gl.h revision 83889ffd970a807074d834849677fd233c031dc7
1/* 2 * Mesa 3-D graphics library 3 * Version: 6.2 4 * 5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26#ifndef __gl_h_ 27#define __gl_h_ 28 29#if defined(USE_MGL_NAMESPACE) 30#include "gl_mangle.h" 31#endif 32 33 34/********************************************************************** 35 * Begin system-specific stuff. Do not do any of this when building 36 * for SciTech SNAP, as this is all done before this header file is 37 * included. 38 */ 39#if !defined(__SCITECH_SNAP__) 40 41#include <stddef.h> /* to get ptrdiff_t, used below */ 42 43#if defined(__BEOS__) 44#include <stdlib.h> /* to get some BeOS-isms */ 45#endif 46 47#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 48#define OPENSTEP 49#endif 50 51#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) 52#define __WIN32__ 53#endif 54 55#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) 56# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 57# define GLAPI __declspec(dllexport) 58# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 59# define GLAPI __declspec(dllimport) 60# else /* for use with static link lib build of Win32 edition only */ 61# define GLAPI extern 62# endif /* _STATIC_MESA support */ 63# define GLAPIENTRY __stdcall 64#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ 65# define GLAPI extern 66# define GLAPIENTRY __stdcall 67#else 68/* non-Windows compilation */ 69# define GLAPI extern 70# define GLAPIENTRY 71#endif /* WIN32 / CYGWIN bracket */ 72 73#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__) 74# define PRAGMA_EXPORT_SUPPORTED 1 75#endif 76 77/* 78 * WINDOWS: Include windows.h here to define APIENTRY. 79 * It is also useful when applications include this file by 80 * including only glut.h, since glut.h depends on windows.h. 81 * Applications needing to include windows.h with parms other 82 * than "WIN32_LEAN_AND_MEAN" may include windows.h before 83 * glut.h or gl.h. 84 */ 85#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) 86#define WIN32_LEAN_AND_MEAN 1 87#include <windows.h> 88#endif 89 90#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__) 91#include <GL/mesa_wgl.h> 92#endif 93 94#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 95#pragma import on 96#endif 97 98#ifndef APIENTRY 99#define APIENTRY GLAPIENTRY 100#endif 101#define APIENTRYP APIENTRY * 102 103#ifndef GLAPIENTRYP 104#define GLAPIENTRYP GLAPIENTRY * 105#endif 106 107#ifdef CENTERLINE_CLPP 108#define signed 109#endif 110 111#if defined(PRAGMA_EXPORT_SUPPORTED) 112#pragma export on 113#endif 114 115#endif /* !__SCITECH_SNAP__ */ 116/* 117 * End system-specific stuff. 118 **********************************************************************/ 119 120 121 122#ifdef __cplusplus 123extern "C" { 124#endif 125 126 127 128#define GL_VERSION_1_1 1 129#define GL_VERSION_1_2 1 130#define GL_VERSION_1_3 1 131#define GL_ARB_imaging 1 132 133 134/* 135 * Datatypes 136 */ 137typedef unsigned int GLenum; 138typedef unsigned char GLboolean; 139typedef unsigned int GLbitfield; 140typedef void GLvoid; 141typedef signed char GLbyte; /* 1-byte signed */ 142typedef short GLshort; /* 2-byte signed */ 143typedef int GLint; /* 4-byte signed */ 144typedef unsigned char GLubyte; /* 1-byte unsigned */ 145typedef unsigned short GLushort; /* 2-byte unsigned */ 146typedef unsigned int GLuint; /* 4-byte unsigned */ 147typedef int GLsizei; /* 4-byte signed */ 148typedef float GLfloat; /* single precision float */ 149typedef float GLclampf; /* single precision float in [0,1] */ 150typedef double GLdouble; /* double precision float */ 151typedef double GLclampd; /* double precision float in [0,1] */ 152 153 154 155/* 156 * Constants 157 */ 158 159/* Boolean values */ 160#define GL_FALSE 0x0 161#define GL_TRUE 0x1 162 163/* Data types */ 164#define GL_BYTE 0x1400 165#define GL_UNSIGNED_BYTE 0x1401 166#define GL_SHORT 0x1402 167#define GL_UNSIGNED_SHORT 0x1403 168#define GL_INT 0x1404 169#define GL_UNSIGNED_INT 0x1405 170#define GL_FLOAT 0x1406 171#define GL_2_BYTES 0x1407 172#define GL_3_BYTES 0x1408 173#define GL_4_BYTES 0x1409 174#define GL_DOUBLE 0x140A 175 176/* Primitives */ 177#define GL_POINTS 0x0000 178#define GL_LINES 0x0001 179#define GL_LINE_LOOP 0x0002 180#define GL_LINE_STRIP 0x0003 181#define GL_TRIANGLES 0x0004 182#define GL_TRIANGLE_STRIP 0x0005 183#define GL_TRIANGLE_FAN 0x0006 184#define GL_QUADS 0x0007 185#define GL_QUAD_STRIP 0x0008 186#define GL_POLYGON 0x0009 187 188/* Vertex Arrays */ 189#define GL_VERTEX_ARRAY 0x8074 190#define GL_NORMAL_ARRAY 0x8075 191#define GL_COLOR_ARRAY 0x8076 192#define GL_INDEX_ARRAY 0x8077 193#define GL_TEXTURE_COORD_ARRAY 0x8078 194#define GL_EDGE_FLAG_ARRAY 0x8079 195#define GL_VERTEX_ARRAY_SIZE 0x807A 196#define GL_VERTEX_ARRAY_TYPE 0x807B 197#define GL_VERTEX_ARRAY_STRIDE 0x807C 198#define GL_NORMAL_ARRAY_TYPE 0x807E 199#define GL_NORMAL_ARRAY_STRIDE 0x807F 200#define GL_COLOR_ARRAY_SIZE 0x8081 201#define GL_COLOR_ARRAY_TYPE 0x8082 202#define GL_COLOR_ARRAY_STRIDE 0x8083 203#define GL_INDEX_ARRAY_TYPE 0x8085 204#define GL_INDEX_ARRAY_STRIDE 0x8086 205#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 206#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 207#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 208#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 209#define GL_VERTEX_ARRAY_POINTER 0x808E 210#define GL_NORMAL_ARRAY_POINTER 0x808F 211#define GL_COLOR_ARRAY_POINTER 0x8090 212#define GL_INDEX_ARRAY_POINTER 0x8091 213#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 214#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 215#define GL_V2F 0x2A20 216#define GL_V3F 0x2A21 217#define GL_C4UB_V2F 0x2A22 218#define GL_C4UB_V3F 0x2A23 219#define GL_C3F_V3F 0x2A24 220#define GL_N3F_V3F 0x2A25 221#define GL_C4F_N3F_V3F 0x2A26 222#define GL_T2F_V3F 0x2A27 223#define GL_T4F_V4F 0x2A28 224#define GL_T2F_C4UB_V3F 0x2A29 225#define GL_T2F_C3F_V3F 0x2A2A 226#define GL_T2F_N3F_V3F 0x2A2B 227#define GL_T2F_C4F_N3F_V3F 0x2A2C 228#define GL_T4F_C4F_N3F_V4F 0x2A2D 229 230/* Matrix Mode */ 231#define GL_MATRIX_MODE 0x0BA0 232#define GL_MODELVIEW 0x1700 233#define GL_PROJECTION 0x1701 234#define GL_TEXTURE 0x1702 235 236/* Points */ 237#define GL_POINT_SMOOTH 0x0B10 238#define GL_POINT_SIZE 0x0B11 239#define GL_POINT_SIZE_GRANULARITY 0x0B13 240#define GL_POINT_SIZE_RANGE 0x0B12 241 242/* Lines */ 243#define GL_LINE_SMOOTH 0x0B20 244#define GL_LINE_STIPPLE 0x0B24 245#define GL_LINE_STIPPLE_PATTERN 0x0B25 246#define GL_LINE_STIPPLE_REPEAT 0x0B26 247#define GL_LINE_WIDTH 0x0B21 248#define GL_LINE_WIDTH_GRANULARITY 0x0B23 249#define GL_LINE_WIDTH_RANGE 0x0B22 250 251/* Polygons */ 252#define GL_POINT 0x1B00 253#define GL_LINE 0x1B01 254#define GL_FILL 0x1B02 255#define GL_CW 0x0900 256#define GL_CCW 0x0901 257#define GL_FRONT 0x0404 258#define GL_BACK 0x0405 259#define GL_POLYGON_MODE 0x0B40 260#define GL_POLYGON_SMOOTH 0x0B41 261#define GL_POLYGON_STIPPLE 0x0B42 262#define GL_EDGE_FLAG 0x0B43 263#define GL_CULL_FACE 0x0B44 264#define GL_CULL_FACE_MODE 0x0B45 265#define GL_FRONT_FACE 0x0B46 266#define GL_POLYGON_OFFSET_FACTOR 0x8038 267#define GL_POLYGON_OFFSET_UNITS 0x2A00 268#define GL_POLYGON_OFFSET_POINT 0x2A01 269#define GL_POLYGON_OFFSET_LINE 0x2A02 270#define GL_POLYGON_OFFSET_FILL 0x8037 271 272/* Display Lists */ 273#define GL_COMPILE 0x1300 274#define GL_COMPILE_AND_EXECUTE 0x1301 275#define GL_LIST_BASE 0x0B32 276#define GL_LIST_INDEX 0x0B33 277#define GL_LIST_MODE 0x0B30 278 279/* Depth buffer */ 280#define GL_NEVER 0x0200 281#define GL_LESS 0x0201 282#define GL_EQUAL 0x0202 283#define GL_LEQUAL 0x0203 284#define GL_GREATER 0x0204 285#define GL_NOTEQUAL 0x0205 286#define GL_GEQUAL 0x0206 287#define GL_ALWAYS 0x0207 288#define GL_DEPTH_TEST 0x0B71 289#define GL_DEPTH_BITS 0x0D56 290#define GL_DEPTH_CLEAR_VALUE 0x0B73 291#define GL_DEPTH_FUNC 0x0B74 292#define GL_DEPTH_RANGE 0x0B70 293#define GL_DEPTH_WRITEMASK 0x0B72 294#define GL_DEPTH_COMPONENT 0x1902 295 296/* Lighting */ 297#define GL_LIGHTING 0x0B50 298#define GL_LIGHT0 0x4000 299#define GL_LIGHT1 0x4001 300#define GL_LIGHT2 0x4002 301#define GL_LIGHT3 0x4003 302#define GL_LIGHT4 0x4004 303#define GL_LIGHT5 0x4005 304#define GL_LIGHT6 0x4006 305#define GL_LIGHT7 0x4007 306#define GL_SPOT_EXPONENT 0x1205 307#define GL_SPOT_CUTOFF 0x1206 308#define GL_CONSTANT_ATTENUATION 0x1207 309#define GL_LINEAR_ATTENUATION 0x1208 310#define GL_QUADRATIC_ATTENUATION 0x1209 311#define GL_AMBIENT 0x1200 312#define GL_DIFFUSE 0x1201 313#define GL_SPECULAR 0x1202 314#define GL_SHININESS 0x1601 315#define GL_EMISSION 0x1600 316#define GL_POSITION 0x1203 317#define GL_SPOT_DIRECTION 0x1204 318#define GL_AMBIENT_AND_DIFFUSE 0x1602 319#define GL_COLOR_INDEXES 0x1603 320#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 321#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 322#define GL_LIGHT_MODEL_AMBIENT 0x0B53 323#define GL_FRONT_AND_BACK 0x0408 324#define GL_SHADE_MODEL 0x0B54 325#define GL_FLAT 0x1D00 326#define GL_SMOOTH 0x1D01 327#define GL_COLOR_MATERIAL 0x0B57 328#define GL_COLOR_MATERIAL_FACE 0x0B55 329#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 330#define GL_NORMALIZE 0x0BA1 331 332/* User clipping planes */ 333#define GL_CLIP_PLANE0 0x3000 334#define GL_CLIP_PLANE1 0x3001 335#define GL_CLIP_PLANE2 0x3002 336#define GL_CLIP_PLANE3 0x3003 337#define GL_CLIP_PLANE4 0x3004 338#define GL_CLIP_PLANE5 0x3005 339 340/* Accumulation buffer */ 341#define GL_ACCUM_RED_BITS 0x0D58 342#define GL_ACCUM_GREEN_BITS 0x0D59 343#define GL_ACCUM_BLUE_BITS 0x0D5A 344#define GL_ACCUM_ALPHA_BITS 0x0D5B 345#define GL_ACCUM_CLEAR_VALUE 0x0B80 346#define GL_ACCUM 0x0100 347#define GL_ADD 0x0104 348#define GL_LOAD 0x0101 349#define GL_MULT 0x0103 350#define GL_RETURN 0x0102 351 352/* Alpha testing */ 353#define GL_ALPHA_TEST 0x0BC0 354#define GL_ALPHA_TEST_REF 0x0BC2 355#define GL_ALPHA_TEST_FUNC 0x0BC1 356 357/* Blending */ 358#define