gl.h revision 08627219583482c4d187016b4fb8bf8ffad3253d
1/* $Id: gl.h,v 1.35 2000/03/23 16:54:50 brianp Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version:  3.3
6 *
7 * Copyright (C) 1999-2000  Brian Paul   All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28#ifndef __gl_h_
29#define __gl_h_
30
31#if defined(USE_MGL_NAMESPACE)
32#include "gl_mangle.h"
33#endif
34
35
36#if defined(__BEOS__)
37#include <stdlib.h>     /* to get some BeOS-isms */
38#endif
39
40
41#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
42#define OPENSTEP
43#endif
44
45
46/*
47 * XXX move as many of these pragma's and MS Windows-isms into
48 * the new src/glheader.h file.
49 */
50
51#if defined(_WIN32) && !defined(__WIN32__)
52#	define __WIN32__
53#endif
54
55#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
56#  pragma warning( disable : 4068 ) /* unknown pragma */
57#  pragma warning( disable : 4710 ) /* function 'foo' not inlined */
58#  pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
59#  pragma warning( disable : 4127 ) /* conditional expression is constant */
60#  if defined(MESA_MINWARN)
61#    pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
62#    pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
63#    pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
64#    pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
65#    pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
66#  endif
67#  if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
68#    define GLAPI __declspec(dllexport)
69#    define WGLAPI __declspec(dllexport)
70#  elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
71#    define GLAPI __declspec(dllimport)
72#    define WGLAPI __declspec(dllimport)
73#  else /* for use with static link lib build of Win32 edition only */
74#    define GLAPI extern
75#    define WGLAPI __declspec(dllimport)
76#  endif /* _STATIC_MESA support */
77#  define GLAPIENTRY __stdcall
78#  define GLAPIENTRYP __stdcall *
79#  define GLCALLBACK __stdcall
80#  define GLCALLBACKP __stdcall *
81#  if defined(__CYGWIN32__)
82#    define GLCALLBACKPCAST *
83#  else
84#    define GLCALLBACKPCAST __stdcall *
85#  endif
86#  define GLWINAPI __stdcall
87#  define GLWINAPIV __cdecl
88#else
89/* non-Windows compilation */
90#  define GLAPI extern
91#  define GLAPIENTRY
92#  define GLAPIENTRYP *
93#  define GLCALLBACK
94#  define GLCALLBACKP *
95#  define GLCALLBACKPCAST *
96#  define GLWINAPI
97#  define GLWINAPIV
98#endif /* WIN32 / CYGWIN32 bracket */
99
100/* compatability guard so we don't need to change client code */
101
102#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP)
103#	define CALLBACK GLCALLBACK
104typedef int (GLAPIENTRY *PROC)();
105typedef void *HGLRC;
106typedef void *HDC;
107typedef unsigned long COLORREF;
108#endif
109
110#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
111#	define WGL_FONT_LINES      0
112#	define WGL_FONT_POLYGONS   1
113#ifndef _GNU_H_WINDOWS32_FUNCTIONS
114#	ifdef UNICODE
115#		define wglUseFontBitmaps  wglUseFontBitmapsW
116#		define wglUseFontOutlines  wglUseFontOutlinesW
117#	else
118#		define wglUseFontBitmaps  wglUseFontBitmapsA
119#		define wglUseFontOutlines  wglUseFontOutlinesA
120#	endif /* !UNICODE */
121#endif /* _GNU_H_WINDOWS32_FUNCTIONS */
122typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
123typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
124typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
125#include <gl/mesa_wgl.h>
126#endif
127
128#ifdef __cplusplus
129extern "C" {
130#endif
131
132
133#ifdef macintosh
134	#pragma enumsalwaysint on
135	#if PRAGMA_IMPORT_SUPPORTED
136	#pragma import on
137	#endif
138#endif
139
140
141
142#define GL_VERSION_1_1   1
143#define GL_VERSION_1_2   1
144#define GL_HAS_GLEXT     1
145
146
147
148/*
149 *
150 * Datatypes
151 *
152 */
153#ifdef CENTERLINE_CLPP
154#define signed
155#endif
156typedef unsigned int	GLenum;
157typedef unsigned char	GLboolean;
158typedef unsigned int	GLbitfield;
159typedef void		GLvoid;
160typedef signed char	GLbyte;		/* 1-byte signed */
161typedef short		GLshort;	/* 2-byte signed */
162typedef int		GLint;		/* 4-byte signed */
163typedef unsigned char	GLubyte;	/* 1-byte unsigned */
164typedef unsigned short	GLushort;	/* 2-byte unsigned */
165typedef unsigned int	GLuint;		/* 4-byte unsigned */
166typedef int		GLsizei;	/* 4-byte signed */
167typedef float		GLfloat;	/* single precision float */
168typedef float		GLclampf;	/* single precision float in [0,1] */
169typedef double		GLdouble;	/* double precision float */
170typedef double		GLclampd;	/* double precision float in [0,1] */
171
172
173
174/*
175 *
176 * Constants
177 *
178 */
179
180/* Boolean values */
181#define GL_FALSE				0x0
182#define GL_TRUE					0x1
183
184/* Data types */
185#define GL_BYTE					0x1400
186#define GL_UNSIGNED_BYTE			0x1401
187#define GL_SHORT				0x1402
188#define GL_UNSIGNED_SHORT			0x1403
189#define GL_INT					0x1404
190#define GL_UNSIGNED_INT				0x1405
191#define GL_FLOAT				0x1406
192#define GL_DOUBLE				0x140A
193#define GL_2_BYTES				0x1407
194#define GL_3_BYTES				0x1408
195#define GL_4_BYTES				0x1409
196
197/* Primitives */
198#define GL_POINTS				0x0000
199#define GL_LINES				0x0001
200#define GL_LINE_LOOP				0x0002
201#define GL_LINE_STRIP				0x0003
202#define GL_TRIANGLES				0x0004
203#define GL_TRIANGLE_STRIP			0x0005
204#define GL_TRIANGLE_FAN				0x0006
205#define GL_QUADS				0x0007
206#define GL_QUAD_STRIP				0x0008
207#define GL_POLYGON				0x0009
208
209/* Vertex Arrays */
210#define GL_VERTEX_ARRAY				0x8074
211#define GL_NORMAL_ARRAY				0x8075
212#define GL_COLOR_ARRAY				0x8076
213#define GL_INDEX_ARRAY				0x8077
214#define GL_TEXTURE_COORD_ARRAY			0x8078
215#define GL_EDGE_FLAG_ARRAY			0x8079
216#define GL_VERTEX_ARRAY_SIZE			0x807A
217#define GL_VERTEX_ARRAY_TYPE			0x807B
218#define GL_VERTEX_ARRAY_STRIDE			0x807C
219#define GL_NORMAL_ARRAY_TYPE			0x807E
220#define GL_NORMAL_ARRAY_STRIDE			0x807F
221#define GL_COLOR_ARRAY_SIZE			0x8081
222#define GL_COLOR_ARRAY_TYPE			0x8082
223#define GL_COLOR_ARRAY_STRIDE			0x8083
224#define GL_INDEX_ARRAY_TYPE			0x8085
225#define GL_INDEX_ARRAY_STRIDE			0x8086
226#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
227#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
228#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
229#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
230#define GL_VERTEX_ARRAY_POINTER			0x808E
231#define GL_NORMAL_ARRAY_POINTER			0x808F
232#define GL_COLOR_ARRAY_POINTER			0x8090
233#define GL_INDEX_ARRAY_POINTER			0x8091
234#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
235#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
236#define GL_V2F					0x2A20
237#define GL_V3F					0x2A21
238#define GL_C4UB_V2F				0x2A22
239#define GL_C4UB_V3F				0x2A23
240#define GL_C3F_V3F				0x2A24
241#define GL_N3F_V3F				0x2A25
242#define GL_C4F_N3F_V3F				0x2A26
243#define GL_T2F_V3F				0x2A27
244#define GL_T4F_V4F				0x2A28
245#define GL_T2F_C4UB_V3F				0x2A29
246#define GL_T2F_C3F_V3F				0x2A2A
247#define GL_T2F_N3F_V3F				0x2A2B
248#define GL_T2F_C4F_N3F_V3F			0x2A2C
249#define GL_T4F_C4F_N3F_V4F			0x2A2D
250
251/* Matrix Mode */
252#define GL_MATRIX_MODE				0x0BA0
253#define GL_MODELVIEW				0x1700
254#define GL_PROJECTION				0x1701
255#define GL_TEXTURE				0x1702
256
257/* Points */
258#define GL_POINT_SMOOTH				0x0B10
259#define GL_POINT_SIZE				0x0B11
260#define GL_POINT_SIZE_GRANULARITY 		0x0B13
261#define GL_POINT_SIZE_RANGE			0x0B12
262
263/* Lines */
264#define GL_LINE_SMOOTH				0x0B20
265#define GL_LINE_STIPPLE				0x0B24
266#define GL_LINE_STIPPLE_PATTERN			0x0B25
267#define GL_LINE_STIPPLE_REPEAT			0x0B26
268#define GL_LINE_WIDTH				0x0B21
269#define GL_LINE_WIDTH_GRANULARITY		0x0B23
270#define GL_LINE_WIDTH_RANGE			0x0B22
271
272/* Polygons */
273#define GL_POINT				0x1B00
274#define GL_LINE					0x1B01
275#define GL_FILL					0x1B02
276#define GL_CW					0x0900
277#define GL_CCW					0x0901
278#define GL_FRONT				0x0404
279#define GL_BACK					0x0405
280#define GL_POLYGON_MODE				0x0B40
281#define GL_POLYGON_SMOOTH			0x0B41
282#define GL_POLYGON_STIPPLE			0x0B42
283#define GL_EDGE_FLAG				0x0B43
284#define GL_CULL_FACE				0x0B44
285#define GL_CULL_FACE_MODE			0x0B45
286#define GL_FRONT_FACE				0x0B46
287#define GL_POLYGON_OFFSET_FACTOR		0x8038
288#define GL_POLYGON_OFFSET_UNITS			0x2A00
289#define GL_POLYGON_OFFSET_POINT			0x2A01
290#define GL_POLYGON_OFFSET_LINE			0x2A02
291#define GL_POLYGON_OFFSET_FILL			0x8037
292
293/* Display Lists */
294#define GL_COMPILE				0x1300
295#define GL_COMPILE_AND_EXECUTE			0x1301
296#define GL_LIST_BASE				0x0B32
297#define GL_LIST_INDEX				0x0B33
298#define GL_LIST_MODE				0x0B30
299
300/* Depth buffer */
301#define GL_NEVER				0x0200
302#define GL_LESS					0x0201
303#define GL_EQUAL				0x0202
304#define GL_LEQUAL				0x0203
305#define GL_GREATER				0x0204
306#define GL_NOTEQUAL				0x0205
307#define GL_GEQUAL				0x0206
308#define GL_ALWAYS				0x0207
309#define GL_DEPTH_TEST				0x0B71
310#define GL_DEPTH_BITS				0x0D56
311#define GL_DEPTH_CLEAR_VALUE			0x0B73
312#define GL_DEPTH_FUNC				0x0B74
313#define GL_DEPTH_RANGE				0x0B70
314#define GL_DEPTH_WRITEMASK			0x0B72
315#define GL_DEPTH_COMPONENT			0x1902
316
317/* Lighting */
318#define GL_LIGHTING				0x0B50
319#define GL_LIGHT0				0x4000
320#define GL_LIGHT1				0x4001
321#define GL_LIGHT2				0x4002
322#define GL_LIGHT3				0x4003
323#define GL_LIGHT4				0x4004
324#define GL_LIGHT5				0x4005
325#define GL_LIGHT6				0x4006
326#define GL_LIGHT7				0x4007
327#define GL_SPOT_EXPONENT			0x1205
328#define GL_SPOT_CUTOFF				0x1206
329#define GL_CONSTANT_ATTENUATION			0x1207
330#define GL_LINEAR_ATTENUATION			0x1208
331#define GL_QUADRATIC_ATTENUATION		0x1209
332#define GL_AMBIENT				0x1200
333#define GL_DIFFUSE				0x1201
334#define GL_SPECULAR				0x1202
335#define GL_SHININESS				0x1601
336#define GL_EMISSION				0x1600
337#define GL_POSITION				0x1203
338#define GL_SPOT_DIRECTION			0x1204
339#define GL_AMBIENT_AND_DIFFUSE			0x1602
340#define GL_COLOR_INDEXES			0x1603
