InlineFunction.cpp revision a7212e58260f6d1ead0c4eec7af400cf6c0d289e
1//===- InlineFunction.cpp - Code to perform function inlining -------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements inlining of a function into a call site, resolving
11// parameters and the return value as appropriate.
12//
13//===----------------------------------------------------------------------===//
14
15#include "llvm/Transforms/Utils/Cloning.h"
16#include "llvm/Constants.h"
17#include "llvm/DerivedTypes.h"
18#include "llvm/Module.h"
19#include "llvm/Instructions.h"
20#include "llvm/Intrinsics.h"
21#include "llvm/ParameterAttributes.h"
22#include "llvm/Analysis/CallGraph.h"
23#include "llvm/Target/TargetData.h"
24#include "llvm/ADT/SmallVector.h"
25#include "llvm/ADT/StringExtras.h"
26#include "llvm/Support/CallSite.h"
27using namespace llvm;
28
29bool llvm::InlineFunction(CallInst *CI, CallGraph *CG, const TargetData *TD) {
30  return InlineFunction(CallSite(CI), CG, TD);
31}
32bool llvm::InlineFunction(InvokeInst *II, CallGraph *CG, const TargetData *TD) {
33  return InlineFunction(CallSite(II), CG, TD);
34}
35
36/// HandleInlinedInvoke - If we inlined an invoke site, we need to convert calls
37/// in the body of the inlined function into invokes and turn unwind
38/// instructions into branches to the invoke unwind dest.
39///
40/// II is the invoke instruction begin inlined.  FirstNewBlock is the first
41/// block of the inlined code (the last block is the end of the function),
42/// and InlineCodeInfo is information about the code that got inlined.
43static void HandleInlinedInvoke(InvokeInst *II, BasicBlock *FirstNewBlock,
44                                ClonedCodeInfo &InlinedCodeInfo) {
45  BasicBlock *InvokeDest = II->getUnwindDest();
46  std::vector<Value*> InvokeDestPHIValues;
47
48  // If there are PHI nodes in the unwind destination block, we need to
49  // keep track of which values came into them from this invoke, then remove
50  // the entry for this block.
51  BasicBlock *InvokeBlock = II->getParent();
52  for (BasicBlock::iterator I = InvokeDest->begin(); isa<PHINode>(I); ++I) {
53    PHINode *PN = cast<PHINode>(I);
54    // Save the value to use for this edge.
55    InvokeDestPHIValues.push_back(PN->getIncomingValueForBlock(InvokeBlock));
56  }
57
58  Function *Caller = FirstNewBlock->getParent();
59
60  // The inlined code is currently at the end of the function, scan from the
61  // start of the inlined code to its end, checking for stuff we need to
62  // rewrite.
63  if (InlinedCodeInfo.ContainsCalls || InlinedCodeInfo.ContainsUnwinds) {
64    for (Function::iterator BB = FirstNewBlock, E = Caller->end();
65         BB != E; ++BB) {
66      if (InlinedCodeInfo.ContainsCalls) {
67        for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E; ){
68          Instruction *I = BBI++;
69
70          // We only need to check for function calls: inlined invoke
71          // instructions require no special handling.
72          if (!isa<CallInst>(I)) continue;
73          CallInst *CI = cast<CallInst>(I);
74
75          // If this call cannot unwind, don't convert it to an invoke.
76          if (CI->doesNotThrow())
77            continue;
78
79          // Convert this function call into an invoke instruction.
80          // First, split the basic block.
81          BasicBlock *Split = BB->splitBasicBlock(CI, CI->getName()+".noexc");
82
83          // Next, create the new invoke instruction, inserting it at the end
84          // of the old basic block.
85          SmallVector<Value*, 8> InvokeArgs(CI->op_begin()+1, CI->op_end());
86          InvokeInst *II =
87            InvokeInst::Create(CI->getCalledValue(), Split, InvokeDest,
88                               InvokeArgs.begin(), InvokeArgs.end(),
89                               CI->getName(), BB->getTerminator());
90          II->setCallingConv(CI->getCallingConv());
91          II->setParamAttrs(CI->getParamAttrs());
92
93          // Make sure that anything using the call now uses the invoke!
