlock::iterator() const { return MI; }
60
61  /// addReg - Add a new virtual register operand...
62  ///
63  const
64  MachineInstrBuilder &addReg(unsigned RegNo, unsigned flags = 0,
65                              unsigned SubReg = 0) const {
66    assert((flags & 0x1) == 0 &&
67           "Passing in 'true' to addReg is forbidden! Use enums instead.");
68    MI->addOperand(*MF, MachineOperand::CreateReg(RegNo,
69                                               flags & RegState::Define,
70                                               flags & RegState::Implicit,
71                                               flags & RegState::Kill,
72                                               flags & RegState::Dead,
73                                               flags & RegState::Undef,
74                                               flags & RegState::EarlyClobber,
75                                               SubReg,
76                                               flags & RegState::Debug,
77                                               flags & RegState::InternalRead));
78    return *this;
79  }
80
81  /// addImm - Add a new immediate operand.
82  ///
83  const MachineInstrBuilder &addImm(int64_t Val) const {
84    MI->addOperand(*MF, MachineOperand::CreateImm(Val));
85    return *this;
86  }
87
88  const MachineInstrBuilder &addCImm(const ConstantInt *Val) const {
89    MI->addOperand(*MF, MachineOperand::CreateCImm(Val));
90    return *this;
91  }
92
93  const MachineInstrBuilder &addFPImm(const ConstantFP *Val) const {
94    MI->addOperand(*MF, MachineOperand::CreateFPImm(Val));
95    return *this;
96  }
97
98  const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB,
99                                    unsigned char TargetFlags = 0) const {
100    MI->addOperand(*MF, MachineOperand::CreateMBB(MBB, TargetFlags));
101    return *this;
102  }
103
104  const MachineInstrBuilder &addFrameIndex(int Idx) const {
105    MI->addOperand(*MF, MachineOperand::CreateFI(Idx));
106    return *this;
107  }
108
109  const MachineInstrBuilder &addConstantPoolIndex(unsigned Idx,
110                                                  int Offset = 0,
111                                          unsigned char TargetFlags = 0) const {
112    MI->addOperand(*MF, MachineOperand::CreateCPI(Idx, Offset, TargetFlags));
113    return *this;
114  }
115
116  const MachineInstrBuilder &addTargetIndex(unsigned Idx, int64_t Offset = 0,
117                                          unsigned char TargetFlags = 0) const {
118    MI->addOperand(*MF, MachineOperand::CreateTargetIndex(Idx, Offset,
119                                                          TargetFlags));
120    return *this;
121  }
122
123  const MachineInstrBuilder &addJumpTableIndex(unsigned Idx,
124                                          unsigned char TargetFlags = 0) const {
125    MI->addOperand(*MF, MachineOperand::CreateJTI(Idx, TargetFlags));
126    return *this;
127  }
128
129  const MachineInstrBuilder &addGlobalAddress(const GlobalValue *GV,
130                                              int64_t Offset = 0,
131                                          unsigned char TargetFlags = 0) const {
132    MI->addOperand(*MF, MachineOperand::CreateGA(GV, Offset, TargetFlags));
133    return *this;
134  }
135
136  const MachineInstrBuilder &addExternalSymbol(const char *FnName,
137                                          unsigned char TargetFlags = 0) const {
138    MI->addOperand(*MF, MachineOperand::CreateES(FnName, TargetFlags));
139    return *this;
140  }
141
142  const MachineInstrBuilder &addBlockAddress(const BlockAddress *BA,
143                                             int64_t Offset = 0,
144                                          unsigned char TargetFlags = 0) const {
145    MI->addOperand(*MF, MachineOperand::CreateBA(BA, Offset, TargetFlags));
146    return *this;
147  }
148
149  const MachineInstrBuilder &addRegMask(const uint32_t *Mask) const {
150    MI->addOperand(*MF, MachineOperand::CreateRegMask(Mask));
151    return *this;
152  }
153
154  const MachineInstrBuilder &addMemOperand(MachineMemOperand *MMO) const {
155    MI->addMemOperand(*MF, MMO);
156    return *this;
157  }
158
159  const MachineInstrBuilder &setMemRefs(MachineInstr::mmo_iterator b,
160                                        MachineInstr::mmo_iterator e) const {
161    MI->setMemRefs(b, e);
162    return *this;
163  }
164
165
166  const MachineInstrBuilder &addOperand(const MachineOperand &MO) const {
167    MI->addOperand(*MF, MO);
168    return *this;
169  }
170
171  const MachineInstrBuilder &addMetadata(const MDNode *MD) const {
172    MI->addOperand(*MF, MachineOperand::CreateMetadata(MD));
173    return *this;
174  }
175
