news.html revision a04e83ba156c193514db4ddacf85926fa8fad237
1<HTML>
2
3<TITLE>Mesa News</TITLE>
4
5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
6
7<BODY>
8
9<body bgcolor="#eeeeee">
10
11<H1>News</H1>
12
13
14<h2>September 3, 2009</h2>
15<p>
16<a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
17This is a bug-fix release which fixes bugs found in version 7.5.
18</p>
19
20
21<h2>July 17, 2009</h2>
22<p>
23<a href="relnotes-7.5.html">Mesa 7.5</a> is released.
24This is a new features release.  People especially concerned about
25stability may want to wait for the follow-on 7.5.1 bug-fix release.
26</p>
27
28
29<h2>June 23, 2009</h2>
30<p>
31<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
32This is a stable release that fixes a regression in the i915/i965 drivers
33that slipped into the 7.4.3 release.
34</p>
35
36
37<h2>June 19, 2009</h2>
38<p>
39<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
40This is a stable release fixing bugs since the 7.4.2 release.
41</p>
42
43
44<h2>May 15, 2009</h2>
45<p>
46<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
47This is a stable release fixing bugs since the 7.4.1 release.
48</p>
49
50
51<h2>April 18, 2009</h2>
52<p>
53<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
54This is a stable release fixing bugs since the 7.4 release.
55</p>
56
57
58<h2>March 27, 2009</h2>
59<p>
60<a href="relnotes-7.4.html">Mesa 7.4</a> is released.
61This is a stable release fixing bugs since the 7.3 release.
62</p>
63
64
65<h2>January 22, 2009</h2>
66<p>
67<a href="relnotes-7.3.html">Mesa 7.3</a> is released.
68This is a new development release.
69Mesa 7.4 will follow and will have bug fixes relative to 7.3.
70</p>
71
72
73<h2>September 20, 2008</h2>
74<p>
75<a href="relnotes-7.2.html">Mesa 7.2</a> is released.
76This is a stable, bug-fix release.
77</p>
78
79
80<h2>August 26, 2008</h2>
81<p>
82<a href="relnotes-7.1.html">Mesa 7.1</a> is released.
83This is a new development release.
84It should be relatively stable, but those especially concerned about
85stability should wait for the 7.2 release or use Mesa 7.0.4 (the
86previous stable release).
87</p>
88
89
90<h2>August 16, 2008</h2>
91<p>
92<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
93This is a bug-fix release.
94</p>
95
96
97<h2>April 4, 2008</h2>
98<p>
99<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
100This is a bug-fix release.
101</p>
102
103
104<h2>January 24, 2008</h2>
105
106<p>
107Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
108</p>
109
110
111
112<h2>November 13, 2007</h2>
113
114<p>
115Gallium3D is the codename for the new Mesa device driver architecture
116which is currently under development.
117A <a href="http://wiki.freedesktop.org/wiki/Software/gallium"
118target="_parent"> summary</a> of the architecture can be found on the
119Tungsten Graphics website.
120</p>
121<p>
122Gallium3D development is taking place on the <em>gallium-0.1</em> branch
123of the git repository.
124Currently, there's only a software-only driver and an Intel i915/945 driver
125but other drivers will be coming...
126</p>
127
128
129<h2>November 10, 2007</h2>
130<p>
131<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
132This is a bug-fix release.
133</p>
134
135
136<h2>August 3, 2007</h2>
137<p>
138<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
139This is a bug-fix release.
140</p>
141
142
143<h2>June 22, 2007</h2>
144<p>
145<a href="relnotes-7.0.html">Mesa 7.0</a> is released.
146This is a stable release featuring OpenGL 2.1 support.
147</p>
148
149
150<h2>April 27, 2007</h2>
151<p>
152<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
153This is a development release which will lead up to the Mesa 7.0 release
154(which will advertise OpenGL 2.1 API support).
155</p>
156
157
158<h2>March 26, 2007</h2>
159<p>
160The new Shading Language compiler branch has been merged into the git
161master branch.  This is a step toward hardware support for the OpenGL
1622.0 Shading Language and will be included in the next Mesa release.
163In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
164</a> has been updated with a new test that does over 130 tests of the
165shading language and built-in functions.
166</p>
167
168<h2>April 2007</h2>
169<p>
170Thomas Hellstr&ouml;m of
171<a href="http://www.tungstengraphics.com" target="_parent">
172Tungsten Graphics</a> has written a whitepaper describing the new
173<a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
174system</a>.
175</p>
176
177<h2>December 5, 2006</h2>
178<p>
179Mesa is now using git as its source code management system.
180The previous CVS repository should no longer be used.
181See the <a href="repository.html">repository page</a> for more information.
182</p>
183
184<h2>December 2, 2006</h2>
185<p>
186<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
187This is a new development release.
188</p>
189
190<h2>September 15, 2006</h2>
191<p>
192<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
193This is a new development release.
194</p>
195
196<h2>March 31, 2006</h2>
197<p>
198<a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
199This is a new development release.
200</p>
201
202
203<h2>February 2, 2006</h2>
204<p>
205<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
206This is stable, bug-fix release.
207</p>
208
209
210<h2>November 29, 2005</h2>
211<p>
212<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
213This is stable, bug-fix release.
214</p>
215
216
217
218<h2>October 24, 2005</h2>
219<p>
220<a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
221This is stable, bug-fix release.
222</p>
223
224
225<h2>August 19, 2005</h2>
226<p>
227Mesa 6.3.2 has been released.
228Note: there was no public release of version 6.3.1.
229</p>
230<a href="versions.html#6.3.2">Changes in version 6.3.1</a>
231<p>
232The MD5 checksums are:
233</p>
234<pre>
23598192e45ed8d69113688f89f90869346  MesaLib-6.3.2.tar.gz
2360df27701df0924d17ddf41185efa8ce1  MesaLib-6.3.2.tar.bz2
237ccb2423aab77fc7e81ce628734586140  MesaLib-6.3.2.zip
2389d0fca0a7d051c34a0b485423fb3e85d  MesaDemos-6.3.2.tar.gz
23996708868450c188205e42229b5d813c4  MesaDemos-6.3.2.tar.bz2
240c5102501e609aa8996d832fafacb8ab9  MesaDemos-6.3.2.zip
241</pre>
242
243
244<h2>July 20, 2005</h2>
245<p>
246Mesa 6.3 has been released.
