SystemZLongBranch.cpp revision dce4a407a24b04eebc6a376f8e62b41aaa7b071f
1//===-- SystemZLongBranch.cpp - Branch lengthening for SystemZ ------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This pass makes sure that all branches are in range.  There are several ways
11// in which this could be done.  One aggressive approach is to assume that all
12// branches are in range and successively replace those that turn out not
13// to be in range with a longer form (branch relaxation).  A simple
14// implementation is to continually walk through the function relaxing
15// branches until no more changes are needed and a fixed point is reached.
16// However, in the pathological worst case, this implementation is
17// quadratic in the number of blocks; relaxing branch N can make branch N-1
18// go out of range, which in turn can make branch N-2 go out of range,
19// and so on.
20//
21// An alternative approach is to assume that all branches must be
22// converted to their long forms, then reinstate the short forms of
23// branches that, even under this pessimistic assumption, turn out to be
24// in range (branch shortening).  This too can be implemented as a function
25// walk that is repeated until a fixed point is reached.  In general,
26// the result of shortening is not as good as that of relaxation, and
27// shortening is also quadratic in the worst case; shortening branch N
28// can bring branch N-1 in range of the short form, which in turn can do
29// the same for branch N-2, and so on.  The main advantage of shortening
30// is that each walk through the function produces valid code, so it is
31// possible to stop at any point after the first walk.  The quadraticness
32// could therefore be handled with a maximum pass count, although the
33// question then becomes: what maximum count should be used?
34//
35// On SystemZ, long branches are only needed for functions bigger than 64k,
36// which are relatively rare to begin with, and the long branch sequences
37// are actually relatively cheap.  It therefore doesn't seem worth spending
38// much compilation time on the problem.  Instead, the approach we take is:
39//
40// (1) Work out the address that each block would have if no branches
41//     need relaxing.  Exit the pass early if all branches are in range
42//     according to this assumption.
43//
44// (2) Work out the address that each block would have if all branches
45//     need relaxing.
46//
47// (3) Walk through the block calculating the final address of each instruction
48//     and relaxing those that need to be relaxed.  For backward branches,
49//     this check uses the final address of the target block, as calculated
50//     earlier in the walk.  For forward branches, this check uses the
51//     address of the target block that was calculated in (2).  Both checks
52//     give a conservatively-correct range.
53//
54//===----------------------------------------------------------------------===//
55
56#include "SystemZTargetMachine.h"
57#include "llvm/ADT/Statistic.h"
58#include "llvm/CodeGen/MachineFunctionPass.h"
59#include "llvm/CodeGen/MachineInstrBuilder.h"
60#include "llvm/IR/Function.h"
61#include "llvm/Support/CommandLine.h"
62#include "llvm/Support/MathExtras.h"
63#include "llvm/Target/TargetInstrInfo.h"
64#include "llvm/Target/TargetMachine.h"
65#include "llvm/Target/TargetRegisterInfo.h"
66
67using namespace llvm;
68
69#define DEBUG_TYPE "systemz-long-branch"
70
71STATISTIC(LongBranches, "Number of long branches.");
72
73namespace {
74// Represents positional information about a basic block.
75struct MBBInfo {
76  // The address that we currently assume the block has.
77  uint64_t Address;
78
79  // The size of the block in bytes, excluding terminators.
80  // This value never changes.
81  uint64_t Size;
82
83  // The minimum alignment of the block, as a log2 value.
84  // This value never changes.
85  unsigned Alignment;
86
87  // The number of terminators in this block.  This value never changes.
88  unsigned NumTerminators;
89
90  MBBInfo()
91    : Address(0), Size(0), Alignment(0), NumTerminators(0) {}
92};
93
94// Represents the state of a block terminator.
95struct TerminatorInfo {
96  // If this terminator is a relaxable branch, this points to the branch
97  // instruction, otherwise it is null.
98  MachineInstr *Branch;
99
100  // The address that we currently assume the terminator has.
101  uint64_t Address;
102
103  // The current size of the terminator in bytes.
104  uint64_t Size;
105
106  // If Branch is nonnull, this is the number of the target block,
107  // otherwise it is unused.
108  unsigned TargetBlock;
109
110  // If Branch is nonnull, this is the length of the longest relaxed form,
111  // otherwise it is zero.
112  unsigned ExtraRelaxSize;
113
114  TerminatorInfo() : Branch(nullptr), Size(0), TargetBlock(0),
115                     ExtraRelaxSize(0) {}
116};
117
118// Used to keep track of the current position while iterating over the blocks.
119struct BlockPosition {
120  // The address that we assume this position has.
