install.html revision 011b0e51e47e52ad9e29b31b3b4de1a5b77b3768
1<HTML> 2 3<TITLE>Compilation and Installation</TITLE> 4 5<link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9 10<H1>Compilation and Installation</H1> 11 12<ol> 13<li><a href="#unix-x11">Unix / X11</a> 14<li><a href="#windows">Windows</a> 15<li><a href="#vms">VMS</a> 16<li><a href="#other">Other</a> 17</ol> 18 19 20 21<a name="unix-x11"> 22<H2>1. Unix/X11 Compilation and Installation</H1> 23 24 25<h3>1.1 Prerequisites for DRI and Hardware Acceleration</h3> 26 27<p> 28To build Mesa 7.1 with DRI-based hardware acceleration you must first have 29the <a href="http://dri.freedesktop.org/libdrm/" target="_parent">DRM version 2.3.1</a>. 30</p> 31 32<p> 33You should also be using the Xorg server version 1.4 or 1.5. 34</p> 35 36 37 38<h3>1.2 Autoconf Compilation</h3> 39 40<p> 41Mesa may be <a href="autoconf.html">built using autoconf</a>. 42This should work well on most GNU-based systems. 43When that fails, the traditional Mesa build system is available. 44 45 46 47<h3>1.3 Traditional Compilation</h3> 48 49<p> 50The traditional Mesa build system is based on a collection of pre-defined 51system configurations. 52</p> 53<p> 54To see the list of configurations, type <b>make</b> alone. 55Then choose a configuration from the list and type <b>make configname</b>. 56</p> 57 58<p> 59Mesa may be built in several different ways using the predefined configurations: 60</p> 61<ul> 62<li><b><em>Stand-alone/Xlib mode</em></b> - Mesa will be compiled as 63a software renderer using Xlib to do all rendering. 64The libGL.so library will be a self-contained rendering library that will 65allow you to run OpenGL/GLX applications on any X server (regardless of 66whether it supports the GLX X server extension). 67You will <em>not</em> be able to use hardware 3D acceleration. 68<p> 69To compile stand-alone Mesa type <b>make</b> in the top-level directory. 70You'll see a list of supported system configurations. 71Choose one from the list (such as linux-x86), and type: 72</p> 73<pre> 74 make linux-x86 75</pre> 76<p>This will produce libGL.so and several other libraries</p> 77</li> 78 79<li><b><em>DRI/accelerated</em></b> - The DRI hardware drivers for 80accelerated OpenGL rendering (for ATI, Intel, Matrox, etc) will be built. 81The libGL.so library will support the GLX extension and will load/use 82the DRI hardware drivers. 83 84 85<p> 86Build Mesa and the DRI hardware drivers by running 87</p> 88<pre> 89 make linux-dri 90</pre> 91<p> 92There are also <code>linux-dri-x86</code>, <code>linux-dri-x86-64</code>, 93and <code>linux-ppc</code> configurations which are optimized for those 94architectures. 95</p> 96<p> 97Make sure you have the prerequisite versions of DRM and Xserver mentioned 98above. 99</p> 100 101</li> 102 103</ul> 104 105 106<p> 107Later, if you want to rebuild for a different configuration run 108<code>make realclean</code> before rebuilding. 109</p> 110 111 112<h3>1.4 The libraries</h3> 113 114<p> 115When compilation has finished, look in the top-level <code>lib/</code> 116(or <code>lib64/</code>) directory. 117You'll see a set of library files similar to this: 118</p> 119<pre> 120lrwxrwxrwx 1 brian users 10 Mar 26 07:53 libGL.so -> libGL.so.1* 121lrwxrwxrwx 1 brian users 19 Mar 26 07:53 libGL.so.1 -> libGL.so.1.5.060100* 122-rwxr-xr-x 1 brian users 3375861 Mar 26 07:53 libGL.so.1.5.060100* 123lrwxrwxrwx 1 brian users 11 Mar 26 07:53 libGLU.so -> libGLU.so.1* 124lrwxrwxrwx 1 brian users 20 Mar 26 07:53 libGLU.so.1 -> libGLU.so.1.3.060100* 125-rwxr-xr-x 1 brian users 549269 Mar 26 07:53 libGLU.so.1.3.060100* 126lrwxrwxrwx 1 brian users 12 Mar 26 07:53 libglut.so -> libglut.so.3* 127lrwxrwxrwx 1 brian users 16 Mar 26 07:53 libglut.so.3 -> libglut.so.3.7.1* 128-rwxr-xr-x 1 brian users 597754 Mar 26 07:53 libglut.so.3.7.1* 129lrwxrwxrwx 1 brian users 11 Mar 26 08:04 libGLw.so -> libGLw.so.1* 130lrwxrwxrwx 1 brian users 15 Mar 26 08:04 libGLw.so.1 -> libGLw.so.1.0.0* 131-rwxr-xr-x 1 brian users 20750 Mar 26 08:04 libGLw.so.1.0.0* 132lrwxrwxrwx 1 brian users 14 Mar 26 07:53 libOSMesa.so -> libOSMesa.so.6* 133lrwxrwxrwx 1 brian users 23 Mar 26 07:53 libOSMesa.so.6 -> libOSMesa.so.6.1.060100* 134-rwxr-xr-x 1 brian users 23871 Mar 26 07:53 libOSMesa.so.6.1.060100* 135</pre> 136 137<p> 138<b>libGL</b> is the main OpenGL library (i.e. Mesa). 139<br> 140<b>libGLU</b> is the OpenGL Utility library. 141<br> 142<b>libglut</b> is the GLUT library. 143<br> 144<b>libGLw</b> is the Xt/Motif OpenGL drawing area widget library. 145<br> 146<b>libOSMesa</b> is the OSMesa (Off-Screen) interface library. 147</p> 148 149<p> 150If you built the DRI hardware drivers, you'll also see the DRI drivers: 151</p> 152<pre> 153-rwxr-xr-x 1 brian users 15607851 Jul 21 12:11 ffb_dri.so 154-rwxr-xr-x 1 brian users 15148747 Jul 21 12:11 i810_dri.so 155-rwxr-xr-x 1 brian users 14497814 Jul 21 12:11 i830_dri.so 156-rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i915_dri.so 157-rwxr-xr-x 1 brian users 11320803 Jul 21 12:11 mach64_dri.so 158-rwxr-xr-x 1 brian users 11418014 Jul 21 12:12 mga_dri.so 159-rwxr-xr-x 1 brian users 11064426 Jul 21 12:12 r128_dri.so 160-rwxr-xr-x 1 brian users 11849858 Jul 21 12:12 r200_dri.so 161-rwxr-xr-x 1 brian users 16050488 Jul 21 12:11 r300_dri.so 162-rwxr-xr-x 1 brian users 11757388 Jul 21 12:12 radeon_dri.so 163-rwxr-xr-x 1 brian users 11232304 Jul 21 12:13 s3v_dri.so 164-rwxr-xr-x 1 brian users 11062970 Jul 21 12:13 savage_dri.so 165-rwxr-xr-x 1 brian users 11214212 Jul 21 12:13 sis_dri.so 166-rwxr-xr-x 1 brian users 11368736 Jul 21 12:13 tdfx_dri.so 167-rwxr-xr-x 1 brian users 10598868 Jul 21 12:13 trident_dri.so 168-rwxr-xr-x 1 brian users 10997120 Jul 21 12:13 unichrome_dri.so 169</pre> 170 171 172<h3>1.5 Running the demos</h3> 173 174<p> 175If you downloaded/unpacked the MesaDemos-x.y.z.tar.gz archive or 176obtained Mesa from CVS, the <b>progs/</b> directory will contain a 177bunch of demonstration programs. 178</p> 179 180<p> 181Before running a demo, you'll probably have to set two environment variables 182to indicate where the libraries are located. For example: 183<p> 184<blockquote> 185<b>cd lib/</b> 186<br> 187<b>export LD_LIBRARY_PATH=${PWD}</b> 188<br> 189<b>export LIBGL_DRIVERS_PATH=${PWD}</b> (if using DRI drivers) 190</blockquote> 191 192<p> 193Next, change to the Mesa/demos/ directory: 194</p> 195<blockquote> 196<b>cd /progs/demos</b> 197</blockquote> 198 199<p> 200Run a demo such as gears: 201</p> 202<blockquote> 203<b>/gears</b> 204</blockquote> 205 206<p> 207If this doesn't work, try the <b>Mesa/progs/xdemos/glxinfo</b> program 208and see that it prints the expected Mesa version number. 209</p> 210 211<p> 212If you're using Linux or a similar OS, verify that the demo program is 213being linked with the proper library files: 214</p> 215<blockquote> 216<b>ldd gears</b> 217</blockquote> 218 219<p> 220You should see something like this: 221</p> 222<pre> 223 libglut.so.3 => /home/brian/Mesa/lib/libglut.so.3 (0x40013000) 224 libGLU.so.1 => /home/brian/Mesa/lib/libGLU.so.1 (0x40051000) 225 libGL.so.1 => /home/brian/Mesa/lib/libGL.so.1 (0x400e0000) 226 libc.so.6 => /lib/i686/libc.so.6 (0x42000000) 227 libm.so.6 => /lib/i686/libm.so.6 (0x403da000) 228 libX11.so.6 => /usr/X11R6/lib/libX11.so.6 (0x403fc000) 229 libXmu.so.6 => /usr/X11R6/lib/libXmu.so.6 (0x404da000) 230 libXt.so.6 => /usr/X11R6/lib/libXt.so.6 (0x404f1000) 231 libXi.so.6 => /usr/X11R6/lib/libXi.so.6 (0x40543000) 232 libstdc++.so.5 => /usr/lib/libstdc++.so.5 (0x4054b000) 233 libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x405fd000) 234 libXext.so.6 => /usr/X11R6/lib/libXext.so.6 (0x40605000) 235 libpthread.so.0 => /lib/i686/libpthread.so.0 (0x40613000) 236 /lib/ld-linux.so.2 => /lib/ld-linux.so.2 (0x40000000) 237 libdl.so.2 => /lib/libdl.so.2 (0x40644000) 238 libSM.so.6 => /usr/X11R6/lib/libSM.so.6 (0x40647000) 239 libICE.so.6 => /usr/X11R6/lib/libICE.so.6 (0x40650000) 240</pre> 241 242<p> 243Retrace your steps if this doesn't look right. 