gl.h revision 3e2fa3fd5cafdc641138844276c4260e028684ac
1/* $Id: gl.h,v 1.72 2002/10/17 19:39:31 kschultz Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version:  4.1
6 *
7 * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28#ifndef __gl_h_
29#define __gl_h_
30
31#if defined(USE_MGL_NAMESPACE)
32#include "gl_mangle.h"
33#endif
34
35
36/**********************************************************************
37 * Begin system-specific stuff.
38 */
39#if defined(__BEOS__)
40#include <stdlib.h>     /* to get some BeOS-isms */
41#endif
42
43#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
44#define OPENSTEP
45#endif
46
47#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
48#define __WIN32__
49#endif
50
51#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
52#  if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
53#    define GLAPI __declspec(dllexport)
54#  elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
55#    define GLAPI __declspec(dllimport)
56#  else /* for use with static link lib build of Win32 edition only */
57#    define GLAPI extern
58#  endif /* _STATIC_MESA support */
59#  define GLAPIENTRY __stdcall
60#else
61/* non-Windows compilation */
62#  define GLAPI extern
63#  define GLAPIENTRY
64#endif /* WIN32 / CYGWIN bracket */
65
66#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
67#  define PRAGMA_EXPORT_SUPPORTED		1
68#endif
69
70/*
71 * WINDOWS: Include windows.h here to define APIENTRY.
72 * It is also useful when applications include this file by
73 * including only glut.h, since glut.h depends on windows.h.
74 * Applications needing to include windows.h with parms other
75 * than "WIN32_LEAN_AND_MEAN" may include windows.h before
76 * glut.h or gl.h.
77 */
78#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
79#define WIN32_LEAN_AND_MEAN 1
80#include <windows.h>
81#endif
82
83#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
84#include <gl/mesa_wgl.h>
85#endif
86
87#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
88#pragma import on
89#endif
90
91#ifndef APIENTRY
92#define APIENTRY GLAPIENTRY
93#endif
94
95#ifdef CENTERLINE_CLPP
96#define signed
97#endif
98
99#if defined(PRAGMA_EXPORT_SUPPORTED)
100#pragma export on
101#endif
102
103/*
104 * End system-specific stuff.
105 **********************************************************************/
106
107
108
109#ifdef __cplusplus
110extern "C" {
111#endif
112
113
114
115#define GL_VERSION_1_1   1
116#define GL_VERSION_1_2   1
117#define GL_VERSION_1_3   1
118#define GL_ARB_imaging   1
119
120
121/*
122 * Datatypes
123 */
124typedef unsigned int	GLenum;
125typedef unsigned char	GLboolean;
126typedef unsigned int	GLbitfield;
127typedef void		GLvoid;
128typedef signed char	GLbyte;		/* 1-byte signed */
129typedef short		GLshort;	/* 2-byte signed */
130typedef int		GLint;		/* 4-byte signed */
131typedef unsigned char	GLubyte;	/* 1-byte unsigned */
132typedef unsigned short	GLushort;	/* 2-byte unsigned */
