relnotes-6.5.3.html revision 906fd23e1d32bd19237525a261100e6d71f38f5e
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11<H1>Mesa 6.5.3 Release Notes / (in progress)</H1>
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13<p>
14Mesa 6.5.3 is a 6.5 follow-on development release mostly consisting of
15bug fixes</a>.
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19<h2>MD5 checksums</h2>
20<pre>
21TBD
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24
25<h2>New features</h2>
26<ul>
27<li>Updated glext.h file (version 39)
28<li>Updated glxext.h file (version 18)
29</ul>
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31<h2>Bug fixes</h2>
32<ul>
33<li>Fog was errantly applied when a fragment shader was enabled (bug 9346)
34<li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445)
35<li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong.
36</ul>
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38
39<h2>Internal code changes</h2>
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41<ul>
42<li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
43_TnlProgram fields have been moved.
44<li>The ctx->FragmentProgram._Active field has been removed.
45<li>The ctx->Vertex/FragmentProgram._Current fields point to the program
46in effect, whether it comes from a shader, user-program or generated
47fixed-function program.
48<li>The _UseTexEnvProgram field has been removed.
49</ul>
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51
52<h2>To Do (someday) items</h2>
53<ul>
54<li>Switch to freeglut
55<li>Increase MAX_DRAWBUFFERS
56<li>Fix linux-glide target/driver.
57<li>Improved lambda and derivative calculation for frag progs.
58</ul>
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60
61<h2>Driver Status</h2>
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63<pre>
64Driver			Status
65----------------------	----------------------
66DRI drivers		varies with the driver
67XMesa/GLX (on Xlib)	implements OpenGL 1.5
68OSMesa (off-screen)	implements OpenGL 1.5
69Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
70SVGA			implements OpenGL 1.3
71Wind River UGL		implements OpenGL 1.3
72Windows/Win32		implements OpenGL 1.5
73DJGPP			implements OpenGL 1.5
74GGI			implements OpenGL 1.3
75BeOS			implements OpenGL 1.5
76Allegro			needs updating
77D3D			needs updating
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