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5  <title>Mesa News</title>
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7</head>
8<body>
9
10<h1>News</h1>
11
12<h2>October 8, 2012</h2>
13
14<p>
15<a href="relnotes-9.0.html">Mesa 9.0</a> is released.
16This is the first version of Mesa to support OpenGL 3.1 and GLSL 1.40
17(with the i965 driver).
18See the release notes for more information about the release.
19</p>
20
21
22<h2>July 10, 2012</h2>
23
24<p>
25<a href="relnotes-8.0.4.html">Mesa 8.0.4</a> is released.
26This is a bug fix release.
27</p>
28
29
30<h2>May 18, 2012</h2>
31
32<p>
33<a href="relnotes-8.0.3.html">Mesa 8.0.3</a> is released.
34This is a bug fix release.
35</p>
36
37
38<h2>March 21, 2012</h2>
39
40<p>
41<a href="relnotes-8.0.2.html">Mesa 8.0.2</a> is released.
42This is a bug fix release.
43</p>
44
45
46<h2>February 16, 2012</h2>
47
48<p>
49<a href="relnotes-8.0.1.html">Mesa 8.0.1</a> is released.  This is a bug fix
50release.  See the release notes for more information about the release.
51</p>
52
53<h2>February 9, 2012</h2>
54
55<p>
56<a href="relnotes-8.0.html">Mesa 8.0</a> is released.
57This is the first version of Mesa to support OpenGL 3.0 and GLSL 1.30
58(with the i965 driver).
59See the release notes for more information about the release.
60</p>
61
62
63<h2>November 27, 2011</h2>
64
65<p>
66<a href="relnotes-7.11.2.html">Mesa 7.11.2</a> is released.  This is a bug fix
67release.  This release was made primarily to fix build problems with 7.11.1 on
68Mandriva and to fix problems related to glCopyTexImage to luminance-alpha
69textures.  The later was believed to have been fixed in 7.11.1 but was not.
70</p>
71
72<h2>November 17, 2011</h2>
73
74<p>
75<a href="relnotes-7.11.1.html">Mesa 7.11.1</a> is released.  This is a bug
76fix release.
77</p>
78
79<h2>July 31, 2011</h2>
80
81<p>
82<a href="relnotes-7.11.html">Mesa 7.11</a> (final) is released.  This is a new
83development release.
84</p>
85
86<h2>June 13, 2011</h2>
87
88<p>
89<a href="relnotes-7.10.3.html">Mesa 7.10.3</a> is released.  This is a bug
90fix release.
91</p>
92
93<h2>April 6, 2011</h2>
94
95<p>
96<a href="relnotes-7.10.2.html">Mesa 7.10.2</a> is released.  This is a bug
97fix release.
98</p>
99
100<h2>March 2, 2011</h2>
101
102<p>
103<a href="relnotes-7.9.2.html">Mesa 7.9.2</a> and
104<a href="relnotes-7.10.1.html">Mesa 7.10.1</a> are released.  These are
105stable releases containing bug fixes since the 7.9.1 and 7.10 releases.
106</p>
107
108
109<h2>October 4, 2010</h2>
110
111<p>
112<a href="relnotes-7.9.html">Mesa 7.9</a> (final) is released.  This is a new
113development release.
114</p>
115
116
117<h2>September 27, 2010</h2>
118
119<p>
120<a href="relnotes-7.9.html">Mesa 7.9.0-rc1</a> is released.  This is a
121release candidate for the 7.9 development release.
122</p>
123
124
125<h2>June 16, 2010</h2>
126
127<p>
128<a href="relnotes-7.8.2.html">Mesa 7.8.2</a> is released.  This is a bug-fix
129release collecting fixes since the 7.8.1 release.
130</p>
131
132
133<h2>April 5, 2010</h2>
134
135<p>
136<a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released.  This is a bug-fix
137release for a few critical issues in the 7.8 release.
138</p>
139
140
141<h2>March 28, 2010</h2>
142<p>
143<a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released.  This is a bug-fix
144release fixing issues found in the 7.7 release.
145</p>
146<p>
147Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released.  This is a new
148development release.
149</p>
150
151
152
153<h2>December 21, 2009</h2>
154<p>
155<a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released.  This is a bug-fix
156release fixing issues found in the 7.6 release.
157</p>
158<p>
159Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released.  This is a new
160development release.
161</p>
162
163
164<h2>September 28, 2009</h2>
165<p>
166<a href="relnotes-7.6.html">Mesa 7.6</a> is released.  This is a new feature
167release.  Those especially concerned about stability may want to wait for the
168follow-on 7.6.1 bug-fix release.
169</p>
170<p>
171<a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
172This is a stable release fixing bugs since the 7.5.1 release.
173</p>
174
175
176<h2>September 3, 2009</h2>
177<p>
178<a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
179This is a bug-fix release which fixes bugs found in version 7.5.
180</p>
181
182
183<h2>July 17, 2009</h2>
184<p>
185<a href="relnotes-7.5.html">Mesa 7.5</a> is released.
186This is a new features release.  People especially concerned about
187stability may want to wait for the follow-on 7.5.1 bug-fix release.
188</p>
189
190
191<h2>June 23, 2009</h2>
192<p>
193<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
194This is a stable release that fixes a regression in the i915/i965 drivers
195that slipped into the 7.4.3 release.
196</p>
197
198
199<h2>June 19, 2009</h2>
200<p>
201<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
202This is a stable release fixing bugs since the 7.4.2 release.
203</p>
204
205
206<h2>May 15, 2009</h2>
207<p>
208<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
209This is a stable release fixing bugs since the 7.4.1 release.
210</p>
211
212
213<h2>April 18, 2009</h2>
214<p>
215<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
216This is a stable release fixing bugs since the 7.4 release.
217</p>
218
219
220<h2>March 27, 2009</h2>
221<p>
222<a href="relnotes-7.4.html">Mesa 7.4</a> is released.
223This is a stable release fixing bugs since the 7.3 release.
224</p>
225
226
227<h2>January 22, 2009</h2>
228<p>
229<a href="relnotes-7.3.html">Mesa 7.3</a> is released.
230This is a new development release.
231Mesa 7.4 will follow and will have bug fixes relative to 7.3.
232</p>
233
234
235<h2>September 20, 2008</h2>
236<p>
237<a href="relnotes-7.2.html">Mesa 7.2</a> is released.
238This is a stable, bug-fix release.
239</p>
240
241
242<h2>August 26, 2008</h2>
243<p>
244<a href="relnotes-7.1.html">Mesa 7.1</a> is released.
