LoopIdiomRecognize.cpp revision 95ae676bc89b4cb9166576b74f1220ab5b0ff0ad
1//===-- LoopIdiomRecognize.cpp - Loop idiom recognition -------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This pass implements an idiom recognizer that transforms simple loops into a 11// non-loop form. In cases that this kicks in, it can be a significant 12// performance win. 13// 14//===----------------------------------------------------------------------===// 15 16#define DEBUG_TYPE "loop-idiom" 17#include "llvm/Transforms/Scalar.h" 18#include "llvm/Analysis/AliasAnalysis.h" 19#include "llvm/Analysis/LoopPass.h" 20#include "llvm/Analysis/ScalarEvolutionExpressions.h" 21#include "llvm/Analysis/ScalarEvolutionExpander.h" 22#include "llvm/Analysis/ValueTracking.h" 23#include "llvm/Target/TargetData.h" 24#include "llvm/Transforms/Utils/Local.h" 25#include "llvm/Support/Debug.h" 26#include "llvm/Support/IRBuilder.h" 27#include "llvm/Support/raw_ostream.h" 28using namespace llvm; 29 30// TODO: Recognize "N" size array multiplies: replace with call to blas or 31// something. 32 33namespace { 34 class LoopIdiomRecognize : public LoopPass { 35 Loop *CurLoop; 36 const TargetData *TD; 37 ScalarEvolution *SE; 38 public: 39 static char ID; 40 explicit LoopIdiomRecognize() : LoopPass(ID) { 41 initializeLoopIdiomRecognizePass(*PassRegistry::getPassRegistry()); 42 } 43 44 bool runOnLoop(Loop *L, LPPassManager &LPM); 45 46 bool processLoopStore(StoreInst *SI, const SCEV *BECount); 47 48 bool processLoopStoreOfSplatValue(StoreInst *SI, unsigned StoreSize, 49 Value *SplatValue, 50 const SCEVAddRecExpr *Ev, 51 const SCEV *BECount); 52 53 /// This transformation requires natural loop information & requires that 54 /// loop preheaders be inserted into the CFG. 55 /// 56 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 57 AU.addRequired<LoopInfo>(); 58 AU.addPreserved<LoopInfo>(); 59 AU.addRequiredID(LoopSimplifyID); 60 AU.addPreservedID(LoopSimplifyID); 61 AU.addRequiredID(LCSSAID); 62 AU.addPreservedID(LCSSAID); 63 AU.addRequired<AliasAnalysis>(); 64 AU.addPreserved<AliasAnalysis>(); 65 AU.addRequired<ScalarEvolution>(); 66 AU.addPreserved<ScalarEvolution>(); 67 AU.addPreserved<DominatorTree>(); 68 } 69 }; 70} 71 72char LoopIdiomRecognize::ID = 0; 73INITIALIZE_PASS_BEGIN(LoopIdiomRecognize, "loop-idiom", "Recognize loop idioms", 74 false, false) 75INITIALIZE_PASS_DEPENDENCY(LoopInfo) 76INITIALIZE_PASS_DEPENDENCY(LoopSimplify) 77INITIALIZE_PASS_DEPENDENCY(LCSSA) 78INITIALIZE_PASS_DEPENDENCY(ScalarEvolution) 79INITIALIZE_AG_DEPENDENCY(AliasAnalysis) 80INITIALIZE_PASS_END(LoopIdiomRecognize, "loop-idiom", "Recognize loop idioms", 81 false, false) 82 83Pass *llvm::createLoopIdiomPass() { return new LoopIdiomRecognize(); } 84 85/// DeleteDeadInstruction - Delete this instruction. Before we do, go through 86/// and zero out all the operands of this instruction. If any of them become 87/// dead, delete them and the computation tree that feeds them. 88/// 89static void DeleteDeadInstruction(Instruction *I, ScalarEvolution &SE) { 90 SmallVector<Instruction*, 32> NowDeadInsts; 91 92 NowDeadInsts.push_back(I); 93 94 // Before we touch this instruction, remove it from SE! 95 do { 96 Instruction *DeadInst = NowDeadInsts.pop_back_val(); 97 98 // This instruction is dead, zap it, in stages. Start by removing it from 99 // SCEV. 100 SE.forgetValue(DeadInst); 101 102 for (unsigned op = 0, e = DeadInst->getNumOperands(); op != e; ++op) { 103 Value *Op = DeadInst->getOperand(op); 104 DeadInst->setOperand(op, 0); 105 106 // If this operand just became dead, add it to the NowDeadInsts list. 107 if (!Op->use_empty()) continue; 108 109 if (Instruction *OpI = dyn_cast<Instruction>(Op)) 110 if (isInstructionTriviallyDead(OpI)) 111 NowDeadInsts.push_back(OpI); 112 } 113 114 DeadInst->eraseFromParent(); 115 116 } while (!NowDeadInsts.empty()); 117} 118 119bool LoopIdiomRecognize::runOnLoop(Loop *L, LPPassManager &LPM) { 120 CurLoop = L; 121 122 // We only look at trivial single basic block loops. 123 // TODO: eventually support more complex loops, scanning the header. 124 if (L->getBlocks().size() != 1) 125 return false; 126 127 // The trip count of the loop must be analyzable. 128 SE = &getAnalysis<ScalarEvolution>(); 129 if (!SE->hasLoopInvariantBackedgeTakenCount(L)) 130 return false; 131 const SCEV *BECount = SE->getBackedgeTakenCount(L); 132 if (isa<SCEVCouldNotCompute>(BECount)) return false; 133 134 // We require target data for now. 135 TD = getAnalysisIfAvailable<TargetData>(); 136 if (TD == 0) return false; 137 138 BasicBlock *BB = L->getHeader(); 139 DEBUG(dbgs() << "loop-idiom Scanning: F[" << BB->getParent()->getName() 140 << "] Loop %" << BB->getName() << "\n"); 141 142 bool MadeChange = false; 143 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) { 144 // Look for store instructions, which may be memsets. 