news.html revision a04e83ba156c193514db4ddacf85926fa8fad237
1<HTML> 2 3<TITLE>Mesa News</TITLE> 4 5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9<body bgcolor="#eeeeee"> 10 11<H1>News</H1> 12 13 14<h2>September 3, 2009</h2> 15<p> 16<a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released. 17This is a bug-fix release which fixes bugs found in version 7.5. 18</p> 19 20 21<h2>July 17, 2009</h2> 22<p> 23<a href="relnotes-7.5.html">Mesa 7.5</a> is released. 24This is a new features release. People especially concerned about 25stability may want to wait for the follow-on 7.5.1 bug-fix release. 26</p> 27 28 29<h2>June 23, 2009</h2> 30<p> 31<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released. 32This is a stable release that fixes a regression in the i915/i965 drivers 33that slipped into the 7.4.3 release. 34</p> 35 36 37<h2>June 19, 2009</h2> 38<p> 39<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released. 40This is a stable release fixing bugs since the 7.4.2 release. 41</p> 42 43 44<h2>May 15, 2009</h2> 45<p> 46<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released. 47This is a stable release fixing bugs since the 7.4.1 release. 48</p> 49 50 51<h2>April 18, 2009</h2> 52<p> 53<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released. 54This is a stable release fixing bugs since the 7.4 release. 55</p> 56 57 58<h2>March 27, 2009</h2> 59<p> 60<a href="relnotes-7.4.html">Mesa 7.4</a> is released. 61This is a stable release fixing bugs since the 7.3 release. 62</p> 63 64 65<h2>January 22, 2009</h2> 66<p> 67<a href="relnotes-7.3.html">Mesa 7.3</a> is released. 68This is a new development release. 69Mesa 7.4 will follow and will have bug fixes relative to 7.3. 70</p> 71 72 73<h2>September 20, 2008</h2> 74<p> 75<a href="relnotes-7.2.html">Mesa 7.2</a> is released. 76This is a stable, bug-fix release. 77</p> 78 79 80<h2>August 26, 2008</h2> 81<p> 82<a href="relnotes-7.1.html">Mesa 7.1</a> is released. 83This is a new development release. 84It should be relatively stable, but those especially concerned about 85stability should wait for the 7.2 release or use Mesa 7.0.4 (the 86previous stable release). 87</p> 88 89 90<h2>August 16, 2008</h2> 91<p> 92<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released. 93This is a bug-fix release. 94</p> 95 96 97<h2>April 4, 2008</h2> 98<p> 99<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released. 100This is a bug-fix release. 101</p> 102 103 104<h2>January 24, 2008</h2> 105 106<p> 107Added a new page describing the <a href="cell.html">Mesa Cell driver</a>. 108</p> 109 110 111 112<h2>November 13, 2007</h2> 113 114<p> 115Gallium3D is the codename for the new Mesa device driver architecture 116which is currently under development. 117A <a href="http://wiki.freedesktop.org/wiki/Software/gallium" 118target="_parent"> summary</a> of the architecture can be found on the 119Tungsten Graphics website. 120</p> 121<p> 122Gallium3D development is taking place on the <em>gallium-0.1</em> branch 123of the git repository. 124Currently, there's only a software-only driver and an Intel i915/945 driver 125but other drivers will be coming... 126</p> 127 128 129<h2>November 10, 2007</h2> 130<p> 131<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released. 132This is a bug-fix release. 133</p> 134 135 136<h2>August 3, 2007</h2> 137<p> 138<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released. 139This is a bug-fix release. 140</p> 141 142 143<h2>June 22, 2007</h2> 144<p> 145<a href="relnotes-7.0.html">Mesa 7.0</a> is released. 146This is a stable release featuring OpenGL 2.1 support. 147</p> 148 149 150<h2>April 27, 2007</h2> 151<p> 152<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released. 153This is a development release which will lead up to the Mesa 7.0 release 154(which will advertise OpenGL 2.1 API support). 155</p> 156 157 158<h2>March 26, 2007</h2> 159<p> 160The new Shading Language compiler branch has been merged into the git 161master branch. This is a step toward hardware support for the OpenGL 1622.0 Shading Language and will be included in the next Mesa release. 163In conjunction, <a href="http://glean.sf.net" target="_parent">Glean 164</a> has been updated with a new test that does over 130 tests of the 165shading language and built-in functions. 166</p> 167 168<h2>April 2007</h2> 169<p> 170Thomas Hellström of 171<a href="http://www.tungstengraphics.com" target="_parent"> 172Tungsten Graphics</a> has written a whitepaper describing the new 173<a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management 174system</a>. 175</p> 176 177<h2>December 5, 2006</h2> 178<p> 179Mesa is now using git as its source code management system. 180The previous CVS repository should no longer be used. 181See the <a href="repository.html">repository page</a> for more information. 182</p> 183 184<h2>December 2, 2006</h2> 185<p> 186<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released. 187This is a new development release. 188</p> 189 190<h2>September 15, 2006</h2> 191<p> 192<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released. 193This is a new development release. 194</p> 195 196<h2>March 31, 2006</h2> 197<p> 198<a href="relnotes-6.5.html">Mesa 6.5</a> has been released. 199This is a new development release. 200</p> 201 202 203<h2>February 2, 2006</h2> 204<p> 205<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released. 206This is stable, bug-fix release. 207</p> 208 209 210<h2>November 29, 2005</h2> 211<p> 212<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released. 213This is stable, bug-fix release. 214</p> 215 216 217 218<h2>October 24, 2005</h2> 219<p> 220<a href="relnotes-6.4.html">Mesa 6.4</a> has been released. 221This is stable, bug-fix release. 222</p> 223 224 225<h2>August 19, 2005</h2> 226<p> 227Mesa 6.3.2 has been released. 228Note: there was no public release of version 6.3.1. 229</p> 230<a href="versions.html#6.3.2">Changes in version 6.3.1</a> 231<p> 232The MD5 checksums are: 233</p> 234<pre> 23598192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz 2360df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2 237ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip 2389d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz 23996708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2 240c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip 241</pre> 242 243 244<h2>July 20, 2005</h2> 245<p> 246Mesa 6.3 has been released. 