LinkModules.cpp revision f41464618f41b92cf0a0bd14ccc57bce727fb33d
1//===- Linker.cpp - Module Linker Implementation --------------------------===//
2//
3// This file implements the LLVM module linker.
4//
5// Specifically, this:
6//  * Merges global variables between the two modules
7//    * Uninit + Uninit = Init, Init + Uninit = Init, Init + Init = Error if !=
8//  * Merges functions between two modules
9//
10//===----------------------------------------------------------------------===//
11
12#include "llvm/Transforms/Utils/Linker.h"
13#include "llvm/Module.h"
14#include "llvm/SymbolTable.h"
15#include "llvm/DerivedTypes.h"
16#include "llvm/iOther.h"
17#include "llvm/Constants.h"
18
19// Error - Simple wrapper function to conditionally assign to E and return true.
20// This just makes error return conditions a little bit simpler...
21//
22static inline bool Error(std::string *E, const std::string &Message) {
23  if (E) *E = Message;
24  return true;
25}
26
27// LinkTypes - Go through the symbol table of the Src module and see if any
28// types are named in the src module that are not named in the Dst module.
29// Make sure there are no type name conflicts.
30//
31static bool LinkTypes(Module *Dest, const Module *Src, std::string *Err) {
32  SymbolTable       *DestST = &Dest->getSymbolTable();
33  const SymbolTable *SrcST  = &Src->getSymbolTable();
34
35  // Look for a type plane for Type's...
36  SymbolTable::const_iterator PI = SrcST->find(Type::TypeTy);
37  if (PI == SrcST->end()) return false;  // No named types, do nothing.
38
39  const SymbolTable::VarMap &VM = PI->second;
40  for (SymbolTable::type_const_iterator I = VM.begin(), E = VM.end();
41       I != E; ++I) {
42    const std::string &Name = I->first;
43    const Type *RHS = cast<Type>(I->second);
44
45    // Check to see if this type name is already in the dest module...
46    const Type *Entry = cast_or_null<Type>(DestST->lookup(Type::TypeTy, Name));
47    if (Entry && !isa<OpaqueType>(Entry)) {  // Yup, the value already exists...
48      if (Entry != RHS) {
49        if (OpaqueType *OT = dyn_cast<OpaqueType>(const_cast<Type*>(RHS))) {
50          OT->refineAbstractTypeTo(Entry);
51        } else {
52          // If it's the same, noop.  Otherwise, error.
53          return Error(Err, "Type named '" + Name +
54                       "' of different shape in modules.\n  Src='" +
55                       Entry->getDescription() + "'.\n  Dst='" +
56                       RHS->getDescription() + "'");
57        }
58      }
59    } else {                       // Type not in dest module.  Add it now.
60      if (Entry) {
61        OpaqueType *OT = cast<OpaqueType>(const_cast<Type*>(Entry));
62        OT->refineAbstractTypeTo(RHS);
63      }
64
65      // TODO: FIXME WHEN TYPES AREN'T CONST
66      DestST->insert(Name, const_cast<Type*>(RHS));
67    }
68  }
69  return false;
70}
71
72static void PrintMap(const std::map<const Value*, Value*> &M) {
73  for (std::map<const Value*, Value*>::const_iterator I = M.begin(), E =M.end();
74       I != E; ++I) {
75    std::cerr << " Fr: " << (void*)I->first << " ";
76    I->first->dump();
77    std::cerr << " To: " << (void*)I->second << " ";
78    I->second->dump();
79    std::cerr << "\n";
80  }
81}
82
83
84// RemapOperand - Use LocalMap and GlobalMap to convert references from one
85// module to another.  This is somewhat sophisticated in that it can
86// automatically handle constant references correctly as well...
87//
88static Value *RemapOperand(const Value *In,
89                           std::map<const Value*, Value*> &LocalMap,
90                           std::map<const Value*, Value*> *GlobalMap) {
91  std::map<const Value*,Value*>::const_iterator I = LocalMap.find(In);
92  if (I != LocalMap.end()) return I->second;
93
94  if (GlobalMap) {
95    I = GlobalMap->find(In);
96    if (I != GlobalMap->end()) return I->second;
97  }
98
99  // Check to see if it's a constant that we are interesting in transforming...