GL_BLEND 0x0BE2 359#define GL_BLEND_SRC 0x0BE1 360#define GL_BLEND_DST 0x0BE0 361#define GL_ZERO 0x0 362#define GL_ONE 0x1 363#define GL_SRC_COLOR 0x0300 364#define GL_ONE_MINUS_SRC_COLOR 0x0301 365#define GL_SRC_ALPHA 0x0302 366#define GL_ONE_MINUS_SRC_ALPHA 0x0303 367#define GL_DST_ALPHA 0x0304 368#define GL_ONE_MINUS_DST_ALPHA 0x0305 369#define GL_DST_COLOR 0x0306 370#define GL_ONE_MINUS_DST_COLOR 0x0307 371#define GL_SRC_ALPHA_SATURATE 0x0308 372 373/* Render Mode */ 374#define GL_FEEDBACK 0x1C01 375#define GL_RENDER 0x1C00 376#define GL_SELECT 0x1C02 377 378/* Feedback */ 379#define GL_2D 0x0600 380#define GL_3D 0x0601 381#define GL_3D_COLOR 0x0602 382#define GL_3D_COLOR_TEXTURE 0x0603 383#define GL_4D_COLOR_TEXTURE 0x0604 384#define GL_POINT_TOKEN 0x0701 385#define GL_LINE_TOKEN 0x0702 386#define GL_LINE_RESET_TOKEN 0x0707 387#define GL_POLYGON_TOKEN 0x0703 388#define GL_BITMAP_TOKEN 0x0704 389#define GL_DRAW_PIXEL_TOKEN 0x0705 390#define GL_COPY_PIXEL_TOKEN 0x0706 391#define GL_PASS_THROUGH_TOKEN 0x0700 392#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 393#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 394#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 395 396/* Selection */ 397#define GL_SELECTION_BUFFER_POINTER 0x0DF3 398#define GL_SELECTION_BUFFER_SIZE 0x0DF4 399 400/* Fog */ 401#define GL_FOG 0x0B60 402#define GL_FOG_MODE 0x0B65 403#define GL_FOG_DENSITY 0x0B62 404#define GL_FOG_COLOR 0x0B66 405#define GL_FOG_INDEX 0x0B61 406#define GL_FOG_START 0x0B63 407#define GL_FOG_END 0x0B64 408#define GL_LINEAR 0x2601 409#define GL_EXP 0x0800 410#define GL_EXP2 0x0801 411 412/* Logic Ops */ 413#define GL_LOGIC_OP 0x0BF1 414#define GL_INDEX_LOGIC_OP 0x0BF1 415#define GL_COLOR_LOGIC_OP 0x0BF2 416#define GL_LOGIC_OP_MODE 0x0BF0 417#define GL_CLEAR 0x1500 418#define GL_SET 0x150F 419#define GL_COPY 0x1503 420#define GL_COPY_INVERTED 0x150C 421#define GL_NOOP 0x1505 422#define GL_INVERT 0x150A 423#define GL_AND 0x1501 424#define GL_NAND 0x150E 425#define GL_OR 0x1507 426#define GL_NOR 0x1508 427#define GL_XOR 0x1506 428#define GL_EQUIV 0x1509 429#define GL_AND_REVERSE 0x1502 430#define GL_AND_INVERTED 0x1504 431#define GL_OR_REVERSE 0x150B 432#define GL_OR_INVERTED 0x150D 433 434/* Stencil */ 435#define GL_STENCIL_TEST 0x0B90 436#define GL_STENCIL_WRITEMASK 0x0B98 437#define GL_STENCIL_BITS 0x0D57 438#define GL_STENCIL_FUNC 0x0B92 439#define GL_STENCIL_VALUE_MASK 0x0B93 440#define GL_STENCIL_REF 0x0B97 441#define GL_STENCIL_FAIL 0x0B94 442#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 443#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 444#define GL_STENCIL_CLEAR_VALUE 0x0B91 445#define GL_STENCIL_INDEX 0x1901 446#define GL_KEEP 0x1E00 447#define GL_REPLACE 0x1E01 448#define GL_INCR 0x1E02 449#define GL_DECR 0x1E03 450 451/* Buffers, Pixel Drawing/Reading */ 452#define GL_NONE 0x0 453#define GL_LEFT 0x0406 454#define GL_RIGHT 0x0407 455/*GL_FRONT 0x0404 */ 456/*GL_BACK 0x0405 */ 457/*GL_FRONT_AND_BACK 0x0408 */ 458#define GL_FRONT_LEFT 0x0400 459#define GL_FRONT_RIGHT 0x0401 460#define GL_BACK_LEFT 0x0402 461#define GL_BACK_RIGHT 0x0403 462#define GL_AUX0 0x0409 463#define GL_AUX1 0x040A 464#define GL_AUX2 0x040B 465#define GL_AUX3 0x040C 466#define GL_COLOR_INDEX 0x1900 467#define GL_RED 0x1903 468#define GL_GREEN 0x1904 469#define GL_BLUE 0x1905 470#define GL_ALPHA 0x1906 471#define GL_LUMINANCE 0x1909 472#define GL_LUMINANCE_ALPHA 0x190A 473#define GL_ALPHA_BITS 0x0D55 474#define GL_RED_BITS 0x0D52 475#define GL_GREEN_BITS 0x0D53 476#define GL_BLUE_BITS 0x0D54 477#define GL_INDEX_BITS 0x0D51 478#define GL_SUBPIXEL_BITS 0x0D50 479#define GL_AUX_BUFFERS 0x0C00 480#define GL_READ_BUFFER 0x0C02 481#define GL_DRAW_BUFFER 0x0C01 482#define GL_DOUBLEBUFFER 0x0C32 483#define GL_STEREO 0x0C33 484#define GL_BITMAP 0x1A00 485#define GL_COLOR 0x1800 486#define GL_DEPTH 0x1801 487#define GL_STENCIL 0x1802 488#define GL_DITHER 0x0BD0 489#define GL_RGB 0x1907 490#define GL_RGBA 0x1908 491 492/* Implementation limits */ 493#define GL_MAX_LIST_NESTING 0x0B31 494#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 495#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 496#define GL_MAX_NAME_STACK_DEPTH 0x0D37 497#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 498#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 499#define GL_MAX_EVAL_ORDER 0x0D30 500#define GL_MAX_LIGHTS 0x0D31 501#define GL_MAX_CLIP_PLANES 0x0D32 502#define GL_MAX_TEXTURE_SIZE 0x0D33 503#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 504#define GL_MAX_VIEWPORT_DIMS 0x0D3A 505#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 506 507/* Gets */ 508#define GL_ATTRIB_STACK_DEPTH 0x0BB0 509#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 510#define GL_COLOR_CLEAR_VALUE 0x0C22 511#define GL_COLOR_WRITEMASK 0x0C23 512#define GL_CURRENT_INDEX 0x0B01 513#define GL_CURRENT_COLOR 0x0B00 514#define GL_CURRENT_NORMAL 0x0B02 515#define GL_CURRENT_RASTER_COLOR 0x0B04 516#define GL_CURRENT_RASTER_DISTANCE 0x0B09 517#define GL_CURRENT_RASTER_INDEX 0x0B05 518#define GL_CURRENT_RASTER_POSITION 0x0B07 519#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 520#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 521#define GL_CURRENT_TEXTURE_COORDS 0x0B03 522#define GL_INDEX_CLEAR_VALUE 0x0C20 523#define GL_INDEX_MODE 0x0C30 524#define GL_INDEX_WRITEMASK 0x0C21 525#define GL_MODELVIEW_MATRIX 0x0BA6 526#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 527#define GL_NAME_STACK_DEPTH 0x0D70 528#define GL_PROJECTION_MATRIX 0x0BA7 529#define GL_PROJECTION_STACK_DEPTH 0x0BA4 530#define GL_RENDER_MODE 0x0C40 531#define GL_RGBA_MODE 0x0C31 532#define GL_TEXTURE_MATRIX 0x0BA8 533#define GL_TEXTURE_STACK_DEPTH 0x0BA5 534#define GL_VIEWPORT 0x0BA2 535 536/* Evaluators */ 537#define GL_AUTO_NORMAL 0x0D80 538#define GL_MAP1_COLOR_4 0x0D90 539#define GL_MAP1_INDEX 0x0D91 540#define GL_MAP1_NORMAL 0x0D92 541#define GL_MAP1_TEXTURE_COORD_1 0x0D93 542#define GL_MAP1_TEXTURE_COORD_2 0x0D94 543#define GL_MAP1_TEXTURE_COORD_3 0x0D95 544#define GL_MAP1_TEXTURE_COORD_4 0x0D96 545#define GL_MAP1_VERTEX_3 0x0D97 546#define GL_MAP1_VERTEX_4 0x0D98 547#define GL_MAP2_COLOR_4 0x0DB0 548#define GL_MAP2_INDEX 0x0DB1 549#define GL_MAP2_NORMAL 0x0DB2 550#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 551#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 552#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 553#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 554#define GL_MAP2_VERTEX_3 0x0DB7 555#define GL_MAP2_VERTEX_4 0x0DB8 556#define GL_MAP1_GRID_DOMAIN 0x0DD0 557#define GL_MAP1_GRID_SEGMENTS 0x0DD1 558#define GL_MAP2_GRID_DOMAIN 0x0DD2 559#define GL_MAP2_GRID_SEGMENTS 0x0DD3 560#define GL_COEFF 0x0A00 561#define GL_DOMAIN 0x0A02 562#define GL_ORDER 0x0A01 563 564/* Hints */ 565#define GL_FOG_HINT 0x0C54 566#define GL_LINE_SMOOTH_HINT 0x0C52 567#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 568#define GL_POINT_SMOOTH_HINT 0x0C51 569#define GL_POLYGON_SMOOTH_HINT 0x0C53 570#define GL_DONT_CARE 0x1100 571#define GL_FASTEST 0x1101 572#define GL_NICEST 0x1102 573 574/* Scissor box */ 575#define GL_SCISSOR_TEST 0x0C11 576#define GL_SCISSOR_BOX 0x0C10 577 578/* Pixel Mode / Transfer */ 579#define GL_MAP_COLOR 0x0D10 580#define GL_MAP_STENCIL 0x0D11 581#define GL_INDEX_SHIFT 0x0D12 582#define GL_INDEX_OFFSET 0x0D13 583#define GL_RED_SCALE 0x0D14 584#define GL_RED_BIAS 0x0D15 585#define GL_GREEN_SCALE 0x0D18 586#define GL_GREEN_BIAS 0x0D19 587#define GL_BLUE_SCALE 0x0D1A 588#define GL_BLUE_BIAS 0x0D1B 589#define GL_ALPHA_SCALE 0x0D1C 590#define GL_ALPHA_BIAS 0x0D1D 591#define GL_DEPTH_SCALE 0x0D1E 592#define GL_DEPTH_BIAS 0x0D1F 593#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 594#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 595#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 596#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 597#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 598#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 599#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 600#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 601#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 602#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 603#define GL_PIXEL_MAP_S_TO_S 0x0C71 604#define GL_PIXEL_MAP_I_TO_I 0x0C70 605#define GL_PIXEL_MAP_I_TO_R 0x0C72 606#define GL_PIXEL_MAP_I_TO_G 0x0C73 607#define GL_PIXEL_MAP_I_TO_B 0x0C74 608#define GL_PIXEL_MAP_I_TO_A 0x0C75 609#define GL_PIXEL_MAP_R_TO_R 0x0C76 610#define GL_PIXEL_MAP_G_TO_G 0x0C77 611#define GL_PIXEL_MAP_B_TO_B 0x0C78 612#define GL_PIXEL_MAP_A_TO_A 0x0C79 613#define GL_PACK_ALIGNMENT 0x0D05 614#define GL_PACK_LSB_FIRST 0x0D01 615#define GL_PACK_ROW_LENGTH 0x0D02 616#define GL_PACK_SKIP_PIXELS 0x0D04 617#define GL_PACK_SKIP_ROWS 0x0D03 618#define GL_PACK_SWAP_BYTES 0x0D00 619#define GL_UNPACK_ALIGNMENT 0x0CF5 620#define GL_UNPACK_LSB_FIRST 0x0CF1 621#define GL_UNPACK_ROW_LENGTH 0x0CF2 622#define GL_UNPACK_SKIP_PIXELS 0x0CF4 623#define GL_UNPACK_SKIP_ROWS 0x0CF3 624#define GL_UNPACK_SWAP_BYTES 0x0CF0 625#define GL_ZOOM_X 0x0D16 626#define GL_ZOOM_Y 0x0D17 627 628/* Texture mapping */ 629#define GL_TEXTURE_ENV 0x2300 630#define GL_TEXTURE_ENV_MODE 0x2200 631#define GL_TEXTURE_1D 0x0DE0 632#define GL_TEXTURE_2D 0x0DE1 633#define GL_TEXTURE_WRAP_S 0x2802 634#define GL_TEXTURE_WRAP_T 0x2803 635#define GL_TEXTURE_MAG_FILTER 0x2800 636#define GL_TEXTURE_MIN_FILTER 0x2801 637#define GL_TEXTURE_ENV_COLOR 0x2201 638#define GL_TEXTURE_GEN_S 0x0C60 639#define GL_TEXTURE_GEN_T 0x0C61 640#define GL_TEXTURE_GEN_MODE 0x2500 641#define GL_TEXTURE_BORDER_COLOR 0x1004 642#define GL_TEXTURE_WIDTH 0x1000 643#define GL_TEXTURE_HEIGHT 0x1001 644#define GL_TEXTURE_BORDER 0x1005 645#define GL_TEXTURE_COMPONENTS 0x1003 646#define GL_TEXTURE_RED_SIZE 0x805C 647#define GL_TEXTURE_GREEN_SIZE 0x805D 648#define GL_TEXTURE_BLUE_SIZE 0x805E 649#define GL_TEXTURE_ALPHA_SIZE 