247This is a development release with new features, changes and bug fixes.
248</p>
249<pre>
250    New:
251	- GL_EXT_framebuffer_object extension
252	- GL_ARB_draw_buffers extension
253	- GL_ARB_pixel_buffer_object extension
254	- GL_OES_read_format extension (Ian Romanick)
255	- DirectFB driver (Claudio Ciccani)
256	- x86_64 vertex transformation code (Mikko T.)
257    Changes:
258	- added -stereo option for glxgears demo (Jacek Rosik)
259	- updated the PBuffer demo code in xdemos/ directory
260	- glDeleteTextures/Programs/Buffers() now makes the object ID
261	  available for immediate re-use
262	- assorted 64-bit clean-ups fixes (x86_64 and Win64)
263	- lots of internal changes for GL_EXT_framebuffer_object
264    Bug fixes:
265	- some functions didn't support PBO functionality
266	- glGetTexImage didn't convert color index images to RGBA as required
267	- fragment program texcoords were sometimes wrong for points and lines
268	- fixed problem with negative dot product in arbfplight, fplight demos
269	- fixed bug in perspective correction of antialiased, textured lines
270	- querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
271	- fixed a couple per-pixel fog bugs (Soju Matsumoto)
272	- glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
273	- fixed float parsing bug in ARB frag/vert programs (bug 2520)
274	- XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
275	- GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
276	- glXChooseFBConfig() crashed if attribList pointer was NULL
277	- program state.light[n].spot.direction.w was wrong value (bug 3083)
278	- fragment program fog option required glEnable(GL_FOG) - wrong.
279	- glColorTable() could produce a Mesa implementation error (bug 3135)
280	- RasterPos could get corrupted by color index rendering path
281	- Removed bad XTranslateCoordinates call when rendering to Pixmaps
282	- glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
283	- fixed a few Darwin compilation problems
284</pre>
285<p>
286The MD5 checksums are:
287</p>
288<pre>
2890236f552d37514776945d5a013e5bb7b  MesaLib-6.3.tar.gz
29060e1a8f78c4a8c7750a1e95753190986  MesaLib-6.3.tar.bz2
291ca7c950fbace68c70caa822322db7223  MesaLib-6.3.zip
29225ea801645b376c014051804fe4974b2  MesaDemos-6.3.tar.gz
2939248e74872ea88c57ec25c900c295057  MesaDemos-6.3.tar.bz2
2948537dfa734ef258dcc7272097558d434  MesaDemos-6.3.zip
295</pre>
296
297
298<h2>December 9, 2004</h2>
299<p>
300Mesa 6.2.1 has been released.
301This is a stable release which just fixes bugs since the 6.2 release.
302</p>
303<pre>
304    Bug fixes:
305	- don't apply regular fog or color sum when using a fragment program
306	- glProgramEnvParameter4fARB always generated an error on
307	  GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
308	- glVertexAttrib3svNV and glVertexAttrib3svARB were broken
309	- fixed width/height mix-up in glSeparableFilter2D()
310	- fixed regression in glCopyPixels + convolution
311	- glReadPixels from a clipped front color buffer didn't always work
312	- glTexImage didn't accept GL_RED/GREEN/BLUE as the format
313	- Attempting queries/accesses of VBO 0 weren't detected as errors
314	- paletted textures failed if the palette had fewer than 256 entries
315    Changes:
316	- fixed a bunch of compiler warnings found with gcc 3.4
317	- bug reports should to go bugzilla.freedesktop.org
318</pre>
319<p>
320The MD5 checksums are:
321</p>
322<pre>
32380008a92f6e055d3bfdde2cf331ec3fa  MesaLib-6.2.1.tar.gz
324f43228cd2bf70f583ef3275c1c545421  MesaLib-6.2.1.tar.bz2
325dec26cfd40116ad021020fea2d94f652  MesaLib-6.2.1.zip
3262c7af3c986a7571c8713c8bfee7e49e3  MesaDemos-6.2.1.tar.gz
3273cac74667b50bcbd4f67f594fb4224a2  MesaDemos-6.2.1.tar.bz2
32875b3edd12eb2b370caf05f29b99e508a  MesaDemos-6.2.1.zip
329</pre>
330
331
332<h2>October 2, 2004</h2>
333<p>
334Mesa 6.2 has been released.
335This is a stable release which just fixes bugs since the 6.1 release.
336</p>
337<pre>
338    New:
339	- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
340	- updated Doxygen support (Jose Fonseca)
341    Changes:
342	- some GGI driver updates (Christoph Egger, bug 1025977)
343    Bug fixes:
344	- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
345	- fixed a few compilation issues on IRIX
346	- fixed a matrix classification bug (reported by Wes Bethel)
347	- we weren't reseting the vertex/fragment program error state
348	  before parsing (Dave Reveman)
349	- adjust texcoords for sampling texture rectangles (Dave Reveman)
350	- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
351	- repeated calls to glDeleteTexture(t) could lead to a crash
352	- fixed potential ref count bugs in VBOs and vertex/fragment programs
353	- spriteblast demo didn't handle window size changes correctly
354	- glTexSubImage didn't handle pixels=NULL correctly for PBOs
355	- fixed color index mode glDrawPixels bug (Karl Schultz)
356</pre>
357<p>
358The MD5 checksums are:
359</p>
360<pre>
3619e8f34b059272dbb8e1f2c968b33bbf0  MesaLib-6.2.tar.gz
3623d6a6362390b6a37d3cb2e615f3ac7db  MesaLib-6.2.tar.bz2
3636cfd7895d28e695c0dbbed9469564091  MesaLib-6.2.zip
3643e06e33b0809f09855cb60883b8bdfef  MesaDemos-6.2.tar.gz
3659d160009c3dfdb35fe7e4088c9ba8f85  MesaDemos-6.2.tar.bz2
366856f7ec947122eb3c8985ebc2f654dcd  MesaDemos-6.2.zip
367</pre>
368
369
370<h2>August 18, 2004</h2>
371<p>
372Mesa 6.1 has been released.
