gl.h revision 23ee049401fdaaa77240a3eb02ca4dcce421a939
1/* $Id: gl.h,v 1.36 2000/03/28 16:59:39 rjfrank Exp $ */ 2 3/* 4 * Mesa 3-D graphics library 5 * Version: 3.3 6 * 7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a 10 * copy of this software and associated documentation files (the "Software"), 11 * to deal in the Software without restriction, including without limitation 12 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13 * and/or sell copies of the Software, and to permit persons to whom the 14 * Software is furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included 17 * in all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 */ 26 27 28#ifndef __gl_h_ 29#define __gl_h_ 30 31#if defined(USE_MGL_NAMESPACE) 32#include "gl_mangle.h" 33#endif 34 35 36#if defined(__BEOS__) 37#include <stdlib.h> /* to get some BeOS-isms */ 38#endif 39 40 41#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 42#define OPENSTEP 43#endif 44 45 46/* 47 * XXX move as many of these pragma's and MS Windows-isms into 48 * the new src/glheader.h file. 49 */ 50 51#if defined(_WIN32) && !defined(__WIN32__) 52# define __WIN32__ 53#endif 54 55#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__)) 56# pragma warning( disable : 4068 ) /* unknown pragma */ 57# pragma warning( disable : 4710 ) /* function 'foo' not inlined */ 58# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */ 59# pragma warning( disable : 4127 ) /* conditional expression is constant */ 60# if defined(MESA_MINWARN) 61# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */ 62# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */ 63# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */ 64# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */ 65# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */ 66# endif 67# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 68# define GLAPI __declspec(dllexport) 69# define WGLAPI __declspec(dllexport) 70# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 71# define GLAPI __declspec(dllimport) 72# define WGLAPI __declspec(dllimport) 73# else /* for use with static link lib build of Win32 edition only */ 74# define GLAPI extern 75# define WGLAPI __declspec(dllimport) 76# endif /* _STATIC_MESA support */ 77# define GLAPIENTRY __stdcall 78# define GLAPIENTRYP __stdcall * 79# define GLCALLBACK __stdcall 80# define GLCALLBACKP __stdcall * 81# if defined(__CYGWIN32__) 82# define GLCALLBACKPCAST * 83# else 84# define GLCALLBACKPCAST __stdcall * 85# endif 86# define GLWINAPI __stdcall 87# define GLWINAPIV __cdecl 88#else 89/* non-Windows compilation */ 90# define GLAPI extern 91# define GLAPIENTRY 92# define GLAPIENTRYP * 93# define GLCALLBACK 94# define GLCALLBACKP * 95# define GLCALLBACKPCAST * 96# define GLWINAPI 97# define GLWINAPIV 98#endif /* WIN32 / CYGWIN32 bracket */ 99 100/* compatability guard so we don't need to change client code */ 101 102#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP) 103# define CALLBACK GLCALLBACK 104typedef int (GLAPIENTRY *PROC)(); 105typedef void *HGLRC; 106typedef void *HDC; 107typedef unsigned long COLORREF; 108#endif 109 110#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) 111# define WGL_FONT_LINES 0 112# define WGL_FONT_POLYGONS 1 113#ifndef _GNU_H_WINDOWS32_FUNCTIONS 114# ifdef UNICODE 115# define wglUseFontBitmaps wglUseFontBitmapsW 116# define wglUseFontOutlines wglUseFontOutlinesW 117# else 118# define wglUseFontBitmaps wglUseFontBitmapsA 119# define wglUseFontOutlines wglUseFontOutlinesA 120# endif /* !UNICODE */ 121#endif /* _GNU_H_WINDOWS32_FUNCTIONS */ 122typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR; 123typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT; 124typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR; 125#include <gl/mesa_wgl.h> 126#endif 127 128#ifdef __cplusplus 129extern "C" { 130#endif 131 132 133#ifdef macintosh 134 #pragma enumsalwaysint on 135 #if PRAGMA_IMPORT_SUPPORTED 136 #pragma import on 137 #endif 138#endif 139 140 141 142#define GL_VERSION_1_1 1 143#define GL_VERSION_1_2 1 144#define GL_HAS_GLEXT 1 145 146 147 148/* 149 * 150 * Datatypes 151 * 152 */ 153#ifdef CENTERLINE_CLPP 154#define signed 155#endif 156typedef unsigned int GLenum; 157typedef unsigned char GLboolean; 158typedef unsigned int GLbitfield; 159typedef void GLvoid; 160typedef signed char GLbyte; /* 1-byte signed */ 161typedef short GLshort; /* 2-byte signed */ 162typedef int GLint; /* 4-byte signed */ 163typedef unsigned char GLubyte; /* 1-byte unsigned */ 164typedef unsigned short GLushort; /* 2-byte unsigned */ 165typedef unsigned int GLuint; /* 4-byte unsigned */ 166typedef int GLsizei; /* 4-byte signed */ 167typedef float GLfloat; /* single precision float */ 168typedef float GLclampf; /* single precision float in [0,1] */ 169typedef double GLdouble; /* double precision float */ 170typedef double GLclampd; /* double precision float in [0,1] */ 171 172 173 174/* 175 * 176 * Constants 177 * 178 */ 179 180/* Boolean values */ 181#define GL_FALSE 0x0 182#define GL_TRUE 0x1 183 184/* Data types */ 185#define GL_BYTE 0x1400 186#define GL_UNSIGNED_BYTE 0x1401 187#define GL_SHORT 0x1402 188#define GL_UNSIGNED_SHORT 0x1403 189#define GL_INT 0x1404 190#define GL_UNSIGNED_INT 0x1405 191#define GL_FLOAT 0x1406 192#define GL_DOUBLE 0x140A 193#define GL_2_BYTES 0x1407 194#define GL_3_BYTES 0x1408 195#define GL_4_BYTES 0x1409 196 197/* Primitives */ 198#define GL_POINTS 0x0000 199#define GL_LINES 0x0001 200#define GL_LINE_LOOP 0x0002 201#define GL_LINE_STRIP 0x0003 202#define GL_TRIANGLES 0x0004 203#define GL_TRIANGLE_STRIP 0x0005 204#define GL_TRIANGLE_FAN 0x0006 205#define GL_QUADS 0x0007 206#define GL_QUAD_STRIP 0x0008 207#define GL_POLYGON 0x0009 208 209/* Vertex Arrays */ 210#define GL_VERTEX_ARRAY 0x8074 211#define GL_NORMAL_ARRAY 0x8075 212#define GL_COLOR_ARRAY 0x8076 213#define GL_INDEX_ARRAY 0x8077 214#define GL_TEXTURE_COORD_ARRAY 0x8078 215#define GL_EDGE_FLAG_ARRAY 0x8079 216#define GL_VERTEX_ARRAY_SIZE 0x807A 217#define GL_VERTEX_ARRAY_TYPE 0x807B 218#define GL_VERTEX_ARRAY_STRIDE 0x807C 219#define GL_NORMAL_ARRAY_TYPE 0x807E 220#define GL_NORMAL_ARRAY_STRIDE 0x807F 221#define GL_COLOR_ARRAY_SIZE 0x8081 222#define GL_COLOR_ARRAY_TYPE 0x8082 223#define GL_COLOR_ARRAY_STRIDE 0x8083 224#define GL_INDEX_ARRAY_TYPE 0x8085 225#define GL_INDEX_ARRAY_STRIDE 0x8086 226#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 227#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 228#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 229#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 230#define GL_VERTEX_ARRAY_POINTER 0x808E 231#define GL_NORMAL_ARRAY_POINTER 0x808F 232#define GL_COLOR_ARRAY_POINTER 0x8090 233#define GL_INDEX_ARRAY_POINTER 0x8091 234#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 235#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 236#define GL_V2F 0x2A20 237#define GL_V3F 0x2A21 238#define GL_C4UB_V2F 0x2A22 239#define GL_C4UB_V3F 0x2A23 240#define GL_C3F_V3F 0x2A24 241#define GL_N3F_V3F 0x2A25 242#define GL_C4F_N3F_V3F 0x2A26 243#define GL_T2F_V3F 0x2A27 244#define GL_T4F_V4F 0x2A28 245#define GL_T2F_C4UB_V3F 0x2A29 246#define GL_T2F_C3F_V3F 0x2A2A 247#define GL_T2F_N3F_V3F 0x2A2B 248#define GL_T2F_C4F_N3F_V3F 0x2A2C 249#define GL_T4F_C4F_N3F_V4F 0x2A2D 250 251/* Matrix Mode */ 252#define GL_MATRIX_MODE 0x0BA0 253#define GL_MODELVIEW 0x1700 254#define GL_PROJECTION 0x1701 255#define GL_TEXTURE 0x1702 256 257/* Points */ 258#define GL_POINT_SMOOTH 0x0B10 259#define GL_POINT_SIZE 0x0B11 260#define GL_POINT_SIZE_GRANULARITY 0x0B13 261#define GL_POINT_SIZE_RANGE 0x0B12 262 263/* Lines */ 264#define GL_LINE_SMOOTH 0x0B20 265#define GL_LINE_STIPPLE 0x0B24 266#define GL_LINE_STIPPLE_PATTERN 0x0B25 267#define GL_LINE_STIPPLE_REPEAT 0x0B26 268#define GL_LINE_WIDTH 0x0B21 269#define GL_LINE_WIDTH_GRANULARITY 0x0B23 270#define GL_LINE_WIDTH_RANGE 0x0B22 271 272/* Polygons */ 273#define GL_POINT 0x1B00 274#define GL_LINE 0x1B01 275#define GL_FILL 0x1B02 276#define GL_CW 0x0900 277#define GL_CCW 0x0901 278#define GL_FRONT 0x0404 279#define GL_BACK 0x0405 280#define GL_POLYGON_MODE 0x0B40 281#define GL_POLYGON_SMOOTH 0x0B41 282#define GL_POLYGON_STIPPLE 0x0B42 283#define GL_EDGE_FLAG 0x0B43 284#define GL_CULL_FACE 0x0B44 285#define GL_CULL_FACE_MODE 0x0B45 286#define GL_FRONT_FACE 0x0B46 287#define GL_POLYGON_OFFSET_FACTOR 0x8038 288#define GL_POLYGON_OFFSET_UNITS 0x2A00 289#define GL_POLYGON_OFFSET_POINT 0x2A01 290#define GL_POLYGON_OFFSET_LINE 0x2A02 291#define GL_POLYGON_OFFSET_FILL 0x8037 292 293/* Display Lists */ 294#define GL_COMPILE 0x1300 295#define GL_COMPILE_AND_EXECUTE 0x1301 296#define GL_LIST_BASE 0x0B32 297#define GL_LIST_INDEX 0x0B33 298#define GL_LIST_MODE 0x0B30 299 300/* Depth buffer */ 301#define GL_NEVER 0x0200 302#define GL_LESS 0x0201 303#define GL_EQUAL 0x0202 304#define GL_LEQUAL 0x0203 305#define GL_GREATER 0x0204 306#define GL_NOTEQUAL 0x0205 307#define GL_GEQUAL 0x0206 308#define GL_ALWAYS 0x0207 309#define GL_DEPTH_TEST 0x0B71 310#define GL_DEPTH_BITS 0x0D56 311#define GL_DEPTH_CLEAR_VALUE 0x0B73 312#define GL_DEPTH_FUNC 0x0B74 313#define GL_DEPTH_RANGE 0x0B70 314#define GL_DEPTH_WRITEMASK 0x0B72 315#define GL_DEPTH_COMPONENT 0x1902 316 317/* Lighting */ 318#define GL_LIGHTING 0x0B50 319#define GL_LIGHT0 0x4000 320#define GL_LIGHT1 0x4001 321#define GL_LIGHT2 0x4002 322#define GL_LIGHT3 0x4003 323#define GL_LIGHT4 0x4004 324#define