94          CI->replaceAllUsesWith(II);
95
96          // Delete the unconditional branch inserted by splitBasicBlock
97          BB->getInstList().pop_back();
98          Split->getInstList().pop_front();  // Delete the original call
99
100          // Update any PHI nodes in the exceptional block to indicate that
101          // there is now a new entry in them.
102          unsigned i = 0;
103          for (BasicBlock::iterator I = InvokeDest->begin();
104               isa<PHINode>(I); ++I, ++i) {
105            PHINode *PN = cast<PHINode>(I);
106            PN->addIncoming(InvokeDestPHIValues[i], BB);
107          }
108
109          // This basic block is now complete, start scanning the next one.
110          break;
111        }
112      }
113
114      if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
115        // An UnwindInst requires special handling when it gets inlined into an
116        // invoke site.  Once this happens, we know that the unwind would cause
117        // a control transfer to the invoke exception destination, so we can
118        // transform it into a direct branch to the exception destination.
119        BranchInst::Create(InvokeDest, UI);
120
121        // Delete the unwind instruction!
122        UI->eraseFromParent();
123
124        // Update any PHI nodes in the exceptional block to indicate that
125        // there is now a new entry in them.
126        unsigned i = 0;
127        for (BasicBlock::iterator I = InvokeDest->begin();
128             isa<PHINode>(I); ++I, ++i) {
129          PHINode *PN = cast<PHINode>(I);
130          PN->addIncoming(InvokeDestPHIValues[i], BB);
131        }
132      }
133    }
134  }
135
136  // Now that everything is happy, we have one final detail.  The PHI nodes in
137  // the exception destination block still have entries due to the original
138  // invoke instruction.  Eliminate these entries (which might even delete the
139  // PHI node) now.
140  InvokeDest->removePredecessor(II->getParent());
141}
142
143/// UpdateCallGraphAfterInlining - Once we have cloned code over from a callee
144/// into the caller, update the specified callgraph to reflect the changes we
145/// made.  Note that it's possible that not all code was copied over, so only
146/// some edges of the callgraph will be remain.
147static void UpdateCallGraphAfterInlining(const Function *Caller,
148                                         const Function *Callee,
149                                         Function::iterator FirstNewBlock,
150                                       DenseMap<const Value*, Value*> &ValueMap,
151                                         CallGraph &CG) {
152  // Update the call graph by deleting the edge from Callee to Caller
153  CallGraphNode *CalleeNode = CG[Callee];
154  CallGraphNode *CallerNode = CG[Caller];
155  CallerNode->removeCallEdgeTo(CalleeNode);
156
157  // Since we inlined some uninlined call sites in the callee into the caller,
158  // add edges from the caller to all of the callees of the callee.
159  for (CallGraphNode::iterator I = CalleeNode->begin(),
160       E = CalleeNode->end(); I != E; ++I) {
161    const Instruction *OrigCall = I->first.getInstruction();
162
163    DenseMap<const Value*, Value*>::iterator VMI = ValueMap.find(OrigCall);
164    // Only copy the edge if the call was inlined!
165    if (VMI != ValueMap.end() && VMI->second) {
166      // If the call was inlined, but then constant folded, there is no edge to
167      // add.  Check for this case.
168      if (Instruction *NewCall = dyn_cast<Instruction>(VMI->second))
169        CallerNode->addCalledFunction(CallSite::get(NewCall), I->second);
170    }
171  }
172}
173
174
175// InlineFunction - This function inlines the called function into the basic
176// block of the caller.  This returns false if it is not possible to inline this
177// call.  The program is still in a well defined state if this occurs though.
178//
179// Note that this only does one level of inlining.  For example, if the
180// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
181// exists in the instruction stream.  Similiarly this will inline a recursive
182// function by one level.
183//
184bool llvm::InlineFunction(CallSite CS, CallGraph *CG, const TargetData *TD) {
185  Instruction *TheCall = CS.getInstruction();
186  assert(TheCall->getParent() && TheCall->getParent()->getParent() &&
187         "Instruction not in function!");
188
189  const Function *CalledFunc = CS.getCalledFunction();
190  if (CalledFunc == 0 ||          // Can't inline external function or indirect
191      CalledFunc->isDeclaration() || // call, or call to a vararg function!
192      CalledFunc->getFunctionType()->isVarArg()) return false;
193
194
195  // If the call to the callee is a non-tail call, we must clear the 'tail'
196  // flags on any calls that we inline.
