gl.h revision 3d41d5ade74fd6a742139544a8a9ed54b0f5ba83
1/* $Id: gl.h,v 1.30 2000/02/10 17:27:55 brianp Exp $ */ 2 3/* 4 * Mesa 3-D graphics library 5 * Version: 3.3 6 * 7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a 10 * copy of this software and associated documentation files (the "Software"), 11 * to deal in the Software without restriction, including without limitation 12 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13 * and/or sell copies of the Software, and to permit persons to whom the 14 * Software is furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included 17 * in all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 */ 26 27 28#ifndef __gl_h_ 29#define __gl_h_ 30 31#if defined(USE_MGL_NAMESPACE) 32#include "gl_mangle.h" 33#endif 34 35 36#if defined(__BEOS__) 37#include <stdlib.h> /* to get some BeOS-isms */ 38#endif 39 40 41#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 42#define OPENSTEP 43#endif 44 45 46/* 47 * XXX move as many of these pragma's and MS Windows-isms into 48 * the new src/glheader.h file. 49 */ 50 51#if defined(_WIN32) && !defined(__WIN32__) 52# define __WIN32__ 53#endif 54 55#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__)) 56# pragma warning( disable : 4068 ) /* unknown pragma */ 57# pragma warning( disable : 4710 ) /* function 'foo' not inlined */ 58# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */ 59# pragma warning( disable : 4127 ) /* conditional expression is constant */ 60# if defined(MESA_MINWARN) 61# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */ 62# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */ 63# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */ 64# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */ 65# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */ 66# endif 67# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 68# define GLAPI __declspec(dllexport) 69# define WGLAPI __declspec(dllexport) 70# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 71# define GLAPI __declspec(dllimport) 72# define WGLAPI __declspec(dllimport) 73# else /* for use with static link lib build of Win32 edition only */ 74# define GLAPI extern 75# define WGLAPI __declspec(dllimport) 76# endif /* _STATIC_MESA support */ 77# define GLAPIENTRY __stdcall 78# define GLAPIENTRYP __stdcall * 79# define GLCALLBACK __stdcall 80# define GLCALLBACKP __stdcall * 81#if defined(__CYGWIN32__) 82# define GLCALLBACKPCAST * 83#else 84# define GLCALLBACKPCAST __stdcall * 85#endif 86# define GLWINAPI __stdcall 87# define GLWINAPIV __cdecl 88#else 89/* non-Windows compilation */ 90# define GLAPI extern 91# define GLAPIENTRY 92# define GLAPIENTRYP * 93# define GLCALLBACK 94# define GLCALLBACKP * 95# define GLCALLBACKPCAST * 96# define GLWINAPI 97# define GLWINAPIV 98#endif /* WIN32 / CYGWIN32 bracket */ 99 100/* compatability guard so we don't need to change client code */ 101 102#if defined(_WIN32) && !defined(_WINDEF_) && !defined(OPENSTEP) 103# define CALLBACK GLCALLBACK 104typedef int (GLAPIENTRY *PROC)(); 105typedef void *HGLRC; 106typedef void *HDC; 107typedef unsigned long COLORREF; 108#endif 109 110#if defined(_WIN32) && !defined(_WINGDI_) && !defined(OPENSTEP) 111# define WGL_FONT_LINES 0 112# define WGL_FONT_POLYGONS 1 113# ifdef UNICODE 114# define wglUseFontBitmaps wglUseFontBitmapsW 115# define wglUseFontOutlines wglUseFontOutlinesW 116# else 117# define wglUseFontBitmaps wglUseFontBitmapsA 118# define wglUseFontOutlines wglUseFontOutlinesA 119# endif /* !UNICODE */ 120typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR; 121typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT; 122typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR; 123#include <gl/mesa_wgl.h> 124#endif 125 126#ifdef __cplusplus 127extern "C" { 128#endif 129 130 131#ifdef macintosh 132 #pragma enumsalwaysint on 133 #if PRAGMA_IMPORT_SUPPORTED 134 #pragma import on 135 #endif 136#endif 137 138 139 140/* 141 * Apps can test for this symbol to do conditional compilation if needed. 142 */ 143/* XXX these Mesa symbols are going away 144#define MESA 145#define MESA_MAJOR_VERSION 3 146#define MESA_MINOR_VERSION 1 147*/ 148 149 150#define GL_VERSION_1_1 1 151#define GL_VERSION_1_2 1 152 153 154 155/* 156 * 157 * Datatypes 158 * 159 */ 160#ifdef CENTERLINE_CLPP 161#define signed 162#endif 163typedef unsigned int GLenum; 164typedef unsigned char GLboolean; 165typedef unsigned int GLbitfield; 166typedef void GLvoid; 167typedef signed char GLbyte; /* 1-byte signed */ 168typedef short GLshort; /* 2-byte signed */ 169typedef int GLint; /* 4-byte signed */ 170typedef unsigned char GLubyte; /* 1-byte unsigned */ 171typedef unsigned short GLushort; /* 2-byte unsigned */ 172typedef unsigned int GLuint; /* 4-byte unsigned */ 173typedef int GLsizei; /* 4-byte signed */ 174typedef float GLfloat; /* single precision float */ 175typedef float GLclampf; /* single precision float in [0,1] */ 176typedef double GLdouble; /* double precision float */ 177typedef double GLclampd; /* double precision float in [0,1] */ 178 179 180 181/* 182 * 183 * Constants 184 * 185 */ 186 187/* Boolean values */ 188#define GL_FALSE 0x0 189#define GL_TRUE 0x1 190 191/* Data types */ 192#define GL_BYTE 0x1400 193#define GL_UNSIGNED_BYTE 0x1401 194#define GL_SHORT 0x1402 195#define GL_UNSIGNED_SHORT 0x1403 196#define GL_INT 0x1404 197#define GL_UNSIGNED_INT 0x1405 198#define GL_FLOAT 0x1406 199#define GL_DOUBLE 0x140A 200#define GL_2_BYTES 0x1407 201#define GL_3_BYTES 0x1408 202#define GL_4_BYTES 0x1409 203 204/* Primitives */ 205#define GL_POINTS 0x0000 206#define GL_LINES 0x0001 207#define GL_LINE_LOOP 0x0002 208#define GL_LINE_STRIP 0x0003 209#define GL_TRIANGLES 0x0004 210#define GL_TRIANGLE_STRIP 0x0005 211#define GL_TRIANGLE_FAN 0x0006 212#define GL_QUADS 0x0007 213#define GL_QUAD_STRIP 0x0008 214#define GL_POLYGON 0x0009 215 216/* Vertex Arrays */ 217#define GL_VERTEX_ARRAY 0x8074 218#define GL_NORMAL_ARRAY 0x8075 219#define GL_COLOR_ARRAY 0x8076 220#define GL_INDEX_ARRAY 0x8077 221#define GL_TEXTURE_COORD_ARRAY 0x8078 222#define GL_EDGE_FLAG_ARRAY 0x8079 223#define GL_VERTEX_ARRAY_SIZE 0x807A 224#define GL_VERTEX_ARRAY_TYPE 0x807B 225#define GL_VERTEX_ARRAY_STRIDE 0x807C 226#define GL_NORMAL_ARRAY_TYPE 0x807E 227#define GL_NORMAL_ARRAY_STRIDE 0x807F 228#define GL_COLOR_ARRAY_SIZE 0x8081 229#define GL_COLOR_ARRAY_TYPE 0x8082 230#define GL_COLOR_ARRAY_STRIDE 0x8083 231#define GL_INDEX_ARRAY_TYPE 0x8085 232#define GL_INDEX_ARRAY_STRIDE 0x8086 233#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 234#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 235#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 236#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 237#define GL_VERTEX_ARRAY_POINTER 0x808E 238#define GL_NORMAL_ARRAY_POINTER 0x808F 239#define GL_COLOR_ARRAY_POINTER 0x8090 240#define GL_INDEX_ARRAY_POINTER 0x8091 241#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 242#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 243#define GL_V2F 0x2A20 244#define GL_V3F 0x2A21 245#define GL_C4UB_V2F 0x2A22 246#define GL_C4UB_V3F 0x2A23 247#define GL_C3F_V3F 0x2A24 248#define GL_N3F_V3F 0x2A25 249#define GL_C4F_N3F_V3F 0x2A26 250#define GL_T2F_V3F 0x2A27 251#define GL_T4F_V4F 0x2A28 252#define GL_T2F_C4UB_V3F 0x2A29 253#define GL_T2F_C3F_V3F 0x2A2A 254#define GL_T2F_N3F_V3F 0x2A2B 255#define GL_T2F_C4F_N3F_V3F 0x2A2C 256#define GL_T4F_C4F_N3F_V4F 0x2A2D 257 258/* Matrix Mode */ 259#define GL_MATRIX_MODE 0x0BA0 260#define GL_MODELVIEW 0x1700 261#define GL_PROJECTION 0x1701 262#define GL_TEXTURE 0x1702 263 264/* Points */ 265#define GL_POINT_SMOOTH 0x0B10 266#define GL_POINT_SIZE 0x0B11 267#define GL_POINT_SIZE_GRANULARITY 0x0B13 268#define GL_POINT_SIZE_RANGE 0x0B12 269 270/* Lines */ 271#define GL_LINE_SMOOTH 0x0B20 272#define GL_LINE_STIPPLE 0x0B24 273#define GL_LINE_STIPPLE_PATTERN 0x0B25 274#define GL_LINE_STIPPLE_REPEAT 0x0B26 275#define GL_LINE_WIDTH 0x0B21 276#define GL_LINE_WIDTH_GRANULARITY 0x0B23 277#define GL_LINE_WIDTH_RANGE 0x0B22 278 279/* Polygons */ 280#define GL_POINT 0x1B00 281#define GL_LINE 0x1B01 282#define GL_FILL 0x1B02 283#define GL_CW 0x0900 284#define GL_CCW 0x0901 285#define GL_FRONT 0x0404 286#define GL_BACK 0x0405 287#define GL_POLYGON_MODE 0x0B40 288#define GL_POLYGON_SMOOTH 0x0B41 289#define GL_POLYGON_STIPPLE 0x0B42 290#define GL_EDGE_FLAG 0x0B43 291#define GL_CULL_FACE 0x0B44 292#define GL_CULL_FACE_MODE 0x0B45 293#define GL_FRONT_FACE 0x0B46 294#define GL_POLYGON_OFFSET_FACTOR 0x8038 295#define GL_POLYGON_OFFSET_UNITS 0x2A00 296#define GL_POLYGON_OFFSET_POINT 0x2A01 297#define GL_POLYGON_OFFSET_LINE 0x2A02 298#define GL_POLYGON_OFFSET_FILL 0x8037 299 300/* Display Lists */ 301#define GL_COMPILE 0x1300 302#define GL_COMPILE_AND_EXECUTE 0x1301 303#define GL_LIST_BASE 0x0B32 304#define GL_LIST_INDEX 0x0B33 305#define GL_LIST_MODE 0x0B30 306 307/* Depth buffer */ 308#define GL_NEVER 0x0200 309#define GL_LESS 0x0201 310#define GL_EQUAL 0x0202 311#define GL_LEQUAL 0x0203 312#define GL_GREATER 0x0204 313#define GL_NOTEQUAL 0x0205 314#define GL_GEQUAL 0x0206 315#define GL_ALWAYS 0x0207 316#define GL_DEPTH_TEST 0x0B71 317#define GL_DEPTH_BITS 0x0D56 318#define GL_DEPTH_CLEAR_VALUE 0x0B73 319#define GL_DEPTH_FUNC 0x0B74 320#define GL_DEPTH_RANGE 0x0B70 321#define GL_DEPTH_WRITEMASK 0x0B72 322#define GL_DEPTH_COMPONENT 0x1902 323 324/* Lighting */ 325#define GL_LIGHTING 0x0B50 326#define GL_LIGHT0 0x4000 327#define GL_LIGHT1 0x4001 328#define GL_LIGHT2 0x4002 329#define GL_LIGHT3 0x4003 330#define GL_LIGHT4 0x4004 331#define GL_LIGHT5 0x4005 332#define GL_LIGHT6 0x4006 333#define GL_LIGHT7 0x4007 334#define GL_SPOT_EXPONENT 0x1205 335#define GL_SPOT_CUTOFF 0x1206 336#define GL_CONSTANT_ATTENUATION 