SystemZInstrBuilder.h revision 59db5496f4fc2ef6111569e542f8b65480ef14c1
1//===- SystemZInstrBuilder.h - Functions to aid building insts -*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file exposes functions that may be used with BuildMI from the 11// MachineInstrBuilder.h file to handle SystemZ'isms in a clean way. 12// 13// The BuildMem function may be used with the BuildMI function to add entire 14// memory references in a single, typed, function call. 15// 16// For reference, the order of operands for memory references is: 17// (Operand), Base, Displacement, Index. 18// 19//===----------------------------------------------------------------------===// 20 21#ifndef SYSTEMZINSTRBUILDER_H 22#define SYSTEMZINSTRBUILDER_H 23 24#include "llvm/CodeGen/MachineFrameInfo.h" 25#include "llvm/CodeGen/MachineInstrBuilder.h" 26#include "llvm/CodeGen/MachineMemOperand.h" 27#include "llvm/CodeGen/PseudoSourceValue.h" 28 29namespace llvm { 30 31/// SystemZAddressMode - This struct holds a generalized full x86 address mode. 32/// The base register can be a frame index, which will eventually be replaced 33/// with R15 or R11 and Disp being offsetted accordingly. 34struct SystemZAddressMode { 35 enum { 36 RegBase, 37 FrameIndexBase 38 } BaseType; 39 40 union { 41 unsigned Reg; 42 int FrameIndex; 43 } Base; 44 45 unsigned IndexReg; 46 int32_t Disp; 47 const GlobalValue *GV; 48 49 SystemZAddressMode() : BaseType(RegBase), IndexReg(0), Disp(0) { 50 Base.Reg = 0; 51 } 52}; 53 54/// addDirectMem - This function is used to add a direct memory reference to the 55/// current instruction -- that is, a dereference of an address in a register, 56/// with no index or displacement. 57/// 58static inline const MachineInstrBuilder & 59addDirectMem(const MachineInstrBuilder &MIB, unsigned Reg) { 60 // Because memory references are always represented with 3 61 // values, this adds: Reg, [0, NoReg] to the instruction. 62 return MIB.addReg(Reg).addImm(0).addReg(0); 63} 64 65static inline const MachineInstrBuilder & 66addOffset(const MachineInstrBuilder &MIB, int Offset) { 67 return MIB.addImm(Offset).addReg(0); 68} 69 70/// addRegOffset - This function is used to add a memory reference of the form 71/// [Reg + Offset], i.e., one with no or index, but with a 72/// displacement. An example is: 10(%r15). 73/// 74static inline const MachineInstrBuilder & 75addRegOffset(const MachineInstrBuilder &MIB, 76 unsigned Reg, bool isKill, int Offset) { 77 return addOffset(MIB.addReg(Reg, getKillRegState(isKill)), Offset); 78} 79 80/// addRegReg - This function is used to add a memory reference of the form: 81/// [Reg + Reg]. 82static inline const MachineInstrBuilder & 83addRegReg(const MachineInstrBuilder &MIB, 84 unsigned Reg1, bool isKill1, unsigned Reg2, bool isKill2) { 85 return MIB.addReg(Reg1, getKillRegState(isKill1)).addImm(0) 86 .addReg(Reg2, getKillRegState(isKill2)); 87} 88 89static inline const MachineInstrBuilder & 90addFullAddress(const MachineInstrBuilder &MIB, const SystemZAddressMode &AM) { 91 if (AM.BaseType == SystemZAddressMode::RegBase) 92 MIB.addReg(AM.Base.Reg); 93 else if (AM.BaseType == SystemZAddressMode::FrameIndexBase) 94 MIB.addFrameIndex(AM.Base.FrameIndex); 95 else 96 assert(0); 97 98 return MIB.addImm(AM.Disp).addReg(AM.IndexReg); 99} 100 101/// addFrameReference - This function is used to add a reference to the base of 102/// an abstract object on the stack frame of the current function. This 103/// reference has base register as the FrameIndex offset until it is resolved. 104/// This allows a constant offset to be specified as well... 105/// 106static inline const MachineInstrBuilder & 107addFrameReference(const MachineInstrBuilder &MIB, int FI, int Offset = 0) { 108 MachineInstr *MI = MIB; 109 MachineFunction &MF = *MI->getParent()->getParent(); 110 MachineFrameInfo &MFI = *MF.getFrameInfo(); 111 const TargetInstrDesc &TID = MI->getDesc(); 112 unsigned Flags = 0; 113 if (TID.mayLoad()) 114 Flags |= MachineMemOperand::MOLoad; 115 if (TID.mayStore()) 116 Flags |= MachineMemOperand::MOStore; 117 MachineMemOperand *MMO = 118 MF.getMachineMemOperand(MachinePointerInfo( 119 PseudoSourceValue::getFixedStack(FI), Offset), 120 Flags, MFI.getObjectSize(FI), 121 MFI.getObjectAlignment(FI)); 122 return addOffset(MIB.addFrameIndex(FI), Offset) 123 .addMemOperand(MMO); 124} 125 126} // End llvm namespace 127 128#endif 129