197  bool MustClearTailCallFlags =
198    isa<CallInst>(TheCall) && !cast<CallInst>(TheCall)->isTailCall();
199
200  // If the call to the callee cannot throw, set the 'nounwind' flag on any
201  // calls that we inline.
202  bool MarkNoUnwind = CS.doesNotThrow();
203
204  BasicBlock *OrigBB = TheCall->getParent();
205  Function *Caller = OrigBB->getParent();
206
207  // GC poses two hazards to inlining, which only occur when the callee has GC:
208  //  1. If the caller has no GC, then the callee's GC must be propagated to the
209  //     caller.
210  //  2. If the caller has a differing GC, it is invalid to inline.
211  if (CalledFunc->hasGC()) {
212    if (!Caller->hasGC())
213      Caller->setGC(CalledFunc->getGC());
214    else if (CalledFunc->getGC() != Caller->getGC())
215      return false;
216  }
217
218  // Get an iterator to the last basic block in the function, which will have
219  // the new function inlined after it.
220  //
221  Function::iterator LastBlock = &Caller->back();
222
223  // Make sure to capture all of the return instructions from the cloned
224  // function.
225  std::vector<ReturnInst*> Returns;
226  ClonedCodeInfo InlinedFunctionInfo;
227  Function::iterator FirstNewBlock;
228
229  { // Scope to destroy ValueMap after cloning.
230    DenseMap<const Value*, Value*> ValueMap;
231
232    assert(CalledFunc->arg_size() == CS.arg_size() &&
233           "No varargs calls can be inlined!");
234
235    // Calculate the vector of arguments to pass into the function cloner, which
236    // matches up the formal to the actual argument values.
237    CallSite::arg_iterator AI = CS.arg_begin();
238    unsigned ArgNo = 0;
239    for (Function::const_arg_iterator I = CalledFunc->arg_begin(),
240         E = CalledFunc->arg_end(); I != E; ++I, ++AI, ++ArgNo) {
241      Value *ActualArg = *AI;
242
243      // When byval arguments actually inlined, we need to make the copy implied
244      // by them explicit.  However, we don't do this if the callee is readonly
245      // or readnone, because the copy would be unneeded: the callee doesn't
246      // modify the struct.
247      if (CalledFunc->paramHasAttr(ArgNo+1, ParamAttr::ByVal) &&
248          !CalledFunc->onlyReadsMemory()) {
249        const Type *AggTy = cast<PointerType>(I->getType())->getElementType();
250        const Type *VoidPtrTy = PointerType::getUnqual(Type::Int8Ty);
251
252        // Create the alloca.  If we have TargetData, use nice alignment.
253        unsigned Align = 1;
254        if (TD) Align = TD->getPrefTypeAlignment(AggTy);
255        Value *NewAlloca = new AllocaInst(AggTy, 0, Align, I->getName(),
256                                          Caller->begin()->begin());
257        // Emit a memcpy.
258        Function *MemCpyFn = Intrinsic::getDeclaration(Caller->getParent(),
259                                                       Intrinsic::memcpy_i64);
260        Value *DestCast = new BitCastInst(NewAlloca, VoidPtrTy, "tmp", TheCall);
261        Value *SrcCast = new BitCastInst(*AI, VoidPtrTy, "tmp", TheCall);
262
263        Value *Size;
264        if (TD == 0)
265          Size = ConstantExpr::getSizeOf(AggTy);
266        else
267          Size = ConstantInt::get(Type::Int64Ty, TD->getTypeStoreSize(AggTy));
268
269        // Always generate a memcpy of alignment 1 here because we don't know
270        // the alignment of the src pointer.  Other optimizations can infer
271        // better alignment.
272        Value *CallArgs[] = {
273          DestCast, SrcCast, Size, ConstantInt::get(Type::Int32Ty, 1)
274        };
275        CallInst *TheMemCpy =
276          CallInst::Create(MemCpyFn, CallArgs, CallArgs+4, "", TheCall);
277
278        // If we have a call graph, update it.
279        if (CG) {
280          CallGraphNode *MemCpyCGN = CG->getOrInsertFunction(MemCpyFn);
281          CallGraphNode *CallerNode = (*CG)[Caller];
282          CallerNode->addCalledFunction(TheMemCpy, MemCpyCGN);
283        }
284
285        // Uses of the argument in the function should use our new alloca
286        // instead.