GL_LIGHT5 0x4005 325#define GL_LIGHT6 0x4006 326#define GL_LIGHT7 0x4007 327#define GL_SPOT_EXPONENT 0x1205 328#define GL_SPOT_CUTOFF 0x1206 329#define GL_CONSTANT_ATTENUATION 0x1207 330#define GL_LINEAR_ATTENUATION 0x1208 331#define GL_QUADRATIC_ATTENUATION 0x1209 332#define GL_AMBIENT 0x1200 333#define GL_DIFFUSE 0x1201 334#define GL_SPECULAR 0x1202 335#define GL_SHININESS 0x1601 336#define GL_EMISSION 0x1600 337#define GL_POSITION 0x1203 338#define GL_SPOT_DIRECTION 0x1204 339#define GL_AMBIENT_AND_DIFFUSE 0x1602 340#define GL_COLOR_INDEXES 0x1603 341#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 342#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 343#define GL_LIGHT_MODEL_AMBIENT 0x0B53 344#define GL_FRONT_AND_BACK 0x0408 345#define GL_SHADE_MODEL 0x0B54 346#define GL_FLAT 0x1D00 347#define GL_SMOOTH 0x1D01 348#define GL_COLOR_MATERIAL 0x0B57 349#define GL_COLOR_MATERIAL_FACE 0x0B55 350#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 351#define GL_NORMALIZE 0x0BA1 352 353/* User clipping planes */ 354#define GL_CLIP_PLANE0 0x3000 355#define GL_CLIP_PLANE1 0x3001 356#define GL_CLIP_PLANE2 0x3002 357#define GL_CLIP_PLANE3 0x3003 358#define GL_CLIP_PLANE4 0x3004 359#define GL_CLIP_PLANE5 0x3005 360 361/* Accumulation buffer */ 362#define GL_ACCUM_RED_BITS 0x0D58 363#define GL_ACCUM_GREEN_BITS 0x0D59 364#define GL_ACCUM_BLUE_BITS 0x0D5A 365#define GL_ACCUM_ALPHA_BITS 0x0D5B 366#define GL_ACCUM_CLEAR_VALUE 0x0B80 367#define GL_ACCUM 0x0100 368#define GL_ADD 0x0104 369#define GL_LOAD 0x0101 370#define GL_MULT 0x0103 371#define GL_RETURN 0x0102 372 373/* Alpha testing */ 374#define GL_ALPHA_TEST 0x0BC0 375#define GL_ALPHA_TEST_REF 0x0BC2 376#define GL_ALPHA_TEST_FUNC 0x0BC1 377 378/* Blending */ 379#define GL_BLEND 0x0BE2 380#define GL_BLEND_SRC 0x0BE1 381#define GL_BLEND_DST 0x0BE0 382#define GL_ZERO 0x0 383#define GL_ONE 0x1 384#define GL_SRC_COLOR 0x0300 385#define GL_ONE_MINUS_SRC_COLOR 0x0301 386#define GL_DST_COLOR 0x0306 387#define GL_ONE_MINUS_DST_COLOR 0x0307 388#define GL_SRC_ALPHA 0x0302 389#define GL_ONE_MINUS_SRC_ALPHA 0x0303 390#define GL_DST_ALPHA 0x0304 391#define GL_ONE_MINUS_DST_ALPHA 0x0305 392#define GL_SRC_ALPHA_SATURATE 0x0308 393#define GL_CONSTANT_COLOR 0x8001 394#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 395#define GL_CONSTANT_ALPHA 0x8003 396#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 397 398/* Render Mode */ 399#define GL_FEEDBACK 0x1C01 400#define GL_RENDER 0x1C00 401#define GL_SELECT 0x1C02 402 403/* Feedback */ 404#define GL_2D 0x0600 405#define GL_3D 0x0601 406#define GL_3D_COLOR 0x0602 407#define GL_3D_COLOR_TEXTURE 0x0603 408#define GL_4D_COLOR_TEXTURE 0x0604 409#define GL_POINT_TOKEN 0x0701 410#define GL_LINE_TOKEN 0x0702 411#define GL_LINE_RESET_TOKEN 0x0707 412#define GL_POLYGON_TOKEN 0x0703 413#define GL_BITMAP_TOKEN 0x0704 414#define GL_DRAW_PIXEL_TOKEN 0x0705 415#define GL_COPY_PIXEL_TOKEN 0x0706 416#define GL_PASS_THROUGH_TOKEN 0x0700 417#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 418#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 419#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 420 421/* Selection */ 422#define GL_SELECTION_BUFFER_POINTER 0x0DF3 423#define GL_SELECTION_BUFFER_SIZE 0x0DF4 424 425/* Fog */ 426#define GL_FOG 0x0B60 427#define GL_FOG_MODE 0x0B65 428#define GL_FOG_DENSITY 0x0B62 429#define GL_FOG_COLOR 0x0B66 430#define GL_FOG_INDEX 0x0B61 431#define GL_FOG_START 0x0B63 432#define GL_FOG_END 0x0B64 433#define GL_LINEAR 0x2601 434#define GL_EXP 0x0800 435#define GL_EXP2 0x0801 436 437/* Logic Ops */ 438#define GL_LOGIC_OP 0x0BF1 439#define GL_INDEX_LOGIC_OP 0x0BF1 440#define GL_COLOR_LOGIC_OP 0x0BF2 441#define GL_LOGIC_OP_MODE 0x0BF0 442#define GL_CLEAR 0x1500 443#define GL_SET 0x150F 444#define GL_COPY 0x1503 445#define GL_COPY_INVERTED 0x150C 446#define GL_NOOP 0x1505 447#define GL_INVERT 0x150A 448#define GL_AND 0x1501 449#define GL_NAND 0x150E 450#define GL_OR 0x1507 451#define GL_NOR 0x1508 452#define GL_XOR 0x1506 453#define GL_EQUIV 0x1509 454#define GL_AND_REVERSE 0x1502 455#define GL_AND_INVERTED 0x1504 456#define GL_OR_REVERSE 0x150B 457#define GL_OR_INVERTED 0x150D 458 459/* Stencil */ 460#define GL_STENCIL_TEST 0x0B90 461#define GL_STENCIL_WRITEMASK 0x0B98 462#define GL_STENCIL_BITS 0x0D57 463#define GL_STENCIL_FUNC 0x0B92 464#define GL_STENCIL_VALUE_MASK 0x0B93 465#define GL_STENCIL_REF 0x0B97 466#define GL_STENCIL_FAIL 0x0B94 467#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 468#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 469#define GL_STENCIL_CLEAR_VALUE 0x0B91 470#define GL_STENCIL_INDEX 0x1901 471#define GL_KEEP 0x1E00 472#define GL_REPLACE 0x1E01 473#define GL_INCR 0x1E02 474#define GL_DECR 0x1E03 475 476/* Buffers, Pixel Drawing/Reading */ 477#define GL_NONE 0x0 478#define GL_LEFT 0x0406 479#define GL_RIGHT 0x0407 480/*GL_FRONT 0x0404 */ 481/*GL_BACK 0x0405 */ 482/*GL_FRONT_AND_BACK 0x0408 */ 483#define GL_FRONT_LEFT 0x0400 484#define GL_FRONT_RIGHT 0x0401 485#define GL_BACK_LEFT 0x0402 486#define GL_BACK_RIGHT 0x0403 487#define GL_AUX0 0x0409 488#define GL_AUX1 0x040A 489#define GL_AUX2 0x040B 490#define GL_AUX3 0x040C 491#define GL_COLOR_INDEX 0x1900 492#define GL_RED 0x1903 493#define GL_GREEN 0x1904 494#define GL_BLUE 0x1905 495#define GL_ALPHA 0x1906 496#define GL_LUMINANCE 0x1909 497#define GL_LUMINANCE_ALPHA 0x190A 498#define GL_ALPHA_BITS 0x0D55 499#define GL_RED_BITS 0x0D52 500#define GL_GREEN_BITS 0x0D53 501#define GL_BLUE_BITS 0x0D54 502#define GL_INDEX_BITS 0x0D51 503#define GL_SUBPIXEL_BITS 0x0D50 504#define GL_AUX_BUFFERS 0x0C00 505#define GL_READ_BUFFER 0x0C02 506#define GL_DRAW_BUFFER 0x0C01 507#define GL_DOUBLEBUFFER 0x0C32 508#define GL_STEREO 0x0C33 509#define GL_BITMAP 0x1A00 510#define GL_COLOR 0x1800 511#define GL_DEPTH 0x1801 512#define GL_STENCIL 0x1802 513#define GL_DITHER 0x0BD0 514#define GL_RGB 0x1907 515#define GL_RGBA 0x1908 516 517/* Implementation limits */ 518#define GL_MAX_LIST_NESTING 0x0B31 519#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 520#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 521#define GL_MAX_NAME_STACK_DEPTH 0x0D37 522#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 523#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 524#define GL_MAX_EVAL_ORDER 0x0D30 525#define GL_MAX_LIGHTS 0x0D31 526#define GL_MAX_CLIP_PLANES 0x0D32 527#define GL_MAX_TEXTURE_SIZE 0x0D33 528#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 529#define GL_MAX_VIEWPORT_DIMS 0x0D3A 530#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 531 532/* Gets */ 533#define GL_ATTRIB_STACK_DEPTH 0x0BB0 534#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 535#define GL_COLOR_CLEAR_VALUE 0x0C22 536#define GL_COLOR_WRITEMASK 0x0C23 537#define GL_CURRENT_INDEX 0x0B01 538#define GL_CURRENT_COLOR 0x0B00 539#define GL_CURRENT_NORMAL 0x0B02 540#define GL_CURRENT_RASTER_COLOR 0x0B04 541#define GL_CURRENT_RASTER_DISTANCE 0x0B09 542#define GL_CURRENT_RASTER_INDEX 0x0B05 543#define GL_CURRENT_RASTER_POSITION 0x0B07 544#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 545#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 546#define GL_CURRENT_TEXTURE_COORDS 0x0B03 547#define GL_INDEX_CLEAR_VALUE 0x0C20 548#define GL_INDEX_MODE 0x0C30 549#define GL_INDEX_WRITEMASK 0x0C21 550#define GL_MODELVIEW_MATRIX 0x0BA6 551#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 552#define GL_NAME_STACK_DEPTH 0x0D70 553#define GL_PROJECTION_MATRIX 0x0BA7 554#define GL_PROJECTION_STACK_DEPTH 0x0BA4 555#define GL_RENDER_MODE 0x0C40 556#define GL_RGBA_MODE 0x0C31 557#define GL_TEXTURE_MATRIX 0x0BA8 558#define GL_TEXTURE_STACK_DEPTH 0x0BA5 559#define GL_VIEWPORT 0x0BA2 560 561/* Evaluators */ 562#define GL_AUTO_NORMAL 0x0D80 563#define GL_MAP1_COLOR_4 0x0D90 564#define GL_MAP1_GRID_DOMAIN 0x0DD0 565#define GL_MAP1_GRID_SEGMENTS 0x0DD1 566#define GL_MAP1_INDEX 0x0D91 567#define GL_MAP1_NORMAL 0x0D92 568#define GL_MAP1_TEXTURE_COORD_1 0x0D93 569#define GL_MAP1_TEXTURE_COORD_2 0x0D94 570#define GL_MAP1_TEXTURE_COORD_3 0x0D95 571#define GL_MAP1_TEXTURE_COORD_4 0x0D96 572#define GL_MAP1_VERTEX_3 0x0D97 573#define GL_MAP1_VERTEX_4 0x0D98 574#define GL_MAP2_COLOR_4 0x0DB0 575#define GL_MAP2_GRID_DOMAIN 0x0DD2 576#define GL_MAP2_GRID_SEGMENTS 0x0DD3 577#define GL_MAP2_INDEX 0x0DB1 578#define GL_MAP2_NORMAL 0x0DB2 579#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 580#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 581#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 582#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 583#define GL_MAP2_VERTEX_3 0x0DB7 584#define GL_MAP2_VERTEX_4 0x0DB8 585#define GL_COEFF 0x0A00 586#define GL_DOMAIN 0x0A02 587#define GL_ORDER 0x0A01 588 589/* Hints */ 590#define GL_FOG_HINT 0x0C54 591#define GL_LINE_SMOOTH_HINT 0x0C52 592#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 593#define GL_POINT_SMOOTH_HINT 0x0C51 594#define GL_POLYGON_SMOOTH_HINT 0x0C53 595#define GL_DONT_CARE 0x1100 596#define GL_FASTEST 0x1101 597#define GL_NICEST 0x1102 598 599/* Scissor box */ 600#define GL_SCISSOR_TEST 0x0C11 601#define GL_SCISSOR_BOX 0x0C10 602 603/* Pixel Mode / Transfer */ 604#define GL_MAP_COLOR 0x0D10 605#define GL_MAP_STENCIL 0x0D11 606#define GL_INDEX_SHIFT 0x0D12 607#define GL_INDEX_OFFSET 0x0D13 608#define GL_RED_SCALE 0x0D14 609#define GL_RED_BIAS 0x0D15 610#define GL_GREEN_SCALE 0x0D18 611#define GL_GREEN_BIAS 0x0D19 612#define GL_BLUE_SCALE 0x0D1A 