0x1207 337#define GL_LINEAR_ATTENUATION 0x1208 338#define GL_QUADRATIC_ATTENUATION 0x1209 339#define GL_AMBIENT 0x1200 340#define GL_DIFFUSE 0x1201 341#define GL_SPECULAR 0x1202 342#define GL_SHININESS 0x1601 343#define GL_EMISSION 0x1600 344#define GL_POSITION 0x1203 345#define GL_SPOT_DIRECTION 0x1204 346#define GL_AMBIENT_AND_DIFFUSE 0x1602 347#define GL_COLOR_INDEXES 0x1603 348#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 349#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 350#define GL_LIGHT_MODEL_AMBIENT 0x0B53 351#define GL_FRONT_AND_BACK 0x0408 352#define GL_SHADE_MODEL 0x0B54 353#define GL_FLAT 0x1D00 354#define GL_SMOOTH 0x1D01 355#define GL_COLOR_MATERIAL 0x0B57 356#define GL_COLOR_MATERIAL_FACE 0x0B55 357#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 358#define GL_NORMALIZE 0x0BA1 359 360/* User clipping planes */ 361#define GL_CLIP_PLANE0 0x3000 362#define GL_CLIP_PLANE1 0x3001 363#define GL_CLIP_PLANE2 0x3002 364#define GL_CLIP_PLANE3 0x3003 365#define GL_CLIP_PLANE4 0x3004 366#define GL_CLIP_PLANE5 0x3005 367 368/* Accumulation buffer */ 369#define GL_ACCUM_RED_BITS 0x0D58 370#define GL_ACCUM_GREEN_BITS 0x0D59 371#define GL_ACCUM_BLUE_BITS 0x0D5A 372#define GL_ACCUM_ALPHA_BITS 0x0D5B 373#define GL_ACCUM_CLEAR_VALUE 0x0B80 374#define GL_ACCUM 0x0100 375#define GL_ADD 0x0104 376#define GL_LOAD 0x0101 377#define GL_MULT 0x0103 378#define GL_RETURN 0x0102 379 380/* Alpha testing */ 381#define GL_ALPHA_TEST 0x0BC0 382#define GL_ALPHA_TEST_REF 0x0BC2 383#define GL_ALPHA_TEST_FUNC 0x0BC1 384 385/* Blending */ 386#define GL_BLEND 0x0BE2 387#define GL_BLEND_SRC 0x0BE1 388#define GL_BLEND_DST 0x0BE0 389#define GL_ZERO 0x0 390#define GL_ONE 0x1 391#define GL_SRC_COLOR 0x0300 392#define GL_ONE_MINUS_SRC_COLOR 0x0301 393#define GL_DST_COLOR 0x0306 394#define GL_ONE_MINUS_DST_COLOR 0x0307 395#define GL_SRC_ALPHA 0x0302 396#define GL_ONE_MINUS_SRC_ALPHA 0x0303 397#define GL_DST_ALPHA 0x0304 398#define GL_ONE_MINUS_DST_ALPHA 0x0305 399#define GL_SRC_ALPHA_SATURATE 0x0308 400#define GL_CONSTANT_COLOR 0x8001 401#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 402#define GL_CONSTANT_ALPHA 0x8003 403#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 404 405/* Render Mode */ 406#define GL_FEEDBACK 0x1C01 407#define GL_RENDER 0x1C00 408#define GL_SELECT 0x1C02 409 410/* Feedback */ 411#define GL_2D 0x0600 412#define GL_3D 0x0601 413#define GL_3D_COLOR 0x0602 414#define GL_3D_COLOR_TEXTURE 0x0603 415#define GL_4D_COLOR_TEXTURE 0x0604 416#define GL_POINT_TOKEN 0x0701 417#define GL_LINE_TOKEN 0x0702 418#define GL_LINE_RESET_TOKEN 0x0707 419#define GL_POLYGON_TOKEN 0x0703 420#define GL_BITMAP_TOKEN 0x0704 421#define GL_DRAW_PIXEL_TOKEN 0x0705 422#define GL_COPY_PIXEL_TOKEN 0x0706 423#define GL_PASS_THROUGH_TOKEN 0x0700 424#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 425#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 426#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 427 428/* Selection */ 429#define GL_SELECTION_BUFFER_POINTER 0x0DF3 430#define GL_SELECTION_BUFFER_SIZE 0x0DF4 431 432/* Fog */ 433#define GL_FOG 0x0B60 434#define GL_FOG_MODE 0x0B65 435#define GL_FOG_DENSITY 0x0B62 436#define GL_FOG_COLOR 0x0B66 437#define GL_FOG_INDEX 0x0B61 438#define GL_FOG_START 0x0B63 439#define GL_FOG_END 0x0B64 440#define GL_LINEAR 0x2601 441#define GL_EXP 0x0800 442#define GL_EXP2 0x0801 443 444/* Logic Ops */ 445#define GL_LOGIC_OP 0x0BF1 446#define GL_INDEX_LOGIC_OP 0x0BF1 447#define GL_COLOR_LOGIC_OP 0x0BF2 448#define GL_LOGIC_OP_MODE 0x0BF0 449#define GL_CLEAR 0x1500 450#define GL_SET 0x150F 451#define GL_COPY 0x1503 452#define GL_COPY_INVERTED 0x150C 453#define GL_NOOP 0x1505 454#define GL_INVERT 0x150A 455#define GL_AND 0x1501 456#define GL_NAND 0x150E 457#define GL_OR 0x1507 458#define GL_NOR 0x1508 459#define GL_XOR 0x1506 460#define GL_EQUIV 0x1509 461#define GL_AND_REVERSE 0x1502 462#define GL_AND_INVERTED 0x1504 463#define GL_OR_REVERSE 0x150B 464#define GL_OR_INVERTED 0x150D 465 466/* Stencil */ 467#define GL_STENCIL_TEST 0x0B90 468#define GL_STENCIL_WRITEMASK 0x0B98 469#define GL_STENCIL_BITS 0x0D57 470#define GL_STENCIL_FUNC 0x0B92 471#define GL_STENCIL_VALUE_MASK 0x0B93 472#define GL_STENCIL_REF 0x0B97 473#define GL_STENCIL_FAIL 0x0B94 474#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 475#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 476#define GL_STENCIL_CLEAR_VALUE 0x0B91 477#define GL_STENCIL_INDEX 0x1901 478#define GL_KEEP 0x1E00 479#define GL_REPLACE 0x1E01 480#define GL_INCR 0x1E02 481#define GL_DECR 0x1E03 482 483/* Buffers, Pixel Drawing/Reading */ 484#define GL_NONE 0x0 485#define GL_LEFT 0x0406 486#define GL_RIGHT 0x0407 487/*GL_FRONT 0x0404 */ 488/*GL_BACK 0x0405 */ 489/*GL_FRONT_AND_BACK 0x0408 */ 490#define GL_FRONT_LEFT 0x0400 491#define GL_FRONT_RIGHT 0x0401 492#define GL_BACK_LEFT 0x0402 493#define GL_BACK_RIGHT 0x0403 494#define GL_AUX0 0x0409 495#define GL_AUX1 0x040A 496#define GL_AUX2 0x040B 497#define GL_AUX3 0x040C 498#define GL_COLOR_INDEX 0x1900 499#define GL_RED 0x1903 500#define GL_GREEN 0x1904 501#define GL_BLUE 0x1905 502#define GL_ALPHA 0x1906 503#define GL_LUMINANCE 0x1909 504#define GL_LUMINANCE_ALPHA 0x190A 505#define GL_ALPHA_BITS 0x0D55 506#define GL_RED_BITS 0x0D52 507#define GL_GREEN_BITS 0x0D53 508#define GL_BLUE_BITS 0x0D54 509#define GL_INDEX_BITS 0x0D51 510#define GL_SUBPIXEL_BITS 0x0D50 511#define GL_AUX_BUFFERS 0x0C00 512#define GL_READ_BUFFER 0x0C02 513#define GL_DRAW_BUFFER 0x0C01 514#define GL_DOUBLEBUFFER 0x0C32 515#define GL_STEREO 0x0C33 516#define GL_BITMAP 0x1A00 517#define GL_COLOR 0x1800 518#define GL_DEPTH 0x1801 519#define GL_STENCIL 0x1802 520#define GL_DITHER 0x0BD0 521#define GL_RGB 0x1907 522#define GL_RGBA 0x1908 523 524/* Implementation limits */ 525#define GL_MAX_LIST_NESTING 0x0B31 526#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 527#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 528#define GL_MAX_NAME_STACK_DEPTH 0x0D37 529#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 530#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 531#define GL_MAX_EVAL_ORDER 0x0D30 532#define GL_MAX_LIGHTS 0x0D31 533#define GL_MAX_CLIP_PLANES 0x0D32 534#define GL_MAX_TEXTURE_SIZE 0x0D33 535#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 536#define GL_MAX_VIEWPORT_DIMS 0x0D3A 537#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 538 539/* Gets */ 540#define GL_ATTRIB_STACK_DEPTH 0x0BB0 541#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 542#define GL_COLOR_CLEAR_VALUE 0x0C22 543#define GL_COLOR_WRITEMASK 0x0C23 544#define GL_CURRENT_INDEX 0x0B01 545#define GL_CURRENT_COLOR 0x0B00 546#define GL_CURRENT_NORMAL 0x0B02 547#define GL_CURRENT_RASTER_COLOR 0x0B04 548#define GL_CURRENT_RASTER_DISTANCE 0x0B09 549#define GL_CURRENT_RASTER_INDEX 0x0B05 550#define GL_CURRENT_RASTER_POSITION 0x0B07 551#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 552#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 553#define GL_CURRENT_TEXTURE_COORDS 0x0B03 554#define GL_INDEX_CLEAR_VALUE 0x0C20 555#define GL_INDEX_MODE 0x0C30 556#define GL_INDEX_WRITEMASK 0x0C21 557#define GL_MODELVIEW_MATRIX 0x0BA6 558#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 559#define GL_NAME_STACK_DEPTH 0x0D70 560#define GL_PROJECTION_MATRIX 0x0BA7 561#define GL_PROJECTION_STACK_DEPTH 0x0BA4 562#define GL_RENDER_MODE 0x0C40 563#define GL_RGBA_MODE 0x0C31 564#define GL_TEXTURE_MATRIX 0x0BA8 565#define GL_TEXTURE_STACK_DEPTH 0x0BA5 566#define GL_VIEWPORT 0x0BA2 567 568/* Evaluators */ 569#define GL_AUTO_NORMAL 0x0D80 570#define GL_MAP1_COLOR_4 0x0D90 571#define GL_MAP1_GRID_DOMAIN 0x0DD0 572#define GL_MAP1_GRID_SEGMENTS 0x0DD1 573#define GL_MAP1_INDEX 0x0D91 574#define GL_MAP1_NORMAL 0x0D92 575#define GL_MAP1_TEXTURE_COORD_1 0x0D93 576#define GL_MAP1_TEXTURE_COORD_2 0x0D94 577#define GL_MAP1_TEXTURE_COORD_3 0x0D95 578#define GL_MAP1_TEXTURE_COORD_4 0x0D96 579#define GL_MAP1_VERTEX_3 0x0D97 580#define GL_MAP1_VERTEX_4 0x0D98 581#define GL_MAP2_COLOR_4 0x0DB0 582#define GL_MAP2_GRID_DOMAIN 0x0DD2 583#define GL_MAP2_GRID_SEGMENTS 0x0DD3 584#define GL_MAP2_INDEX 0x0DB1 585#define GL_MAP2_NORMAL 0x0DB2 586#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 587#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 588#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 589#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 590#define GL_MAP2_VERTEX_3 0x0DB7 591#define GL_MAP2_VERTEX_4 0x0DB8 592#define GL_COEFF 0x0A00 593#define GL_DOMAIN 0x0A02 594#define GL_ORDER 0x0A01 595 596/* Hints */ 597#define GL_FOG_HINT 0x0C54 598#define GL_LINE_SMOOTH_HINT 0x0C52 599#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 600#define GL_POINT_SMOOTH_HINT 0x0C51 601#define GL_POLYGON_SMOOTH_HINT 0x0C53 602#define GL_DONT_CARE 0x1100 603#define GL_FASTEST 0x1101 604#define GL_NICEST 0x1102 605 606/* Scissor box */ 607#define GL_SCISSOR_TEST 0x0C11 608#define GL_SCISSOR_BOX 0x0C10 609 610/* Pixel Mode / Transfer */ 611#define GL_MAP_COLOR 0x0D10 612#define GL_MAP_STENCIL 0x0D11 613#define GL_INDEX_SHIFT 0x0D12 614#define GL_INDEX_OFFSET 0x0D13 615#define GL_RED_SCALE 0x0D14 616#define GL_RED_BIAS 0x0D15 617#define GL_GREEN_SCALE 0x0D18 618#define GL_GREEN_BIAS 0x0D19 619#define GL_BLUE_SCALE 0x0D1A 620#define GL_BLUE_BIAS 0x0D1B 621#define GL_ALPHA_SCALE 0x0D1C 622#define GL_ALPHA_BIAS 0x0D1D 623#define GL_DEPTH_SCALE 0x0D1E 624#define GL_DEPTH_BIAS 0x0D1F 625#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 626#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 627#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 628#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 629#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 