145 StoreInst *SI = dyn_cast<StoreInst>(I++); 146 if (SI == 0 || SI->isVolatile()) continue; 147 148 WeakVH InstPtr(SI); 149 if (!processLoopStore(SI, BECount)) continue; 150 151 MadeChange = true; 152 153 // If processing the store invalidated our iterator, start over from the 154 // head of the loop. 155 if (InstPtr == 0) 156 I = BB->begin(); 157 } 158 159 return MadeChange; 160} 161 162/// scanBlock - Look over a block to see if we can promote anything out of it. 163bool LoopIdiomRecognize::processLoopStore(StoreInst *SI, const SCEV *BECount) { 164 Value *StoredVal = SI->getValueOperand(); 165 Value *StorePtr = SI->getPointerOperand(); 166 167 // Reject stores that are so large that they overflow an unsigned. 168 uint64_t SizeInBits = TD->getTypeSizeInBits(StoredVal->getType()); 169 if ((SizeInBits & 7) || (SizeInBits >> 32) != 0) 170 return false; 171 172 // See if the pointer expression is an AddRec like {base,+,1} on the current 173 // loop, which indicates a strided store. If we have something else, it's a 174 // random store we can't handle. 175 const SCEVAddRecExpr *Ev = dyn_cast<SCEVAddRecExpr>(SE->getSCEV(StorePtr)); 176 if (Ev == 0 || Ev->getLoop() != CurLoop || !Ev->isAffine()) 177 return false; 178 179 // Check to see if the stride matches the size of the store. If so, then we 180 // know that every byte is touched in the loop. 181 unsigned StoreSize = (unsigned)SizeInBits >> 3; 182 const SCEVConstant *Stride = dyn_cast<SCEVConstant>(Ev->getOperand(1)); 183 if (Stride == 0 || StoreSize != Stride->getValue()->getValue()) 184 return false; 185 186 // If the stored value is a byte-wise value (like i32 -1), then it may be 187 // turned into a memset of i8 -1, assuming that all the consequtive bytes 188 // are stored. A store of i32 0x01020304 can never be turned into a memset. 189 if (Value *SplatValue = isBytewiseValue(StoredVal)) 190 return processLoopStoreOfSplatValue(SI, StoreSize, SplatValue, Ev, BECount); 191 192 // Handle the memcpy case here. 193 errs() << "Found strided store: " << *Ev << "\n"; 194 195 196 return false; 197} 198 199/// processLoopStoreOfSplatValue - We see a strided store of a memsetable value. 200/// If we can transform this into a memset in the loop preheader, do so. 201bool LoopIdiomRecognize:: 202processLoopStoreOfSplatValue(StoreInst *SI, unsigned StoreSize, 203 Value *SplatValue, 204 const SCEVAddRecExpr *Ev, const SCEV *BECount) { 205 // Okay, we have a strided store "p[i]" of a splattable value. We can turn 206 // this into a memset in the loop preheader now if we want. However, this 207 // would be unsafe to do if there is anything else in the loop that may read 208 // or write to the aliased location. Check for an alias. 209 210 // FIXME: Need to get a base pointer that is valid. 211 // if (LoopCanModRefLocation(SI->getPointerOperand()) 212 213 214 // FIXME: TODO safety check. 215 216 // Okay, everything looks good, insert the memset. 217 BasicBlock *Preheader = CurLoop->getLoopPreheader(); 218 219 IRBuilder<> Builder(Preheader->getTerminator()); 220 221 // The trip count of the loop and the base pointer of the addrec SCEV is 222 // guaranteed to be loop invariant, which means that it should dominate the 223 // header. Just insert code for it in the preheader. 224 SCEVExpander Expander(*SE); 225 226 unsigned AddrSpace = SI->getPointerAddressSpace(); 227 Value *BasePtr = 228 Expander.expandCodeFor(Ev->getStart(), Builder.getInt8PtrTy(AddrSpace), 229 Preheader->getTerminator()); 230 231 // The # stored bytes is (BECount+1)*Size. Expand the trip count out to 232 // pointer size if it isn't already. 233 const Type *IntPtr = TD->getIntPtrType(SI->getContext()); 234 unsigned BESize = SE->getTypeSizeInBits(BECount->getType()); 235 if (BESize < TD->getPointerSizeInBits()) 236 BECount = SE->getZeroExtendExpr(BECount, IntPtr); 237 else if (BESize > TD->getPointerSizeInBits()) 238 BECount = SE->getTruncateExpr(BECount, IntPtr); 239 240 const SCEV *NumBytesS = SE->getAddExpr(BECount, SE->getConstant(IntPtr, 1), 241 true, true /*nooverflow*/); 242 if (StoreSize != 1) 243 NumBytesS = SE->getMulExpr(NumBytesS, SE->getConstant(IntPtr, StoreSize), 244 true, true /*nooverflow*/); 245 246 Value *NumBytes = 247 Expander.expandCodeFor(NumBytesS, IntPtr, Preheader->getTerminator()); 248 249 Value *NewCall = 250 Builder.CreateMemSet(BasePtr, SplatValue, NumBytes, SI->getAlignment()); 251 252 DEBUG(dbgs() << " Formed memset: " << *NewCall << "\n" 253 << " from store to: " << *Ev << " at: " << *SI << "\n"); 254 (void)NewCall; 255 256 // Okay, the memset has been formed. Zap the original store and anything that 257 // feeds into it. 258 DeleteDeadInstruction(SI, *SE); 259 return true; 260} 261 262