MachineScheduler.h revision 38084db681d99a7b167328cf5420c20f88036d1b
1//==- MachineScheduler.h - MachineInstr Scheduling Pass ----------*- C++ -*-==//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file provides a MachineSchedRegistry for registering alternative machine
11// schedulers. A Target may provide an alternative scheduler implementation by
12// implementing the following boilerplate:
13//
14// static ScheduleDAGInstrs *createCustomMachineSched(MachineSchedContext *C) {
15//  return new CustomMachineScheduler(C);
16// }
17// static MachineSchedRegistry
18// SchedCustomRegistry("custom", "Run my target's custom scheduler",
19//                     createCustomMachineSched);
20//
21// Inside <Target>PassConfig:
22//   enablePass(&MachineSchedulerID);
23//   MachineSchedRegistry::setDefault(createCustomMachineSched);
24//
25//===----------------------------------------------------------------------===//
26
27#ifndef LLVM_CODEGEN_MACHINESCHEDULER_H
28#define LLVM_CODEGEN_MACHINESCHEDULER_H
29
30#include "llvm/CodeGen/MachinePassRegistry.h"
31#include "llvm/CodeGen/RegisterPressure.h"
32#include "llvm/CodeGen/ScheduleDAGInstrs.h"
33
34namespace llvm {
35
36extern cl::opt<bool> ForceTopDown;
37extern cl::opt<bool> ForceBottomUp;
38
39class AliasAnalysis;
40class LiveIntervals;
41class MachineDominatorTree;
42class MachineLoopInfo;
43class RegisterClassInfo;
44class ScheduleDAGInstrs;
45class SchedDFSResult;
46
47/// MachineSchedContext provides enough context from the MachineScheduler pass
48/// for the target to instantiate a scheduler.
49struct MachineSchedContext {
50  MachineFunction *MF;
51  const MachineLoopInfo *MLI;
52  const MachineDominatorTree *MDT;
53  const TargetPassConfig *PassConfig;
54  AliasAnalysis *AA;
55  LiveIntervals *LIS;
56
57  RegisterClassInfo *RegClassInfo;
58
59  MachineSchedContext();
60  virtual ~MachineSchedContext();
61};
62
63/// MachineSchedRegistry provides a selection of available machine instruction
64/// schedulers.
65class MachineSchedRegistry : public MachinePassRegistryNode {
66public:
67  typedef ScheduleDAGInstrs *(*ScheduleDAGCtor)(MachineSchedContext *);
68
69  // RegisterPassParser requires a (misnamed) FunctionPassCtor type.
70  typedef ScheduleDAGCtor FunctionPassCtor;
71
72  static MachinePassRegistry Registry;
73
74  MachineSchedRegistry(const char *N, const char *D, ScheduleDAGCtor C)
75    : MachinePassRegistryNode(N, D, (MachinePassCtor)C) {
76    Registry.Add(this);
77  }
78  ~MachineSchedRegistry() { Registry.Remove(this); }
79
80  // Accessors.
81  //
82  MachineSchedRegistry *getNext() const {
83    return (MachineSchedRegistry *)MachinePassRegistryNode::getNext();
84  }
85  static MachineSchedRegistry *getList() {
86    return (MachineSchedRegistry *)Registry.getList();
87  }
88  static ScheduleDAGCtor getDefault() {
89    return (ScheduleDAGCtor)Registry.getDefault();
90  }
91  static void setDefault(ScheduleDAGCtor C) {
92    Registry.setDefault((MachinePassCtor)C);
93  }
94  static void setDefault(StringRef Name) {
95    Registry.setDefault(Name);
96  }
97  static void setListener(MachinePassRegistryListener *L) {
98    Registry.setListener(L);
99  }
100};
101
102class ScheduleDAGMI;
103
104/// MachineSchedStrategy - Interface to the scheduling algorithm used by
105/// ScheduleDAGMI.
106class MachineSchedStrategy {
107public:
108  virtual ~MachineSchedStrategy() {}
109
110  /// Initialize the strategy after building the DAG for a new region.
111  virtual void initialize(ScheduleDAGMI *DAG) = 0;
112
113  /// Notify this strategy that all roots have been released (including those
114  /// that depend on EntrySU or ExitSU).
115  virtual void registerRoots() {}
116
117  /// Pick the next node to schedule, or return NULL. Set IsTopNode to true to
118  /// schedule the node at the top of the unscheduled region. Otherwise it will
119  /// be scheduled at the bottom.
120  virtual SUnit *pickNode(bool &IsTopNode) = 0;
121
122  /// \brief Scheduler callback to notify that a new subtree is scheduled.
123  virtual void scheduleTree(unsigned SubtreeID) {}
124
125  /// Notify MachineSchedStrategy that ScheduleDAGMI has scheduled an
126  /// instruction and updated scheduled/remaining flags in the DAG nodes.
127  virtual void schedNode(SUnit *SU, bool IsTopNode) = 0;
128
129  /// When all predecessor dependencies have been resolved, free this node for
130  /// top-down scheduling.
