README.txt revision 9118dbc7bd82a2f8a3c3d5fd38d3265afb6a5774
1//===---------------------------------------------------------------------===//
2// Random ideas for the ARM backend.
3//===---------------------------------------------------------------------===//
4
5Reimplement 'select' in terms of 'SEL'.
6
7* We would really like to support UXTAB16, but we need to prove that the
8  add doesn't need to overflow between the two 16-bit chunks.
9
10* implement predication support
11* Implement pre/post increment support.  (e.g. PR935)
12* Coalesce stack slots!
13* Implement smarter constant generation for binops with large immediates.
14
15* Consider materializing FP constants like 0.0f and 1.0f using integer 
16  immediate instructions then copy to FPU.  Slower than load into FPU?
17
18//===---------------------------------------------------------------------===//
19
20Crazy idea:  Consider code that uses lots of 8-bit or 16-bit values.  By the
21time regalloc happens, these values are now in a 32-bit register, usually with
22the top-bits known to be sign or zero extended.  If spilled, we should be able
23to spill these to a 8-bit or 16-bit stack slot, zero or sign extending as part
24of the reload.
25
26Doing this reduces the size of the stack frame (important for thumb etc), and
27also increases the likelihood that we will be able to reload multiple values
28from the stack with a single load.
29
30//===---------------------------------------------------------------------===//
31
32The constant island pass is in good shape.  Some cleanups might be desirable,
33but there is unlikely to be much improvement in the generated code.
34
351.  There may be some advantage to trying to be smarter about the initial
36placement, rather than putting everything at the end.
37
382.  There might be some compile-time efficiency to be had by representing
39consecutive islands as a single block rather than multiple blocks.
40
413.  Use a priority queue to sort constant pool users in inverse order of
42    position so we always process the one closed to the end of functions
43    first. This may simply CreateNewWater.
44
45//===---------------------------------------------------------------------===//
46
47We need to start generating predicated instructions.  The .td files have a way
48to express this now (see the PPC conditional return instruction), but the 
49branch folding pass (or a new if-cvt pass) should start producing these, at
50least in the trivial case.
51
52Among the obvious wins, doing so can eliminate the need to custom expand 
53copysign (i.e. we won't need to custom expand it to get the conditional
54negate).
55
56This allows us to eliminate one instruction from:
57
58define i32 @_Z6slow4bii(i32 %x, i32 %y) {
59        %tmp = icmp sgt i32 %x, %y
60        %retval = select i1 %tmp, i32 %x, i32 %y
61        ret i32 %retval
62}
63
64__Z6slow4bii:
65        cmp r0, r1
66        movgt r1, r0
67        mov r0, r1
68        bx lr
69
70//===---------------------------------------------------------------------===//
71
72Implement long long "X-3" with instructions that fold the immediate in.  These
73were disabled due to badness with the ARM carry flag on subtracts.
74
75//===---------------------------------------------------------------------===//
76
77We currently compile abs:
78int foo(int p) { return p < 0 ? -p : p; }
79
80into:
81
82_foo:
83        rsb r1, r0, #0
84        cmn r0, #1
85        movgt r1, r0
86        mov r0, r1
87        bx lr
88
89This is very, uh, literal.  This could be a 3 operation sequence:
90  t = (p sra 31); 
91  res = (p xor t)-t
92
93Which would be better.  This occurs in png decode.
94
95//===---------------------------------------------------------------------===//
96
97More load / store optimizations:
981) Look past instructions without side-effects (not load, store, branch, etc.)
99   when forming the list of loads / stores to optimize.
100
1012) Smarter register allocation?
102We are probably missing some opportunities to use ldm / stm. Consider:
103
104ldr r5, [r0]
105ldr r4, [r0, #4]
106
107This cannot be merged into a ldm. Perhaps we will need to do the transformation
108before register allocation. Then teach the register allocator to allocate a
109chunk of consecutive registers.
110
1113) Better representation for block transfer? This is from Olden/power:
112
113	fldd d0, [r4]
114	fstd d0, [r4, #+32]
115	fldd d0, [r4, #+8]
116	fstd d0, [r4, #+40]
117	fldd d0, [r4, #+16]
118	fstd d0, [r4, #+48]
119	fldd d0, [r4, #+24]
120	fstd d0, [r4, #+56]
121
122If we can spare the registers, it would be better to use fldm and fstm here.
123Need major register allocator enhancement though.