245This is a new development release.
246It should be relatively stable, but those especially concerned about
247stability should wait for the 7.2 release or use Mesa 7.0.4 (the
248previous stable release).
249</p>
250
251
252<h2>August 16, 2008</h2>
253<p>
254<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
255This is a bug-fix release.
256</p>
257
258
259<h2>April 4, 2008</h2>
260<p>
261<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
262This is a bug-fix release.
263</p>
264
265
266<h2>January 24, 2008</h2>
267
268<p>
269Added a new page describing the Mesa Cell driver.
270</p>
271
272
273
274<h2>November 13, 2007</h2>
275
276<p>
277Gallium3D is the codename for the new Mesa device driver architecture
278which is currently under development.
279</p>
280<p>
281Gallium3D development is taking place on the <em>gallium-0.1</em> branch
282of the git repository.
283Currently, there's only a software-only driver and an Intel i915/945 driver
284but other drivers will be coming...
285</p>
286
287
288<h2>November 10, 2007</h2>
289<p>
290<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
291This is a bug-fix release.
292</p>
293
294
295<h2>August 3, 2007</h2>
296<p>
297<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
298This is a bug-fix release.
299</p>
300
301
302<h2>June 22, 2007</h2>
303<p>
304<a href="relnotes-7.0.html">Mesa 7.0</a> is released.
305This is a stable release featuring OpenGL 2.1 support.
306</p>
307
308
309<h2>April 27, 2007</h2>
310<p>
311<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
312This is a development release which will lead up to the Mesa 7.0 release
313(which will advertise OpenGL 2.1 API support).
314</p>
315
316
317<h2>March 26, 2007</h2>
318<p>
319The new Shading Language compiler branch has been merged into the git
320master branch.  This is a step toward hardware support for the OpenGL
3212.0 Shading Language and will be included in the next Mesa release.
322In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
323</a> has been updated with a new test that does over 130 tests of the
324shading language and built-in functions.
325</p>
326
327<h2>April 2007</h2>
328<p>
329Thomas Hellstr&ouml;m of Tungsten Graphics has written a whitepaper
330describing the new DRI memory management system.
331</p>
332
333<h2>December 5, 2006</h2>
334<p>
335Mesa is now using git as its source code management system.
336The previous CVS repository should no longer be used.
337See the <a href="repository.html">repository page</a> for more information.
338</p>
339
340<h2>December 2, 2006</h2>
341<p>
342<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
343This is a new development release.
344</p>
345
346<h2>September 15, 2006</h2>
347<p>
348<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
349This is a new development release.
350</p>
351
352<h2>March 31, 2006</h2>
353<p>
354<a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
355This is a new development release.
356</p>
357
358
359<h2>February 2, 2006</h2>
360<p>
361<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
362This is stable, bug-fix release.
363</p>
364
365
366<h2>November 29, 2005</h2>
367<p>
368<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
369This is stable, bug-fix release.
370</p>
371
372
373
374<h2>October 24, 2005</h2>
375<p>
376<a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
377This is stable, bug-fix release.
378</p>
379
380
381<h2>August 19, 2005</h2>
382<p>
383Mesa 6.3.2 has been released.
384Note: there was no public release of version 6.3.1.
385</p>
386<a href="versions.html#6.3.2">Changes in version 6.3.1</a>
387<p>
388The MD5 checksums are:
389</p>
390<pre>
39198192e45ed8d69113688f89f90869346  MesaLib-6.3.2.tar.gz
3920df27701df0924d17ddf41185efa8ce1  MesaLib-6.3.2.tar.bz2
393ccb2423aab77fc7e81ce628734586140  MesaLib-6.3.2.zip
3949d0fca0a7d051c34a0b485423fb3e85d  MesaDemos-6.3.2.tar.gz
39596708868450c188205e42229b5d813c4  MesaDemos-6.3.2.tar.bz2
396c5102501e609aa8996d832fafacb8ab9  MesaDemos-6.3.2.zip
397</pre>
398
399
400<h2>July 20, 2005</h2>
401<p>
402Mesa 6.3 has been released.
403This is a development release with new features, changes and bug fixes.
404</p>
405<pre>
406    New:
407	- GL_EXT_framebuffer_object extension
408	- GL_ARB_draw_buffers extension
409	- GL_ARB_pixel_buffer_object extension
410	- GL_OES_read_format extension (Ian Romanick)
411	- DirectFB driver (Claudio Ciccani)
412	- x86_64 vertex transformation code (Mikko T.)
413    Changes:
414	- added -stereo option for glxgears demo (Jacek Rosik)
415	- updated the PBuffer demo code in xdemos/ directory
416	- glDeleteTextures/Programs/Buffers() now makes the object ID
417	  available for immediate re-use
418	- assorted 64-bit clean-ups fixes (x86_64 and Win64)
419	- lots of internal changes for GL_EXT_framebuffer_object
420    Bug fixes:
421	- some functions didn't support PBO functionality
422	- glGetTexImage didn't convert color index images to RGBA as required
423	- fragment program texcoords were sometimes wrong for points and lines
424	- fixed problem with negative dot product in arbfplight, fplight demos
425	- fixed bug in perspective correction of antialiased, textured lines
426	- querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
427	- fixed a couple per-pixel fog bugs (Soju Matsumoto)
428	- glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
429	- fixed float parsing bug in ARB frag/vert programs (bug 2520)
430	- XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
431	- GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
432	- glXChooseFBConfig() crashed if attribList pointer was NULL
433	- program state.light[n].spot.direction.w was wrong value (bug 3083)
434	- fragment program fog option required glEnable(GL_FOG) - wrong.
435	- glColorTable() could produce a Mesa implementation error (bug 3135)
436	- RasterPos could get corrupted by color index rendering path
437	- Removed bad XTranslateCoordinates call when rendering to Pixmaps
438	- glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
439	- fixed a few Darwin compilation problems
440</pre>
441<p>
442The MD5 checksums are:
443</p>
444<pre>
4450236f552d37514776945d5a013e5bb7b  MesaLib-6.3.tar.gz
44660e1a8f78c4a8c7750a1e95753190986  MesaLib-6.3.tar.bz2
447ca7c950fbace68c70caa822322db7223  MesaLib-6.3.zip
44825ea801645b376c014051804fe4974b2  MesaDemos-6.3.tar.gz
4499248e74872ea88c57ec25c900c295057  MesaDemos-6.3.tar.bz2
4508537dfa734ef258dcc7272097558d434  MesaDemos-6.3.zip
451</pre>
452
453
454<h2>December 9, 2004</h2>
455<p>
456Mesa 6.2.1 has been released.