176  const MachineInstrBuilder &addCFIIndex(unsigned CFIIndex) const {
177    MI->addOperand(*MF, MachineOperand::CreateCFIIndex(CFIIndex));
178    return *this;
179  }
180
181  const MachineInstrBuilder &addSym(MCSymbol *Sym) const {
182    MI->addOperand(*MF, MachineOperand::CreateMCSymbol(Sym));
183    return *this;
184  }
185
186  const MachineInstrBuilder &setMIFlags(unsigned Flags) const {
187    MI->setFlags(Flags);
188    return *this;
189  }
190
191  const MachineInstrBuilder &setMIFlag(MachineInstr::MIFlag Flag) const {
192    MI->setFlag(Flag);
193    return *this;
194  }
195
196  // Add a displacement from an existing MachineOperand with an added offset.
197  const MachineInstrBuilder &addDisp(const MachineOperand &Disp, int64_t off,
198                                     unsigned char TargetFlags = 0) const {
199    switch (Disp.getType()) {
200      default:
201        llvm_unreachable("Unhandled operand type in addDisp()");
202      case MachineOperand::MO_Immediate:
203        return addImm(Disp.getImm() + off);
204      case MachineOperand::MO_GlobalAddress: {
205        // If caller specifies new TargetFlags then use it, otherwise the
206        // default behavior is to copy the target flags from the existing
207        // MachineOperand. This means if the caller wants to clear the
208        // target flags it needs to do so explicitly.
209        if (TargetFlags)
210          return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off,
211                                  TargetFlags);
212        return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off,
213                                Disp.getTargetFlags());
214      }
215    }
216  }
217
218  /// Copy all the implicit operands from OtherMI onto this one.
219  const MachineInstrBuilder &copyImplicitOps(const MachineInstr *OtherMI) {
220    MI->copyImplicitOps(*MF, OtherMI);
221    return *this;
222  }
223};
224
225/// BuildMI - Builder interface.  Specify how to create the initial instruction
226/// itself.
227///
228inline MachineInstrBuilder BuildMI(MachineFunction &MF,
229                                   DebugLoc DL,
230                                   const MCInstrDesc &MCID) {
231  return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL));
232}
233
234/// BuildMI - This version of the builder sets up the first operand as a
235/// destination virtual register.
236///
237inline MachineInstrBuilder BuildMI(MachineFunction &MF,
238                                   DebugLoc DL,
239                                   const MCInstrDesc &MCID,
240                                   unsigned DestReg) {
241  return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL))
242           .addReg(DestReg, RegState::Define);
243}
244
245/// BuildMI - This version of the builder inserts the newly-built
246/// instruction before the given position in the given MachineBasicBlock, and
247/// sets up the first operand as a destination virtual register.
248///
249inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
250                                   MachineBasicBlock::iterator I,
251                                   DebugLoc DL,
252                                   const MCInstrDesc &MCID,
253                                   unsigned DestReg) {
254  MachineFunction &MF = *BB.getParent();
255  MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
256  BB.insert(I, MI);
257  return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define);
258}
259
260inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
261                                   MachineBasicBlock::instr_iterator I,
262                                   DebugLoc DL,
263                                   const MCInstrDesc &MCID,
264                                   unsigned DestReg) {
265  MachineFunction &MF = *BB.getParent();
266  MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
267  BB.insert(I, MI);
268  return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define);
269}
270
271inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
272                                   MachineInstr *I,
273                                   DebugLoc DL,
274                                   const MCInstrDesc &MCID,
275                                   unsigned DestReg) {
276  if (I->isInsideBundle()) {
277    MachineBasicBlock::instr_iterator MII = I;
278    return BuildMI(BB, MII, DL, MCID, DestReg);
279  }
280
281  MachineBasicBlock::iterator MII = I;
282  return BuildMI(BB, MII, DL, MCID, DestReg);
283}
284
285/// BuildMI - This version of the builder inserts the newly-built
286/// instruction before the given position in the given MachineBasicBlock, and
287/// does NOT take a destination register.