0x805F 650#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 651#define GL_TEXTURE_INTENSITY_SIZE 0x8061 652#define GL_NEAREST_MIPMAP_NEAREST 0x2700 653#define GL_NEAREST_MIPMAP_LINEAR 0x2702 654#define GL_LINEAR_MIPMAP_NEAREST 0x2701 655#define GL_LINEAR_MIPMAP_LINEAR 0x2703 656#define GL_OBJECT_LINEAR 0x2401 657#define GL_OBJECT_PLANE 0x2501 658#define GL_EYE_LINEAR 0x2400 659#define GL_EYE_PLANE 0x2502 660#define GL_SPHERE_MAP 0x2402 661#define GL_DECAL 0x2101 662#define GL_MODULATE 0x2100 663#define GL_NEAREST 0x2600 664#define GL_REPEAT 0x2901 665#define GL_CLAMP 0x2900 666#define GL_S 0x2000 667#define GL_T 0x2001 668#define GL_R 0x2002 669#define GL_Q 0x2003 670#define GL_TEXTURE_GEN_R 0x0C62 671#define GL_TEXTURE_GEN_Q 0x0C63 672 673/* Utility */ 674#define GL_VENDOR 0x1F00 675#define GL_RENDERER 0x1F01 676#define GL_VERSION 0x1F02 677#define GL_EXTENSIONS 0x1F03 678 679/* Errors */ 680#define GL_NO_ERROR 0x0 681#define GL_INVALID_VALUE 0x0501 682#define GL_INVALID_ENUM 0x0500 683#define GL_INVALID_OPERATION 0x0502 684#define GL_STACK_OVERFLOW 0x0503 685#define GL_STACK_UNDERFLOW 0x0504 686#define GL_OUT_OF_MEMORY 0x0505 687 688/* glPush/PopAttrib bits */ 689#define GL_CURRENT_BIT 0x00000001 690#define GL_POINT_BIT 0x00000002 691#define GL_LINE_BIT 0x00000004 692#define GL_POLYGON_BIT 0x00000008 693#define GL_POLYGON_STIPPLE_BIT 0x00000010 694#define GL_PIXEL_MODE_BIT 0x00000020 695#define GL_LIGHTING_BIT 0x00000040 696#define GL_FOG_BIT 0x00000080 697#define GL_DEPTH_BUFFER_BIT 0x00000100 698#define GL_ACCUM_BUFFER_BIT 0x00000200 699#define GL_STENCIL_BUFFER_BIT 0x00000400 700#define GL_VIEWPORT_BIT 0x00000800 701#define GL_TRANSFORM_BIT 0x00001000 702#define GL_ENABLE_BIT 0x00002000 703#define GL_COLOR_BUFFER_BIT 0x00004000 704#define GL_HINT_BIT 0x00008000 705#define GL_EVAL_BIT 0x00010000 706#define GL_LIST_BIT 0x00020000 707#define GL_TEXTURE_BIT 0x00040000 708#define GL_SCISSOR_BIT 0x00080000 709#define GL_ALL_ATTRIB_BITS 0x000FFFFF 710 711 712/* OpenGL 1.1 */ 713#define GL_PROXY_TEXTURE_1D 0x8063 714#define GL_PROXY_TEXTURE_2D 0x8064 715#define GL_TEXTURE_PRIORITY 0x8066 716#define GL_TEXTURE_RESIDENT 0x8067 717#define GL_TEXTURE_BINDING_1D 0x8068 718#define GL_TEXTURE_BINDING_2D 0x8069 719#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 720#define GL_ALPHA4 0x803B 721#define GL_ALPHA8 0x803C 722#define GL_ALPHA12 0x803D 723#define GL_ALPHA16 0x803E 724#define GL_LUMINANCE4 0x803F 725#define GL_LUMINANCE8 0x8040 726#define GL_LUMINANCE12 0x8041 727#define GL_LUMINANCE16 0x8042 728#define GL_LUMINANCE4_ALPHA4 0x8043 729#define GL_LUMINANCE6_ALPHA2 0x8044 730#define GL_LUMINANCE8_ALPHA8 0x8045 731#define GL_LUMINANCE12_ALPHA4 0x8046 732#define GL_LUMINANCE12_ALPHA12 0x8047 733#define GL_LUMINANCE16_ALPHA16 0x8048 734#define GL_INTENSITY 0x8049 735#define GL_INTENSITY4 0x804A 736#define GL_INTENSITY8 0x804B 737#define GL_INTENSITY12 0x804C 738#define GL_INTENSITY16 0x804D 739#define GL_R3_G3_B2 0x2A10 740#define GL_RGB4 0x804F 741#define GL_RGB5 0x8050 742#define GL_RGB8 0x8051 743#define GL_RGB10 0x8052 744#define GL_RGB12 0x8053 745#define GL_RGB16 0x8054 746#define GL_RGBA2 0x8055 747#define GL_RGBA4 0x8056 748#define GL_RGB5_A1 0x8057 749#define GL_RGBA8 0x8058 750#define GL_RGB10_A2 0x8059 751#define GL_RGBA12 0x805A 752#define GL_RGBA16 0x805B 753#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 754#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 755#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF 756#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 757 758 759 760/* 761 * Miscellaneous 762 */ 763 764GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 765 766GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 767 768GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 769 770GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 771 772GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); 773 774GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 775 776GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 777 778GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 779 780GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 781 782GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 783 784GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 785 786GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 787 788GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 789 790GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 791 792GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 793 794GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 795 796GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 797 798GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 799 800GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 801 802GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); 803 804GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 805 806GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 807 808GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 809 810GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 811 812GLAPI void GLAPIENTRY glEnable( GLenum cap ); 813 814GLAPI void GLAPIENTRY glDisable( GLenum cap ); 815 816GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 817 818 819GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 820 821GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 822 823 824GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 825 826GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 827 828GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 829 830GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 831 832 833GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 834 835GLAPI void GLAPIENTRY glPopAttrib( void ); 836 837 838GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 839 840GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 841 842 843GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 844 845GLAPI GLenum GLAPIENTRY glGetError( void ); 846 847GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name ); 848 849GLAPI void GLAPIENTRY glFinish( void ); 850 851GLAPI void GLAPIENTRY glFlush( void ); 852 853GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 854 855 856/* 857 * Depth Buffer 858 */ 859 860GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 861 862GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 863 864GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 865 866GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 867 868 869/* 870 * Accumulation Buffer 871 */ 872 873GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 874 875GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 876 877 878/* 879 * Transformation 880 */ 881 882GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 883 884GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 885 GLdouble bottom, GLdouble top, 886 GLdouble near_val, GLdouble far_val ); 887 888GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 889 GLdouble bottom, GLdouble top, 890 GLdouble near_val, GLdouble far_val ); 891 892GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 893 GLsizei width, GLsizei height ); 894 895GLAPI void GLAPIENTRY glPushMatrix( void ); 896 897GLAPI void GLAPIENTRY glPopMatrix( void ); 898 899GLAPI void GLAPIENTRY glLoadIdentity( void ); 900 901GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 902GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 903 904GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 905GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 906 907GLAPI void GLAPIENTRY glRotated( GLdouble angle, 908 GLdouble x, GLdouble y, GLdouble z ); 909GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 910 GLfloat x, GLfloat y, GLfloat z ); 911 912GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 913GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 914 915GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 916GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 917 918 919/* 920 * Display Lists 921 */ 922 923GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 924 925GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 926 927GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 928 929GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 930 931GLAPI void GLAPIENTRY glEndList( void ); 932 933GLAPI void GLAPIENTRY glCallList( GLuint list ); 934 935GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 936 const GLvoid *lists ); 937 938GLAPI void GLAPIENTRY glListBase( GLuint base ); 939 940 941/* 942 * Drawing Functions 943 */ 944 945GLAPI void GLAPIENTRY glBegin( GLenum mode ); 946 947GLAPI void GLAPIENTRY glEnd( void ); 948 949 950GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 951GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 952GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 953GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 954 955GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 956GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 957GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 958GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 959 960GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 961GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 962GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 963GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 964 965GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 966GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 967GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 968GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 969 970GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 971GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 972GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 973GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 974 975GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 976GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 977GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 978GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 979 980 981GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 982GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 983GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 984GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 985GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 986 987GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 988GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 989GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 990GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 991GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 992 993 994GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 995GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 996GLAPI void GLAPIENTRY glIndexi( GLint c ); 997GLAPI void GLAPIENTRY glIndexs( GLshort c ); 998GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 999 1000GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 1001GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 1002GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 1003GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 1004GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 1005 1006GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 1007GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 1008GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 1009GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 1010GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 1011GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 1012GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1013GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1014 1015GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1016 GLbyte blue, GLbyte alpha ); 1017GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1018 GLdouble blue, GLdouble alpha ); 1019GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1020 GLfloat blue, GLfloat alpha ); 1021GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1022 GLint blue, GLint alpha ); 1023GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1024 GLshort blue, GLshort alpha ); 1025GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1026 GLubyte blue, GLubyte alpha ); 1027GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1028 GLuint blue, GLuint alpha ); 1029GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1030 GLushort blue, GLushort alpha ); 1031 1032 1033GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1034GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1035GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1036GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1037GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1038GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1039GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1040GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1041 1042GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1043GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1044GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1045GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1046GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1047GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1048GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1049GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1050 1051 1052GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1053GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1054GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1055GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1056 1057GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1058GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1059GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1060GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1061 1062GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1063GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1064GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1065GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1066 1067GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1068GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1069GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1070GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1071 1072GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1073GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1074GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1075GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1076 1077GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1078GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1079GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1080GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1081 1082GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1083GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1084GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1085GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1086 1087GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1088GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1089GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1090GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1091 1092 1093GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1094GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1095GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1096GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1097 1098GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1099GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1100GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1101GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1102 1103GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1104GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1105GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1106GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1107 1108GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1109GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1110GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1111GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1112 1113GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1114GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1115GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1116GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1117 1118GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1119GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1120GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1121GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1122 1123 1124GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1125GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1126GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1127GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1128 1129 1130GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1131GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1132GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1133GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1134 1135 1136/* 1137 * Vertex Arrays (1.1) 1138 */ 1139 1140GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1141 GLsizei stride, const GLvoid *ptr ); 1142 1143GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1144 const GLvoid *ptr ); 1145 1146GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1147 GLsizei stride, const GLvoid *ptr ); 1148 1149GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1150 const GLvoid *ptr ); 1151 1152GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1153 GLsizei stride, const GLvoid *ptr ); 1154 1155GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1156 1157GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); 1158 1159GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1160 1161GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1162 1163GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1164 GLenum type, const GLvoid *indices ); 1165 1166GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1167 const GLvoid *pointer ); 1168 1169/* 1170 * Lighting 1171 */ 1172 1173GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1174 1175GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1176GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1177GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1178 const GLfloat *params ); 1179GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1180 const GLint *params ); 1181 1182GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1183 GLfloat *params ); 1184GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1185 GLint *params ); 1186 1187GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1188GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1189GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1190GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1191 1192GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1193GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1194GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1195GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1196 1197GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1198GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1199 1200GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1201 1202 1203/* 1204 * Raster functions 1205 */ 1206 1207GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1208 1209GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1210GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1211 1212GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1213GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1214 1215GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, 