MachineInstrBuilder.h revision a65aa0f0bba1ef2322d63d05c074a92168684c63
1//===-- CodeGen/MachineInstBuilder.h - Simplify creation of MIs -*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file exposes a function named BuildMI, which is useful for dramatically
11// simplifying how MachineInstr's are created.  It allows use of code like this:
12//
13//   M = BuildMI(X86::ADDrr8, 2).addReg(argVal1).addReg(argVal2);
14//
15//===----------------------------------------------------------------------===//
16
17#ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
18#define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
19
20#include "llvm/CodeGen/MachineFunction.h"
21
22namespace llvm {
23
24class TargetInstrDesc;
25class MDNode;
26
27namespace RegState {
28  enum {
29    Define         = 0x2,
30    Implicit       = 0x4,
31    Kill           = 0x8,
32    Dead           = 0x10,
33    Undef          = 0x20,
34    EarlyClobber   = 0x40,
35    Debug          = 0x80,
36    ImplicitDefine = Implicit | Define,
37    ImplicitKill   = Implicit | Kill
38  };
39}
40
41class MachineInstrBuilder {
42  MachineInstr *MI;
43public:
44  MachineInstrBuilder() : MI(0) {}
45  explicit MachineInstrBuilder(MachineInstr *mi) : MI(mi) {}
46
47  /// Allow automatic conversion to the machine instruction we are working on.
48  ///
49  operator MachineInstr*() const { return MI; }
50  operator MachineBasicBlock::iterator() const { return MI; }
51
52  /// addReg - Add a new virtual register operand...
53  ///
54  const
55  MachineInstrBuilder &addReg(unsigned RegNo, unsigned flags = 0,
56                              unsigned SubReg = 0) const {
57    assert((flags & 0x1) == 0 &&
58           "Passing in 'true' to addReg is forbidden! Use enums instead.");
59    MI->addOperand(MachineOperand::CreateReg(RegNo,
60                                             flags & RegState::Define,
61                                             flags & RegState::Implicit,
62                                             flags & RegState::Kill,
63                                             flags & RegState::Dead,
64                                             flags & RegState::Undef,
65                                             flags & RegState::EarlyClobber,
66                                             SubReg,
67                                             flags & RegState::Debug));
68    return *this;
69  }
70
71  /// addImm - Add a new immediate operand.
72  ///
73  const MachineInstrBuilder &addImm(int64_t Val) const {
74    MI->addOperand(MachineOperand::CreateImm(Val));
75    return *this;
76  }
77
78  const MachineInstrBuilder &addFPImm(const ConstantFP *Val) const {
79    MI->addOperand(MachineOperand::CreateFPImm(Val));
80    return *this;
81  }
82
83  const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB,
84                                    unsigned char TargetFlags = 0) const {
85    MI->addOperand(MachineOperand::CreateMBB(MBB, TargetFlags));
86    return *this;
87  }
88
89  const MachineInstrBuilder &addFrameIndex(unsigned Idx) const {
90    MI->addOperand(MachineOperand::CreateFI(Idx));
91    return *this;
92  }
93
94  const MachineInstrBuilder &addConstantPoolIndex(unsigned Idx,
95                                                  int Offset = 0,
96                                          unsigned char TargetFlags = 0) const {
97    MI->addOperand(MachineOperand::CreateCPI(Idx, Offset, TargetFlags));
98    return *this;
99  }
100
101  const MachineInstrBuilder &addJumpTableIndex(unsigned Idx,
102                                          unsigned char TargetFlags = 0) const {
103    MI->addOperand(MachineOperand::CreateJTI(Idx, TargetFlags));
104    return *this;
105  }
106
107  const MachineInstrBuilder &addGlobalAddress(GlobalValue *GV,
108                                              int64_t Offset = 0,
109                                          unsigned char TargetFlags = 0) const {
110    MI->addOperand(MachineOperand::CreateGA(GV, Offset, TargetFlags));
111    return *this;
112  }
113
114  const MachineInstrBuilder &addExternalSymbol(const char *FnName,
115                                          unsigned char TargetFlags = 0) const {
116    MI->addOperand(MachineOperand::CreateES(FnName, TargetFlags));
117    return *this;
118  }
119
120  const MachineInstrBuilder &addMemOperand(MachineMemOperand *MMO) const {
121    MI->addMemOperand(*MI->getParent()->getParent(), MMO);
122    return *this;
123  }
124
125  const MachineInstrBuilder &addOperand(const MachineOperand &MO) const {
126    MI->addOperand(MO);
127    return *this;
128  }
129
130  const MachineInstrBuilder &addMetadata(MDNode *MD) const {
131    MI->addOperand(MachineOperand::CreateMetadata(MD));
132    return *this;
133  }
134};
135
136/// BuildMI - Builder interface.  Specify how to create the initial instruction
137/// itself.