121  uint64_t Address;
122
123  // The number of low bits in Address that are known to be the same
124  // as the runtime address.
125  unsigned KnownBits;
126
127  BlockPosition(unsigned InitialAlignment)
128    : Address(0), KnownBits(InitialAlignment) {}
129};
130
131class SystemZLongBranch : public MachineFunctionPass {
132public:
133  static char ID;
134  SystemZLongBranch(const SystemZTargetMachine &tm)
135    : MachineFunctionPass(ID), TII(nullptr) {}
136
137  const char *getPassName() const override {
138    return "SystemZ Long Branch";
139  }
140
141  bool runOnMachineFunction(MachineFunction &F) override;
142
143private:
144  void skipNonTerminators(BlockPosition &Position, MBBInfo &Block);
145  void skipTerminator(BlockPosition &Position, TerminatorInfo &Terminator,
146                      bool AssumeRelaxed);
147  TerminatorInfo describeTerminator(MachineInstr *MI);
148  uint64_t initMBBInfo();
149  bool mustRelaxBranch(const TerminatorInfo &Terminator, uint64_t Address);
150  bool mustRelaxABranch();
151  void setWorstCaseAddresses();
152  void splitBranchOnCount(MachineInstr *MI, unsigned AddOpcode);
153  void splitCompareBranch(MachineInstr *MI, unsigned CompareOpcode);
154  void relaxBranch(TerminatorInfo &Terminator);
155  void relaxBranches();
156
157  const SystemZInstrInfo *TII;
158  MachineFunction *MF;
159  SmallVector<MBBInfo, 16> MBBs;
160  SmallVector<TerminatorInfo, 16> Terminators;
161};
162
163char SystemZLongBranch::ID = 0;
164
165const uint64_t MaxBackwardRange = 0x10000;
166const uint64_t MaxForwardRange = 0xfffe;
167} // end anonymous namespace
168
169FunctionPass *llvm::createSystemZLongBranchPass(SystemZTargetMachine &TM) {
170  return new SystemZLongBranch(TM);
171}
172
173// Position describes the state immediately before Block.  Update Block
174// accordingly and move Position to the end of the block's non-terminator
175// instructions.
176void SystemZLongBranch::skipNonTerminators(BlockPosition &Position,
177                                           MBBInfo &Block) {
178  if (Block.Alignment > Position.KnownBits) {
179    // When calculating the address of Block, we need to conservatively
180    // assume that Block had the worst possible misalignment.
181    Position.Address += ((uint64_t(1) << Block.Alignment) -
182                         (uint64_t(1) << Position.KnownBits));
183    Position.KnownBits = Block.Alignment;
184  }
185
186  // Align the addresses.
187  uint64_t AlignMask = (uint64_t(1) << Block.Alignment) - 1;
188  Position.Address = (Position.Address + AlignMask) & ~AlignMask;
189
190  // Record the block's position.
191  Block.Address = Position.Address;
192
193  // Move past the non-terminators in the block.
194  Position.Address += Block.Size;
195}
196
197// Position describes the state immediately before Terminator.
198// Update Terminator accordingly and move Position past it.
199// Assume that Terminator will be relaxed if AssumeRelaxed.
200void SystemZLongBranch::skipTerminator(BlockPosition &Position,
201                                       TerminatorInfo &Terminator,
202                                       bool AssumeRelaxed) {
203  Terminator.Address = Position.Address;
204  Position.Address += Terminator.Size;
205  if (AssumeRelaxed)
206    Position.Address += Terminator.ExtraRelaxSize;
207}
208
209// Return a description of terminator instruction MI.
210TerminatorInfo SystemZLongBranch::describeTerminator(MachineInstr *MI) {
211  TerminatorInfo Terminator;
212  Terminator.Size = TII->getInstSizeInBytes(MI);
213  if (MI->isConditionalBranch() || MI->isUnconditionalBranch()) {
214    switch (MI->getOpcode()) {
215    case SystemZ::J:
216      // Relaxes to JG, which is 2 bytes longer.
217      Terminator.ExtraRelaxSize = 2;
218      break;
219    case SystemZ::BRC:
220      // Relaxes to BRCL, which is 2 bytes longer.
221      Terminator.ExtraRelaxSize = 2;
222      break;
223    case SystemZ::BRCT:
224    case SystemZ::BRCTG:
225      // Relaxes to A(G)HI and BRCL, which is 6 bytes longer.
226      Terminator.ExtraRelaxSize = 6;
227      break;
228    case SystemZ::CRJ:
229    case SystemZ::CLRJ:
230      // Relaxes to a C(L)R/BRCL sequence, which is 2 bytes longer.
