MachineInstrBuilder.h revision ceb408f6a263e319683209ae5c6f8d1e3e4d9b69
1//===-- CodeGen/MachineInstBuilder.h - Simplify creation of MIs -*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file exposes a function named BuildMI, which is useful for dramatically
11// simplifying how MachineInstr's are created.  It allows use of code like this:
12//
13//   M = BuildMI(X86::ADDrr8, 2).addReg(argVal1).addReg(argVal2);
14//
15//===----------------------------------------------------------------------===//
16
17#ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
18#define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
19
20#include "llvm/CodeGen/MachineBasicBlock.h"
21
22namespace llvm {
23
24class MachineInstrBuilder {
25  MachineInstr *MI;
26public:
27  MachineInstrBuilder(MachineInstr *mi) : MI(mi) {}
28
29  /// Allow automatic conversion to the machine instruction we are working on.
30  ///
31  operator MachineInstr*() const { return MI; }
32  operator MachineBasicBlock::iterator() const { return MI; }
33
34  /// addReg - Add a new virtual register operand...
35  ///
36  const MachineInstrBuilder &addReg(
37    int RegNo,
38    MachineOperand::UseType Ty = MachineOperand::Use) const {
39    MI->addRegOperand(RegNo, Ty);
40    return *this;
41  }
42
43  /// addImm - Add a new immediate operand.
44  ///
45  const MachineInstrBuilder &addImm(int Val) const {
46    MI->addZeroExtImmOperand(Val);
47    return *this;
48  }
49
50  /// addSImm - Add a new sign extended immediate operand...
51  ///
52  const MachineInstrBuilder &addSImm(int val) const {
53    MI->addSignExtImmOperand(val);
54    return *this;
55  }
56
57  /// addZImm - Add a new zero extended immediate operand...
58  ///
59  const MachineInstrBuilder &addZImm(unsigned Val) const {
60    MI->addZeroExtImmOperand(Val);
61    return *this;
62  }
63
64  /// addImm64 - Add a new 64-bit immediate operand...
65  ///
66  const MachineInstrBuilder &addImm64(uint64_t Val) const {
67    MI->addZeroExtImm64Operand(Val);
68    return *this;
69  }
70
71  const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB) const {
72    MI->addMachineBasicBlockOperand(MBB);
73    return *this;
74  }
75
76  const MachineInstrBuilder &addFrameIndex(unsigned Idx) const {
77    MI->addFrameIndexOperand(Idx);
78    return *this;
79  }
80
81  const MachineInstrBuilder &addConstantPoolIndex(unsigned Idx,
82                                                  int Offset = 0) const {
83    MI->addConstantPoolIndexOperand(Idx, Offset);
84    return *this;
85  }
86
87  const MachineInstrBuilder &addJumpTableIndex(unsigned Idx) const {
88    MI->addJumpTableIndexOperand(Idx);
89    return *this;
90  }
91
92  const MachineInstrBuilder &addGlobalAddress(GlobalValue *GV,
93                                              int Offset = 0) const {
94    MI->addGlobalAddressOperand(GV, Offset);
95    return *this;
96  }
97
98  const MachineInstrBuilder &addExternalSymbol(const char *FnName) const{
99    MI->addExternalSymbolOperand(FnName);
100    return *this;
101  }
102};
103
104/// BuildMI - Builder interface.  Specify how to create the initial instruction
105/// itself.  NumOperands is the number of operands to the machine instruction to
106/// allow for memory efficient representation of machine instructions.
107///
108inline MachineInstrBuilder BuildMI(int Opcode, unsigned NumOperands) {
109  return MachineInstrBuilder(new MachineInstr(Opcode, NumOperands, true, true));
110}
111
112/// BuildMI - This version of the builder sets up the first operand as a
113/// destination virtual register.  NumOperands is the number of additional add*
114/// calls that are expected, not including the destination register.
115///
116inline MachineInstrBuilder BuildMI(
117  int Opcode, unsigned NumOperands,
118  unsigned DestReg,
119  MachineOperand::UseType useType = MachineOperand::Def) {
120  return MachineInstrBuilder(new MachineInstr(Opcode, NumOperands+1,
121                                   true, true)).addReg(DestReg, useType);
122}
123
124/// BuildMI - This version of the builder inserts the newly-built
125/// instruction before the given position in the given MachineBasicBlock, and
126/// sets up the first operand as a destination virtual register.
127/// NumOperands is the number of additional add* calls that are expected,
128/// not including the destination register.
129///
130inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
131                                   MachineBasicBlock::iterator I,
132                                   int Opcode, unsigned NumOperands,
133                                   unsigned DestReg) {
134  MachineInstr *MI = new MachineInstr(Opcode, NumOperands+1, true, true);
135  BB.insert(I, MI);
136  return MachineInstrBuilder(MI).addReg(DestReg, MachineOperand::Def);
137}
138
139/// BuildMI - This version of the builder inserts the newly-built
140/// instruction before the given position in the given MachineBasicBlock, and
141/// does NOT take a destination register.
142///
143inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
144                                   MachineBasicBlock::iterator I,
145                                   int Opcode, unsigned NumOperands) {
146  MachineInstr *MI = new MachineInstr(Opcode, NumOperands, true, true);
147  BB.insert(I, MI);
148  return MachineInstrBuilder(MI);
149}
150
151/// BuildMI - This version of the builder inserts the newly-built
152/// instruction at the end of the given MachineBasicBlock, and does NOT take a
153/// destination register.
154///
155inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, int Opcode,
156                                   unsigned NumOperands) {
157  return BuildMI(*BB, BB->end(), Opcode, NumOperands);
158}
159
160/// BuildMI - This version of the builder inserts the newly-built
161/// instruction at the end of the given MachineBasicBlock, and sets up the first
162/// operand as a destination virtual register. NumOperands is the number of
163/// additional add* calls that are expected, not including the destination
164/// register.
165///
166inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB, int Opcode,
167                                   unsigned NumOperands, unsigned DestReg) {
168  return BuildMI(*BB, BB->end(), Opcode, NumOperands, DestReg);
169}
170
171} // End llvm namespace
172
173#endif
174