341#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
342#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
343#define GL_LIGHT_MODEL_AMBIENT			0x0B53
344#define GL_FRONT_AND_BACK			0x0408
345#define GL_SHADE_MODEL				0x0B54
346#define GL_FLAT					0x1D00
347#define GL_SMOOTH				0x1D01
348#define GL_COLOR_MATERIAL			0x0B57
349#define GL_COLOR_MATERIAL_FACE			0x0B55
350#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
351#define GL_NORMALIZE				0x0BA1
352
353/* User clipping planes */
354#define GL_CLIP_PLANE0				0x3000
355#define GL_CLIP_PLANE1				0x3001
356#define GL_CLIP_PLANE2				0x3002
357#define GL_CLIP_PLANE3				0x3003
358#define GL_CLIP_PLANE4				0x3004
359#define GL_CLIP_PLANE5				0x3005
360
361/* Accumulation buffer */
362#define GL_ACCUM_RED_BITS			0x0D58
363#define GL_ACCUM_GREEN_BITS			0x0D59
364#define GL_ACCUM_BLUE_BITS			0x0D5A
365#define GL_ACCUM_ALPHA_BITS			0x0D5B
366#define GL_ACCUM_CLEAR_VALUE			0x0B80
367#define GL_ACCUM				0x0100
368#define GL_ADD					0x0104
369#define GL_LOAD					0x0101
370#define GL_MULT					0x0103
371#define GL_RETURN				0x0102
372
373/* Alpha testing */
374#define GL_ALPHA_TEST				0x0BC0
375#define GL_ALPHA_TEST_REF			0x0BC2
376#define GL_ALPHA_TEST_FUNC			0x0BC1
377
378/* Blending */
379#define GL_BLEND				0x0BE2
380#define GL_BLEND_SRC				0x0BE1
381#define GL_BLEND_DST				0x0BE0
382#define GL_ZERO					0x0
383#define GL_ONE					0x1
384#define GL_SRC_COLOR				0x0300
385#define GL_ONE_MINUS_SRC_COLOR			0x0301
386#define GL_DST_COLOR				0x0306
387#define GL_ONE_MINUS_DST_COLOR			0x0307
388#define GL_SRC_ALPHA				0x0302
389#define GL_ONE_MINUS_SRC_ALPHA			0x0303
390#define GL_DST_ALPHA				0x0304
391#define GL_ONE_MINUS_DST_ALPHA			0x0305
392#define GL_SRC_ALPHA_SATURATE			0x0308
393#define GL_CONSTANT_COLOR			0x8001
394#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
395#define GL_CONSTANT_ALPHA			0x8003
396#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
397
398/* Render Mode */
399#define GL_FEEDBACK				0x1C01
400#define GL_RENDER				0x1C00
401#define GL_SELECT				0x1C02
402
403/* Feedback */
404#define GL_2D					0x0600
405#define GL_3D					0x0601
406#define GL_3D_COLOR				0x0602
407#define GL_3D_COLOR_TEXTURE			0x0603
408#define GL_4D_COLOR_TEXTURE			0x0604
409#define GL_POINT_TOKEN				0x0701
410#define GL_LINE_TOKEN				0x0702
411#define GL_LINE_RESET_TOKEN			0x0707
412#define GL_POLYGON_TOKEN			0x0703
413#define GL_BITMAP_TOKEN				0x0704
414#define GL_DRAW_PIXEL_TOKEN			0x0705
415#define GL_COPY_PIXEL_TOKEN			0x0706
416#define GL_PASS_THROUGH_TOKEN			0x0700
417#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
418#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
419#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
420
421/* Selection */
422#define GL_SELECTION_BUFFER_POINTER		0x0DF3
423#define GL_SELECTION_BUFFER_SIZE		0x0DF4
424
425/* Fog */
426#define GL_FOG					0x0B60
427#define GL_FOG_MODE				0x0B65
428#define GL_FOG_DENSITY				0x0B62
429#define GL_FOG_COLOR				0x0B66
430#define GL_FOG_INDEX				0x0B61
431#define GL_FOG_START				0x0B63
432#define GL_FOG_END				0x0B64
433#define GL_LINEAR				0x2601
434#define GL_EXP					0x0800
435#define GL_EXP2					0x0801
436
437/* Logic Ops */
438#define GL_LOGIC_OP				0x0BF1
439#define GL_INDEX_LOGIC_OP			0x0BF1
440#define GL_COLOR_LOGIC_OP			0x0BF2
441#define GL_LOGIC_OP_MODE			0x0BF0
442#define GL_CLEAR				0x1500
443#define GL_SET					0x150F
444#define GL_COPY					0x1503
445#define GL_COPY_INVERTED			0x150C
446#define GL_NOOP					0x1505
447#define GL_INVERT				0x150A
448#define GL_AND					0x1501
449#define GL_NAND					0x150E
450#define GL_OR					0x1507
451#define GL_NOR					0x1508
452#define GL_XOR					0x1506
453#define GL_EQUIV				0x1509
454#define GL_AND_REVERSE				0x1502
455#define GL_AND_INVERTED				0x1504
456#define GL_OR_REVERSE				0x150B
457#define GL_OR_INVERTED				0x150D
458
459/* Stencil */
460#define GL_STENCIL_TEST				0x0B90
461#define GL_STENCIL_WRITEMASK			0x0B98
462#define GL_STENCIL_BITS				0x0D57
463#define GL_STENCIL_FUNC				0x0B92
464#define GL_STENCIL_VALUE_MASK			0x0B93
465#define GL_STENCIL_REF				0x0B97
466#define GL_STENCIL_FAIL				0x0B94
467#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
468#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
469#define GL_STENCIL_CLEAR_VALUE			0x0B91
470#define GL_STENCIL_INDEX			0x1901
471#define GL_KEEP					0x1E00
472#define GL_REPLACE				0x1E01
473#define GL_INCR					0x1E02
474#define GL_DECR					0x1E03
475
476/* Buffers, Pixel Drawing/Reading */
477#define GL_NONE					0x0
478#define GL_LEFT					0x0406
479#define GL_RIGHT				0x0407
480/*GL_FRONT					0x0404 */
481/*GL_BACK					0x0405 */
482/*GL_FRONT_AND_BACK				0x0408 */
483#define GL_FRONT_LEFT				0x0400
484#define GL_FRONT_RIGHT				0x0401
485#define GL_BACK_LEFT				0x0402
486#define GL_BACK_RIGHT				0x0403
487#define GL_AUX0					0x0409
488#define GL_AUX1					0x040A
489#define GL_AUX2					0x040B
490#define GL_AUX3					0x040C
491#define GL_COLOR_INDEX				0x1900
492#define GL_RED					0x1903
493#define GL_GREEN				0x1904
494#define GL_BLUE					0x1905
495#define GL_ALPHA				0x1906
496#define GL_LUMINANCE				0x1909
497#define GL_LUMINANCE_ALPHA			0x190A
498#define GL_ALPHA_BITS				0x0D55
499#define GL_RED_BITS				0x0D52
500#define GL_GREEN_BITS				0x0D53
501#define GL_BLUE_BITS				0x0D54
502#define GL_INDEX_BITS				0x0D51
503#define GL_SUBPIXEL_BITS			0x0D50
504#define GL_AUX_BUFFERS				0x0C00
505#define GL_READ_BUFFER				0x0C02
506#define GL_DRAW_BUFFER				0x0C01
507#define GL_DOUBLEBUFFER				0x0C32
508#define GL_STEREO				0x0C33
509#define GL_BITMAP				0x1A00
510#define GL_COLOR				0x1800
511#define GL_DEPTH				0x1801
512#define GL_STENCIL				0x1802
513#define GL_DITHER				0x0BD0
514#define GL_RGB					0x1907
515#define GL_RGBA					0x1908
516
517/* Implementation limits */
518#define GL_MAX_LIST_NESTING			0x0B31
519#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
520#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
521#define GL_MAX_NAME_STACK_DEPTH			0x0D37
522#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
523#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
524#define GL_MAX_EVAL_ORDER			0x0D30
525#define GL_MAX_LIGHTS				0x0D31
526#define GL_MAX_CLIP_PLANES			0x0D32
527#define GL_MAX_TEXTURE_SIZE			0x0D33
528#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
529#define GL_MAX_VIEWPORT_DIMS			0x0D3A
530#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
531
532/* Gets */
533#define GL_ATTRIB_STACK_DEPTH			0x0BB0
534#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
535#define GL_COLOR_CLEAR_VALUE			0x0C22
536#define GL_COLOR_WRITEMASK			0x0C23
537#define GL_CURRENT_INDEX			0x0B01
538#define GL_CURRENT_COLOR			0x0B00
539#define GL_CURRENT_NORMAL			0x0B02
540#define GL_CURRENT_RASTER_COLOR			0x0B04
541#define GL_CURRENT_RASTER_DISTANCE		0x0B09
542#define GL_CURRENT_RASTER_INDEX			0x0B05
543#define GL_CURRENT_RASTER_POSITION		0x0B07
544#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
545#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
546#define GL_CURRENT_TEXTURE_COORDS		0x0B03
547#define GL_INDEX_CLEAR_VALUE			0x0C20
548#define GL_INDEX_MODE				0x0C30
549#define GL_INDEX_WRITEMASK			0x0C21
550#define GL_MODELVIEW_MATRIX			0x0BA6
551#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
552#define GL_NAME_STACK_DEPTH			0x0D70
553#define GL_PROJECTION_MATRIX			0x0BA7
554#define GL_PROJECTION_STACK_DEPTH		0x0BA4
555#define GL_RENDER_MODE				0x0C40
556#define GL_RGBA_MODE				0x0C31
557#define GL_TEXTURE_MATRIX			0x0BA8
558#define GL_TEXTURE_STACK_DEPTH			0x0BA5
559#define GL_VIEWPORT				0x0BA2
560
561/* Evaluators */
562#define GL_AUTO_NORMAL				0x0D80
563#define GL_MAP1_COLOR_4				0x0D90
564#define GL_MAP1_GRID_DOMAIN			0x0DD0
565#define GL_MAP1_GRID_SEGMENTS			0x0DD1
566#define GL_MAP1_INDEX				0x0D91
567#define GL_MAP1_NORMAL				0x0D92
568#define GL_MAP1_TEXTURE_COORD_1			0x0D93
569#define GL_MAP1_TEXTURE_COORD_2			0x0D94
570#define GL_MAP1_TEXTURE_COORD_3			0x0D95
571#define GL_MAP1_TEXTURE_COORD_4			0x0D96
572#define GL_MAP1_VERTEX_3			0x0D97
573#define GL_MAP1_VERTEX_4			0x0D98
574#define GL_MAP2_COLOR_4				0x0DB0
575#define GL_MAP2_GRID_DOMAIN			0x0DD2
576#define GL_MAP2_GRID_SEGMENTS			0x0DD3
577#define GL_MAP2_INDEX				0x0DB1
578#define GL_MAP2_NORMAL				0x0DB2
579#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
580#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
581#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
582#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
583#define GL_MAP2_VERTEX_3			0x0DB7
584#define GL_MAP2_VERTEX_4			0x0DB8
585#define GL_COEFF				0x0A00
586#define GL_DOMAIN				0x0A02
587#define GL_ORDER				0x0A01
588
589/* Hints */
590#define GL_FOG_HINT				0x0C54
591#define GL_LINE_SMOOTH_HINT			0x0C52
592#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
593#define GL_POINT_SMOOTH_HINT			0x0C51
594#define GL_POLYGON_SMOOTH_HINT			0x0C53
595#define GL_DONT_CARE				0x1100
596#define GL_FASTEST				0x1101
597#define GL_NICEST				0x1102
598
599/* Scissor box */
600#define GL_SCISSOR_TEST				0x0C11
601#define GL_SCISSOR_BOX				0x0C10
602
603/* Pixel Mode / Transfer */
604#define GL_MAP_COLOR				0x0D10
605#define GL_MAP_STENCIL				0x0D11
606#define GL_INDEX_SHIFT				0x0D12
607#define GL_INDEX_OFFSET				0x0D13
608#define GL_RED_SCALE				0x0D14
609#define GL_RED_BIAS				0x0D15
610#define GL_GREEN_SCALE				0x0D18
611#define GL_GREEN_BIAS				0x0D19
612#define GL_BLUE_SCALE				0x0D1A
613#define GL_BLUE_BIAS				0x0D1B
614#define GL_ALPHA_SCALE				0x0D1C
615#define GL_ALPHA_BIAS				0x0D1D
616#define GL_DEPTH_SCALE				0x0D1E
617#define GL_DEPTH_BIAS				0x0D1F
618#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
619#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
620#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
621#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
622#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
623#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
624#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
