gl.h revision 3d41d5ade74fd6a742139544a8a9ed54b0f5ba83
1/* $Id: gl.h,v 1.30 2000/02/10 17:27:55 brianp Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version:  3.3
6 *
7 * Copyright (C) 1999-2000  Brian Paul   All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28#ifndef __gl_h_
29#define __gl_h_
30
31#if defined(USE_MGL_NAMESPACE)
32#include "gl_mangle.h"
33#endif
34
35
36#if defined(__BEOS__)
37#include <stdlib.h>     /* to get some BeOS-isms */
38#endif
39
40
41#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
42#define OPENSTEP
43#endif
44
45
46/*
47 * XXX move as many of these pragma's and MS Windows-isms into
48 * the new src/glheader.h file.
49 */
50
51#if defined(_WIN32) && !defined(__WIN32__)
52#	define __WIN32__
53#endif
54
55#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
56#  pragma warning( disable : 4068 ) /* unknown pragma */
57#  pragma warning( disable : 4710 ) /* function 'foo' not inlined */
58#  pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
59#  pragma warning( disable : 4127 ) /* conditional expression is constant */
60#	if defined(MESA_MINWARN)
61#	  pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
62#	  pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
63#	  pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
64#	  pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
65#	  pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
66#  endif
67#	if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
68#		define GLAPI __declspec(dllexport)
69#     define WGLAPI __declspec(dllexport)
70#	elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
71#		define GLAPI __declspec(dllimport)
72#     define WGLAPI __declspec(dllimport)
73#	else /* for use with static link lib build of Win32 edition only */
74#		define GLAPI extern
75#     define WGLAPI __declspec(dllimport)
76#	endif /* _STATIC_MESA support */
77#	define GLAPIENTRY __stdcall
78#	define GLAPIENTRYP __stdcall *
79#	define GLCALLBACK __stdcall
80#       define GLCALLBACKP __stdcall *
81#if defined(__CYGWIN32__)
82#       define GLCALLBACKPCAST *
83#else
84#       define GLCALLBACKPCAST __stdcall *
85#endif
86#	define GLWINAPI __stdcall
87#	define GLWINAPIV __cdecl
88#else
89/* non-Windows compilation */
90#	define GLAPI extern
91#	define GLAPIENTRY
92#	define GLAPIENTRYP *
93#	define GLCALLBACK
94#	define GLCALLBACKP *
95#	define GLCALLBACKPCAST *
96#	define GLWINAPI
97#	define GLWINAPIV
98#endif /* WIN32 / CYGWIN32 bracket */
99
100/* compatability guard so we don't need to change client code */
101
102#if defined(_WIN32) && !defined(_WINDEF_) && !defined(OPENSTEP)
103#	define CALLBACK GLCALLBACK
104typedef int (GLAPIENTRY *PROC)();
105typedef void *HGLRC;
106typedef void *HDC;
107typedef unsigned long COLORREF;
108#endif
109
110#if defined(_WIN32) && !defined(_WINGDI_) && !defined(OPENSTEP)
111#	define WGL_FONT_LINES      0
112#	define WGL_FONT_POLYGONS   1
113#	ifdef UNICODE
114#		define wglUseFontBitmaps  wglUseFontBitmapsW
115#		define wglUseFontOutlines  wglUseFontOutlinesW
116#	else
117#		define wglUseFontBitmaps  wglUseFontBitmapsA
118#		define wglUseFontOutlines  wglUseFontOutlinesA
119#	endif /* !UNICODE */
120typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
121typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
122typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
123#include <gl/mesa_wgl.h>
124#endif
125
126#ifdef __cplusplus
127extern "C" {
128#endif
129
130
131#ifdef macintosh
132	#pragma enumsalwaysint on
133	#if PRAGMA_IMPORT_SUPPORTED
134	#pragma import on
135	#endif
136#endif
137
138
139
140/*
141 * Apps can test for this symbol to do conditional compilation if needed.
142 */
143/* XXX these Mesa symbols are going away
144#define MESA
145#define MESA_MAJOR_VERSION 3
146#define MESA_MINOR_VERSION 1
147*/
148
149
150#define GL_VERSION_1_1   1
151#define GL_VERSION_1_2   1
152
153
154
155/*
156 *
157 * Datatypes
158 *
159 */
160#ifdef CENTERLINE_CLPP
161#define signed
162#endif
163typedef unsigned int	GLenum;
164typedef unsigned char	GLboolean;
165typedef unsigned int	GLbitfield;
166typedef void		GLvoid;
167typedef signed char	GLbyte;		/* 1-byte signed */
168typedef short		GLshort;	/* 2-byte signed */
169typedef int		GLint;		/* 4-byte signed */
170typedef unsigned char	GLubyte;	/* 1-byte unsigned */
171typedef unsigned short	GLushort;	/* 2-byte unsigned */
172typedef unsigned int	GLuint;		/* 4-byte unsigned */
173typedef int		GLsizei;	/* 4-byte signed */
174typedef float		GLfloat;	/* single precision float */
175typedef float		GLclampf;	/* single precision float in [0,1] */
176typedef double		GLdouble;	/* double precision float */
177typedef double		GLclampd;	/* double precision float in [0,1] */
178
179
180
181/*
182 *
183 * Constants
184 *
185 */
186
187/* Boolean values */
188#define GL_FALSE				0x0
189#define GL_TRUE					0x1
190
191/* Data types */
192#define GL_BYTE					0x1400
193#define GL_UNSIGNED_BYTE			0x1401
194#define GL_SHORT				0x1402
195#define GL_UNSIGNED_SHORT			0x1403
196#define GL_INT					0x1404
197#define GL_UNSIGNED_INT				0x1405
198#define GL_FLOAT				0x1406
199#define GL_DOUBLE				0x140A
200#define GL_2_BYTES				0x1407
201#define GL_3_BYTES				0x1408
202#define GL_4_BYTES				0x1409
203
204/* Primitives */
205#define GL_POINTS				0x0000
206#define GL_LINES				0x0001
207#define GL_LINE_LOOP				0x0002
208#define GL_LINE_STRIP				0x0003
209#define GL_TRIANGLES				0x0004
210#define GL_TRIANGLE_STRIP			0x0005
211#define GL_TRIANGLE_FAN				0x0006
212#define GL_QUADS				0x0007
213#define GL_QUAD_STRIP				0x0008
214#define GL_POLYGON				0x0009
215
216/* Vertex Arrays */
217#define GL_VERTEX_ARRAY				0x8074
218#define GL_NORMAL_ARRAY				0x8075
219#define GL_COLOR_ARRAY				0x8076
220#define GL_INDEX_ARRAY				0x8077
221#define GL_TEXTURE_COORD_ARRAY			0x8078
222#define GL_EDGE_FLAG_ARRAY			0x8079
223#define GL_VERTEX_ARRAY_SIZE			0x807A
224#define GL_VERTEX_ARRAY_TYPE			0x807B
225#define GL_VERTEX_ARRAY_STRIDE			0x807C
226#define GL_NORMAL_ARRAY_TYPE			0x807E
227#define GL_NORMAL_ARRAY_STRIDE			0x807F
228#define GL_COLOR_ARRAY_SIZE			0x8081
229#define GL_COLOR_ARRAY_TYPE			0x8082
230#define GL_COLOR_ARRAY_STRIDE			0x8083
231#define GL_INDEX_ARRAY_TYPE			0x8085
232#define GL_INDEX_ARRAY_STRIDE			0x8086
233#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
234#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
235#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
236#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
237#define GL_VERTEX_ARRAY_POINTER			0x808E
238#define GL_NORMAL_ARRAY_POINTER			0x808F
239#define GL_COLOR_ARRAY_POINTER			0x8090
240#define GL_INDEX_ARRAY_POINTER			0x8091
241#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
242#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
243#define GL_V2F					0x2A20
244#define GL_V3F					0x2A21
245#define GL_C4UB_V2F				0x2A22
246#define GL_C4UB_V3F				0x2A23
247#define GL_C3F_V3F				0x2A24
248#define GL_N3F_V3F				0x2A25
249#define GL_C4F_N3F_V3F				0x2A26
250#define GL_T2F_V3F				0x2A27
251#define GL_T4F_V4F				0x2A28
252#define GL_T2F_C4UB_V3F				0x2A29
253#define GL_T2F_C3F_V3F				0x2A2A
254#define GL_T2F_N3F_V3F				0x2A2B
255#define GL_T2F_C4F_N3F_V3F			0x2A2C
256#define GL_T4F_C4F_N3F_V4F			0x2A2D
257
258/* Matrix Mode */
259#define GL_MATRIX_MODE				0x0BA0
260#define GL_MODELVIEW				0x1700
261#define GL_PROJECTION				0x1701
262#define GL_TEXTURE				0x1702
263
264/* Points */
265#define GL_POINT_SMOOTH				0x0B10
266#define GL_POINT_SIZE				0x0B11
267#define GL_POINT_SIZE_GRANULARITY 		0x0B13
268#define GL_POINT_SIZE_RANGE			0x0B12
269
270/* Lines */
271#define GL_LINE_SMOOTH				0x0B20
272#define GL_LINE_STIPPLE				0x0B24
273#define GL_LINE_STIPPLE_PATTERN			0x0B25
274#define GL_LINE_STIPPLE_REPEAT			0x0B26
275#define GL_LINE_WIDTH				0x0B21
276#define GL_LINE_WIDTH_GRANULARITY		0x0B23
277#define GL_LINE_WIDTH_RANGE			0x0B22
278
279/* Polygons */
280#define GL_POINT				0x1B00
281#define GL_LINE					0x1B01
282#define GL_FILL					0x1B02
283#define GL_CW					0x0900
284#define GL_CCW					0x0901
285#define GL_FRONT				0x0404
286#define GL_BACK					0x0405
287#define GL_POLYGON_MODE				0x0B40
288#define GL_POLYGON_SMOOTH			0x0B41
289#define GL_POLYGON_STIPPLE			0x0B42
290#define GL_EDGE_FLAG				0x0B43
291#define GL_CULL_FACE				0x0B44
292#define GL_CULL_FACE_MODE			0x0B45
293#define GL_FRONT_FACE				0x0B46
294#define GL_POLYGON_OFFSET_FACTOR		0x8038
295#define GL_POLYGON_OFFSET_UNITS			0x2A00
296#define GL_POLYGON_OFFSET_POINT			0x2A01
297#define GL_POLYGON_OFFSET_LINE			0x2A02
298#define GL_POLYGON_OFFSET_FILL			0x8037
299
300/* Display Lists */
301#define GL_COMPILE				0x1300
302#define GL_COMPILE_AND_EXECUTE			0x1301
303#define GL_LIST_BASE				0x0B32
304#define GL_LIST_INDEX				0x0B33
305#define GL_LIST_MODE				0x0B30
306
307/* Depth buffer */
308#define GL_NEVER				0x0200
309#define GL_LESS					0x0201
310#define GL_EQUAL				0x0202
311#define GL_LEQUAL				0x0203
312#define GL_GREATER				0x0204
313#define GL_NOTEQUAL				0x0205
314#define GL_GEQUAL				0x0206
315#define GL_ALWAYS				0x0207
316#define GL_DEPTH_TEST				0x0B71
317#define GL_DEPTH_BITS				0x0D56
318#define GL_DEPTH_CLEAR_VALUE			0x0B73
319#define GL_DEPTH_FUNC				0x0B74
320#define GL_DEPTH_RANGE				0x0B70
321#define GL_DEPTH_WRITEMASK			0x0B72
322#define GL_DEPTH_COMPONENT			0x1902
323
324/* Lighting */
325#define GL_LIGHTING				0x0B50
326#define GL_LIGHT0				0x4000
327#define GL_LIGHT1				0x4001
328#define GL_LIGHT2				0x4002
329#define GL_LIGHT3				0x4003
330#define GL_LIGHT4				0x4004
331#define GL_LIGHT5				0x4005
332#define GL_LIGHT6				0x4006
333#define GL_LIGHT7				0x4007
334#define GL_SPOT_EXPONENT			0x1205
335#define GL_SPOT_CUTOFF				0x1206
336#define GL_CONSTANT_ATTENUATION			0x1207
337#define GL_LINEAR_ATTENUATION			0x1208
338#define GL_QUADRATIC_ATTENUATION		0x1209
339#define GL_AMBIENT				0x1200
340#define GL_DIFFUSE				0x1201
341#define GL_SPECULAR				0x1202
342#define GL_SHININESS				0x1601
343#define GL_EMISSION				0x1600
344#define GL_POSITION				0x1203
345#define GL_SPOT_DIRECTION			0x1204
346#define GL_AMBIENT_AND_DIFFUSE			0x1602
347#define GL_COLOR_INDEXES			0x1603
348#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
349#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
350#define GL_LIGHT_MODEL_AMBIENT			0x0B53
351#define GL_FRONT_AND_BACK			0x0408