231      Terminator.ExtraRelaxSize = 2;
232      break;
233    case SystemZ::CGRJ:
234    case SystemZ::CLGRJ:
235      // Relaxes to a C(L)GR/BRCL sequence, which is 4 bytes longer.
236      Terminator.ExtraRelaxSize = 4;
237      break;
238    case SystemZ::CIJ:
239    case SystemZ::CGIJ:
240      // Relaxes to a C(G)HI/BRCL sequence, which is 4 bytes longer.
241      Terminator.ExtraRelaxSize = 4;
242      break;
243    case SystemZ::CLIJ:
244    case SystemZ::CLGIJ:
245      // Relaxes to a CL(G)FI/BRCL sequence, which is 6 bytes longer.
246      Terminator.ExtraRelaxSize = 6;
247      break;
248    default:
249      llvm_unreachable("Unrecognized branch instruction");
250    }
251    Terminator.Branch = MI;
252    Terminator.TargetBlock =
253      TII->getBranchInfo(MI).Target->getMBB()->getNumber();
254  }
255  return Terminator;
256}
257
258// Fill MBBs and Terminators, setting the addresses on the assumption
259// that no branches need relaxation.  Return the size of the function under
260// this assumption.
261uint64_t SystemZLongBranch::initMBBInfo() {
262  MF->RenumberBlocks();
263  unsigned NumBlocks = MF->size();
264
265  MBBs.clear();
266  MBBs.resize(NumBlocks);
267
268  Terminators.clear();
269  Terminators.reserve(NumBlocks);
270
271  BlockPosition Position(MF->getAlignment());
272  for (unsigned I = 0; I < NumBlocks; ++I) {
273    MachineBasicBlock *MBB = MF->getBlockNumbered(I);
274    MBBInfo &Block = MBBs[I];
275
276    // Record the alignment, for quick access.
277    Block.Alignment = MBB->getAlignment();
278
279    // Calculate the size of the fixed part of the block.
280    MachineBasicBlock::iterator MI = MBB->begin();
281    MachineBasicBlock::iterator End = MBB->end();
282    while (MI != End && !MI->isTerminator()) {
283      Block.Size += TII->getInstSizeInBytes(MI);
284      ++MI;
285    }
286    skipNonTerminators(Position, Block);
287
288    // Add the terminators.
289    while (MI != End) {
290      if (!MI->isDebugValue()) {
291        assert(MI->isTerminator() && "Terminator followed by non-terminator");
292        Terminators.push_back(describeTerminator(MI));
293        skipTerminator(Position, Terminators.back(), false);
294        ++Block.NumTerminators;
295      }
296      ++MI;
297    }
298  }
299
300  return Position.Address;
301}
302
303// Return true if, under current assumptions, Terminator would need to be
304// relaxed if it were placed at address Address.
305bool SystemZLongBranch::mustRelaxBranch(const TerminatorInfo &Terminator,
306                                        uint64_t Address) {
307  if (!Terminator.Branch)
308    return false;
309
310  const MBBInfo &Target = MBBs[Terminator.TargetBlock];
311  if (Address >= Target.Address) {
312    if (Address - Target.Address <= MaxBackwardRange)
313      return false;
314  } else {
315    if (Target.Address - Address <= MaxForwardRange)
316      return false;
317  }
318
319  return true;
320}
321
322// Return true if, under current assumptions, any terminator needs
323// to be relaxed.
324bool SystemZLongBranch::mustRelaxABranch() {
325  for (auto &Terminator : Terminators)
326    if (mustRelaxBranch(Terminator, Terminator.Address))
327      return true;
328  return false;
329}
330
331// Set the address of each block on the assumption that all branches
332// must be long.
333void SystemZLongBranch::setWorstCaseAddresses() {
334  SmallVector<TerminatorInfo, 16>::iterator TI = Terminators.begin();
335  BlockPosition Position(MF->getAlignment());
336  for (auto &Block : MBBs) {
337    skipNonTerminators(Position, Block);
338    for (unsigned BTI = 0, BTE = Block.NumTerminators; BTI != BTE; ++BTI) {
339      skipTerminator(Position, *TI, true);
340      ++TI;
341    }
342  }
343}
344
345// Split BRANCH ON COUNT MI into the addition given by AddOpcode followed
346// by a BRCL on the result.
347void SystemZLongBranch::splitBranchOnCount(MachineInstr *MI,
348                                           unsigned AddOpcode) {
349  MachineBasicBlock *MBB = MI->getParent();
350  DebugLoc DL = MI->getDebugLoc();
351  BuildMI(*MBB, MI, DL, TII->get(AddOpcode))
352    .addOperand(MI->getOperand(0))
353    .addOperand(MI->getOperand(1))
354    .addImm(-1);
355  MachineInstr *BRCL = BuildMI(*MBB, MI, DL, TII->get(SystemZ::BRCL))
356    .addImm(SystemZ::CCMASK_ICMP)
357    .addImm(SystemZ::CCMASK_CMP_NE)
358    .addOperand(MI->getOperand(2));
359  // The implicit use of CC is a killing use.
