BugDriver.h revision c0431fe1ca52c5d159c604957f337aa3eb1ec3d3
1//===- BugDriver.h - Top-Level BugPoint class -------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This class contains all of the shared state and information that is used by
11// the BugPoint tool to track down errors in optimizations.  This class is the
12// main driver class that invokes all sub-functionality.
13//
14//===----------------------------------------------------------------------===//
15
16#ifndef BUGDRIVER_H
17#define BUGDRIVER_H
18
19#include <vector>
20#include <string>
21
22namespace llvm {
23
24class PassInfo;
25class Module;
26class Function;
27class BasicBlock;
28class AbstractInterpreter;
29class Instruction;
30
31class DebugCrashes;
32
33class CBE;
34class GCC;
35
36extern bool DisableSimplifyCFG;
37
38/// BugpointIsInterrupted - Set to true when the user presses ctrl-c.
39///
40extern bool BugpointIsInterrupted;
41
42class BugDriver {
43  const std::string ToolName;  // Name of bugpoint
44  std::string ReferenceOutputFile; // Name of `good' output file
45  Module *Program;             // The raw program, linked together
46  std::vector<const PassInfo*> PassesToRun;
47  AbstractInterpreter *Interpreter;   // How to run the program
48  CBE *cbe;
49  GCC *gcc;
50  bool run_as_child;
51  bool run_find_bugs;
52  unsigned Timeout;
53
54  // FIXME: sort out public/private distinctions...
55  friend class ReducePassList;
56  friend class ReduceMisCodegenFunctions;
57
58public:
59  BugDriver(const char *toolname, bool as_child, bool find_bugs,
60            unsigned timeout);
61
62  const std::string &getToolName() const { return ToolName; }
63
64  // Set up methods... these methods are used to copy information about the
65  // command line arguments into instance variables of BugDriver.
66  //
67  bool addSources(const std::vector<std::string> &FileNames);
68  template<class It>
69  void addPasses(It I, It E) { PassesToRun.insert(PassesToRun.end(), I, E); }
70  void setPassesToRun(const std::vector<const PassInfo*> &PTR) {
71    PassesToRun = PTR;
72  }
73  const std::vector<const PassInfo*> &getPassesToRun() const {
74    return PassesToRun;
75  }
76
77  /// run - The top level method that is invoked after all of the instance
78  /// variables are set up from command line arguments. The \p as_child argument
79  /// indicates whether the driver is to run in parent mode or child mode.
80  ///
81  bool run();
82
83  /// debugOptimizerCrash - This method is called when some optimizer pass
84  /// crashes on input.  It attempts to prune down the testcase to something
85  /// reasonable, and figure out exactly which pass is crashing.
86  ///
87  bool debugOptimizerCrash(const std::string &ID = "passes");
88
89  /// debugCodeGeneratorCrash - This method is called when the code generator
90  /// crashes on an input.  It attempts to reduce the input as much as possible
91  /// while still causing the code generator to crash.
92  bool debugCodeGeneratorCrash();
93
94  /// debugMiscompilation - This method is used when the passes selected are not
95  /// crashing, but the generated output is semantically different from the
96  /// input.
97  bool debugMiscompilation();
98
99  /// debugPassMiscompilation - This method is called when the specified pass
100  /// miscompiles Program as input.  It tries to reduce the testcase to
101  /// something that smaller that still miscompiles the program.
102  /// ReferenceOutput contains the filename of the file containing the output we
103  /// are to match.
104  ///
105  bool debugPassMiscompilation(const PassInfo *ThePass,
106                               const std::string &ReferenceOutput);
107
108  /// compileSharedObject - This method creates a SharedObject from a given
109  /// BytecodeFile for debugging a code generator.
110  ///
111  std::string compileSharedObject(const std::string &BytecodeFile);
112
113  /// debugCodeGenerator - This method narrows down a module to a function or
114  /// set of functions, using the CBE as a ``safe'' code generator for other
115  /// functions that are not under consideration.
116  bool debugCodeGenerator();
117
118  /// isExecutingJIT - Returns true if bugpoint is currently testing the JIT
119  ///
120  bool isExecutingJIT();
121
122  /// runPasses - Run all of the passes in the "PassesToRun" list, discard the
123  /// output, and return true if any of the passes crashed.