630#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 631#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 632#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 633#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 634#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 635#define GL_PIXEL_MAP_S_TO_S 0x0C71 636#define GL_PIXEL_MAP_I_TO_I 0x0C70 637#define GL_PIXEL_MAP_I_TO_R 0x0C72 638#define GL_PIXEL_MAP_I_TO_G 0x0C73 639#define GL_PIXEL_MAP_I_TO_B 0x0C74 640#define GL_PIXEL_MAP_I_TO_A 0x0C75 641#define GL_PIXEL_MAP_R_TO_R 0x0C76 642#define GL_PIXEL_MAP_G_TO_G 0x0C77 643#define GL_PIXEL_MAP_B_TO_B 0x0C78 644#define GL_PIXEL_MAP_A_TO_A 0x0C79 645#define GL_PACK_ALIGNMENT 0x0D05 646#define GL_PACK_LSB_FIRST 0x0D01 647#define GL_PACK_ROW_LENGTH 0x0D02 648#define GL_PACK_SKIP_PIXELS 0x0D04 649#define GL_PACK_SKIP_ROWS 0x0D03 650#define GL_PACK_SWAP_BYTES 0x0D00 651#define GL_UNPACK_ALIGNMENT 0x0CF5 652#define GL_UNPACK_LSB_FIRST 0x0CF1 653#define GL_UNPACK_ROW_LENGTH 0x0CF2 654#define GL_UNPACK_SKIP_PIXELS 0x0CF4 655#define GL_UNPACK_SKIP_ROWS 0x0CF3 656#define GL_UNPACK_SWAP_BYTES 0x0CF0 657#define GL_ZOOM_X 0x0D16 658#define GL_ZOOM_Y 0x0D17 659 660/* Texture mapping */ 661#define GL_TEXTURE_ENV 0x2300 662#define GL_TEXTURE_ENV_MODE 0x2200 663#define GL_TEXTURE_1D 0x0DE0 664#define GL_TEXTURE_2D 0x0DE1 665#define GL_TEXTURE_WRAP_S 0x2802 666#define GL_TEXTURE_WRAP_T 0x2803 667#define GL_TEXTURE_MAG_FILTER 0x2800 668#define GL_TEXTURE_MIN_FILTER 0x2801 669#define GL_TEXTURE_ENV_COLOR 0x2201 670#define GL_TEXTURE_GEN_S 0x0C60 671#define GL_TEXTURE_GEN_T 0x0C61 672#define GL_TEXTURE_GEN_MODE 0x2500 673#define GL_TEXTURE_BORDER_COLOR 0x1004 674#define GL_TEXTURE_WIDTH 0x1000 675#define GL_TEXTURE_HEIGHT 0x1001 676#define GL_TEXTURE_BORDER 0x1005 677#define GL_TEXTURE_COMPONENTS 0x1003 678#define GL_TEXTURE_RED_SIZE 0x805C 679#define GL_TEXTURE_GREEN_SIZE 0x805D 680#define GL_TEXTURE_BLUE_SIZE 0x805E 681#define GL_TEXTURE_ALPHA_SIZE 0x805F 682#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 683#define GL_TEXTURE_INTENSITY_SIZE 0x8061 684#define GL_NEAREST_MIPMAP_NEAREST 0x2700 685#define GL_NEAREST_MIPMAP_LINEAR 0x2702 686#define GL_LINEAR_MIPMAP_NEAREST 0x2701 687#define GL_LINEAR_MIPMAP_LINEAR 0x2703 688#define GL_OBJECT_LINEAR 0x2401 689#define GL_OBJECT_PLANE 0x2501 690#define GL_EYE_LINEAR 0x2400 691#define GL_EYE_PLANE 0x2502 692#define GL_SPHERE_MAP 0x2402 693#define GL_DECAL 0x2101 694#define GL_MODULATE 0x2100 695#define GL_NEAREST 0x2600 696#define GL_REPEAT 0x2901 697#define GL_CLAMP 0x2900 698#define GL_S 0x2000 699#define GL_T 0x2001 700#define GL_R 0x2002 701#define GL_Q 0x2003 702#define GL_TEXTURE_GEN_R 0x0C62 703#define GL_TEXTURE_GEN_Q 0x0C63 704 705/* GL 1.1 texturing */ 706#define GL_PROXY_TEXTURE_1D 0x8063 707#define GL_PROXY_TEXTURE_2D 0x8064 708#define GL_TEXTURE_PRIORITY 0x8066 709#define GL_TEXTURE_RESIDENT 0x8067 710#define GL_TEXTURE_BINDING_1D 0x8068 711#define GL_TEXTURE_BINDING_2D 0x8069 712#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 713 714/* GL 1.2 texturing */ 715#define GL_PACK_SKIP_IMAGES 0x806B 716#define GL_PACK_IMAGE_HEIGHT 0x806C 717#define GL_UNPACK_SKIP_IMAGES 0x806D 718#define GL_UNPACK_IMAGE_HEIGHT 0x806E 719#define GL_TEXTURE_3D 0x806F 720#define GL_PROXY_TEXTURE_3D 0x8070 721#define GL_TEXTURE_DEPTH 0x8071 722#define GL_TEXTURE_WRAP_R 0x8072 723#define GL_MAX_3D_TEXTURE_SIZE 0x8073 724#define GL_TEXTURE_BINDING_3D 0x806A 725 726/* Internal texture formats (GL 1.1) */ 727#define GL_ALPHA4 0x803B 728#define GL_ALPHA8 0x803C 729#define GL_ALPHA12 0x803D 730#define GL_ALPHA16 0x803E 731#define GL_LUMINANCE4 0x803F 732#define GL_LUMINANCE8 0x8040 733#define GL_LUMINANCE12 0x8041 734#define GL_LUMINANCE16 0x8042 735#define GL_LUMINANCE4_ALPHA4 0x8043 736#define GL_LUMINANCE6_ALPHA2 0x8044 737#define GL_LUMINANCE8_ALPHA8 0x8045 738#define GL_LUMINANCE12_ALPHA4 0x8046 739#define GL_LUMINANCE12_ALPHA12 0x8047 740#define GL_LUMINANCE16_ALPHA16 0x8048 741#define GL_INTENSITY 0x8049 742#define GL_INTENSITY4 0x804A 743#define GL_INTENSITY8 0x804B 744#define GL_INTENSITY12 0x804C 745#define GL_INTENSITY16 0x804D 746#define GL_R3_G3_B2 0x2A10 747#define GL_RGB4 0x804F 748#define GL_RGB5 0x8050 749#define GL_RGB8 0x8051 750#define GL_RGB10 0x8052 751#define GL_RGB12 0x8053 752#define GL_RGB16 0x8054 753#define GL_RGBA2 0x8055 754#define GL_RGBA4 0x8056 755#define GL_RGB5_A1 0x8057 756#define GL_RGBA8 0x8058 757#define GL_RGB10_A2 0x8059 758#define GL_RGBA12 0x805A 759#define GL_RGBA16 0x805B 760 761/* Utility */ 762#define GL_VENDOR 0x1F00 763#define GL_RENDERER 0x1F01 764#define GL_VERSION 0x1F02 765#define GL_EXTENSIONS 0x1F03 766 767/* Errors */ 768#define GL_NO_ERROR 0x0 769#define GL_INVALID_VALUE 0x0501 770#define GL_INVALID_ENUM 0x0500 771#define GL_INVALID_OPERATION 0x0502 772#define GL_STACK_OVERFLOW 0x0503 773#define GL_STACK_UNDERFLOW 0x0504 774#define GL_OUT_OF_MEMORY 0x0505 775 776 777/* OpenGL 1.2 */ 778#define GL_RESCALE_NORMAL 0x803A 779#define GL_CLAMP_TO_EDGE 0x812F 780#define GL_MAX_ELEMENTS_VERTICES 0x80E8 781#define GL_MAX_ELEMENTS_INDICES 0x80E9 782#define GL_BGR 0x80E0 783#define GL_BGRA 0x80E1 784#define GL_UNSIGNED_BYTE_3_3_2 0x8032 785#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 786#define GL_UNSIGNED_SHORT_5_6_5 0x8363 787#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 788#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 789#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 790#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 791#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 792#define GL_UNSIGNED_INT_8_8_8_8 0x8035 793#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 794#define GL_UNSIGNED_INT_10_10_10_2 0x8036 795#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 796#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 797#define GL_SINGLE_COLOR 0x81F9 798#define GL_SEPARATE_SPECULAR_COLOR 0x81FA 799#define GL_TEXTURE_MIN_LOD 0x813A 800#define GL_TEXTURE_MAX_LOD 0x813B 801#define GL_TEXTURE_BASE_LEVEL 0x813C 802#define GL_TEXTURE_MAX_LEVEL 0x813D 803#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 804#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 805#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 806#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 807#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 808#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 809 810 811 812/* 813 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA) 814 */ 815/* GL_EXT_color_table */ 816#define GL_COLOR_TABLE 0x80D0 817#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 818#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 819#define GL_PROXY_COLOR_TABLE 0x80D3 820#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 821#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 822#define GL_COLOR_TABLE_SCALE 0x80D6 823#define GL_COLOR_TABLE_BIAS 0x80D7 824#define GL_COLOR_TABLE_FORMAT 0x80D8 825#define GL_COLOR_TABLE_WIDTH 0x80D9 826#define GL_COLOR_TABLE_RED_SIZE 0x80DA 827#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 828#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 829#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 830#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 831#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 832/* GL_EXT_convolution and GL_HP_convolution_border_modes */ 833#define GL_CONVOLUTION_1D 0x8010 834#define GL_CONVOLUTION_2D 0x8011 835#define GL_SEPARABLE_2D 0x8012 836#define GL_CONVOLUTION_BORDER_MODE 0x8013 837#define GL_CONVOLUTION_FILTER_SCALE 0x8014 838#define GL_CONVOLUTION_FILTER_BIAS 0x8015 839#define GL_REDUCE 0x8016 840#define GL_CONVOLUTION_FORMAT 0x8017 841#define GL_CONVOLUTION_WIDTH 0x8018 842#define GL_CONVOLUTION_HEIGHT 0x8019 843#define GL_MAX_CONVOLUTION_WIDTH 0x801A 844#define GL_MAX_CONVOLUTION_HEIGHT 0x801B 845#define GL_POST_CONVOLUTION_RED_SCALE 0x801C 846#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 847#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 848#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 849#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 850#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 851#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 852#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 853#define GL_CONSTANT_BORDER 0x8151 854#define GL_REPLICATE_BORDER 0x8153 855#define GL_CONVOLUTION_BORDER_COLOR 0x8154 856/* GL_SGI_color_matrix */ 857#define GL_COLOR_MATRIX 0x80B1 858#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 859#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 860#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 861#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 862#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 863#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 864#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 865#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 866#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 867#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 868/* GL_EXT_histogram */ 869#define GL_HISTOGRAM 0x8024 870#define GL_PROXY_HISTOGRAM 0x8025 871#define GL_HISTOGRAM_WIDTH 0x8026 872#define GL_HISTOGRAM_FORMAT 0x8027 873#define GL_HISTOGRAM_RED_SIZE 0x8028 874#define GL_HISTOGRAM_GREEN_SIZE 0x8029 875#define GL_HISTOGRAM_BLUE_SIZE 0x802A 876#define GL_HISTOGRAM_ALPHA_SIZE 0x802B 877#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 878#define GL_HISTOGRAM_SINK 0x802D 879#define GL_MINMAX 0x802E 880#define GL_MINMAX_FORMAT 0x802F 881#define GL_MINMAX_SINK 0x8030 882#define GL_TABLE_TOO_LARGE 0x8031 883/* GL_EXT_blend_color, GL_EXT_blend_minmax */ 884#define GL_BLEND_EQUATION 0x8009 885#define