457This is a stable release which just fixes bugs since the 6.2 release.
458</p>
459<pre>
460    Bug fixes:
461	- don't apply regular fog or color sum when using a fragment program
462	- glProgramEnvParameter4fARB always generated an error on
463	  GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
464	- glVertexAttrib3svNV and glVertexAttrib3svARB were broken
465	- fixed width/height mix-up in glSeparableFilter2D()
466	- fixed regression in glCopyPixels + convolution
467	- glReadPixels from a clipped front color buffer didn't always work
468	- glTexImage didn't accept GL_RED/GREEN/BLUE as the format
469	- Attempting queries/accesses of VBO 0 weren't detected as errors
470	- paletted textures failed if the palette had fewer than 256 entries
471    Changes:
472	- fixed a bunch of compiler warnings found with gcc 3.4
473	- bug reports should to go bugzilla.freedesktop.org
474</pre>
475<p>
476The MD5 checksums are:
477</p>
478<pre>
47980008a92f6e055d3bfdde2cf331ec3fa  MesaLib-6.2.1.tar.gz
480f43228cd2bf70f583ef3275c1c545421  MesaLib-6.2.1.tar.bz2
481dec26cfd40116ad021020fea2d94f652  MesaLib-6.2.1.zip
4822c7af3c986a7571c8713c8bfee7e49e3  MesaDemos-6.2.1.tar.gz
4833cac74667b50bcbd4f67f594fb4224a2  MesaDemos-6.2.1.tar.bz2
48475b3edd12eb2b370caf05f29b99e508a  MesaDemos-6.2.1.zip
485</pre>
486
487
488<h2>October 2, 2004</h2>
489<p>
490Mesa 6.2 has been released.
491This is a stable release which just fixes bugs since the 6.1 release.
492</p>
493<pre>
494    New:
495	- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
496	- updated Doxygen support (Jose Fonseca)
497    Changes:
498	- some GGI driver updates (Christoph Egger, bug 1025977)
499    Bug fixes:
500	- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
501	- fixed a few compilation issues on IRIX
502	- fixed a matrix classification bug (reported by Wes Bethel)
503	- we weren't reseting the vertex/fragment program error state
504	  before parsing (Dave Reveman)
505	- adjust texcoords for sampling texture rectangles (Dave Reveman)
506	- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
507	- repeated calls to glDeleteTexture(t) could lead to a crash
508	- fixed potential ref count bugs in VBOs and vertex/fragment programs
509	- spriteblast demo didn't handle window size changes correctly
510	- glTexSubImage didn't handle pixels=NULL correctly for PBOs
511	- fixed color index mode glDrawPixels bug (Karl Schultz)
512</pre>
513<p>
514The MD5 checksums are:
515</p>
516<pre>
5179e8f34b059272dbb8e1f2c968b33bbf0  MesaLib-6.2.tar.gz
5183d6a6362390b6a37d3cb2e615f3ac7db  MesaLib-6.2.tar.bz2
5196cfd7895d28e695c0dbbed9469564091  MesaLib-6.2.zip
5203e06e33b0809f09855cb60883b8bdfef  MesaDemos-6.2.tar.gz
5219d160009c3dfdb35fe7e4088c9ba8f85  MesaDemos-6.2.tar.bz2
522856f7ec947122eb3c8985ebc2f654dcd  MesaDemos-6.2.zip
523</pre>
524
525
526<h2>August 18, 2004</h2>
527<p>
528Mesa 6.1 has been released.
529This is a new development release (version 6.2 will be a stabilization
530release).
531</p>
532<pre>
533    New:
534	- Revamped Makefile system
535	- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
536	- internal driver interface changes related to texture object
537	  allocation, vertex/fragment programs, BlendEquationSeparate, etc.
538	- option to walk triangle edges with double-precision floats
539	  (Justin Novosad of Discreet) (see config.h file)
540	- support for AUX buffers in software GLX driver
541	- updated glext.h to version 24 and glxext.h to version 6
542	- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
543	- updated BeOS support (Philippe Houdoin)
544    Changes:
545	- fragment fog interpolation is perspective corrected now
546	- new glTexImage code, much cleaner, may be a bit faster
547    Bug fixes:
548	- glArrayElement in display lists didn't handle generic vertex attribs
549	- glFogCoord didn't always work properly
550	- ARB_fragment_program fog options didn't work
551	- frag prog TEX instruction no longer incorrectly divides s,t,r by q
552	- ARB frag prog TEX and TEXP instructions now use LOD=0
553	- glTexEnviv in display lists didn't work
554	- glRasterPos didn't do texgen or apply texture matrix
555	- GL_DOUBLE-valued vertex arrays were broken in some cases
556	- fixed texture rectangle edge/border sampling bugs
557	- sampling an incomplete texture in a fragment program would segfault
558	- glTexImage was missing a few error checks
559	- fixed some minor glGetTexParameter glitches
560	- GL_INTENSITY was mistakenly accepted as a &lt;format&gt; to glTexImage
561	- fragment program writes to RC/HC register were broken
562	- fixed a few glitches in GL_HP_occlusion_test extension
563	- glBeginQueryARB and glEndQueryARB didn't work inside display lists
564	- vertex program state references were broken
565	- fixed triangle color interpolation bug on AIX (Shane Blackett)
566	- fixed a number of minor memory leaks (bug #1002030)
567</pre>
568<p>
569The MD5 checksums are:
570</p>
571<pre>
572c9284d295ebcd2e0486cc3cd54e5863c  MesaLib-6.1.tar.gz
5735de1f53ec0709f60fc68fdfed57351f3  MesaLib-6.1.tar.bz2
574483e77cac4789a5d36c42f3c0136d6d8  MesaLib-6.1.zip
5758c46cfa6f9732acc6f6c25724aad0246  MesaDemos-6.1.tar.gz
57689bfe0f6c69b39fd0ebd9fff481a4e9b  MesaDemos-6.1.tar.bz2
577161268531fcc6f0c5a056430ee97e0c1  MesaDemos-6.1.zip
578</pre>
579
580
581
582<h2>April 2, 2004</h2>
583
584<p>
585Mesa 6.0.1 has been released.
586This release basically just fixes bugs since the 6.0. release.
