GlobalDCE.cpp revision 36b56886974eae4f9c5ebc96befd3e7bfe5de338
1//===-- GlobalDCE.cpp - DCE unreachable internal functions ----------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This transform is designed to eliminate unreachable internal globals from the
11// program.  It uses an aggressive algorithm, searching out globals that are
12// known to be alive.  After it finds all of the globals which are needed, it
13// deletes whatever is left over.  This allows it to delete recursive chunks of
14// the program which are unreachable.
15//
16//===----------------------------------------------------------------------===//
17
18#define DEBUG_TYPE "globaldce"
19#include "llvm/Transforms/IPO.h"
20#include "llvm/ADT/SmallPtrSet.h"
21#include "llvm/ADT/Statistic.h"
22#include "llvm/IR/Constants.h"
23#include "llvm/IR/Module.h"
24#include "llvm/Pass.h"
25using namespace llvm;
26
27STATISTIC(NumAliases  , "Number of global aliases removed");
28STATISTIC(NumFunctions, "Number of functions removed");
29STATISTIC(NumVariables, "Number of global variables removed");
30
31namespace {
32  struct GlobalDCE : public ModulePass {
33    static char ID; // Pass identification, replacement for typeid
34    GlobalDCE() : ModulePass(ID) {
35      initializeGlobalDCEPass(*PassRegistry::getPassRegistry());
36    }
37
38    // run - Do the GlobalDCE pass on the specified module, optionally updating
39    // the specified callgraph to reflect the changes.
40    //
41    bool runOnModule(Module &M) override;
42
43  private:
44    SmallPtrSet<GlobalValue*, 32> AliveGlobals;
45    SmallPtrSet<Constant *, 8> SeenConstants;
46
47    /// GlobalIsNeeded - mark the specific global value as needed, and
48    /// recursively mark anything that it uses as also needed.
49    void GlobalIsNeeded(GlobalValue *GV);
50    void MarkUsedGlobalsAsNeeded(Constant *C);
51
52    bool RemoveUnusedGlobalValue(GlobalValue &GV);
53  };
54}
55
56char GlobalDCE::ID = 0;
57INITIALIZE_PASS(GlobalDCE, "globaldce",
58                "Dead Global Elimination", false, false)
59
60ModulePass *llvm::createGlobalDCEPass() { return new GlobalDCE(); }
61
62bool GlobalDCE::runOnModule(Module &M) {
63  bool Changed = false;
64
65  // Loop over the module, adding globals which are obviously necessary.
66  for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
67    Changed |= RemoveUnusedGlobalValue(*I);
68    // Functions with external linkage are needed if they have a body
69    if (!I->isDiscardableIfUnused() &&
70        !I->isDeclaration() && !I->hasAvailableExternallyLinkage())
71      GlobalIsNeeded(I);
72  }
73
74  for (Module::global_iterator I = M.global_begin(), E = M.global_end();
75       I != E; ++I) {
76    Changed |= RemoveUnusedGlobalValue(*I);
77    // Externally visible & appending globals are needed, if they have an
78    // initializer.
79    if (!I->isDiscardableIfUnused() &&
80        !I->isDeclaration() && !I->hasAvailableExternallyLinkage())
81      GlobalIsNeeded(I);
82  }
83
84  for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end();
85       I != E; ++I) {
86    Changed |= RemoveUnusedGlobalValue(*I);
87    // Externally visible aliases are needed.
88    if (!I->isDiscardableIfUnused())
89      GlobalIsNeeded(I);
90  }
91
92  // Now that all globals which are needed are in the AliveGlobals set, we loop
93  // through the program, deleting those which are not alive.
94  //
95
96  // The first pass is to drop initializers of global variables which are dead.
97  std::vector<GlobalVariable*> DeadGlobalVars;   // Keep track of dead globals
98  for (Module::global_iterator I = M.global_begin(), E = M.global_end();
99       I != E; ++I)
100    if (!AliveGlobals.count(I)) {
101      DeadGlobalVars.push_back(I);         // Keep track of dead globals
102      I->setInitializer(0);
103    }
104
105  // The second pass drops the bodies of functions which are dead...
106  std::vector<Function*> DeadFunctions;
107  for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
108    if (!AliveGlobals.count(I)) {
109      DeadFunctions.push_back(I);         // Keep track of dead globals
110      if (!I->isDeclaration())
111        I->deleteBody();
112    }
113
114  // The third pass drops targets of aliases which are dead...