GL_MIN 0x8007 886#define GL_MAX 0x8008 887#define GL_FUNC_ADD 0x8006 888#define GL_FUNC_SUBTRACT 0x800A 889#define GL_FUNC_REVERSE_SUBTRACT 0x800B 890#define GL_BLEND_COLOR 0x8005 891 892 893/* glPush/PopAttrib bits */ 894#define GL_CURRENT_BIT 0x00000001 895#define GL_POINT_BIT 0x00000002 896#define GL_LINE_BIT 0x00000004 897#define GL_POLYGON_BIT 0x00000008 898#define GL_POLYGON_STIPPLE_BIT 0x00000010 899#define GL_PIXEL_MODE_BIT 0x00000020 900#define GL_LIGHTING_BIT 0x00000040 901#define GL_FOG_BIT 0x00000080 902#define GL_DEPTH_BUFFER_BIT 0x00000100 903#define GL_ACCUM_BUFFER_BIT 0x00000200 904#define GL_STENCIL_BUFFER_BIT 0x00000400 905#define GL_VIEWPORT_BIT 0x00000800 906#define GL_TRANSFORM_BIT 0x00001000 907#define GL_ENABLE_BIT 0x00002000 908#define GL_COLOR_BUFFER_BIT 0x00004000 909#define GL_HINT_BIT 0x00008000 910#define GL_EVAL_BIT 0x00010000 911#define GL_LIST_BIT 0x00020000 912#define GL_TEXTURE_BIT 0x00040000 913#define GL_SCISSOR_BIT 0x00080000 914#define GL_ALL_ATTRIB_BITS 0x000FFFFF 915 916 917#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 918#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 919#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 920 921 922 923 924 925#if defined(__BEOS__) || defined(__QUICKDRAW__) 926#pragma export on 927#endif 928 929 930/* 931 * Miscellaneous 932 */ 933 934GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 935 936GLAPI void GLAPIENTRY glClearColor( GLclampf red, 937 GLclampf green, 938 GLclampf blue, 939 GLclampf alpha ); 940 941GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 942 943GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 944 945GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, 946 GLboolean blue, GLboolean alpha ); 947 948GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 949 950GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 951 952GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 953 954GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 955 956GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 957 958GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 959 960GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 961 962GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 963 964GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 965 966GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 967 968GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 969 970GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 971 972GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 973 974GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 975 976GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, 977 GLsizei width, GLsizei height); 978 979GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 980 981GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 982 983GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 984 985GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 986 987GLAPI void GLAPIENTRY glEnable( GLenum cap ); 988 989GLAPI void GLAPIENTRY glDisable( GLenum cap ); 990 991GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 992 993 994GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 995 996GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 997 998 999GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 1000 1001GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 1002 1003GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 1004 1005GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 1006 1007 1008GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 1009 1010GLAPI void GLAPIENTRY glPopAttrib( void ); 1011 1012 1013GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 1014 1015GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 1016 1017 1018GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 1019 1020GLAPI GLenum GLAPIENTRY glGetError( void ); 1021 1022GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name ); 1023 1024GLAPI void GLAPIENTRY glFinish( void ); 1025 1026GLAPI void GLAPIENTRY glFlush( void ); 1027 1028GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 1029 1030 1031 1032/* 1033 * Depth Buffer 1034 */ 1035 1036GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 1037 1038GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 1039 1040GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 1041 1042GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 1043 1044 1045/* 1046 * Accumulation Buffer 1047 */ 1048 1049GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, 1050 GLfloat blue, GLfloat alpha ); 1051 1052GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 1053 1054 1055 1056/* 1057 * Transformation 1058 */ 1059 1060GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 1061 1062GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 1063 GLdouble bottom, GLdouble top, 1064 GLdouble near_val, GLdouble far_val ); 1065 1066GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 1067 GLdouble bottom, GLdouble top, 1068 GLdouble near_val, GLdouble far_val ); 1069 1070GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 1071 GLsizei width, GLsizei height ); 1072 1073GLAPI void GLAPIENTRY glPushMatrix( void ); 1074 1075GLAPI void GLAPIENTRY glPopMatrix( void ); 1076 1077GLAPI void GLAPIENTRY glLoadIdentity( void ); 1078 1079GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 1080GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 1081 1082GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 1083GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 1084 1085GLAPI void GLAPIENTRY glRotated( GLdouble angle, 1086 GLdouble x, GLdouble y, GLdouble z ); 1087GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 1088 GLfloat x, GLfloat y, GLfloat z ); 1089 1090GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 1091GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 1092 1093GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 1094GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 1095 1096 1097 1098/* 1099 * Display Lists 1100 */ 1101 1102GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 1103 1104GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 1105 1106GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 1107 1108GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 1109 1110GLAPI void GLAPIENTRY glEndList( void ); 1111 1112GLAPI void GLAPIENTRY glCallList( GLuint list ); 1113 1114GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 1115 const GLvoid *lists ); 1116 1117GLAPI void GLAPIENTRY glListBase( GLuint base ); 1118 1119 1120 1121/* 1122 * Drawing Functions 1123 */ 1124 1125GLAPI void GLAPIENTRY glBegin( GLenum mode ); 1126 1127GLAPI void GLAPIENTRY glEnd( void ); 1128 1129 1130GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 1131GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 1132GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 1133GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 1134 1135GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 1136GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 1137GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 1138GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 1139 1140GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1141GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1142GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 1143GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1144 1145GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 1146GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 1147GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 1148GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 1149 1150GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 1151GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 1152GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 1153GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 1154 1155GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 1156GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 1157GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 1158GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 1159 1160 1161GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 1162GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 1163GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 1164GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 1165GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 1166 1167GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 1168GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 1169GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 1170GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 1171GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 1172 1173 1174GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 1175GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 1176GLAPI void GLAPIENTRY glIndexi( GLint c ); 1177GLAPI void GLAPIENTRY glIndexs( GLshort c ); 1178GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 1179 1180GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 1181GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 1182GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 1183GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 1184GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 1185 1186GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 1187GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 1188GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 1189GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 1190GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 1191GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 