BreakCriticalEdges.cpp revision 36b56886974eae4f9c5ebc96befd3e7bfe5de338
1//===- BreakCriticalEdges.cpp - Critical Edge Elimination Pass ------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// BreakCriticalEdges pass - Break all of the critical edges in the CFG by
11// inserting a dummy basic block.  This pass may be "required" by passes that
12// cannot deal with critical edges.  For this usage, the structure type is
13// forward declared.  This pass obviously invalidates the CFG, but can update
14// dominator trees.
15//
16//===----------------------------------------------------------------------===//
17
18#define DEBUG_TYPE "break-crit-edges"
19#include "llvm/Transforms/Scalar.h"
20#include "llvm/ADT/SmallVector.h"
21#include "llvm/ADT/Statistic.h"
22#include "llvm/Analysis/CFG.h"
23#include "llvm/Analysis/LoopInfo.h"
24#include "llvm/IR/CFG.h"
25#include "llvm/IR/Dominators.h"
26#include "llvm/IR/Function.h"
27#include "llvm/IR/Instructions.h"
28#include "llvm/IR/Type.h"
29#include "llvm/Support/ErrorHandling.h"
30#include "llvm/Transforms/Utils/BasicBlockUtils.h"
31using namespace llvm;
32
33STATISTIC(NumBroken, "Number of blocks inserted");
34
35namespace {
36  struct BreakCriticalEdges : public FunctionPass {
37    static char ID; // Pass identification, replacement for typeid
38    BreakCriticalEdges() : FunctionPass(ID) {
39      initializeBreakCriticalEdgesPass(*PassRegistry::getPassRegistry());
40    }
41
42    bool runOnFunction(Function &F) override;
43
44    void getAnalysisUsage(AnalysisUsage &AU) const override {
45      AU.addPreserved<DominatorTreeWrapperPass>();
46      AU.addPreserved<LoopInfo>();
47
48      // No loop canonicalization guarantees are broken by this pass.
49      AU.addPreservedID(LoopSimplifyID);
50    }
51  };
52}
53
54char BreakCriticalEdges::ID = 0;
55INITIALIZE_PASS(BreakCriticalEdges, "break-crit-edges",
56                "Break critical edges in CFG", false, false)
57
58// Publicly exposed interface to pass...
59char &llvm::BreakCriticalEdgesID = BreakCriticalEdges::ID;
60FunctionPass *llvm::createBreakCriticalEdgesPass() {
61  return new BreakCriticalEdges();
62}
63
64// runOnFunction - Loop over all of the edges in the CFG, breaking critical
65// edges as they are found.
66//
67bool BreakCriticalEdges::runOnFunction(Function &F) {
68  bool Changed = false;
69  for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I) {
70    TerminatorInst *TI = I->getTerminator();
71    if (TI->getNumSuccessors() > 1 && !isa<IndirectBrInst>(TI))
72      for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
73        if (SplitCriticalEdge(TI, i, this)) {
74          ++NumBroken;
75          Changed = true;
76        }
77  }
78
79  return Changed;
80}
81
82//===----------------------------------------------------------------------===//
83//    Implementation of the external critical edge manipulation functions
84//===----------------------------------------------------------------------===//
85
86/// createPHIsForSplitLoopExit - When a loop exit edge is split, LCSSA form
87/// may require new PHIs in the new exit block. This function inserts the
88/// new PHIs, as needed. Preds is a list of preds inside the loop, SplitBB
89/// is the new loop exit block, and DestBB is the old loop exit, now the
90/// successor of SplitBB.
91static void createPHIsForSplitLoopExit(ArrayRef<BasicBlock *> Preds,
92                                       BasicBlock *SplitBB,
93                                       BasicBlock *DestBB) {
94  // SplitBB shouldn't have anything non-trivial in it yet.
95  assert((SplitBB->getFirstNonPHI() == SplitBB->getTerminator() ||
96          SplitBB->isLandingPad()) && "SplitBB has non-PHI nodes!");
97
98  // For each PHI in the destination block.