373This is a new development release (version 6.2 will be a stabilization
374release).
375</p>
376<pre>
377    New:
378	- Revamped Makefile system
379	- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
380	- internal driver interface changes related to texture object
381	  allocation, vertex/fragment programs, BlendEquationSeparate, etc.
382	- option to walk triangle edges with double-precision floats
383	  (Justin Novosad of Discreet) (see config.h file)
384	- support for AUX buffers in software GLX driver
385	- updated glext.h to version 24 and glxext.h to version 6
386	- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
387	- updated BeOS support (Philippe Houdoin)
388    Changes:
389	- fragment fog interpolation is perspective corrected now
390	- new glTexImage code, much cleaner, may be a bit faster
391    Bug fixes:
392	- glArrayElement in display lists didn't handle generic vertex attribs
393	- glFogCoord didn't always work properly
394	- ARB_fragment_program fog options didn't work
395	- frag prog TEX instruction no longer incorrectly divides s,t,r by q
396	- ARB frag prog TEX and TEXP instructions now use LOD=0
397	- glTexEnviv in display lists didn't work
398	- glRasterPos didn't do texgen or apply texture matrix
399	- GL_DOUBLE-valued vertex arrays were broken in some cases
400	- fixed texture rectangle edge/border sampling bugs
401	- sampling an incomplete texture in a fragment program would segfault
402	- glTexImage was missing a few error checks
403	- fixed some minor glGetTexParameter glitches
404	- GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
405	- fragment program writes to RC/HC register were broken
406	- fixed a few glitches in GL_HP_occlusion_test extension
407	- glBeginQueryARB and glEndQueryARB didn't work inside display lists
408	- vertex program state references were broken
409	- fixed triangle color interpolation bug on AIX (Shane Blackett)
410	- fixed a number of minor memory leaks (bug #1002030)
411</pre>
412The MD5 checksums are:
413</p>
414<pre>
415c9284d295ebcd2e0486cc3cd54e5863c  MesaLib-6.1.tar.gz
4165de1f53ec0709f60fc68fdfed57351f3  MesaLib-6.1.tar.bz2
417483e77cac4789a5d36c42f3c0136d6d8  MesaLib-6.1.zip
4188c46cfa6f9732acc6f6c25724aad0246  MesaDemos-6.1.tar.gz
41989bfe0f6c69b39fd0ebd9fff481a4e9b  MesaDemos-6.1.tar.bz2
420161268531fcc6f0c5a056430ee97e0c1  MesaDemos-6.1.zip
421</pre>
422
423
424
425<h2>April 2, 2004</h2>
426
427<p>
428Mesa 6.0.1 has been released.
429This release basically just fixes bugs since the 6.0. release.
430</p>
431<pre>
432    New:
433	- upgraded glext.h to version 22
434	- new build targets (Dan Schikore)
435	- new linux-x86-opteron build target (Heath Feather)
436    Bug fixes:
437	- glBindProgramARB didn't update all necessary state
438	- fixed build problems on OpenBSD
439	- omit CVS directories from tarballs
440	- glGetTexImage(GL_COLOR_INDEX) was broken
441	- fixed an infinite loop in t&l module
442	- silenced some valgrind warnings about using unitialized memory
443	- fixed some compilation/link glitches on IRIX (Mike Stephens)
444	- glBindProgram wasn't getting compiled into display lists
445	- GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
446	- two-sided lighting and vertex program didn't work (bug 887330)
447	- stores to program parameter registers in vertex state programs
448	  didn't work.
449	- fixed glOrtho bug found with gcc 3.2.2 (RH9)
450	- glXCreateWindow() wasn't fully implemented (bug 890894)
451	- generic vertex attribute arrays didn't work in display lists
452	- vertex buffer objects' default usage and access fields were wrong
453	- glDrawArrays with start!=0 was broken
454	- fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
455	- linux-osmesa16-static config didn't work
456	- fixed a few color index rendering problems (bug 910687)
457	- glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
458	- OSMesa RGB and BGR modes were broken
459	- glProgramStringARB mistakenly required a null-terminated string
460	- fragment program XPD instruction was incorrect
461	- glGetMaterial() didn't work reliably
462</pre>
463The MD5 checksums are:
464</p>
465<pre>
466011be0e79666c7a6eb9693fbf9348653  MesaLib-6.0.1.tar.gz
467b7f14088c5c2f14490d2739a91102112  MesaLib-6.0.1.tar.bz2
468bf0510cf0a2b87d64cdd317eca3f1db1  MesaLib-6.0.1.zip
469b7b648599e0aaee1c4ffc554a2a9139e  MesaDemos-6.0.1.tar.gz
470dd6aadfd9ca8e1cfa90c6ee492bc6f43  MesaDemos-6.0.1.tar.bz2
471eff71d59c211825e949199852f5a2316  MesaDemos-6.0.1.zip
472</pre>
473
474
475
476<h2>January 16, 2004</h2>
477
478<p>
479Mesa 6.0 has been released.  This is a stabilization of the 5.1 release
480and primarily just incorporates bug fixes.
481</p>
482<pre>
483    New:
484	- full OpenGL 1.5 support
485	- updated GL/glext.h file to version 21
486    Changes:
487	- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
488    Bug fixes:
489	- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
490	  clamping issue
491	- updated suno5-gcc configs
492	- glColor3 functions sometimes resulted in undefined alpha values
493	- fixed FP divide by zero error seen on VMS with xlockmore, others
494	- fixed vertex/fragment program debug problem (bug 873011)
495	- building on AIX with gcc works now
496	- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
497	- glDrawRangeElements tried to modify potentially read-only storage
498	- updated files for building on Windows
499</pre>
500
501
502
503<h2>December 28, 2003</h2>
504
505<p>
506The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
507target="_parent">
508freedesktop.org</a> because of problems with SourceForge's anonymous
509CVS service.