1192GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1193GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1194 1195GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1196 GLbyte blue, GLbyte alpha ); 1197GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1198 GLdouble blue, GLdouble alpha ); 1199GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1200 GLfloat blue, GLfloat alpha ); 1201GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1202 GLint blue, GLint alpha ); 1203GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1204 GLshort blue, GLshort alpha ); 1205GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1206 GLubyte blue, GLubyte alpha ); 1207GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1208 GLuint blue, GLuint alpha ); 1209GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1210 GLushort blue, GLushort alpha ); 1211 1212 1213GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1214GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1215GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1216GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1217GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1218GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1219GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1220GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1221 1222GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1223GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1224GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1225GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1226GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1227GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1228GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1229GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1230 1231 1232GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1233GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1234GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1235GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1236 1237GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1238GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1239GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1240GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1241 1242GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1243GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1244GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1245GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1246 1247GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1248GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1249GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1250GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1251 1252GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1253GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1254GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1255GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1256 1257GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1258GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1259GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1260GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1261 1262GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1263GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1264GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1265GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1266 1267GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1268GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1269GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1270GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1271 1272 1273GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1274GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1275GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1276GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1277 1278GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1279GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1280GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1281GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1282 1283GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1284GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1285GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1286GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1287 1288GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1289GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1290GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1291GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1292 1293GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1294GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1295GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1296GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1297 1298GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1299GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1300GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1301GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1302 1303 1304GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1305GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1306GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1307GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1308 1309 1310GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1311GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1312GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1313GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1314 1315 1316 1317/* 1318 * Vertex Arrays (1.1) 1319 */ 1320 1321GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1322 GLsizei stride, const GLvoid *ptr ); 1323 1324GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1325 const GLvoid *ptr ); 1326 1327GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1328 GLsizei stride, const GLvoid *ptr ); 1329 1330GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1331 const GLvoid *ptr ); 1332 1333GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1334 GLsizei stride, const GLvoid *ptr ); 1335 1336GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1337 1338GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params ); 1339 1340GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1341 1342GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1343 1344GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1345 GLenum type, const GLvoid *indices ); 1346 1347GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1348 const GLvoid *pointer ); 1349 1350 1351/* 1352 * Lighting 1353 */ 1354 1355GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1356 1357GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1358GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1359GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1360 const GLfloat *params ); 1361GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1362 const GLint *params ); 1363 1364GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1365 GLfloat *params ); 1366GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1367 GLint *params ); 1368 1369GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1370GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1371GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1372GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1373 1374GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1375GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1376GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1377GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1378 1379GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1380GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1381 1382GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1383 1384 1385 1386 1387/* 1388 * Raster functions 1389 */ 1390 1391GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1392 1393GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1394GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1395 1396GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1397GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1398 1399GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize, 1400 const GLfloat *values ); 1401GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize, 1402 const GLuint *values ); 1403GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize, 1404 const GLushort *values ); 1405 1406GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1407GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1408GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1409 1410GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1411 GLfloat xorig, GLfloat yorig, 1412 GLfloat xmove, GLfloat ymove, 1413 const GLubyte *bitmap ); 1414 1415GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1416 GLsizei width, GLsizei height, 1417 GLenum format, GLenum type, 1418 GLvoid *pixels ); 1419 1420GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1421 GLenum format, GLenum type, 1422 const GLvoid *pixels ); 1423 1424GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1425 GLsizei width, GLsizei height, 1426 GLenum type ); 1427 1428 1429 1430/* 1431 * Stenciling 1432 */ 1433 1434GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1435 1436GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1437 1438GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1439 1440GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1441 1442 1443 1444/* 1445 * Texture mapping 1446 */ 1447 1448GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1449GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1450GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1451 