99  for (BasicBlock::iterator I = DestBB->begin();
100       PHINode *PN = dyn_cast<PHINode>(I); ++I) {
101    unsigned Idx = PN->getBasicBlockIndex(SplitBB);
102    Value *V = PN->getIncomingValue(Idx);
103
104    // If the input is a PHI which already satisfies LCSSA, don't create
105    // a new one.
106    if (const PHINode *VP = dyn_cast<PHINode>(V))
107      if (VP->getParent() == SplitBB)
108        continue;
109
110    // Otherwise a new PHI is needed. Create one and populate it.
111    PHINode *NewPN =
112      PHINode::Create(PN->getType(), Preds.size(), "split",
113                      SplitBB->isLandingPad() ?
114                      SplitBB->begin() : SplitBB->getTerminator());
115    for (unsigned i = 0, e = Preds.size(); i != e; ++i)
116      NewPN->addIncoming(V, Preds[i]);
117
118    // Update the original PHI.
119    PN->setIncomingValue(Idx, NewPN);
120  }
121}
122
123/// SplitCriticalEdge - If this edge is a critical edge, insert a new node to
124/// split the critical edge.  This will update DominatorTree information if it
125/// is available, thus calling this pass will not invalidate either of them.
126/// This returns the new block if the edge was split, null otherwise.
127///
128/// If MergeIdenticalEdges is true (not the default), *all* edges from TI to the
129/// specified successor will be merged into the same critical edge block.
130/// This is most commonly interesting with switch instructions, which may
131/// have many edges to any one destination.  This ensures that all edges to that
132/// dest go to one block instead of each going to a different block, but isn't
133/// the standard definition of a "critical edge".
134///
135/// It is invalid to call this function on a critical edge that starts at an
136/// IndirectBrInst.  Splitting these edges will almost always create an invalid
137/// program because the address of the new block won't be the one that is jumped
138/// to.
139///
140BasicBlock *llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum,
141                                    Pass *P, bool MergeIdenticalEdges,
142                                    bool DontDeleteUselessPhis,
143                                    bool SplitLandingPads) {
144  if (!isCriticalEdge(TI, SuccNum, MergeIdenticalEdges)) return 0;
145
146  assert(!isa<IndirectBrInst>(TI) &&
147         "Cannot split critical edge from IndirectBrInst");
148
149  BasicBlock *TIBB = TI->getParent();
150  BasicBlock *DestBB = TI->getSuccessor(SuccNum);
151
152  // Splitting the critical edge to a landing pad block is non-trivial. Don't do
153  // it in this generic function.
154  if (DestBB->isLandingPad()) return 0;
155
156  // Create a new basic block, linking it into the CFG.
157  BasicBlock *NewBB = BasicBlock::Create(TI->getContext(),
158                      TIBB->getName() + "." + DestBB->getName() + "_crit_edge");
159  // Create our unconditional branch.
160  BranchInst *NewBI = BranchInst::Create(DestBB, NewBB);
161  NewBI->setDebugLoc(TI->getDebugLoc());
162
163  // Branch to the new block, breaking the edge.
164  TI->setSuccessor(SuccNum, NewBB);
165
166  // Insert the block into the function... right after the block TI lives in.
167  Function &F = *TIBB->getParent();
168  Function::iterator FBBI = TIBB;
169  F.getBasicBlockList().insert(++FBBI, NewBB);
170
171  // If there are any PHI nodes in DestBB, we need to update them so that they
172  // merge incoming values from NewBB instead of from TIBB.
173  {
174    unsigned BBIdx = 0;
175    for (BasicBlock::iterator I = DestBB->begin(); isa<PHINode>(I); ++I) {
176      // We no longer enter through TIBB, now we come in through NewBB.
177      // Revector exactly one entry in the PHI node that used to come from
178      // TIBB to come from NewBB.
179      PHINode *PN = cast<PHINode>(I);
180
181      // Reuse the previous value of BBIdx if it lines up.  In cases where we
182      // have multiple phi nodes with *lots* of predecessors, this is a speed
183      // win because we don't have to scan the PHI looking for TIBB.  This
184      // happens because the BB list of PHI nodes are usually in the same
185      // order.