510</p>
511
512<p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
513</p>
514
515
516<h2>December 17, 2003</h2>
517
518<p>
519Mesa 5.1 has been released.  This is a new development release.
520Mesa 6.0 will be the next stable release and will support all
521OpenGL 1.5 features.
522</p>
523<pre>
524    New features:
525	- reorganized directory tree
526	- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
527	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
528	- GL_SGI_texture_color_table extension (Eric Plante)
529	- GL_NV_fragment_program extension
530	- GL_NV_light_max_exponent extension
531	- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
532	- GL_ARB_occlusion_query extension
533	- GL_ARB_point_sprite extension
534	- GL_ARB_texture_non_power_of_two extension
535	- GL_IBM_multimode_draw_arrays extension
536	- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
537	- GL_ARB_vertex_buffer_object extension
538	- new X86 feature detection code (Petr Sebor)
539	- less memory used for display lists and vertex buffers
540	- demo of per-pixel lighting with a fragment program (demos/fplight.c)
541	- new version (18) of glext.h header
542	- new spriteblast.c demo of GL_ARB_point_sprite
543	- faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
544	- faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
545    Bug fixes:
546	- really enable OpenGL 1.4 features in DOS driver.
547	- fixed issues in glDrawPixels and glCopyPixels for very wide images
548	- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
549	- fixed some texgen bugs reported by Daniel Borca
550	- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
551	- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
552	- fixed RGBA blend enable bug (Ville Syrjala)
553	- glAccum is supposed to be a no-op in selection/feedback mode
554	- fixed texgen bug #597589 (John Popplewell)
555    Changes:
556	- dropped API trace feature (src/Trace/)
557	- documentation overhaul.  merged with website content.  more html.
558	- glxgears.c demo updated to use GLX swap rate extensions
559	- glTexImage1/2/3D now allows width/height/depth = 0
560	- disable SPARC asm code on Linux (bug 852204)
561</pre>
562
563The MD5 checksums are:
564</p>
565<pre>
56678f452f6c55478471a744f07147612b5  MesaLib-5.1.tar.gz
56767b3b8d3f7f4c8c44904551b851d01af  MesaLib-5.1.tar.bz2
5686dd19ffa750ec7f634e370a987505c9d  MesaLib-5.1.zip
569e0214d4ebb22409dfa9262f2b52fd828  MesaDemos-5.1.tar.gz
570066c9aff4fd924405de1ae9bad5ec9a7  MesaDemos-5.1.tar.bz2
571d2b5ba32b53e0ad0576c637a4cc1fb41  MesaDemos-5.1.zip
572</pre>
573
574
575<H2>November 12, 2003</H2>
576
577<p>
578New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
579number of automake/libtool problems.
580</p>
581<p>
582The new MD5 checksums are:
583</p>
584<pre>
585a9dcf3ff9ad1b7d6ce73a0df7cff8b5b  MesaLib-5.0.2.tar.gz
5867b4bf9261657c2fca03796d4955e6f50  MesaLib-5.0.2.tar.bz2
58779c141bddcbad557647535d02194f346  MesaLib-5.0.2.zip
588952d9dc823dd818981d1a648d7b2668a  MesaDemos-5.0.2.tar.gz
589b81fafff90995025d2f25ea02b786642  MesaDemos-5.0.2.tar.bz2
590a21be975589e8a2d1871b6bb7874fffa  MesaDemos-5.0.2.zip
591</pre>
592
593
594
595<h2>September 5, 2003</h2>
596
597<p>
598Mesa 5.0.2 has been released.  This is a stable, bug-fix release.
599</p>
600<pre>
601    Bug fixes:
602	- fixed texgen problem causing texcoord's Q to be zero (stex3d)
603	- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
604	- GL_CURRENT_MATRIX_NV query was wrong
605	- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
606	- GL_LIST_MODE query wasn't correct
607	- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
608	- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
609	- blended, wide lines didn't always work correctly (bug 711595)
610	- glVertexAttrib4svNV w component was always 1
611	- fixed bug in GL_IBM_rasterpos_clip (missing return)
612	- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
613	- a few Solaris compilation fixes
614	- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
615	- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
616	- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
617	- glFog() didn't clamp fog colors
618	- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
619	  gl[Get]TexParameteri[v] functions
620	- fixed invalid memory references in glTexGen functions (bug 781602)
621	- integer-valued color arrays weren't handled correctly
622	- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
623	- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
624    Changes:
625	- build GLUT with -fexceptions so C++ apps propogate exceptions
626</pre>
627
628
629
630<h2>June 2003</h2>
631
632<p>
633Mesa's directory tree has been overhauled.
634Things are better organized now with some thought toward future needs.
635</p>
636<p>
637In CVS, the latest Mesa 5.1 development code is now rooted under the
638<b>Mesa-newtree/</b> directory.  The old top-level <b>Mesa/</b> directory
639holds the Mesa 5.0.x code which will be abandoned at some point.
640</p>
641
642
643
644<h2>March 30, 2003</h2>
645
646<p>
647Mesa 5.0.1 has been released.  This is a stable, bug-fix release.