133typedef unsigned int	GLuint;		/* 4-byte unsigned */
134typedef int		GLsizei;	/* 4-byte signed */
135typedef float		GLfloat;	/* single precision float */
136typedef float		GLclampf;	/* single precision float in [0,1] */
137typedef double		GLdouble;	/* double precision float */
138typedef double		GLclampd;	/* double precision float in [0,1] */
139
140
141
142/*
143 * Constants
144 */
145
146/* Boolean values */
147#define GL_FALSE				0x0
148#define GL_TRUE					0x1
149
150/* Data types */
151#define GL_BYTE					0x1400
152#define GL_UNSIGNED_BYTE			0x1401
153#define GL_SHORT				0x1402
154#define GL_UNSIGNED_SHORT			0x1403
155#define GL_INT					0x1404
156#define GL_UNSIGNED_INT				0x1405
157#define GL_FLOAT				0x1406
158#define GL_DOUBLE				0x140A
159#define GL_2_BYTES				0x1407
160#define GL_3_BYTES				0x1408
161#define GL_4_BYTES				0x1409
162
163/* Primitives */
164#define GL_POINTS				0x0000
165#define GL_LINES				0x0001
166#define GL_LINE_LOOP				0x0002
167#define GL_LINE_STRIP				0x0003
168#define GL_TRIANGLES				0x0004
169#define GL_TRIANGLE_STRIP			0x0005
170#define GL_TRIANGLE_FAN				0x0006
171#define GL_QUADS				0x0007
172#define GL_QUAD_STRIP				0x0008
173#define GL_POLYGON				0x0009
174
175/* Vertex Arrays */
176#define GL_VERTEX_ARRAY				0x8074
177#define GL_NORMAL_ARRAY				0x8075
178#define GL_COLOR_ARRAY				0x8076
179#define GL_INDEX_ARRAY				0x8077
180#define GL_TEXTURE_COORD_ARRAY			0x8078
181#define GL_EDGE_FLAG_ARRAY			0x8079
182#define GL_VERTEX_ARRAY_SIZE			0x807A
183#define GL_VERTEX_ARRAY_TYPE			0x807B
184#define GL_VERTEX_ARRAY_STRIDE			0x807C
185#define GL_NORMAL_ARRAY_TYPE			0x807E
186#define GL_NORMAL_ARRAY_STRIDE			0x807F
187#define GL_COLOR_ARRAY_SIZE			0x8081
188#define GL_COLOR_ARRAY_TYPE			0x8082
189#define GL_COLOR_ARRAY_STRIDE			0x8083
190#define GL_INDEX_ARRAY_TYPE			0x8085
191#define GL_INDEX_ARRAY_STRIDE			0x8086
192#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
193#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
194#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
195#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
196#define GL_VERTEX_ARRAY_POINTER			0x808E
197#define GL_NORMAL_ARRAY_POINTER			0x808F
198#define GL_COLOR_ARRAY_POINTER			0x8090
199#define GL_INDEX_ARRAY_POINTER			0x8091
200#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
201#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
202#define GL_V2F					0x2A20
203#define GL_V3F					0x2A21
204#define GL_C4UB_V2F				0x2A22
205#define GL_C4UB_V3F				0x2A23
206#define GL_C3F_V3F				0x2A24
207#define GL_N3F_V3F				0x2A25
208#define GL_C4F_N3F_V3F				0x2A26
209#define GL_T2F_V3F				0x2A27
210#define GL_T4F_V4F				0x2A28
211#define GL_T2F_C4UB_V3F				0x2A29
212#define GL_T2F_C3F_V3F				0x2A2A
213#define GL_T2F_N3F_V3F				0x2A2B
214#define GL_T2F_C4F_N3F_V3F			0x2A2C
215#define GL_T4F_C4F_N3F_V4F			0x2A2D
216
217/* Matrix Mode */
218#define GL_MATRIX_MODE				0x0BA0
219#define GL_MODELVIEW				0x1700
220#define GL_PROJECTION				0x1701