587</p>
588<pre>
589    New:
590	- upgraded glext.h to version 22
591	- new build targets (Dan Schikore)
592	- new linux-x86-opteron build target (Heath Feather)
593    Bug fixes:
594	- glBindProgramARB didn't update all necessary state
595	- fixed build problems on OpenBSD
596	- omit CVS directories from tarballs
597	- glGetTexImage(GL_COLOR_INDEX) was broken
598	- fixed an infinite loop in t&amp;l module
599	- silenced some valgrind warnings about using unitialized memory
600	- fixed some compilation/link glitches on IRIX (Mike Stephens)
601	- glBindProgram wasn't getting compiled into display lists
602	- GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
603	- two-sided lighting and vertex program didn't work (bug 887330)
604	- stores to program parameter registers in vertex state programs
605	  didn't work.
606	- fixed glOrtho bug found with gcc 3.2.2 (RH9)
607	- glXCreateWindow() wasn't fully implemented (bug 890894)
608	- generic vertex attribute arrays didn't work in display lists
609	- vertex buffer objects' default usage and access fields were wrong
610	- glDrawArrays with start!=0 was broken
611	- fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
612	- linux-osmesa16-static config didn't work
613	- fixed a few color index rendering problems (bug 910687)
614	- glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
615	- OSMesa RGB and BGR modes were broken
616	- glProgramStringARB mistakenly required a null-terminated string
617	- fragment program XPD instruction was incorrect
618	- glGetMaterial() didn't work reliably
619</pre>
620<p>
621The MD5 checksums are:
622</p>
623<pre>
624011be0e79666c7a6eb9693fbf9348653  MesaLib-6.0.1.tar.gz
625b7f14088c5c2f14490d2739a91102112  MesaLib-6.0.1.tar.bz2
626bf0510cf0a2b87d64cdd317eca3f1db1  MesaLib-6.0.1.zip
627b7b648599e0aaee1c4ffc554a2a9139e  MesaDemos-6.0.1.tar.gz
628dd6aadfd9ca8e1cfa90c6ee492bc6f43  MesaDemos-6.0.1.tar.bz2
629eff71d59c211825e949199852f5a2316  MesaDemos-6.0.1.zip
630</pre>
631
632
633<h2>January 16, 2004</h2>
634
635<p>
636Mesa 6.0 has been released.  This is a stabilization of the 5.1 release
637and primarily just incorporates bug fixes.
638</p>
639<pre>
640    New:
641	- full OpenGL 1.5 support
642	- updated GL/glext.h file to version 21
643    Changes:
644	- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
645    Bug fixes:
646	- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
647	  clamping issue
648	- updated suno5-gcc configs
649	- glColor3 functions sometimes resulted in undefined alpha values
650	- fixed FP divide by zero error seen on VMS with xlockmore, others
651	- fixed vertex/fragment program debug problem (bug 873011)
652	- building on AIX with gcc works now
653	- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
654	- glDrawRangeElements tried to modify potentially read-only storage
655	- updated files for building on Windows
656</pre>
657
658
659<h2>December 28, 2003</h2>
660
661<p>
662The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
663target="_parent">
664freedesktop.org</a> because of problems with SourceForge's anonymous
665CVS service.
666</p>
667
668<p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
669</p>
670
671
672<h2>December 17, 2003</h2>
673
674<p>
675Mesa 5.1 has been released.  This is a new development release.
676Mesa 6.0 will be the next stable release and will support all
677OpenGL 1.5 features.
678</p>
679<pre>
680    New features:
681	- reorganized directory tree
682	- GL_ARB_vertex/fragment_program extensions (Michal Krol &amp; Karl Rasche)
683	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
684	- GL_SGI_texture_color_table extension (Eric Plante)
685	- GL_NV_fragment_program extension
686	- GL_NV_light_max_exponent extension
687	- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
688	- GL_ARB_occlusion_query extension
689	- GL_ARB_point_sprite extension
690	- GL_ARB_texture_non_power_of_two extension
691	- GL_IBM_multimode_draw_arrays extension
692	- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
693	- GL_ARB_vertex_buffer_object extension
694	- new X86 feature detection code (Petr Sebor)
695	- less memory used for display lists and vertex buffers
696	- demo of per-pixel lighting with a fragment program (demos/fplight.c)
697	- new version (18) of glext.h header
698	- new spriteblast.c demo of GL_ARB_point_sprite
699	- faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
700	- faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
701    Bug fixes:
702	- really enable OpenGL 1.4 features in DOS driver.
703	- fixed issues in glDrawPixels and glCopyPixels for very wide images
704	- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
705	- fixed some texgen bugs reported by Daniel Borca
706	- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
707	- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
708	- fixed RGBA blend enable bug (Ville Syrjala)
709	- glAccum is supposed to be a no-op in selection/feedback mode
710	- fixed texgen bug #597589 (John Popplewell)
711    Changes:
712	- dropped API trace feature (src/Trace/)
713	- documentation overhaul.  merged with website content.  more html.
714	- glxgears.c demo updated to use GLX swap rate extensions
715	- glTexImage1/2/3D now allows width/height/depth = 0
716	- disable SPARC asm code on Linux (bug 852204)
717</pre>
718<p>
719The MD5 checksums are:
720</p>
721<pre>
72278f452f6c55478471a744f07147612b5  MesaLib-5.1.tar.gz
72367b3b8d3f7f4c8c44904551b851d01af  MesaLib-5.1.tar.bz2
7246dd19ffa750ec7f634e370a987505c9d  MesaLib-5.1.zip
725e0214d4ebb22409dfa9262f2b52fd828  MesaDemos-5.1.tar.gz
726066c9aff4fd924405de1ae9bad5ec9a7  MesaDemos-5.1.tar.bz2
727d2b5ba32b53e0ad0576c637a4cc1fb41  MesaDemos-5.1.zip
728</pre>
729
730
731<H2>November 12, 2003</H2>
732
733<p>
734New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
735number of automake/libtool problems.
736</p>
737<p>
738The new MD5 checksums are:
739</p>
740<pre>
741a9dcf3ff9ad1b7d6ce73a0df7cff8b5b  MesaLib-5.0.2.tar.gz
7427b4bf9261657c2fca03796d4955e6f50  MesaLib-5.0.2.tar.bz2
74379c141bddcbad557647535d02194f346  MesaLib-5.0.2.zip
744952d9dc823dd818981d1a648d7b2668a  MesaDemos-5.0.2.tar.gz
745b81fafff90995025d2f25ea02b786642  MesaDemos-5.0.2.tar.bz2
746a21be975589e8a2d1871b6bb7874fffa  MesaDemos-5.0.2.zip
747</pre>
748
749
750<h2>September 5, 2003</h2>
751
752<p>
753Mesa 5.0.2 has been released.  This is a stable, bug-fix release.