613#define GL_BLUE_BIAS 0x0D1B 614#define GL_ALPHA_SCALE 0x0D1C 615#define GL_ALPHA_BIAS 0x0D1D 616#define GL_DEPTH_SCALE 0x0D1E 617#define GL_DEPTH_BIAS 0x0D1F 618#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 619#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 620#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 621#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 622#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 623#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 624#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 625#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 626#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 627#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 628#define GL_PIXEL_MAP_S_TO_S 0x0C71 629#define GL_PIXEL_MAP_I_TO_I 0x0C70 630#define GL_PIXEL_MAP_I_TO_R 0x0C72 631#define GL_PIXEL_MAP_I_TO_G 0x0C73 632#define GL_PIXEL_MAP_I_TO_B 0x0C74 633#define GL_PIXEL_MAP_I_TO_A 0x0C75 634#define GL_PIXEL_MAP_R_TO_R 0x0C76 635#define GL_PIXEL_MAP_G_TO_G 0x0C77 636#define GL_PIXEL_MAP_B_TO_B 0x0C78 637#define GL_PIXEL_MAP_A_TO_A 0x0C79 638#define GL_PACK_ALIGNMENT 0x0D05 639#define GL_PACK_LSB_FIRST 0x0D01 640#define GL_PACK_ROW_LENGTH 0x0D02 641#define GL_PACK_SKIP_PIXELS 0x0D04 642#define GL_PACK_SKIP_ROWS 0x0D03 643#define GL_PACK_SWAP_BYTES 0x0D00 644#define GL_UNPACK_ALIGNMENT 0x0CF5 645#define GL_UNPACK_LSB_FIRST 0x0CF1 646#define GL_UNPACK_ROW_LENGTH 0x0CF2 647#define GL_UNPACK_SKIP_PIXELS 0x0CF4 648#define GL_UNPACK_SKIP_ROWS 0x0CF3 649#define GL_UNPACK_SWAP_BYTES 0x0CF0 650#define GL_ZOOM_X 0x0D16 651#define GL_ZOOM_Y 0x0D17 652 653/* Texture mapping */ 654#define GL_TEXTURE_ENV 0x2300 655#define GL_TEXTURE_ENV_MODE 0x2200 656#define GL_TEXTURE_1D 0x0DE0 657#define GL_TEXTURE_2D 0x0DE1 658#define GL_TEXTURE_WRAP_S 0x2802 659#define GL_TEXTURE_WRAP_T 0x2803 660#define GL_TEXTURE_MAG_FILTER 0x2800 661#define GL_TEXTURE_MIN_FILTER 0x2801 662#define GL_TEXTURE_ENV_COLOR 0x2201 663#define GL_TEXTURE_GEN_S 0x0C60 664#define GL_TEXTURE_GEN_T 0x0C61 665#define GL_TEXTURE_GEN_MODE 0x2500 666#define GL_TEXTURE_BORDER_COLOR 0x1004 667#define GL_TEXTURE_WIDTH 0x1000 668#define GL_TEXTURE_HEIGHT 0x1001 669#define GL_TEXTURE_BORDER 0x1005 670#define GL_TEXTURE_COMPONENTS 0x1003 671#define GL_TEXTURE_RED_SIZE 0x805C 672#define GL_TEXTURE_GREEN_SIZE 0x805D 673#define GL_TEXTURE_BLUE_SIZE 0x805E 674#define GL_TEXTURE_ALPHA_SIZE 0x805F 675#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 676#define GL_TEXTURE_INTENSITY_SIZE 0x8061 677#define GL_NEAREST_MIPMAP_NEAREST 0x2700 678#define GL_NEAREST_MIPMAP_LINEAR 0x2702 679#define GL_LINEAR_MIPMAP_NEAREST 0x2701 680#define GL_LINEAR_MIPMAP_LINEAR 0x2703 681#define GL_OBJECT_LINEAR 0x2401 682#define GL_OBJECT_PLANE 0x2501 683#define GL_EYE_LINEAR 0x2400 684#define GL_EYE_PLANE 0x2502 685#define GL_SPHERE_MAP 0x2402 686#define GL_DECAL 0x2101 687#define GL_MODULATE 0x2100 688#define GL_NEAREST 0x2600 689#define GL_REPEAT 0x2901 690#define GL_CLAMP 0x2900 691#define GL_S 0x2000 692#define GL_T 0x2001 693#define GL_R 0x2002 694#define GL_Q 0x2003 695#define GL_TEXTURE_GEN_R 0x0C62 696#define GL_TEXTURE_GEN_Q 0x0C63 697 698/* GL 1.1 texturing */ 699#define GL_PROXY_TEXTURE_1D 0x8063 700#define GL_PROXY_TEXTURE_2D 0x8064 701#define GL_TEXTURE_PRIORITY 0x8066 702#define GL_TEXTURE_RESIDENT 0x8067 703#define GL_TEXTURE_BINDING_1D 0x8068 704#define GL_TEXTURE_BINDING_2D 0x8069 705#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 706 707/* GL 1.2 texturing */ 708#define GL_PACK_SKIP_IMAGES 0x806B 709#define GL_PACK_IMAGE_HEIGHT 0x806C 710#define GL_UNPACK_SKIP_IMAGES 0x806D 711#define GL_UNPACK_IMAGE_HEIGHT 0x806E 712#define GL_TEXTURE_3D 0x806F 713#define GL_PROXY_TEXTURE_3D 0x8070 714#define GL_TEXTURE_DEPTH 0x8071 715#define GL_TEXTURE_WRAP_R 0x8072 716#define GL_MAX_3D_TEXTURE_SIZE 0x8073 717#define GL_TEXTURE_BINDING_3D 0x806A 718 719/* Internal texture formats (GL 1.1) */ 720#define GL_ALPHA4 0x803B 721#define GL_ALPHA8 0x803C 722#define GL_ALPHA12 0x803D 723#define GL_ALPHA16 0x803E 724#define GL_LUMINANCE4 0x803F 725#define GL_LUMINANCE8 0x8040 726#define GL_LUMINANCE12 0x8041 727#define GL_LUMINANCE16 0x8042 728#define GL_LUMINANCE4_ALPHA4 0x8043 729#define GL_LUMINANCE6_ALPHA2 0x8044 730#define GL_LUMINANCE8_ALPHA8 0x8045 731#define GL_LUMINANCE12_ALPHA4 0x8046 732#define GL_LUMINANCE12_ALPHA12 0x8047 733#define GL_LUMINANCE16_ALPHA16 0x8048 734#define GL_INTENSITY 0x8049 735#define GL_INTENSITY4 0x804A 736#define GL_INTENSITY8 0x804B 737#define GL_INTENSITY12 0x804C 738#define GL_INTENSITY16 0x804D 739#define GL_R3_G3_B2 0x2A10 740#define GL_RGB4 0x804F 741#define GL_RGB5 0x8050 742#define GL_RGB8 0x8051 743#define GL_RGB10 0x8052 744#define GL_RGB12 0x8053 745#define GL_RGB16 0x8054 746#define GL_RGBA2 0x8055 747#define GL_RGBA4 0x8056 748#define GL_RGB5_A1 0x8057 749#define GL_RGBA8 0x8058 750#define GL_RGB10_A2 0x8059 751#define GL_RGBA12 0x805A 752#define GL_RGBA16 0x805B 753 754/* Utility */ 755#define GL_VENDOR 0x1F00 756#define GL_RENDERER 0x1F01 757#define GL_VERSION 0x1F02 758#define GL_EXTENSIONS 0x1F03 759 760/* Errors */ 761#define GL_NO_ERROR 0x0 762#define GL_INVALID_VALUE 0x0501 763#define GL_INVALID_ENUM 0x0500 764#define GL_INVALID_OPERATION 0x0502 765#define GL_STACK_OVERFLOW 0x0503 766#define GL_STACK_UNDERFLOW 0x0504 767#define GL_OUT_OF_MEMORY 0x0505 768 769 770/* OpenGL 1.2 */ 771#define GL_RESCALE_NORMAL 0x803A 772#define GL_CLAMP_TO_EDGE 0x812F 773#define GL_MAX_ELEMENTS_VERTICES 0x80E8 774#define GL_MAX_ELEMENTS_INDICES 0x80E9 775#define GL_BGR 0x80E0 776#define GL_BGRA 0x80E1 777#define GL_UNSIGNED_BYTE_3_3_2 0x8032 778#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 779#define GL_UNSIGNED_SHORT_5_6_5 0x8363 780#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 781#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 782#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 783#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 784#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 785#define GL_UNSIGNED_INT_8_8_8_8 0x8035 786#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 787#define GL_UNSIGNED_INT_10_10_10_2 0x8036 788#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 789#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 790#define GL_SINGLE_COLOR 0x81F9 791#define GL_SEPARATE_SPECULAR_COLOR 0x81FA 792#define GL_TEXTURE_MIN_LOD 0x813A 793#define GL_TEXTURE_MAX_LOD 0x813B 794#define GL_TEXTURE_BASE_LEVEL 0x813C 795#define GL_TEXTURE_MAX_LEVEL 0x813D 796#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 797#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 798#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 799#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 800#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 801#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 802 803 804 805/* 806 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA) 807 */ 808/* GL_EXT_color_table */ 809#define GL_COLOR_TABLE 0x80D0 810#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 811#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 812#define GL_PROXY_COLOR_TABLE 0x80D3 813#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 814#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 815#define GL_COLOR_TABLE_SCALE 0x80D6 816#define GL_COLOR_TABLE_BIAS 0x80D7 817#define GL_COLOR_TABLE_FORMAT 0x80D8 818#define GL_COLOR_TABLE_WIDTH 0x80D9 819#define GL_COLOR_TABLE_RED_SIZE 0x80DA 820#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 821#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 822#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 823#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 824#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 825/* GL_EXT_convolution and GL_HP_convolution_border_modes */ 826#define GL_CONVOLUTION_1D 0x8010 827#define GL_CONVOLUTION_2D 0x8011 828#define GL_SEPARABLE_2D 0x8012 829#define GL_CONVOLUTION_BORDER_MODE 0x8013 830#define GL_CONVOLUTION_FILTER_SCALE 0x8014 831#define GL_CONVOLUTION_FILTER_BIAS 0x8015 832#define GL_REDUCE 0x8016 833#define GL_CONVOLUTION_FORMAT 0x8017 834#define GL_CONVOLUTION_WIDTH 0x8018 835#define GL_CONVOLUTION_HEIGHT 0x8019 836#define GL_MAX_CONVOLUTION_WIDTH 0x801A 837#define GL_MAX_CONVOLUTION_HEIGHT 0x801B 838#define GL_POST_CONVOLUTION_RED_SCALE 0x801C 839#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 840#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 841#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 842#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 843#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 844#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 845#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 846#define GL_CONSTANT_BORDER 0x8151 847#define GL_REPLICATE_BORDER 0x8153 848#define GL_CONVOLUTION_BORDER_COLOR 0x8154 849/* GL_SGI_color_matrix */ 850#define GL_COLOR_MATRIX 0x80B1 851#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 852#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 853#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 854#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 855#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 856#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 857#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 858#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 