352#define GL_SHADE_MODEL				0x0B54
353#define GL_FLAT					0x1D00
354#define GL_SMOOTH				0x1D01
355#define GL_COLOR_MATERIAL			0x0B57
356#define GL_COLOR_MATERIAL_FACE			0x0B55
357#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
358#define GL_NORMALIZE				0x0BA1
359
360/* User clipping planes */
361#define GL_CLIP_PLANE0				0x3000
362#define GL_CLIP_PLANE1				0x3001
363#define GL_CLIP_PLANE2				0x3002
364#define GL_CLIP_PLANE3				0x3003
365#define GL_CLIP_PLANE4				0x3004
366#define GL_CLIP_PLANE5				0x3005
367
368/* Accumulation buffer */
369#define GL_ACCUM_RED_BITS			0x0D58
370#define GL_ACCUM_GREEN_BITS			0x0D59
371#define GL_ACCUM_BLUE_BITS			0x0D5A
372#define GL_ACCUM_ALPHA_BITS			0x0D5B
373#define GL_ACCUM_CLEAR_VALUE			0x0B80
374#define GL_ACCUM				0x0100
375#define GL_ADD					0x0104
376#define GL_LOAD					0x0101
377#define GL_MULT					0x0103
378#define GL_RETURN				0x0102
379
380/* Alpha testing */
381#define GL_ALPHA_TEST				0x0BC0
382#define GL_ALPHA_TEST_REF			0x0BC2
383#define GL_ALPHA_TEST_FUNC			0x0BC1
384
385/* Blending */
386#define GL_BLEND				0x0BE2
387#define GL_BLEND_SRC				0x0BE1
388#define GL_BLEND_DST				0x0BE0
389#define GL_ZERO					0x0
390#define GL_ONE					0x1
391#define GL_SRC_COLOR				0x0300
392#define GL_ONE_MINUS_SRC_COLOR			0x0301
393#define GL_DST_COLOR				0x0306
394#define GL_ONE_MINUS_DST_COLOR			0x0307
395#define GL_SRC_ALPHA				0x0302
396#define GL_ONE_MINUS_SRC_ALPHA			0x0303
397#define GL_DST_ALPHA				0x0304
398#define GL_ONE_MINUS_DST_ALPHA			0x0305
399#define GL_SRC_ALPHA_SATURATE			0x0308
400#define GL_CONSTANT_COLOR			0x8001
401#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
402#define GL_CONSTANT_ALPHA			0x8003
403#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
404
405/* Render Mode */
406#define GL_FEEDBACK				0x1C01
407#define GL_RENDER				0x1C00
408#define GL_SELECT				0x1C02
409
410/* Feedback */
411#define GL_2D					0x0600
412#define GL_3D					0x0601
413#define GL_3D_COLOR				0x0602
414#define GL_3D_COLOR_TEXTURE			0x0603
415#define GL_4D_COLOR_TEXTURE			0x0604
416#define GL_POINT_TOKEN				0x0701
417#define GL_LINE_TOKEN				0x0702
418#define GL_LINE_RESET_TOKEN			0x0707
419#define GL_POLYGON_TOKEN			0x0703
420#define GL_BITMAP_TOKEN				0x0704
421#define GL_DRAW_PIXEL_TOKEN			0x0705
422#define GL_COPY_PIXEL_TOKEN			0x0706
423#define GL_PASS_THROUGH_TOKEN			0x0700
424#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
425#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
426#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
427
428/* Selection */
429#define GL_SELECTION_BUFFER_POINTER		0x0DF3
430#define GL_SELECTION_BUFFER_SIZE		0x0DF4
431
432/* Fog */
433#define GL_FOG					0x0B60
434#define GL_FOG_MODE				0x0B65
435#define GL_FOG_DENSITY				0x0B62
436#define GL_FOG_COLOR				0x0B66
437#define GL_FOG_INDEX				0x0B61
438#define GL_FOG_START				0x0B63
439#define GL_FOG_END				0x0B64
440#define GL_LINEAR				0x2601
441#define GL_EXP					0x0800
442#define GL_EXP2					0x0801
443
444/* Logic Ops */
445#define GL_LOGIC_OP				0x0BF1
446#define GL_INDEX_LOGIC_OP			0x0BF1
447#define GL_COLOR_LOGIC_OP			0x0BF2
448#define GL_LOGIC_OP_MODE			0x0BF0
449#define GL_CLEAR				0x1500
450#define GL_SET					0x150F
451#define GL_COPY					0x1503
452#define GL_COPY_INVERTED			0x150C
453#define GL_NOOP					0x1505
454#define GL_INVERT				0x150A
455#define GL_AND					0x1501
456#define GL_NAND					0x150E
457#define GL_OR					0x1507
458#define GL_NOR					0x1508
459#define GL_XOR					0x1506
460#define GL_EQUIV				0x1509
461#define GL_AND_REVERSE				0x1502
462#define GL_AND_INVERTED				0x1504
463#define GL_OR_REVERSE				0x150B
464#define GL_OR_INVERTED				0x150D
465
466/* Stencil */
467#define GL_STENCIL_TEST				0x0B90
468#define GL_STENCIL_WRITEMASK			0x0B98
469#define GL_STENCIL_BITS				0x0D57
470#define GL_STENCIL_FUNC				0x0B92
471#define GL_STENCIL_VALUE_MASK			0x0B93
472#define GL_STENCIL_REF				0x0B97
473#define GL_STENCIL_FAIL				0x0B94
474#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
475#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
476#define GL_STENCIL_CLEAR_VALUE			0x0B91
477#define GL_STENCIL_INDEX			0x1901
478#define GL_KEEP					0x1E00
479#define GL_REPLACE				0x1E01
480#define GL_INCR					0x1E02
481#define GL_DECR					0x1E03
482
483/* Buffers, Pixel Drawing/Reading */
484#define GL_NONE					0x0
485#define GL_LEFT					0x0406
486#define GL_RIGHT				0x0407
487/*GL_FRONT					0x0404 */
488/*GL_BACK					0x0405 */
489/*GL_FRONT_AND_BACK				0x0408 */
490#define GL_FRONT_LEFT				0x0400
491#define GL_FRONT_RIGHT				0x0401
492#define GL_BACK_LEFT				0x0402
493#define GL_BACK_RIGHT				0x0403
494#define GL_AUX0					0x0409
495#define GL_AUX1					0x040A
496#define GL_AUX2					0x040B
497#define GL_AUX3					0x040C
498#define GL_COLOR_INDEX				0x1900
499#define GL_RED					0x1903
500#define GL_GREEN				0x1904
501#define GL_BLUE					0x1905
502#define GL_ALPHA				0x1906
503#define GL_LUMINANCE				0x1909
504#define GL_LUMINANCE_ALPHA			0x190A
505#define GL_ALPHA_BITS				0x0D55
506#define GL_RED_BITS				0x0D52
507#define GL_GREEN_BITS				0x0D53
508#define GL_BLUE_BITS				0x0D54
509#define GL_INDEX_BITS				0x0D51
510#define GL_SUBPIXEL_BITS			0x0D50
511#define GL_AUX_BUFFERS				0x0C00
512#define GL_READ_BUFFER				0x0C02
513#define GL_DRAW_BUFFER				0x0C01
514#define GL_DOUBLEBUFFER				0x0C32
515#define GL_STEREO				0x0C33
516#define GL_BITMAP				0x1A00
517#define GL_COLOR				0x1800
518#define GL_DEPTH				0x1801
519#define GL_STENCIL				0x1802
520#define GL_DITHER				0x0BD0
521#define GL_RGB					0x1907
522#define GL_RGBA					0x1908
523
524/* Implementation limits */
525#define GL_MAX_LIST_NESTING			0x0B31
526#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
527#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
528#define GL_MAX_NAME_STACK_DEPTH			0x0D37
529#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
530#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
531#define GL_MAX_EVAL_ORDER			0x0D30
532#define GL_MAX_LIGHTS				0x0D31
533#define GL_MAX_CLIP_PLANES			0x0D32
534#define GL_MAX_TEXTURE_SIZE			0x0D33
535#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
536#define GL_MAX_VIEWPORT_DIMS			0x0D3A
537#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
538
539/* Gets */
540#define GL_ATTRIB_STACK_DEPTH			0x0BB0
541#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
542#define GL_COLOR_CLEAR_VALUE			0x0C22
543#define GL_COLOR_WRITEMASK			0x0C23
544#define GL_CURRENT_INDEX			0x0B01
545#define GL_CURRENT_COLOR			0x0B00
546#define GL_CURRENT_NORMAL			0x0B02
547#define GL_CURRENT_RASTER_COLOR			0x0B04
548#define GL_CURRENT_RASTER_DISTANCE		0x0B09
549#define GL_CURRENT_RASTER_INDEX			0x0B05
550#define GL_CURRENT_RASTER_POSITION		0x0B07
551#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
552#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
553#define GL_CURRENT_TEXTURE_COORDS		0x0B03
554#define GL_INDEX_CLEAR_VALUE			0x0C20
555#define GL_INDEX_MODE				0x0C30
556#define GL_INDEX_WRITEMASK			0x0C21
557#define GL_MODELVIEW_MATRIX			0x0BA6
558#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
559#define GL_NAME_STACK_DEPTH			0x0D70
560#define GL_PROJECTION_MATRIX			0x0BA7
561#define GL_PROJECTION_STACK_DEPTH		0x0BA4
562#define GL_RENDER_MODE				0x0C40
563#define GL_RGBA_MODE				0x0C31
564#define GL_TEXTURE_MATRIX			0x0BA8
565#define GL_TEXTURE_STACK_DEPTH			0x0BA5
566#define GL_VIEWPORT				0x0BA2
567
568/* Evaluators */
569#define GL_AUTO_NORMAL				0x0D80
570#define GL_MAP1_COLOR_4				0x0D90
571#define GL_MAP1_GRID_DOMAIN			0x0DD0
572#define GL_MAP1_GRID_SEGMENTS			0x0DD1
573#define GL_MAP1_INDEX				0x0D91
574#define GL_MAP1_NORMAL				0x0D92
575#define GL_MAP1_TEXTURE_COORD_1			0x0D93
576#define GL_MAP1_TEXTURE_COORD_2			0x0D94
577#define GL_MAP1_TEXTURE_COORD_3			0x0D95
578#define GL_MAP1_TEXTURE_COORD_4			0x0D96
579#define GL_MAP1_VERTEX_3			0x0D97
580#define GL_MAP1_VERTEX_4			0x0D98
581#define GL_MAP2_COLOR_4				0x0DB0
582#define GL_MAP2_GRID_DOMAIN			0x0DD2
583#define GL_MAP2_GRID_SEGMENTS			0x0DD3
584#define GL_MAP2_INDEX				0x0DB1
585#define GL_MAP2_NORMAL				0x0DB2
586#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
587#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
588#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
589#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
590#define GL_MAP2_VERTEX_3			0x0DB7
591#define GL_MAP2_VERTEX_4			0x0DB8
592#define GL_COEFF				0x0A00
593#define GL_DOMAIN				0x0A02
594#define GL_ORDER				0x0A01
595
596/* Hints */
597#define GL_FOG_HINT				0x0C54
598#define GL_LINE_SMOOTH_HINT			0x0C52
599#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
600#define GL_POINT_SMOOTH_HINT			0x0C51
601#define GL_POLYGON_SMOOTH_HINT			0x0C53
602#define GL_DONT_CARE				0x1100
603#define GL_FASTEST				0x1101
604#define GL_NICEST				0x1102
605
606/* Scissor box */
607#define GL_SCISSOR_TEST				0x0C11
608#define GL_SCISSOR_BOX				0x0C10
609
610/* Pixel Mode / Transfer */
611#define GL_MAP_COLOR				0x0D10
612#define GL_MAP_STENCIL				0x0D11
613#define GL_INDEX_SHIFT				0x0D12
614#define GL_INDEX_OFFSET				0x0D13
615#define GL_RED_SCALE				0x0D14
616#define GL_RED_BIAS				0x0D15
617#define GL_GREEN_SCALE				0x0D18
618#define GL_GREEN_BIAS				0x0D19
619#define GL_BLUE_SCALE				0x0D1A
620#define GL_BLUE_BIAS				0x0D1B
621#define GL_ALPHA_SCALE				0x0D1C
622#define GL_ALPHA_BIAS				0x0D1D
623#define GL_DEPTH_SCALE				0x0D1E
624#define GL_DEPTH_BIAS				0x0D1F
625#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
626#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
627#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
628#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
629#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
630#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
631#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
632#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
633#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
634#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
635#define GL_PIXEL_MAP_S_TO_S			0x0C71
636#define GL_PIXEL_MAP_I_TO_I			0x0C70
637#define GL_PIXEL_MAP_I_TO_R			0x0C72
638#define GL_PIXEL_MAP_I_TO_G			0x0C73
639#define GL_PIXEL_MAP_I_TO_B			0x0C74
640#define GL_PIXEL_MAP_I_TO_A			0x0C75
641#define GL_PIXEL_MAP_R_TO_R			0x0C76
642#define GL_PIXEL_MAP_G_TO_G			0x0C77
643#define GL_PIXEL_MAP_B_TO_B			0x0C78