138///
139inline MachineInstrBuilder BuildMI(MachineFunction &MF,
140                                   DebugLoc DL,
141                                   const TargetInstrDesc &TID) {
142  return MachineInstrBuilder(MF.CreateMachineInstr(TID, DL));
143}
144
145/// BuildMI - This version of the builder sets up the first operand as a
146/// destination virtual register.
147///
148inline MachineInstrBuilder BuildMI(MachineFunction &MF,
149                                   DebugLoc DL,
150                                   const TargetInstrDesc &TID,
151                                   unsigned DestReg) {
152  return MachineInstrBuilder(MF.CreateMachineInstr(TID, DL))
153           .addReg(DestReg, RegState::Define);
154}
155
156/// BuildMI - This version of the builder inserts the newly-built
157/// instruction before the given position in the given MachineBasicBlock, and
158/// sets up the first operand as a destination virtual register.
159///
160inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
161                                   MachineBasicBlock::iterator I,
162                                   DebugLoc DL,
163                                   const TargetInstrDesc &TID,
164                                   unsigned DestReg) {
165  MachineInstr *MI = BB.getParent()->CreateMachineInstr(TID, DL);
166  BB.insert(I, MI);
167  return MachineInstrBuilder(MI).addReg(DestReg, RegState::Define);
168}
169
170/// BuildMI - This version of the builder inserts the newly-built
171/// instruction before the given position in the given MachineBasicBlock, and
172/// does NOT take a destination register.
173///
174inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
175                                   MachineBasicBlock::iterator I,
176                                   DebugLoc DL,
177                                   const TargetInstrDesc &TID) {
178  MachineInstr *MI = BB.getParent()->CreateMachineInstr(TID, DL);
179  BB.insert(I, MI);
180  return MachineInstrBuilder(MI);
181}
182
183/// BuildMI - This version of the builder inserts the newly-built
184/// instruction at the end of the given MachineBasicBlock, and does NOT take a
185/// destination register.
186///
187inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
188                                   DebugLoc DL,
189                                   const TargetInstrDesc &TID) {
190  return BuildMI(*BB, BB->end(), DL, TID);
191}
192
193/// BuildMI - This version of the builder inserts the newly-built
194/// instruction at the end of the given MachineBasicBlock, and sets up the first
195/// operand as a destination virtual register.
196///
197inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
198                                   DebugLoc DL,
199                                   const TargetInstrDesc &TID,
200                                   unsigned DestReg) {
201  return BuildMI(*BB, BB->end(), DL, TID, DestReg);
202}
203
204inline unsigned getDefRegState(bool B) {
205  return B ? RegState::Define : 0;
206}
207inline unsigned getImplRegState(bool B) {
208  return B ? RegState::Implicit : 0;
209}
210inline unsigned getKillRegState(bool B) {
211  return B ? RegState::Kill : 0;
212}
213inline unsigned getDeadRegState(bool B) {
214  return B ? RegState::Dead : 0;
215}
216inline unsigned getUndefRegState(bool B) {
217  return B ? RegState::Undef : 0;
218}
219
220} // End llvm namespace
221
222#endif
223