859#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 860#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 861/* GL_EXT_histogram */ 862#define GL_HISTOGRAM 0x8024 863#define GL_PROXY_HISTOGRAM 0x8025 864#define GL_HISTOGRAM_WIDTH 0x8026 865#define GL_HISTOGRAM_FORMAT 0x8027 866#define GL_HISTOGRAM_RED_SIZE 0x8028 867#define GL_HISTOGRAM_GREEN_SIZE 0x8029 868#define GL_HISTOGRAM_BLUE_SIZE 0x802A 869#define GL_HISTOGRAM_ALPHA_SIZE 0x802B 870#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 871#define GL_HISTOGRAM_SINK 0x802D 872#define GL_MINMAX 0x802E 873#define GL_MINMAX_FORMAT 0x802F 874#define GL_MINMAX_SINK 0x8030 875#define GL_TABLE_TOO_LARGE 0x8031 876/* GL_EXT_blend_color, GL_EXT_blend_minmax */ 877#define GL_BLEND_EQUATION 0x8009 878#define GL_MIN 0x8007 879#define GL_MAX 0x8008 880#define GL_FUNC_ADD 0x8006 881#define GL_FUNC_SUBTRACT 0x800A 882#define GL_FUNC_REVERSE_SUBTRACT 0x800B 883#define GL_BLEND_COLOR 0x8005 884 885 886/* glPush/PopAttrib bits */ 887#define GL_CURRENT_BIT 0x00000001 888#define GL_POINT_BIT 0x00000002 889#define GL_LINE_BIT 0x00000004 890#define GL_POLYGON_BIT 0x00000008 891#define GL_POLYGON_STIPPLE_BIT 0x00000010 892#define GL_PIXEL_MODE_BIT 0x00000020 893#define GL_LIGHTING_BIT 0x00000040 894#define GL_FOG_BIT 0x00000080 895#define GL_DEPTH_BUFFER_BIT 0x00000100 896#define GL_ACCUM_BUFFER_BIT 0x00000200 897#define GL_STENCIL_BUFFER_BIT 0x00000400 898#define GL_VIEWPORT_BIT 0x00000800 899#define GL_TRANSFORM_BIT 0x00001000 900#define GL_ENABLE_BIT 0x00002000 901#define GL_COLOR_BUFFER_BIT 0x00004000 902#define GL_HINT_BIT 0x00008000 903#define GL_EVAL_BIT 0x00010000 904#define GL_LIST_BIT 0x00020000 905#define GL_TEXTURE_BIT 0x00040000 906#define GL_SCISSOR_BIT 0x00080000 907#define GL_ALL_ATTRIB_BITS 0x000FFFFF 908 909 910#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 911#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 912#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 913 914 915 916 917 918#if defined(__BEOS__) || defined(__QUICKDRAW__) 919#pragma export on 920#endif 921 922 923/* 924 * Miscellaneous 925 */ 926 927GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 928 929GLAPI void GLAPIENTRY glClearColor( GLclampf red, 930 GLclampf green, 931 GLclampf blue, 932 GLclampf alpha ); 933 934GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 935 936GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 937 938GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, 939 GLboolean blue, GLboolean alpha ); 940 941GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 942 943GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 944 945GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 946 947GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 948 949GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 950 951GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 952 953GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 954 955GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 956 957GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 958 959GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 960 961GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 962 963GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 964 965GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 966 967GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 968 969GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, 970 GLsizei width, GLsizei height); 971 972GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 973 974GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 975 976GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 977 978GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 979 980GLAPI void GLAPIENTRY glEnable( GLenum cap ); 981 982GLAPI void GLAPIENTRY glDisable( GLenum cap ); 983 984GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 985 986 987GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 988 989GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 990 991 992GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 993 994GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 995 996GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 997 998GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 999 1000 1001GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 1002 1003GLAPI void GLAPIENTRY glPopAttrib( void ); 1004 1005 1006GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 1007 1008GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 1009 1010 1011GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 1012 1013GLAPI GLenum GLAPIENTRY glGetError( void ); 1014 1015GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name ); 1016 1017GLAPI void GLAPIENTRY glFinish( void ); 1018 1019GLAPI void GLAPIENTRY glFlush( void ); 1020 1021GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 1022 1023 1024 1025/* 1026 * Depth Buffer 1027 */ 1028 1029GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 1030 1031GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 1032 1033GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 1034 1035GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 1036 1037 1038/* 1039 * Accumulation Buffer 1040 */ 1041 1042GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, 1043 GLfloat blue, GLfloat alpha ); 1044 1045GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 1046 1047 1048 1049/* 1050 * Transformation 1051 */ 1052 1053GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 1054 1055GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 1056 GLdouble bottom, GLdouble top, 1057 GLdouble near_val, GLdouble far_val ); 1058 1059GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 1060 GLdouble bottom, GLdouble top, 1061 GLdouble near_val, GLdouble far_val ); 1062 1063GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 1064 GLsizei width, GLsizei height ); 1065 1066GLAPI void GLAPIENTRY glPushMatrix( void ); 1067 1068GLAPI void GLAPIENTRY glPopMatrix( void ); 1069 1070GLAPI void GLAPIENTRY glLoadIdentity( void ); 1071 1072GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 1073GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 1074 1075GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 1076GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 1077 1078GLAPI void GLAPIENTRY glRotated( GLdouble angle, 1079 GLdouble x, GLdouble y, GLdouble z ); 1080GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 1081 GLfloat x, GLfloat y, GLfloat z ); 1082 1083GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 1084GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 1085 1086GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 1087GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 1088 1089 1090 1091/* 1092 * Display Lists 1093 */ 1094 1095GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 1096 1097GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 1098 1099GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 1100 1101GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 1102 1103GLAPI void GLAPIENTRY glEndList( void ); 1104 1105GLAPI void GLAPIENTRY glCallList( GLuint list ); 1106 1107GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 1108 const GLvoid *lists ); 1109 1110GLAPI void GLAPIENTRY glListBase( GLuint base ); 1111 1112 1113 1114/* 1115 * Drawing Functions 1116 */ 1117 1118GLAPI void GLAPIENTRY glBegin( GLenum mode ); 1119 1120GLAPI void GLAPIENTRY glEnd( void ); 1121 1122 1123GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 1124GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 1125GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 1126GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 1127 1128GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 1129GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 1130GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 1131GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 1132 1133GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1134GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1135GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 1136GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1137 1138GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 1139GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 1140GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 1141GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 1142 1143GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 1144GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 1145GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 1146GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 1147 1148GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 1149GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 1150GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 1151GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 1152 1153 1154GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 1155GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 1156GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 1157GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 1158GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 1159 1160GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 1161GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 1162GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 1163GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 