247This is a development release with new features, changes and bug fixes. 248</p> 249<pre> 250 New: 251 - GL_EXT_framebuffer_object extension 252 - GL_ARB_draw_buffers extension 253 - GL_ARB_pixel_buffer_object extension 254 - GL_OES_read_format extension (Ian Romanick) 255 - DirectFB driver (Claudio Ciccani) 256 - x86_64 vertex transformation code (Mikko T.) 257 Changes: 258 - added -stereo option for glxgears demo (Jacek Rosik) 259 - updated the PBuffer demo code in xdemos/ directory 260 - glDeleteTextures/Programs/Buffers() now makes the object ID 261 available for immediate re-use 262 - assorted 64-bit clean-ups fixes (x86_64 and Win64) 263 - lots of internal changes for GL_EXT_framebuffer_object 264 Bug fixes: 265 - some functions didn't support PBO functionality 266 - glGetTexImage didn't convert color index images to RGBA as required 267 - fragment program texcoords were sometimes wrong for points and lines 268 - fixed problem with negative dot product in arbfplight, fplight demos 269 - fixed bug in perspective correction of antialiased, textured lines 270 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value 271 - fixed a couple per-pixel fog bugs (Soju Matsumoto) 272 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken 273 - fixed float parsing bug in ARB frag/vert programs (bug 2520) 274 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue 275 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha 276 - glXChooseFBConfig() crashed if attribList pointer was NULL 277 - program state.light[n].spot.direction.w was wrong value (bug 3083) 278 - fragment program fog option required glEnable(GL_FOG) - wrong. 279 - glColorTable() could produce a Mesa implementation error (bug 3135) 280 - RasterPos could get corrupted by color index rendering path 281 - Removed bad XTranslateCoordinates call when rendering to Pixmaps 282 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state 283 - fixed a few Darwin compilation problems 284</pre> 285<p> 286The MD5 checksums are: 287</p> 288<pre> 2890236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz 29060e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 291ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip 29225ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz 2939248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 2948537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip 295</pre> 296 297 298<h2>December 9, 2004</h2> 299<p> 300Mesa 6.2.1 has been released. 301This is a stable release which just fixes bugs since the 6.2 release. 302</p> 303<pre> 304 Bug fixes: 305 - don't apply regular fog or color sum when using a fragment program 306 - glProgramEnvParameter4fARB always generated an error on 307 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) 308 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken 309 - fixed width/height mix-up in glSeparableFilter2D() 310 - fixed regression in glCopyPixels + convolution 311 - glReadPixels from a clipped front color buffer didn't always work 312 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format 313 - Attempting queries/accesses of VBO 0 weren't detected as errors 314 - paletted textures failed if the palette had fewer than 256 entries 315 Changes: 316 - fixed a bunch of compiler warnings found with gcc 3.4 317 - bug reports should to go bugzilla.freedesktop.org 318</pre> 319<p> 320The MD5 checksums are: 321</p> 322<pre> 32380008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz 324f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 325dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip 3262c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz 3273cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 32875b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip 329</pre> 330 331 332<h2>October 2, 2004</h2> 333<p> 334Mesa 6.2 has been released. 335This is a stable release which just fixes bugs since the 6.1 release. 336</p> 337<pre> 338 New: 339 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) 340 - updated Doxygen support (Jose Fonseca) 341 Changes: 342 - some GGI driver updates (Christoph Egger, bug 1025977) 343 Bug fixes: 344 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features 345 - fixed a few compilation issues on IRIX 346 - fixed a matrix classification bug (reported by Wes Bethel) 347 - we weren't reseting the vertex/fragment program error state 348 before parsing (Dave Reveman) 349 - adjust texcoords for sampling texture rectangles (Dave Reveman) 350 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented 351 - repeated calls to glDeleteTexture(t) could lead to a crash 352 - fixed potential ref count bugs in VBOs and vertex/fragment programs 353 - spriteblast demo didn't handle window size changes correctly 354 - glTexSubImage didn't handle pixels=NULL correctly for PBOs 355 - fixed color index mode glDrawPixels bug (Karl Schultz) 356</pre> 357<p> 358The MD5 checksums are: 359</p> 360<pre> 3619e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz 3623d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 3636cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip 3643e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz 3659d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 366856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip 367</pre> 368 369 370<h2>August 18, 2004</h2> 371<p> 372Mesa 6.1 has been released. 373This is a new development release (version 6.2 will be a stabilization 374release). 