644#define GL_PIXEL_MAP_A_TO_A			0x0C79
645#define GL_PACK_ALIGNMENT			0x0D05
646#define GL_PACK_LSB_FIRST			0x0D01
647#define GL_PACK_ROW_LENGTH			0x0D02
648#define GL_PACK_SKIP_PIXELS			0x0D04
649#define GL_PACK_SKIP_ROWS			0x0D03
650#define GL_PACK_SWAP_BYTES			0x0D00
651#define GL_UNPACK_ALIGNMENT			0x0CF5
652#define GL_UNPACK_LSB_FIRST			0x0CF1
653#define GL_UNPACK_ROW_LENGTH			0x0CF2
654#define GL_UNPACK_SKIP_PIXELS			0x0CF4
655#define GL_UNPACK_SKIP_ROWS			0x0CF3
656#define GL_UNPACK_SWAP_BYTES			0x0CF0
657#define GL_ZOOM_X				0x0D16
658#define GL_ZOOM_Y				0x0D17
659
660/* Texture mapping */
661#define GL_TEXTURE_ENV				0x2300
662#define GL_TEXTURE_ENV_MODE			0x2200
663#define GL_TEXTURE_1D				0x0DE0
664#define GL_TEXTURE_2D				0x0DE1
665#define GL_TEXTURE_WRAP_S			0x2802
666#define GL_TEXTURE_WRAP_T			0x2803
667#define GL_TEXTURE_MAG_FILTER			0x2800
668#define GL_TEXTURE_MIN_FILTER			0x2801
669#define GL_TEXTURE_ENV_COLOR			0x2201
670#define GL_TEXTURE_GEN_S			0x0C60
671#define GL_TEXTURE_GEN_T			0x0C61
672#define GL_TEXTURE_GEN_MODE			0x2500
673#define GL_TEXTURE_BORDER_COLOR			0x1004
674#define GL_TEXTURE_WIDTH			0x1000
675#define GL_TEXTURE_HEIGHT			0x1001
676#define GL_TEXTURE_BORDER			0x1005
677#define GL_TEXTURE_COMPONENTS			0x1003
678#define GL_TEXTURE_RED_SIZE			0x805C
679#define GL_TEXTURE_GREEN_SIZE			0x805D
680#define GL_TEXTURE_BLUE_SIZE			0x805E
681#define GL_TEXTURE_ALPHA_SIZE			0x805F
682#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
683#define GL_TEXTURE_INTENSITY_SIZE		0x8061
684#define GL_NEAREST_MIPMAP_NEAREST		0x2700
685#define GL_NEAREST_MIPMAP_LINEAR		0x2702
686#define GL_LINEAR_MIPMAP_NEAREST		0x2701
687#define GL_LINEAR_MIPMAP_LINEAR			0x2703
688#define GL_OBJECT_LINEAR			0x2401
689#define GL_OBJECT_PLANE				0x2501
690#define GL_EYE_LINEAR				0x2400
691#define GL_EYE_PLANE				0x2502
692#define GL_SPHERE_MAP				0x2402
693#define GL_DECAL				0x2101
694#define GL_MODULATE				0x2100
695#define GL_NEAREST				0x2600
696#define GL_REPEAT				0x2901
697#define GL_CLAMP				0x2900
698#define GL_S					0x2000
699#define GL_T					0x2001
700#define GL_R					0x2002
701#define GL_Q					0x2003
702#define GL_TEXTURE_GEN_R			0x0C62
703#define GL_TEXTURE_GEN_Q			0x0C63
704
705/* GL 1.1 texturing */
706#define GL_PROXY_TEXTURE_1D			0x8063
707#define GL_PROXY_TEXTURE_2D			0x8064
708#define GL_TEXTURE_PRIORITY			0x8066
709#define GL_TEXTURE_RESIDENT			0x8067
710#define GL_TEXTURE_BINDING_1D			0x8068
711#define GL_TEXTURE_BINDING_2D			0x8069
712#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
713
714/* GL 1.2 texturing */
715#define GL_PACK_SKIP_IMAGES			0x806B
716#define GL_PACK_IMAGE_HEIGHT			0x806C
717#define GL_UNPACK_SKIP_IMAGES			0x806D
718#define GL_UNPACK_IMAGE_HEIGHT			0x806E
719#define GL_TEXTURE_3D				0x806F
720#define GL_PROXY_TEXTURE_3D			0x8070
721#define GL_TEXTURE_DEPTH			0x8071
722#define GL_TEXTURE_WRAP_R			0x8072
723#define GL_MAX_3D_TEXTURE_SIZE			0x8073
724#define GL_TEXTURE_BINDING_3D			0x806A
725
726/* Internal texture formats (GL 1.1) */
727#define GL_ALPHA4				0x803B
728#define GL_ALPHA8				0x803C
729#define GL_ALPHA12				0x803D
730#define GL_ALPHA16				0x803E
731#define GL_LUMINANCE4				0x803F
732#define GL_LUMINANCE8				0x8040
733#define GL_LUMINANCE12				0x8041
734#define GL_LUMINANCE16				0x8042
735#define GL_LUMINANCE4_ALPHA4			0x8043
736#define GL_LUMINANCE6_ALPHA2			0x8044
737#define GL_LUMINANCE8_ALPHA8			0x8045
738#define GL_LUMINANCE12_ALPHA4			0x8046
739#define GL_LUMINANCE12_ALPHA12			0x8047
740#define GL_LUMINANCE16_ALPHA16			0x8048
741#define GL_INTENSITY				0x8049
742#define GL_INTENSITY4				0x804A
743#define GL_INTENSITY8				0x804B
744#define GL_INTENSITY12				0x804C
745#define GL_INTENSITY16				0x804D
746#define GL_R3_G3_B2				0x2A10
747#define GL_RGB4					0x804F
748#define GL_RGB5					0x8050
749#define GL_RGB8					0x8051
750#define GL_RGB10				0x8052
751#define GL_RGB12				0x8053
752#define GL_RGB16				0x8054
753#define GL_RGBA2				0x8055
754#define GL_RGBA4				0x8056
755#define GL_RGB5_A1				0x8057
756#define GL_RGBA8				0x8058
757#define GL_RGB10_A2				0x8059
758#define GL_RGBA12				0x805A
759#define GL_RGBA16				0x805B
760
761/* Utility */
762#define GL_VENDOR				0x1F00
763#define GL_RENDERER				0x1F01
764#define GL_VERSION				0x1F02
765#define GL_EXTENSIONS				0x1F03
766
767/* Errors */
768#define GL_NO_ERROR 				0x0
769#define GL_INVALID_VALUE			0x0501
770#define GL_INVALID_ENUM				0x0500
771#define GL_INVALID_OPERATION			0x0502
772#define GL_STACK_OVERFLOW			0x0503
773#define GL_STACK_UNDERFLOW			0x0504
774#define GL_OUT_OF_MEMORY			0x0505
775
776
777/* OpenGL 1.2 */
778#define GL_RESCALE_NORMAL			0x803A
779#define GL_CLAMP_TO_EDGE			0x812F
780#define GL_MAX_ELEMENTS_VERTICES		0x80E8
781#define GL_MAX_ELEMENTS_INDICES			0x80E9
782#define GL_BGR					0x80E0
783#define GL_BGRA					0x80E1
784#define GL_UNSIGNED_BYTE_3_3_2			0x8032
785#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
786#define GL_UNSIGNED_SHORT_5_6_5			0x8363
787#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
788#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
789#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
790#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
791#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
792#define GL_UNSIGNED_INT_8_8_8_8			0x8035
793#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
794#define GL_UNSIGNED_INT_10_10_10_2		0x8036
795#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
796#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
797#define GL_SINGLE_COLOR				0x81F9
798#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
799#define GL_TEXTURE_MIN_LOD			0x813A
800#define GL_TEXTURE_MAX_LOD			0x813B
801#define GL_TEXTURE_BASE_LEVEL			0x813C
802#define GL_TEXTURE_MAX_LEVEL			0x813D
803#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
804#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
805#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
806#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
807#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
808#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
809
810
811
812/*
813 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA)
814 */
815/* GL_EXT_color_table */
816#define GL_COLOR_TABLE				0x80D0
817#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
818#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
819#define GL_PROXY_COLOR_TABLE			0x80D3
820#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
821#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
822#define GL_COLOR_TABLE_SCALE			0x80D6
823#define GL_COLOR_TABLE_BIAS			0x80D7
824#define GL_COLOR_TABLE_FORMAT			0x80D8
825#define GL_COLOR_TABLE_WIDTH			0x80D9
826#define GL_COLOR_TABLE_RED_SIZE			0x80DA
827#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
828#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
829#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
830#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
831#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
832/* GL_EXT_convolution and GL_HP_convolution_border_modes */
833#define GL_CONVOLUTION_1D			0x8010
834#define GL_CONVOLUTION_2D			0x8011
835#define GL_SEPARABLE_2D				0x8012
836#define GL_CONVOLUTION_BORDER_MODE		0x8013
837#define GL_CONVOLUTION_FILTER_SCALE		0x8014
838#define GL_CONVOLUTION_FILTER_BIAS		0x8015
839#define GL_REDUCE				0x8016
840#define GL_CONVOLUTION_FORMAT			0x8017
841#define GL_CONVOLUTION_WIDTH			0x8018
842#define GL_CONVOLUTION_HEIGHT			0x8019
843#define GL_MAX_CONVOLUTION_WIDTH		0x801A
844#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
845#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
846#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
847#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
848#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
849#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
850#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
851#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
852#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
853#define GL_CONSTANT_BORDER			0x8151
854#define GL_REPLICATE_BORDER			0x8153
855#define GL_CONVOLUTION_BORDER_COLOR		0x8154
856/* GL_SGI_color_matrix */
857#define GL_COLOR_MATRIX				0x80B1
858#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
859#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
860#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
861#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
862#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
863#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
864#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
865#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
866#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
867#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
868/* GL_EXT_histogram */
869#define GL_HISTOGRAM				0x8024
870#define GL_PROXY_HISTOGRAM			0x8025
871#define GL_HISTOGRAM_WIDTH			0x8026
872#define GL_HISTOGRAM_FORMAT			0x8027
873#define GL_HISTOGRAM_RED_SIZE			0x8028
874#define GL_HISTOGRAM_GREEN_SIZE			0x8029
875#define GL_HISTOGRAM_BLUE_SIZE			0x802A
876#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
877#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
878#define GL_HISTOGRAM_SINK			0x802D
879#define GL_MINMAX				0x802E
880#define GL_MINMAX_FORMAT			0x802F
881#define GL_MINMAX_SINK				0x8030
882#define GL_TABLE_TOO_LARGE			0x8031
883/* GL_EXT_blend_color, GL_EXT_blend_minmax */
884#define GL_BLEND_EQUATION			0x8009
885#define GL_MIN					0x8007
886#define GL_MAX					0x8008
887#define GL_FUNC_ADD				0x8006
888#define GL_FUNC_SUBTRACT			0x800A
889#define GL_FUNC_REVERSE_SUBTRACT		0x800B
890#define	GL_BLEND_COLOR				0x8005
891
892
893/* glPush/PopAttrib bits */
894#define GL_CURRENT_BIT				0x00000001
895#define GL_POINT_BIT				0x00000002
896#define GL_LINE_BIT				0x00000004
897#define GL_POLYGON_BIT				0x00000008
898#define GL_POLYGON_STIPPLE_BIT			0x00000010
899#define GL_PIXEL_MODE_BIT			0x00000020
900#define GL_LIGHTING_BIT				0x00000040
901#define GL_FOG_BIT				0x00000080
902#define GL_DEPTH_BUFFER_BIT			0x00000100
903#define GL_ACCUM_BUFFER_BIT			0x00000200
904#define GL_STENCIL_BUFFER_BIT			0x00000400
905#define GL_VIEWPORT_BIT				0x00000800
906#define GL_TRANSFORM_BIT			0x00001000
907#define GL_ENABLE_BIT				0x00002000
