GlobalDCE.cpp revision a65d6a686e6ad865c61aec70c5bdfb30bf6f5b22
1//===-- GlobalDCE.cpp - DCE unreachable internal functions ----------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This transform is designed to eliminate unreachable internal globals from the
11// program.  It uses an aggressive algorithm, searching out globals that are
12// known to be alive.  After it finds all of the globals which are needed, it
13// deletes whatever is left over.  This allows it to delete recursive chunks of
14// the program which are unreachable.
15//
16//===----------------------------------------------------------------------===//
17
18#define DEBUG_TYPE "globaldce"
19#include "llvm/Transforms/IPO.h"
20#include "llvm/Constants.h"
21#include "llvm/Module.h"
22#include "llvm/Pass.h"
23#include "llvm/ADT/SmallPtrSet.h"
24#include "llvm/ADT/Statistic.h"
25using namespace llvm;
26
27STATISTIC(NumAliases  , "Number of global aliases removed");
28STATISTIC(NumFunctions, "Number of functions removed");
29STATISTIC(NumVariables, "Number of global variables removed");
30
31namespace {
32  struct GlobalDCE : public ModulePass {
33    static char ID; // Pass identification, replacement for typeid
34    GlobalDCE() : ModulePass(ID) {
35      initializeGlobalDCEPass(*PassRegistry::getPassRegistry());
36    }
37
38    // run - Do the GlobalDCE pass on the specified module, optionally updating
39    // the specified callgraph to reflect the changes.
40    //
41    bool runOnModule(Module &M);
42
43  private:
44    SmallPtrSet<GlobalValue*, 32> AliveGlobals;
45
46    /// GlobalIsNeeded - mark the specific global value as needed, and
47    /// recursively mark anything that it uses as also needed.
48    void GlobalIsNeeded(GlobalValue *GV);
49    void MarkUsedGlobalsAsNeeded(Constant *C);
50
51    bool RemoveUnusedGlobalValue(GlobalValue &GV);
52  };
53}
54
55char GlobalDCE::ID = 0;
56INITIALIZE_PASS(GlobalDCE, "globaldce",
57                "Dead Global Elimination", false, false)
58
59ModulePass *llvm::createGlobalDCEPass() { return new GlobalDCE(); }
60
61bool GlobalDCE::runOnModule(Module &M) {
62  bool Changed = false;
63
64  // Loop over the module, adding globals which are obviously necessary.
65  for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
66    Changed |= RemoveUnusedGlobalValue(*I);
67    // Functions with external linkage are needed if they have a body
68    if (!I->hasLocalLinkage() && !I->hasLinkOnceLinkage() &&
69        !I->isDeclaration() && !I->hasAvailableExternallyLinkage())
70      GlobalIsNeeded(I);
71  }
72
73  for (Module::global_iterator I = M.global_begin(), E = M.global_end();
74       I != E; ++I) {
75    Changed |= RemoveUnusedGlobalValue(*I);
76    // Externally visible & appending globals are needed, if they have an
77    // initializer.
78    if (!I->hasLocalLinkage() && !I->hasLinkOnceLinkage() &&
79        !I->isDeclaration() && !I->hasAvailableExternallyLinkage())
80      GlobalIsNeeded(I);
81  }
82
83  for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end();
84       I != E; ++I) {
85    Changed |= RemoveUnusedGlobalValue(*I);
86    // Externally visible aliases are needed.
87    if (!I->hasLocalLinkage() && !I->hasLinkOnceLinkage())
88      GlobalIsNeeded(I);
89  }
90
91  // Now that all globals which are needed are in the AliveGlobals set, we loop
92  // through the program, deleting those which are not alive.
93  //
94
95  // The first pass is to drop initializers of global variables which are dead.
96  std::vector<GlobalVariable*> DeadGlobalVars;   // Keep track of dead globals
97  for (Module::global_iterator I = M.global_begin(), E = M.global_end();
98       I != E; ++I)
99    if (!AliveGlobals.count(I)) {
100      DeadGlobalVars.push_back(I);         // Keep track of dead globals
101      I->setInitializer(0);
102    }
103
104  // The second pass drops the bodies of functions which are dead...