1216 const GLfloat *values ); 1217GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, 1218 const GLuint *values ); 1219GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, 1220 const GLushort *values ); 1221 1222GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1223GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1224GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1225 1226GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1227 GLfloat xorig, GLfloat yorig, 1228 GLfloat xmove, GLfloat ymove, 1229 const GLubyte *bitmap ); 1230 1231GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1232 GLsizei width, GLsizei height, 1233 GLenum format, GLenum type, 1234 GLvoid *pixels ); 1235 1236GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1237 GLenum format, GLenum type, 1238 const GLvoid *pixels ); 1239 1240GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1241 GLsizei width, GLsizei height, 1242 GLenum type ); 1243 1244/* 1245 * Stenciling 1246 */ 1247 1248GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1249 1250GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1251 1252GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1253 1254GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1255 1256 1257 1258/* 1259 * Texture mapping 1260 */ 1261 1262GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1263GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1264GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1265 1266GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1267GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1268GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1269 1270GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1271GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1272GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1273 1274 1275GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1276GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1277 1278GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1279GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1280 1281GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1282GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1283 1284 1285GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1286GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1287 1288GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1289 const GLfloat *params ); 1290GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1291 const GLint *params ); 1292 1293GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1294 GLenum pname, GLfloat *params); 1295GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1296 GLenum pname, GLint *params ); 1297 1298GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1299 GLenum pname, GLfloat *params ); 1300GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1301 GLenum pname, GLint *params ); 1302 1303 1304GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1305 GLint internalFormat, 1306 GLsizei width, GLint border, 1307 GLenum format, GLenum type, 1308 const GLvoid *pixels ); 1309 1310GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1311 GLint internalFormat, 1312 GLsizei width, GLsizei height, 1313 GLint border, GLenum format, GLenum type, 1314 const GLvoid *pixels ); 1315 1316GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1317 GLenum format, GLenum type, 1318 GLvoid *pixels ); 1319 1320 1321/* 1.1 functions */ 1322 1323GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1324 1325GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1326 1327GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1328 1329GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1330 const GLuint *textures, 1331 const GLclampf *priorities ); 1332 1333GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1334 const GLuint *textures, 1335 GLboolean *residences ); 1336 1337GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1338 1339 1340GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1341 GLint xoffset, 1342 GLsizei width, GLenum format, 1343 GLenum type, const GLvoid *pixels ); 1344 1345 1346GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1347 GLint xoffset, GLint yoffset, 1348 GLsizei width, GLsizei height, 1349 GLenum format, GLenum type, 1350 const GLvoid *pixels ); 1351 1352 1353GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1354 GLenum internalformat, 1355 GLint x, GLint y, 1356 GLsizei width, GLint border ); 1357 1358 1359GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1360 GLenum internalformat, 1361 GLint x, GLint y, 1362 GLsizei width, GLsizei height, 1363 GLint border ); 1364 1365 1366GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1367 GLint xoffset, GLint x, GLint y, 1368 GLsizei width ); 1369 1370 1371GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1372 GLint xoffset, GLint yoffset, 1373 GLint x, GLint y, 1374 GLsizei width, GLsizei height ); 1375 1376 1377/* 1378 * Evaluators 1379 */ 1380 1381GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1382 GLint stride, 1383 GLint order, const GLdouble *points ); 1384GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1385 GLint stride, 1386 GLint order, const GLfloat *points ); 1387 1388GLAPI void GLAPIENTRY glMap2d( GLenum target, 1389 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1390 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1391 const GLdouble *points ); 1392GLAPI void GLAPIENTRY glMap2f( GLenum target, 1393 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1394 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1395 const GLfloat *points ); 1396 1397GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1398GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1399GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1400 1401GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1402GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1403 1404GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1405GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1406 1407GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1408GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1409 1410GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1411GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1412 1413GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1414GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1415 1416GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1417 GLint vn, GLdouble v1, GLdouble v2 ); 1418GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1419 GLint vn, GLfloat v1, GLfloat v2 ); 1420 1421GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1422 1423GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1424 1425GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1426 1427GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1428 1429 1430/* 1431 * Fog 1432 */ 1433 1434GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1435 1436GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1437 1438GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1439 1440GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1441 1442 1443/* 1444 * Selection and Feedback 1445 */ 1446 1447GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1448 1449GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1450 1451GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1452 1453GLAPI void GLAPIENTRY glInitNames( void ); 1454 1455GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1456 1457GLAPI void GLAPIENTRY glPushName( GLuint name ); 1458 1459GLAPI void GLAPIENTRY glPopName( void ); 1460 1461 1462 1463/* 1464 * OpenGL 1.2 1465 */ 1466 1467#define GL_RESCALE_NORMAL 0x803A 1468#define GL_CLAMP_TO_EDGE 0x812F 1469#define GL_MAX_ELEMENTS_VERTICES 0x80E8 1470#define GL_MAX_ELEMENTS_INDICES 0x80E9 1471#define GL_BGR 0x80E0 1472#define GL_BGRA 0x80E1 1473#define GL_UNSIGNED_BYTE_3_3_2 0x8032 1474#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 1475#define GL_UNSIGNED_SHORT_5_6_5 0x8363 1476#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 1477#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 1478#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 1479#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 1480#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 1481#define GL_UNSIGNED_INT_8_8_8_8 0x8035 1482#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 1483#define GL_UNSIGNED_INT_10_10_10_2 0x8036 1484#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 1485#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 1486#define GL_SINGLE_COLOR 0x81F9 1487#define GL_SEPARATE_SPECULAR_COLOR 0x81FA 1488#define GL_TEXTURE_MIN_LOD 0x813A 1489#define GL_TEXTURE_MAX_LOD 0x813B 1490#define GL_TEXTURE_BASE_LEVEL 0x813C 1491#define GL_TEXTURE_MAX_LEVEL 0x813D 1492#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 1493#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 1494#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 1495#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 1496#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 1497#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 1498#define GL_PACK_SKIP_IMAGES 0x806B 1499#define GL_PACK_IMAGE_HEIGHT 0x806C 1500#define GL_UNPACK_SKIP_IMAGES 0x806D 1501#define GL_UNPACK_IMAGE_HEIGHT 0x806E 1502#define GL_TEXTURE_3D 0x806F 1503#define GL_PROXY_TEXTURE_3D 0x8070 1504#define GL_TEXTURE_DEPTH 0x8071 1505#define GL_TEXTURE_WRAP_R 0x8072 1506#define GL_MAX_3D_TEXTURE_SIZE 0x8073 1507#define GL_TEXTURE_BINDING_3D 0x806A 1508 1509GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1510 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1511 1512GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1513 GLint internalFormat, 1514 GLsizei width, GLsizei height, 1515 GLsizei depth, GLint border, 1516 GLenum format, GLenum type, 1517 const GLvoid *pixels ); 1518 