908#define GL_COLOR_BUFFER_BIT			0x00004000
909#define GL_HINT_BIT				0x00008000
910#define GL_EVAL_BIT				0x00010000
911#define GL_LIST_BIT				0x00020000
912#define GL_TEXTURE_BIT				0x00040000
913#define GL_SCISSOR_BIT				0x00080000
914#define GL_ALL_ATTRIB_BITS			0x000FFFFF
915
916
917#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
918#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
919#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
920
921
922
923
924
925#if defined(__BEOS__) || defined(__QUICKDRAW__)
926#pragma export on
927#endif
928
929
930/*
931 * Miscellaneous
932 */
933
934GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
935
936GLAPI void GLAPIENTRY glClearColor( GLclampf red,
937			  GLclampf green,
938			  GLclampf blue,
939			  GLclampf alpha );
940
941GLAPI void GLAPIENTRY glClear( GLbitfield mask );
942
943GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
944
945GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green,
946			 GLboolean blue, GLboolean alpha );
947
948GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
949
950GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
951
952GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
953
954GLAPI void GLAPIENTRY glCullFace( GLenum mode );
955
956GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
957
958GLAPI void GLAPIENTRY glPointSize( GLfloat size );
959
960GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
961
962GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
963
964GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
965
966GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
967
968GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
969
970GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
971
972GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
973
974GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
975
976GLAPI void GLAPIENTRY glScissor( GLint x, GLint y,
977                                   GLsizei width, GLsizei height);
978
979GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
980
981GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
982
983GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
984
985GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
986
987GLAPI void GLAPIENTRY glEnable( GLenum cap );
988
989GLAPI void GLAPIENTRY glDisable( GLenum cap );
990
991GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
992
993
994GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
995
996GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
997
998
999GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
1000
1001GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
1002
1003GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
1004
1005GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
1006
1007
1008GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
1009
1010GLAPI void GLAPIENTRY glPopAttrib( void );
1011
1012
1013GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
1014
1015GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
1016
1017
1018GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
1019
1020GLAPI GLenum GLAPIENTRY glGetError( void );
1021
1022GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
1023
1024GLAPI void GLAPIENTRY glFinish( void );
1025
1026GLAPI void GLAPIENTRY glFlush( void );
1027
1028GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
1029
1030
1031
1032/*
1033 * Depth Buffer
1034 */
1035
1036GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
1037
1038GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
1039
1040GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
1041
1042GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
1043
1044
1045/*
1046 * Accumulation Buffer
1047 */
1048
1049GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green,
1050                                      GLfloat blue, GLfloat alpha );
1051
1052GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
1053
1054
1055
1056/*
1057 * Transformation
1058 */
1059
1060GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
1061
1062GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
1063                                 GLdouble bottom, GLdouble top,
1064                                 GLdouble near_val, GLdouble far_val );
1065
1066GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
1067                                   GLdouble bottom, GLdouble top,
1068                                   GLdouble near_val, GLdouble far_val );
1069
1070GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
1071                                    GLsizei width, GLsizei height );
1072
1073GLAPI void GLAPIENTRY glPushMatrix( void );
1074
1075GLAPI void GLAPIENTRY glPopMatrix( void );
1076
1077GLAPI void GLAPIENTRY glLoadIdentity( void );
1078
1079GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
1080GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
1081
1082GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
1083GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
1084
1085GLAPI void GLAPIENTRY glRotated( GLdouble angle,
1086                                   GLdouble x, GLdouble y, GLdouble z );
1087GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
1088                                   GLfloat x, GLfloat y, GLfloat z );
1089
1090GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
1091GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
1092
1093GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
1094GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
1095
1096
1097
1098/*
1099 * Display Lists
1100 */
1101
1102GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
1103
1104GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
1105
1106GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
1107
1108GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
1109
1110GLAPI void GLAPIENTRY glEndList( void );
1111
1112GLAPI void GLAPIENTRY glCallList( GLuint list );
1113
1114GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
1115                                     const GLvoid *lists );
1116
1117GLAPI void GLAPIENTRY glListBase( GLuint base );
1118
1119
1120
1121/*
1122 * Drawing Functions
1123 */
1124
1125GLAPI void GLAPIENTRY glBegin( GLenum mode );
1126
1127GLAPI void GLAPIENTRY glEnd( void );
1128
1129
1130GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
1131GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
1132GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
1133GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
1134
1135GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
1136GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
1137GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
1138GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
1139
1140GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1141GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1142GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
1143GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
1144
1145GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
1146GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
1147GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
1148GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
1149
1150GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
1151GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
1152GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
1153GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
1154
1155GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
1156GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
1157GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
1158GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
1159
1160
1161GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1162GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1163GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1164GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1165GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1166
1167GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1168GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1169GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1170GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1171GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1172
1173
1174GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1175GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1176GLAPI void GLAPIENTRY glIndexi( GLint c );
1177GLAPI void GLAPIENTRY glIndexs( GLshort c );
1178GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1179
1180GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1181GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1182GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1183GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1184GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1185
1186GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1187GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1188GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1189GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1190GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1191GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1192GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1193GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1194
1195GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1196                                   GLbyte blue, GLbyte alpha );
1197GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1198                                   GLdouble blue, GLdouble alpha );
1199GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1200                                   GLfloat blue, GLfloat alpha );
1201GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1202                                   GLint blue, GLint alpha );
1203GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1204                                   GLshort blue, GLshort alpha );
1205GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1206                                    GLubyte blue, GLubyte alpha );
1207GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1208                                    GLuint blue, GLuint alpha );
1209GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1210                                    GLushort blue, GLushort alpha );