287        ActualArg = NewAlloca;
288      }
289
290      ValueMap[I] = ActualArg;
291    }
292
293    // We want the inliner to prune the code as it copies.  We would LOVE to
294    // have no dead or constant instructions leftover after inlining occurs
295    // (which can happen, e.g., because an argument was constant), but we'll be
296    // happy with whatever the cloner can do.
297    CloneAndPruneFunctionInto(Caller, CalledFunc, ValueMap, Returns, ".i",
298                              &InlinedFunctionInfo, TD);
299
300    // Remember the first block that is newly cloned over.
301    FirstNewBlock = LastBlock; ++FirstNewBlock;
302
303    // Update the callgraph if requested.
304    if (CG)
305      UpdateCallGraphAfterInlining(Caller, CalledFunc, FirstNewBlock, ValueMap,
306                                   *CG);
307  }
308
309  // If there are any alloca instructions in the block that used to be the entry
310  // block for the callee, move them to the entry block of the caller.  First
311  // calculate which instruction they should be inserted before.  We insert the
312  // instructions at the end of the current alloca list.
313  //
314  {
315    BasicBlock::iterator InsertPoint = Caller->begin()->begin();
316    for (BasicBlock::iterator I = FirstNewBlock->begin(),
317           E = FirstNewBlock->end(); I != E; )
318      if (AllocaInst *AI = dyn_cast<AllocaInst>(I++)) {
319        // If the alloca is now dead, remove it.  This often occurs due to code
320        // specialization.
321        if (AI->use_empty()) {
322          AI->eraseFromParent();
323          continue;
324        }
325
326        if (isa<Constant>(AI->getArraySize())) {
327          // Scan for the block of allocas that we can move over, and move them
328          // all at once.
329          while (isa<AllocaInst>(I) &&
330                 isa<Constant>(cast<AllocaInst>(I)->getArraySize()))
331            ++I;
332
333          // Transfer all of the allocas over in a block.  Using splice means
334          // that the instructions aren't removed from the symbol table, then
335          // reinserted.
336          Caller->getEntryBlock().getInstList().splice(
337              InsertPoint,
338              FirstNewBlock->getInstList(),
339              AI, I);
340        }
341      }
342  }
343
344  // If the inlined code contained dynamic alloca instructions, wrap the inlined
345  // code with llvm.stacksave/llvm.stackrestore intrinsics.
346  if (InlinedFunctionInfo.ContainsDynamicAllocas) {
347    Module *M = Caller->getParent();
348    // Get the two intrinsics we care about.
349    Constant *StackSave, *StackRestore;
350    StackSave    = Intrinsic::getDeclaration(M, Intrinsic::stacksave);
351    StackRestore = Intrinsic::getDeclaration(M, Intrinsic::stackrestore);
352
353    // If we are preserving the callgraph, add edges to the stacksave/restore
354    // functions for the calls we insert.
355    CallGraphNode *StackSaveCGN = 0, *StackRestoreCGN = 0, *CallerNode = 0;
356    if (CG) {
357      // We know that StackSave/StackRestore are Function*'s, because they are
358      // intrinsics which must have the right types.
359      StackSaveCGN    = CG->getOrInsertFunction(cast<Function>(StackSave));
360      StackRestoreCGN = CG->getOrInsertFunction(cast<Function>(StackRestore));
361      CallerNode = (*CG)[Caller];
362    }
363
364    // Insert the llvm.stacksave.
365    CallInst *SavedPtr = CallInst::Create(StackSave, "savedstack",
366                                          FirstNewBlock->begin());
367    if (CG) CallerNode->addCalledFunction(SavedPtr, StackSaveCGN);
368
369    // Insert a call to llvm.stackrestore before any return instructions in the
370    // inlined function.
371    for (unsigned i = 0, e = Returns.size(); i != e; ++i) {
372      CallInst *CI = CallInst::Create(StackRestore, SavedPtr, "", Returns[i]);
373      if (CG) CallerNode->addCalledFunction(CI, StackRestoreCGN);
374    }
375
376    // Count the number of StackRestore calls we insert.