288///
289inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
290                                   MachineBasicBlock::iterator I,
291                                   DebugLoc DL,
292                                   const MCInstrDesc &MCID) {
293  MachineFunction &MF = *BB.getParent();
294  MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
295  BB.insert(I, MI);
296  return MachineInstrBuilder(MF, MI);
297}
298
299inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
300                                   MachineBasicBlock::instr_iterator I,
301                                   DebugLoc DL,
302                                   const MCInstrDesc &MCID) {
303  MachineFunction &MF = *BB.getParent();
304  MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
305  BB.insert(I, MI);
306  return MachineInstrBuilder(MF, MI);
307}
308
309inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
310                                   MachineInstr *I,
311                                   DebugLoc DL,
312                                   const MCInstrDesc &MCID) {
313  if (I->isInsideBundle()) {
314    MachineBasicBlock::instr_iterator MII = I;
315    return BuildMI(BB, MII, DL, MCID);
316  }
317
318  MachineBasicBlock::iterator MII = I;
319  return BuildMI(BB, MII, DL, MCID);
320}
321
322/// BuildMI - This version of the builder inserts the newly-built
323/// instruction at the end of the given MachineBasicBlock, and does NOT take a
324/// destination register.
325///
326inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
327                                   DebugLoc DL,
328                                   const MCInstrDesc &MCID) {
329  return BuildMI(*BB, BB->end(), DL, MCID);
330}
331
332/// BuildMI - This version of the builder inserts the newly-built
333/// instruction at the end of the given MachineBasicBlock, and sets up the first
334/// operand as a destination virtual register.
335///
336inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
337                                   DebugLoc DL,
338                                   const MCInstrDesc &MCID,
339                                   unsigned DestReg) {
340  return BuildMI(*BB, BB->end(), DL, MCID, DestReg);
341}
342
343/// BuildMI - This version of the builder builds a DBG_VALUE intrinsic
344/// for either a value in a register or a register-indirect+offset
345/// address.  The convention is that a DBG_VALUE is indirect iff the
346/// second operand is an immediate.
347///
348inline MachineInstrBuilder BuildMI(MachineFunction &MF,
349                                   DebugLoc DL,
350                                   const MCInstrDesc &MCID,
351                                   bool IsIndirect,
352                                   unsigned Reg,
353                                   unsigned Offset,
354                                   const MDNode *MD) {
355  if (IsIndirect)
356    return BuildMI(MF, DL, MCID)
357      .addReg(Reg, RegState::Debug)
358      .addImm(Offset)
359      .addMetadata(MD);
360  else {
361    assert(Offset == 0 && "A direct address cannot have an offset.");
362    return BuildMI(MF, DL, MCID)
363      .addReg(Reg, RegState::Debug)
364      .addReg(0U, RegState::Debug)
365      .addMetadata(MD);
366  }
367}
368
369/// BuildMI - This version of the builder builds a DBG_VALUE intrinsic
370/// for either a value in a register or a register-indirect+offset
371/// address and inserts it at position I.
372///
373inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
374                                   MachineBasicBlock::iterator I,
375                                   DebugLoc DL,
376                                   const MCInstrDesc &MCID,
377                                   bool IsIndirect,
378                                   unsigned Reg,
379                                   unsigned Offset,
380                                   const MDNode *MD) {
381  MachineFunction &MF = *BB.getParent();
382  MachineInstr *MI = BuildMI(MF, DL, MCID, IsIndirect, Reg, Offset, MD);
383  BB.insert(I, MI);
384  return MachineInstrBuilder(MF, MI);
385}
386
387
388inline unsigned getDefRegState(bool B) {
389  return B ? RegState::Define : 0;
390}
391inline unsigned getImplRegState(bool B) {
392  return B ? RegState::Implicit : 0;
393}
394inline unsigned getKillRegState(bool B) {
395  return B ? RegState::Kill : 0;
396}
397inline unsigned getDeadRegState(bool B) {
398  return B ? RegState::Dead : 0;
399}
400inline unsigned getUndefRegState(bool B) {
401  return B ? RegState::Undef : 0;
402}
403inline unsigned getInternalReadRegState(bool B) {
404  return B ? RegState::InternalRead : 0;
405}
406inline unsigned getDebugRegState(bool B) {
407  return B ? RegState::Debug : 0;
408}
409
410
411/// Helper class for constructing bundles of MachineInstrs.
