MachineInstrBuilder.h revision 8b915b4ed2c6e43413937ac71c0cbcf476ad1a98
1//===-- CodeGen/MachineInstBuilder.h - Simplify creation of MIs -*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file exposes a function named BuildMI, which is useful for dramatically
11// simplifying how MachineInstr's are created.  It allows use of code like this:
12//
13//   M = BuildMI(X86::ADDrr8, 2).addReg(argVal1).addReg(argVal2);
14//
15//===----------------------------------------------------------------------===//
16
17#ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
18#define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
19
20#include "llvm/CodeGen/MachineBasicBlock.h"
21
22namespace llvm {
23
24class MachineInstrBuilder {
25  MachineInstr *MI;
26public:
27  MachineInstrBuilder(MachineInstr *mi) : MI(mi) {}
28
29  /// Allow automatic conversion to the machine instruction we are working on.
30  ///
31  operator MachineInstr*() const { return MI; }
32  operator MachineBasicBlock::iterator() const { return MI; }
33
34  /// addReg - Add a new virtual register operand...
35  ///
36  const MachineInstrBuilder &addReg(
37    int RegNo,
38    MachineOperand::UseType Ty = MachineOperand::Use) const {
39    MI->addRegOperand(RegNo, Ty);
40    return *this;
41  }
42
43  /// addImm - Add a new immediate operand.
44  ///
45  const MachineInstrBuilder &addImm(int64_t Val) const {
46    MI->addImmOperand(Val);
47    return *this;
48  }
49
50  const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB) const {
51    MI->addMachineBasicBlockOperand(MBB);
52    return *this;
53  }
54
55  const MachineInstrBuilder &addFrameIndex(unsigned Idx) const {
56    MI->addFrameIndexOperand(Idx);
57    return *this;
58  }
59
60  const MachineInstrBuilder &addConstantPoolIndex(unsigned Idx,
61                                                  int Offset = 0) const {
62    MI->addConstantPoolIndexOperand(Idx, Offset);
63    return *this;
64  }
65
66  const MachineInstrBuilder &addJumpTableIndex(unsigned Idx) const {
67    MI->addJumpTableIndexOperand(Idx);
68    return *this;
69  }
70
71  const MachineInstrBuilder &addGlobalAddress(GlobalValue *GV,
72                                              int Offset = 0) const {
73    MI->addGlobalAddressOperand(GV, Offset);
74    return *this;
75  }
76
77  const MachineInstrBuilder &addExternalSymbol(const char *FnName) const{
78    MI->addExternalSymbolOperand(FnName);
79    return *this;
80  }
81};
82
83/// BuildMI - Builder interface.  Specify how to create the initial instruction
84/// itself.  NumOperands is the number of operands to the machine instruction to
85/// allow for memory efficient representation of machine instructions.
86///
87inline MachineInstrBuilder BuildMI(int Opcode, unsigned NumOperands) {
88  return MachineInstrBuilder(new MachineInstr(Opcode, NumOperands));
89}
90
91/// BuildMI - This version of the builder sets up the first operand as a
92/// destination virtual register.  NumOperands is the number of additional add*
93/// calls that are expected, not including the destination register.
94///
95inline MachineInstrBuilder BuildMI(
96  int Opcode, unsigned NumOperands,
97  unsigned DestReg,
98  MachineOperand::UseType useType = MachineOperand::Def) {
99  return MachineInstrBuilder(new MachineInstr(Opcode, NumOperands+1))
100               .addReg(DestReg, useType);
101}
102
103/// BuildMI - This version of the builder inserts the newly-built
104/// instruction before the given position in the given MachineBasicBlock, and
105/// sets up the first operand as a destination virtual register.
106/// NumOperands is the number of additional add* calls that are expected,
107/// not including the destination register.
108///
109inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
110                                   MachineBasicBlock::iterator I,
111                                   int Opcode, unsigned NumOperands,
112                                   unsigned DestReg) {
113  MachineInstr *MI = new MachineInstr(Opcode, NumOperands+1);
114  BB.insert(I, MI);
115  return MachineInstrBuilder(MI).addReg(DestReg, MachineOperand::Def);
116}
117
118/// BuildMI - This version of the builder inserts the newly-built
119/// instruction before the given position in the given MachineBasicBlock, and
120/// does NOT take a destination register.
121///
122inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
123                                   MachineBasicBlock::iterator I,
124                                   int Opcode, unsigned NumOperands) {
125  MachineInstr *MI = new MachineInstr(Opcode, NumOperands);
126  BB.insert(I, MI);
127  return MachineInstrBuilder(MI);
128}
129
130/// BuildMI - This version of the builder inserts the newly-built
131/// instruction at the end of the given MachineBasicBlock, and does NOT take a
132/// destination register.
133///
134inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, int Opcode,
135                                   unsigned NumOperands) {
136  return BuildMI(*BB, BB->end(), Opcode, NumOperands);
137}
138
139/// BuildMI - This version of the builder inserts the newly-built
140/// instruction at the end of the given MachineBasicBlock, and sets up the first
141/// operand as a destination virtual register. NumOperands is the number of
142/// additional add* calls that are expected, not including the destination
143/// register.
144///
145inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, int Opcode,
146                                   unsigned NumOperands, unsigned DestReg) {
147  return BuildMI(*BB, BB->end(), Opcode, NumOperands, DestReg);
148}
149
150} // End llvm namespace
151
152#endif
153