221#define GL_TEXTURE				0x1702
222
223/* Points */
224#define GL_POINT_SMOOTH				0x0B10
225#define GL_POINT_SIZE				0x0B11
226#define GL_POINT_SIZE_GRANULARITY 		0x0B13
227#define GL_POINT_SIZE_RANGE			0x0B12
228
229/* Lines */
230#define GL_LINE_SMOOTH				0x0B20
231#define GL_LINE_STIPPLE				0x0B24
232#define GL_LINE_STIPPLE_PATTERN			0x0B25
233#define GL_LINE_STIPPLE_REPEAT			0x0B26
234#define GL_LINE_WIDTH				0x0B21
235#define GL_LINE_WIDTH_GRANULARITY		0x0B23
236#define GL_LINE_WIDTH_RANGE			0x0B22
237
238/* Polygons */
239#define GL_POINT				0x1B00
240#define GL_LINE					0x1B01
241#define GL_FILL					0x1B02
242#define GL_CW					0x0900
243#define GL_CCW					0x0901
244#define GL_FRONT				0x0404
245#define GL_BACK					0x0405
246#define GL_POLYGON_MODE				0x0B40
247#define GL_POLYGON_SMOOTH			0x0B41
248#define GL_POLYGON_STIPPLE			0x0B42
249#define GL_EDGE_FLAG				0x0B43
250#define GL_CULL_FACE				0x0B44
251#define GL_CULL_FACE_MODE			0x0B45
252#define GL_FRONT_FACE				0x0B46
253#define GL_POLYGON_OFFSET_FACTOR		0x8038
254#define GL_POLYGON_OFFSET_UNITS			0x2A00
255#define GL_POLYGON_OFFSET_POINT			0x2A01
256#define GL_POLYGON_OFFSET_LINE			0x2A02
257#define GL_POLYGON_OFFSET_FILL			0x8037
258
259/* Display Lists */
260#define GL_COMPILE				0x1300
261#define GL_COMPILE_AND_EXECUTE			0x1301
262#define GL_LIST_BASE				0x0B32
263#define GL_LIST_INDEX				0x0B33
264#define GL_LIST_MODE				0x0B30
265
266/* Depth buffer */
267#define GL_NEVER				0x0200
268#define GL_LESS					0x0201
269#define GL_EQUAL				0x0202
270#define GL_LEQUAL				0x0203
271#define GL_GREATER				0x0204
272#define GL_NOTEQUAL				0x0205
273#define GL_GEQUAL				0x0206
274#define GL_ALWAYS				0x0207
275#define GL_DEPTH_TEST				0x0B71
276#define GL_DEPTH_BITS				0x0D56
277#define GL_DEPTH_CLEAR_VALUE			0x0B73
278#define GL_DEPTH_FUNC				0x0B74
279#define GL_DEPTH_RANGE				0x0B70
280#define GL_DEPTH_WRITEMASK			0x0B72
281#define GL_DEPTH_COMPONENT			0x1902
282
283/* Lighting */
284#define GL_LIGHTING				0x0B50
285#define GL_LIGHT0				0x4000
286#define GL_LIGHT1				0x4001
287#define GL_LIGHT2				0x4002
288#define GL_LIGHT3				0x4003
289#define GL_LIGHT4				0x4004
290#define GL_LIGHT5				0x4005
291#define GL_LIGHT6				0x4006
292#define GL_LIGHT7				0x4007
293#define GL_SPOT_EXPONENT			0x1205
294#define GL_SPOT_CUTOFF				0x1206
295#define GL_CONSTANT_ATTENUATION			0x1207
296#define GL_LINEAR_ATTENUATION			0x1208
297#define GL_QUADRATIC_ATTENUATION		0x1209
298#define GL_AMBIENT				0x1200
299#define GL_DIFFUSE				0x1201
300#define GL_SPECULAR				0x1202
301#define GL_SHININESS				0x1601
302#define GL_EMISSION				0x1600
303#define GL_POSITION				0x1203
304#define GL_SPOT_DIRECTION			0x1204
305#define GL_AMBIENT_AND_DIFFUSE			0x1602
306#define GL_COLOR_INDEXES			0x1603
307#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
308#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
309#define GL_LIGHT_MODEL_AMBIENT			0x0B53
310#define GL_FRONT_AND_BACK			0x0408
311#define GL_SHADE_MODEL				0x0B54