375</p> 376<pre> 377 New: 378 - Revamped Makefile system 379 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) 380 - internal driver interface changes related to texture object 381 allocation, vertex/fragment programs, BlendEquationSeparate, etc. 382 - option to walk triangle edges with double-precision floats 383 (Justin Novosad of Discreet) (see config.h file) 384 - support for AUX buffers in software GLX driver 385 - updated glext.h to version 24 and glxext.h to version 6 386 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars 387 - updated BeOS support (Philippe Houdoin) 388 Changes: 389 - fragment fog interpolation is perspective corrected now 390 - new glTexImage code, much cleaner, may be a bit faster 391 Bug fixes: 392 - glArrayElement in display lists didn't handle generic vertex attribs 393 - glFogCoord didn't always work properly 394 - ARB_fragment_program fog options didn't work 395 - frag prog TEX instruction no longer incorrectly divides s,t,r by q 396 - ARB frag prog TEX and TEXP instructions now use LOD=0 397 - glTexEnviv in display lists didn't work 398 - glRasterPos didn't do texgen or apply texture matrix 399 - GL_DOUBLE-valued vertex arrays were broken in some cases 400 - fixed texture rectangle edge/border sampling bugs 401 - sampling an incomplete texture in a fragment program would segfault 402 - glTexImage was missing a few error checks 403 - fixed some minor glGetTexParameter glitches 404 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage 405 - fragment program writes to RC/HC register were broken 406 - fixed a few glitches in GL_HP_occlusion_test extension 407 - glBeginQueryARB and glEndQueryARB didn't work inside display lists 408 - vertex program state references were broken 409 - fixed triangle color interpolation bug on AIX (Shane Blackett) 410 - fixed a number of minor memory leaks (bug #1002030) 411</pre> 412The MD5 checksums are: 413</p> 414<pre> 415c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz 4165de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 417483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip 4188c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz 41989bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 420161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip 421</pre> 422 423 424 425<h2>April 2, 2004</h2> 426 427<p> 428Mesa 6.0.1 has been released. 429This release basically just fixes bugs since the 6.0. release. 430</p> 431<pre> 432 New: 433 - upgraded glext.h to version 22 434 - new build targets (Dan Schikore) 435 - new linux-x86-opteron build target (Heath Feather) 436 Bug fixes: 437 - glBindProgramARB didn't update all necessary state 438 - fixed build problems on OpenBSD 439 - omit CVS directories from tarballs 440 - glGetTexImage(GL_COLOR_INDEX) was broken 441 - fixed an infinite loop in t&l module 442 - silenced some valgrind warnings about using unitialized memory 443 - fixed some compilation/link glitches on IRIX (Mike Stephens) 444 - glBindProgram wasn't getting compiled into display lists 445 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) 446 - two-sided lighting and vertex program didn't work (bug 887330) 447 - stores to program parameter registers in vertex state programs 448 didn't work. 449 - fixed glOrtho bug found with gcc 3.2.2 (RH9) 450 - glXCreateWindow() wasn't fully implemented (bug 890894) 451 - generic vertex attribute arrays didn't work in display lists 452 - vertex buffer objects' default usage and access fields were wrong 453 - glDrawArrays with start!=0 was broken 454 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken 455 - linux-osmesa16-static config didn't work 456 - fixed a few color index rendering problems (bug 910687) 457 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE 458 - OSMesa RGB and BGR modes were broken 459 - glProgramStringARB mistakenly required a null-terminated string 460 - fragment program XPD instruction was incorrect 461 - glGetMaterial() didn't work reliably 462</pre> 463The MD5 checksums are: 464</p> 465<pre> 466011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz 467b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 468bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip 469b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz 470dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 471eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip 472</pre> 473 474 475 476<h2>January 16, 2004</h2> 477 478<p> 479Mesa 6.0 has been released. This is a stabilization of the 5.1 release 480and primarily just incorporates bug fixes. 481</p> 482<pre> 483 New: 484 - full OpenGL 1.5 support 485 - updated GL/glext.h file to version 21 486 Changes: 487 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) 488 Bug fixes: 489 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color 490 clamping issue 491 - updated suno5-gcc configs 492 - glColor3 functions sometimes resulted in undefined alpha values 493 - fixed FP divide by zero error seen on VMS with xlockmore, others 494 - fixed vertex/fragment program debug problem (bug 873011) 495 - building on AIX with gcc works now 496 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) 497 - glDrawRangeElements tried to modify potentially read-only storage 498 - updated files for building on Windows 499</pre> 500 501 502 503<h2>December 28, 2003</h2> 504 505<p> 506The Mesa CVS server has been moved to <a href="http://www.freedesktop.org" 507target="_parent"> 508freedesktop.org</a> because of problems with SourceForge's anonymous 509CVS service. 510</p> 511 512<p>Please see the <a href="cvs_access.html">CVS access page</a> for details. 513</p> 514 515 516<h2>December 17, 2003</h2> 517 518<p> 519Mesa 5.1 has been released. This is a new development release. 520Mesa 6.0 will be the next stable release and will support all 521OpenGL 1.5 features. 522</p> 523<pre> 524 New features: 525 - reorganized directory tree 526 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) 527 - GL_ATI_texture_env_combine3 extension (Ian Romanick) 528 - GL_SGI_texture_color_table extension (Eric Plante) 529 - GL_NV_fragment_program extension 530 - GL_NV_light_max_exponent extension 531 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) 532 - GL_ARB_occlusion_query extension 533 - GL_ARB_point_sprite extension 534 - GL_ARB_texture_non_power_of_two extension 535 - GL_IBM_multimode_draw_arrays extension 536 - GL_EXT_texture_mirror_clamp extension (Ian Romanick) 537 - GL_ARB_vertex_buffer_object extension 538 - new X86 feature detection code (Petr Sebor) 539 - less memory used for display lists and vertex buffers 540 - demo of per-pixel lighting with a fragment program (demos/fplight.c) 541 - new version (18) of glext.h header 542 - new spriteblast.c demo of GL_ARB_point_sprite 543 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) 544 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) 545 Bug fixes: 546 - really enable OpenGL 1.4 features in DOS driver. 