754</p>
755<pre>
756    Bug fixes:
757	- fixed texgen problem causing texcoord's Q to be zero (stex3d)
758	- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
759	- GL_CURRENT_MATRIX_NV query was wrong
760	- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
761	- GL_LIST_MODE query wasn't correct
762	- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
763	- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
764	- blended, wide lines didn't always work correctly (bug 711595)
765	- glVertexAttrib4svNV w component was always 1
766	- fixed bug in GL_IBM_rasterpos_clip (missing return)
767	- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
768	- a few Solaris compilation fixes
769	- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
770	- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
771	- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
772	- glFog() didn't clamp fog colors
773	- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
774	  gl[Get]TexParameteri[v] functions
775	- fixed invalid memory references in glTexGen functions (bug 781602)
776	- integer-valued color arrays weren't handled correctly
777	- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
778	- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
779    Changes:
780	- build GLUT with -fexceptions so C++ apps propogate exceptions
781</pre>
782
783
784<h2>June 2003</h2>
785
786<p>
787Mesa's directory tree has been overhauled.
788Things are better organized now with some thought toward future needs.
789</p>
790<p>
791In CVS, the latest Mesa 5.1 development code is now rooted under the
792<b>Mesa-newtree/</b> directory.  The old top-level <b>Mesa/</b> directory
793holds the Mesa 5.0.x code which will be abandoned at some point.
794</p>
795
796
797<h2>March 30, 2003</h2>
798
799<p>
800Mesa 5.0.1 has been released.  This is a stable, bug-fix release.
801</p>
802<pre>
803    New:
804	- DOS driver updates from Daniel Borca
805	- updated GL/gl_mangle.h file (Bill Hoffman)
806    Bug fixes:
807	- auto mipmap generation for cube maps was broken (bug 641363)
808	- writing/clearing software alpha channels was unreliable
809	- minor compilation fixes for OS/2 (Evgeny Kotsuba)
810	- fixed some bad assertions found with shadowtex demo
811	- fixed error checking bug in glCopyTexSubImage2D (bug 659020)
812	- glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
813	- fixed potential segfault in texture object validation (bug 659012)
814	- fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
815	- fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
816	- fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
817	- glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
818	- fixed compilation problem on Solaris7/x86 (bug 536406)
819	- fixed prefetch bug in 3DNow! code (Felix Kuhling)
820	- fixed NeXT build problem (FABSF macro)
821	- glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
822	- zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
823	- AA line and triangle Z values are now rounded, not truncated
824	- fixed color interpolation bug when GLchan==GLfloat (bug 694461)
825	- glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
826	- fixed a minor GL_COLOR_MATERIAL bug
827	- NV vertex program EXP instruction was broken
828	- glColorMask misbehaved with X window / pixmap rendering
829	- fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
830	- attempt to fix GGI compilation problem when MesaDemos not present
831	- NV vertex program ARL-relative fetches didn't work
832    Changes:
833	- use glPolygonOffset in gloss demo to avoid z-fighting artifacts
834	- updated winpos and pointblast demos to use ARB extensions
835	- disable SPARC normal transformation code (bug 673938)
836	- GLU fixes for OS/2 (Evgeny Kotsuba)
837</pre>
838<p>
839MD5 checksums follow:
840</p>
841<pre>
842b80f8b5d53a3e9f19b9fde5af0c542f0  MesaLib-5.0.1.tar.gz
843513b4bbd7d38951f05027179063d876b  MesaLib-5.0.1.tar.bz2
844eebd395678f4520d33b267e5d5c22651  MesaLib-5.0.1.zip
84549d7feaec6dc1d2091d7c3cc72a9b320  MesaDemos-5.0.1.tar.gz
84637190374a98c3c892f0698be9ca3acf0  MesaDemos-5.0.1.tar.bz2
847becd8bf17f5791361b4a54ba2a78e5c9  MesaDemos-5.0.1.zip
848</pre>
849
850
851
852<h2>March 7, 2003</h2>
853<p>
854Website and documentation overhaul.
855</p>
856<p>
857The website content and Mesa documentation (from the doc/ directory) have
858been merged together.
859All the documentation files have been entered into the CVS repository.
860Many of the old plain-text files have been converted to html and modernized.
861</p>
862
863
864<h2>November 13, 2002</h2>
865<p>Mesa 5.0 has been released.  This is a stable release which
866implements the OpenGL 1.4 specification.
867</p><pre>New:
868    - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
869    - removed some overlooked debugging code
870    - glxinfo updated to support GLX_ARB_multisample
871    - GLUT now support GLX_ARB_multisample
872    - updated DOS driver (Daniel Borca)
873Bug fixes:
874    - GL_POINT and GL_LINE-mode polygons didn't obey cull state
875    - fixed potential bug in _mesa_align_malloc/calloc()
876    - fixed missing triangle bug when running vertex programs
877    - fixed a few HPUX compilation problems
878    - FX (Glide) driver didn't compile
879    - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
880    - a few EXT functions, like glGenTexturesEXT, were no-ops
881    - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
882      glMultiDrawArrays and glMultiDrawElements were missing
883    - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
884    - Pentium 4 Mobile was mistakenly identified as having 3DNow!
885    - fixed one-bit error in point/line fragment Z calculation
886    - fixed potential segfault in fakeglx code
887    - fixed color overflow problem in DOT3 texture env mode
888</pre>
889
890
891<h2>October 29, 2002</h2>
892<p>Mesa 4.1 has been released.  This is a new development release.
893For a stable release, get 4.0.4.