1519GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1520 GLint xoffset, GLint yoffset, 1521 GLint zoffset, GLsizei width, 1522 GLsizei height, GLsizei depth, 1523 GLenum format, 1524 GLenum type, const GLvoid *pixels); 1525 1526GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1527 GLint xoffset, GLint yoffset, 1528 GLint zoffset, GLint x, 1529 GLint y, GLsizei width, 1530 GLsizei height ); 1531 1532typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); 1533typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); 1534typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 1535typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1536 1537 1538/* 1539 * GL_ARB_imaging 1540 */ 1541 1542#define GL_CONSTANT_COLOR 0x8001 1543#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 1544#define GL_CONSTANT_ALPHA 0x8003 1545#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 1546#define GL_COLOR_TABLE 0x80D0 1547#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 1548#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 1549#define GL_PROXY_COLOR_TABLE 0x80D3 1550#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 1551#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 1552#define GL_COLOR_TABLE_SCALE 0x80D6 1553#define GL_COLOR_TABLE_BIAS 0x80D7 1554#define GL_COLOR_TABLE_FORMAT 0x80D8 1555#define GL_COLOR_TABLE_WIDTH 0x80D9 1556#define GL_COLOR_TABLE_RED_SIZE 0x80DA 1557#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 1558#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 1559#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 1560#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 1561#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 1562#define GL_CONVOLUTION_1D 0x8010 1563#define GL_CONVOLUTION_2D 0x8011 1564#define GL_SEPARABLE_2D 0x8012 1565#define GL_CONVOLUTION_BORDER_MODE 0x8013 1566#define GL_CONVOLUTION_FILTER_SCALE 0x8014 1567#define GL_CONVOLUTION_FILTER_BIAS 0x8015 1568#define GL_REDUCE 0x8016 1569#define GL_CONVOLUTION_FORMAT 0x8017 1570#define GL_CONVOLUTION_WIDTH 0x8018 1571#define GL_CONVOLUTION_HEIGHT 0x8019 1572#define GL_MAX_CONVOLUTION_WIDTH 0x801A 1573#define GL_MAX_CONVOLUTION_HEIGHT 0x801B 1574#define GL_POST_CONVOLUTION_RED_SCALE 0x801C 1575#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 1576#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 1577#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 1578#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 1579#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 1580#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 1581#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 1582#define GL_CONSTANT_BORDER 0x8151 1583#define GL_REPLICATE_BORDER 0x8153 1584#define GL_CONVOLUTION_BORDER_COLOR 0x8154 1585#define GL_COLOR_MATRIX 0x80B1 1586#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 1587#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 1588#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 1589#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 1590#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 1591#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 1592#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 1593#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 1594#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 1595#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 1596#define GL_HISTOGRAM 0x8024 1597#define GL_PROXY_HISTOGRAM 0x8025 1598#define GL_HISTOGRAM_WIDTH 0x8026 1599#define GL_HISTOGRAM_FORMAT 0x8027 1600#define GL_HISTOGRAM_RED_SIZE 0x8028 1601#define GL_HISTOGRAM_GREEN_SIZE 0x8029 1602#define GL_HISTOGRAM_BLUE_SIZE 0x802A 1603#define GL_HISTOGRAM_ALPHA_SIZE 0x802B 1604#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1605#define GL_HISTOGRAM_SINK 0x802D 1606#define GL_MINMAX 0x802E 1607#define GL_MINMAX_FORMAT 0x802F 1608#define GL_MINMAX_SINK 0x8030 1609#define GL_TABLE_TOO_LARGE 0x8031 1610#define GL_BLEND_EQUATION 0x8009 1611#define GL_MIN 0x8007 1612#define GL_MAX 0x8008 1613#define GL_FUNC_ADD 0x8006 1614#define GL_FUNC_SUBTRACT 0x800A 1615#define GL_FUNC_REVERSE_SUBTRACT 0x800B 1616#define GL_BLEND_COLOR 0x8005 1617 1618 1619GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1620 GLsizei width, GLenum format, 1621 GLenum type, const GLvoid *table ); 1622 1623GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1624 GLsizei start, GLsizei count, 1625 GLenum format, GLenum type, 1626 const GLvoid *data ); 1627 1628GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1629 const GLint *params); 1630 1631GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1632 const GLfloat *params); 1633 1634GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1635 GLint x, GLint y, GLsizei width ); 1636 1637GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1638 GLint x, GLint y, GLsizei width ); 1639 1640GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1641 GLenum type, GLvoid *table ); 1642 1643GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1644 GLfloat *params ); 1645 1646GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1647 GLint *params ); 1648 1649GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1650 1651GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1652 GLclampf blue, GLclampf alpha ); 1653 1654GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1655 GLenum internalformat, GLboolean sink ); 1656 1657GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1658 1659GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1660 GLenum format, GLenum type, 1661 GLvoid *values ); 1662 1663GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1664 GLfloat *params ); 1665 1666GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1667 GLint *params ); 1668 1669GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1670 GLboolean sink ); 1671 1672GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1673 1674GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1675 GLenum format, GLenum types, 1676 GLvoid *values ); 1677 1678GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1679 GLfloat *params ); 1680 1681GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1682 GLint *params ); 1683 1684GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1685 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1686 const GLvoid *image ); 1687 1688GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1689 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1690 GLenum type, const GLvoid *image ); 1691 1692GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1693 GLfloat params ); 1694 1695GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1696 const GLfloat *params ); 1697 1698GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1699 GLint params ); 1700 1701GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1702 const GLint *params ); 1703 1704GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1705 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1706 1707GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1708 GLenum internalformat, GLint x, GLint y, GLsizei width, 1709 GLsizei height); 1710 1711GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1712 GLenum type, GLvoid *image ); 1713 1714GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1715 GLfloat *params ); 1716 1717GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1718 GLint *params ); 1719 1720GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1721 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1722 GLenum type, const GLvoid *row, const GLvoid *column ); 1723 1724GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1725 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1726 1727typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 1728typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 1729typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); 1730typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 1731typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 1732typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 1733typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); 1734typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1735typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1736typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); 1737typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); 1738typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); 1739typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); 1740typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); 1741typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 1742typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); 1743typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 1744typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 1745typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); 1746typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); 1747typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1748typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1749typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); 1750typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); 1751typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); 1752typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1753typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1754typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); 1755typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1756typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1757typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); 1758typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); 1759typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); 1760typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); 1761 1762 1763 1764/* 1765 * OpenGL 1.3 1766 */ 1767 1768/* multitexture */ 1769#define GL_TEXTURE0 0x84C0 1770#define