1211
1212
1213GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1214GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1215GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1216GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1217GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1218GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1219GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1220GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1221
1222GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1223GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1224GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1225GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1226GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1227GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1228GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1229GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1230
1231
1232GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1233GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1234GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1235GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1236
1237GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1238GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1239GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1240GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1241
1242GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1243GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1244GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1245GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1246
1247GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1248GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1249GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1250GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1251
1252GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1253GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1254GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1255GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1256
1257GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1258GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1259GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1260GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1261
1262GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1263GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1264GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1265GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1266
1267GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1268GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1269GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1270GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1271
1272
1273GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1274GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1275GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1276GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1277
1278GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1279GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1280GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1281GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1282
1283GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1284GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1285GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1286GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1287
1288GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1289GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1290GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1291GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1292
1293GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1294GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1295GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1296GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1297
1298GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1299GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1300GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1301GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1302
1303
1304GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1305GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1306GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1307GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1308
1309
1310GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1311GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1312GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1313GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1314
1315
1316
1317/*
1318 * Vertex Arrays  (1.1)
1319 */
1320
1321GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1322                                       GLsizei stride, const GLvoid *ptr );
1323
1324GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1325                                       const GLvoid *ptr );
1326
1327GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1328                                      GLsizei stride, const GLvoid *ptr );
1329
1330GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1331                                      const GLvoid *ptr );
1332
1333GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1334                                         GLsizei stride, const GLvoid *ptr );
1335
1336GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1337
1338GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params );
1339
1340GLAPI void GLAPIENTRY glArrayElement( GLint i );
1341
1342GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1343
1344GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1345                                      GLenum type, const GLvoid *indices );
1346
1347GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1348                                           const GLvoid *pointer );
1349
1350
1351/*
1352 * Lighting
1353 */
1354
1355GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1356
1357GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1358GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1359GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1360                                 const GLfloat *params );
1361GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1362                                 const GLint *params );
1363
1364GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1365                                    GLfloat *params );
1366GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1367                                    GLint *params );
1368
1369GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1370GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1371GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1372GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1373
1374GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1375GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1376GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1377GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1378
1379GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1380GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1381
1382GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1383
1384
1385
1386
1387/*
1388 * Raster functions
1389 */
1390
1391GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1392
1393GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1394GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1395
1396GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1397GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1398
1399GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1400                                    const GLfloat *values );
1401GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1402                                     const GLuint *values );
1403GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1404                                     const GLushort *values );
1405
1406GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1407GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1408GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1409
1410GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1411                                GLfloat xorig, GLfloat yorig,
1412                                GLfloat xmove, GLfloat ymove,
1413                                const GLubyte *bitmap );
1414
1415GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1416                                    GLsizei width, GLsizei height,
1417                                    GLenum format, GLenum type,
1418                                    GLvoid *pixels );
1419
1420GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1421                                    GLenum format, GLenum type,
1422                                    const GLvoid *pixels );
1423
1424GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1425                                    GLsizei width, GLsizei height,
1426                                    GLenum type );
1427
1428
1429
1430/*
1431 * Stenciling
1432 */
1433
1434GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1435
1436GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1437
1438GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1439
1440GLAPI void GLAPIENTRY glClearStencil( GLint s );
1441
1442
1443
1444/*
1445 * Texture mapping
1446 */
1447
1448GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1449GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1450GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1451
1452GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1453GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1454GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1455
1456GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1457GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1458GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1459
1460
1461GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1462GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1463
1464GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1465GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1466
