Spiller.cpp revision eb3602472026dc029beb45ccbe09bc84162ba949
1//===-- llvm/CodeGen/Spiller.cpp -  Spiller -------------------------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9
10#define DEBUG_TYPE "spiller"
11
12#include "Spiller.h"
13#include "llvm/CodeGen/LiveIntervalAnalysis.h"
14#include "llvm/CodeGen/LiveRangeEdit.h"
15#include "llvm/CodeGen/LiveStackAnalysis.h"
16#include "llvm/CodeGen/MachineFrameInfo.h"
17#include "llvm/CodeGen/MachineFunction.h"
18#include "llvm/CodeGen/MachineInstrBuilder.h"
19#include "llvm/CodeGen/MachineLoopInfo.h"
20#include "llvm/CodeGen/MachineRegisterInfo.h"
21#include "llvm/CodeGen/VirtRegMap.h"
22#include "llvm/Support/CommandLine.h"
23#include "llvm/Support/Debug.h"
24#include "llvm/Support/ErrorHandling.h"
25#include "llvm/Support/raw_ostream.h"
26#include "llvm/Target/TargetInstrInfo.h"
27#include "llvm/Target/TargetMachine.h"
28
29using namespace llvm;
30
31namespace {
32  enum SpillerName { trivial, inline_ };
33}
34
35static cl::opt<SpillerName>
36spillerOpt("spiller",
37           cl::desc("Spiller to use: (default: standard)"),
38           cl::Prefix,
39           cl::values(clEnumVal(trivial,   "trivial spiller"),
40                      clEnumValN(inline_,  "inline", "inline spiller"),
41                      clEnumValEnd),
42           cl::init(trivial));
43
44// Spiller virtual destructor implementation.
45Spiller::~Spiller() {}
46
47namespace {
48
49/// Utility class for spillers.
50class SpillerBase : public Spiller {
51protected:
52  MachineFunctionPass *pass;
53  MachineFunction *mf;
54  VirtRegMap *vrm;
55  LiveIntervals *lis;
56  MachineFrameInfo *mfi;
57  MachineRegisterInfo *mri;
58  const TargetInstrInfo *tii;
59  const TargetRegisterInfo *tri;
60
61  /// Construct a spiller base.
62  SpillerBase(MachineFunctionPass &pass, MachineFunction &mf, VirtRegMap &vrm)
63    : pass(&pass), mf(&mf), vrm(&vrm)
64  {
65    lis = &pass.getAnalysis<LiveIntervals>();
66    mfi = mf.getFrameInfo();
67    mri = &mf.getRegInfo();
68    tii = mf.getTarget().getInstrInfo();
69    tri = mf.getTarget().getRegisterInfo();
70  }
71
72  /// Add spill ranges for every use/def of the live interval, inserting loads
73  /// immediately before each use, and stores after each def. No folding or
74  /// remat is attempted.
75  void trivialSpillEverywhere(LiveRangeEdit& LRE) {
76    LiveInterval* li = &LRE.getParent();
77
78    DEBUG(dbgs() << "Spilling everywhere " << *li << "\n");
79
80    assert(li->weight != llvm::huge_valf &&
81           "Attempting to spill already spilled value.");
82
83    assert(!TargetRegisterInfo::isStackSlot(li->reg) &&
84           "Trying to spill a stack slot.");
85
86    DEBUG(dbgs() << "Trivial spill everywhere of reg" << li->reg << "\n");
87
88    const TargetRegisterClass *trc = mri->getRegClass(li->reg);
89    unsigned ss = vrm->assignVirt2StackSlot(li->reg);
90
91    // Iterate over reg uses/defs.
92    for (MachineRegisterInfo::reg_iterator
93         regItr = mri->reg_begin(li->reg); regItr != mri->reg_end();) {
94
95      // Grab the use/def instr.
96      MachineInstr *mi = &*regItr;
97
98      DEBUG(dbgs() << "  Processing " << *mi);
99
100      // Step regItr to the next use/def instr.
101      do {
102        ++regItr;
103      } while (regItr != mri->reg_end() && (&*regItr == mi));
104
105      // Collect uses & defs for this instr.
106      SmallVector<unsigned, 2> indices;
107      bool hasUse = false;
108      bool hasDef = false;
109      for (unsigned i = 0; i != mi->getNumOperands(); ++i) {
110        MachineOperand &op = mi->getOperand(i);
111        if (!op.isReg() || op.getReg() != li->reg)
112          continue;
113        hasUse |= mi->getOperand(i).isUse();
114        hasDef |= mi->getOperand(i).isDef();
115        indices.push_back(i);
116      }
117
118      // Create a new virtual register for the load and/or store.
119      unsigned NewVReg = LRE.create();
120
121      // Update the reg operands & kill flags.
122      for (unsigned i = 0; i < indices.size(); ++i) {
123        unsigned mopIdx = indices[i];
124        MachineOperand &mop = mi->getOperand(mopIdx);
125        mop.setReg(NewVReg);
126        if (mop.isUse() && !mi->isRegTiedToDefOperand(mopIdx)) {
127          mop.setIsKill(true);
128        }
129      }
130      assert(hasUse || hasDef);
131
132      // Insert reload if necessary.
133      MachineBasicBlock::iterator miItr(mi);
134      if (hasUse) {
135        MachineInstrSpan MIS(miItr);
136
137        tii->loadRegFromStackSlot(*mi->getParent(), miItr, NewVReg, ss, trc,
138                                  tri);
139        lis->InsertMachineInstrRangeInMaps(MIS.begin(), miItr);
140      }
141
142      // Insert store if necessary.
143      if (hasDef) {
144        MachineInstrSpan MIS(miItr);
145
146        tii->storeRegToStackSlot(*mi->getParent(), llvm::next(miItr), NewVReg,
147                                 true, ss, trc, tri);
148        lis->InsertMachineInstrRangeInMaps(llvm::next(miItr), MIS.end());
149      }
150    }
151  }
152};
153
154} // end anonymous namespace
155
156namespace {
157
158/// Spills any live range using the spill-everywhere method with no attempt at
159/// folding.
160class TrivialSpiller : public SpillerBase {
161public:
162
163  TrivialSpiller(MachineFunctionPass &pass, MachineFunction &mf,
164                 VirtRegMap &vrm)
165    : SpillerBase(pass, mf, vrm) {}
166
167  void spill(LiveRangeEdit &LRE) {
168    // Ignore spillIs - we don't use it.
169    trivialSpillEverywhere(LRE);
170  }
171};
172
173} // end anonymous namespace
174
175void Spiller::anchor() { }
176
177llvm::Spiller* llvm::createSpiller(MachineFunctionPass &pass,
178                                   MachineFunction &mf,
179                                   VirtRegMap &vrm) {
180  switch (spillerOpt) {
181  case trivial: return new TrivialSpiller(pass, mf, vrm);
182  case inline_: return createInlineSpiller(pass, mf, vrm);
183  }
184  llvm_unreachable("Invalid spiller optimization");
185}
186