547 - fixed issues in glDrawPixels and glCopyPixels for very wide images 548 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint 549 - fixed some texgen bugs reported by Daniel Borca 550 - fixed wglMakeCurrent(NULL, NULL) bug (#835861) 551 - fixed glTexSubImage3D z-offset bug (Cedric Gautier) 552 - fixed RGBA blend enable bug (Ville Syrjala) 553 - glAccum is supposed to be a no-op in selection/feedback mode 554 - fixed texgen bug #597589 (John Popplewell) 555 Changes: 556 - dropped API trace feature (src/Trace/) 557 - documentation overhaul. merged with website content. more html. 558 - glxgears.c demo updated to use GLX swap rate extensions 559 - glTexImage1/2/3D now allows width/height/depth = 0 560 - disable SPARC asm code on Linux (bug 852204) 561</pre> 562 563The MD5 checksums are: 564</p> 565<pre> 56678f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz 56767b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 5686dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip 569e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz 570066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 571d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip 572</pre> 573 574 575<H2>November 12, 2003</H2> 576 577<p> 578New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a 579number of automake/libtool problems. 580</p> 581<p> 582The new MD5 checksums are: 583</p> 584<pre> 585a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz 5867b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 58779c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip 588952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz 589b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 590a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip 591</pre> 592 593 594 595<h2>September 5, 2003</h2> 596 597<p> 598Mesa 5.0.2 has been released. This is a stable, bug-fix release. 599</p> 600<pre> 601 Bug fixes: 602 - fixed texgen problem causing texcoord's Q to be zero (stex3d) 603 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong 604 - GL_CURRENT_MATRIX_NV query was wrong 605 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one 606 - GL_LIST_MODE query wasn't correct 607 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported 608 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value 609 - blended, wide lines didn't always work correctly (bug 711595) 610 - glVertexAttrib4svNV w component was always 1 611 - fixed bug in GL_IBM_rasterpos_clip (missing return) 612 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly 613 - a few Solaris compilation fixes 614 - fixed glClear() problem for DRI drivers (non-existant stencil, etc) 615 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) 616 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) 617 - glFog() didn't clamp fog colors 618 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the 619 gl[Get]TexParameteri[v] functions 620 - fixed invalid memory references in glTexGen functions (bug 781602) 621 - integer-valued color arrays weren't handled correctly 622 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work 623 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 624 Changes: 625 - build GLUT with -fexceptions so C++ apps propogate exceptions 626</pre> 627 628 629 630<h2>June 2003</h2> 631 632<p> 633Mesa's directory tree has been overhauled. 634Things are better organized now with some thought toward future needs. 635</p> 636<p> 637In CVS, the latest Mesa 5.1 development code is now rooted under the 638<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory 639holds the Mesa 5.0.x code which will be abandoned at some point. 640</p> 641 642 643 644<h2>March 30, 2003</h2> 645 646<p> 647Mesa 5.0.1 has been released. This is a stable, bug-fix release. 648</p> 649<pre> 650 New: 651 - DOS driver updates from Daniel Borca 652 - updated GL/gl_mangle.h file (Bill Hoffman) 653 Bug fixes: 654 - auto mipmap generation for cube maps was broken (bug 641363) 655 - writing/clearing software alpha channels was unreliable 656 - minor compilation fixes for OS/2 (Evgeny Kotsuba) 657 - fixed some bad assertions found with shadowtex demo 658 - fixed error checking bug in glCopyTexSubImage2D (bug 659020) 659 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) 660 - fixed potential segfault in texture object validation (bug 659012) 661 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) 662 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) 663 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) 664 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 665 - fixed compilation problem on Solaris7/x86 (bug 536406) 666 - fixed prefetch bug in 3DNow! code (Felix Kuhling) 667 - fixed NeXT build problem (FABSF macro) 668 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) 669 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) 670 - AA line and triangle Z values are now rounded, not truncated 671 - fixed color interpolation bug when GLchan==GLfloat (bug 694461) 672 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) 673 - fixed a minor GL_COLOR_MATERIAL bug 674 - NV vertex program EXP instruction was broken 675 - glColorMask misbehaved with X window / pixmap rendering 676 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) 677 - attempt to fix GGI compilation problem when MesaDemos not present 678 - NV vertex program ARL-relative fetches didn't work 679 Changes: 680 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts 681 - updated winpos and pointblast demos to use ARB extensions 682 - disable SPARC normal transformation code (bug 673938) 683 - GLU fixes for OS/2 (Evgeny Kotsuba) 684</pre> 685<p> 686MD5 checksums follow: 687</p> 688<pre> 689b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz 690513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 691eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip 69249d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz 69337190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 694becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip 695</pre> 696 697 698 699<h2>March 7, 2003</h2> 700<p> 701Website and documentation overhaul. 