1452GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1453GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1454GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1455 1456GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1457GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1458GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1459 1460 1461GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1462GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1463 1464GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1465GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1466 1467GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1468GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1469 1470 1471GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1472GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1473 1474GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1475 const GLfloat *params ); 1476GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1477 const GLint *params ); 1478 1479GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1480 GLenum pname, GLfloat *params); 1481GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1482 GLenum pname, GLint *params ); 1483 1484GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1485 GLenum pname, GLfloat *params ); 1486GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1487 GLenum pname, GLint *params ); 1488 1489 1490GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1491 GLint internalFormat, 1492 GLsizei width, GLint border, 1493 GLenum format, GLenum type, 1494 const GLvoid *pixels ); 1495 1496GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1497 GLint internalFormat, 1498 GLsizei width, GLsizei height, 1499 GLint border, GLenum format, GLenum type, 1500 const GLvoid *pixels ); 1501 1502GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1503 GLenum format, GLenum type, 1504 GLvoid *pixels ); 1505 1506 1507 1508/* 1.1 functions */ 1509 1510GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1511 1512GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1513 1514GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1515 1516GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1517 const GLuint *textures, 1518 const GLclampf *priorities ); 1519 1520GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1521 const GLuint *textures, 1522 GLboolean *residences ); 1523 1524GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1525 1526 1527GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1528 GLint xoffset, 1529 GLsizei width, GLenum format, 1530 GLenum type, const GLvoid *pixels ); 1531 1532 1533GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1534 GLint xoffset, GLint yoffset, 1535 GLsizei width, GLsizei height, 1536 GLenum format, GLenum type, 1537 const GLvoid *pixels ); 1538 1539 1540GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1541 GLenum internalformat, 1542 GLint x, GLint y, 1543 GLsizei width, GLint border ); 1544 1545 1546GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1547 GLenum internalformat, 1548 GLint x, GLint y, 1549 GLsizei width, GLsizei height, 1550 GLint border ); 1551 1552 1553GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1554 GLint xoffset, GLint x, GLint y, 1555 GLsizei width ); 1556 1557 1558GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1559 GLint xoffset, GLint yoffset, 1560 GLint x, GLint y, 1561 GLsizei width, GLsizei height ); 1562 1563 1564 1565 1566/* 1567 * Evaluators 1568 */ 1569 1570GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1571 GLint stride, 1572 GLint order, const GLdouble *points ); 1573GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1574 GLint stride, 1575 GLint order, const GLfloat *points ); 1576 1577GLAPI void GLAPIENTRY glMap2d( GLenum target, 1578 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1579 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1580 const GLdouble *points ); 1581GLAPI void GLAPIENTRY glMap2f( GLenum target, 1582 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1583 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1584 const GLfloat *points ); 1585 1586GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1587GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1588GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1589 1590GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1591GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1592 1593GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1594GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1595 1596GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1597GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1598 1599GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1600GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1601 1602GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1603GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1604 1605GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1606 GLint vn, GLdouble v1, GLdouble v2 ); 1607GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1608 GLint vn, GLfloat v1, GLfloat v2 ); 1609 1610GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1611 1612GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1613 1614GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1615 1616GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1617 1618 1619 1620/* 1621 * Fog 1622 */ 1623 1624GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1625 1626GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1627 1628GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1629 1630GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1631 1632 1633 1634/* 1635 * Selection and Feedback 1636 */ 1637 1638GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1639 1640GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1641 1642GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1643 1644GLAPI void GLAPIENTRY glInitNames( void ); 1645 1646GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1647 1648GLAPI void GLAPIENTRY glPushName( GLuint name ); 1649 1650GLAPI void GLAPIENTRY glPopName( void ); 1651 1652 1653 1654/* 1.2 functions */ 1655GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1656 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1657 1658GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1659 GLint internalFormat, 1660 GLsizei width, GLsizei height, 1661 GLsizei depth, GLint border, 1662 GLenum format, GLenum type, 1663 const GLvoid *pixels ); 1664 1665GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1666 GLint xoffset, GLint yoffset, 1667 GLint zoffset, GLsizei width, 1668 GLsizei height, GLsizei depth, 1669 GLenum format, 1670 GLenum type, const GLvoid *pixels); 1671 1672GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1673 GLint xoffset, GLint yoffset, 1674 GLint zoffset, GLint x, 1675 GLint y, GLsizei width, 1676 GLsizei height ); 1677 1678 1679/* 1.2 imaging extension functions */ 1680 1681GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1682 GLsizei width, GLenum format, 1683 GLenum type, const GLvoid *table ); 1684 1685GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1686 GLsizei start, GLsizei count, 1687 GLenum format, GLenum type, 1688 const GLvoid *data ); 1689 1690GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1691 const GLint *params); 1692 1693GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1694 const GLfloat *params); 1695 1696GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1697 GLint x, GLint y, GLsizei width ); 1698 1699GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1700 GLint x, GLint y, GLsizei width ); 1701 1702GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1703 GLenum type, GLvoid *table ); 1704 1705GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1706 GLfloat *params ); 1707 1708GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1709 GLint *params ); 1710 1711GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1712 1713GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1714 GLclampf blue, GLclampf alpha ); 1715 1716GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1717 GLenum internalformat, GLboolean sink ); 1718 1719GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1720 1721GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1722 GLenum format, GLenum type, 1723 GLvoid *values ); 1724 1725GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1726 GLfloat *params ); 1727 1728GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1729 GLint *params ); 1730 1731GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1732 GLboolean sink ); 1733 1734GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1735 1736GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1737 GLenum format, GLenum types, 1738 GLvoid *values ); 1739 1740GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1741 GLfloat *params ); 1742 1743GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1744 GLint *params ); 1745 1746GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1747 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1748 const GLvoid *image ); 1749 1750GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1751 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1752 GLenum type, const GLvoid *image ); 1753 1754GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1755 GLfloat params ); 1756 1757GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1758 const GLfloat *params ); 1759 1760GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1761 GLint params ); 1762 1763GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1764 const GLint *params ); 1765 1766GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1767 