100  if (const Constant *CPV = dyn_cast<Constant>(In)) {
101    if (!isa<DerivedType>(CPV->getType()) && !isa<ConstantExpr>(CPV))
102      return const_cast<Constant*>(CPV);   // Simple constants stay identical...
103
104    Constant *Result = 0;
105
106    if (const ConstantArray *CPA = dyn_cast<ConstantArray>(CPV)) {
107      const std::vector<Use> &Ops = CPA->getValues();
108      std::vector<Constant*> Operands(Ops.size());
109      for (unsigned i = 0, e = Ops.size(); i != e; ++i)
110        Operands[i] =
111          cast<Constant>(RemapOperand(Ops[i], LocalMap, GlobalMap));
112      Result = ConstantArray::get(cast<ArrayType>(CPA->getType()), Operands);
113    } else if (const ConstantStruct *CPS = dyn_cast<ConstantStruct>(CPV)) {
114      const std::vector<Use> &Ops = CPS->getValues();
115      std::vector<Constant*> Operands(Ops.size());
116      for (unsigned i = 0; i < Ops.size(); ++i)
117        Operands[i] =
118          cast<Constant>(RemapOperand(Ops[i], LocalMap, GlobalMap));
119      Result = ConstantStruct::get(cast<StructType>(CPS->getType()), Operands);
120    } else if (isa<ConstantPointerNull>(CPV)) {
121      Result = const_cast<Constant*>(CPV);
122    } else if (const ConstantPointerRef *CPR =
123                      dyn_cast<ConstantPointerRef>(CPV)) {
124      Value *V = RemapOperand(CPR->getValue(), LocalMap, GlobalMap);
125      Result = ConstantPointerRef::get(cast<GlobalValue>(V));
126    } else if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(CPV)) {
127      if (CE->getOpcode() == Instruction::GetElementPtr) {
128        Value *Ptr = RemapOperand(CE->getOperand(0), LocalMap, GlobalMap);
129        std::vector<Constant*> Indices;
130        Indices.reserve(CE->getNumOperands()-1);
131        for (unsigned i = 1, e = CE->getNumOperands(); i != e; ++i)
132          Indices.push_back(cast<Constant>(RemapOperand(CE->getOperand(i),
133                                                        LocalMap, GlobalMap)));
134
135        Result = ConstantExpr::getGetElementPtr(cast<Constant>(Ptr), Indices);
136      } else if (CE->getNumOperands() == 1) {
137        // Cast instruction
138        assert(CE->getOpcode() == Instruction::Cast);
139        Value *V = RemapOperand(CE->getOperand(0), LocalMap, GlobalMap);
140        Result = ConstantExpr::getCast(cast<Constant>(V), CE->getType());
141      } else if (CE->getNumOperands() == 2) {
142        // Binary operator...
143        Value *V1 = RemapOperand(CE->getOperand(0), LocalMap, GlobalMap);
144        Value *V2 = RemapOperand(CE->getOperand(1), LocalMap, GlobalMap);
145
146        Result = ConstantExpr::get(CE->getOpcode(), cast<Constant>(V1),
147                                   cast<Constant>(V2));
148      } else {
149        assert(0 && "Unknown constant expr type!");
150      }
151
152    } else {
153      assert(0 && "Unknown type of derived type constant value!");
154    }
155
156    // Cache the mapping in our local map structure...
157    if (GlobalMap)
158      GlobalMap->insert(std::make_pair(In, Result));
159    else
160      LocalMap.insert(std::make_pair(In, Result));
161    return Result;
162  }
163
164  std::cerr << "XXX LocalMap: \n";
165  PrintMap(LocalMap);
166
167  if (GlobalMap) {
168    std::cerr << "XXX GlobalMap: \n";
169    PrintMap(*GlobalMap);
170  }
171
172  std::cerr << "Couldn't remap value: " << (void*)In << " " << *In << "\n";
173  assert(0 && "Couldn't remap value!");
174  return 0;
175}
176
177
178// LinkGlobals - Loop through the global variables in the src module and merge
179// them into the dest module.