377    unsigned NumStackRestores = Returns.size();
378
379    // If we are inlining an invoke instruction, insert restores before each
380    // unwind.  These unwinds will be rewritten into branches later.
381    if (InlinedFunctionInfo.ContainsUnwinds && isa<InvokeInst>(TheCall)) {
382      for (Function::iterator BB = FirstNewBlock, E = Caller->end();
383           BB != E; ++BB)
384        if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
385          CallInst::Create(StackRestore, SavedPtr, "", UI);
386          ++NumStackRestores;
387        }
388    }
389  }
390
391  // If we are inlining tail call instruction through a call site that isn't
392  // marked 'tail', we must remove the tail marker for any calls in the inlined
393  // code.  Also, calls inlined through a 'nounwind' call site should be marked
394  // 'nounwind'.
395  if (InlinedFunctionInfo.ContainsCalls &&
396      (MustClearTailCallFlags || MarkNoUnwind)) {
397    for (Function::iterator BB = FirstNewBlock, E = Caller->end();
398         BB != E; ++BB)
399      for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
400        if (CallInst *CI = dyn_cast<CallInst>(I)) {
401          if (MustClearTailCallFlags)
402            CI->setTailCall(false);
403          if (MarkNoUnwind)
404            CI->setDoesNotThrow();
405        }
406  }
407
408  // If we are inlining through a 'nounwind' call site then any inlined 'unwind'
409  // instructions are unreachable.
410  if (InlinedFunctionInfo.ContainsUnwinds && MarkNoUnwind)
411    for (Function::iterator BB = FirstNewBlock, E = Caller->end();
412         BB != E; ++BB) {
413      TerminatorInst *Term = BB->getTerminator();
414      if (isa<UnwindInst>(Term)) {
415        new UnreachableInst(Term);
416        BB->getInstList().erase(Term);
417      }
418    }
419
420  // If we are inlining for an invoke instruction, we must make sure to rewrite
421  // any inlined 'unwind' instructions into branches to the invoke exception
422  // destination, and call instructions into invoke instructions.
423  if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall))
424    HandleInlinedInvoke(II, FirstNewBlock, InlinedFunctionInfo);
425
426  // If we cloned in _exactly one_ basic block, and if that block ends in a
427  // return instruction, we splice the body of the inlined callee directly into
428  // the calling basic block.
429  if (Returns.size() == 1 && std::distance(FirstNewBlock, Caller->end()) == 1) {
430    // Move all of the instructions right before the call.
431    OrigBB->getInstList().splice(TheCall, FirstNewBlock->getInstList(),
432                                 FirstNewBlock->begin(), FirstNewBlock->end());
433    // Remove the cloned basic block.
434    Caller->getBasicBlockList().pop_back();
435
436    // If the call site was an invoke instruction, add a branch to the normal
437    // destination.
438    if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall))
439      BranchInst::Create(II->getNormalDest(), TheCall);
440
441    // If the return instruction returned a value, replace uses of the call with
442    // uses of the returned value.
443    if (!TheCall->use_empty()) {
444      ReturnInst *R = Returns[0];
445      TheCall->replaceAllUsesWith(R->getReturnValue());
446    }
447    // Since we are now done with the Call/Invoke, we can delete it.
448    TheCall->eraseFromParent();
449
450    // Since we are now done with the return instruction, delete it also.
451    Returns[0]->eraseFromParent();
452
453    // We are now done with the inlining.
454    return true;
455  }
456
457  // Otherwise, we have the normal case, of more than one block to inline or
458  // multiple return sites.
459
460  // We want to clone the entire callee function into the hole between the
461  // "starter" and "ender" blocks.  How we accomplish this depends on whether
462  // this is an invoke instruction or a call instruction.
463  BasicBlock *AfterCallBB;
464  if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) {
465
466    // Add an unconditional branch to make this look like the CallInst case...
467    BranchInst *NewBr = BranchInst::Create(II->getNormalDest(), TheCall);
468
469    // Split the basic block.  This guarantees that no PHI nodes will have to be
470    // updated due to new incoming edges, and make the invoke case more
471    // symmetric to the call case.
472    AfterCallBB = OrigBB->splitBasicBlock(NewBr,
473                                          CalledFunc->getName()+".exit");
474
475  } else {  // It's a call
476    // If this is a call instruction, we need to split the basic block that
477    // the call lives in.