124
1254) Can we recognize the relative position of constantpool entries? i.e. Treat
126
127	ldr r0, LCPI17_3
128	ldr r1, LCPI17_4
129	ldr r2, LCPI17_5
130
131   as
132	ldr r0, LCPI17
133	ldr r1, LCPI17+4
134	ldr r2, LCPI17+8
135
136   Then the ldr's can be combined into a single ldm. See Olden/power.
137
138Note for ARM v4 gcc uses ldmia to load a pair of 32-bit values to represent a
139double 64-bit FP constant:
140
141	adr	r0, L6
142	ldmia	r0, {r0-r1}
143
144	.align 2
145L6:
146	.long	-858993459
147	.long	1074318540
148
1495) Can we make use of ldrd and strd? Instead of generating ldm / stm, use
150ldrd/strd instead if there are only two destination registers that form an
151odd/even pair. However, we probably would pay a penalty if the address is not
152aligned on 8-byte boundary. This requires more information on load / store
153nodes (and MI's?) then we currently carry.
154
1556) struct copies appear to be done field by field 
156instead of by words, at least sometimes:
157
158struct foo { int x; short s; char c1; char c2; };
159void cpy(struct foo*a, struct foo*b) { *a = *b; }
160
161llvm code (-O2)
162        ldrb r3, [r1, #+6]
163        ldr r2, [r1]
164        ldrb r12, [r1, #+7]
165        ldrh r1, [r1, #+4]
166        str r2, [r0]
167        strh r1, [r0, #+4]
168        strb r3, [r0, #+6]
169        strb r12, [r0, #+7]
170gcc code (-O2)
171        ldmia   r1, {r1-r2}
172        stmia   r0, {r1-r2}
173
174In this benchmark poor handling of aggregate copies has shown up as
175having a large effect on size, and possibly speed as well (we don't have
176a good way to measure on ARM).
177
178//===---------------------------------------------------------------------===//
179
180* Consider this silly example:
181
182double bar(double x) {  
183  double r = foo(3.1);
184  return x+r;
185}
186
187_bar:
188	sub sp, sp, #16
189	str r4, [sp, #+12]
190	str r5, [sp, #+8]
191	str lr, [sp, #+4]
192	mov r4, r0
193	mov r5, r1
194	ldr r0, LCPI2_0
195	bl _foo
196	fmsr f0, r0
197	fcvtsd d0, f0
198	fmdrr d1, r4, r5
199	faddd d0, d0, d1
200	fmrrd r0, r1, d0
201	ldr lr, [sp, #+4]
202	ldr r5, [sp, #+8]
203	ldr r4, [sp, #+12]
204	add sp, sp, #16
205	bx lr
206
207Ignore the prologue and epilogue stuff for a second. Note 
208	mov r4, r0
209	mov r5, r1
210the copys to callee-save registers and the fact they are only being used by the
211fmdrr instruction. It would have been better had the fmdrr been scheduled
212before the call and place the result in a callee-save DPR register. The two
213mov ops would not have been necessary.
214
215//===---------------------------------------------------------------------===//
216
217Calling convention related stuff:
218
219* gcc's parameter passing implementation is terrible and we suffer as a result:
220
221e.g.
222struct s {
223  double d1;
224  int s1;
225};
226
227void foo(struct s S) {
228  printf("%g, %d\n", S.d1, S.s1);
229}
230
231'S' is passed via registers r0, r1, r2. But gcc stores them to the stack, and
232then reload them to r1, r2, and r3 before issuing the call (r0 contains the
233address of the format string):
234
235	stmfd	sp!, {r7, lr}
236	add	r7, sp, #0
237	sub	sp, sp, #12
238	stmia	sp, {r0, r1, r2}
239	ldmia	sp, {r1-r2}
240	ldr	r0, L5
241	ldr	r3, [sp, #8]
242L2:
243	add	r0, pc, r0
244	bl	L_printf$stub
245
246Instead of a stmia, ldmia, and a ldr, wouldn't it be better to do three moves?
247
248* Return an aggregate type is even worse:
249
250e.g.
251struct s foo(void) {
252  struct s S = {1.1, 2};
253  return S;
254}
255
256	mov	ip, r0
257	ldr	r0, L5
258	sub	sp, sp, #12
259L2:
260	add	r0, pc, r0
261	@ lr needed for prologue
262	ldmia	r0, {r0, r1, r2}
263	stmia	sp, {r0, r1, r2}
264	stmia	ip, {r0, r1, r2}
265	mov	r0, ip
266	add	sp, sp, #12
267	bx	lr
268
269r0 (and later ip) is the hidden parameter from caller to store the value in. The
270first ldmia loads the constants into r0, r1, r2. The last stmia stores r0, r1,
271r2 into the address passed in. However, there is one additional stmia that
272stores r0, r1, and r2 to some stack location. The store is dead.