180//
181static bool LinkGlobals(Module *Dest, const Module *Src,
182                        std::map<const Value*, Value*> &ValueMap,
183                    std::multimap<std::string, GlobalVariable *> &AppendingVars,
184                        std::string *Err) {
185  // We will need a module level symbol table if the src module has a module
186  // level symbol table...
187  SymbolTable *ST = (SymbolTable*)&Dest->getSymbolTable();
188
189  // Loop over all of the globals in the src module, mapping them over as we go
190  //
191  for (Module::const_giterator I = Src->gbegin(), E = Src->gend(); I != E; ++I){
192    const GlobalVariable *SGV = I;
193    GlobalVariable *DGV = 0;
194    if (SGV->hasName()) {
195      // A same named thing is a global variable, because the only two things
196      // that may be in a module level symbol table are Global Vars and
197      // Functions, and they both have distinct, nonoverlapping, possible types.
198      //
199      DGV = cast_or_null<GlobalVariable>(ST->lookup(SGV->getType(),
200                                                    SGV->getName()));
201    }
202
203    assert(SGV->hasInitializer() || SGV->hasExternalLinkage() &&
204           "Global must either be external or have an initializer!");
205
206    bool SGExtern = SGV->isExternal();
207    bool DGExtern = DGV ? DGV->isExternal() : false;
208
209    if (!DGV || DGV->hasInternalLinkage() || SGV->hasInternalLinkage()) {
210      // No linking to be performed, simply create an identical version of the
211      // symbol over in the dest module... the initializer will be filled in
212      // later by LinkGlobalInits...
213      //
214      GlobalVariable *NewDGV =
215        new GlobalVariable(SGV->getType()->getElementType(),
216                           SGV->isConstant(), SGV->getLinkage(), /*init*/0,
217                           SGV->getName(), Dest);
218
219      // If the LLVM runtime renamed the global, but it is an externally visible
220      // symbol, DGV must be an existing global with internal linkage.  Rename
221      // it.
222      if (NewDGV->getName() != SGV->getName() && !NewDGV->hasInternalLinkage()){
223        assert(DGV && DGV->getName() == SGV->getName() &&
224               DGV->hasInternalLinkage());
225        DGV->setName("");
226        NewDGV->setName(SGV->getName());  // Force the name back
227        DGV->setName(SGV->getName());     // This will cause a renaming
228        assert(NewDGV->getName() == SGV->getName() &&
229               DGV->getName() != SGV->getName());
230      }
231
232      // Make sure to remember this mapping...
233      ValueMap.insert(std::make_pair(SGV, NewDGV));
234      if (SGV->hasAppendingLinkage())
235        // Keep track that this is an appending variable...
236        AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV));
237
238    } else if (SGV->isExternal()) {
239      // If SGV is external or if both SGV & DGV are external..  Just link the
240      // external globals, we aren't adding anything.
241      ValueMap.insert(std::make_pair(SGV, DGV));
242
243    } else if (DGV->isExternal()) {   // If DGV is external but SGV is not...
244      ValueMap.insert(std::make_pair(SGV, DGV));
245      DGV->setLinkage(SGV->getLinkage());    // Inherit linkage!
246    } else if (SGV->getLinkage() != DGV->getLinkage()) {
247      return Error(Err, "Global variables named '" + SGV->getName() +
248                   "' have different linkage specifiers!");
249    } else if (SGV->hasExternalLinkage()) {
250      // Allow linking two exactly identical external global variables...
251      if (SGV->isConstant() != DGV->isConstant() ||
252          SGV->getInitializer() != DGV->getInitializer())
253        return Error(Err, "Global Variable Collision on '" +
254                     SGV->getType()->getDescription() + " %" + SGV->getName() +
255                     "' - Global variables differ in const'ness");
256      ValueMap.insert(std::make_pair(SGV, DGV));
257    } else if (SGV->hasLinkOnceLinkage()) {
258      // If the global variable has a name, and that name is already in use in
259      // the Dest module, make sure that the name is a compatible global
260      // variable...