131  virtual void releaseTopNode(SUnit *SU) = 0;
132  /// When all successor dependencies have been resolved, free this node for
133  /// bottom-up scheduling.
134  virtual void releaseBottomNode(SUnit *SU) = 0;
135};
136
137/// ReadyQueue encapsulates vector of "ready" SUnits with basic convenience
138/// methods for pushing and removing nodes. ReadyQueue's are uniquely identified
139/// by an ID. SUnit::NodeQueueId is a mask of the ReadyQueues the SUnit is in.
140///
141/// This is a convenience class that may be used by implementations of
142/// MachineSchedStrategy.
143class ReadyQueue {
144  unsigned ID;
145  std::string Name;
146  std::vector<SUnit*> Queue;
147
148public:
149  ReadyQueue(unsigned id, const Twine &name): ID(id), Name(name.str()) {}
150
151  unsigned getID() const { return ID; }
152
153  StringRef getName() const { return Name; }
154
155  // SU is in this queue if it's NodeQueueID is a superset of this ID.
156  bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); }
157
158  bool empty() const { return Queue.empty(); }
159
160  void clear() { Queue.clear(); }
161
162  unsigned size() const { return Queue.size(); }
163
164  typedef std::vector<SUnit*>::iterator iterator;
165
166  iterator begin() { return Queue.begin(); }
167
168  iterator end() { return Queue.end(); }
169
170  ArrayRef<SUnit*> elements() { return Queue; }
171
172  iterator find(SUnit *SU) {
173    return std::find(Queue.begin(), Queue.end(), SU);
174  }
175
176  void push(SUnit *SU) {
177    Queue.push_back(SU);
178    SU->NodeQueueId |= ID;
179  }
180
181  iterator remove(iterator I) {
182    (*I)->NodeQueueId &= ~ID;
183    *I = Queue.back();
184    unsigned idx = I - Queue.begin();
185    Queue.pop_back();
186    return Queue.begin() + idx;
187  }
188
189#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
190  void dump();
191#endif
192};
193
194/// Mutate the DAG as a postpass after normal DAG building.
195class ScheduleDAGMutation {
196public:
197  virtual ~ScheduleDAGMutation() {}
198
199  virtual void apply(ScheduleDAGMI *DAG) = 0;
200};
201
202/// ScheduleDAGMI is an implementation of ScheduleDAGInstrs that schedules
203/// machine instructions while updating LiveIntervals and tracking regpressure.
204class ScheduleDAGMI : public ScheduleDAGInstrs {
205protected:
206  AliasAnalysis *AA;
207  RegisterClassInfo *RegClassInfo;
208  MachineSchedStrategy *SchedImpl;
209
210  /// Information about DAG subtrees. If DFSResult is NULL, then SchedulerTrees
211  /// will be empty.
212  SchedDFSResult *DFSResult;
213  BitVector ScheduledTrees;
214
215  /// Topo - A topological ordering for SUnits which permits fast IsReachable
216  /// and similar queries.
217  ScheduleDAGTopologicalSort Topo;
218
219  /// Ordered list of DAG postprocessing steps.
220  std::vector<ScheduleDAGMutation*> Mutations;
221
222  MachineBasicBlock::iterator LiveRegionEnd;
223
224  /// Register pressure in this region computed by buildSchedGraph.
225  IntervalPressure RegPressure;
226  RegPressureTracker RPTracker;
227
228  /// List of pressure sets that exceed the target's pressure limit before
229  /// scheduling, listed in increasing set ID order. Each pressure set is paired
230  /// with its max pressure in the currently scheduled regions.
231  std::vector<PressureElement> RegionCriticalPSets;
232
233  /// The top of the unscheduled zone.
234  MachineBasicBlock::iterator CurrentTop;
235  IntervalPressure TopPressure;
236  RegPressureTracker TopRPTracker;
237
238  /// The bottom of the unscheduled zone.
239  MachineBasicBlock::iterator CurrentBottom;
240  IntervalPressure BotPressure;
241  RegPressureTracker BotRPTracker;
242
243  /// Record the next node in a scheduled cluster.
244  const SUnit *NextClusterPred;
245  const SUnit *NextClusterSucc;
246
247#ifndef NDEBUG
248  /// The number of instructions scheduled so far. Used to cut off the
249  /// scheduler at the point determined by misched-cutoff.
250  unsigned NumInstrsScheduled;
251#endif
252
253public:
254  ScheduleDAGMI(MachineSchedContext *C, MachineSchedStrategy *S):
255    ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, /*IsPostRA=*/false, C->LIS),
256    AA(C->AA), RegClassInfo(C->RegClassInfo), SchedImpl(S), DFSResult(0),
257    Topo(SUnits, &ExitSU), RPTracker(RegPressure), CurrentTop(),
258    TopRPTracker(TopPressure), CurrentBottom(), BotRPTracker(BotPressure),
259    NextClusterPred(NULL), NextClusterSucc(NULL) {
260#ifndef NDEBUG
261    NumInstrsScheduled = 0;
262#endif
263  }
264
265  virtual ~ScheduleDAGMI();
266
267  /// Add a postprocessing step to the DAG builder.
