MachineInstrBuilder.h revision 3ba433a7e85c4f5b943ae6585a0327f4ccd461a0
1//===-- CodeGen/MachineInstBuilder.h - Simplify creation of MIs -*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file exposes a function named BuildMI, which is useful for dramatically
11// simplifying how MachineInstr's are created.  It allows use of code like this:
12//
13//   M = BuildMI(X86::ADDrr8, 2).addReg(argVal1).addReg(argVal2);
14//
15//===----------------------------------------------------------------------===//
16
17#ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
18#define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
19
20#include "llvm/CodeGen/MachineBasicBlock.h"
21
22namespace llvm {
23
24class MachineInstrBuilder {
25  MachineInstr *MI;
26public:
27  MachineInstrBuilder(MachineInstr *mi) : MI(mi) {}
28
29  /// Allow automatic conversion to the machine instruction we are working on.
30  ///
31  operator MachineInstr*() const { return MI; }
32  operator MachineBasicBlock::iterator() const { return MI; }
33
34  /// addReg - Add a new virtual register operand...
35  ///
36  const MachineInstrBuilder &addReg(int RegNo, bool isDef = false,
37                                    bool isImp = false) const {
38    MI->addRegOperand(RegNo, isDef, isImp);
39    return *this;
40  }
41
42  /// addImm - Add a new immediate operand.
43  ///
44  const MachineInstrBuilder &addImm(int64_t Val) const {
45    MI->addImmOperand(Val);
46    return *this;
47  }
48
49  const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB) const {
50    MI->addMachineBasicBlockOperand(MBB);
51    return *this;
52  }
53
54  const MachineInstrBuilder &addFrameIndex(unsigned Idx) const {
55    MI->addFrameIndexOperand(Idx);
56    return *this;
57  }
58
59  const MachineInstrBuilder &addConstantPoolIndex(unsigned Idx,
60                                                  int Offset = 0) const {
61    MI->addConstantPoolIndexOperand(Idx, Offset);
62    return *this;
63  }
64
65  const MachineInstrBuilder &addJumpTableIndex(unsigned Idx) const {
66    MI->addJumpTableIndexOperand(Idx);
67    return *this;
68  }
69
70  const MachineInstrBuilder &addGlobalAddress(GlobalValue *GV,
71                                              int Offset = 0) const {
72    MI->addGlobalAddressOperand(GV, Offset);
73    return *this;
74  }
75
76  const MachineInstrBuilder &addExternalSymbol(const char *FnName) const{
77    MI->addExternalSymbolOperand(FnName);
78    return *this;
79  }
80
81  const MachineInstrBuilder &addImplicitDefsUses() const {
82    MI->addImplicitDefUseOperands();
83    return *this;
84  }
85};
86
87/// BuildMI - Builder interface.  Specify how to create the initial instruction
88/// itself.  NumOperands is the number of operands to the machine instruction to
89/// allow for memory efficient representation of machine instructions.
90///
91inline MachineInstrBuilder BuildMI(int Opcode, unsigned NumOperands) {
92  return MachineInstrBuilder(new MachineInstr(Opcode, NumOperands));
93}
94
95/// BuildMI - This version of the builder sets up the first operand as a
96/// destination virtual register.  NumOperands is the number of additional add*
97/// calls that are expected, not including the destination register.
98///
99inline MachineInstrBuilder
100BuildMI(int Opcode, unsigned NumOperands, unsigned DestReg) {
101  return MachineInstrBuilder(new MachineInstr(Opcode, NumOperands+1))
102               .addReg(DestReg, true);
103}
104
105/// BuildMI - This version of the builder inserts the newly-built
106/// instruction before the given position in the given MachineBasicBlock, and
107/// sets up the first operand as a destination virtual register.
108/// NumOperands is the number of additional add* calls that are expected,
109/// not including the destination register.
110///
111inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
112                                   MachineBasicBlock::iterator I,
113                                   int Opcode, unsigned NumOperands,
114                                   unsigned DestReg) {
115  MachineInstr *MI = new MachineInstr(Opcode, NumOperands+1);
116  BB.insert(I, MI);
117  return MachineInstrBuilder(MI).addReg(DestReg, true);
118}
119
120/// BuildMI - This version of the builder inserts the newly-built
121/// instruction before the given position in the given MachineBasicBlock, and
122/// does NOT take a destination register.
123///
124inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
125                                   MachineBasicBlock::iterator I,
126                                   int Opcode, unsigned NumOperands) {
127  MachineInstr *MI = new MachineInstr(Opcode, NumOperands);
128  BB.insert(I, MI);
129  return MachineInstrBuilder(MI);
130}
131
132/// BuildMI - This version of the builder inserts the newly-built
133/// instruction at the end of the given MachineBasicBlock, and does NOT take a
134/// destination register.
135///
136inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, int Opcode,
137                                   unsigned NumOperands) {
138  return BuildMI(*BB, BB->end(), Opcode, NumOperands);
139}
140
141/// BuildMI - This version of the builder inserts the newly-built
142/// instruction at the end of the given MachineBasicBlock, and sets up the first
143/// operand as a destination virtual register. NumOperands is the number of
144/// additional add* calls that are expected, not including the destination
145/// register.
146///
147inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, int Opcode,
148                                   unsigned NumOperands, unsigned DestReg) {
149  return BuildMI(*BB, BB->end(), Opcode, NumOperands, DestReg);
150}
151
152} // End llvm namespace
153
154#endif
155