MCContext.h revision 77e76940269b1bed36bc31ee5139b5c90fd13836
1//===- MCContext.h - Machine Code Context -----------------------*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9 10#ifndef LLVM_MC_MCCONTEXT_H 11#define LLVM_MC_MCCONTEXT_H 12 13#include "llvm/ADT/DenseMap.h" 14#include "llvm/ADT/StringMap.h" 15#include "llvm/Support/Allocator.h" 16 17namespace llvm { 18 class MCAsmInfo; 19 class MCExpr; 20 class MCSection; 21 class MCSymbol; 22 class StringRef; 23 class Twine; 24 25 /// MCContext - Context object for machine code objects. This class owns all 26 /// of the sections that it creates. 27 /// 28 class MCContext { 29 MCContext(const MCContext&); // DO NOT IMPLEMENT 30 MCContext &operator=(const MCContext&); // DO NOT IMPLEMENT 31 32 /// The MCAsmInfo for this target. 33 const MCAsmInfo &MAI; 34 35 /// Sections - Bindings of names to allocated sections. 36 StringMap<MCSection*> Sections; 37 38 /// Symbols - Bindings of names to symbols. 39 StringMap<MCSymbol*> Symbols; 40 41 /// NextUniqueID - The next ID to dole out to an unnamed assembler temporary 42 /// symbol. 43 unsigned NextUniqueID; 44 45 /// Allocator - Allocator object used for creating machine code objects. 46 /// 47 /// We use a bump pointer allocator to avoid the need to track all allocated 48 /// objects. 49 BumpPtrAllocator Allocator; 50 public: 51 explicit MCContext(const MCAsmInfo &MAI); 52 ~MCContext(); 53 54 const MCAsmInfo &getAsmInfo() const { return MAI; } 55 56 /// @name Symbol Managment 57 /// @{ 58 59 /// CreateTempSymbol - Create and return a new assembler temporary symbol 60 /// with a unique but unspecified name. 61 MCSymbol *CreateTempSymbol(); 62 63 /// GetOrCreateSymbol - Lookup the symbol inside with the specified 64 /// @p Name. If it exists, return it. If not, create a forward 65 /// reference and return it. 66 /// 67 /// @param Name - The symbol name, which must be unique across all symbols. 68 MCSymbol *GetOrCreateSymbol(StringRef Name, bool isTemporary = false); 69 MCSymbol *GetOrCreateSymbol(const Twine &Name, bool isTemporary = false); 70 71 /// GetOrCreateTemporarySymbol - Create a new assembler temporary symbol 72 /// with the specified @p Name if it doesn't exist or return the existing 73 /// one if it does. 74 /// 75 /// @param Name - The symbol name, for debugging purposes only, temporary 76 /// symbols do not surive assembly. 77 MCSymbol *GetOrCreateTemporarySymbol(StringRef Name) { 78 return GetOrCreateSymbol(Name, true); 79 } 80 MCSymbol *GetOrCreateTemporarySymbol(const Twine &Name); 81 82 /// LookupSymbol - Get the symbol for \p Name, or null. 83 MCSymbol *LookupSymbol(StringRef Name) const; 84 85 /// @} 86 87 void *Allocate(unsigned Size, unsigned Align = 8) { 88 return Allocator.Allocate(Size, Align); 89 } 90 void Deallocate(void *Ptr) { 91 } 92 }; 93 94} // end namespace llvm 95 96// operator new and delete aren't allowed inside namespaces. 97// The throw specifications are mandated by the standard. 98/// @brief Placement new for using the MCContext's allocator. 99/// 100/// This placement form of operator new uses the MCContext's allocator for 101/// obtaining memory. It is a non-throwing new, which means that it returns 102/// null on error. (If that is what the allocator does. The current does, so if 103/// this ever changes, this operator will have to be changed, too.) 104/// Usage looks like this (assuming there's an MCContext 'Context' in scope): 105/// @code 106/// // Default alignment (16) 107/// IntegerLiteral *Ex = new (Context) IntegerLiteral(arguments); 108/// // Specific alignment 109/// IntegerLiteral *Ex2 = new (Context, 8) IntegerLiteral(arguments); 110/// @endcode 111/// Please note that you cannot use delete on the pointer; it must be 112/// deallocated using an explicit destructor call followed by 113/// @c Context.Deallocate(Ptr). 114/// 115/// @param Bytes The number of bytes to allocate. Calculated by the compiler. 116/// @param C The MCContext that provides the allocator. 117/// @param Alignment The alignment of the allocated memory (if the underlying 118/// allocator supports it). 119/// @return The allocated memory. Could be NULL. 120inline void *operator new(size_t Bytes, llvm::MCContext &C, 121 size_t Alignment = 16) throw () { 122 return C.Allocate(Bytes, Alignment); 123} 124/// @brief Placement delete companion to the new above. 125/// 126/// This operator is just a companion to the new above. There is no way of 127/// invoking it directly; see the new operator for more details. This operator 128/// is called implicitly by the compiler if a placement new expression using 129/// the MCContext throws in the object constructor. 130inline void operator delete(void *Ptr, llvm::MCContext &C, size_t) 131 throw () { 132 C.Deallocate(Ptr); 133} 134 135/// This placement form of operator new[] uses the MCContext's allocator for 136/// obtaining memory. It is a non-throwing new[], which means that it returns 137/// null on error. 138/// Usage looks like this (assuming there's an MCContext 'Context' in scope): 139/// @code 140/// // Default alignment (16) 141/// char *data = new (Context) char[10]; 142/// // Specific alignment 143/// char *data = new (Context, 8) char[10]; 144/// @endcode 145/// Please note that you cannot use delete on the pointer; it must be 146/// deallocated using an explicit destructor call followed by 147/// @c Context.Deallocate(Ptr). 148/// 149/// @param Bytes The number of bytes to allocate. Calculated by the compiler. 150/// @param C The MCContext that provides the allocator. 151/// @param Alignment The alignment of the allocated memory (if the underlying 152/// allocator supports it). 153/// @return The allocated memory. Could be NULL. 154inline void *operator new[](size_t Bytes, llvm::MCContext& C, 155 size_t Alignment = 16) throw () { 156 return C.Allocate(Bytes, Alignment); 157} 158 159/// @brief Placement delete[] companion to the new[] above. 160/// 161/// This operator is just a companion to the new[] above. There is no way of 162/// invoking it directly; see the new[] operator for more details. This operator 163/// is called implicitly by the compiler if a placement new[] expression using 164/// the MCContext throws in the object constructor. 165inline void operator delete[](void *Ptr, llvm::MCContext &C) throw () { 166 C.Deallocate(Ptr); 167} 168 169#endif 170