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1768 1769GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1770 GLenum internalformat, GLint x, GLint y, GLsizei width, 1771 GLsizei height); 1772 1773GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1774 GLenum type, GLvoid *image ); 1775 1776GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1777 GLfloat *params ); 1778 1779GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1780 GLint *params ); 1781 1782GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1783 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1784 GLenum type, const GLvoid *row, const GLvoid *column ); 1785 1786GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1787 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1788 1789 1790 1791 1792/* 1793 * XXX these extensions may eventually be moved into a new glext.h file 1794 */ 1795 1796 1797/* 1798 * GL_EXT_abgr (number 1) 1799 */ 1800#ifndef GL_EXT_abgr 1801#define GL_EXT_abgr 1 1802 1803#define GL_ABGR_EXT 0x8000 1804 1805#endif /* GL_EXT_abgr */ 1806 1807 1808 1809/* 1810 * GL_EXT_blend_color (number 2) 1811 */ 1812#ifndef GL_EXT_blend_color 1813#define GL_EXT_blend_color 1 1814 1815#define GL_CONSTANT_COLOR_EXT 0x8001 1816#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 1817#define GL_CONSTANT_ALPHA_EXT 0x8003 1818#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 1819#define GL_BLEND_COLOR_EXT 0x8005 1820 1821GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 1822 1823#endif /* GL_EXT_blend_color */ 1824 1825 1826 1827/* 1828 * GL_EXT_polygon_offset (number 3) 1829 */ 1830#ifndef GL_EXT_polygon_offset 1831#define GL_EXT_polygon_offset 1 1832 1833#define GL_POLYGON_OFFSET_EXT 0x8037 1834#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 1835#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 1836 1837GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias ); 1838 1839#endif /* GL_EXT_polygon_offset */ 1840 1841 1842 1843/* 1844 * GL_EXT_texture3D (number 6) 1845 */ 1846#ifndef GL_EXT_texture3D 1847#define GL_EXT_texture3D 1 1848 1849#define GL_PACK_SKIP_IMAGES_EXT 0x806B 1850#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C 1851#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D 1852#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 1853#define GL_TEXTURE_3D_EXT 0x806F 1854#define GL_PROXY_TEXTURE_3D_EXT 0x8070 1855#define GL_TEXTURE_DEPTH_EXT 0x8071 1856#define GL_TEXTURE_WRAP_R_EXT 0x8072 1857#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 1858#define GL_TEXTURE_3D_BINDING_EXT 0x806A 1859 1860GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); 1861 1862GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 1863 1864GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ); 1865 1866#endif /* GL_EXT_texture3D */ 1867 1868 1869 1870/* 1871 * GL_EXT_texture_object (number 20) 1872 */ 1873#ifndef GL_EXT_texture_object 1874#define GL_EXT_texture_object 1 1875 1876#define GL_TEXTURE_PRIORITY_EXT 0x8066 1877#define GL_TEXTURE_RESIDENT_EXT 0x8067 1878#define GL_TEXTURE_1D_BINDING_EXT 0x8068 1879#define GL_TEXTURE_2D_BINDING_EXT 0x8069 1880 1881GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures ); 1882 1883GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures); 1884 1885GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture ); 1886 1887GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities ); 1888 1889GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences ); 1890 1891GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture ); 1892 1893#endif /* GL_EXT_texture_object */ 1894 1895 1896 1897/* 1898 * GL_EXT_rescale_normal (number 27) 1899 */ 1900#ifndef GL_EXT_rescale_normal 1901#define GL_EXT_rescale_normal 1 1902 1903#define GL_RESCALE_NORMAL_EXT 0x803A 1904 1905#endif /* GL_EXT_rescale_normal */ 1906 1907 1908 1909/* 1910 * GL_EXT_vertex_array (number 30) 1911 */ 1912#ifndef GL_EXT_vertex_array 1913#define GL_EXT_vertex_array 1 1914 1915#define GL_VERTEX_ARRAY_EXT 0x8074 1916#define GL_NORMAL_ARRAY_EXT 0x8075 1917#define GL_COLOR_ARRAY_EXT 0x8076 1918#define GL_INDEX_ARRAY_EXT 0x8077 1919#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 1920#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 1921#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A 1922#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B 1923#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 1924#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D 1925#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E 1926#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 1927#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 1928#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 1929#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 1930#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 1931#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 1932#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 1933#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 1934#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 1935#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 1936#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 1937#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 1938#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 1939#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 1940#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 1941#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E 1942#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F 1943#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 1944#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 1945#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 1946#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 1947 1948GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1949 1950GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1951 1952GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1953 1954GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1955 1956GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1957 1958GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr ); 1959 1960GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params ); 1961 1962GLAPI void GLAPIENTRY glArrayElementEXT( GLint i ); 1963 1964GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ); 1965 1966#endif /* GL_EXT_vertex_array */ 1967 1968 1969 1970/* 1971 * GL_SGIS_texture_edge_clamp (number 35) 1972 */ 1973#ifndef GL_SGIS_texture_edge_clamp 1974#define GL_SGIS_texture_edge_clamp 1 1975 1976#define GL_CLAMP_TO_EDGE_SGIS 0x812F 1977 1978#endif /* GL_SGIS_texture_edge_clamp */ 1979 1980 1981 1982/* 1983 * GL_EXT_blend_minmax (number 37) 1984 */ 1985#ifndef GL_EXT_blend_minmax 1986#define GL_EXT_blend_minmax 1 1987 1988#define GL_FUNC_ADD_EXT 0x8006 1989#define GL_MIN_EXT 0x8007 1990#define GL_MAX_EXT 0x8008 1991#define GL_BLEND_EQUATION_EXT 0x8009 1992 1993GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode ); 1994 1995#endif /* GL_EXT_blend_minmax */ 1996 1997 1998 1999/* 2000 * GL_EXT_blend_subtract (number 38) (requires GL_EXT_blend_max ) 2001 */ 2002#ifndef GL_EXT_blend_subtract 2003#define GL_EXT_blend_subtract 1 2004 2005#define GL_FUNC_SUBTRACT_EXT 0x800A 2006#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 2007 2008#endif /* GL_EXT_blend_subtract */ 2009 2010 2011 2012/* 2013 * GL_EXT_blend_logic_op (number 39) 2014 */ 2015#ifndef GL_EXT_blend_logic_op 2016#define GL_EXT_blend_logic_op 1 2017 2018/* No new tokens or functions */ 2019 2020#endif /* GL_EXT_blend_logic_op */ 2021 2022 2023 2024/* 2025 * GL_EXT_point_parameters (number 54) 2026 */ 2027#ifndef GL_EXT_point_parameters 2028#define GL_EXT_point_parameters 1 2029 2030#define GL_POINT_SIZE_MIN_EXT 0x8126 2031#define GL_POINT_SIZE_MAX_EXT 0x8127 2032#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 2033#define GL_DISTANCE_ATTENUATION_EXT 0x8129 2034 2035GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param ); 2036GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params ); 2037 2038#endif /* GL_EXT_point_parameters */ 2039 2040 2041 2042/* 2043 * GL_PGI_misc_hints (number 77) 2044 */ 2045#ifndef GL_PGI_misc_hints 2046#define GL_PGI_misc_hints 1 2047 2048#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 2049#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 2050#define GL_STRICT_LIGHTING_HINT_PGI 107031 2051#define GL_STRICT_SCISSOR_HINT_PGI 107032 2052#define GL_FULL_STIPPLE_HINT_PGI 107033 2053#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 2054#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 2055#define GL_CONSERVE_MEMORY_HINT_PGI 107005 2056#define GL_RECLAIM_MEMORY_HINT_PGI 107006 2057#define GL_ALWAYS_FAST_HINT_PGI 107020 2058#define GL_ALWAYS_SOFT_HINT_PGI 107021 2059#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 2060#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 2061#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 2062#define GL_ALLOW_DRAW_SPN_HINT_PGI 107024 2063#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 2064#define GL_CLIP_NEAR_HINT_PGI 107040 2065#define GL_CLIP_FAR_HINT_PGI 107041 2066#define GL_WIDE_LINE_HINT_PGI 107042 2067#define GL_BACK_NORMALS_HINT_PGI 107043 2068#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 2069 2070GLAPI void GLAPIENTRY glHintPGI(GLenum target, GLint mode); 2071 2072#endif /* GL_PGI_misc_hints */ 2073 2074 2075 2076/* 2077 * GL_EXT_paletted_texture (number 78) 2078 */ 2079#ifndef GL_EXT_paletted_texture 2080#define GL_EXT_paletted_texture 1 2081 2082#define GL_TABLE_TOO_LARGE_EXT 0x8031 2083#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 2084#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 