GL_TEXTURE1 0x84C1 1771#define GL_TEXTURE2 0x84C2 1772#define GL_TEXTURE3 0x84C3 1773#define GL_TEXTURE4 0x84C4 1774#define GL_TEXTURE5 0x84C5 1775#define GL_TEXTURE6 0x84C6 1776#define GL_TEXTURE7 0x84C7 1777#define GL_TEXTURE8 0x84C8 1778#define GL_TEXTURE9 0x84C9 1779#define GL_TEXTURE10 0x84CA 1780#define GL_TEXTURE11 0x84CB 1781#define GL_TEXTURE12 0x84CC 1782#define GL_TEXTURE13 0x84CD 1783#define GL_TEXTURE14 0x84CE 1784#define GL_TEXTURE15 0x84CF 1785#define GL_TEXTURE16 0x84D0 1786#define GL_TEXTURE17 0x84D1 1787#define GL_TEXTURE18 0x84D2 1788#define GL_TEXTURE19 0x84D3 1789#define GL_TEXTURE20 0x84D4 1790#define GL_TEXTURE21 0x84D5 1791#define GL_TEXTURE22 0x84D6 1792#define GL_TEXTURE23 0x84D7 1793#define GL_TEXTURE24 0x84D8 1794#define GL_TEXTURE25 0x84D9 1795#define GL_TEXTURE26 0x84DA 1796#define GL_TEXTURE27 0x84DB 1797#define GL_TEXTURE28 0x84DC 1798#define GL_TEXTURE29 0x84DD 1799#define GL_TEXTURE30 0x84DE 1800#define GL_TEXTURE31 0x84DF 1801#define GL_ACTIVE_TEXTURE 0x84E0 1802#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 1803#define GL_MAX_TEXTURE_UNITS 0x84E2 1804/* texture_cube_map */ 1805#define GL_NORMAL_MAP 0x8511 1806#define GL_REFLECTION_MAP 0x8512 1807#define GL_TEXTURE_CUBE_MAP 0x8513 1808#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 1809#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 1810#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 1811#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 1812#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 1813#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 1814#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 1815#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 1816#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 1817/* texture_compression */ 1818#define GL_COMPRESSED_ALPHA 0x84E9 1819#define GL_COMPRESSED_LUMINANCE 0x84EA 1820#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 1821#define GL_COMPRESSED_INTENSITY 0x84EC 1822#define GL_COMPRESSED_RGB 0x84ED 1823#define GL_COMPRESSED_RGBA 0x84EE 1824#define GL_TEXTURE_COMPRESSION_HINT 0x84EF 1825#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 1826#define GL_TEXTURE_COMPRESSED 0x86A1 1827#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 1828#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 1829/* multisample */ 1830#define GL_MULTISAMPLE 0x809D 1831#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 1832#define GL_SAMPLE_ALPHA_TO_ONE 0x809F 1833#define GL_SAMPLE_COVERAGE 0x80A0 1834#define GL_SAMPLE_BUFFERS 0x80A8 1835#define GL_SAMPLES 0x80A9 1836#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 1837#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 1838#define GL_MULTISAMPLE_BIT 0x20000000 1839/* transpose_matrix */ 1840#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 1841#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 1842#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 1843#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 1844/* texture_env_combine */ 1845#define GL_COMBINE 0x8570 1846#define GL_COMBINE_RGB 0x8571 1847#define GL_COMBINE_ALPHA 0x8572 1848#define GL_SOURCE0_RGB 0x8580 1849#define GL_SOURCE1_RGB 0x8581 1850#define GL_SOURCE2_RGB 0x8582 1851#define GL_SOURCE0_ALPHA 0x8588 1852#define GL_SOURCE1_ALPHA 0x8589 1853#define GL_SOURCE2_ALPHA 0x858A 1854#define GL_OPERAND0_RGB 0x8590 1855#define GL_OPERAND1_RGB 0x8591 1856#define GL_OPERAND2_RGB 0x8592 1857#define GL_OPERAND0_ALPHA 0x8598 1858#define GL_OPERAND1_ALPHA 0x8599 1859#define GL_OPERAND2_ALPHA 0x859A 1860#define GL_RGB_SCALE 0x8573 1861#define GL_ADD_SIGNED 0x8574 1862#define GL_INTERPOLATE 0x8575 1863#define GL_SUBTRACT 0x84E7 1864#define GL_CONSTANT 0x8576 1865#define GL_PRIMARY_COLOR 0x8577 1866#define GL_PREVIOUS 0x8578 1867/* texture_env_dot3 */ 1868#define GL_DOT3_RGB 0x86AE 1869#define GL_DOT3_RGBA 0x86AF 1870/* texture_border_clamp */ 1871#define GL_CLAMP_TO_BORDER 0x812D 1872 1873GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); 1874 1875GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); 1876 1877GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); 1878 1879GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); 1880 1881GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); 1882 1883GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); 1884 1885GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); 1886 1887GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); 1888 1889GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); 1890 1891GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); 1892 1893GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); 1894 1895GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); 1896 1897GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); 1898 1899GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); 1900 1901GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); 1902 1903GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); 1904 1905GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); 1906 1907GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); 1908 1909GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); 1910 1911GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); 1912 1913GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); 1914 1915GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); 1916 1917GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); 1918 1919GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); 1920 1921GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); 1922 1923GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); 1924 1925GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); 1926 1927GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); 1928 1929GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); 1930 1931GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); 1932 1933GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); 1934 1935GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); 1936 1937GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); 1938 1939GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1940 1941GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); 1942 1943GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1944 1945GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); 1946 1947GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); 1948 1949GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); 1950 1951GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); 1952 1953GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); 1954 1955 1956GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); 1957 1958GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); 1959 1960GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); 1961 1962GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); 1963 1964GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); 1965 1966typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 1967typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); 1968typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); 1969typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); 1970typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); 1971typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); 1972typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); 1973typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); 1974typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); 1975typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); 1976typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); 1977typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); 1978typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); 1979typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); 1980typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); 1981typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); 1982typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); 1983typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); 1984typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 1985typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); 1986typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 1987typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); 1988typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); 1989typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); 1990typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 1991typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); 1992typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 1993typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); 1994typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 1995typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); 1996typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 1997typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); 1998typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 1999typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); 2000typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); 2001typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); 2002typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); 2003typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); 2004typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); 2005typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); 2006typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); 2007typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); 2008typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); 2009typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); 2010typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); 2011typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); 2012 2013 2014/* 2015 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) 