648</p>
649<pre>
650    New:
651	- DOS driver updates from Daniel Borca
652	- updated GL/gl_mangle.h file (Bill Hoffman)
653    Bug fixes:
654	- auto mipmap generation for cube maps was broken (bug 641363)
655	- writing/clearing software alpha channels was unreliable
656	- minor compilation fixes for OS/2 (Evgeny Kotsuba)
657	- fixed some bad assertions found with shadowtex demo
658	- fixed error checking bug in glCopyTexSubImage2D (bug 659020)
659	- glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
660	- fixed potential segfault in texture object validation (bug 659012)
661	- fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
662	- fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
663	- fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
664	- glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
665	- fixed compilation problem on Solaris7/x86 (bug 536406)
666	- fixed prefetch bug in 3DNow! code (Felix Kuhling)
667	- fixed NeXT build problem (FABSF macro)
668	- glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
669	- zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
670	- AA line and triangle Z values are now rounded, not truncated
671	- fixed color interpolation bug when GLchan==GLfloat (bug 694461)
672	- glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
673	- fixed a minor GL_COLOR_MATERIAL bug
674	- NV vertex program EXP instruction was broken
675	- glColorMask misbehaved with X window / pixmap rendering
676	- fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
677	- attempt to fix GGI compilation problem when MesaDemos not present
678	- NV vertex program ARL-relative fetches didn't work
679    Changes:
680	- use glPolygonOffset in gloss demo to avoid z-fighting artifacts
681	- updated winpos and pointblast demos to use ARB extensions
682	- disable SPARC normal transformation code (bug 673938)
683	- GLU fixes for OS/2 (Evgeny Kotsuba)
684</pre>
685<p>
686MD5 checksums follow:
687</p>
688<pre>
689b80f8b5d53a3e9f19b9fde5af0c542f0  MesaLib-5.0.1.tar.gz
690513b4bbd7d38951f05027179063d876b  MesaLib-5.0.1.tar.bz2
691eebd395678f4520d33b267e5d5c22651  MesaLib-5.0.1.zip
69249d7feaec6dc1d2091d7c3cc72a9b320  MesaDemos-5.0.1.tar.gz
69337190374a98c3c892f0698be9ca3acf0  MesaDemos-5.0.1.tar.bz2
694becd8bf17f5791361b4a54ba2a78e5c9  MesaDemos-5.0.1.zip
695</pre>
696
697
698
699<h2>March 7, 2003</h2>
700<p>
701Website and documentation overhaul.
702</p>
703<p>
704The website content and Mesa documentation (from the doc/ directory) have
705been merged together.
706All the documentation files have been entered into the CVS repository.
707Many of the old plain-text files have been converted to html and modernized.
708</p>
709
710
711<h2>November 13, 2002</h2>
712<p>Mesa 5.0 has been released.  This is a stable release which
713implements the OpenGL 1.4 specification.
714</p><pre>New:
715    - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
716    - removed some overlooked debugging code
717    - glxinfo updated to support GLX_ARB_multisample
718    - GLUT now support GLX_ARB_multisample
719    - updated DOS driver (Daniel Borca)
720Bug fixes:
721    - GL_POINT and GL_LINE-mode polygons didn't obey cull state
722    - fixed potential bug in _mesa_align_malloc/calloc()
723    - fixed missing triangle bug when running vertex programs
724    - fixed a few HPUX compilation problems
725    - FX (Glide) driver didn't compile
726    - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
727    - a few EXT functions, like glGenTexturesEXT, were no-ops
728    - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
729      glMultiDrawArrays and glMultiDrawElements were missing
730    - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
731    - Pentium 4 Mobile was mistakenly identified as having 3DNow!
732    - fixed one-bit error in point/line fragment Z calculation
733    - fixed potential segfault in fakeglx code
734    - fixed color overflow problem in DOT3 texture env mode
735</pre>
736
737
738<h2>October 29, 2002</h2>
739<p>Mesa 4.1 has been released.  This is a new development release.
740For a stable release, get 4.0.4.
741</p><pre>New:
742    - GL_NV_vertex_program extension
743    - GL_NV_vertex_program1_1 extension
744    - GL_ARB_window_pos extension
745    - GL_ARB_depth_texture extension
746    - GL_ARB_shadow extension
747    - GL_ARB_shadow_ambient extension
748    - GL_EXT_shadow_funcs extension
749    - GL_ARB_point_parameters extension
750    - GL_ARB_texture_env_crossbar
751    - GL_NV_point_sprite extension
752    - GL_NV_texture_rectangle extension
753    - GL_EXT_multi_draw_arrays extension
754    - GL_EXT_stencil_two_side extension
755    - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
756    - GL_ATI_texture_mirror_once extension (Ian Romanick)
757    - massive overhaul/simplification of software rasterizer module,
758      many contributions from Klaus Niederkrueger
759    - faster software texturing in some cases (i.e. trilinear filtering)
760    - new OSMesaGetProcAddress() function
761    - more blend modes implemented with MMX code (Jose Fonseca)
762    - added glutGetProcAddress() to GLUT
763    - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
764    - pbinfo and pbdemo PBuffer programs
765    - glxinfo -v prints transprent pixel info (Gerd Sussner)
766Bug fixes:
767    - better mipmap LOD computation (prevents excessive blurriness)
768    - OSMesaMakeCurrent() didn't recognize buffer size changes
769    - assorted conformance fixes for 16-bit/channel rendering
770    - texcombine alpha subtraction mode was broken
771    - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
772    - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
773    - fixed divide by zero error in NURBS tessellator (Jon Perry)
774    - fixed GL_LINEAR fog bug by adding clamping
775    - fixed FP exceptions found using Alpha CPU
776    - 3dfx/glide driver render-to-window feature was broken
777    - added missing GLX_TRANSPARENT_RGB token to glx.h
778    - fixed error checking related to paletted textures
779    - fixed reference count error in glDeleteTextures (Randy Fayan)
780Changes:
781    - New spec file and Python code to generate some GL dispatch files
782    - Glide driver defaults to "no" with autoconf/automake
783    - floating point color channels now clamped to [0,inf)
784    - updated demos/stex3d with new options
785</pre>
786
787
788<h2>October 4, 2002</h2>
789<p>
790The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
791</p>
792
793<h2>October 3, 2002</h2>
794<p>Mesa 4.0.4 has been released.  This is a stable bug-fix release.