2085#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA 2086#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB 2087#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC 2088#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD 2089#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE 2090#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF 2091#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 2092#define GL_COLOR_INDEX1_EXT 0x80E2 2093#define GL_COLOR_INDEX2_EXT 0x80E3 2094#define GL_COLOR_INDEX4_EXT 0x80E4 2095#define GL_COLOR_INDEX8_EXT 0x80E5 2096#define GL_COLOR_INDEX12_EXT 0x80E6 2097#define GL_COLOR_INDEX16_EXT 0x80E7 2098 2099GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ); 2100 2101GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data ); 2102 2103GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table ); 2104 2105GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params ); 2106 2107GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params ); 2108 2109#endif /* GL_EXT_paletted_texture */ 2110 2111 2112 2113/* 2114 * GL_EXT_clip_volume_hint (number 79) 2115 */ 2116#ifndef GL_EXT_clip_volume_hint 2117#define GL_EXT_clip_volume_hint 1 2118 2119#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F 2120 2121#endif /* GL_EXT_clip_volume_hint */ 2122 2123 2124 2125/* 2126 * GL_EXT_compiled_vertex_array (number 97) 2127 */ 2128#ifndef GL_EXT_compiled_vertex_array 2129#define GL_EXT_compiled_vertex_array 1 2130 2131#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 2132#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 2133 2134GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count ); 2135GLAPI void GLAPIENTRY glUnlockArraysEXT( void ); 2136 2137#endif /* GL_EXT_compiled_vertex_array */ 2138 2139 2140 2141/* 2142 * GL_EXT_shared_texture_palette (number 141) (req's GL_EXT_paletted_texture) 2143 */ 2144#ifndef GL_EXT_shared_texture_palette 2145#define GL_EXT_shared_texture_palette 1 2146 2147#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 2148 2149#endif /* GL_EXT_shared_texture_palette */ 2150 2151 2152 2153/* 2154 * GL_EXT_stencil_wrap (number 176) 2155 */ 2156#ifndef GL_EXT_stencil_wrap 2157#define GL_EXT_stencil_wrap 1 2158 2159#define GL_INCR_WRAP_EXT 0x8507 2160#define GL_DECR_WRAP_EXT 0x8508 2161 2162#endif /* GL_EXT_stencil_wrap */ 2163 2164 2165 2166/* 2167 * GL_INGR_blend_func_separate (EXT number 173) 2168 */ 2169#ifndef GL_INGR_blend_func_separate 2170#define GL_INGR_blend_func_separate 1 2171 2172#define GL_BLEND_DST_RGB_INGR 0x80C8 2173#define GL_BLEND_SRC_RGB_INGR 0x80C9 2174#define GL_BLEND_DST_ALPHA_INGR 0x80CA 2175#define GL_BLEND_SRC_ALPHA_INGR 0x80CB 2176 2177GLAPI void GLAPIENTRY glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ); 2178 2179#endif /* GL_INGR_blend_func_separate */ 2180 2181 2182 2183/* 2184 * GL_NV_texgen_reflection (number 179) 2185 */ 2186#ifndef GL_NV_texgen_reflection 2187#define GL_NV_texgen_reflection 1 2188 2189#define GL_NORMAL_MAP_NV 0x8511 2190#define GL_REFLECTION_MAP_NV 0x8512 2191 2192#endif /* GL_NV_texgen_reflection */ 2193 2194 2195 2196/* 2197 * GL_EXT_texture_env_add (number 185) 2198 */ 2199#ifndef GL_EXT_texture_env_add 2200#define GL_EXT_texture_env_add 1 2201 2202/* No new tokens or functions */ 2203 2204#endif /* GL_EXT_texture_env_add */ 2205 2206 2207 2208/* 2209 * GL_ARB_multitexture (no number) 2210 */ 2211#ifndef GL_ARB_multitexture 2212#define GL_ARB_multitexture 1 2213 2214#define GL_TEXTURE0_ARB 0x84C0 2215#define GL_TEXTURE1_ARB 0x84C1 2216#define GL_TEXTURE2_ARB 0x84C2 2217#define GL_TEXTURE3_ARB 0x84C3 2218#define GL_TEXTURE4_ARB 0x84C4 2219#define GL_TEXTURE5_ARB 0x84C5 2220#define GL_TEXTURE6_ARB 0x84C6 2221#define GL_TEXTURE7_ARB 0x84C7 2222#define GL_TEXTURE8_ARB 0x84C8 2223#define GL_TEXTURE9_ARB 0x84C9 2224#define GL_TEXTURE10_ARB 0x84CA 2225#define GL_TEXTURE11_ARB 0x84CB 2226#define GL_TEXTURE12_ARB 0x84CC 2227#define GL_TEXTURE13_ARB 0x84CD 2228#define GL_TEXTURE14_ARB 0x84CE 2229#define GL_TEXTURE15_ARB 0x84CF 2230#define GL_TEXTURE16_ARB 0x84D0 2231#define GL_TEXTURE17_ARB 0x84D1 2232#define GL_TEXTURE18_ARB 0x84D2 2233#define GL_TEXTURE19_ARB 0x84D3 2234#define GL_TEXTURE20_ARB 0x84D4 2235#define GL_TEXTURE21_ARB 0x84D5 2236#define GL_TEXTURE22_ARB 0x84D6 2237#define GL_TEXTURE23_ARB 0x84D7 2238#define GL_TEXTURE24_ARB 0x84D8 2239#define GL_TEXTURE25_ARB 0x84D9 2240#define GL_TEXTURE26_ARB 0x84DA 2241#define GL_TEXTURE27_ARB 0x84DB 2242#define GL_TEXTURE28_ARB 0x84DC 2243#define GL_TEXTURE29_ARB 0x84DD 2244#define GL_TEXTURE30_ARB 0x84DE 2245#define GL_TEXTURE31_ARB 0x84DF 2246#define GL_ACTIVE_TEXTURE_ARB 0x84E0 2247#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 2248#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2249 2250GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 2251GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 2252GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 2253GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2254GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 2255GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2256GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 2257GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2258GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 2259GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2260GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2261GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2262GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2263GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2264GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2265GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2266GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2267GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2268GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2269GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2270GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2271GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2272GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2273GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2274GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2275GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2276GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2277GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2278GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2279GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2280GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2281GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2282GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2283GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2284 2285#endif /* GL_ARB_multitexture */ 2286 2287 2288 2289/* 2290 * GL_MESA_window_pos (no number) 2291 */ 2292#ifndef GL_MESA_window_pos 2293#define GL_MESA_window_pos 1 2294 2295GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y ); 2296GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y ); 2297GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y ); 2298GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y ); 2299GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p ); 2300GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p ); 2301GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p ); 2302GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p ); 2303GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z ); 2304GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ); 2305GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ); 2306GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ); 2307GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p ); 2308GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p ); 2309GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p ); 2310GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p ); 2311GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ); 2312GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ); 2313GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 2314GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2315GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p ); 2316GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p ); 2317GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p ); 2318GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p ); 2319 2320#endif /* GL_MESA_window_pos */ 2321 2322 2323 2324/* 2325 * GL_MESA_resize_bufffers (no number) 2326 */ 2327#ifndef GL_MESA_resize_bufffers 2328#define GL_MESA_resize_buffers 1 2329 2330GLAPI void GLAPIENTRY glResizeBuffersMESA( void ); 2331 2332#endif /* GL_MESA_resize_bufffers */ 2333 2334 2335 2336/* 2337 * GL_ARB_tranpose_matrix (number ?) 2338 */ 2339#ifndef GL_ARB_transpose_matrix 2340#define GL_ARB_transpose_matrix 1 2341 2342#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 2343#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 2344#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 2345#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 2346 2347GLAPI void GLAPIENTRY glLoadTransposeMatrixdARB( const GLdouble m[16] ); 2348GLAPI void GLAPIENTRY glLoadTransposeMatrixfARB( const GLfloat m[16] ); 2349GLAPI void GLAPIENTRY glMultTransposeMatrixdARB( const GLdouble m[16] ); 2350GLAPI void GLAPIENTRY glMultTransposeMatrixfARB( const GLfloat m[16] ); 2351 2352#endif 2353 2354 2355 2356#if defined(__BEOS__) || defined(__QUICKDRAW__) 2357#pragma export off 2358#endif 2359 2360 2361#ifdef macintosh 2362 #pragma enumsalwaysint reset 2363 #if PRAGMA_IMPORT_SUPPORTED 2364 #pragma import off 2365 #endif 2366#endif 2367 2368 2369#ifdef __cplusplus 2370} 2371#endif 2372 2373#endif /* __gl_h_ */ 2374