312#define GL_FLAT					0x1D00
313#define GL_SMOOTH				0x1D01
314#define GL_COLOR_MATERIAL			0x0B57
315#define GL_COLOR_MATERIAL_FACE			0x0B55
316#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
317#define GL_NORMALIZE				0x0BA1
318
319/* User clipping planes */
320#define GL_CLIP_PLANE0				0x3000
321#define GL_CLIP_PLANE1				0x3001
322#define GL_CLIP_PLANE2				0x3002
323#define GL_CLIP_PLANE3				0x3003
324#define GL_CLIP_PLANE4				0x3004
325#define GL_CLIP_PLANE5				0x3005
326
327/* Accumulation buffer */
328#define GL_ACCUM_RED_BITS			0x0D58
329#define GL_ACCUM_GREEN_BITS			0x0D59
330#define GL_ACCUM_BLUE_BITS			0x0D5A
331#define GL_ACCUM_ALPHA_BITS			0x0D5B
332#define GL_ACCUM_CLEAR_VALUE			0x0B80
333#define GL_ACCUM				0x0100
334#define GL_ADD					0x0104
335#define GL_LOAD					0x0101
336#define GL_MULT					0x0103
337#define GL_RETURN				0x0102
338
339/* Alpha testing */
340#define GL_ALPHA_TEST				0x0BC0
341#define GL_ALPHA_TEST_REF			0x0BC2
342#define GL_ALPHA_TEST_FUNC			0x0BC1
343
344/* Blending */
345#define GL_BLEND				0x0BE2
346#define GL_BLEND_SRC				0x0BE1
347#define GL_BLEND_DST				0x0BE0
348#define GL_ZERO					0x0
349#define GL_ONE					0x1
350#define GL_SRC_COLOR				0x0300
351#define GL_ONE_MINUS_SRC_COLOR			0x0301
352#define GL_SRC_ALPHA				0x0302
353#define GL_ONE_MINUS_SRC_ALPHA			0x0303
354#define GL_DST_ALPHA				0x0304
355#define GL_ONE_MINUS_DST_ALPHA			0x0305
356#define GL_DST_COLOR				0x0306
357#define GL_ONE_MINUS_DST_COLOR			0x0307
358#define GL_SRC_ALPHA_SATURATE			0x0308
359
360/* Render Mode */
361#define GL_FEEDBACK				0x1C01
362#define GL_RENDER				0x1C00
363#define GL_SELECT				0x1C02
364
365/* Feedback */
366#define GL_2D					0x0600
367#define GL_3D					0x0601
368#define GL_3D_COLOR				0x0602
369#define GL_3D_COLOR_TEXTURE			0x0603
370#define GL_4D_COLOR_TEXTURE			0x0604
371#define GL_POINT_TOKEN				0x0701
372#define GL_LINE_TOKEN				0x0702
373#define GL_LINE_RESET_TOKEN			0x0707
374#define GL_POLYGON_TOKEN			0x0703
375#define GL_BITMAP_TOKEN				0x0704
376#define GL_DRAW_PIXEL_TOKEN			0x0705
377#define GL_COPY_PIXEL_TOKEN			0x0706
378#define GL_PASS_THROUGH_TOKEN			0x0700
379#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
380#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
381#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
382
383/* Selection */
384#define GL_SELECTION_BUFFER_POINTER		0x0DF3
385#define GL_SELECTION_BUFFER_SIZE		0x0DF4
386
387/* Fog */
388#define GL_FOG					0x0B60
389#define GL_FOG_MODE				0x0B65
390#define GL_FOG_DENSITY				0x0B62
391#define GL_FOG_COLOR				0x0B66
392#define GL_FOG_INDEX				0x0B61
393#define GL_FOG_START				0x0B63
394#define GL_FOG_END				0x0B64
395#define GL_LINEAR				0x2601
396#define GL_EXP					0x0800
397#define GL_EXP2					0x0801
398
399/* Logic Ops */
400#define GL_LOGIC_OP				0x0BF1
401#define GL_INDEX_LOGIC_OP			0x0BF1
402#define GL_COLOR_LOGIC_OP			0x0BF2
403#define GL_LOGIC_OP_MODE			0x0BF0
404#define GL_CLEAR				0x1500