1164GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 1165 1166 1167GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 1168GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 1169GLAPI void GLAPIENTRY glIndexi( GLint c ); 1170GLAPI void GLAPIENTRY glIndexs( GLshort c ); 1171GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 1172 1173GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 1174GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 1175GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 1176GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 1177GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 1178 1179GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 1180GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 1181GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 1182GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 1183GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 1184GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 1185GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1186GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1187 1188GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1189 GLbyte blue, GLbyte alpha ); 1190GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1191 GLdouble blue, GLdouble alpha ); 1192GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1193 GLfloat blue, GLfloat alpha ); 1194GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1195 GLint blue, GLint alpha ); 1196GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1197 GLshort blue, GLshort alpha ); 1198GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1199 GLubyte blue, GLubyte alpha ); 1200GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1201 GLuint blue, GLuint alpha ); 1202GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1203 GLushort blue, GLushort alpha ); 1204 1205 1206GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1207GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1208GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1209GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1210GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1211GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1212GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1213GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1214 1215GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1216GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1217GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1218GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1219GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1220GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1221GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1222GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1223 1224 1225GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1226GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1227GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1228GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1229 1230GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1231GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1232GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1233GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1234 1235GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1236GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1237GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1238GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1239 1240GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1241GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1242GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1243GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1244 1245GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1246GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1247GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1248GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1249 1250GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1251GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1252GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1253GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1254 1255GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1256GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1257GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1258GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1259 1260GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1261GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1262GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1263GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1264 1265 1266GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1267GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1268GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1269GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1270 1271GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1272GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1273GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1274GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1275 1276GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1277GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1278GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1279GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1280 1281GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1282GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1283GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1284GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1285 1286GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1287GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1288GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1289GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1290 1291GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1292GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1293GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1294GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1295 1296 1297GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1298GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1299GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1300GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1301 1302 1303GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1304GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1305GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1306GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1307 1308 1309 1310/* 1311 * Vertex Arrays (1.1) 1312 */ 1313 1314GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1315 GLsizei stride, const GLvoid *ptr ); 1316 1317GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1318 const GLvoid *ptr ); 1319 1320GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1321 GLsizei stride, const GLvoid *ptr ); 1322 1323GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1324 const GLvoid *ptr ); 1325 1326GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1327 GLsizei stride, const GLvoid *ptr ); 1328 1329GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1330 1331GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params ); 1332 1333GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1334 1335GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1336 1337GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1338 GLenum type, const GLvoid *indices ); 1339 1340GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1341 const GLvoid *pointer ); 1342 1343 1344/* 1345 * Lighting 1346 */ 1347 1348GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1349 1350GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1351GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1352GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1353 const GLfloat *params ); 1354GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1355 const GLint *params ); 1356 1357GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1358 GLfloat *params ); 1359GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1360 GLint *params ); 1361 1362GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1363GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1364GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1365GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1366 1367GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1368GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1369GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1370GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1371 1372GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1373GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1374 1375GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1376 1377 1378 1379 1380/* 1381 * Raster functions 1382 */ 1383 1384GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1385 1386GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1387GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1388 1389GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1390GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1391 1392GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize, 1393 const GLfloat *values ); 1394GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize, 1395 const GLuint *values ); 