2016 */ 2017#ifndef GL_ARB_multitexture 2018#define GL_ARB_multitexture 1 2019 2020#define GL_TEXTURE0_ARB 0x84C0 2021#define GL_TEXTURE1_ARB 0x84C1 2022#define GL_TEXTURE2_ARB 0x84C2 2023#define GL_TEXTURE3_ARB 0x84C3 2024#define GL_TEXTURE4_ARB 0x84C4 2025#define GL_TEXTURE5_ARB 0x84C5 2026#define GL_TEXTURE6_ARB 0x84C6 2027#define GL_TEXTURE7_ARB 0x84C7 2028#define GL_TEXTURE8_ARB 0x84C8 2029#define GL_TEXTURE9_ARB 0x84C9 2030#define GL_TEXTURE10_ARB 0x84CA 2031#define GL_TEXTURE11_ARB 0x84CB 2032#define GL_TEXTURE12_ARB 0x84CC 2033#define GL_TEXTURE13_ARB 0x84CD 2034#define GL_TEXTURE14_ARB 0x84CE 2035#define GL_TEXTURE15_ARB 0x84CF 2036#define GL_TEXTURE16_ARB 0x84D0 2037#define GL_TEXTURE17_ARB 0x84D1 2038#define GL_TEXTURE18_ARB 0x84D2 2039#define GL_TEXTURE19_ARB 0x84D3 2040#define GL_TEXTURE20_ARB 0x84D4 2041#define GL_TEXTURE21_ARB 0x84D5 2042#define GL_TEXTURE22_ARB 0x84D6 2043#define GL_TEXTURE23_ARB 0x84D7 2044#define GL_TEXTURE24_ARB 0x84D8 2045#define GL_TEXTURE25_ARB 0x84D9 2046#define GL_TEXTURE26_ARB 0x84DA 2047#define GL_TEXTURE27_ARB 0x84DB 2048#define GL_TEXTURE28_ARB 0x84DC 2049#define GL_TEXTURE29_ARB 0x84DD 2050#define GL_TEXTURE30_ARB 0x84DE 2051#define GL_TEXTURE31_ARB 0x84DF 2052#define GL_ACTIVE_TEXTURE_ARB 0x84E0 2053#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 2054#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2055 2056GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 2057GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 2058GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 2059GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2060GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 2061GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2062GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 2063GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2064GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 2065GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2066GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2067GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2068GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2069GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2070GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2071GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2072GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2073GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2074GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2075GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2076GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2077GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2078GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2079GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2080GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2081GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2082GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2083GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2084GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2085GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2086GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2087GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2088GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2089GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2090 2091typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); 2092typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); 2093typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); 2094typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); 2095typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); 2096typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); 2097typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); 2098typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); 2099typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); 2100typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); 2101typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); 2102typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); 2103typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); 2104typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); 2105typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); 2106typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); 2107typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); 2108typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); 2109typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 2110typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); 2111typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 2112typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); 2113typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); 2114typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); 2115typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 2116typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); 2117typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2118typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); 2119typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2120typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); 2121typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 2122typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); 2123typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2124typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); 2125 2126#endif /* GL_ARB_multitexture */ 2127 2128 2129 2130/* 2131 * Define this token if you want "old-style" header file behaviour (extensions 2132 * defined in gl.h). Otherwise, extensions will be included from glext.h. 2133 */ 2134#if defined(GL_GLEXT_LEGACY) 2135 2136/* All extensions that used to be here are now found in glext.h */ 2137 2138#else /* GL_GLEXT_LEGACY */ 2139 2140#include <GL/glext.h> 2141 2142#endif /* GL_GLEXT_LEGACY */ 2143 2144 2145 2146/* 2147 * ???. GL_MESA_trace 2148 * XXX obsolete 2149 */ 2150#ifndef GL_MESA_trace 2151#define GL_MESA_trace 1 2152 2153#define GL_TRACE_ALL_BITS_MESA 0xFFFF 2154#define GL_TRACE_OPERATIONS_BIT_MESA 0x0001 2155#define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 2156#define GL_TRACE_ARRAYS_BIT_MESA 0x0004 2157#define GL_TRACE_TEXTURES_BIT_MESA 0x0008 2158#define GL_TRACE_PIXELS_BIT_MESA 0x0010 2159#define GL_TRACE_ERRORS_BIT_MESA 0x0020 2160#define GL_TRACE_MASK_MESA 0x8755 2161#define GL_TRACE_NAME_MESA 0x8756 2162 2163GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask ); 2164GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask ); 2165GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName ); 2166GLAPI void GLAPIENTRY glEndTraceMESA( void ); 2167GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask ); 2168GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment ); 2169GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment ); 2170GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment ); 2171GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment ); 2172GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment ); 2173 2174#endif /* GL_MESA_trace */ 2175 2176 2177/* 2178 * ???. GL_MESA_packed_depth_stencil 2179 * XXX obsolete 2180 */ 2181#ifndef GL_MESA_packed_depth_stencil 2182#define GL_MESA_packed_depth_stencil 1 2183 2184#define GL_DEPTH_STENCIL_MESA 0x8750 2185#define GL_UNSIGNED_INT_24_8_MESA 0x8751 2186#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 2187#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 2188#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 2189 2190#endif /* GL_MESA_packed_depth_stencil */ 2191 2192 2193#ifndef GL_MESA_program_debug 2194#define GL_MESA_program_debug 1 2195 2196#define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0 2197#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1 2198#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2 2199#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3 2200#define GL_VERTEX_PROGRAM_POSITION_MESA 0x8bb4 2201#define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8bb5 2202#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6 2203#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7 2204 2205typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data); 2206 2207extern void 2208glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, 2209 GLvoid *data); 2210 2211extern void 2212glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, 2213 GLfloat *v); 2214 2215#endif /* GL_MESA_program_debug */ 2216 2217 2218#ifndef GL_ATI_blend_equation_separate 2219#define GL_ATI_blend_equation_separate 1 2220 2221#define GL_ALPHA_BLEND_EQUATION_ATI 0x883D 2222 2223GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA ); 2224typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA); 2225 2226#endif /* GL_ATI_blend_equation_separate */ 2227 2228 2229/* As soon as the official glext.h is updated to include this, it will be 2230 * removed from here. 2231 */ 2232#ifndef GL_OES_read_format 2233#define GL_OES_read_format 1 2234 2235#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A 2236#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B 2237 2238#endif /* GL_OES_read_format */ 2239 2240/** 2241 ** NOTE!!!!! If you add new functions to this file, or update 2242 ** glext.h be sure to regenerate the gl_mangle.h file. See comments 2243 ** in that file for details. 2244 **/ 2245 2246 2247/********************************************************************** 2248 * Begin system-specific stuff 2249 */ 2250#if defined(PRAGMA_EXPORT_SUPPORTED) 2251#pragma export off 2252#endif 2253 2254#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 2255#pragma import off 2256#endif 2257/* 2258 * End system-specific stuff 2259 **********************************************************************/ 2260 2261 2262#ifdef __cplusplus 2263} 2264#endif 2265 2266#endif /* __gl_h_ */ 2267