273
274The llvm-gcc generated code looks like this:
275
276csretcc void %foo(%struct.s* %agg.result) {
277entry:
278	%S = alloca %struct.s, align 4		; <%struct.s*> [#uses=1]
279	%memtmp = alloca %struct.s		; <%struct.s*> [#uses=1]
280	cast %struct.s* %S to sbyte*		; <sbyte*>:0 [#uses=2]
281	call void %llvm.memcpy.i32( sbyte* %0, sbyte* cast ({ double, int }* %C.0.904 to sbyte*), uint 12, uint 4 )
282	cast %struct.s* %agg.result to sbyte*		; <sbyte*>:1 [#uses=2]
283	call void %llvm.memcpy.i32( sbyte* %1, sbyte* %0, uint 12, uint 0 )
284	cast %struct.s* %memtmp to sbyte*		; <sbyte*>:2 [#uses=1]
285	call void %llvm.memcpy.i32( sbyte* %2, sbyte* %1, uint 12, uint 0 )
286	ret void
287}
288
289llc ends up issuing two memcpy's (the first memcpy becomes 3 loads from
290constantpool). Perhaps we should 1) fix llvm-gcc so the memcpy is translated
291into a number of load and stores, or 2) custom lower memcpy (of small size) to
292be ldmia / stmia. I think option 2 is better but the current register
293allocator cannot allocate a chunk of registers at a time.
294
295A feasible temporary solution is to use specific physical registers at the
296lowering time for small (<= 4 words?) transfer size.
297
298* ARM CSRet calling convention requires the hidden argument to be returned by
299the callee.
300
301//===---------------------------------------------------------------------===//
302
303We can definitely do a better job on BB placements to eliminate some branches.
304It's very common to see llvm generated assembly code that looks like this:
305
306LBB3:
307 ...
308LBB4:
309...
310  beq LBB3
311  b LBB2
312
313If BB4 is the only predecessor of BB3, then we can emit BB3 after BB4. We can
314then eliminate beq and and turn the unconditional branch to LBB2 to a bne.
315
316See McCat/18-imp/ComputeBoundingBoxes for an example.
317
318//===---------------------------------------------------------------------===//
319
320Register scavenging is now implemented.  The example in the previous version
321of this document produces optimal code at -O2.
322
323//===---------------------------------------------------------------------===//
324
325Pre-/post- indexed load / stores:
326
3271) We should not make the pre/post- indexed load/store transform if the base ptr
328is guaranteed to be live beyond the load/store. This can happen if the base
329ptr is live out of the block we are performing the optimization. e.g.
330
331mov r1, r2
332ldr r3, [r1], #4
333...
334
335vs.
336
337ldr r3, [r2]
338add r1, r2, #4
339...
340
341In most cases, this is just a wasted optimization. However, sometimes it can
342negatively impact the performance because two-address code is more restrictive
343when it comes to scheduling.
344
345Unfortunately, liveout information is currently unavailable during DAG combine
346time.
347
3482) Consider spliting a indexed load / store into a pair of add/sub + load/store
349   to solve #1 (in TwoAddressInstructionPass.cpp).
350
3513) Enhance LSR to generate more opportunities for indexed ops.
352
3534) Once we added support for multiple result patterns, write indexed loads
354   patterns instead of C++ instruction selection code.
355
3565) Use FLDM / FSTM to emulate indexed FP load / store.
357
358//===---------------------------------------------------------------------===//
359
360We should add i64 support to take advantage of the 64-bit load / stores.
361We can add a pseudo i64 register class containing pseudo registers that are
362register pairs. All other ops (e.g. add, sub) would be expanded as usual.
363
364We need to add pseudo instructions (i.e. gethi / getlo) to extract i32 registers
365from the i64 register. These are single moves which can be eliminated if the
366destination register is a sub-register of the source. We should implement proper
367subreg support in the register allocator to coalesce these away.
368
369There are other minor issues such as multiple instructions for a spill / restore
370/ move.
371
372//===---------------------------------------------------------------------===//
373
374Implement support for some more tricky ways to materialize immediates.  For
375example, to get 0xffff8000, we can use:
376
377mov r9, #&3f8000
378sub r9, r9, #&400000
379
380//===---------------------------------------------------------------------===//
381
382We sometimes generate multiple add / sub instructions to update sp in prologue
383and epilogue if the inc / dec value is too large to fit in a single immediate
384operand. In some cases, perhaps it might be better to load the value from a
385constantpool instead.
386
387//===---------------------------------------------------------------------===//
388
389GCC generates significantly better code for this function.