625#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
626#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
627#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
628#define GL_PIXEL_MAP_S_TO_S			0x0C71
629#define GL_PIXEL_MAP_I_TO_I			0x0C70
630#define GL_PIXEL_MAP_I_TO_R			0x0C72
631#define GL_PIXEL_MAP_I_TO_G			0x0C73
632#define GL_PIXEL_MAP_I_TO_B			0x0C74
633#define GL_PIXEL_MAP_I_TO_A			0x0C75
634#define GL_PIXEL_MAP_R_TO_R			0x0C76
635#define GL_PIXEL_MAP_G_TO_G			0x0C77
636#define GL_PIXEL_MAP_B_TO_B			0x0C78
637#define GL_PIXEL_MAP_A_TO_A			0x0C79
638#define GL_PACK_ALIGNMENT			0x0D05
639#define GL_PACK_LSB_FIRST			0x0D01
640#define GL_PACK_ROW_LENGTH			0x0D02
641#define GL_PACK_SKIP_PIXELS			0x0D04
642#define GL_PACK_SKIP_ROWS			0x0D03
643#define GL_PACK_SWAP_BYTES			0x0D00
644#define GL_UNPACK_ALIGNMENT			0x0CF5
645#define GL_UNPACK_LSB_FIRST			0x0CF1
646#define GL_UNPACK_ROW_LENGTH			0x0CF2
647#define GL_UNPACK_SKIP_PIXELS			0x0CF4
648#define GL_UNPACK_SKIP_ROWS			0x0CF3
649#define GL_UNPACK_SWAP_BYTES			0x0CF0
650#define GL_ZOOM_X				0x0D16
651#define GL_ZOOM_Y				0x0D17
652
653/* Texture mapping */
654#define GL_TEXTURE_ENV				0x2300
655#define GL_TEXTURE_ENV_MODE			0x2200
656#define GL_TEXTURE_1D				0x0DE0
657#define GL_TEXTURE_2D				0x0DE1
658#define GL_TEXTURE_WRAP_S			0x2802
659#define GL_TEXTURE_WRAP_T			0x2803
660#define GL_TEXTURE_MAG_FILTER			0x2800
661#define GL_TEXTURE_MIN_FILTER			0x2801
662#define GL_TEXTURE_ENV_COLOR			0x2201
663#define GL_TEXTURE_GEN_S			0x0C60
664#define GL_TEXTURE_GEN_T			0x0C61
665#define GL_TEXTURE_GEN_MODE			0x2500
666#define GL_TEXTURE_BORDER_COLOR			0x1004
667#define GL_TEXTURE_WIDTH			0x1000
668#define GL_TEXTURE_HEIGHT			0x1001
669#define GL_TEXTURE_BORDER			0x1005
670#define GL_TEXTURE_COMPONENTS			0x1003
671#define GL_TEXTURE_RED_SIZE			0x805C
672#define GL_TEXTURE_GREEN_SIZE			0x805D
673#define GL_TEXTURE_BLUE_SIZE			0x805E
674#define GL_TEXTURE_ALPHA_SIZE			0x805F
675#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
676#define GL_TEXTURE_INTENSITY_SIZE		0x8061
677#define GL_NEAREST_MIPMAP_NEAREST		0x2700
678#define GL_NEAREST_MIPMAP_LINEAR		0x2702
679#define GL_LINEAR_MIPMAP_NEAREST		0x2701
680#define GL_LINEAR_MIPMAP_LINEAR			0x2703
681#define GL_OBJECT_LINEAR			0x2401
682#define GL_OBJECT_PLANE				0x2501
683#define GL_EYE_LINEAR				0x2400
684#define GL_EYE_PLANE				0x2502
685#define GL_SPHERE_MAP				0x2402
686#define GL_DECAL				0x2101
687#define GL_MODULATE				0x2100
688#define GL_NEAREST				0x2600
689#define GL_REPEAT				0x2901
690#define GL_CLAMP				0x2900
691#define GL_S					0x2000
692#define GL_T					0x2001
693#define GL_R					0x2002
694#define GL_Q					0x2003
695#define GL_TEXTURE_GEN_R			0x0C62
696#define GL_TEXTURE_GEN_Q			0x0C63
697
698/* GL 1.1 texturing */
699#define GL_PROXY_TEXTURE_1D			0x8063
700#define GL_PROXY_TEXTURE_2D			0x8064
701#define GL_TEXTURE_PRIORITY			0x8066
702#define GL_TEXTURE_RESIDENT			0x8067
703#define GL_TEXTURE_BINDING_1D			0x8068
704#define GL_TEXTURE_BINDING_2D			0x8069
705#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
706
707/* GL 1.2 texturing */
708#define GL_PACK_SKIP_IMAGES			0x806B
709#define GL_PACK_IMAGE_HEIGHT			0x806C
710#define GL_UNPACK_SKIP_IMAGES			0x806D
711#define GL_UNPACK_IMAGE_HEIGHT			0x806E
712#define GL_TEXTURE_3D				0x806F
713#define GL_PROXY_TEXTURE_3D			0x8070
714#define GL_TEXTURE_DEPTH			0x8071
715#define GL_TEXTURE_WRAP_R			0x8072
716#define GL_MAX_3D_TEXTURE_SIZE			0x8073
717#define GL_TEXTURE_BINDING_3D			0x806A
718
719/* Internal texture formats (GL 1.1) */
720#define GL_ALPHA4				0x803B
721#define GL_ALPHA8				0x803C
722#define GL_ALPHA12				0x803D
723#define GL_ALPHA16				0x803E
724#define GL_LUMINANCE4				0x803F
725#define GL_LUMINANCE8				0x8040
726#define GL_LUMINANCE12				0x8041
727#define GL_LUMINANCE16				0x8042
728#define GL_LUMINANCE4_ALPHA4			0x8043
729#define GL_LUMINANCE6_ALPHA2			0x8044
730#define GL_LUMINANCE8_ALPHA8			0x8045
731#define GL_LUMINANCE12_ALPHA4			0x8046
732#define GL_LUMINANCE12_ALPHA12			0x8047
733#define GL_LUMINANCE16_ALPHA16			0x8048
734#define GL_INTENSITY				0x8049
735#define GL_INTENSITY4				0x804A
736#define GL_INTENSITY8				0x804B
737#define GL_INTENSITY12				0x804C
738#define GL_INTENSITY16				0x804D
739#define GL_R3_G3_B2				0x2A10
740#define GL_RGB4					0x804F
741#define GL_RGB5					0x8050
742#define GL_RGB8					0x8051
743#define GL_RGB10				0x8052
744#define GL_RGB12				0x8053
745#define GL_RGB16				0x8054
746#define GL_RGBA2				0x8055
747#define GL_RGBA4				0x8056
748#define GL_RGB5_A1				0x8057
749#define GL_RGBA8				0x8058
750#define GL_RGB10_A2				0x8059
751#define GL_RGBA12				0x805A
752#define GL_RGBA16				0x805B
753
754/* Utility */
755#define GL_VENDOR				0x1F00
756#define GL_RENDERER				0x1F01
757#define GL_VERSION				0x1F02
758#define GL_EXTENSIONS				0x1F03
759
760/* Errors */
761#define GL_NO_ERROR 				0x0
762#define GL_INVALID_VALUE			0x0501
763#define GL_INVALID_ENUM				0x0500
764#define GL_INVALID_OPERATION			0x0502
765#define GL_STACK_OVERFLOW			0x0503
766#define GL_STACK_UNDERFLOW			0x0504
767#define GL_OUT_OF_MEMORY			0x0505
768
769
770/* OpenGL 1.2 */
771#define GL_RESCALE_NORMAL			0x803A
772#define GL_CLAMP_TO_EDGE			0x812F
773#define GL_MAX_ELEMENTS_VERTICES		0x80E8
774#define GL_MAX_ELEMENTS_INDICES			0x80E9
775#define GL_BGR					0x80E0
776#define GL_BGRA					0x80E1
777#define GL_UNSIGNED_BYTE_3_3_2			0x8032
778#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
779#define GL_UNSIGNED_SHORT_5_6_5			0x8363
780#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
781#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
782#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
783#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
784#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
785#define GL_UNSIGNED_INT_8_8_8_8			0x8035
786#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
787#define GL_UNSIGNED_INT_10_10_10_2		0x8036
788#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
789#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
790#define GL_SINGLE_COLOR				0x81F9
791#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
792#define GL_TEXTURE_MIN_LOD			0x813A
793#define GL_TEXTURE_MAX_LOD			0x813B
794#define GL_TEXTURE_BASE_LEVEL			0x813C
795#define GL_TEXTURE_MAX_LEVEL			0x813D
796#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
797#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
798#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
799#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
800#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
801#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
802
803
804
805/*
806 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA)
807 */
808/* GL_EXT_color_table */
809#define GL_COLOR_TABLE				0x80D0
810#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
811#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
812#define GL_PROXY_COLOR_TABLE			0x80D3
813#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
814#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
815#define GL_COLOR_TABLE_SCALE			0x80D6
816#define GL_COLOR_TABLE_BIAS			0x80D7
817#define GL_COLOR_TABLE_FORMAT			0x80D8
818#define GL_COLOR_TABLE_WIDTH			0x80D9
819#define GL_COLOR_TABLE_RED_SIZE			0x80DA
820#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
821#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
822#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
823#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
824#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
825/* GL_EXT_convolution and GL_HP_convolution_border_modes */
826#define GL_CONVOLUTION_1D			0x8010
827#define GL_CONVOLUTION_2D			0x8011
828#define GL_SEPARABLE_2D				0x8012
829#define GL_CONVOLUTION_BORDER_MODE		0x8013
830#define GL_CONVOLUTION_FILTER_SCALE		0x8014
831#define GL_CONVOLUTION_FILTER_BIAS		0x8015
832#define GL_REDUCE				0x8016
833#define GL_CONVOLUTION_FORMAT			0x8017
834#define GL_CONVOLUTION_WIDTH			0x8018
835#define GL_CONVOLUTION_HEIGHT			0x8019
836#define GL_MAX_CONVOLUTION_WIDTH		0x801A
837#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
838#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
839#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
840#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
841#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
842#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
843#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
844#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
845#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
846#define GL_CONSTANT_BORDER			0x8151
847#define GL_REPLICATE_BORDER			0x8153
848#define GL_CONVOLUTION_BORDER_COLOR		0x8154
849/* GL_SGI_color_matrix */
850#define GL_COLOR_MATRIX				0x80B1
851#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
852#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
853#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
854#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
855#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
856#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
857#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
858#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
859#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
860#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
861/* GL_EXT_histogram */
862#define GL_HISTOGRAM				0x8024
863#define GL_PROXY_HISTOGRAM			0x8025
864#define GL_HISTOGRAM_WIDTH			0x8026
865#define GL_HISTOGRAM_FORMAT			0x8027
866#define GL_HISTOGRAM_RED_SIZE			0x8028
867#define GL_HISTOGRAM_GREEN_SIZE			0x8029
868#define GL_HISTOGRAM_BLUE_SIZE			0x802A
869#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
870#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
871#define GL_HISTOGRAM_SINK			0x802D
872#define GL_MINMAX				0x802E
873#define GL_MINMAX_FORMAT			0x802F
874#define GL_MINMAX_SINK				0x8030
875#define GL_TABLE_TOO_LARGE			0x8031
876/* GL_EXT_blend_color, GL_EXT_blend_minmax */