186      if (PN->getIncomingBlock(BBIdx) != TIBB)
187        BBIdx = PN->getBasicBlockIndex(TIBB);
188      PN->setIncomingBlock(BBIdx, NewBB);
189    }
190  }
191
192  // If there are any other edges from TIBB to DestBB, update those to go
193  // through the split block, making those edges non-critical as well (and
194  // reducing the number of phi entries in the DestBB if relevant).
195  if (MergeIdenticalEdges) {
196    for (unsigned i = SuccNum+1, e = TI->getNumSuccessors(); i != e; ++i) {
197      if (TI->getSuccessor(i) != DestBB) continue;
198
199      // Remove an entry for TIBB from DestBB phi nodes.
200      DestBB->removePredecessor(TIBB, DontDeleteUselessPhis);
201
202      // We found another edge to DestBB, go to NewBB instead.
203      TI->setSuccessor(i, NewBB);
204    }
205  }
206
207
208
209  // If we don't have a pass object, we can't update anything...
210  if (P == 0) return NewBB;
211
212  DominatorTreeWrapperPass *DTWP =
213      P->getAnalysisIfAvailable<DominatorTreeWrapperPass>();
214  DominatorTree *DT = DTWP ? &DTWP->getDomTree() : 0;
215  LoopInfo *LI = P->getAnalysisIfAvailable<LoopInfo>();
216
217  // If we have nothing to update, just return.
218  if (DT == 0 && LI == 0)
219    return NewBB;
220
221  // Now update analysis information.  Since the only predecessor of NewBB is
222  // the TIBB, TIBB clearly dominates NewBB.  TIBB usually doesn't dominate
223  // anything, as there are other successors of DestBB.  However, if all other
224  // predecessors of DestBB are already dominated by DestBB (e.g. DestBB is a
225  // loop header) then NewBB dominates DestBB.
226  SmallVector<BasicBlock*, 8> OtherPreds;
227
228  // If there is a PHI in the block, loop over predecessors with it, which is
229  // faster than iterating pred_begin/end.
230  if (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) {
231    for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
232      if (PN->getIncomingBlock(i) != NewBB)
233        OtherPreds.push_back(PN->getIncomingBlock(i));
234  } else {
235    for (pred_iterator I = pred_begin(DestBB), E = pred_end(DestBB);
236         I != E; ++I) {
237      BasicBlock *P = *I;
238      if (P != NewBB)
239        OtherPreds.push_back(P);
240    }
241  }
242
243  bool NewBBDominatesDestBB = true;
244
245  // Should we update DominatorTree information?
246  if (DT) {
247    DomTreeNode *TINode = DT->getNode(TIBB);
248
249    // The new block is not the immediate dominator for any other nodes, but
250    // TINode is the immediate dominator for the new node.
251    //
252    if (TINode) {       // Don't break unreachable code!
253      DomTreeNode *NewBBNode = DT->addNewBlock(NewBB, TIBB);
254      DomTreeNode *DestBBNode = 0;
255
256      // If NewBBDominatesDestBB hasn't been computed yet, do so with DT.
257      if (!OtherPreds.empty()) {
258        DestBBNode = DT->getNode(DestBB);
259        while (!OtherPreds.empty() && NewBBDominatesDestBB) {
260          if (DomTreeNode *OPNode = DT->getNode(OtherPreds.back()))
261            NewBBDominatesDestBB = DT->dominates(DestBBNode, OPNode);
262          OtherPreds.pop_back();
263        }
264        OtherPreds.clear();
265      }
266
267      // If NewBBDominatesDestBB, then NewBB dominates DestBB, otherwise it
268      // doesn't dominate anything.
269      if (NewBBDominatesDestBB) {
270        if (!DestBBNode) DestBBNode = DT->getNode(DestBB);
271        DT->changeImmediateDominator(DestBBNode, NewBBNode);
272      }
273    }
274  }
275
276  // Update LoopInfo if it is around.