261      //
262      // Check to see if the two GV's have the same Const'ness...
263      if (SGV->isConstant() != DGV->isConstant())
264        return Error(Err, "Global Variable Collision on '" +
265                     SGV->getType()->getDescription() + " %" + SGV->getName() +
266                     "' - Global variables differ in const'ness");
267
268      // Okay, everything is cool, remember the mapping...
269      ValueMap.insert(std::make_pair(SGV, DGV));
270    } else if (SGV->hasAppendingLinkage()) {
271      // No linking is performed yet.  Just insert a new copy of the global, and
272      // keep track of the fact that it is an appending variable in the
273      // AppendingVars map.  The name is cleared out so that no linkage is
274      // performed.
275      GlobalVariable *NewDGV =
276        new GlobalVariable(SGV->getType()->getElementType(),
277                           SGV->isConstant(), SGV->getLinkage(), /*init*/0,
278                           "", Dest);
279
280      // Make sure to remember this mapping...
281      ValueMap.insert(std::make_pair(SGV, NewDGV));
282
283      // Keep track that this is an appending variable...
284      AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV));
285    } else {
286      assert(0 && "Unknown linkage!");
287    }
288  }
289  return false;
290}
291
292
293// LinkGlobalInits - Update the initializers in the Dest module now that all
294// globals that may be referenced are in Dest.
295//
296static bool LinkGlobalInits(Module *Dest, const Module *Src,
297                            std::map<const Value*, Value*> &ValueMap,
298                            std::string *Err) {
299
300  // Loop over all of the globals in the src module, mapping them over as we go
301  //
302  for (Module::const_giterator I = Src->gbegin(), E = Src->gend(); I != E; ++I){
303    const GlobalVariable *SGV = I;
304
305    if (SGV->hasInitializer()) {      // Only process initialized GV's
306      // Figure out what the initializer looks like in the dest module...
307      Constant *SInit =
308        cast<Constant>(RemapOperand(SGV->getInitializer(), ValueMap, 0));
309
310      GlobalVariable *DGV = cast<GlobalVariable>(ValueMap[SGV]);
311      if (DGV->hasInitializer()) {
312        assert(SGV->getLinkage() == DGV->getLinkage());
313        if (SGV->hasExternalLinkage()) {
314          if (DGV->getInitializer() != SInit)
315            return Error(Err, "Global Variable Collision on '" +
316                         SGV->getType()->getDescription() +"':%"+SGV->getName()+
317                         " - Global variables have different initializers");
318        } else if (DGV->hasLinkOnceLinkage()) {
319          // Nothing is required, mapped values will take the new global
320          // automatically.
321        } else if (DGV->hasAppendingLinkage()) {
322          assert(0 && "Appending linkage unimplemented!");
323        } else {
324          assert(0 && "Unknown linkage!");
325        }
326      } else {
327        // Copy the initializer over now...
328        DGV->setInitializer(SInit);
329      }
330    }
331  }
332  return false;
333}
334
335// LinkFunctionProtos - Link the functions together between the two modules,
336// without doing function bodies... this just adds external function prototypes
337// to the Dest function...
338//
339static bool LinkFunctionProtos(Module *Dest, const Module *Src,
340                               std::map<const Value*, Value*> &ValueMap,
341                               std::string *Err) {
342  SymbolTable *ST = (SymbolTable*)&Dest->getSymbolTable();
343
344  // Loop over all of the functions in the src module, mapping them over as we
345  // go
346  //
347  for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
348    const Function *SF = I;   // SrcFunction
349    Function *DF = 0;
350    if (SF->hasName())
351      // The same named thing is a Function, because the only two things
352      // that may be in a module level symbol table are Global Vars and
353      // Functions, and they both have distinct, nonoverlapping, possible types.