877#define GL_BLEND_EQUATION			0x8009
878#define GL_MIN					0x8007
879#define GL_MAX					0x8008
880#define GL_FUNC_ADD				0x8006
881#define GL_FUNC_SUBTRACT			0x800A
882#define GL_FUNC_REVERSE_SUBTRACT		0x800B
883#define	GL_BLEND_COLOR				0x8005
884
885
886/* glPush/PopAttrib bits */
887#define GL_CURRENT_BIT				0x00000001
888#define GL_POINT_BIT				0x00000002
889#define GL_LINE_BIT				0x00000004
890#define GL_POLYGON_BIT				0x00000008
891#define GL_POLYGON_STIPPLE_BIT			0x00000010
892#define GL_PIXEL_MODE_BIT			0x00000020
893#define GL_LIGHTING_BIT				0x00000040
894#define GL_FOG_BIT				0x00000080
895#define GL_DEPTH_BUFFER_BIT			0x00000100
896#define GL_ACCUM_BUFFER_BIT			0x00000200
897#define GL_STENCIL_BUFFER_BIT			0x00000400
898#define GL_VIEWPORT_BIT				0x00000800
899#define GL_TRANSFORM_BIT			0x00001000
900#define GL_ENABLE_BIT				0x00002000
901#define GL_COLOR_BUFFER_BIT			0x00004000
902#define GL_HINT_BIT				0x00008000
903#define GL_EVAL_BIT				0x00010000
904#define GL_LIST_BIT				0x00020000
905#define GL_TEXTURE_BIT				0x00040000
906#define GL_SCISSOR_BIT				0x00080000
907#define GL_ALL_ATTRIB_BITS			0x000FFFFF
908
909
910#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
911#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
912#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
913
914
915
916
917
918#if defined(__BEOS__) || defined(__QUICKDRAW__)
919#pragma export on
920#endif
921
922
923/*
924 * Miscellaneous
925 */
926
927GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
928
929GLAPI void GLAPIENTRY glClearColor( GLclampf red,
930			  GLclampf green,
931			  GLclampf blue,
932			  GLclampf alpha );
933
934GLAPI void GLAPIENTRY glClear( GLbitfield mask );
935
936GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
937
938GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green,
939			 GLboolean blue, GLboolean alpha );
940
941GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
942
943GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
944
945GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
946
947GLAPI void GLAPIENTRY glCullFace( GLenum mode );
948
949GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
950
951GLAPI void GLAPIENTRY glPointSize( GLfloat size );
952
953GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
954
955GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
956
957GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
958
959GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
960
961GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
962
963GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
964
965GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
966
967GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
968
969GLAPI void GLAPIENTRY glScissor( GLint x, GLint y,
970                                   GLsizei width, GLsizei height);
971
972GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
973
974GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
975
976GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
977
978GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
979
980GLAPI void GLAPIENTRY glEnable( GLenum cap );
981
982GLAPI void GLAPIENTRY glDisable( GLenum cap );
983
984GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
985
986
987GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
988
989GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
990
991
992GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
993
994GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
995
996GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
997
998GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
999
1000
1001GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
1002
1003GLAPI void GLAPIENTRY glPopAttrib( void );
1004
1005
1006GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
1007
1008GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
1009
1010
1011GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
1012
1013GLAPI GLenum GLAPIENTRY glGetError( void );
1014
1015GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
1016
1017GLAPI void GLAPIENTRY glFinish( void );
1018
1019GLAPI void GLAPIENTRY glFlush( void );
1020
1021GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
1022
1023
1024
1025/*
1026 * Depth Buffer
1027 */
1028
1029GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
1030
1031GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
1032
1033GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
1034
1035GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
1036
1037
1038/*
1039 * Accumulation Buffer
1040 */
1041
1042GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green,
1043                                      GLfloat blue, GLfloat alpha );
1044
1045GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
1046
1047
1048
1049/*
1050 * Transformation
1051 */
1052
1053GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
1054
1055GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
1056                                 GLdouble bottom, GLdouble top,
1057                                 GLdouble near_val, GLdouble far_val );
1058
1059GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
1060                                   GLdouble bottom, GLdouble top,
1061                                   GLdouble near_val, GLdouble far_val );
1062
1063GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
1064                                    GLsizei width, GLsizei height );
1065
1066GLAPI void GLAPIENTRY glPushMatrix( void );
1067
1068GLAPI void GLAPIENTRY glPopMatrix( void );
1069
1070GLAPI void GLAPIENTRY glLoadIdentity( void );
1071
1072GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
1073GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
1074
1075GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
1076GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
1077
1078GLAPI void GLAPIENTRY glRotated( GLdouble angle,
1079                                   GLdouble x, GLdouble y, GLdouble z );
1080GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
1081                                   GLfloat x, GLfloat y, GLfloat z );
1082
1083GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
1084GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
1085
1086GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
1087GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
1088
1089
1090
1091/*
1092 * Display Lists
1093 */
1094
1095GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
1096
1097GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
1098
1099GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
1100
1101GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
1102
1103GLAPI void GLAPIENTRY glEndList( void );
1104
1105GLAPI void GLAPIENTRY glCallList( GLuint list );
1106
1107GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
1108                                     const GLvoid *lists );
1109
1110GLAPI void GLAPIENTRY glListBase( GLuint base );
1111
1112
1113
1114/*
1115 * Drawing Functions
1116 */
1117
1118GLAPI void GLAPIENTRY glBegin( GLenum mode );
1119
1120GLAPI void GLAPIENTRY glEnd( void );
1121
1122
1123GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
1124GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
1125GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
1126GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
1127
1128GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
1129GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
1130GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
1131GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
1132
1133GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1134GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1135GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
1136GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
1137
1138GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
1139GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
1140GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
1141GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
1142
1143GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
1144GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
1145GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
1146GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
1147
1148GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
1149GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
1150GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
1151GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
1152
1153
1154GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1155GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1156GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1157GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1158GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1159
1160GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1161GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1162GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1163GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1164GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1165
1166
1167GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1168GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1169GLAPI void GLAPIENTRY glIndexi( GLint c );
1170GLAPI void GLAPIENTRY glIndexs( GLshort c );
1171GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1172
1173GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1174GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1175GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1176GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1177GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1178
1179GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1180GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1181GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1182GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1183GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1184GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1185GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1186GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1187