277  if (LI) {
278    if (Loop *TIL = LI->getLoopFor(TIBB)) {
279      // If one or the other blocks were not in a loop, the new block is not
280      // either, and thus LI doesn't need to be updated.
281      if (Loop *DestLoop = LI->getLoopFor(DestBB)) {
282        if (TIL == DestLoop) {
283          // Both in the same loop, the NewBB joins loop.
284          DestLoop->addBasicBlockToLoop(NewBB, LI->getBase());
285        } else if (TIL->contains(DestLoop)) {
286          // Edge from an outer loop to an inner loop.  Add to the outer loop.
287          TIL->addBasicBlockToLoop(NewBB, LI->getBase());
288        } else if (DestLoop->contains(TIL)) {
289          // Edge from an inner loop to an outer loop.  Add to the outer loop.
290          DestLoop->addBasicBlockToLoop(NewBB, LI->getBase());
291        } else {
292          // Edge from two loops with no containment relation.  Because these
293          // are natural loops, we know that the destination block must be the
294          // header of its loop (adding a branch into a loop elsewhere would
295          // create an irreducible loop).
296          assert(DestLoop->getHeader() == DestBB &&
297                 "Should not create irreducible loops!");
298          if (Loop *P = DestLoop->getParentLoop())
299            P->addBasicBlockToLoop(NewBB, LI->getBase());
300        }
301      }
302      // If TIBB is in a loop and DestBB is outside of that loop, we may need
303      // to update LoopSimplify form and LCSSA form.
304      if (!TIL->contains(DestBB) &&
305          P->mustPreserveAnalysisID(LoopSimplifyID)) {
306        assert(!TIL->contains(NewBB) &&
307               "Split point for loop exit is contained in loop!");
308
309        // Update LCSSA form in the newly created exit block.
310        if (P->mustPreserveAnalysisID(LCSSAID))
311          createPHIsForSplitLoopExit(TIBB, NewBB, DestBB);
312
313        // The only that we can break LoopSimplify form by splitting a critical
314        // edge is if after the split there exists some edge from TIL to DestBB
315        // *and* the only edge into DestBB from outside of TIL is that of
316        // NewBB. If the first isn't true, then LoopSimplify still holds, NewBB
317        // is the new exit block and it has no non-loop predecessors. If the
318        // second isn't true, then DestBB was not in LoopSimplify form prior to
319        // the split as it had a non-loop predecessor. In both of these cases,
320        // the predecessor must be directly in TIL, not in a subloop, or again
321        // LoopSimplify doesn't hold.
322        SmallVector<BasicBlock *, 4> LoopPreds;
323        for (pred_iterator I = pred_begin(DestBB), E = pred_end(DestBB); I != E;
324             ++I) {
325          BasicBlock *P = *I;
326          if (P == NewBB)
327            continue; // The new block is known.
328          if (LI->getLoopFor(P) != TIL) {
329            // No need to re-simplify, it wasn't to start with.
330            LoopPreds.clear();
331            break;
332          }
333          LoopPreds.push_back(P);
334        }
335        if (!LoopPreds.empty()) {
336          assert(!DestBB->isLandingPad() &&
337                 "We don't split edges to landing pads!");
338          BasicBlock *NewExitBB =
339              SplitBlockPredecessors(DestBB, LoopPreds, "split", P);
340          if (P->mustPreserveAnalysisID(LCSSAID))
341            createPHIsForSplitLoopExit(LoopPreds, NewExitBB, DestBB);
342        }
343      }
344      // LCSSA form was updated above for the case where LoopSimplify is
345      // available, which means that all predecessors of loop exit blocks
346      // are within the loop. Without LoopSimplify form, it would be
347      // necessary to insert a new phi.
348      assert((!P->mustPreserveAnalysisID(LCSSAID) ||
349              P->mustPreserveAnalysisID(LoopSimplifyID)) &&
350             "SplitCriticalEdge doesn't know how to update LCCSA form "
351             "without LoopSimplify!");
352    }
353  }
354
355  return NewBB;
356}
357