1467GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1468GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1469
1470
1471GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1472GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1473
1474GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1475                                          const GLfloat *params );
1476GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1477                                          const GLint *params );
1478
1479GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1480                                           GLenum pname, GLfloat *params);
1481GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1482                                           GLenum pname, GLint *params );
1483
1484GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1485                                                GLenum pname, GLfloat *params );
1486GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1487                                                GLenum pname, GLint *params );
1488
1489
1490GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1491                                    GLint internalFormat,
1492                                    GLsizei width, GLint border,
1493                                    GLenum format, GLenum type,
1494                                    const GLvoid *pixels );
1495
1496GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1497                                    GLint internalFormat,
1498                                    GLsizei width, GLsizei height,
1499                                    GLint border, GLenum format, GLenum type,
1500                                    const GLvoid *pixels );
1501
1502GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1503                                     GLenum format, GLenum type,
1504                                     GLvoid *pixels );
1505
1506
1507
1508/* 1.1 functions */
1509
1510GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1511
1512GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1513
1514GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1515
1516GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1517                                            const GLuint *textures,
1518                                            const GLclampf *priorities );
1519
1520GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1521                                                  const GLuint *textures,
1522                                                  GLboolean *residences );
1523
1524GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1525
1526
1527GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1528                                       GLint xoffset,
1529                                       GLsizei width, GLenum format,
1530                                       GLenum type, const GLvoid *pixels );
1531
1532
1533GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1534                                       GLint xoffset, GLint yoffset,
1535                                       GLsizei width, GLsizei height,
1536                                       GLenum format, GLenum type,
1537                                       const GLvoid *pixels );
1538
1539
1540GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1541                                        GLenum internalformat,
1542                                        GLint x, GLint y,
1543                                        GLsizei width, GLint border );
1544
1545
1546GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1547                                        GLenum internalformat,
1548                                        GLint x, GLint y,
1549                                        GLsizei width, GLsizei height,
1550                                        GLint border );
1551
1552
1553GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1554                                           GLint xoffset, GLint x, GLint y,
1555                                           GLsizei width );
1556
1557
1558GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1559                                           GLint xoffset, GLint yoffset,
1560                                           GLint x, GLint y,
1561                                           GLsizei width, GLsizei height );
1562
1563
1564
1565
1566/*
1567 * Evaluators
1568 */
1569
1570GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1571                               GLint stride,
1572                               GLint order, const GLdouble *points );
1573GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1574                               GLint stride,
1575                               GLint order, const GLfloat *points );
1576
1577GLAPI void GLAPIENTRY glMap2d( GLenum target,
1578		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1579		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1580		     const GLdouble *points );
1581GLAPI void GLAPIENTRY glMap2f( GLenum target,
1582		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1583		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1584		     const GLfloat *points );
1585
1586GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1587GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1588GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1589
1590GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1591GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1592
1593GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1594GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1595
1596GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1597GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1598
1599GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1600GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1601
1602GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1603GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1604
1605GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1606                                   GLint vn, GLdouble v1, GLdouble v2 );
1607GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1608                                   GLint vn, GLfloat v1, GLfloat v2 );
1609
1610GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1611
1612GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1613
1614GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1615
1616GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1617
1618
1619
1620/*
1621 * Fog
1622 */
1623
1624GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1625
1626GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1627
1628GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1629
1630GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1631
1632
1633
1634/*
1635 * Selection and Feedback
1636 */
1637
1638GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1639
1640GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1641
1642GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1643
1644GLAPI void GLAPIENTRY glInitNames( void );
1645
1646GLAPI void GLAPIENTRY glLoadName( GLuint name );
1647
1648GLAPI void GLAPIENTRY glPushName( GLuint name );
1649
1650GLAPI void GLAPIENTRY glPopName( void );
1651
1652
1653
1654/* 1.2 functions */
1655GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1656	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1657
1658GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1659                                      GLint internalFormat,
1660                                      GLsizei width, GLsizei height,
1661                                      GLsizei depth, GLint border,
1662                                      GLenum format, GLenum type,
1663                                      const GLvoid *pixels );
1664
1665GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1666                                         GLint xoffset, GLint yoffset,
1667                                         GLint zoffset, GLsizei width,
1668                                         GLsizei height, GLsizei depth,
1669                                         GLenum format,
1670                                         GLenum type, const GLvoid *pixels);
1671
1672GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1673                                             GLint xoffset, GLint yoffset,
1674                                             GLint zoffset, GLint x,
1675                                             GLint y, GLsizei width,
1676                                             GLsizei height );
1677
1678
1679/* 1.2 imaging extension functions */
1680
1681GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1682                                    GLsizei width, GLenum format,
1683                                    GLenum type, const GLvoid *table );
1684
1685GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1686                                       GLsizei start, GLsizei count,
1687                                       GLenum format, GLenum type,
1688                                       const GLvoid *data );
1689
1690GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1691                                              const GLint *params);
1692
1693GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1694                                              const GLfloat *params);
1695
1696GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1697                                           GLint x, GLint y, GLsizei width );
1698
1699GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1700                                        GLint x, GLint y, GLsizei width );
1701
1702GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1703                                       GLenum type, GLvoid *table );
1704
1705GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1706                                                  GLfloat *params );
1707
1708GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1709                                                  GLint *params );
1710
1711GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1712
1713GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1714                                    GLclampf blue, GLclampf alpha );
1715