1188GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1189                                   GLbyte blue, GLbyte alpha );
1190GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1191                                   GLdouble blue, GLdouble alpha );
1192GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1193                                   GLfloat blue, GLfloat alpha );
1194GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1195                                   GLint blue, GLint alpha );
1196GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1197                                   GLshort blue, GLshort alpha );
1198GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1199                                    GLubyte blue, GLubyte alpha );
1200GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1201                                    GLuint blue, GLuint alpha );
1202GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1203                                    GLushort blue, GLushort alpha );
1204
1205
1206GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1207GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1208GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1209GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1210GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1211GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1212GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1213GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1214
1215GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1216GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1217GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1218GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1219GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1220GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1221GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1222GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1223
1224
1225GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1226GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1227GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1228GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1229
1230GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1231GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1232GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1233GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1234
1235GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1236GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1237GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1238GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1239
1240GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1241GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1242GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1243GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1244
1245GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1246GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1247GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1248GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1249
1250GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1251GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1252GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1253GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1254
1255GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1256GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1257GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1258GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1259
1260GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1261GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1262GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1263GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1264
1265
1266GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1267GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1268GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1269GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1270
1271GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1272GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1273GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1274GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1275
1276GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1277GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1278GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1279GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1280
1281GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1282GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1283GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1284GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1285
1286GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1287GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1288GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1289GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1290
1291GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1292GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1293GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1294GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1295
1296
1297GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1298GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1299GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1300GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1301
1302
1303GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1304GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1305GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1306GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1307
1308
1309
1310/*
1311 * Vertex Arrays  (1.1)
1312 */
1313
1314GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1315                                       GLsizei stride, const GLvoid *ptr );
1316
1317GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1318                                       const GLvoid *ptr );
1319
1320GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1321                                      GLsizei stride, const GLvoid *ptr );
1322
1323GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1324                                      const GLvoid *ptr );
1325
1326GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1327                                         GLsizei stride, const GLvoid *ptr );
1328
1329GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1330
1331GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params );
1332
1333GLAPI void GLAPIENTRY glArrayElement( GLint i );
1334
1335GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1336
1337GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1338                                      GLenum type, const GLvoid *indices );
1339
1340GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1341                                           const GLvoid *pointer );
1342
1343
1344/*
1345 * Lighting
1346 */
1347
1348GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1349
1350GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1351GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1352GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1353                                 const GLfloat *params );
1354GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1355                                 const GLint *params );
1356
1357GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1358                                    GLfloat *params );
1359GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1360                                    GLint *params );
1361
1362GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1363GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1364GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1365GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1366
1367GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1368GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1369GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1370GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1371
1372GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1373GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1374
1375GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1376
1377
1378
1379
1380/*
1381 * Raster functions
1382 */
1383
1384GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1385
1386GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1387GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1388
1389GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1390GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1391
1392GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1393                                    const GLfloat *values );
1394GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1395                                     const GLuint *values );
1396GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1397                                     const GLushort *values );
1398
1399GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1400GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1401GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1402
1403GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1404                                GLfloat xorig, GLfloat yorig,
1405                                GLfloat xmove, GLfloat ymove,
1406                                const GLubyte *bitmap );
1407
1408GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1409                                    GLsizei width, GLsizei height,
1410                                    GLenum format, GLenum type,
1411                                    GLvoid *pixels );