268  /// Mutations are applied in the order that they are added after normal DAG
269  /// building and before MachineSchedStrategy initialization.
270  ///
271  /// ScheduleDAGMI takes ownership of the Mutation object.
272  void addMutation(ScheduleDAGMutation *Mutation) {
273    Mutations.push_back(Mutation);
274  }
275
276  /// \brief True if an edge can be added from PredSU to SuccSU without creating
277  /// a cycle.
278  bool canAddEdge(SUnit *SuccSU, SUnit *PredSU);
279
280  /// \brief Add a DAG edge to the given SU with the given predecessor
281  /// dependence data.
282  ///
283  /// \returns true if the edge may be added without creating a cycle OR if an
284  /// equivalent edge already existed (false indicates failure).
285  bool addEdge(SUnit *SuccSU, const SDep &PredDep);
286
287  MachineBasicBlock::iterator top() const { return CurrentTop; }
288  MachineBasicBlock::iterator bottom() const { return CurrentBottom; }
289
290  /// Implement the ScheduleDAGInstrs interface for handling the next scheduling
291  /// region. This covers all instructions in a block, while schedule() may only
292  /// cover a subset.
293  void enterRegion(MachineBasicBlock *bb,
294                   MachineBasicBlock::iterator begin,
295                   MachineBasicBlock::iterator end,
296                   unsigned endcount);
297
298
299  /// Implement ScheduleDAGInstrs interface for scheduling a sequence of
300  /// reorderable instructions.
301  virtual void schedule();
302
303  /// Change the position of an instruction within the basic block and update
304  /// live ranges and region boundary iterators.
305  void moveInstruction(MachineInstr *MI, MachineBasicBlock::iterator InsertPos);
306
307  /// Get current register pressure for the top scheduled instructions.
308  const IntervalPressure &getTopPressure() const { return TopPressure; }
309  const RegPressureTracker &getTopRPTracker() const { return TopRPTracker; }
310
311  /// Get current register pressure for the bottom scheduled instructions.
312  const IntervalPressure &getBotPressure() const { return BotPressure; }
313  const RegPressureTracker &getBotRPTracker() const { return BotRPTracker; }
314
315  /// Get register pressure for the entire scheduling region before scheduling.
316  const IntervalPressure &getRegPressure() const { return RegPressure; }
317
318  const std::vector<PressureElement> &getRegionCriticalPSets() const {
319    return RegionCriticalPSets;
320  }
321
322  const SUnit *getNextClusterPred() const { return NextClusterPred; }
323
324  const SUnit *getNextClusterSucc() const { return NextClusterSucc; }
325
326  /// Compute a DFSResult after DAG building is complete, and before any
327  /// queue comparisons.
328  void computeDFSResult();
329
330  /// Return a non-null DFS result if the scheduling strategy initialized it.
331  const SchedDFSResult *getDFSResult() const { return DFSResult; }
332
333  BitVector &getScheduledTrees() { return ScheduledTrees; }
334
335  void viewGraph(const Twine &Name, const Twine &Title) LLVM_OVERRIDE;
336  void viewGraph() LLVM_OVERRIDE;
337
338protected:
339  // Top-Level entry points for the schedule() driver...
340
341  /// Call ScheduleDAGInstrs::buildSchedGraph with register pressure tracking
342  /// enabled. This sets up three trackers. RPTracker will cover the entire DAG
343  /// region, TopTracker and BottomTracker will be initialized to the top and
344  /// bottom of the DAG region without covereing any unscheduled instruction.
345  void buildDAGWithRegPressure();
346
347  /// Apply each ScheduleDAGMutation step in order. This allows different
348  /// instances of ScheduleDAGMI to perform custom DAG postprocessing.
349  void postprocessDAG();
350
351  /// Release ExitSU predecessors and setup scheduler queues.
352  void initQueues(ArrayRef<SUnit*> TopRoots, ArrayRef<SUnit*> BotRoots);
353
354  /// Move an instruction and update register pressure.
355  void scheduleMI(SUnit *SU, bool IsTopNode);
356
357  /// Update scheduler DAG and queues after scheduling an instruction.
358  void updateQueues(SUnit *SU, bool IsTopNode);
359
360  /// Reinsert debug_values recorded in ScheduleDAGInstrs::DbgValues.
361  void placeDebugValues();
362
363  /// \brief dump the scheduled Sequence.
364  void dumpSchedule() const;
365
366  // Lesser helpers...
367
368  void initRegPressure();
369
370  void updateScheduledPressure(const std::vector<unsigned> &NewMaxPressure);
371
372  bool checkSchedLimit();
373
374  void findRootsAndBiasEdges(SmallVectorImpl<SUnit*> &TopRoots,
375                             SmallVectorImpl<SUnit*> &BotRoots);
376
377  void releaseSucc(SUnit *SU, SDep *SuccEdge);
378  void releaseSuccessors(SUnit *SU);
379  void releasePred(SUnit *SU, SDep *PredEdge);
380  void releasePredecessors(SUnit *SU);
381};
382
383} // namespace llvm
384
385#endif
386