795</p><pre>    New:
796	- GL_NV_texture_rectangle extension
797	- updated glext.h header (version 17)
798	- updated DOS driver (Daniel Borca)
799	- updated BeOS R5 driver (Philippe Houdoin)
800	- added GL_IBM_texture_mirror_repeat
801	- glxinfo now takes -l option to print interesting OpenGL limits info
802	- GL_MESA_ycbcr_texture extension
803	- GL_APPLE_client_storage extension (for some DRI drivers only)
804	- GL_MESA_pack_invert extension
805    Bug fixes:
806	- fixed GL_LINEAR fog bug by adding clamping
807	- fixed FP exceptions found using Alpha CPU
808	- 3dfx MESA_GLX_FX=window (render to window) didn't work
809	- fixed memory leak in wglCreateContest (Karl Schultz)
810	- define GLAPIENTRY and GLAPI if undefined in glu.h
811	- wglGetProcAddress didn't handle all API functions
812	- when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
813	- removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
814	- error checking in compressed tex image functions had some glitches
815	- fixed AIX compile problem in src/config.c
816	- glGetTexImage was using pixel unpacking instead of packing params
817	- auto-mipmap generation for cube maps was incorrect
818    Changes:
819	- max texture units reduced to six to accomodate texture rectangles
820	- removed unfinished GL_MESA_sprite_point extension code
821</pre>
822
823<h2>June 25, 2002</h2>
824<p>Mesa 4.0.3 has been released.  This is a stable bug-fix release.
825</p><pre>    New:
826    - updated GL/glext.h file (version 15)
827    - corrected MMX blend code (Jose Fonseca)
828    - support for software-based alpha planes in Windows driver
829    - updated GGI driver (Filip Spacek)
830    Bug fixes:
831    - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
832    - OSMesaMakeCurrent() didn't recognize buffer size changes
833    - assorted conformance fixes for 16-bit/channel rendering
834    - texcombine alpha subtraction mode was broken
835    - fixed lighting bug with non-uniform scaling and display lists
836    - fixed bug when deleting shared display lists
837    - disabled SPARC cliptest assembly code (Mesa bug 544665)
838    - fixed a couple Solaris compilation/link problems
839    - blending clipped glDrawPixels didn't always work
840    - glGetTexImage() didn't accept packed pixel types
841    - glPixelMapu[is]v() could explode given too large of pixelmap
842    - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
843    - glXCopyContext() could lead to segfaults
844    - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
845    Changes:
846    - lots of C++ (g++) code clean-ups
847    - lots of T&amp;L updates for the Radeon DRI driver
848    Known bugs:
849    - mipmap LOD computation (fixed for Mesa 4.1)
850</pre>
851
852<h2>April 2, 2002</h2>
853<p>Mesa 4.0.2 has been released.  This is a stable bug-fix release.
854</p><pre>    New:
855      - New DOS (DJGPP) driver written by Daniel Borca
856      - New driver interface functions for TCL drivers (such as Radeon DRI)
857      - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
858        if using deep color channels
859      - latest GL/glext.h and GL/glxext.h headers from SGI
860    Bug fixes:
861      - GL_BLEND with non-black texture env color wasn't always correct
862      - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
863      - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
864      - glReadPixels was sometimes mistakenly clipped by the scissor box
865      - glDraw/ReadPixels didn't catch all the errors that they should have
866      - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
867      - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
868      - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
869      - glColorMask as sometimes effecting glXSwapBuffers()
870      - fixed a potential bug in XMesaGarbageCollect()
871      - N threads rendering into one window didn't work reliably
872      - glCopyPixels didn't work for deep color channels
873      - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
874      - glPopAttrib() didn't correctly restore user clip planes
875      - user clip planes failed for some perspective projections (Chromium)
876</pre>
877
878<h2>December 17, 2001</h2>
879<p>Mesa 4.0.1 has been released.  This is a stable bug-fix release.
880</p><pre>    New:
881      - better sub-pixel sample positions for AA triangles (Ray Tice)
882      - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
883    Bug fixes:
884      - added missing break statements in glGet*() for multisample cases
885      - fixed uninitialized hash table mutex bug (display lists / texobjs)
886      - fixed bad teximage error check conditional (bug 476846)
887      - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
888      - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
889      - silence some compiler warnings (gcc 2.96)
890      - enable the #define GL_VERSION_1_3 in GL/gl.h
891      - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
892      - fixed glu.h typedef problem found with MSDev 6.0
893      - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
894      - added missing 'const' to glXGetContextIDEXT() in glxext.h
895      - fixed a few glXGetProcAddress() errors (texture compression, etc)
896      - fixed start index bug in compiled vertex arrays (Keith)
897      - fixed compilation problems in src/SPARC/glapi_sparc.S
898      - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
899      - use glXGetProcAddressARB in GLUT to avoid extension linking problems
900      - provoking vertex of flat-shaded, color-index triangles was wrong
901      - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
902      - glTexParameter didn't flush the vertex buffer (Ray Tice)
903      - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
904      - fixed bug in normal length caching (ParaView lighting bug)
905</pre>
906
907<h2>October 22, 2001</h2>
908<p>Mesa 4.0 has been released.  This is a stable release.
909</p><pre>    New:
910      - Mesa 4.0 implements the OpenGL 1.3 specification
911      - GL_IBM_rasterpos_clip extension
912      - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
913      - GL_ARB_texture_mirrored_repeat extension
914      - WindML UGL driver (Stephane Raimbault)
915      - added OSMESA_MAX_WIDTH/HEIGHT queries
916      - attempted compiliation fixes for Solaris 5, 7 and 8
917      - updated glext.h and glxext.h files
918      - updated Windows driver (Karl Schultz)
919    Bug fixes:
920      - added some missing GLX 1.3 tokens to include/GL/glx.h
921      - GL_COLOR_MATRIX changes weren't recognized by teximage functions
922      - glCopyPixels with scale and bias was broken
923      - glRasterPos with lighting could segfault
924      - glDeleteTextures could leave a dangling pointer
925      - Proxy textures for cube maps didn't work
926      - fixed a number of 16-bit color channel bugs
927      - fixed a few minor memory leaks
928      - GLX context sharing was broken in 3.5
929      - fixed state-update bugs in glPopClientAttrib()
930      - fixed glDrawRangeElements() bug
931      - fixed a glPush/PopAttrib() bug related to texture binding
932      - flat-shaded, textured lines were broken
933      - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
934      - lighting didn't always produce the correct alpha value
935      - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
936</pre>
937
938
939<h2>June 21, 2001</h2>
940<p>Mesa 3.5 has been released.  This is a new development release.