1412
1413GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1414                                    GLenum format, GLenum type,
1415                                    const GLvoid *pixels );
1416
1417GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1418                                    GLsizei width, GLsizei height,
1419                                    GLenum type );
1420
1421
1422
1423/*
1424 * Stenciling
1425 */
1426
1427GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1428
1429GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1430
1431GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1432
1433GLAPI void GLAPIENTRY glClearStencil( GLint s );
1434
1435
1436
1437/*
1438 * Texture mapping
1439 */
1440
1441GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1442GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1443GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1444
1445GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1446GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1447GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1448
1449GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1450GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1451GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1452
1453
1454GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1455GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1456
1457GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1458GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1459
1460GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1461GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1462
1463
1464GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1465GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1466
1467GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1468                                          const GLfloat *params );
1469GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1470                                          const GLint *params );
1471
1472GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1473                                           GLenum pname, GLfloat *params);
1474GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1475                                           GLenum pname, GLint *params );
1476
1477GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1478                                                GLenum pname, GLfloat *params );
1479GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1480                                                GLenum pname, GLint *params );
1481
1482
1483GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1484                                    GLint internalFormat,
1485                                    GLsizei width, GLint border,
1486                                    GLenum format, GLenum type,
1487                                    const GLvoid *pixels );
1488
1489GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1490                                    GLint internalFormat,
1491                                    GLsizei width, GLsizei height,
1492                                    GLint border, GLenum format, GLenum type,
1493                                    const GLvoid *pixels );
1494
1495GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1496                                     GLenum format, GLenum type,
1497                                     GLvoid *pixels );
1498
1499
1500
1501/* 1.1 functions */
1502
1503GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1504
1505GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1506
1507GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1508
1509GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1510                                            const GLuint *textures,
1511                                            const GLclampf *priorities );
1512
1513GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1514                                                  const GLuint *textures,
1515                                                  GLboolean *residences );
1516
1517GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1518
1519
1520GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1521                                       GLint xoffset,
1522                                       GLsizei width, GLenum format,
1523                                       GLenum type, const GLvoid *pixels );
1524
1525
1526GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1527                                       GLint xoffset, GLint yoffset,
1528                                       GLsizei width, GLsizei height,
1529                                       GLenum format, GLenum type,
1530                                       const GLvoid *pixels );
1531
1532
1533GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1534                                        GLenum internalformat,
1535                                        GLint x, GLint y,
1536                                        GLsizei width, GLint border );
1537
1538
1539GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1540                                        GLenum internalformat,
1541                                        GLint x, GLint y,
1542                                        GLsizei width, GLsizei height,
1543                                        GLint border );
1544
1545
1546GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1547                                           GLint xoffset, GLint x, GLint y,
1548                                           GLsizei width );
1549
1550
1551GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1552                                           GLint xoffset, GLint yoffset,
1553                                           GLint x, GLint y,
1554                                           GLsizei width, GLsizei height );
1555
1556
1557
1558
1559/*
1560 * Evaluators
1561 */
1562
1563GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1564                               GLint stride,
1565                               GLint order, const GLdouble *points );
1566GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1567                               GLint stride,
1568                               GLint order, const GLfloat *points );
1569
1570GLAPI void GLAPIENTRY glMap2d( GLenum target,
1571		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1572		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1573		     const GLdouble *points );
1574GLAPI void GLAPIENTRY glMap2f( GLenum target,
1575		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1576		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1577		     const GLfloat *points );
1578
1579GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1580GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1581GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1582
1583GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1584GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1585
1586GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1587GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1588
1589GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1590GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1591
1592GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1593GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1594
1595GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1596GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1597
1598GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1599                                   GLint vn, GLdouble v1, GLdouble v2 );
1600GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1601                                   GLint vn, GLfloat v1, GLfloat v2 );
1602
1603GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1604
1605GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1606
1607GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1608
1609GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1610
1611
1612
1613/*
1614 * Fog
1615 */
1616
1617GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1618
1619GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1620
1621GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1622
1623GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1624
1625
1626
1627/*
1628 * Selection and Feedback
1629 */
1630
1631GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1632
1633GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1634
1635GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1636
1637GLAPI void GLAPIENTRY glInitNames( void );
1638
1639GLAPI void GLAPIENTRY glLoadName( GLuint name );
1640
1641GLAPI void GLAPIENTRY glPushName( GLuint name );
1642
1643GLAPI void GLAPIENTRY glPopName( void );
1644
1645
1646
1647/* 1.2 functions */
1648GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1649	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1650
1651GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1652                                      GLint internalFormat,
1653                                      GLsizei width, GLsizei height,
1654                                      GLsizei depth, GLint border,
1655                                      GLenum format, GLenum type,
1656                                      const GLvoid *pixels );
1657
1658GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1659                                         GLint xoffset, GLint yoffset,
1660                                         GLint zoffset, GLsizei width,
1661                                         GLsizei height, GLsizei depth,
1662                                         GLenum format,
1663                                         GLenum type, const GLvoid *pixels);
1664
1665GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1666                                             GLint xoffset, GLint yoffset,
1667                                             GLint zoffset, GLint x,
