Debug.h revision a72ac422a22683b9ab872838be1a19445e3c1141
1//===- llvm/Support/Debug.h - Easy way to add debug output ------*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file was developed by the LLVM research group and is distributed under 6// the University of Illinois Open Source License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements a handle way of adding debugging information to your 11// code, without it being enabled all of the time, and without having to add 12// command line options to enable it. 13// 14// In particular, just wrap your code with the DEBUG() macro, and it will be 15// enabled automatically if you specify '-debug' on the command-line. 16// Alternatively, you can also use the SET_DEBUG_TYPE("foo") macro to specify 17// that your debug code belongs to class "foo". Then, on the command line, you 18// can specify '-debug-only=foo' to enable JUST the debug information for the 19// foo class. 20// 21// When compiling in release mode, the -debug-* options and all code in DEBUG() 22// statements disappears, so it does not effect the runtime of the code. 23// 24//===----------------------------------------------------------------------===// 25 26#ifndef LLVM_SUPPORT_DEBUG_H 27#define LLVM_SUPPORT_DEBUG_H 28 29#include <ostream> // Doesn't have static d'tors!! 30 31namespace llvm { 32 33// DebugFlag - This boolean is set to true if the '-debug' command line option 34// is specified. This should probably not be referenced directly, instead, use 35// the DEBUG macro below. 36// 37extern bool DebugFlag; 38 39// isCurrentDebugType - Return true if the specified string is the debug type 40// specified on the command line, or if none was specified on the command line 41// with the -debug-only=X option. 42// 43bool isCurrentDebugType(const char *Type); 44 45// DEBUG macro - This macro should be used by passes to emit debug information. 46// In the '-debug' option is specified on the commandline, and if this is a 47// debug build, then the code specified as the option to the macro will be 48// executed. Otherwise it will not be. Example: 49// 50// DEBUG(cerr << "Bitset contains: " << Bitset << "\n"); 51// 52 53#ifndef DEBUG_TYPE 54#define DEBUG_TYPE "" 55#endif 56 57#ifdef NDEBUG 58#define DEBUG(X) 59#else 60#define DEBUG(X) \ 61 do { if (DebugFlag && isCurrentDebugType(DEBUG_TYPE)) { X; } } while (0) 62#endif 63 64/// llvm_ostream - Acts like an ostream. However, it doesn't print things out if 65/// an ostream isn't specified. 66/// 67class llvm_ostream { 68 std::ostream* Stream; 69public: 70 llvm_ostream() : Stream(0) {} 71 llvm_ostream(std::ostream& OStream) : Stream(&OStream) {} 72 73 template <typename Ty> 74 llvm_ostream& operator << (const Ty& Thing) { 75#ifndef NDEBUG 76 if (Stream) *Stream << Thing; 77#endif 78 return *this; 79 } 80}; 81 82/// getErrorOutputStream - Returns the error output stream (std::cerr). This 83/// places the std::c* I/O streams into one .cpp file and relieves the whole 84/// program from having to have hundreds of static c'tor/d'tors for them. 85/// 86llvm_ostream getErrorOutputStream(const char *DebugType); 87 88#ifdef NDEBUG 89#define DOUT llvm_ostream() 90#else 91#define DOUT getErrorOutputStream(DEBUG_TYPE) 92#endif 93 94} // End llvm namespace 95 96#endif 97