354      //
355      DF = cast_or_null<Function>(ST->lookup(SF->getType(), SF->getName()));
356
357    if (!DF || SF->hasInternalLinkage() || DF->hasInternalLinkage()) {
358      // Function does not already exist, simply insert an function signature
359      // identical to SF into the dest module...
360      Function *NewDF = new Function(SF->getFunctionType(), SF->getLinkage(),
361                                     SF->getName(), Dest);
362
363      // If the LLVM runtime renamed the function, but it is an externally
364      // visible symbol, DF must be an existing function with internal linkage.
365      // Rename it.
366      if (NewDF->getName() != SF->getName() && !NewDF->hasInternalLinkage()) {
367        assert(DF && DF->getName() == SF->getName() &&DF->hasInternalLinkage());
368        DF->setName("");
369        NewDF->setName(SF->getName());  // Force the name back
370        DF->setName(SF->getName());     // This will cause a renaming
371        assert(NewDF->getName() == SF->getName() &&
372               DF->getName() != SF->getName());
373      }
374
375      // ... and remember this mapping...
376      ValueMap.insert(std::make_pair(SF, NewDF));
377    } else if (SF->isExternal()) {
378      // If SF is external or if both SF & DF are external..  Just link the
379      // external functions, we aren't adding anything.
380      ValueMap.insert(std::make_pair(SF, DF));
381    } else if (DF->isExternal()) {   // If DF is external but SF is not...
382      // Link the external functions, update linkage qualifiers
383      ValueMap.insert(std::make_pair(SF, DF));
384      DF->setLinkage(SF->getLinkage());
385
386    } else if (SF->getLinkage() != DF->getLinkage()) {
387      return Error(Err, "Functions named '" + SF->getName() +
388                   "' have different linkage specifiers!");
389    } else if (SF->hasExternalLinkage()) {
390      // The function is defined in both modules!!
391      return Error(Err, "Function '" +
392                   SF->getFunctionType()->getDescription() + "':\"" +
393                   SF->getName() + "\" - Function is already defined!");
394    } else if (SF->hasLinkOnceLinkage()) {
395      // Completely ignore the source function.
396      ValueMap.insert(std::make_pair(SF, DF));
397    } else {
398      assert(0 && "Unknown linkage configuration found!");
399    }
400  }
401  return false;
402}
403
404// LinkFunctionBody - Copy the source function over into the dest function and
405// fix up references to values.  At this point we know that Dest is an external
406// function, and that Src is not.
407//
408static bool LinkFunctionBody(Function *Dest, const Function *Src,
409                             std::map<const Value*, Value*> &GlobalMap,
410                             std::string *Err) {
411  assert(Src && Dest && Dest->isExternal() && !Src->isExternal());
412  std::map<const Value*, Value*> LocalMap;   // Map for function local values
413
414  // Go through and convert function arguments over...
415  Function::aiterator DI = Dest->abegin();
416  for (Function::const_aiterator I = Src->abegin(), E = Src->aend();
417       I != E; ++I, ++DI) {
418    DI->setName(I->getName());  // Copy the name information over...
419
420    // Add a mapping to our local map
421    LocalMap.insert(std::make_pair(I, DI));
422  }
423
424  // Loop over all of the basic blocks, copying the instructions over...
425  //
426  for (Function::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
427    // Create new basic block and add to mapping and the Dest function...
428    BasicBlock *DBB = new BasicBlock(I->getName(), Dest);
429    LocalMap.insert(std::make_pair(I, DBB));
430
431    // Loop over all of the instructions in the src basic block, copying them
432    // over.  Note that this is broken in a strict sense because the cloned
433    // instructions will still be referencing values in the Src module, not
434    // the remapped values.  In our case, however, we will not get caught and
435    // so we can delay patching the values up until later...
436    //
437    for (BasicBlock::const_iterator II = I->begin(), IE = I->end();
438         II != IE; ++II) {
439      Instruction *DI = II->clone();
440      DI->setName(II->getName());
441      DBB->getInstList().push_back(DI);
442      LocalMap.insert(std::make_pair(II, DI));
443    }
444  }
445
446  // At this point, all of the instructions and values of the function are now
447  // copied over.  The only problem is that they are still referencing values in
448  // the Source function as operands.  Loop through all of the operands of the
449  // functions and patch them up to point to the local versions...