1668                                             GLint y, GLsizei width,
1669                                             GLsizei height );
1670
1671
1672/* 1.2 imaging extension functions */
1673
1674GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1675                                    GLsizei width, GLenum format,
1676                                    GLenum type, const GLvoid *table );
1677
1678GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1679                                       GLsizei start, GLsizei count,
1680                                       GLenum format, GLenum type,
1681                                       const GLvoid *data );
1682
1683GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1684                                              const GLint *params);
1685
1686GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1687                                              const GLfloat *params);
1688
1689GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1690                                           GLint x, GLint y, GLsizei width );
1691
1692GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1693                                        GLint x, GLint y, GLsizei width );
1694
1695GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1696                                       GLenum type, GLvoid *table );
1697
1698GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1699                                                  GLfloat *params );
1700
1701GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1702                                                  GLint *params );
1703
1704GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1705
1706GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1707                                    GLclampf blue, GLclampf alpha );
1708
1709GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1710				   GLenum internalformat, GLboolean sink );
1711
1712GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1713
1714GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1715				      GLenum format, GLenum type,
1716				      GLvoid *values );
1717
1718GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1719						 GLfloat *params );
1720
1721GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1722						 GLint *params );
1723
1724GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1725				GLboolean sink );
1726
1727GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1728
1729GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1730                                   GLenum format, GLenum types,
1731                                   GLvoid *values );
1732
1733GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1734					      GLfloat *params );
1735
1736GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1737					      GLint *params );
1738
1739GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1740	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1741	const GLvoid *image );
1742
1743GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1744	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1745	GLenum type, const GLvoid *image );
1746
1747GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1748	GLfloat params );
1749
1750GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1751	const GLfloat *params );
1752
1753GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1754	GLint params );
1755
1756GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1757	const GLint *params );
1758
1759GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1760	GLenum internalformat, GLint x, GLint y, GLsizei width );
1761
1762GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1763	GLenum internalformat, GLint x, GLint y, GLsizei width,
1764	GLsizei height);
1765
1766GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1767	GLenum type, GLvoid *image );
1768
1769GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1770	GLfloat *params );
1771
1772GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1773	GLint *params );
1774
1775GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1776	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1777	GLenum type, const GLvoid *row, const GLvoid *column );
1778
1779GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1780	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1781
1782
1783
1784
1785/*
1786 * XXX these extensions may eventually be moved into glext.h
1787 */
1788
1789
1790/*
1791 * GL_EXT_abgr (number 1)
1792 */
1793#ifndef GL_EXT_abgr
1794#define GL_EXT_abgr 1
1795
1796#define GL_ABGR_EXT				0x8000
1797
1798#endif /* GL_EXT_abgr */
1799
1800
1801
1802/*
1803 * GL_EXT_blend_color (number 2)
1804 */
1805#ifndef GL_EXT_blend_color
1806#define GL_EXT_blend_color 1
1807
1808#define GL_CONSTANT_COLOR_EXT			0x8001
1809#define GL_ONE_MINUS_CONSTANT_COLOR_EXT		0x8002
1810#define GL_CONSTANT_ALPHA_EXT			0x8003
1811#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT		0x8004
1812#define GL_BLEND_COLOR_EXT			0x8005
1813
1814GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
1815
1816#endif /* GL_EXT_blend_color */
1817
1818
1819
1820/*
1821 * GL_EXT_polygon_offset (number 3)
1822 */
1823#ifndef GL_EXT_polygon_offset
1824#define GL_EXT_polygon_offset 1
1825
1826#define GL_POLYGON_OFFSET_EXT			0x8037
1827#define GL_POLYGON_OFFSET_FACTOR_EXT		0x8038
1828#define GL_POLYGON_OFFSET_BIAS_EXT		0x8039
1829
1830GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
1831
1832#endif /* GL_EXT_polygon_offset */
1833
1834
1835
1836/*
1837 * GL_EXT_texture3D (number 6)
1838 */
1839#ifndef GL_EXT_texture3D
1840#define GL_EXT_texture3D 1
1841
1842#define GL_PACK_SKIP_IMAGES_EXT			0x806B
1843#define GL_PACK_IMAGE_HEIGHT_EXT		0x806C
1844#define GL_UNPACK_SKIP_IMAGES_EXT		0x806D
1845#define GL_UNPACK_IMAGE_HEIGHT_EXT		0x806E
1846#define GL_TEXTURE_3D_EXT			0x806F
1847#define GL_PROXY_TEXTURE_3D_EXT			0x8070
1848#define GL_TEXTURE_DEPTH_EXT			0x8071
1849#define GL_TEXTURE_WRAP_R_EXT			0x8072
1850#define GL_MAX_3D_TEXTURE_SIZE_EXT		0x8073
1851#define GL_TEXTURE_3D_BINDING_EXT		0x806A
1852
1853GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
1854
1855GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1856
1857GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
1858
1859#endif /* GL_EXT_texture3D */
1860
1861
1862
1863/*
1864 * GL_EXT_texture_object (number 20)
1865 */
1866#ifndef GL_EXT_texture_object
1867#define GL_EXT_texture_object 1
1868
1869#define GL_TEXTURE_PRIORITY_EXT			0x8066
1870#define GL_TEXTURE_RESIDENT_EXT			0x8067
1871#define GL_TEXTURE_1D_BINDING_EXT		0x8068
1872#define GL_TEXTURE_2D_BINDING_EXT		0x8069
1873
1874GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
1875
1876GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
1877
1878GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
1879
1880GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );
1881
1882GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );
1883
1884GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
1885
1886#endif /* GL_EXT_texture_object */
1887
1888
1889
1890/*
1891 * GL_EXT_rescale_normal (number 27)
1892 */
1893#ifndef GL_EXT_rescale_normal
1894#define GL_EXT_rescale_normal 1
1895
1896#define GL_RESCALE_NORMAL_EXT			0x803A
1897
1898#endif /* GL_EXT_rescale_normal */
1899
1900
1901
1902/*
1903 * GL_EXT_vertex_array (number 30)
1904 */
1905#ifndef GL_EXT_vertex_array
1906#define GL_EXT_vertex_array 1
1907
1908#define GL_VERTEX_ARRAY_EXT			0x8074
1909#define GL_NORMAL_ARRAY_EXT			0x8075
1910#define GL_COLOR_ARRAY_EXT			0x8076
1911#define GL_INDEX_ARRAY_EXT			0x8077
1912#define GL_TEXTURE_COORD_ARRAY_EXT		0x8078
1913#define GL_EDGE_FLAG_ARRAY_EXT			0x8079
1914#define GL_VERTEX_ARRAY_SIZE_EXT		0x807A
1915#define GL_VERTEX_ARRAY_TYPE_EXT		0x807B
1916#define GL_VERTEX_ARRAY_STRIDE_EXT		0x807C
1917#define GL_VERTEX_ARRAY_COUNT_EXT		0x807D
1918#define GL_NORMAL_ARRAY_TYPE_EXT		0x807E
1919#define GL_NORMAL_ARRAY_STRIDE_EXT		0x807F
1920#define GL_NORMAL_ARRAY_COUNT_EXT		0x8080
1921#define GL_COLOR_ARRAY_SIZE_EXT			0x8081
1922#define GL_COLOR_ARRAY_TYPE_EXT			0x8082
1923#define GL_COLOR_ARRAY_STRIDE_EXT		0x8083
1924#define GL_COLOR_ARRAY_COUNT_EXT		0x8084
1925#define GL_INDEX_ARRAY_TYPE_EXT			0x8085
1926#define GL_INDEX_ARRAY_STRIDE_EXT		0x8086
1927#define GL_INDEX_ARRAY_COUNT_EXT		0x8087
1928#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT		0x8088
1929#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT		0x8089
1930#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT	0x808A
1931#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT	0x808B
1932#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT		0x808C
1933#define GL_EDGE_FLAG_ARRAY_COUNT_EXT		0x808D
1934#define GL_VERTEX_ARRAY_POINTER_EXT		0x808E
1935#define GL_NORMAL_ARRAY_POINTER_EXT		0x808F
1936#define GL_COLOR_ARRAY_POINTER_EXT		0x8090
1937#define GL_INDEX_ARRAY_POINTER_EXT		0x8091
1938#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT	0x8092
1939#define GL_EDGE_FLAG_ARRAY_POINTER_EXT		0x8093
1940
1941GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1942
1943GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1944
1945GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1946
1947GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1948
1949GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1950
1951GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );
1952
1953GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params );
1954
1955GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
1956
1957GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
1958
1959#endif /* GL_EXT_vertex_array */
1960
1961
1962
1963/*
1964 * GL_SGIS_texture_edge_clamp (number 35)
1965 */
1966#ifndef GL_SGIS_texture_edge_clamp
1967#define GL_SGIS_texture_edge_clamp 1
1968
1969#define GL_CLAMP_TO_EDGE_SGIS			0x812F
1970
1971#endif /* GL_SGIS_texture_edge_clamp */
1972
1973
1974
1975/*
1976 * GL_EXT_blend_minmax (number 37)
1977 */
1978#ifndef GL_EXT_blend_minmax
1979#define GL_EXT_blend_minmax 1
1980