115  std::vector<GlobalAlias*> DeadAliases;
116  for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end(); I != E;
117       ++I)
118    if (!AliveGlobals.count(I)) {
119      DeadAliases.push_back(I);
120      I->setAliasee(0);
121    }
122
123  if (!DeadFunctions.empty()) {
124    // Now that all interferences have been dropped, delete the actual objects
125    // themselves.
126    for (unsigned i = 0, e = DeadFunctions.size(); i != e; ++i) {
127      RemoveUnusedGlobalValue(*DeadFunctions[i]);
128      M.getFunctionList().erase(DeadFunctions[i]);
129    }
130    NumFunctions += DeadFunctions.size();
131    Changed = true;
132  }
133
134  if (!DeadGlobalVars.empty()) {
135    for (unsigned i = 0, e = DeadGlobalVars.size(); i != e; ++i) {
136      RemoveUnusedGlobalValue(*DeadGlobalVars[i]);
137      M.getGlobalList().erase(DeadGlobalVars[i]);
138    }
139    NumVariables += DeadGlobalVars.size();
140    Changed = true;
141  }
142
143  // Now delete any dead aliases.
144  if (!DeadAliases.empty()) {
145    for (unsigned i = 0, e = DeadAliases.size(); i != e; ++i) {
146      RemoveUnusedGlobalValue(*DeadAliases[i]);
147      M.getAliasList().erase(DeadAliases[i]);
148    }
149    NumAliases += DeadAliases.size();
150    Changed = true;
151  }
152
153  // Make sure that all memory is released
154  AliveGlobals.clear();
155  SeenConstants.clear();
156
157  return Changed;
158}
159
160/// GlobalIsNeeded - the specific global value as needed, and
161/// recursively mark anything that it uses as also needed.
162void GlobalDCE::GlobalIsNeeded(GlobalValue *G) {
163  // If the global is already in the set, no need to reprocess it.
164  if (!AliveGlobals.insert(G))
165    return;
166
167  if (GlobalVariable *GV = dyn_cast<GlobalVariable>(G)) {
168    // If this is a global variable, we must make sure to add any global values
169    // referenced by the initializer to the alive set.
170    if (GV->hasInitializer())
171      MarkUsedGlobalsAsNeeded(GV->getInitializer());
172  } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(G)) {
173    // The target of a global alias is needed.
174    MarkUsedGlobalsAsNeeded(GA->getAliasee());
175  } else {
176    // Otherwise this must be a function object.  We have to scan the body of
177    // the function looking for constants and global values which are used as
178    // operands.  Any operands of these types must be processed to ensure that
179    // any globals used will be marked as needed.
180    Function *F = cast<Function>(G);
181
182    if (F->hasPrefixData())
183      MarkUsedGlobalsAsNeeded(F->getPrefixData());
184
185    for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
186      for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
187        for (User::op_iterator U = I->op_begin(), E = I->op_end(); U != E; ++U)
188          if (GlobalValue *GV = dyn_cast<GlobalValue>(*U))
189            GlobalIsNeeded(GV);
190          else if (Constant *C = dyn_cast<Constant>(*U))
191            MarkUsedGlobalsAsNeeded(C);
192  }
193}
194
195void GlobalDCE::MarkUsedGlobalsAsNeeded(Constant *C) {
196  if (GlobalValue *GV = dyn_cast<GlobalValue>(C))
197    return GlobalIsNeeded(GV);
198
199  // Loop over all of the operands of the constant, adding any globals they
200  // use to the list of needed globals.
201  for (User::op_iterator I = C->op_begin(), E = C->op_end(); I != E; ++I) {
202    // If we've already processed this constant there's no need to do it again.
203    Constant *Op = dyn_cast<Constant>(*I);
204    if (Op && SeenConstants.insert(Op))
205      MarkUsedGlobalsAsNeeded(Op);
206  }
207}
208
209// RemoveUnusedGlobalValue - Loop over all of the uses of the specified
210// GlobalValue, looking for the constant pointer ref that may be pointing to it.
211// If found, check to see if the constant pointer ref is safe to destroy, and if
212// so, nuke it.  This will reduce the reference count on the global value, which
213// might make it deader.
214//
215bool GlobalDCE::RemoveUnusedGlobalValue(GlobalValue &GV) {
216  if (GV.use_empty()) return false;
217  GV.removeDeadConstantUsers();
218  return GV.use_empty();
219}
220