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5  <title>Mesa Release Notes</title>
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9
10<h1>Mesa 8.0.2 Release Notes / March 21, 2012</h1>
11
12<p>
13Mesa 8.0.2 is a bug fix release which fixes bugs found since the 8.0.1 release.
14</p>
15<p>
16Mesa 8.0.2 implements the OpenGL 3.0 API, but the version reported by
17glGetString(GL_VERSION) depends on the particular driver being used.
18Some drivers don't support all the features required in OpenGL 3.0.
19</p>
20<p>
21See the <a href="install.html">Compiling/Installing page</a> for prerequisites
22for DRI hardware acceleration.
23</p>
24
25
26<h2>MD5 checksums</h2>
27<pre>
2870eb3dc74fbfcd72f6776268ee1db52e  MesaLib-8.0.2.tar.gz
29a368104e5700707048dc3e8691a9a7a1  MesaLib-8.0.2.tar.bz2
30d5e5cdb85d2afdbcd1c0623d3ed1c54d  MesaLib-8.0.2.zip
31</pre>
32
33<h2>New features</h2>
34<p>None.</p>
35
36<h2>Bug fixes</h2>
37
38<p>This list is likely incomplete.</p>
39
40<ul>
41
42<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38720">Bug 38720</a> - [SNB] Trine triggers a GPU hang</li>
43
44<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=40059">Bug 40059</a> - [SNB] hang in "Amnesia: The Dark Descent" demo</li>
45
46<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45216">Bug 45216</a> - [SNB] GPU hang in OilRush</li>
47
48<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46631">Bug 46631</a> - It's really hard to hit the fast path for the fallback glReadPixels code</li>
49
50<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46679">Bug 46679</a> - glReadPixels on a luminance texture returns the wrong values</li>
51
52<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46311">Bug 46311</a> - Missing support of point size in Mesa core</li>
53
54<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46665">Bug 46665</a> - [PNV] webgl conformance case max texture fails</li>
55
56<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45975">Bug 45975</a> - [Gen4 + ILK] render with pointcoord will fail to render</li>
57
58<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46666">Bug 46666</a> - [PNV] webgl conformance case NPOT case fails with TEXTURE_MIN_FILTER set to LINEAR</li>
59
60<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
61
62</ul>
63
64
65<h2>Changes</h2>
66<p>The full set of changes can be viewed by using the following GIT command:</p>
67
68<pre>
69  git log mesa-8.0.1..mesa-8.0.2
70</pre>
71
72<p>Brian Paul (7):</p>
73<ul>
74      <li>svga: add null vs pointer check in update_need_pipeline()</li>
75      <li>util: add mutex lock in u_debug_memory.c code</li>
76      <li>mesa: add _mesa_rebase_rgba_float/uint() functions</li>
77      <li>mesa: use _mesa_rebase_rgba_float/uint() in glReadPixels code</li>
78      <li>mesa: use _mesa_rebase_rgba_float/uint() in glGetTexImage code</li>
79      <li>mesa: fix GL_LUMINANCE handling in glGetTexImage</li>
80      <li>docs: add links to 8.0.1 release notes</li>
81</ul>
82
83<p>Daniel Vetter (1):</p>
84<ul>
85      <li>i965: fixup W-tile offset computation to take swizzling into account</li>
86</ul>
87
88<p>Dylan Noblesmith (1):</p>
89<ul>
90      <li>mesa: add back glGetnUniform*v() overflow error reporting</li>
91</ul>
92
93<p>Ian Romanick (1):</p>
94<ul>
95      <li>docs: Add 8.0.1 release md5sums</li>
96</ul>
97
98<p>Jakob Bornecrantz (3):</p>
99<ul>
100      <li>mesa: Include mesa ES mapi generated files</li>
101      <li>mesa: Bump version number to 8.0.2</li>
102      <li>docs: Add 8.0.2 release notes</li>
103</ul>
104
105<p>Jeremy Huddleston (3):</p>
106<ul>
107      <li>darwin: config file cleanups</li>
108      <li>darwin: Build create_context.c</li>
109      <li>darwin: Link against libxcb</li>
110</ul>
111
112<p>José Fonseca (1):</p>
113<ul>
114      <li>svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX.</li>
115</ul>
116
117<p>Kenneth Graunke (2):</p>
118<ul>
119      <li>i965: Only set Last Render Target Select on the last FB write.</li>
120      <li>i965: Fix Gen6+ dynamic state upper bound on older kernels.</li>
121</ul>
122
123<p>Marek Olšák (1):</p>
124<ul>
125      <li>gallium/rtasm: properly detect SSE and SSE2</li>
126</ul>
127
128<p>Neil Roberts (1):</p>
129<ul>
130      <li>mesa: Don't disable fast path for normalized types</li>
131</ul>
132
133<p>Tom Stellard (1):</p>
134<ul>
135      <li>r300/compiler: Fix bug when lowering KILP on r300 cards</li>
136</ul>
137
138<p>Yuanhan Liu (6):</p>
139<ul>
140      <li>mesa: let GL3 buf obj queries not depend on opengl major version</li>
141      <li>tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx-&gt;VertexProgram._Enabled</li>
142      <li>i915: fix wrong rendering of gl_PointSize on Pineview</li>
143      <li>i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect check</li>
144      <li>i965: handle gl_PointCoord for Gen4 and Gen5 platforms</li>
145      <li>i915: fallback for NPOT cubemap texture</li>
146</ul>
147
148<p>Zack Rusin (3):</p>
149<ul>
150      <li>svga: fix a crash happening before setting fragment shaders.</li>
151      <li>svga: Fix stencil op mapping</li>
152      <li>svga: fix the rasterizer state resets</li>
153</ul>
154
155
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