TargetSchedule.td revision fac8541dd40e01aa2b52962516f9ae67c99720cc
1//===- TargetSchedule.td - Target Independent Scheduling ---*- tablegen -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file defines the target-independent scheduling interfaces which should 11// be implemented by each target which is using TableGen based scheduling. 12// 13//===----------------------------------------------------------------------===// 14 15//===----------------------------------------------------------------------===// 16// Processor functional unit - These values represent the function units 17// available across all chip sets for the target. Eg., IntUnit, FPUnit, ... 18// These may be independent values for each chip set or may be shared across 19// all chip sets of the target. Each functional unit is treated as a resource 20// during scheduling and has an affect instruction order based on availability 21// during a time interval. 22// 23class FuncUnit; 24 25//===----------------------------------------------------------------------===// 26// Instruction stage - These values represent a non-pipelined step in 27// the execution of an instruction. Cycles represents the number of 28// discrete time slots needed to complete the stage. Units represent 29// the choice of functional units that can be used to complete the 30// stage. Eg. IntUnit1, IntUnit2. NextCycles indicates how many 31// cycles should elapse from the start of this stage to the start of 32// the next stage in the itinerary. For example: 33// 34// A stage is specified in one of two ways: 35// 36// InstrStage<1, [FU_x, FU_y]> - TimeInc defaults to Cycles 37// InstrStage<1, [FU_x, FU_y], 0> - TimeInc explicit 38// 39class InstrStage<int cycles, list<FuncUnit> units, int timeinc = -1> { 40 int Cycles = cycles; // length of stage in machine cycles 41 list<FuncUnit> Units = units; // choice of functional units 42 int TimeInc = timeinc; // cycles till start of next stage 43} 44 45//===----------------------------------------------------------------------===// 46// Instruction itinerary - An itinerary represents a sequential series of steps 47// required to complete an instruction. Itineraries are represented as lists of 48// instruction stages. 49// 50 51//===----------------------------------------------------------------------===// 52// Instruction itinerary classes - These values represent 'named' instruction 53// itinerary. Using named itineraries simplifies managing groups of 54// instructions across chip sets. An instruction uses the same itinerary class 55// across all chip sets. Thus a new chip set can be added without modifying 56// instruction information. 57// 58class InstrItinClass; 59def NoItinerary : InstrItinClass; 60 61//===----------------------------------------------------------------------===// 62// Instruction itinerary data - These values provide a runtime map of an 63// instruction itinerary class (name) to it's itinerary data. 64// 65class InstrItinData<InstrItinClass Class, list<InstrStage> stages, 66 list<int> operandcycles = []> { 67 InstrItinClass TheClass = Class; 68 list<InstrStage> Stages = stages; 69 list<int> OperandCycles = operandcycles; 70} 71 72//===----------------------------------------------------------------------===// 73// Processor itineraries - These values represent the set of all itinerary 74// classes for a given chip set. 75// 76class ProcessorItineraries<list<InstrItinData> iid> { 77 list<InstrItinData> IID = iid; 78} 79 80// NoItineraries - A marker that can be used by processors without schedule 81// info. 82def NoItineraries : ProcessorItineraries<[]>; 83 84