390
391int foo(int StackPtr, unsigned char *Line, unsigned char *Stack, int LineLen) {
392    int i = 0;
393
394    if (StackPtr != 0) {
395       while (StackPtr != 0 && i < (((LineLen) < (32768))? (LineLen) : (32768)))
396          Line[i++] = Stack[--StackPtr];
397        if (LineLen > 32768)
398        {
399            while (StackPtr != 0 && i < LineLen)
400            {
401                i++;
402                --StackPtr;
403            }
404        }
405    }
406    return StackPtr;
407}
408
409//===---------------------------------------------------------------------===//
410
411This should compile to the mlas instruction:
412int mlas(int x, int y, int z) { return ((x * y + z) < 0) ? 7 : 13; }
413
414//===---------------------------------------------------------------------===//
415
416At some point, we should triage these to see if they still apply to us:
417
418http://gcc.gnu.org/bugzilla/show_bug.cgi?id=19598
419http://gcc.gnu.org/bugzilla/show_bug.cgi?id=18560
420http://gcc.gnu.org/bugzilla/show_bug.cgi?id=27016
421
422http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11831
423http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11826
424http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11825
425http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11824
426http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11823
427http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11820
428http://gcc.gnu.org/bugzilla/show_bug.cgi?id=10982
429
430http://gcc.gnu.org/bugzilla/show_bug.cgi?id=10242
431http://gcc.gnu.org/bugzilla/show_bug.cgi?id=9831
432http://gcc.gnu.org/bugzilla/show_bug.cgi?id=9760
433http://gcc.gnu.org/bugzilla/show_bug.cgi?id=9759
434http://gcc.gnu.org/bugzilla/show_bug.cgi?id=9703
435http://gcc.gnu.org/bugzilla/show_bug.cgi?id=9702
436http://gcc.gnu.org/bugzilla/show_bug.cgi?id=9663
437
438http://www.inf.u-szeged.hu/gcc-arm/
439http://citeseer.ist.psu.edu/debus04linktime.html
440
441//===---------------------------------------------------------------------===//
442
443gcc generates smaller code for this function at -O2 or -Os:
444
445void foo(signed char* p) {
446  if (*p == 3)
447     bar();
448   else if (*p == 4)
449    baz();
450  else if (*p == 5)
451    quux();
452}
453
454llvm decides it's a good idea to turn the repeated if...else into a
455binary tree, as if it were a switch; the resulting code requires -1 
456compare-and-branches when *p<=2 or *p==5, the same number if *p==4
457or *p>6, and +1 if *p==3.  So it should be a speed win
458(on balance).  However, the revised code is larger, with 4 conditional 
459branches instead of 3.
460
461More seriously, there is a byte->word extend before
462each comparison, where there should be only one, and the condition codes
463are not remembered when the same two values are compared twice.
464
465//===---------------------------------------------------------------------===//
466
467More register scavenging work:
468
4691. Use the register scavenger to track frame index materialized into registers
470   (those that do not fit in addressing modes) to allow reuse in the same BB.
4712. Finish scavenging for Thumb.
4723. We know some spills and restores are unnecessary. The issue is once live
473   intervals are merged, they are not never split. So every def is spilled
474   and every use requires a restore if the register allocator decides the
475   resulting live interval is not assigned a physical register. It may be
476   possible (with the help of the scavenger) to turn some spill / restore
477   pairs into register copies.
478
479//===---------------------------------------------------------------------===//
480
481More LSR enhancements possible:
482
4831. Teach LSR about pre- and post- indexed ops to allow iv increment be merged
484   in a load / store.
4852. Allow iv reuse even when a type conversion is required. For example, i8
486   and i32 load / store addressing modes are identical.
487
488
489//===---------------------------------------------------------------------===//
490
491This:
492
493int foo(int a, int b, int c, int d) {
494  long long acc = (long long)a * (long long)b;
495  acc += (long long)c * (long long)d;
496  return (int)(acc >> 32);
497}
498
499Should compile to use SMLAL (Signed Multiply Accumulate Long) which multiplies 
500two signed 32-bit values to produce a 64-bit value, and accumulates this with 
501a 64-bit value.
502
503We currently get this with v6:
504
505_foo:
506        mul r12, r1, r0
507        smmul r1, r1, r0
508        smmul r0, r3, r2
509        mul r3, r3, r2
510        adds r3, r3, r12
511        adc r0, r0, r1
512        bx lr
513
514and this with v4:
515
516_foo:
517        stmfd sp!, {r7, lr}
518        mov r7, sp
519        mul r12, r1, r0
520        smull r0, r1, r1, r0
521        smull lr, r0, r3, r2
522        mul r3, r3, r2
523        adds r3, r3, r12
524        adc r0, r0, r1
525        ldmfd sp!, {r7, pc}
526
527This apparently occurs in real code.
528
529//===---------------------------------------------------------------------===//
530