1981#define GL_FUNC_ADD_EXT				0x8006
1982#define GL_MIN_EXT				0x8007
1983#define GL_MAX_EXT				0x8008
1984#define GL_BLEND_EQUATION_EXT			0x8009
1985
1986GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
1987
1988#endif /* GL_EXT_blend_minmax */
1989
1990
1991
1992/*
1993 * GL_EXT_blend_subtract (number 38) (requires GL_EXT_blend_max )
1994 */
1995#ifndef GL_EXT_blend_subtract
1996#define GL_EXT_blend_subtract 1
1997
1998#define GL_FUNC_SUBTRACT_EXT			0x800A
1999#define GL_FUNC_REVERSE_SUBTRACT_EXT		0x800B
2000
2001#endif /* GL_EXT_blend_subtract */
2002
2003
2004
2005/*
2006 * GL_EXT_blend_logic_op (number 39)
2007 */
2008#ifndef GL_EXT_blend_logic_op
2009#define GL_EXT_blend_logic_op 1
2010
2011/* No new tokens or functions */
2012
2013#endif /* GL_EXT_blend_logic_op */
2014
2015
2016
2017/*
2018 * GL_EXT_point_parameters (number 54)
2019 */
2020#ifndef GL_EXT_point_parameters
2021#define GL_EXT_point_parameters 1
2022
2023#define GL_POINT_SIZE_MIN_EXT			0x8126
2024#define GL_POINT_SIZE_MAX_EXT			0x8127
2025#define GL_POINT_FADE_THRESHOLD_SIZE_EXT	0x8128
2026#define GL_DISTANCE_ATTENUATION_EXT		0x8129
2027
2028GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2029GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
2030
2031#endif /* GL_EXT_point_parameters */
2032
2033
2034
2035/*
2036 * GL_EXT_paletted_texture (number 78)
2037 */
2038#ifndef GL_EXT_paletted_texture
2039#define GL_EXT_paletted_texture 1
2040
2041#define GL_TABLE_TOO_LARGE_EXT			0x8031
2042#define GL_COLOR_TABLE_FORMAT_EXT		0x80D8
2043#define GL_COLOR_TABLE_WIDTH_EXT		0x80D9
2044#define GL_COLOR_TABLE_RED_SIZE_EXT		0x80DA
2045#define GL_COLOR_TABLE_GREEN_SIZE_EXT		0x80DB
2046#define GL_COLOR_TABLE_BLUE_SIZE_EXT		0x80DC
2047#define GL_COLOR_TABLE_ALPHA_SIZE_EXT	 	0x80DD
2048#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT	0x80DE
2049#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT	0x80DF
2050#define GL_TEXTURE_INDEX_SIZE_EXT		0x80ED
2051#define GL_COLOR_INDEX1_EXT			0x80E2
2052#define GL_COLOR_INDEX2_EXT			0x80E3
2053#define GL_COLOR_INDEX4_EXT			0x80E4
2054#define GL_COLOR_INDEX8_EXT			0x80E5
2055#define GL_COLOR_INDEX12_EXT			0x80E6
2056#define GL_COLOR_INDEX16_EXT			0x80E7
2057
2058GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
2059
2060GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
2061
2062GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );
2063
2064GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );
2065
2066GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );
2067
2068#endif /* GL_EXT_paletted_texture */
2069
2070
2071
2072/*
2073 * GL_EXT_clip_volume_hint (number 79)
2074 */
2075#ifndef GL_EXT_clip_volume_hint
2076#define GL_EXT_clip_volume_hint 1
2077
2078#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT	0x80F
2079
2080#endif /* GL_EXT_clip_volume_hint */
2081
2082
2083
2084/*
2085 * GL_EXT_compiled_vertex_array (number 97)
2086 */
2087#ifndef GL_EXT_compiled_vertex_array
2088#define GL_EXT_compiled_vertex_array 1
2089
2090#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT		0x81A8
2091#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT		0x81A9
2092
2093GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2094GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2095
2096#endif /* GL_EXT_compiled_vertex_array */
2097
2098
2099
2100/*
2101 * GL_EXT_shared_texture_palette (number 141) (req's GL_EXT_paletted_texture)
2102 */
2103#ifndef GL_EXT_shared_texture_palette
2104#define GL_EXT_shared_texture_palette 1
2105
2106#define GL_SHARED_TEXTURE_PALETTE_EXT		0x81FB
2107
2108#endif /* GL_EXT_shared_texture_palette */
2109
2110
2111
2112/*
2113 * GL_EXT_stencil_wrap (number 176)
2114 */
2115#ifndef GL_EXT_stencil_wrap
2116#define GL_EXT_stencil_wrap 1
2117
2118#define GL_INCR_WRAP_EXT			0x8507
2119#define GL_DECR_WRAP_EXT			0x8508
2120
2121#endif /* GL_EXT_stencil_wrap */
2122
2123
2124
2125/*
2126 * GL_NV_texgen_reflection (number 179)
2127 */
2128#ifndef GL_NV_texgen_reflection
2129#define GL_NV_texgen_reflection 1
2130
2131#define GL_NORMAL_MAP_NV			0x8511
2132#define GL_REFLECTION_MAP_NV			0x8512
2133
2134#endif /* GL_NV_texgen_reflection */
2135
2136
2137
2138/*
2139 * GL_EXT_texture_env_add (number 185)
2140 */
2141#ifndef GL_EXT_texture_env_add
2142#define GL_EXT_texture_env_add 1
2143
2144/* No new tokens or functions */
2145
2146#endif /* GL_EXT_texture_env_add */
2147
2148
2149
2150/*
2151 * GL_ARB_multitexture (ARB 0)
2152 */
2153#ifndef GL_ARB_multitexture
2154#define GL_ARB_multitexture 1
2155
2156#define GL_TEXTURE0_ARB				0x84C0
2157#define GL_TEXTURE1_ARB				0x84C1
2158#define GL_TEXTURE2_ARB				0x84C2
2159#define GL_TEXTURE3_ARB				0x84C3
2160#define GL_TEXTURE4_ARB				0x84C4
2161#define GL_TEXTURE5_ARB				0x84C5
2162#define GL_TEXTURE6_ARB				0x84C6
2163#define GL_TEXTURE7_ARB				0x84C7
2164#define GL_TEXTURE8_ARB				0x84C8
2165#define GL_TEXTURE9_ARB				0x84C9
2166#define GL_TEXTURE10_ARB			0x84CA
2167#define GL_TEXTURE11_ARB			0x84CB
2168#define GL_TEXTURE12_ARB			0x84CC
2169#define GL_TEXTURE13_ARB			0x84CD
2170#define GL_TEXTURE14_ARB			0x84CE
2171#define GL_TEXTURE15_ARB			0x84CF
2172#define GL_TEXTURE16_ARB			0x84D0
2173#define GL_TEXTURE17_ARB			0x84D1
2174#define GL_TEXTURE18_ARB			0x84D2
2175#define GL_TEXTURE19_ARB			0x84D3
2176#define GL_TEXTURE20_ARB			0x84D4
2177#define GL_TEXTURE21_ARB			0x84D5
2178#define GL_TEXTURE22_ARB			0x84D6
2179#define GL_TEXTURE23_ARB			0x84D7
2180#define GL_TEXTURE24_ARB			0x84D8
2181#define GL_TEXTURE25_ARB			0x84D9
2182#define GL_TEXTURE26_ARB			0x84DA
2183#define GL_TEXTURE27_ARB			0x84DB
2184#define GL_TEXTURE28_ARB			0x84DC
2185#define GL_TEXTURE29_ARB			0x84DD
2186#define GL_TEXTURE30_ARB			0x84DE
2187#define GL_TEXTURE31_ARB			0x84DF
2188#define GL_ACTIVE_TEXTURE_ARB			0x84E0
2189#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
2190#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
2191
2192GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2193GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2194GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2195GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2196GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2197GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2198GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2199GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2200GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2201GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2202GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2203GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2204GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2205GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2206GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2207GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2208GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2209GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2210GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2211GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2212GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2213GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2214GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2215GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2216GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2217GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2218GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2219GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2220GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2221GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2222GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2223GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2224GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2225GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2226
2227#endif /* GL_ARB_multitexture */
2228
2229
2230
2231/*
2232 * GL_MESA_window_pos (197)
2233 */
2234#ifndef GL_MESA_window_pos
2235#define GL_MESA_window_pos 1
2236
2237GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2238GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2239GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2240GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2241GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2242GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2243GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2244GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2245GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2246GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2247GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2248GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2249GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2250GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2251GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2252GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2253GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2254GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2255GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2256GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2257GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2258GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2259GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2260GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2261
2262#endif /* GL_MESA_window_pos */
2263
2264
2265
2266/*
2267 * GL_MESA_resize_bufffers (196)
2268 */
2269#ifndef GL_MESA_resize_bufffers
2270#define GL_MESA_resize_buffers 1
2271
2272GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2273
2274#endif /* GL_MESA_resize_bufffers */
2275
2276
2277
2278#if defined(__BEOS__) || defined(__QUICKDRAW__)
2279#pragma export off
2280#endif
2281
2282
2283#ifdef macintosh
2284	#pragma enumsalwaysint reset
2285	#if PRAGMA_IMPORT_SUPPORTED
2286	#pragma import off
2287	#endif
2288#endif
2289
2290
2291#ifdef __cplusplus
2292}
2293#endif
2294
2295#endif /* __gl_h_ */
2296