894</p><pre>New:
895    - GL_NV_vertex_program extension
896    - GL_NV_vertex_program1_1 extension
897    - GL_ARB_window_pos extension
898    - GL_ARB_depth_texture extension
899    - GL_ARB_shadow extension
900    - GL_ARB_shadow_ambient extension
901    - GL_EXT_shadow_funcs extension
902    - GL_ARB_point_parameters extension
903    - GL_ARB_texture_env_crossbar
904    - GL_NV_point_sprite extension
905    - GL_NV_texture_rectangle extension
906    - GL_EXT_multi_draw_arrays extension
907    - GL_EXT_stencil_two_side extension
908    - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
909    - GL_ATI_texture_mirror_once extension (Ian Romanick)
910    - massive overhaul/simplification of software rasterizer module,
911      many contributions from Klaus Niederkrueger
912    - faster software texturing in some cases (i.e. trilinear filtering)
913    - new OSMesaGetProcAddress() function
914    - more blend modes implemented with MMX code (Jose Fonseca)
915    - added glutGetProcAddress() to GLUT
916    - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
917    - pbinfo and pbdemo PBuffer programs
918    - glxinfo -v prints transprent pixel info (Gerd Sussner)
919Bug fixes:
920    - better mipmap LOD computation (prevents excessive blurriness)
921    - OSMesaMakeCurrent() didn't recognize buffer size changes
922    - assorted conformance fixes for 16-bit/channel rendering
923    - texcombine alpha subtraction mode was broken
924    - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
925    - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
926    - fixed divide by zero error in NURBS tessellator (Jon Perry)
927    - fixed GL_LINEAR fog bug by adding clamping
928    - fixed FP exceptions found using Alpha CPU
929    - 3dfx/glide driver render-to-window feature was broken
930    - added missing GLX_TRANSPARENT_RGB token to glx.h
931    - fixed error checking related to paletted textures
932    - fixed reference count error in glDeleteTextures (Randy Fayan)
933Changes:
934    - New spec file and Python code to generate some GL dispatch files
935    - Glide driver defaults to "no" with autoconf/automake
936    - floating point color channels now clamped to [0,inf)
937    - updated demos/stex3d with new options
938</pre>
939
940
941<h2>October 4, 2002</h2>
942<p>
943The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
944</p>
945
946<h2>October 3, 2002</h2>
947<p>Mesa 4.0.4 has been released.  This is a stable bug-fix release.
948</p><pre>    New:
949	- GL_NV_texture_rectangle extension
950	- updated glext.h header (version 17)
951	- updated DOS driver (Daniel Borca)
952	- updated BeOS R5 driver (Philippe Houdoin)
953	- added GL_IBM_texture_mirror_repeat
954	- glxinfo now takes -l option to print interesting OpenGL limits info
955	- GL_MESA_ycbcr_texture extension
956	- GL_APPLE_client_storage extension (for some DRI drivers only)
957	- GL_MESA_pack_invert extension
958    Bug fixes:
959	- fixed GL_LINEAR fog bug by adding clamping
960	- fixed FP exceptions found using Alpha CPU
961	- 3dfx MESA_GLX_FX=window (render to window) didn't work
962	- fixed memory leak in wglCreateContest (Karl Schultz)
963	- define GLAPIENTRY and GLAPI if undefined in glu.h
964	- wglGetProcAddress didn't handle all API functions
965	- when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
966	- removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
967	- error checking in compressed tex image functions had some glitches
968	- fixed AIX compile problem in src/config.c
969	- glGetTexImage was using pixel unpacking instead of packing params
970	- auto-mipmap generation for cube maps was incorrect
971    Changes:
972	- max texture units reduced to six to accomodate texture rectangles
973	- removed unfinished GL_MESA_sprite_point extension code
974</pre>
975
976<h2>June 25, 2002</h2>
977<p>Mesa 4.0.3 has been released.  This is a stable bug-fix release.
978</p><pre>    New:
979    - updated GL/glext.h file (version 15)
980    - corrected MMX blend code (Jose Fonseca)
981    - support for software-based alpha planes in Windows driver
982    - updated GGI driver (Filip Spacek)
983    Bug fixes:
984    - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
985    - OSMesaMakeCurrent() didn't recognize buffer size changes
986    - assorted conformance fixes for 16-bit/channel rendering
987    - texcombine alpha subtraction mode was broken
988    - fixed lighting bug with non-uniform scaling and display lists
989    - fixed bug when deleting shared display lists
990    - disabled SPARC cliptest assembly code (Mesa bug 544665)
991    - fixed a couple Solaris compilation/link problems
992    - blending clipped glDrawPixels didn't always work
993    - glGetTexImage() didn't accept packed pixel types
994    - glPixelMapu[is]v() could explode given too large of pixelmap
995    - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
996    - glXCopyContext() could lead to segfaults
997    - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
998    Changes:
999    - lots of C++ (g++) code clean-ups
1000    - lots of T&amp;L updates for the Radeon DRI driver
1001    Known bugs:
1002    - mipmap LOD computation (fixed for Mesa 4.1)
1003</pre>
1004
1005<h2>April 2, 2002</h2>
1006<p>Mesa 4.0.2 has been released.  This is a stable bug-fix release.
1007</p><pre>    New:
1008      - New DOS (DJGPP) driver written by Daniel Borca
1009      - New driver interface functions for TCL drivers (such as Radeon DRI)
1010      - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
1011        if using deep color channels
1012      - latest GL/glext.h and GL/glxext.h headers from SGI
1013    Bug fixes:
1014      - GL_BLEND with non-black texture env color wasn't always correct
1015      - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
1016      - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
1017      - glReadPixels was sometimes mistakenly clipped by the scissor box
1018      - glDraw/ReadPixels didn't catch all the errors that they should have
1019      - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
1020      - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
1021      - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
1022      - glColorMask as sometimes effecting glXSwapBuffers()
1023      - fixed a potential bug in XMesaGarbageCollect()
1024      - N threads rendering into one window didn't work reliably
1025      - glCopyPixels didn't work for deep color channels
1026      - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
1027      - glPopAttrib() didn't correctly restore user clip planes
1028      - user clip planes failed for some perspective projections (Chromium)
1029</pre>
1030
1031<h2>December 17, 2001</h2>
1032<p>Mesa 4.0.1 has been released.  This is a stable bug-fix release.
1033</p><pre>    New:
1034      - better sub-pixel sample positions for AA triangles (Ray Tice)
1035      - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
1036    Bug fixes:
1037      - added missing break statements in glGet*() for multisample cases
1038      - fixed uninitialized hash table mutex bug (display lists / texobjs)
1039      - fixed bad teximage error check conditional (bug 476846)
1040      - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
1041      - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
1042      - silence some compiler warnings (gcc 2.96)
1043      - enable the #define GL_VERSION_1_3 in GL/gl.h
1044      - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
1045      - fixed glu.h typedef problem found with MSDev 6.0
1046      - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
1047      - added missing 'const' to glXGetContextIDEXT() in glxext.h
1048      - fixed a few glXGetProcAddress() errors (texture compression, etc)
1049      - fixed start index bug in compiled vertex arrays (Keith)
1050      - fixed compilation problems in src/SPARC/glapi_sparc.S
1051      - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
1052      - use glXGetProcAddressARB in GLUT to avoid extension linking problems
1053      - provoking vertex of flat-shaded, color-index triangles was wrong
1054      - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
1055      - glTexParameter didn't flush the vertex buffer (Ray Tice)
1056      - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
1057      - fixed bug in normal length caching (ParaView lighting bug)
1058</pre>
1059
1060<h2>October 22, 2001</h2>
1061<p>Mesa 4.0 has been released.  This is a stable release.