1396GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize, 1397 const GLushort *values ); 1398 1399GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1400GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1401GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1402 1403GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1404 GLfloat xorig, GLfloat yorig, 1405 GLfloat xmove, GLfloat ymove, 1406 const GLubyte *bitmap ); 1407 1408GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1409 GLsizei width, GLsizei height, 1410 GLenum format, GLenum type, 1411 GLvoid *pixels ); 1412 1413GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1414 GLenum format, GLenum type, 1415 const GLvoid *pixels ); 1416 1417GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1418 GLsizei width, GLsizei height, 1419 GLenum type ); 1420 1421 1422 1423/* 1424 * Stenciling 1425 */ 1426 1427GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1428 1429GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1430 1431GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1432 1433GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1434 1435 1436 1437/* 1438 * Texture mapping 1439 */ 1440 1441GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1442GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1443GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1444 1445GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1446GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1447GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1448 1449GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1450GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1451GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1452 1453 1454GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1455GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1456 1457GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1458GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1459 1460GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1461GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1462 1463 1464GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1465GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1466 1467GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1468 const GLfloat *params ); 1469GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1470 const GLint *params ); 1471 1472GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1473 GLenum pname, GLfloat *params); 1474GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1475 GLenum pname, GLint *params ); 1476 1477GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1478 GLenum pname, GLfloat *params ); 1479GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1480 GLenum pname, GLint *params ); 1481 1482 1483GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1484 GLint internalFormat, 1485 GLsizei width, GLint border, 1486 GLenum format, GLenum type, 1487 const GLvoid *pixels ); 1488 1489GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1490 GLint internalFormat, 1491 GLsizei width, GLsizei height, 1492 GLint border, GLenum format, GLenum type, 1493 const GLvoid *pixels ); 1494 1495GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1496 GLenum format, GLenum type, 1497 GLvoid *pixels ); 1498 1499 1500 1501/* 1.1 functions */ 1502 1503GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1504 1505GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1506 1507GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1508 1509GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1510 const GLuint *textures, 1511 const GLclampf *priorities ); 1512 1513GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1514 const GLuint *textures, 1515 GLboolean *residences ); 1516 1517GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1518 1519 1520GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1521 GLint xoffset, 1522 GLsizei width, GLenum format, 1523 GLenum type, const GLvoid *pixels ); 1524 1525 1526GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1527 GLint xoffset, GLint yoffset, 1528 GLsizei width, GLsizei height, 1529 GLenum format, GLenum type, 1530 const GLvoid *pixels ); 1531 1532 1533GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1534 GLenum internalformat, 1535 GLint x, GLint y, 1536 GLsizei width, GLint border ); 1537 1538 1539GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1540 GLenum internalformat, 1541 GLint x, GLint y, 1542 GLsizei width, GLsizei height, 1543 GLint border ); 1544 1545 1546GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1547 GLint xoffset, GLint x, GLint y, 1548 GLsizei width ); 1549 1550 1551GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1552 GLint xoffset, GLint yoffset, 1553 GLint x, GLint y, 1554 GLsizei width, GLsizei height ); 1555 1556 1557 1558 1559/* 1560 * Evaluators 1561 */ 1562 1563GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1564 GLint stride, 1565 GLint order, const GLdouble *points ); 1566GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1567 GLint stride, 1568 GLint order, const GLfloat *points ); 1569 1570GLAPI void GLAPIENTRY glMap2d( GLenum target, 1571 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1572 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1573 const GLdouble *points ); 1574GLAPI void GLAPIENTRY glMap2f( GLenum target, 1575 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1576 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1577 const GLfloat *points ); 1578 1579GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1580GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1581GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1582 1583GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1584GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1585 1586GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1587GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1588 1589GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1590GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1591 1592GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1593GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1594 1595GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1596GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1597 1598GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1599 GLint vn, GLdouble v1, GLdouble v2 ); 1600GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1601 GLint vn, GLfloat v1, GLfloat v2 ); 1602 1603GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1604 1605GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1606 1607GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1608 1609GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1610 1611 1612 1613/* 1614 * Fog 1615 */ 1616 1617GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1618 1619GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1620 1621GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1622 1623GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1624 1625 1626 1627/* 1628 * Selection and Feedback 1629 */ 1630 1631GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1632 1633GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1634 1635GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1636 1637GLAPI void GLAPIENTRY glInitNames( void ); 1638 1639GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1640 1641GLAPI void GLAPIENTRY glPushName( GLuint name ); 1642 1643GLAPI void GLAPIENTRY glPopName( void ); 1644 1645 1646 1647/* 1.2 functions */ 1648GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1649 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1650 1651GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1652 GLint internalFormat, 1653 GLsizei width, GLsizei height, 1654 GLsizei depth, GLint border, 1655 GLenum format, GLenum type, 1656 const GLvoid *pixels ); 1657 1658GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1659 GLint xoffset, GLint yoffset, 1660 GLint zoffset, GLsizei width, 1661 GLsizei height, GLsizei depth, 1662 GLenum format, 1663 GLenum type, const GLvoid *pixels); 1664 1665GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1666 GLint xoffset, GLint yoffset, 1667 GLint zoffset, GLint x, 1668 GLint y, GLsizei width, 1669 GLsizei height ); 1670 1671 1672/* 1.2 imaging extension functions */ 1673 1674GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1675 GLsizei width, GLenum format, 1676 GLenum type, const GLvoid *table ); 1677 1678GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1679 GLsizei start, GLsizei count, 1680 GLenum format, GLenum type, 1681 const GLvoid *data ); 1682 1683GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1684 const GLint *params); 1685 1686GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1687 const GLfloat *params); 1688 1689GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1690 GLint x, GLint y, GLsizei width ); 1691 1692GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1693 GLint x, GLint y, GLsizei width ); 1694 1695GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1696 GLenum type, GLvoid *table ); 1697 1698GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1699 GLfloat *params ); 1700 1701GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1702 GLint *params ); 1703 1704GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1705 1706GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1707 