124  bool runPasses(Module *M = 0) {
125    if (M == 0) M = Program;
126    std::swap(M, Program);
127    bool Result = runPasses(PassesToRun);
128    std::swap(M, Program);
129    return Result;
130  }
131
132  Module *getProgram() const { return Program; }
133
134  /// swapProgramIn - Set the current module to the specified module, returning
135  /// the old one.
136  Module *swapProgramIn(Module *M) {
137    Module *OldProgram = Program;
138    Program = M;
139    return OldProgram;
140  }
141
142  AbstractInterpreter *switchToCBE() {
143    AbstractInterpreter *Old = Interpreter;
144    Interpreter = (AbstractInterpreter*)cbe;
145    return Old;
146  }
147
148  void switchToInterpreter(AbstractInterpreter *AI) {
149    Interpreter = AI;
150  }
151
152  /// setNewProgram - If we reduce or update the program somehow, call this
153  /// method to update bugdriver with it.  This deletes the old module and sets
154  /// the specified one as the current program.
155  void setNewProgram(Module *M);
156
157  /// compileProgram - Try to compile the specified module, throwing an
158  /// exception if an error occurs, or returning normally if not.  This is used
159  /// for code generation crash testing.
160  ///
161  void compileProgram(Module *M);
162
163  /// executeProgram - This method runs "Program", capturing the output of the
164  /// program to a file, returning the filename of the file.  A recommended
165  /// filename may be optionally specified.  If there is a problem with the code
166  /// generator (e.g., llc crashes), this will throw an exception.
167  ///
168  std::string executeProgram(std::string RequestedOutputFilename = "",
169                             std::string Bytecode = "",
170                             const std::string &SharedObjects = "",
171                             AbstractInterpreter *AI = 0,
172                             bool *ProgramExitedNonzero = 0);
173
174  /// executeProgramWithCBE - Used to create reference output with the C
175  /// backend, if reference output is not provided.  If there is a problem with
176  /// the code generator (e.g., llc crashes), this will throw an exception.
177  ///
178  std::string executeProgramWithCBE(std::string OutputFile = "");
179
180  /// createReferenceFile - calls compileProgram and then records the output
181  /// into ReferenceOutputFile. Returns true if reference file created, false
182  /// otherwise. Note: initializeExecutionEnvironment should be called BEFORE
183  /// this function.
184  ///
185  bool createReferenceFile(Module *M, const std::string &Filename
186                                            = "bugpoint.reference.out");
187
188  /// diffProgram - This method executes the specified module and diffs the
189  /// output against the file specified by ReferenceOutputFile.  If the output
190  /// is different, true is returned.  If there is a problem with the code
191  /// generator (e.g., llc crashes), this will throw an exception.
192  ///
193  bool diffProgram(const std::string &BytecodeFile = "",
194                   const std::string &SharedObj = "",
195                   bool RemoveBytecode = false);
196
197  /// EmitProgressBytecode - This function is used to output the current Program
198  /// to a file named "bugpoint-ID.bc".
199  ///
200  void EmitProgressBytecode(const std::string &ID, bool NoFlyer = false);
201
202  /// deleteInstructionFromProgram - This method clones the current Program and
203  /// deletes the specified instruction from the cloned module.  It then runs a
204  /// series of cleanup passes (ADCE and SimplifyCFG) to eliminate any code
205  /// which depends on the value.  The modified module is then returned.
206  ///
207  Module *deleteInstructionFromProgram(const Instruction *I, unsigned Simp)
208    const;
209
210  /// performFinalCleanups - This method clones the current Program and performs
211  /// a series of cleanups intended to get rid of extra cruft on the module.  If
212  /// the MayModifySemantics argument is true, then the cleanups is allowed to
213  /// modify how the code behaves.
214  ///
215  Module *performFinalCleanups(Module *M, bool MayModifySemantics = false);
216
217  /// ExtractLoop - Given a module, extract up to one loop from it into a new
218  /// function.  This returns null if there are no extractable loops in the
219  /// program or if the loop extractor crashes.