702</p> 703<p> 704The website content and Mesa documentation (from the doc/ directory) have 705been merged together. 706All the documentation files have been entered into the CVS repository. 707Many of the old plain-text files have been converted to html and modernized. 708</p> 709 710 711<h2>November 13, 2002</h2> 712<p>Mesa 5.0 has been released. This is a stable release which 713implements the OpenGL 1.4 specification. 714</p><pre>New: 715 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") 716 - removed some overlooked debugging code 717 - glxinfo updated to support GLX_ARB_multisample 718 - GLUT now support GLX_ARB_multisample 719 - updated DOS driver (Daniel Borca) 720Bug fixes: 721 - GL_POINT and GL_LINE-mode polygons didn't obey cull state 722 - fixed potential bug in _mesa_align_malloc/calloc() 723 - fixed missing triangle bug when running vertex programs 724 - fixed a few HPUX compilation problems 725 - FX (Glide) driver didn't compile 726 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work 727 - a few EXT functions, like glGenTexturesEXT, were no-ops 728 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, 729 glMultiDrawArrays and glMultiDrawElements were missing 730 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken 731 - Pentium 4 Mobile was mistakenly identified as having 3DNow! 732 - fixed one-bit error in point/line fragment Z calculation 733 - fixed potential segfault in fakeglx code 734 - fixed color overflow problem in DOT3 texture env mode 735</pre> 736 737 738<h2>October 29, 2002</h2> 739<p>Mesa 4.1 has been released. This is a new development release. 740For a stable release, get 4.0.4. 741</p><pre>New: 742 - GL_NV_vertex_program extension 743 - GL_NV_vertex_program1_1 extension 744 - GL_ARB_window_pos extension 745 - GL_ARB_depth_texture extension 746 - GL_ARB_shadow extension 747 - GL_ARB_shadow_ambient extension 748 - GL_EXT_shadow_funcs extension 749 - GL_ARB_point_parameters extension 750 - GL_ARB_texture_env_crossbar 751 - GL_NV_point_sprite extension 752 - GL_NV_texture_rectangle extension 753 - GL_EXT_multi_draw_arrays extension 754 - GL_EXT_stencil_two_side extension 755 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions 756 - GL_ATI_texture_mirror_once extension (Ian Romanick) 757 - massive overhaul/simplification of software rasterizer module, 758 many contributions from Klaus Niederkrueger 759 - faster software texturing in some cases (i.e. trilinear filtering) 760 - new OSMesaGetProcAddress() function 761 - more blend modes implemented with MMX code (Jose Fonseca) 762 - added glutGetProcAddress() to GLUT 763 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() 764 - pbinfo and pbdemo PBuffer programs 765 - glxinfo -v prints transprent pixel info (Gerd Sussner) 766Bug fixes: 767 - better mipmap LOD computation (prevents excessive blurriness) 768 - OSMesaMakeCurrent() didn't recognize buffer size changes 769 - assorted conformance fixes for 16-bit/channel rendering 770 - texcombine alpha subtraction mode was broken 771 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) 772 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) 773 - fixed divide by zero error in NURBS tessellator (Jon Perry) 774 - fixed GL_LINEAR fog bug by adding clamping 775 - fixed FP exceptions found using Alpha CPU 776 - 3dfx/glide driver render-to-window feature was broken 777 - added missing GLX_TRANSPARENT_RGB token to glx.h 778 - fixed error checking related to paletted textures 779 - fixed reference count error in glDeleteTextures (Randy Fayan) 780Changes: 781 - New spec file and Python code to generate some GL dispatch files 782 - Glide driver defaults to "no" with autoconf/automake 783 - floating point color channels now clamped to [0,inf) 784 - updated demos/stex3d with new options 785</pre> 786 787 788<h2>October 4, 2002</h2> 789<p> 790The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten. 791</p> 792 793<h2>October 3, 2002</h2> 794<p>Mesa 4.0.4 has been released. This is a stable bug-fix release. 795</p><pre> New: 796 - GL_NV_texture_rectangle extension 797 - updated glext.h header (version 17) 798 - updated DOS driver (Daniel Borca) 799 - updated BeOS R5 driver (Philippe Houdoin) 800 - added GL_IBM_texture_mirror_repeat 801 - glxinfo now takes -l option to print interesting OpenGL limits info 802 - GL_MESA_ycbcr_texture extension 803 - GL_APPLE_client_storage extension (for some DRI drivers only) 804 - GL_MESA_pack_invert extension 805 Bug fixes: 806 - fixed GL_LINEAR fog bug by adding clamping 807 - fixed FP exceptions found using Alpha CPU 808 - 3dfx MESA_GLX_FX=window (render to window) didn't work 809 - fixed memory leak in wglCreateContest (Karl Schultz) 810 - define GLAPIENTRY and GLAPI if undefined in glu.h 811 - wglGetProcAddress didn't handle all API functions 812 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map 813 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() 814 - error checking in compressed tex image functions had some glitches 815 - fixed AIX compile problem in src/config.c 816 - glGetTexImage was using pixel unpacking instead of packing params 817 - auto-mipmap generation for cube maps was incorrect 818 Changes: 819 - max texture units reduced to six to accomodate texture rectangles 820 - removed unfinished GL_MESA_sprite_point extension code 821</pre> 822 823<h2>June 25, 2002</h2> 824<p>Mesa 4.0.3 has been released. This is a stable bug-fix release. 