412///
413/// MIBundleBuilder can create a bundle from scratch by inserting new
414/// MachineInstrs one at a time, or it can create a bundle from a sequence of
415/// existing MachineInstrs in a basic block.
416class MIBundleBuilder {
417  MachineBasicBlock &MBB;
418  MachineBasicBlock::instr_iterator Begin;
419  MachineBasicBlock::instr_iterator End;
420
421public:
422  /// Create an MIBundleBuilder that inserts instructions into a new bundle in
423  /// BB above the bundle or instruction at Pos.
424  MIBundleBuilder(MachineBasicBlock &BB,
425                  MachineBasicBlock::iterator Pos)
426    : MBB(BB), Begin(Pos.getInstrIterator()), End(Begin) {}
427
428  /// Create a bundle from the sequence of instructions between B and E.
429  MIBundleBuilder(MachineBasicBlock &BB,
430                  MachineBasicBlock::iterator B,
431                  MachineBasicBlock::iterator E)
432    : MBB(BB), Begin(B.getInstrIterator()), End(E.getInstrIterator()) {
433    assert(B != E && "No instructions to bundle");
434    ++B;
435    while (B != E) {
436      MachineInstr *MI = B;
437      ++B;
438      MI->bundleWithPred();
439    }
440  }
441
442  /// Create an MIBundleBuilder representing an existing instruction or bundle
443  /// that has MI as its head.
444  explicit MIBundleBuilder(MachineInstr *MI)
445    : MBB(*MI->getParent()), Begin(MI), End(getBundleEnd(MI)) {}
446
447  /// Return a reference to the basic block containing this bundle.
448  MachineBasicBlock &getMBB() const { return MBB; }
449
450  /// Return true if no instructions have been inserted in this bundle yet.
451  /// Empty bundles aren't representable in a MachineBasicBlock.
452  bool empty() const { return Begin == End; }
453
454  /// Return an iterator to the first bundled instruction.
455  MachineBasicBlock::instr_iterator begin() const { return Begin; }
456
457  /// Return an iterator beyond the last bundled instruction.
458  MachineBasicBlock::instr_iterator end() const { return End; }
459
460  /// Insert MI into this bundle before I which must point to an instruction in
461  /// the bundle, or end().
462  MIBundleBuilder &insert(MachineBasicBlock::instr_iterator I,
463                          MachineInstr *MI) {
464    MBB.insert(I, MI);
465    if (I == Begin) {
466      if (!empty())
467        MI->bundleWithSucc();
468      Begin = MI;
469      return *this;
470    }
471    if (I == End) {
472      MI->bundleWithPred();
473      return *this;
474    }
475    // MI was inserted in the middle of the bundle, so its neighbors' flags are
476    // already fine. Update MI's bundle flags manually.
477    MI->setFlag(MachineInstr::BundledPred);
478    MI->setFlag(MachineInstr::BundledSucc);
479    return *this;
480  }
481
482  /// Insert MI into MBB by prepending it to the instructions in the bundle.
483  /// MI will become the first instruction in the bundle.
484  MIBundleBuilder &prepend(MachineInstr *MI) {
485    return insert(begin(), MI);
486  }
487
488  /// Insert MI into MBB by appending it to the instructions in the bundle.
489  /// MI will become the last instruction in the bundle.
490  MIBundleBuilder &append(MachineInstr *MI) {
491    return insert(end(), MI);
492  }
493};
494
495} // End llvm namespace
496
497#endif
498