1062</p><pre>    New:
1063      - Mesa 4.0 implements the OpenGL 1.3 specification
1064      - GL_IBM_rasterpos_clip extension
1065      - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
1066      - GL_ARB_texture_mirrored_repeat extension
1067      - WindML UGL driver (Stephane Raimbault)
1068      - added OSMESA_MAX_WIDTH/HEIGHT queries
1069      - attempted compiliation fixes for Solaris 5, 7 and 8
1070      - updated glext.h and glxext.h files
1071      - updated Windows driver (Karl Schultz)
1072    Bug fixes:
1073      - added some missing GLX 1.3 tokens to include/GL/glx.h
1074      - GL_COLOR_MATRIX changes weren't recognized by teximage functions
1075      - glCopyPixels with scale and bias was broken
1076      - glRasterPos with lighting could segfault
1077      - glDeleteTextures could leave a dangling pointer
1078      - Proxy textures for cube maps didn't work
1079      - fixed a number of 16-bit color channel bugs
1080      - fixed a few minor memory leaks
1081      - GLX context sharing was broken in 3.5
1082      - fixed state-update bugs in glPopClientAttrib()
1083      - fixed glDrawRangeElements() bug
1084      - fixed a glPush/PopAttrib() bug related to texture binding
1085      - flat-shaded, textured lines were broken
1086      - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
1087      - lighting didn't always produce the correct alpha value
1088      - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
1089</pre>
1090
1091
1092<h2>June 21, 2001</h2>
1093<p>Mesa 3.5 has been released.  This is a new development release.
1094</p><pre>    New:
1095	- internals of Mesa divided into modular pieces (Keith Whitwell)
1096	- 100% OpenGL 1.2 conformance (passes all conformance tests)
1097	- new AA line algorithm
1098	- GL_EXT_convolution extension
1099        - GL_ARB_imaging subset
1100        - OSMesaCreateContextExt() function
1101        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1102        - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
1103        - GL_EXT_fog_coord extension (Keith Whitwell)
1104        - GL_EXT_secondary_color extension (Keith Whitwell)
1105        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1106        - GL_SGIX_depth_texture extension
1107        - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
1108        - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
1109        - GL_ARB_texture_env_combine extension
1110        - GL_ARB_texture_env_dot3 extension
1111        - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
1112        - OSMesaCreateContextExt() function
1113        - libOSMesa.so library, contains the OSMesa driver interface
1114        - GL/glxext.h header file for GLX extensions
1115        - somewhat faster software texturing, fogging, depth testing
1116        - all color-index conformance tests now pass (only 8bpp tested)
1117        - SPARC assembly language TCL optimizations (David Miller)
1118        - GL_SGIS_generate_mipmap extension
1119    Bug Fixes:
1120        - fbiRev and tmuRev were unitialized when using Glide3
1121        - fixed a few color index mode conformance failures; all pass now
1122        - now appling antialiasing coverage to alpha after texturing
1123        - colors weren't getting clamped to [0,1] before color table lookup
1124        - fixed RISC alignment errors caused by COPY_4UBV macro
1125        - drawing wide, flat-shaded lines could cause a segfault
1126        - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
1127    Changes:
1128        - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
1129        - new libOSMesa.so library, contains the OSMesa driver interface
1130</pre>
1131
1132
1133<h2>May 17, 2001</h2>
1134<p>Mesa 3.4.2 has been released.  This is basically just a bug-fix release.
1135Here's what's new:</p>
1136<pre>    Bug fixes:
1137        - deleting the currently bound texture could cause bad problems
1138        - using fog could result in random vertex alpha values
1139         - AA triangle rendering could touch pixels outside right window bound
1140        - fixed byteswapping problem in clear_32bit_ximage() function
1141        - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
1142        - fixed memory leak in glXUseXFont()
1143        - fragment sampling in AA triangle function was off by 1/2 pixel
1144        - Windows: reading pixels from framebuffer didn't always work
1145        - glConvolutionFilter2D could segfault or cause FP exception
1146        - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
1147        - GL_NAND logicop didn't work right in RGBA mode
1148        - fixed a memory corruption bug in vertex buffer reset code
1149        - clearing the softwara alpha buffer with scissoring was broken
1150        - fixed a few color index mode fog bugs
1151        - fixed some bad assertions in color index mode
1152        - fixed FX line 'stipple' bug #420091
1153    Changes:
1154        - optimized writing mono-colored pixel spans to X pixmaps
1155        - increased max viewport size to 2048 x 2048
1156</pre>
1157
1158
1159<h2>April 29, 2001</h2>
1160<p>New Mesa website</p>
1161<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
1162
1163
1164<h2>February 14, 2001</h2>
1165<p>Mesa 3.4.1 has been released.  Here's what's new:</p>
1166<pre>    New:
1167        - fixed some Linux build problems
1168        - fixed some Windows build problems
1169        - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1170    Bug fixes:
1171        - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1172        - various state-update code changes needed for DRI bugs
1173        - disabled pixel transfer ops in glColorTable commands, not needed
1174        - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1175        - updated sources and fixed compile problems in widgets-mesa/
1176        - GLX_PBUFFER enum value was wrong in glx.h
1177        - fixed a glColorMaterial lighting bug
1178        - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1179        - glXCopySubBufferMESA() Y position was off by one
1180        - Error checking of glTexSubImage3D() was broken (bug 128775)
1181        - glPopAttrib() didn't restore all derived Mesa state correctly
1182        - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1183          conformance problems at 16bpp.