825</p><pre> New: 826 - updated GL/glext.h file (version 15) 827 - corrected MMX blend code (Jose Fonseca) 828 - support for software-based alpha planes in Windows driver 829 - updated GGI driver (Filip Spacek) 830 Bug fixes: 831 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens 832 - OSMesaMakeCurrent() didn't recognize buffer size changes 833 - assorted conformance fixes for 16-bit/channel rendering 834 - texcombine alpha subtraction mode was broken 835 - fixed lighting bug with non-uniform scaling and display lists 836 - fixed bug when deleting shared display lists 837 - disabled SPARC cliptest assembly code (Mesa bug 544665) 838 - fixed a couple Solaris compilation/link problems 839 - blending clipped glDrawPixels didn't always work 840 - glGetTexImage() didn't accept packed pixel types 841 - glPixelMapu[is]v() could explode given too large of pixelmap 842 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT 843 - glXCopyContext() could lead to segfaults 844 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) 845 Changes: 846 - lots of C++ (g++) code clean-ups 847 - lots of T&L updates for the Radeon DRI driver 848 Known bugs: 849 - mipmap LOD computation (fixed for Mesa 4.1) 850</pre> 851 852<h2>April 2, 2002</h2> 853<p>Mesa 4.0.2 has been released. This is a stable bug-fix release. 854</p><pre> New: 855 - New DOS (DJGPP) driver written by Daniel Borca 856 - New driver interface functions for TCL drivers (such as Radeon DRI) 857 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" 858 if using deep color channels 859 - latest GL/glext.h and GL/glxext.h headers from SGI 860 Bug fixes: 861 - GL_BLEND with non-black texture env color wasn't always correct 862 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) 863 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken 864 - glReadPixels was sometimes mistakenly clipped by the scissor box 865 - glDraw/ReadPixels didn't catch all the errors that they should have 866 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) 867 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) 868 - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) 869 - glColorMask as sometimes effecting glXSwapBuffers() 870 - fixed a potential bug in XMesaGarbageCollect() 871 - N threads rendering into one window didn't work reliably 872 - glCopyPixels didn't work for deep color channels 873 - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) 874 - glPopAttrib() didn't correctly restore user clip planes 875 - user clip planes failed for some perspective projections (Chromium) 876</pre> 877 878<h2>December 17, 2001</h2> 879<p>Mesa 4.0.1 has been released. This is a stable bug-fix release. 880</p><pre> New: 881 - better sub-pixel sample positions for AA triangles (Ray Tice) 882 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) 883 Bug fixes: 884 - added missing break statements in glGet*() for multisample cases 885 - fixed uninitialized hash table mutex bug (display lists / texobjs) 886 - fixed bad teximage error check conditional (bug 476846) 887 - fixed demos readtex.c compilation problem on Windows (Karl Schultz) 888 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT 889 - silence some compiler warnings (gcc 2.96) 890 - enable the #define GL_VERSION_1_3 in GL/gl.h 891 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h 892 - fixed glu.h typedef problem found with MSDev 6.0 893 - build libGL.so with -Bsymbolic (fixes bug found with Chromium) 894 - added missing 'const' to glXGetContextIDEXT() in glxext.h 895 - fixed a few glXGetProcAddress() errors (texture compression, etc) 896 - fixed start index bug in compiled vertex arrays (Keith) 897 - fixed compilation problems in src/SPARC/glapi_sparc.S 898 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) 899 - use glXGetProcAddressARB in GLUT to avoid extension linking problems 900 - provoking vertex of flat-shaded, color-index triangles was wrong 901 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) 902 - glTexParameter didn't flush the vertex buffer (Ray Tice) 903 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong 904 - fixed bug in normal length caching (ParaView lighting bug) 905</pre> 906 907<h2>October 22, 2001</h2> 908<p>Mesa 4.0 has been released. This is a stable release. 909</p><pre> New: 910 - Mesa 4.0 implements the OpenGL 1.3 specification 911 - GL_IBM_rasterpos_clip extension 912 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) 913 - GL_ARB_texture_mirrored_repeat extension 914 - WindML UGL driver (Stephane Raimbault) 915 - added OSMESA_MAX_WIDTH/HEIGHT queries 916 - attempted compiliation fixes for Solaris 5, 7 and 8 917 - updated glext.h and glxext.h files 918 - updated Windows driver (Karl Schultz) 919 Bug fixes: 920 - added some missing GLX 1.3 tokens to include/GL/glx.h 921 - GL_COLOR_MATRIX changes weren't recognized by teximage functions 922 - glCopyPixels with scale and bias was broken 923 - glRasterPos with lighting could segfault 924 - glDeleteTextures could leave a dangling pointer 925 - Proxy textures for cube maps didn't work 926 - fixed a number of 16-bit color channel bugs 927 - fixed a few minor memory leaks 928 - GLX context sharing was broken in 3.5 929 - fixed state-update bugs in glPopClientAttrib() 930 - fixed glDrawRangeElements() bug 931 - fixed a glPush/PopAttrib() bug related to texture binding 932 - flat-shaded, textured lines were broken 933 - fixed a dangling pointer problem in the XMesa code (Chris Burghart) 934 - lighting didn't always produce the correct alpha value 935 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) 936</pre> 937 938 939<h2>June 21, 2001</h2> 940<p>Mesa 3.5 has been released. This is a new development release. 941</p><pre> New: 942 - internals of Mesa divided into modular pieces (Keith Whitwell) 943 - 100% OpenGL 1.2 conformance (passes all conformance tests) 944 - new AA line algorithm 945 - GL_EXT_convolution extension 946 - GL_ARB_imaging subset 947 - OSMesaCreateContextExt() function 948 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 949 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight 950 - GL_EXT_fog_coord extension (Keith Whitwell) 951 - GL_EXT_secondary_color extension (Keith Whitwell) 952 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 953 - GL_SGIX_depth_texture extension 954 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions 955 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow 956 - GL_ARB_texture_env_combine extension 957 - GL_ARB_texture_env_dot3 extension 958 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) 959 - OSMesaCreateContextExt() function 960 - libOSMesa.so library, contains the OSMesa driver interface 961 - GL/glxext.h header file for GLX extensions 962 - somewhat faster software texturing, fogging, depth testing 963 - all color-index conformance tests now pass (only 8bpp tested) 964 - SPARC assembly language TCL optimizations (David Miller) 965 - GL_SGIS_generate_mipmap extension 966 Bug Fixes: 967 - fbiRev and tmuRev were unitialized when using Glide3 968 - fixed a few color index mode conformance failures; all pass now 969 - now appling antialiasing coverage to alpha after texturing 970 - colors weren't getting clamped to [0,1] before color table lookup 971 - fixed RISC alignment errors caused by COPY_4UBV macro 972 - drawing wide, flat-shaded lines could cause a segfault 973 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles 974 Changes: 975 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU 976 - new libOSMesa.so library, contains the OSMesa driver interface 977</pre> 978 979 980<h2>May 17, 2001</h2> 981<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. 