GLclampf blue, GLclampf alpha ); 1708 1709GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1710 GLenum internalformat, GLboolean sink ); 1711 1712GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1713 1714GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1715 GLenum format, GLenum type, 1716 GLvoid *values ); 1717 1718GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1719 GLfloat *params ); 1720 1721GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1722 GLint *params ); 1723 1724GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1725 GLboolean sink ); 1726 1727GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1728 1729GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1730 GLenum format, GLenum types, 1731 GLvoid *values ); 1732 1733GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1734 GLfloat *params ); 1735 1736GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1737 GLint *params ); 1738 1739GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1740 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1741 const GLvoid *image ); 1742 1743GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1744 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1745 GLenum type, const GLvoid *image ); 1746 1747GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1748 GLfloat params ); 1749 1750GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1751 const GLfloat *params ); 1752 1753GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1754 GLint params ); 1755 1756GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1757 const GLint *params ); 1758 1759GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1760 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1761 1762GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1763 GLenum internalformat, GLint x, GLint y, GLsizei width, 1764 GLsizei height); 1765 1766GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1767 GLenum type, GLvoid *image ); 1768 1769GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1770 GLfloat *params ); 1771 1772GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1773 GLint *params ); 1774 1775GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1776 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1777 GLenum type, const GLvoid *row, const GLvoid *column ); 1778 1779GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1780 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1781 1782 1783 1784 1785/* 1786 * XXX these extensions may eventually be moved into glext.h 1787 */ 1788 1789 1790/* 1791 * GL_EXT_abgr (number 1) 1792 */ 1793#ifndef GL_EXT_abgr 1794#define GL_EXT_abgr 1 1795 1796#define GL_ABGR_EXT 0x8000 1797 1798#endif /* GL_EXT_abgr */ 1799 1800 1801 1802/* 1803 * GL_EXT_blend_color (number 2) 1804 */ 1805#ifndef GL_EXT_blend_color 1806#define GL_EXT_blend_color 1 1807 1808#define GL_CONSTANT_COLOR_EXT 0x8001 1809#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 1810#define GL_CONSTANT_ALPHA_EXT 0x8003 1811#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 1812#define GL_BLEND_COLOR_EXT 0x8005 1813 1814GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 1815 1816#endif /* GL_EXT_blend_color */ 1817 1818 1819 1820/* 1821 * GL_EXT_polygon_offset (number 3) 1822 */ 1823#ifndef GL_EXT_polygon_offset 1824#define GL_EXT_polygon_offset 1 1825 1826#define GL_POLYGON_OFFSET_EXT 0x8037 1827#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 1828#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 1829 1830GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias ); 1831 1832#endif /* GL_EXT_polygon_offset */ 1833 1834 1835 1836/* 1837 * GL_EXT_texture3D (number 6) 1838 */ 1839#ifndef GL_EXT_texture3D 1840#define GL_EXT_texture3D 1 1841 1842#define GL_PACK_SKIP_IMAGES_EXT 0x806B 1843#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C 1844#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D 1845#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 1846#define GL_TEXTURE_3D_EXT 0x806F 1847#define GL_PROXY_TEXTURE_3D_EXT 0x8070 1848#define GL_TEXTURE_DEPTH_EXT 0x8071 1849#define GL_TEXTURE_WRAP_R_EXT 0x8072 1850#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 1851#define GL_TEXTURE_3D_BINDING_EXT 0x806A 1852 1853GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); 1854 1855GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 1856 1857GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ); 1858 1859#endif /* GL_EXT_texture3D */ 1860 1861 1862 1863/* 1864 * GL_EXT_texture_object (number 20) 1865 */ 1866#ifndef GL_EXT_texture_object 1867#define GL_EXT_texture_object 1 1868 1869#define GL_TEXTURE_PRIORITY_EXT 0x8066 1870#define GL_TEXTURE_RESIDENT_EXT 0x8067 1871#define GL_TEXTURE_1D_BINDING_EXT 0x8068 1872#define GL_TEXTURE_2D_BINDING_EXT 0x8069 1873 1874GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures ); 1875 1876GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures); 1877 1878GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture ); 1879 1880GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities ); 1881 1882GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences ); 1883 1884GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture ); 1885 1886#endif /* GL_EXT_texture_object */ 1887 1888 1889 1890/* 1891 * GL_EXT_rescale_normal (number 27) 1892 */ 1893#ifndef GL_EXT_rescale_normal 1894#define GL_EXT_rescale_normal 1 1895 1896#define GL_RESCALE_NORMAL_EXT 0x803A 1897 1898#endif /* GL_EXT_rescale_normal */ 1899 1900 1901 1902/* 1903 * GL_EXT_vertex_array (number 30) 1904 */ 1905#ifndef GL_EXT_vertex_array 1906#define GL_EXT_vertex_array 1 1907 1908#define GL_VERTEX_ARRAY_EXT 0x8074 1909#define GL_NORMAL_ARRAY_EXT 0x8075 1910#define GL_COLOR_ARRAY_EXT 0x8076 1911#define GL_INDEX_ARRAY_EXT 0x8077 1912#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 1913#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 1914#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A 1915#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B 1916#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 1917#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D 1918#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E 1919#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 1920#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 1921#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 1922#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 1923#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 1924#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 1925#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 1926#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 1927#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 1928#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 1929#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 1930#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 1931#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 1932#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 1933#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 1934#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E 1935#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F 1936#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 1937#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 1938#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 1939#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 1940 1941GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1942 1943GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1944 1945GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1946 1947GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1948 1949GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1950 1951GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr ); 1952 1953GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params ); 1954 1955GLAPI void GLAPIENTRY glArrayElementEXT( GLint i ); 1956 1957GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ); 1958 1959#endif /* GL_EXT_vertex_array */ 1960 1961 1962 1963/* 1964 * GL_SGIS_texture_edge_clamp (number 35) 1965 */ 1966#ifndef GL_SGIS_texture_edge_clamp 1967#define GL_SGIS_texture_edge_clamp 1 1968 1969#define GL_CLAMP_TO_EDGE_SGIS 0x812F 1970 1971#endif /* GL_SGIS_texture_edge_clamp */ 1972 1973 1974 1975/* 1976 * GL_EXT_blend_minmax (number 37) 1977 */ 1978#ifndef GL_EXT_blend_minmax 1979#define GL_EXT_blend_minmax 1 1980 1981#define GL_FUNC_ADD_EXT 0x8006 1982#define GL_MIN_EXT 0x8007 1983#define GL_MAX_EXT 0x8008 1984#define GL_BLEND_EQUATION_EXT 0x8009 1985 1986GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode ); 1987 1988#endif /* GL_EXT_blend_minmax */ 1989 1990 1991 1992/* 1993 * GL_EXT_blend_subtract (number 38) (requires GL_EXT_blend_max ) 1994 */ 1995#ifndef GL_EXT_blend_subtract 1996#define GL_EXT_blend_subtract 1 1997 1998#define GL_FUNC_SUBTRACT_EXT 0x800A 1999#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 2000 2001#endif /* GL_EXT_blend_subtract */ 2002 2003 2004 2005/* 2006 * GL_EXT_blend_logic_op (number 39) 2007 */ 2008#ifndef GL_EXT_blend_logic_op 2009#define GL_EXT_blend_logic_op 1 2010 2011/* No new tokens or functions */ 2012 2013#endif /* GL_EXT_blend_logic_op */ 2014 2015 2016 2017/* 2018 * GL_EXT_point_parameters (number 54) 2019 */ 2020#ifndef GL_EXT_point_parameters 2021#define GL_EXT_point_parameters 1 2022 2023#define GL_POINT_SIZE_MIN_EXT 0x8126 2024#define