478    //
479    AfterCallBB = OrigBB->splitBasicBlock(TheCall,
480                                          CalledFunc->getName()+".exit");
481  }
482
483  // Change the branch that used to go to AfterCallBB to branch to the first
484  // basic block of the inlined function.
485  //
486  TerminatorInst *Br = OrigBB->getTerminator();
487  assert(Br && Br->getOpcode() == Instruction::Br &&
488         "splitBasicBlock broken!");
489  Br->setOperand(0, FirstNewBlock);
490
491
492  // Now that the function is correct, make it a little bit nicer.  In
493  // particular, move the basic blocks inserted from the end of the function
494  // into the space made by splitting the source basic block.
495  Caller->getBasicBlockList().splice(AfterCallBB, Caller->getBasicBlockList(),
496                                     FirstNewBlock, Caller->end());
497
498  // Handle all of the return instructions that we just cloned in, and eliminate
499  // any users of the original call/invoke instruction.
500  const Type *RTy = CalledFunc->getReturnType();
501
502  if (Returns.size() > 1) {
503    // The PHI node should go at the front of the new basic block to merge all
504    // possible incoming values.
505    PHINode *PHI = 0;
506    if (!TheCall->use_empty()) {
507      PHI = PHINode::Create(RTy, TheCall->getName(),
508                            AfterCallBB->begin());
509      // Anything that used the result of the function call should now use the
510      // PHI node as their operand.
511      TheCall->replaceAllUsesWith(PHI);
512    }
513
514    // Loop over all of the return instructions adding entries to the PHI node as
515    // appropriate.
516    if (PHI) {
517      for (unsigned i = 0, e = Returns.size(); i != e; ++i) {
518        ReturnInst *RI = Returns[i];
519        assert(RI->getReturnValue()->getType() == PHI->getType() &&
520               "Ret value not consistent in function!");
521        PHI->addIncoming(RI->getReturnValue(), RI->getParent());
522      }
523    }
524
525    // Add a branch to the merge points and remove retrun instructions.
526    for (unsigned i = 0, e = Returns.size(); i != e; ++i) {
527      ReturnInst *RI = Returns[i];
528      BranchInst::Create(AfterCallBB, RI);
529      RI->eraseFromParent();
530    }
531  } else if (!Returns.empty()) {
532    // Otherwise, if there is exactly one return value, just replace anything
533    // using the return value of the call with the computed value.
534    if (!TheCall->use_empty())
535      TheCall->replaceAllUsesWith(Returns[0]->getReturnValue());
536
537    // Splice the code from the return block into the block that it will return
538    // to, which contains the code that was after the call.
539    BasicBlock *ReturnBB = Returns[0]->getParent();
540    AfterCallBB->getInstList().splice(AfterCallBB->begin(),
541                                      ReturnBB->getInstList());
542
543    // Update PHI nodes that use the ReturnBB to use the AfterCallBB.
544    ReturnBB->replaceAllUsesWith(AfterCallBB);
545
546    // Delete the return instruction now and empty ReturnBB now.
547    Returns[0]->eraseFromParent();
548    ReturnBB->eraseFromParent();
549  } else if (!TheCall->use_empty()) {
550    // No returns, but something is using the return value of the call.  Just
551    // nuke the result.
552    TheCall->replaceAllUsesWith(UndefValue::get(TheCall->getType()));
553  }
554
555  // Since we are now done with the Call/Invoke, we can delete it.
556  TheCall->eraseFromParent();
557
558  // We should always be able to fold the entry block of the function into the
559  // single predecessor of the block...
560  assert(cast<BranchInst>(Br)->isUnconditional() && "splitBasicBlock broken!");
561  BasicBlock *CalleeEntry = cast<BranchInst>(Br)->getSuccessor(0);
562
563  // Splice the code entry block into calling block, right before the
564  // unconditional branch.
565  OrigBB->getInstList().splice(Br, CalleeEntry->getInstList());
566  CalleeEntry->replaceAllUsesWith(OrigBB);  // Update PHI nodes
567
568  // Remove the unconditional branch.
569  OrigBB->getInstList().erase(Br);
570
571  // Now we can remove the CalleeEntry block, which is now empty.
572  Caller->getBasicBlockList().erase(CalleeEntry);
573
574  return true;
575}
576