982Here's what's new:</p> 983<pre> Bug fixes: 984 - deleting the currently bound texture could cause bad problems 985 - using fog could result in random vertex alpha values 986 - AA triangle rendering could touch pixels outside right window bound 987 - fixed byteswapping problem in clear_32bit_ximage() function 988 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam 989 - fixed memory leak in glXUseXFont() 990 - fragment sampling in AA triangle function was off by 1/2 pixel 991 - Windows: reading pixels from framebuffer didn't always work 992 - glConvolutionFilter2D could segfault or cause FP exception 993 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 994 - GL_NAND logicop didn't work right in RGBA mode 995 - fixed a memory corruption bug in vertex buffer reset code 996 - clearing the softwara alpha buffer with scissoring was broken 997 - fixed a few color index mode fog bugs 998 - fixed some bad assertions in color index mode 999 - fixed FX line 'stipple' bug #420091 1000 Changes: 1001 - optimized writing mono-colored pixel spans to X pixmaps 1002 - increased max viewport size to 2048 x 2048 1003</pre> 1004 1005 1006<h2>April 29, 2001</h2> 1007<p>New Mesa website</p> 1008<p>Mark Manning produced the new website.<br>Thanks, Mark!</p> 1009 1010 1011<h2>February 14, 2001</h2> 1012<p>Mesa 3.4.1 has been released. Here's what's new:</p> 1013<pre> New: 1014 - fixed some Linux build problems 1015 - fixed some Windows build problems 1016 - GL_EXT_texture_env_dot3 extension (Gareth Hughes) 1017 Bug fixes: 1018 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI 1019 - various state-update code changes needed for DRI bugs 1020 - disabled pixel transfer ops in glColorTable commands, not needed 1021 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter 1022 - updated sources and fixed compile problems in widgets-mesa/ 1023 - GLX_PBUFFER enum value was wrong in glx.h 1024 - fixed a glColorMaterial lighting bug 1025 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function 1026 - glXCopySubBufferMESA() Y position was off by one 1027 - Error checking of glTexSubImage3D() was broken (bug 128775) 1028 - glPopAttrib() didn't restore all derived Mesa state correctly 1029 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL 1030 conformance problems at 16bpp. 1031 - clearing depth buffer with scissoring was broken, would segfault 1032 - OSMesaGetDepthBuffer() returned bad bytesPerValue value 1033 - fixed a line clipping bug (reported by Craig McDaniel) 1034 - fixed RGB color over/underflow bug for very tiny triangles 1035 Known problems: 1036 - NURBS or evaluator surfaces inside display lists don't always work 1037</pre> 1038<p> 1039</p><h2>November 3, 2000</h2> 1040<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> 1041<pre> New: 1042 - optimized glDrawPixels for glPixelZoom(1,-1) 1043 Bug Fixes: 1044 - widgets-mesa/src/*.c files were missing from 3.3 distro 1045 - include/GL/mesa_wgl.h file was missing from 3.3 distro 1046 - fixed some Win32 compile problems 1047 - texture object priorities weren't getting initialized to 1.0 1048 - glAreTexturesResident return value was wrong when using hardware 1049 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) 1050 - glReadPixels with GLushort packed types was broken 1051 - fixed a few bugs in the GL_EXT_texture_env_combine texture code 1052 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables 1053 - fixed some typos/bugs in the VB code 1054 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work 1055 - optimized glDrawPixels paths weren't being used 1056 - per-fragment fog calculation didn't work without a Z buffer 1057 - improved blending accuracy, fixes Glean blendFunc test failures 1058 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly 1059 - glXGetProcAddressARB() didn't always return the right address 1060 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format 1061 - texture matrix changes weren't always detected (GLUT projtex demo) 1062 - fixed random color problem in vertex fog code 1063 - fixed Glide-related bug that let Quake get a 24-bit Z buffer 1064 Changes: 1065 - finished internal support for compressed textures for DRI 1066</pre> 1067<p> 1068</p><h2>April 24, 2000</h2> 1069<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> 1070<pre> Bug fixes: 1071 - fixed memcpy bugs in span.c 1072 - fixed missing glEnd problem in demos/tessdemo.c 1073 - fixed bug when clearing 24bpp Ximages 1074 - fixed clipping problem found in Unreal Tournament 1075 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 1076 - fixed Loki's 3dfx RGB vs BGR bug 1077 - fixed Loki's 3dfx smooth/flat shading bug in SoF 1078 Changes: 1079 - updated docs/README file 1080 - use bcopy() optimizations on FreeBSD 1081 - re-enabled the optimized persp_textured_triangle() function 1082</pre> 1083<p> 1084</p><h2>March 23, 2000</h2> 1085<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p> 1086<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly 1087just bug fixes.