GL_POINT_SIZE_MAX_EXT 0x8127 2025#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 2026#define GL_DISTANCE_ATTENUATION_EXT 0x8129 2027 2028GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param ); 2029GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params ); 2030 2031#endif /* GL_EXT_point_parameters */ 2032 2033 2034 2035/* 2036 * GL_EXT_paletted_texture (number 78) 2037 */ 2038#ifndef GL_EXT_paletted_texture 2039#define GL_EXT_paletted_texture 1 2040 2041#define GL_TABLE_TOO_LARGE_EXT 0x8031 2042#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 2043#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 2044#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA 2045#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB 2046#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC 2047#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD 2048#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE 2049#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF 2050#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 2051#define GL_COLOR_INDEX1_EXT 0x80E2 2052#define GL_COLOR_INDEX2_EXT 0x80E3 2053#define GL_COLOR_INDEX4_EXT 0x80E4 2054#define GL_COLOR_INDEX8_EXT 0x80E5 2055#define GL_COLOR_INDEX12_EXT 0x80E6 2056#define GL_COLOR_INDEX16_EXT 0x80E7 2057 2058GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ); 2059 2060GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data ); 2061 2062GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table ); 2063 2064GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params ); 2065 2066GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params ); 2067 2068#endif /* GL_EXT_paletted_texture */ 2069 2070 2071 2072/* 2073 * GL_EXT_clip_volume_hint (number 79) 2074 */ 2075#ifndef GL_EXT_clip_volume_hint 2076#define GL_EXT_clip_volume_hint 1 2077 2078#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F 2079 2080#endif /* GL_EXT_clip_volume_hint */ 2081 2082 2083 2084/* 2085 * GL_EXT_compiled_vertex_array (number 97) 2086 */ 2087#ifndef GL_EXT_compiled_vertex_array 2088#define GL_EXT_compiled_vertex_array 1 2089 2090#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 2091#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 2092 2093GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count ); 2094GLAPI void GLAPIENTRY glUnlockArraysEXT( void ); 2095 2096#endif /* GL_EXT_compiled_vertex_array */ 2097 2098/* 2099 * 137. GL_HP_occlusion_test 2100 */ 2101#ifndef GL_HP_occlusion_test 2102#define GL_HP_occlusion_test 1 2103 2104#define GL_OCCLUSION_TEST_HP 0x8165 2105#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 2106 2107#endif /* GL_HP_occlusion_test */ 2108 2109 2110/* 2111 * GL_EXT_shared_texture_palette (number 141) (req's GL_EXT_paletted_texture) 2112 */ 2113#ifndef GL_EXT_shared_texture_palette 2114#define GL_EXT_shared_texture_palette 1 2115 2116#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 2117 2118#endif /* GL_EXT_shared_texture_palette */ 2119 2120 2121 2122/* 2123 * GL_EXT_stencil_wrap (number 176) 2124 */ 2125#ifndef GL_EXT_stencil_wrap 2126#define GL_EXT_stencil_wrap 1 2127 2128#define GL_INCR_WRAP_EXT 0x8507 2129#define GL_DECR_WRAP_EXT 0x8508 2130 2131#endif /* GL_EXT_stencil_wrap */ 2132 2133 2134 2135/* 2136 * GL_NV_texgen_reflection (number 179) 2137 */ 2138#ifndef GL_NV_texgen_reflection 2139#define GL_NV_texgen_reflection 1 2140 2141#define GL_NORMAL_MAP_NV 0x8511 2142#define GL_REFLECTION_MAP_NV 0x8512 2143 2144#endif /* GL_NV_texgen_reflection */ 2145 2146 2147 2148/* 2149 * GL_EXT_texture_env_add (number 185) 2150 */ 2151#ifndef GL_EXT_texture_env_add 2152#define GL_EXT_texture_env_add 1 2153 2154/* No new tokens or functions */ 2155 2156#endif /* GL_EXT_texture_env_add */ 2157 2158 2159 2160/* 2161 * GL_ARB_multitexture (ARB 0) 2162 */ 2163#ifndef GL_ARB_multitexture 2164#define GL_ARB_multitexture 1 2165 2166#define GL_TEXTURE0_ARB 0x84C0 2167#define GL_TEXTURE1_ARB 0x84C1 2168#define GL_TEXTURE2_ARB 0x84C2 2169#define GL_TEXTURE3_ARB 0x84C3 2170#define GL_TEXTURE4_ARB 0x84C4 2171#define GL_TEXTURE5_ARB 0x84C5 2172#define GL_TEXTURE6_ARB 0x84C6 2173#define GL_TEXTURE7_ARB 0x84C7 2174#define GL_TEXTURE8_ARB 0x84C8 2175#define GL_TEXTURE9_ARB 0x84C9 2176#define GL_TEXTURE10_ARB 0x84CA 2177#define GL_TEXTURE11_ARB 0x84CB 2178#define GL_TEXTURE12_ARB 0x84CC 2179#define GL_TEXTURE13_ARB 0x84CD 2180#define GL_TEXTURE14_ARB 0x84CE 2181#define GL_TEXTURE15_ARB 0x84CF 2182#define GL_TEXTURE16_ARB 0x84D0 2183#define GL_TEXTURE17_ARB 0x84D1 2184#define GL_TEXTURE18_ARB 0x84D2 2185#define GL_TEXTURE19_ARB 0x84D3 2186#define GL_TEXTURE20_ARB 0x84D4 2187#define GL_TEXTURE21_ARB 0x84D5 2188#define GL_TEXTURE22_ARB 0x84D6 2189#define GL_TEXTURE23_ARB 0x84D7 2190#define GL_TEXTURE24_ARB 0x84D8 2191#define GL_TEXTURE25_ARB 0x84D9 2192#define GL_TEXTURE26_ARB 0x84DA 2193#define GL_TEXTURE27_ARB 0x84DB 2194#define GL_TEXTURE28_ARB 0x84DC 2195#define GL_TEXTURE29_ARB 0x84DD 2196#define GL_TEXTURE30_ARB 0x84DE 2197#define GL_TEXTURE31_ARB 0x84DF 2198#define GL_ACTIVE_TEXTURE_ARB 0x84E0 2199#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 2200#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2201 2202GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 2203GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 2204GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 2205GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2206GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 2207GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2208GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 2209GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2210GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 2211GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2212GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2213GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2214GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2215GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2216GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2217GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2218GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2219GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2220GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2221GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2222GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2223GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2224GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2225GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2226GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2227GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2228GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2229GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2230GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2231GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2232GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2233GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2234GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2235GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2236 2237#endif /* GL_ARB_multitexture */ 2238 2239 2240 2241/* 2242 * GL_MESA_window_pos (197) 2243 */ 2244#ifndef GL_MESA_window_pos 2245#define GL_MESA_window_pos 1 2246 2247GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y ); 2248GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y ); 2249GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y ); 2250GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y ); 2251GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p ); 2252GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p ); 2253GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p ); 2254GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p ); 2255GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z ); 2256GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ); 2257GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ); 2258GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ); 2259GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p ); 2260GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p ); 2261GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p ); 2262GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p ); 2263GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ); 2264GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ); 2265GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 2266GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2267GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p ); 2268GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p ); 2269GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p ); 2270GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p ); 2271 2272#endif /* GL_MESA_window_pos */ 2273 2274 2275 2276/* 2277 * GL_MESA_resize_bufffers (196) 2278 */ 2279#ifndef GL_MESA_resize_bufffers 2280#define GL_MESA_resize_buffers 1 2281 2282GLAPI void GLAPIENTRY glResizeBuffersMESA( void ); 2283 2284#endif /* GL_MESA_resize_bufffers */ 2285 2286 2287 2288#if defined(__BEOS__) || defined(__QUICKDRAW__) 2289#pragma export off 2290#endif 2291 2292 2293#ifdef macintosh 2294 #pragma enumsalwaysint reset 2295 #if PRAGMA_IMPORT_SUPPORTED 2296 #pragma import off 2297 #endif 2298#endif 2299 2300 2301#ifdef __cplusplus 2302} 2303#endif 2304 2305#endif /* __gl_h_ */ 2306