1716GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1717				   GLenum internalformat, GLboolean sink );
1718
1719GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1720
1721GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1722				      GLenum format, GLenum type,
1723				      GLvoid *values );
1724
1725GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1726						 GLfloat *params );
1727
1728GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1729						 GLint *params );
1730
1731GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1732				GLboolean sink );
1733
1734GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1735
1736GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1737                                   GLenum format, GLenum types,
1738                                   GLvoid *values );
1739
1740GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1741					      GLfloat *params );
1742
1743GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1744					      GLint *params );
1745
1746GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1747	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1748	const GLvoid *image );
1749
1750GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1751	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1752	GLenum type, const GLvoid *image );
1753
1754GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1755	GLfloat params );
1756
1757GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1758	const GLfloat *params );
1759
1760GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1761	GLint params );
1762
1763GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1764	const GLint *params );
1765
1766GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1767	GLenum internalformat, GLint x, GLint y, GLsizei width );
1768
1769GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1770	GLenum internalformat, GLint x, GLint y, GLsizei width,
1771	GLsizei height);
1772
1773GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1774	GLenum type, GLvoid *image );
1775
1776GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1777	GLfloat *params );
1778
1779GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1780	GLint *params );
1781
1782GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1783	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1784	GLenum type, const GLvoid *row, const GLvoid *column );
1785
1786GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1787	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1788
1789
1790
1791
1792/*
1793 * XXX these extensions may eventually be moved into a new glext.h file
1794 */
1795
1796
1797/*
1798 * GL_EXT_abgr (number 1)
1799 */
1800#ifndef GL_EXT_abgr
1801#define GL_EXT_abgr 1
1802
1803#define GL_ABGR_EXT				0x8000
1804
1805#endif /* GL_EXT_abgr */
1806
1807
1808
1809/*
1810 * GL_EXT_blend_color (number 2)
1811 */
1812#ifndef GL_EXT_blend_color
1813#define GL_EXT_blend_color 1
1814
1815#define GL_CONSTANT_COLOR_EXT			0x8001
1816#define GL_ONE_MINUS_CONSTANT_COLOR_EXT		0x8002
1817#define GL_CONSTANT_ALPHA_EXT			0x8003
1818#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT		0x8004
1819#define GL_BLEND_COLOR_EXT			0x8005
1820
1821GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
1822
1823#endif /* GL_EXT_blend_color */
1824
1825
1826
1827/*
1828 * GL_EXT_polygon_offset (number 3)
1829 */
1830#ifndef GL_EXT_polygon_offset
1831#define GL_EXT_polygon_offset 1
1832
1833#define GL_POLYGON_OFFSET_EXT			0x8037
1834#define GL_POLYGON_OFFSET_FACTOR_EXT		0x8038
1835#define GL_POLYGON_OFFSET_BIAS_EXT		0x8039
1836
1837GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
1838
1839#endif /* GL_EXT_polygon_offset */
1840
1841
1842
1843/*
1844 * GL_EXT_texture3D (number 6)
1845 */
1846#ifndef GL_EXT_texture3D
1847#define GL_EXT_texture3D 1
1848
1849#define GL_PACK_SKIP_IMAGES_EXT			0x806B
1850#define GL_PACK_IMAGE_HEIGHT_EXT		0x806C
1851#define GL_UNPACK_SKIP_IMAGES_EXT		0x806D
1852#define GL_UNPACK_IMAGE_HEIGHT_EXT		0x806E
1853#define GL_TEXTURE_3D_EXT			0x806F
1854#define GL_PROXY_TEXTURE_3D_EXT			0x8070
1855#define GL_TEXTURE_DEPTH_EXT			0x8071
1856#define GL_TEXTURE_WRAP_R_EXT			0x8072
1857#define GL_MAX_3D_TEXTURE_SIZE_EXT		0x8073
1858#define GL_TEXTURE_3D_BINDING_EXT		0x806A
1859
1860GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
1861
1862GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1863
1864GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
1865
1866#endif /* GL_EXT_texture3D */
1867
1868
1869
1870/*
1871 * GL_EXT_texture_object (number 20)
1872 */
1873#ifndef GL_EXT_texture_object
1874#define GL_EXT_texture_object 1
1875
1876#define GL_TEXTURE_PRIORITY_EXT			0x8066
1877#define GL_TEXTURE_RESIDENT_EXT			0x8067
1878#define GL_TEXTURE_1D_BINDING_EXT		0x8068
1879#define GL_TEXTURE_2D_BINDING_EXT		0x8069
1880
1881GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
1882
1883GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
1884
1885GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
1886
1887GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );
1888
1889GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );
1890
1891GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
1892
1893#endif /* GL_EXT_texture_object */
1894
1895
1896
1897/*
1898 * GL_EXT_rescale_normal (number 27)
1899 */
1900#ifndef GL_EXT_rescale_normal
1901#define GL_EXT_rescale_normal 1
1902
1903#define GL_RESCALE_NORMAL_EXT			0x803A
1904
1905#endif /* GL_EXT_rescale_normal */
1906
1907
1908
1909/*
1910 * GL_EXT_vertex_array (number 30)
1911 */
1912#ifndef GL_EXT_vertex_array
1913#define GL_EXT_vertex_array 1
1914
1915#define GL_VERTEX_ARRAY_EXT			0x8074
1916#define GL_NORMAL_ARRAY_EXT			0x8075
1917#define GL_COLOR_ARRAY_EXT			0x8076
1918#define GL_INDEX_ARRAY_EXT			0x8077
1919#define GL_TEXTURE_COORD_ARRAY_EXT		0x8078
1920#define GL_EDGE_FLAG_ARRAY_EXT			0x8079
1921#define GL_VERTEX_ARRAY_SIZE_EXT		0x807A
1922#define GL_VERTEX_ARRAY_TYPE_EXT		0x807B
1923#define GL_VERTEX_ARRAY_STRIDE_EXT		0x807C
1924#define GL_VERTEX_ARRAY_COUNT_EXT		0x807D
1925#define GL_NORMAL_ARRAY_TYPE_EXT		0x807E
1926#define GL_NORMAL_ARRAY_STRIDE_EXT		0x807F
1927#define GL_NORMAL_ARRAY_COUNT_EXT		0x8080
1928#define GL_COLOR_ARRAY_SIZE_EXT			0x8081
1929#define GL_COLOR_ARRAY_TYPE_EXT			0x8082
1930#define GL_COLOR_ARRAY_STRIDE_EXT		0x8083
1931#define GL_COLOR_ARRAY_COUNT_EXT		0x8084
1932#define GL_INDEX_ARRAY_TYPE_EXT			0x8085
1933#define GL_INDEX_ARRAY_STRIDE_EXT		0x8086
1934#define GL_INDEX_ARRAY_COUNT_EXT		0x8087
1935#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT		0x8088
1936#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT		0x8089
1937#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT	0x808A
1938#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT	0x808B
1939#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT		0x808C
1940#define GL_EDGE_FLAG_ARRAY_COUNT_EXT		0x808D
1941#define GL_VERTEX_ARRAY_POINTER_EXT		0x808E
1942#define GL_NORMAL_ARRAY_POINTER_EXT		0x808F
1943#define GL_COLOR_ARRAY_POINTER_EXT		0x8090
1944#define GL_INDEX_ARRAY_POINTER_EXT		0x8091
1945#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT	0x8092
1946#define GL_EDGE_FLAG_ARRAY_POINTER_EXT		0x8093
1947
1948GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1949
1950GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1951
1952GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1953
1954GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1955
1956GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1957
1958GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );
1959
1960GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params );
1961
1962GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
1963
1964GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
1965
1966#endif /* GL_EXT_vertex_array */
1967
1968
1969
1970/*
1971 * GL_SGIS_texture_edge_clamp (number 35)
1972 */
1973#ifndef GL_SGIS_texture_edge_clamp
1974#define GL_SGIS_texture_edge_clamp 1
1975
1976#define GL_CLAMP_TO_EDGE_SGIS			0x812F
1977
1978#endif /* GL_SGIS_texture_edge_clamp */
1979
1980
1981
1982/*
1983 * GL_EXT_blend_minmax (number 37)
1984 */
1985#ifndef GL_EXT_blend_minmax
1986#define GL_EXT_blend_minmax 1
1987
1988#define GL_FUNC_ADD_EXT				0x8006
1989#define GL_MIN_EXT				0x8007
1990#define GL_MAX_EXT				0x8008
1991#define GL_BLEND_EQUATION_EXT			0x8009
1992
1993GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
1994
1995#endif /* GL_EXT_blend_minmax */
1996
1997
1998
1999/*
2000 * GL_EXT_blend_subtract (number 38) (requires GL_EXT_blend_max )
2001 */
2002#ifndef GL_EXT_blend_subtract
2003#define GL_EXT_blend_subtract 1
2004
2005#define GL_FUNC_SUBTRACT_EXT			0x800A
2006#define GL_FUNC_REVERSE_SUBTRACT_EXT		0x800B
2007
2008#endif /* GL_EXT_blend_subtract */
2009
2010
2011
2012/*
2013 * GL_EXT_blend_logic_op (number 39)
2014 */
2015#ifndef GL_EXT_blend_logic_op
2016#define GL_EXT_blend_logic_op 1
2017
2018/* No new tokens or functions */
2019
2020#endif /* GL_EXT_blend_logic_op */
2021
2022
2023
2024/*
2025 * GL_EXT_point_parameters (number 54)
2026 */
2027#ifndef GL_EXT_point_parameters
2028#define GL_EXT_point_parameters 1
2029
2030#define GL_POINT_SIZE_MIN_EXT			0x8126
2031#define GL_POINT_SIZE_MAX_EXT			0x8127
2032#define GL_POINT_FADE_THRESHOLD_SIZE_EXT	0x8128
2033#define GL_DISTANCE_ATTENUATION_EXT		0x8129
2034
2035GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2036GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
2037
2038#endif /* GL_EXT_point_parameters */
2039
2040
2041
2042/*
2043 * GL_PGI_misc_hints (number 77)
2044 */
2045#ifndef GL_PGI_misc_hints
2046#define GL_PGI_misc_hints 1
2047
2048#define GL_PREFER_DOUBLEBUFFER_HINT_PGI		107000
2049#define GL_STRICT_DEPTHFUNC_HINT_PGI		107030
2050#define GL_STRICT_LIGHTING_HINT_PGI		107031
2051#define GL_STRICT_SCISSOR_HINT_PGI		107032
2052#define GL_FULL_STIPPLE_HINT_PGI		107033
2053#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI	107011
2054#define GL_NATIVE_GRAPHICS_END_HINT_PGI		107012
2055#define GL_CONSERVE_MEMORY_HINT_PGI		107005
2056#define GL_RECLAIM_MEMORY_HINT_PGI		107006
2057#define GL_ALWAYS_FAST_HINT_PGI			107020
2058#define GL_ALWAYS_SOFT_HINT_PGI			107021
2059#define GL_ALLOW_DRAW_OBJ_HINT_PGI		107022
2060#define GL_ALLOW_DRAW_WIN_HINT_PGI		107023
2061#define GL_ALLOW_DRAW_FRG_HINT_PGI		107024
2062#define GL_ALLOW_DRAW_SPN_HINT_PGI		107024