450  //
451  for (Function::iterator BB = Dest->begin(), BE = Dest->end(); BB != BE; ++BB)
452    for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
453      for (Instruction::op_iterator OI = I->op_begin(), OE = I->op_end();
454           OI != OE; ++OI)
455        *OI = RemapOperand(*OI, LocalMap, &GlobalMap);
456
457  return false;
458}
459
460
461// LinkFunctionBodies - Link in the function bodies that are defined in the
462// source module into the DestModule.  This consists basically of copying the
463// function over and fixing up references to values.
464//
465static bool LinkFunctionBodies(Module *Dest, const Module *Src,
466                               std::map<const Value*, Value*> &ValueMap,
467                               std::string *Err) {
468
469  // Loop over all of the functions in the src module, mapping them over as we
470  // go
471  //
472  for (Module::const_iterator SF = Src->begin(), E = Src->end(); SF != E; ++SF){
473    if (!SF->isExternal()) {                  // No body if function is external
474      Function *DF = cast<Function>(ValueMap[SF]); // Destination function
475
476      // DF not external SF external?
477      if (!DF->isExternal()) {
478        if (DF->hasLinkOnceLinkage()) continue; // No relinkage for link-once!
479        if (Err)
480          *Err = "Function '" + (SF->hasName() ? SF->getName() :std::string(""))
481               + "' body multiply defined!";
482        return true;
483      }
484
485      if (LinkFunctionBody(DF, SF, ValueMap, Err)) return true;
486    }
487  }
488  return false;
489}
490
491// LinkAppendingVars - If there were any appending global variables, link them
492// together now.  Return true on error.
493//
494static bool LinkAppendingVars(Module *M,
495                  std::multimap<std::string, GlobalVariable *> &AppendingVars,
496                              std::string *ErrorMsg) {
497  if (AppendingVars.empty()) return false; // Nothing to do.
498
499  // Loop over the multimap of appending vars, processing any variables with the
500  // same name, forming a new appending global variable with both of the
501  // initializers merged together, then rewrite references to the old variables
502  // and delete them.
503  //
504  std::vector<Constant*> Inits;
505  while (AppendingVars.size() > 1) {
506    // Get the first two elements in the map...
507    std::multimap<std::string,
508      GlobalVariable*>::iterator Second = AppendingVars.begin(), First=Second++;
509
510    // If the first two elements are for different names, there is no pair...
511    // Otherwise there is a pair, so link them together...
512    if (First->first == Second->first) {
513      GlobalVariable *G1 = First->second, *G2 = Second->second;
514      const ArrayType *T1 = cast<ArrayType>(G1->getType()->getElementType());
515      const ArrayType *T2 = cast<ArrayType>(G2->getType()->getElementType());
516
517      // Check to see that they two arrays agree on type...
518      if (T1->getElementType() != T2->getElementType())
519        return Error(ErrorMsg,
520         "Appending variables with different element types need to be linked!");
521      if (G1->isConstant() != G2->isConstant())
522        return Error(ErrorMsg,
523                     "Appending variables linked with different const'ness!");
524
525      unsigned NewSize = T1->getNumElements() + T2->getNumElements();
526      ArrayType *NewType = ArrayType::get(T1->getElementType(), NewSize);
527
528      // Create the new global variable...
529      GlobalVariable *NG =
530        new GlobalVariable(NewType, G1->isConstant(), G1->getLinkage(),
531                           /*init*/0, First->first, M);
532
533      // Merge the initializer...
534      Inits.reserve(NewSize);
535      ConstantArray *I = cast<ConstantArray>(G1->getInitializer());
536      for (unsigned i = 0, e = T1->getNumElements(); i != e; ++i)
537        Inits.push_back(cast<Constant>(I->getValues()[i]));
538      I = cast<ConstantArray>(G2->getInitializer());
539      for (unsigned i = 0, e = T2->getNumElements(); i != e; ++i)
540        Inits.push_back(cast<Constant>(I->getValues()[i]));
541      NG->setInitializer(ConstantArray::get(NewType, Inits));
542      Inits.clear();
543
544      // Replace any uses of the two global variables with uses of the new
545      // global...