105  std::vector<Function*> DeadFunctions;
106  for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
107    if (!AliveGlobals.count(I)) {
108      DeadFunctions.push_back(I);         // Keep track of dead globals
109      if (!I->isDeclaration())
110        I->deleteBody();
111    }
112
113  // The third pass drops targets of aliases which are dead...
114  std::vector<GlobalAlias*> DeadAliases;
115  for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end(); I != E;
116       ++I)
117    if (!AliveGlobals.count(I)) {
118      DeadAliases.push_back(I);
119      I->setAliasee(0);
120    }
121
122  if (!DeadFunctions.empty()) {
123    // Now that all interferences have been dropped, delete the actual objects
124    // themselves.
125    for (unsigned i = 0, e = DeadFunctions.size(); i != e; ++i) {
126      RemoveUnusedGlobalValue(*DeadFunctions[i]);
127      M.getFunctionList().erase(DeadFunctions[i]);
128    }
129    NumFunctions += DeadFunctions.size();
130    Changed = true;
131  }
132
133  if (!DeadGlobalVars.empty()) {
134    for (unsigned i = 0, e = DeadGlobalVars.size(); i != e; ++i) {
135      RemoveUnusedGlobalValue(*DeadGlobalVars[i]);
136      M.getGlobalList().erase(DeadGlobalVars[i]);
137    }
138    NumVariables += DeadGlobalVars.size();
139    Changed = true;
140  }
141
142  // Now delete any dead aliases.
143  if (!DeadAliases.empty()) {
144    for (unsigned i = 0, e = DeadAliases.size(); i != e; ++i) {
145      RemoveUnusedGlobalValue(*DeadAliases[i]);
146      M.getAliasList().erase(DeadAliases[i]);
147    }
148    NumAliases += DeadAliases.size();
149    Changed = true;
150  }
151
152  // Make sure that all memory is released
153  AliveGlobals.clear();
154
155  return Changed;
156}
157
158/// GlobalIsNeeded - the specific global value as needed, and
159/// recursively mark anything that it uses as also needed.
160void GlobalDCE::GlobalIsNeeded(GlobalValue *G) {
161  // If the global is already in the set, no need to reprocess it.
162  if (!AliveGlobals.insert(G))
163    return;
164
165  if (GlobalVariable *GV = dyn_cast<GlobalVariable>(G)) {
166    // If this is a global variable, we must make sure to add any global values
167    // referenced by the initializer to the alive set.
168    if (GV->hasInitializer())
169      MarkUsedGlobalsAsNeeded(GV->getInitializer());
170  } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(G)) {
171    // The target of a global alias is needed.
172    MarkUsedGlobalsAsNeeded(GA->getAliasee());
173  } else {
174    // Otherwise this must be a function object.  We have to scan the body of
175    // the function looking for constants and global values which are used as
176    // operands.  Any operands of these types must be processed to ensure that
177    // any globals used will be marked as needed.
178    Function *F = cast<Function>(G);
179
180    for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
181      for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
182        for (User::op_iterator U = I->op_begin(), E = I->op_end(); U != E; ++U)
183          if (GlobalValue *GV = dyn_cast<GlobalValue>(*U))
184            GlobalIsNeeded(GV);
185          else if (Constant *C = dyn_cast<Constant>(*U))
186            MarkUsedGlobalsAsNeeded(C);
187  }
188}
189
190void GlobalDCE::MarkUsedGlobalsAsNeeded(Constant *C) {
191  if (GlobalValue *GV = dyn_cast<GlobalValue>(C))
192    return GlobalIsNeeded(GV);
193
194  // Loop over all of the operands of the constant, adding any globals they
195  // use to the list of needed globals.
196  for (User::op_iterator I = C->op_begin(), E = C->op_end(); I != E; ++I)
197    if (Constant *OpC = dyn_cast<Constant>(*I))
198      MarkUsedGlobalsAsNeeded(OpC);
199}
200
201// RemoveUnusedGlobalValue - Loop over all of the uses of the specified
202// GlobalValue, looking for the constant pointer ref that may be pointing to it.
203// If found, check to see if the constant pointer ref is safe to destroy, and if
204// so, nuke it.  This will reduce the reference count on the global value, which
205// might make it deader.
206//
207bool GlobalDCE::RemoveUnusedGlobalValue(GlobalValue &GV) {
208  if (GV.use_empty()) return false;
209  GV.removeDeadConstantUsers();
210  return GV.use_empty();
211}
212