360  BRCL->addRegisterKilled(SystemZ::CC, &TII->getRegisterInfo());
361  MI->eraseFromParent();
362}
363
364// Split MI into the comparison given by CompareOpcode followed
365// a BRCL on the result.
366void SystemZLongBranch::splitCompareBranch(MachineInstr *MI,
367                                           unsigned CompareOpcode) {
368  MachineBasicBlock *MBB = MI->getParent();
369  DebugLoc DL = MI->getDebugLoc();
370  BuildMI(*MBB, MI, DL, TII->get(CompareOpcode))
371    .addOperand(MI->getOperand(0))
372    .addOperand(MI->getOperand(1));
373  MachineInstr *BRCL = BuildMI(*MBB, MI, DL, TII->get(SystemZ::BRCL))
374    .addImm(SystemZ::CCMASK_ICMP)
375    .addOperand(MI->getOperand(2))
376    .addOperand(MI->getOperand(3));
377  // The implicit use of CC is a killing use.
378  BRCL->addRegisterKilled(SystemZ::CC, &TII->getRegisterInfo());
379  MI->eraseFromParent();
380}
381
382// Relax the branch described by Terminator.
383void SystemZLongBranch::relaxBranch(TerminatorInfo &Terminator) {
384  MachineInstr *Branch = Terminator.Branch;
385  switch (Branch->getOpcode()) {
386  case SystemZ::J:
387    Branch->setDesc(TII->get(SystemZ::JG));
388    break;
389  case SystemZ::BRC:
390    Branch->setDesc(TII->get(SystemZ::BRCL));
391    break;
392  case SystemZ::BRCT:
393    splitBranchOnCount(Branch, SystemZ::AHI);
394    break;
395  case SystemZ::BRCTG:
396    splitBranchOnCount(Branch, SystemZ::AGHI);
397    break;
398  case SystemZ::CRJ:
399    splitCompareBranch(Branch, SystemZ::CR);
400    break;
401  case SystemZ::CGRJ:
402    splitCompareBranch(Branch, SystemZ::CGR);
403    break;
404  case SystemZ::CIJ:
405    splitCompareBranch(Branch, SystemZ::CHI);
406    break;
407  case SystemZ::CGIJ:
408    splitCompareBranch(Branch, SystemZ::CGHI);
409    break;
410  case SystemZ::CLRJ:
411    splitCompareBranch(Branch, SystemZ::CLR);
412    break;
413  case SystemZ::CLGRJ:
414    splitCompareBranch(Branch, SystemZ::CLGR);
415    break;
416  case SystemZ::CLIJ:
417    splitCompareBranch(Branch, SystemZ::CLFI);
418    break;
419  case SystemZ::CLGIJ:
420    splitCompareBranch(Branch, SystemZ::CLGFI);
421    break;
422  default:
423    llvm_unreachable("Unrecognized branch");
424  }
425
426  Terminator.Size += Terminator.ExtraRelaxSize;
427  Terminator.ExtraRelaxSize = 0;
428  Terminator.Branch = nullptr;
429
430  ++LongBranches;
431}
432
433// Run a shortening pass and relax any branches that need to be relaxed.
434void SystemZLongBranch::relaxBranches() {
435  SmallVector<TerminatorInfo, 16>::iterator TI = Terminators.begin();
436  BlockPosition Position(MF->getAlignment());
437  for (auto &Block : MBBs) {
438    skipNonTerminators(Position, Block);
439    for (unsigned BTI = 0, BTE = Block.NumTerminators; BTI != BTE; ++BTI) {
440      assert(Position.Address <= TI->Address &&
441             "Addresses shouldn't go forwards");
442      if (mustRelaxBranch(*TI, Position.Address))
443        relaxBranch(*TI);
444      skipTerminator(Position, *TI, false);
445      ++TI;
446    }
447  }
448}
449
450bool SystemZLongBranch::runOnMachineFunction(MachineFunction &F) {
451  TII = static_cast<const SystemZInstrInfo *>(F.getTarget().getInstrInfo());
452  MF = &F;
453  uint64_t Size = initMBBInfo();
454  if (Size <= MaxForwardRange || !mustRelaxABranch())
455    return false;
456
457  setWorstCaseAddresses();
458  relaxBranches();
459  return true;
460}
461