</p> 1088<p>Here's what's changed: 1089 1090</p><ul> 1091 Bug fixes: 1092 <ul> 1093 - mixed drawing of lines and bitmaps sometimes had wrong colors<br> 1094 - added missing glHintPGI() function<br> 1095 - fixed a polygon culling bug<br> 1096 - fixed bugs in gluPartialDisk()<br> 1097 - Z values in selection mode were wrong<br> 1098 - added missing tokens: 1099 <ul> 1100 GL_SMOOTH_POINT_SIZE_RANGE<br> 1101 GL_SMOOTH_POINT_SIZE_GRANULARITY<br> 1102 GL_SMOOTH_LINE_WIDTH_RANGE<br> 1103 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br> 1104 GL_ALIASED_POINT_SIZE_RANGE<br> 1105 GL_ALIASED_LINE_WIDTH_RANGE 1106 </ul> 1107 - fixed glCopyPixels when copying from back to front buffer<br> 1108 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br> 1109 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br> 1110 - glDeleteTextures() didn't decrement reference count correctly<br> 1111 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br> 1112 - Actual depth of transformation matrix stacks was off by one<br> 1113 - 24bpp visuals didn't address pixels correctly<br> 1114 - mipmap level of detail (lambda) calculation simplified, more accurate<br> 1115 - 101691 - Polygon clipping and GL_LINE<br> 1116 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br> 1117 - 101808 - Non-glVertexArrays tristrip bug<br> 1118 - 101971 - find_last_3f on Dec OSF (worked around)<br> 1119 - 102369 - segv on dec osf (possibly a duplicate of the above)<br> 1120 - 102893 - orientations of modelview cause segfault 1121 </ul> 1122 New: 1123 <ul> 1124 - updated SVGA Linux driver<br> 1125 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br> 1126 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br> 1127 - changed -O2 to -O3 for a number of gcc configs 1128 </ul> 1129 Changes: 1130 <ul> 1131 - glXCopyContext's mask parameter is now unsigned long, per GLX spec 1132 </ul> 1133</ul> 1134 1135<p>Please report any problems with this release ASAP. Bugs should be filed on the 1136Mesa3D website at sourceforge.<br> 1137After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> 1138<p>-- Brian</p> 1139<p> 1140</p><h2>December 17, 1999</h2> 1141<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) 1142can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> 1143<p> 1144</p><h2>December 14, 1999</h2> 1145<p>Mesa 3.1 is released!</p> 1146<p> 1147</p><h2>September 21, 1999</h2> 1148<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a> 1149and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>, 1150that seem to be... yes, I've just received confirmation from the beta center, they 1151are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks 1152Keith Whitwell for preparing these for us during Brian's absence.</p> 1153<p> 1154</p><h2>August 30, 1999</h2> 1155<p>I'm pleased to announce that I've accepted a position with Precision Insight, 1156Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> 1157<p>I've been working on Mesa in my spare time for over five years. With Precision 1158Insight I now have the opportunity to devote my full attention to advancing Mesa 1159and OpenGL on Linux.</p> 1160<p>While I'll be focused on Linux, the X Window System, and hardware acceleration, 1161my work will continue to be open sourced and available to any other programmers who 1162may want to contribute to it, or use it for other projects or platforms</p> 1163<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> 1164<p> 1165</p><h2>August 23, 1999</h2> 1166<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. 1167Note that this is a new archive, so you will need to re-checkout the archive. That 1168means don't <i>cvs update</i> from a previous download.</p> 1169<p> 1170</p><h2>August 17, 1999</h2> 1171<p>A report from the SIGGRAPH '99 Linux/OpenGL 1172BOF meeting is now available.</p> 1173<p>-Brian</p> 1174<p> 1175</p><h2>August 14, 1999</h2> 1176<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux 1177systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be 1178patient.</p> 1179<p>-Brian</p> 1180<p> 1181</p><h2>June 7, 1999</h2> 1182<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p> 1183<p> 1184</p><h2>June 2, 1999</h2> 1185<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for 1186xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration 1187based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p> 1188<p> 1189</p><h2>May 24, 1999</h2> 1190<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>. 1191If you are into the quake scene, you may want to try this out, as it contains some 1192optimizations specifically in the Q3A rendering path. 1193<p> 1194</p><h2>May 13, 1999</h2> 1195<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight 1196has posted their lowlevel design documents at http://www.precisioninsight.com.</p> 1197<p> 1198</p><h2>May 13, 1999</h2> 1199<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of 1200US$10,000 to the Mesa project to support its continuing development. 1201Mesa is a free implementation of the OpenGL 3D graphics library and id's 1202newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. 1203 1204The donation will go to Keith Whitwell, who has been optimizing Mesa to 1205improve performance on 3d hardware. Thanks to Keith's work, many 1206applications using Mesa 3.1 will see a dramatic performance increase 1207over Mesa 3.0. The donation will allow Keith to continue working on 1208Mesa full time for some time to come. 1209 1210For more information about Mesa see www.mesa3d.org. For more 1211information about id Software, Inc. see www.idsoftware.com. 1212 1213-------------------------------- 1214 1215This donation from John/id is very generous. Keith and I are very 1216grateful. 1217 1218</pre> 1219<p> 1220</p><h2>May 1, 1999</h2> 1221<p>John Carmack made an interesting .plan update yesterday: 1222 1223</p><ul> 1224 <i>"I put together a document on optimizing OpenGL drivers for Q3 that 1225 should be helpful to the various Linux 3D teams. <br> 1226 </i>http://www.quake3arena.com/news/glopt.html</i>" 1227</ul> 1228 1229<p> 1230</p><h2>April 7, 1999</h2> 1231<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> 1232<p> 1233</p><h2>March 18, 1999</h2> 1234<p>The new webpages are now online. Enjoy, and let me know if you find any errors. 1235For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p> 1236<p> 1237</p><h2>February 16, 1999</h2> 1238<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX 1239source code</a>.</p> 1240<p> 1241</p><h2>January 22, 1999</h2> 1242<p>www.mesa3d.org established</p> 1243 1244 1245</p> 1246 1247 1248<hr> 1249</body> 1250</html> 1251