1184        - clearing depth buffer with scissoring was broken, would segfault
1185        - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1186        - fixed a line clipping bug (reported by Craig McDaniel)
1187        - fixed RGB color over/underflow bug for very tiny triangles
1188    Known problems:
1189        - NURBS or evaluator surfaces inside display lists don't always work
1190</pre>
1191
1192<h2>November 3, 2000</h2>
1193<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1194<pre>    New:
1195    - optimized glDrawPixels for glPixelZoom(1,-1)
1196    Bug Fixes:
1197    - widgets-mesa/src/*.c files were missing from 3.3 distro
1198    - include/GL/mesa_wgl.h file was missing from 3.3 distro
1199    - fixed some Win32 compile problems
1200    - texture object priorities weren't getting initialized to 1.0
1201    - glAreTexturesResident return value was wrong when using hardware
1202    - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1203    - glReadPixels with GLushort packed types was broken
1204    - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1205    - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1206    - fixed some typos/bugs in the VB code
1207    - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1208    - optimized glDrawPixels paths weren't being used
1209    - per-fragment fog calculation didn't work without a Z buffer
1210    - improved blending accuracy, fixes Glean  blendFunc test failures
1211    - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1212    - glXGetProcAddressARB() didn't always return the right address
1213    - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1214    - texture matrix changes weren't always detected (GLUT projtex demo)
1215    - fixed random color problem in vertex fog code
1216    - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1217    Changes:
1218    - finished internal support for compressed textures for DRI
1219</pre>
1220
1221<h2>April 24, 2000</h2>
1222<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1223<pre>    Bug fixes:
1224    - fixed memcpy bugs in span.c
1225    - fixed missing glEnd problem in demos/tessdemo.c
1226    - fixed bug when clearing 24bpp Ximages
1227    - fixed clipping problem found in Unreal Tournament
1228    - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1229    - fixed Loki's 3dfx RGB vs BGR bug
1230    - fixed Loki's 3dfx smooth/flat shading bug in SoF
1231    Changes:
1232    - updated docs/README file
1233    - use bcopy() optimizations on FreeBSD
1234    - re-enabled the optimized persp_textured_triangle() function
1235</pre>
1236
1237<h2>March 23, 2000</h2>
1238<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1239<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1240just bug fixes.</p>
1241<p>Here's what's changed:</p>
1242<pre>
1243    Bug fixes:
1244        - mixed drawing of lines and bitmaps sometimes had wrong colors
1245        - added missing glHintPGI() function
1246        - fixed a polygon culling bug
1247        - fixed bugs in gluPartialDisk()
1248        - Z values in selection mode were wrong
1249        - added missing tokens:
1250            GL_SMOOTH_POINT_SIZE_RANGE
1251            GL_SMOOTH_POINT_SIZE_GRANULARITY
1252            GL_SMOOTH_LINE_WIDTH_RANGE
1253            GL_SMOOTH_LINE_WIDTH_GRANULARITY
1254            GL_ALIASED_POINT_SIZE_RANGE
1255            GL_ALIASED_LINE_WIDTH_RANGE
1256        - fixed glCopyPixels when copying from back to front buffer
1257        - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT
1258        - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken
1259        - glDeleteTextures() didn't decrement reference count correctly
1260        - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly
1261        - Actual depth of transformation matrix stacks was off by one
1262        - 24bpp visuals didn't address pixels correctly
1263        - mipmap level of detail (lambda) calculation simplified, more accurate
1264        - 101691 - Polygon clipping and GL_LINE
1265        - 101928 - Polygon clipping and GL_LINE (same fix as above)
1266        - 101808 - Non-glVertexArrays tristrip bug
1267        - 101971 - find_last_3f on Dec OSF (worked around)
1268        - 102369 - segv on dec osf (possibly a duplicate of the above)
1269        - 102893 - orientations of modelview cause segfault
1270    New:
1271        - updated SVGA Linux driver
1272        - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX
1273        - build libGLw.a (Xt/OpenGL drawing area widget) library by default
1274        - changed -O2 to -O3 for a number of gcc configs
1275    Changes:
1276        - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1277</pre>
1278
1279<p>Please report any problems with this release ASAP. Bugs should be filed on the
1280Mesa3D website at sourceforge.<br>
1281After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1282<p>-- Brian</p>
1283
1284<h2>December 17, 1999</h2>
1285<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1286can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1287
1288<h2>December 14, 1999</h2>
1289<p>Mesa 3.1 is released!</p>
1290
1291<h2>September 21, 1999</h2>
1292<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1293and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1294that seem to be... yes, I've just received confirmation from the beta center, they
1295are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1296Keith Whitwell for preparing these for us during Brian's absence.</p>
1297
1298<h2>August 30, 1999</h2>
1299<p>I'm pleased to announce that I've accepted a position with Precision Insight,
1300Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1301<p>I've been working on Mesa in my spare time for over five years. With Precision
1302Insight I now have the opportunity to devote my full attention to advancing Mesa
1303and OpenGL on Linux.</p>
1304<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1305my work will continue to be open sourced and available to any other programmers who
1306may want to contribute to it, or use it for other projects or platforms</p>
1307<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1308
1309<h2>August 23, 1999</h2>
1310<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1311Note that this is a new archive, so you will need to re-checkout the archive. That
1312means don't <i>cvs update</i> from a previous download.</p>
1313
1314<h2>August 17, 1999</h2>
1315<p>A report from the SIGGRAPH '99 Linux/OpenGL
1316BOF meeting is now available.</p>
1317<p>-Brian</p>
1318
1319<h2>August 14, 1999</h2>
1320<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1321systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1322patient.</p>
1323<p>-Brian</p>
1324
1325<h2>June 7, 1999</h2>
1326<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1327
1328<h2>June 2, 1999</h2>
1329<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1330xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1331based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1332
1333<h2>May 24, 1999</h2>
1334<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1335If you are into the quake scene, you may want to try this out, as it contains some
1336optimizations specifically in the Q3A rendering path.
1337
1338<h2>May 13, 1999</h2>
1339<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1340has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1341
1342<h2>May 13, 1999</h2>
1343<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1344US$10,000 to the Mesa project to support its continuing development.
1345Mesa is a free implementation of the OpenGL 3D graphics library and id's
1346newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1347
1348The donation will go to Keith Whitwell, who has been optimizing Mesa to
1349improve performance on 3d hardware.  Thanks to Keith's work, many
1350applications using Mesa 3.1 will see a dramatic performance increase
1351over Mesa 3.0.  The donation will allow Keith to continue working on
1352Mesa full time for some time to come.
1353
1354For more information about Mesa see www.mesa3d.org.  For more
1355information about id Software, Inc. see www.idsoftware.com.
1356
1357--------------------------------
1358
1359This donation from John/id is very generous.  Keith and I are very
1360grateful.
1361
1362</pre>
1363
1364<h2>May 1, 1999</h2>
1365<p>John Carmack made an interesting .plan update yesterday:</p>
1366<blockquote>
1367    <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1368    should be helpful to the various Linux 3D teams.</i><br>
1369    http://www.quake3arena.com/news/glopt.html"
1370</blockquote>
1371
1372<h2>April 7, 1999</h2>
1373<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1374
1375<h2>March 18, 1999</h2>
1376<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1377
1378<h2>February 16, 1999</h2>
1379<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1380source code</a>.</p>
1381
1382<h2>January 22, 1999</h2>
1383<p>www.mesa3d.org established</p>
1384
1385<hr>
1386</body>
1387</html>
1388