220  Module *ExtractLoop(Module *M);
221
222  /// ExtractMappedBlocksFromModule - Extract all but the specified basic blocks
223  /// into their own functions.  The only detail is that M is actually a module
224  /// cloned from the one the BBs are in, so some mapping needs to be performed.
225  /// If this operation fails for some reason (ie the implementation is buggy),
226  /// this function should return null, otherwise it returns a new Module.
227  Module *ExtractMappedBlocksFromModule(const std::vector<BasicBlock*> &BBs,
228                                        Module *M);
229
230  /// runPassesOn - Carefully run the specified set of pass on the specified
231  /// module, returning the transformed module on success, or a null pointer on
232  /// failure.  If AutoDebugCrashes is set to true, then bugpoint will
233  /// automatically attempt to track down a crashing pass if one exists, and
234  /// this method will never return null.
235  Module *runPassesOn(Module *M, const std::vector<const PassInfo*> &Passes,
236                      bool AutoDebugCrashes = false);
237
238  /// runPasses - Run the specified passes on Program, outputting a bytecode
239  /// file and writting the filename into OutputFile if successful.  If the
240  /// optimizations fail for some reason (optimizer crashes), return true,
241  /// otherwise return false.  If DeleteOutput is set to true, the bytecode is
242  /// deleted on success, and the filename string is undefined.  This prints to
243  /// cout a single line message indicating whether compilation was successful
244  /// or failed, unless Quiet is set.
245  ///
246  bool runPasses(const std::vector<const PassInfo*> &PassesToRun,
247                 std::string &OutputFilename, bool DeleteOutput = false,
248                 bool Quiet = false) const;
249
250  /// runManyPasses - Take the specified pass list and create different
251  /// combinations of passes to compile the program with. Compile the program with
252  /// each set and mark test to see if it compiled correctly. If the passes
253  /// compiled correctly output nothing and rearrange the passes into a new order.
254  /// If the passes did not compile correctly, output the command required to
255  /// recreate the failure. This returns true if a compiler error is found.
256  ///
257  bool runManyPasses(const std::vector<const PassInfo*> &AllPasses);
258
259  /// writeProgramToFile - This writes the current "Program" to the named
260  /// bytecode file.  If an error occurs, true is returned.
261  ///
262  bool writeProgramToFile(const std::string &Filename, Module *M = 0) const;
263
264private:
265  /// runPasses - Just like the method above, but this just returns true or
266  /// false indicating whether or not the optimizer crashed on the specified
267  /// input (true = crashed).
268  ///
269  bool runPasses(const std::vector<const PassInfo*> &PassesToRun,
270                 bool DeleteOutput = true) const {
271    std::string Filename;
272    return runPasses(PassesToRun, Filename, DeleteOutput);
273  }
274
275  /// runAsChild - The actual "runPasses" guts that runs in a child process.
276  int runPassesAsChild(const std::vector<const PassInfo*> &PassesToRun);
277
278  /// initializeExecutionEnvironment - This method is used to set up the
279  /// environment for executing LLVM programs.
280  ///
281  bool initializeExecutionEnvironment();
282};
283
284/// ParseInputFile - Given a bytecode or assembly input filename, parse and
285/// return it, or return null if not possible.
286///
287Module *ParseInputFile(const std::string &InputFilename);
288
289
290/// getPassesString - Turn a list of passes into a string which indicates the
291/// command line options that must be passed to add the passes.
292///
293std::string getPassesString(const std::vector<const PassInfo*> &Passes);
294
295/// PrintFunctionList - prints out list of problematic functions
296///
297void PrintFunctionList(const std::vector<Function*> &Funcs);
298
299// DeleteFunctionBody - "Remove" the function by deleting all of it's basic
300// blocks, making it external.
301//
302void DeleteFunctionBody(Function *F);
303
304/// SplitFunctionsOutOfModule - Given a module and a list of functions in the
305/// module, split the functions OUT of the specified module, and place them in
306/// the new module.
307Module *SplitFunctionsOutOfModule(Module *M, const std::vector<Function*> &F);
308
309} // End llvm namespace
310
311#endif
312