941</p><pre>    New:
942	- internals of Mesa divided into modular pieces (Keith Whitwell)
943	- 100% OpenGL 1.2 conformance (passes all conformance tests)
944	- new AA line algorithm
945	- GL_EXT_convolution extension
946        - GL_ARB_imaging subset
947        - OSMesaCreateContextExt() function
948        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
949        - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
950        - GL_EXT_fog_coord extension (Keith Whitwell)
951        - GL_EXT_secondary_color extension (Keith Whitwell)
952        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
953        - GL_SGIX_depth_texture extension
954        - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
955        - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
956        - GL_ARB_texture_env_combine extension
957        - GL_ARB_texture_env_dot3 extension
958        - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
959        - OSMesaCreateContextExt() function
960        - libOSMesa.so library, contains the OSMesa driver interface
961        - GL/glxext.h header file for GLX extensions
962        - somewhat faster software texturing, fogging, depth testing
963        - all color-index conformance tests now pass (only 8bpp tested)
964        - SPARC assembly language TCL optimizations (David Miller)
965        - GL_SGIS_generate_mipmap extension
966    Bug Fixes:
967        - fbiRev and tmuRev were unitialized when using Glide3
968        - fixed a few color index mode conformance failures; all pass now
969        - now appling antialiasing coverage to alpha after texturing
970        - colors weren't getting clamped to [0,1] before color table lookup
971        - fixed RISC alignment errors caused by COPY_4UBV macro
972        - drawing wide, flat-shaded lines could cause a segfault
973        - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
974    Changes:
975        - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
976        - new libOSMesa.so library, contains the OSMesa driver interface
977</pre>
978
979
980<h2>May 17, 2001</h2>
981<p>Mesa 3.4.2 has been released.  This is basically just a bug-fix release.
982Here's what's new:</p>
983<pre>    Bug fixes:
984        - deleting the currently bound texture could cause bad problems
985        - using fog could result in random vertex alpha values
986         - AA triangle rendering could touch pixels outside right window bound
987        - fixed byteswapping problem in clear_32bit_ximage() function
988        - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
989        - fixed memory leak in glXUseXFont()
990        - fragment sampling in AA triangle function was off by 1/2 pixel
991        - Windows: reading pixels from framebuffer didn't always work
992        - glConvolutionFilter2D could segfault or cause FP exception
993        - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
994        - GL_NAND logicop didn't work right in RGBA mode
995        - fixed a memory corruption bug in vertex buffer reset code
996        - clearing the softwara alpha buffer with scissoring was broken
997        - fixed a few color index mode fog bugs
998        - fixed some bad assertions in color index mode
999        - fixed FX line 'stipple' bug #420091
1000    Changes:
1001        - optimized writing mono-colored pixel spans to X pixmaps
1002        - increased max viewport size to 2048 x 2048
1003</pre>
1004
1005
1006<h2>April 29, 2001</h2>
1007<p>New Mesa website</p>
1008<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
1009
1010
1011<h2>February 14, 2001</h2>
1012<p>Mesa 3.4.1 has been released.  Here's what's new:</p>
1013<pre>    New:
1014        - fixed some Linux build problems
1015        - fixed some Windows build problems
1016        - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1017    Bug fixes:
1018        - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1019        - various state-update code changes needed for DRI bugs
1020        - disabled pixel transfer ops in glColorTable commands, not needed
1021        - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1022        - updated sources and fixed compile problems in widgets-mesa/
1023        - GLX_PBUFFER enum value was wrong in glx.h
1024        - fixed a glColorMaterial lighting bug
1025        - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1026        - glXCopySubBufferMESA() Y position was off by one
1027        - Error checking of glTexSubImage3D() was broken (bug 128775)
1028        - glPopAttrib() didn't restore all derived Mesa state correctly
1029        - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1030          conformance problems at 16bpp.
1031        - clearing depth buffer with scissoring was broken, would segfault
1032        - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1033        - fixed a line clipping bug (reported by Craig McDaniel)
1034        - fixed RGB color over/underflow bug for very tiny triangles
1035    Known problems:
1036        - NURBS or evaluator surfaces inside display lists don't always work
1037</pre>
1038<p>
1039</p><h2>November 3, 2000</h2>
1040<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1041<pre>    New:
1042    - optimized glDrawPixels for glPixelZoom(1,-1)
1043    Bug Fixes:
1044    - widgets-mesa/src/*.c files were missing from 3.3 distro
1045    - include/GL/mesa_wgl.h file was missing from 3.3 distro
1046    - fixed some Win32 compile problems
1047    - texture object priorities weren't getting initialized to 1.0
1048    - glAreTexturesResident return value was wrong when using hardware
1049    - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1050    - glReadPixels with GLushort packed types was broken
1051    - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1052    - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1053    - fixed some typos/bugs in the VB code
1054    - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1055    - optimized glDrawPixels paths weren't being used
1056    - per-fragment fog calculation didn't work without a Z buffer
1057    - improved blending accuracy, fixes Glean  blendFunc test failures
1058    - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1059    - glXGetProcAddressARB() didn't always return the right address
1060    - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1061    - texture matrix changes weren't always detected (GLUT projtex demo)
1062    - fixed random color problem in vertex fog code
1063    - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1064    Changes:
1065    - finished internal support for compressed textures for DRI
1066</pre>
1067<p>
1068</p><h2>April 24, 2000</h2>
1069<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1070<pre>    Bug fixes:
1071    - fixed memcpy bugs in span.c
1072    - fixed missing glEnd problem in demos/tessdemo.c
1073    - fixed bug when clearing 24bpp Ximages
1074    - fixed clipping problem found in Unreal Tournament