2063#define GL_ALLOW_DRAW_MEM_HINT_PGI		107025
2064#define GL_CLIP_NEAR_HINT_PGI			107040
2065#define GL_CLIP_FAR_HINT_PGI			107041
2066#define GL_WIDE_LINE_HINT_PGI		  	107042
2067#define GL_BACK_NORMALS_HINT_PGI		107043
2068#define GL_NATIVE_GRAPHICS_HANDLE_PGI		107010
2069
2070GLAPI void GLAPIENTRY glHintPGI(GLenum target, GLint mode);
2071
2072#endif /* GL_PGI_misc_hints */
2073
2074
2075
2076/*
2077 * GL_EXT_paletted_texture (number 78)
2078 */
2079#ifndef GL_EXT_paletted_texture
2080#define GL_EXT_paletted_texture 1
2081
2082#define GL_TABLE_TOO_LARGE_EXT			0x8031
2083#define GL_COLOR_TABLE_FORMAT_EXT		0x80D8
2084#define GL_COLOR_TABLE_WIDTH_EXT		0x80D9
2085#define GL_COLOR_TABLE_RED_SIZE_EXT		0x80DA
2086#define GL_COLOR_TABLE_GREEN_SIZE_EXT		0x80DB
2087#define GL_COLOR_TABLE_BLUE_SIZE_EXT		0x80DC
2088#define GL_COLOR_TABLE_ALPHA_SIZE_EXT	 	0x80DD
2089#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT	0x80DE
2090#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT	0x80DF
2091#define GL_TEXTURE_INDEX_SIZE_EXT		0x80ED
2092#define GL_COLOR_INDEX1_EXT			0x80E2
2093#define GL_COLOR_INDEX2_EXT			0x80E3
2094#define GL_COLOR_INDEX4_EXT			0x80E4
2095#define GL_COLOR_INDEX8_EXT			0x80E5
2096#define GL_COLOR_INDEX12_EXT			0x80E6
2097#define GL_COLOR_INDEX16_EXT			0x80E7
2098
2099GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
2100
2101GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
2102
2103GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );
2104
2105GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );
2106
2107GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );
2108
2109#endif /* GL_EXT_paletted_texture */
2110
2111
2112
2113/*
2114 * GL_EXT_clip_volume_hint (number 79)
2115 */
2116#ifndef GL_EXT_clip_volume_hint
2117#define GL_EXT_clip_volume_hint 1
2118
2119#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT	0x80F
2120
2121#endif /* GL_EXT_clip_volume_hint */
2122
2123
2124
2125/*
2126 * GL_EXT_compiled_vertex_array (number 97)
2127 */
2128#ifndef GL_EXT_compiled_vertex_array
2129#define GL_EXT_compiled_vertex_array 1
2130
2131#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT		0x81A8
2132#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT		0x81A9
2133
2134GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2135GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2136
2137#endif /* GL_EXT_compiled_vertex_array */
2138
2139
2140
2141/*
2142 * GL_EXT_shared_texture_palette (number 141) (req's GL_EXT_paletted_texture)
2143 */
2144#ifndef GL_EXT_shared_texture_palette
2145#define GL_EXT_shared_texture_palette 1
2146
2147#define GL_SHARED_TEXTURE_PALETTE_EXT		0x81FB
2148
2149#endif /* GL_EXT_shared_texture_palette */
2150
2151
2152
2153/*
2154 * GL_EXT_stencil_wrap (number 176)
2155 */
2156#ifndef GL_EXT_stencil_wrap
2157#define GL_EXT_stencil_wrap 1
2158
2159#define GL_INCR_WRAP_EXT			0x8507
2160#define GL_DECR_WRAP_EXT			0x8508
2161
2162#endif /* GL_EXT_stencil_wrap */
2163
2164
2165
2166/*
2167 * GL_INGR_blend_func_separate (EXT number 173)
2168 */
2169#ifndef GL_INGR_blend_func_separate
2170#define GL_INGR_blend_func_separate 1
2171
2172#define GL_BLEND_DST_RGB_INGR			0x80C8
2173#define GL_BLEND_SRC_RGB_INGR			0x80C9
2174#define GL_BLEND_DST_ALPHA_INGR			0x80CA
2175#define GL_BLEND_SRC_ALPHA_INGR			0x80CB
2176
2177GLAPI void GLAPIENTRY glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha );
2178
2179#endif /* GL_INGR_blend_func_separate */
2180
2181
2182
2183/*
2184 * GL_NV_texgen_reflection (number 179)
2185 */
2186#ifndef GL_NV_texgen_reflection
2187#define GL_NV_texgen_reflection 1
2188
2189#define GL_NORMAL_MAP_NV			0x8511
2190#define GL_REFLECTION_MAP_NV			0x8512
2191
2192#endif /* GL_NV_texgen_reflection */
2193
2194
2195
2196/*
2197 * GL_EXT_texture_env_add (number 185)
2198 */
2199#ifndef GL_EXT_texture_env_add
2200#define GL_EXT_texture_env_add 1
2201
2202/* No new tokens or functions */
2203
2204#endif /* GL_EXT_texture_env_add */
2205
2206
2207
2208/*
2209 * GL_ARB_multitexture (no number)
2210 */
2211#ifndef GL_ARB_multitexture
2212#define GL_ARB_multitexture 1
2213
2214#define GL_TEXTURE0_ARB				0x84C0
2215#define GL_TEXTURE1_ARB				0x84C1
2216#define GL_TEXTURE2_ARB				0x84C2
2217#define GL_TEXTURE3_ARB				0x84C3
2218#define GL_TEXTURE4_ARB				0x84C4
2219#define GL_TEXTURE5_ARB				0x84C5
2220#define GL_TEXTURE6_ARB				0x84C6
2221#define GL_TEXTURE7_ARB				0x84C7
2222#define GL_TEXTURE8_ARB				0x84C8
2223#define GL_TEXTURE9_ARB				0x84C9
2224#define GL_TEXTURE10_ARB			0x84CA
2225#define GL_TEXTURE11_ARB			0x84CB
2226#define GL_TEXTURE12_ARB			0x84CC
2227#define GL_TEXTURE13_ARB			0x84CD
2228#define GL_TEXTURE14_ARB			0x84CE
2229#define GL_TEXTURE15_ARB			0x84CF
2230#define GL_TEXTURE16_ARB			0x84D0
2231#define GL_TEXTURE17_ARB			0x84D1
2232#define GL_TEXTURE18_ARB			0x84D2
2233#define GL_TEXTURE19_ARB			0x84D3
2234#define GL_TEXTURE20_ARB			0x84D4
2235#define GL_TEXTURE21_ARB			0x84D5
2236#define GL_TEXTURE22_ARB			0x84D6
2237#define GL_TEXTURE23_ARB			0x84D7
2238#define GL_TEXTURE24_ARB			0x84D8
2239#define GL_TEXTURE25_ARB			0x84D9
2240#define GL_TEXTURE26_ARB			0x84DA
2241#define GL_TEXTURE27_ARB			0x84DB
2242#define GL_TEXTURE28_ARB			0x84DC
2243#define GL_TEXTURE29_ARB			0x84DD
2244#define GL_TEXTURE30_ARB			0x84DE
2245#define GL_TEXTURE31_ARB			0x84DF
2246#define GL_ACTIVE_TEXTURE_ARB			0x84E0
2247#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
2248#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
2249
2250GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2251GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2252GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2253GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2254GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2255GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2256GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2257GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2258GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2259GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2260GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2261GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2262GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2263GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2264GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2265GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2266GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2267GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2268GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2269GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2270GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2271GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2272GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2273GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2274GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2275GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2276GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2277GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2278GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2279GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2280GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2281GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2282GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2283GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2284
2285#endif /* GL_ARB_multitexture */
2286
2287
2288
2289/*
2290 * GL_MESA_window_pos (no number)
2291 */
2292#ifndef GL_MESA_window_pos
2293#define GL_MESA_window_pos 1
2294
2295GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2296GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2297GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2298GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2299GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2300GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2301GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2302GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2303GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2304GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2305GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2306GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2307GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2308GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2309GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2310GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2311GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2312GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2313GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2314GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2315GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2316GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2317GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2318GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2319
2320#endif /* GL_MESA_window_pos */
2321
2322
2323
2324/*
2325 * GL_MESA_resize_bufffers (no number)
2326 */
2327#ifndef GL_MESA_resize_bufffers
2328#define GL_MESA_resize_buffers 1
2329
2330GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2331
2332#endif /* GL_MESA_resize_bufffers */
2333
2334
2335
2336/*
2337 * GL_ARB_tranpose_matrix (number ?)
2338 */
2339#ifndef GL_ARB_transpose_matrix
2340#define GL_ARB_transpose_matrix 1
2341
2342#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB		0x84E3
2343#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB		0x84E4
2344#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB			0x84E5
2345#define GL_TRANSPOSE_COLOR_MATRIX_ARB			0x84E6
2346
2347GLAPI void GLAPIENTRY glLoadTransposeMatrixdARB( const GLdouble m[16] );
2348GLAPI void GLAPIENTRY glLoadTransposeMatrixfARB( const GLfloat m[16] );
2349GLAPI void GLAPIENTRY glMultTransposeMatrixdARB( const GLdouble m[16] );
2350GLAPI void GLAPIENTRY glMultTransposeMatrixfARB( const GLfloat m[16] );
2351
2352#endif
2353
2354
2355
2356#if defined(__BEOS__) || defined(__QUICKDRAW__)
2357#pragma export off
2358#endif
2359
2360
2361#ifdef macintosh
2362	#pragma enumsalwaysint reset
2363	#if PRAGMA_IMPORT_SUPPORTED
2364	#pragma import off
2365	#endif
2366#endif
2367
2368
2369#ifdef __cplusplus
2370}
2371#endif
2372
2373#endif /* __gl_h_ */
2374