546
547      // FIXME: This should rewrite simple/straight-forward uses such as
548      // getelementptr instructions to not use the Cast!
549      ConstantPointerRef *NGCP = ConstantPointerRef::get(NG);
550      G1->replaceAllUsesWith(ConstantExpr::getCast(NGCP, G1->getType()));
551      G2->replaceAllUsesWith(ConstantExpr::getCast(NGCP, G2->getType()));
552
553      // Remove the two globals from the module now...
554      M->getGlobalList().erase(G1);
555      M->getGlobalList().erase(G2);
556
557      // Put the new global into the AppendingVars map so that we can handle
558      // linking of more than two vars...
559      Second->second = NG;
560    }
561    AppendingVars.erase(First);
562  }
563
564  return false;
565}
566
567
568// LinkModules - This function links two modules together, with the resulting
569// left module modified to be the composite of the two input modules.  If an
570// error occurs, true is returned and ErrorMsg (if not null) is set to indicate
571// the problem.  Upon failure, the Dest module could be in a modified state, and
572// shouldn't be relied on to be consistent.
573//
574bool LinkModules(Module *Dest, const Module *Src, std::string *ErrorMsg) {
575  if (Dest->getEndianness() != Src->getEndianness())
576    std::cerr << "WARNING: Linking two modules of different endianness!\n";
577  if (Dest->getPointerSize() != Src->getPointerSize())
578    std::cerr << "WARNING: Linking two modules of different pointer size!\n";
579
580  // LinkTypes - Go through the symbol table of the Src module and see if any
581  // types are named in the src module that are not named in the Dst module.
582  // Make sure there are no type name conflicts.
583  //
584  if (LinkTypes(Dest, Src, ErrorMsg)) return true;
585
586  // ValueMap - Mapping of values from what they used to be in Src, to what they
587  // are now in Dest.
588  //
589  std::map<const Value*, Value*> ValueMap;
590
591  // AppendingVars - Keep track of global variables in the destination module
592  // with appending linkage.  After the module is linked together, they are
593  // appended and the module is rewritten.
594  //
595  std::multimap<std::string, GlobalVariable *> AppendingVars;
596
597  // Add all of the appending globals already in the Dest module to
598  // AppendingVars.
599  for (Module::giterator I = Dest->gbegin(), E = Dest->gend(); I != E; ++I)
600    if (I->hasAppendingLinkage())
601      AppendingVars.insert(std::make_pair(I->getName(), I));
602
603  // Insert all of the globals in src into the Dest module... without linking
604  // initializers (which could refer to functions not yet mapped over).
605  //
606  if (LinkGlobals(Dest, Src, ValueMap, AppendingVars, ErrorMsg)) return true;
607
608  // Link the functions together between the two modules, without doing function
609  // bodies... this just adds external function prototypes to the Dest
610  // function...  We do this so that when we begin processing function bodies,
611  // all of the global values that may be referenced are available in our
612  // ValueMap.
613  //
614  if (LinkFunctionProtos(Dest, Src, ValueMap, ErrorMsg)) return true;
615
616  // Update the initializers in the Dest module now that all globals that may
617  // be referenced are in Dest.
618  //
619  if (LinkGlobalInits(Dest, Src, ValueMap, ErrorMsg)) return true;
620
621  // Link in the function bodies that are defined in the source module into the
622  // DestModule.  This consists basically of copying the function over and
623  // fixing up references to values.
624  //
625  if (LinkFunctionBodies(Dest, Src, ValueMap, ErrorMsg)) return true;
626
627  // If there were any appending global variables, link them together now.
628  //
629  if (LinkAppendingVars(Dest, AppendingVars, ErrorMsg)) return true;
630
631  return false;
632}
633
634