1075    - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1076    - fixed Loki's 3dfx RGB vs BGR bug
1077    - fixed Loki's 3dfx smooth/flat shading bug in SoF
1078    Changes:
1079    - updated docs/README file
1080    - use bcopy() optimizations on FreeBSD
1081    - re-enabled the optimized persp_textured_triangle() function
1082</pre>
1083<p>
1084</p><h2>March 23, 2000</h2>
1085<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1086<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1087just bug fixes.</p>
1088<p>Here's what's changed:
1089
1090</p><ul>
1091	Bug fixes:
1092	<ul>
1093		- mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1094		- added missing glHintPGI() function<br>
1095		- fixed a polygon culling bug<br>
1096		- fixed bugs in gluPartialDisk()<br>
1097		- Z values in selection mode were wrong<br>
1098		- added missing tokens:
1099		<ul>
1100			GL_SMOOTH_POINT_SIZE_RANGE<br>
1101			GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1102			GL_SMOOTH_LINE_WIDTH_RANGE<br>
1103			GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1104			GL_ALIASED_POINT_SIZE_RANGE<br>
1105			GL_ALIASED_LINE_WIDTH_RANGE
1106		</ul>
1107		- fixed glCopyPixels when copying from back to front buffer<br>
1108		- GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1109		- glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1110		- glDeleteTextures() didn't decrement reference count correctly<br>
1111		- GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1112		- Actual depth of transformation matrix stacks was off by one<br>
1113		- 24bpp visuals didn't address pixels correctly<br>
1114		- mipmap level of detail (lambda) calculation simplified, more accurate<br>
1115		- 101691 - Polygon clipping and GL_LINE<br>
1116		- 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1117		- 101808 - Non-glVertexArrays tristrip bug<br>
1118		- 101971 - find_last_3f on Dec OSF (worked around)<br>
1119		- 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1120		- 102893 - orientations of modelview cause segfault
1121	</ul>
1122	New:
1123	<ul>
1124		- updated SVGA Linux driver<br>
1125		- added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1126		- build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1127		- changed -O2 to -O3 for a number of gcc configs
1128	</ul>
1129	Changes:
1130	<ul>
1131		- glXCopyContext's mask parameter is now unsigned long, per GLX spec
1132	</ul>
1133</ul>
1134
1135<p>Please report any problems with this release ASAP. Bugs should be filed on the
1136Mesa3D website at sourceforge.<br>
1137After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1138<p>-- Brian</p>
1139<p>
1140</p><h2>December 17, 1999</h2>
1141<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1142can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1143<p>
1144</p><h2>December 14, 1999</h2>
1145<p>Mesa 3.1 is released!</p>
1146<p>
1147</p><h2>September 21, 1999</h2>
1148<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1149and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1150that seem to be... yes, I've just received confirmation from the beta center, they
1151are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1152Keith Whitwell for preparing these for us during Brian's absence.</p>
1153<p>
1154</p><h2>August 30, 1999</h2>
1155<p>I'm pleased to announce that I've accepted a position with Precision Insight,
1156Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1157<p>I've been working on Mesa in my spare time for over five years. With Precision
1158Insight I now have the opportunity to devote my full attention to advancing Mesa
1159and OpenGL on Linux.</p>
1160<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1161my work will continue to be open sourced and available to any other programmers who
1162may want to contribute to it, or use it for other projects or platforms</p>
1163<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1164<p>
1165</p><h2>August 23, 1999</h2>
1166<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1167Note that this is a new archive, so you will need to re-checkout the archive. That
1168means don't <i>cvs update</i> from a previous download.</p>
1169<p>
1170</p><h2>August 17, 1999</h2>
1171<p>A report from the SIGGRAPH '99 Linux/OpenGL
1172BOF meeting is now available.</p>
1173<p>-Brian</p>
1174<p>
1175</p><h2>August 14, 1999</h2>
1176<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1177systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1178patient.</p>
1179<p>-Brian</p>
1180<p>
1181</p><h2>June 7, 1999</h2>
1182<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1183<p>
1184</p><h2>June 2, 1999</h2>
1185<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1186xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1187based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1188<p>
1189</p><h2>May 24, 1999</h2>
1190<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1191If you are into the quake scene, you may want to try this out, as it contains some
1192optimizations specifically in the Q3A rendering path.
1193<p>
1194</p><h2>May 13, 1999</h2>
1195<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1196has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1197<p>
1198</p><h2>May 13, 1999</h2>
1199<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1200US$10,000 to the Mesa project to support its continuing development.
1201Mesa is a free implementation of the OpenGL 3D graphics library and id's
1202newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1203
1204The donation will go to Keith Whitwell, who has been optimizing Mesa to
1205improve performance on 3d hardware.  Thanks to Keith's work, many
1206applications using Mesa 3.1 will see a dramatic performance increase
1207over Mesa 3.0.  The donation will allow Keith to continue working on
1208Mesa full time for some time to come.
1209
1210For more information about Mesa see www.mesa3d.org.  For more
1211information about id Software, Inc. see www.idsoftware.com.
1212
1213--------------------------------
1214
1215This donation from John/id is very generous.  Keith and I are very
1216grateful.
1217
1218</pre>
1219<p>
1220</p><h2>May 1, 1999</h2>
1221<p>John Carmack made an interesting .plan update yesterday:
1222
1223</p><ul>
1224	<i>"I put together a document on optimizing OpenGL drivers for Q3 that
1225	should be helpful to the various Linux 3D teams. <br>
1226	</i>http://www.quake3arena.com/news/glopt.html</i>"
1227</ul>
1228
1229<p>
1230</p><h2>April 7, 1999</h2>
1231<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1232<p>
1233</p><h2>March 18, 1999</h2>
1234<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1235For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1236<p>
1237</p><h2>February 16, 1999</h2>
1238<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1239source code</a>.</p>
1240<p>
1241</p><h2>January 22, 1999</h2>
1242<p>www.mesa3d.org established</p>
1243
1244
1245</p>
1246
1247
1248<hr>
1249</body>
1250</html>
1251