244</p> 245 246 247<H3>1.6 Installing the header and library files</H3> 248 249<p> 250The standard location for the OpenGL header files on Unix-type systems is 251in <code>/usr/include/GL/</code>. 252The standard location for the libraries is <code>/usr/lib/</code>. 253For more information see, the 254<a href="http://oss.sgi.com/projects/ogl-sample/ABI/" target="_parent"> 255Linux/OpenGL ABI specification</a>. 256</p> 257 258<p> 259If you'd like Mesa to co-exist with another implementation of OpenGL that's 260already installed, you'll have to choose different directories, like 261<code>/usr/local/include/GL/</code> and <code>/usr/local/lib/</code>. 262</p> 263 264<p> 265To install Mesa's headers and libraries, run <code>make install</code>. 266But first, check the Mesa/configs/default file and examine the values 267of the <b>INSTALL_DIR</b> and <b>DRI_DRIVER_INSTALL_DIR</b> variables. 268Change them if needed, then run <code>make install</code>. 269</p> 270 271<p> 272The variable 273<b>DESTDIR</b> may also be used to install the contents to a temporary 274staging directory. 275This can be useful for package management. 276For example: <code>make install DESTDIR=/somepath/</code> 277</p> 278 279<p> 280Note: at runtime you can use the LD_LIBRARY_PATH environment variable 281(on Linux at least) to switch 282between the Mesa libraries and other vendor's libraries whenever you want. 283This is a handy way to compare multiple OpenGL implementations. 284</p> 285 286 287<H3>1.7 Building OpenGL Programs With pkg-config</H3> 288 289<p> 290Running <code>make install</code> will install package configuration files 291for the pkg-config utility. 292</p> 293 294<p> 295When compiling your OpenGL application you can use pkg-config to determine 296the proper compiler and linker flags. 297</p> 298 299<p> 300For example, compiling and linking a GLUT application can be done with: 301</p> 302<pre> 303 gcc `pkg-config --cflags --libs glut` mydemo.c -o mydemo 304</pre> 305 306<br> 307 308<a name="windows"> 309<H2>2. Windows Compilation and Installation</H1> 310 311<p> 312Please see the <a href="README.WIN32">README.WIN32</a> file. 313</p> 314 315 316 317 318<a name="vms"> 319<H2>3. VMS Compilation and Installation</H1> 320 321<p> 322Please see the <a href="README.VMS">README.VMS</a> file. 323</p> 324 325 326 327 328<a name="other"> 329<H2>4. Other systems</H1> 330 331<p> 332Documentation for other environments (some may be very out of date): 333</p> 334 335<UL> 336<LI><A HREF="README.GGI">README.GGI</A> - GGI 337<LI><A HREF="README.3DFX">README.3DFX</A> - 3Dfx/Glide driver 338<LI><A HREF="README.AMIWIN">README.AMIWIN</A> - Amiga Amiwin 339<LI><A HREF="README.BEOS">README.BEOS</A> - BeOS 340<LI><A HREF="README.D3D">README.D3D</A> - Direct3D driver 341<LI><A HREF="README.DJ">README.DJ</A> - DJGPP 342<LI><A HREF="README.LYNXOS">README.LYNXOS</A> - LynxOS 343<LI><A HREF="README.MINGW32">README.MINGW32</A> - Mingw32 344<LI><A HREF="README.NeXT">README.NeXT</A> - NeXT 345<LI><A HREF="README.OpenStep">README.OpenStep</A> - OpenStep 346<LI><A HREF="README.OS2">README.OS2</A> - OS/2 347<LI><A HREF="README.WINDML">README.WINDML</A> - WindML 348</UL> 349 350 351 352 353</body> 354</html> 355