405#define GL_SET					0x150F
406#define GL_COPY					0x1503
407#define GL_COPY_INVERTED			0x150C
408#define GL_NOOP					0x1505
409#define GL_INVERT				0x150A
410#define GL_AND					0x1501
411#define GL_NAND					0x150E
412#define GL_OR					0x1507
413#define GL_NOR					0x1508
414#define GL_XOR					0x1506
415#define GL_EQUIV				0x1509
416#define GL_AND_REVERSE				0x1502
417#define GL_AND_INVERTED				0x1504
418#define GL_OR_REVERSE				0x150B
419#define GL_OR_INVERTED				0x150D
420
421/* Stencil */
422#define GL_STENCIL_TEST				0x0B90
423#define GL_STENCIL_WRITEMASK			0x0B98
424#define GL_STENCIL_BITS				0x0D57
425#define GL_STENCIL_FUNC				0x0B92
426#define GL_STENCIL_VALUE_MASK			0x0B93
427#define GL_STENCIL_REF				0x0B97
428#define GL_STENCIL_FAIL				0x0B94
429#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
430#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
431#define GL_STENCIL_CLEAR_VALUE			0x0B91
432#define GL_STENCIL_INDEX			0x1901
433#define GL_KEEP					0x1E00
434#define GL_REPLACE				0x1E01
435#define GL_INCR					0x1E02
436#define GL_DECR					0x1E03
437
438/* Buffers, Pixel Drawing/Reading */
439#define GL_NONE					0x0
440#define GL_LEFT					0x0406
441#define GL_RIGHT				0x0407
442/*GL_FRONT					0x0404 */
443/*GL_BACK					0x0405 */
444/*GL_FRONT_AND_BACK				0x0408 */
445#define GL_FRONT_LEFT				0x0400
446#define GL_FRONT_RIGHT				0x0401
447#define GL_BACK_LEFT				0x0402
448#define GL_BACK_RIGHT				0x0403
449#define GL_AUX0					0x0409
450#define GL_AUX1					0x040A
451#define GL_AUX2					0x040B
452#define GL_AUX3					0x040C
453#define GL_COLOR_INDEX				0x1900
454#define GL_RED					0x1903
455#define GL_GREEN				0x1904
456#define GL_BLUE					0x1905
457#define GL_ALPHA				0x1906
458#define GL_LUMINANCE				0x1909
459#define GL_LUMINANCE_ALPHA			0x190A
460#define GL_ALPHA_BITS				0x0D55
461#define GL_RED_BITS				0x0D52
462#define GL_GREEN_BITS				0x0D53
463#define GL_BLUE_BITS				0x0D54
464#define GL_INDEX_BITS				0x0D51
465#define GL_SUBPIXEL_BITS			0x0D50
466#define GL_AUX_BUFFERS				0x0C00
467#define GL_READ_BUFFER				0x0C02
468#define GL_DRAW_BUFFER				0x0C01
469#define GL_DOUBLEBUFFER				0x0C32
470#define GL_STEREO				0x0C33
471#define GL_BITMAP				0x1A00
472#define GL_COLOR				0x1800
473#define GL_DEPTH				0x1801
474#define GL_STENCIL				0x1802
475#define GL_DITHER				0x0BD0
476#define GL_RGB					0x1907
477#define GL_RGBA					0x1908
478
479/* Implementation limits */
480#define GL_MAX_LIST_NESTING			0x0B31
481#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
482#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
483#define GL_MAX_NAME_STACK_DEPTH			0x0D37
484#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
485#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
486#define GL_MAX_EVAL_ORDER			0x0D30
487#define GL_MAX_LIGHTS				0x0D31
488#define GL_MAX_CLIP_PLANES			0x0D32
489#define GL_MAX_TEXTURE_SIZE			0x0D33
490#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
491#define GL_MAX_VIEWPORT_DIMS			0x0D3A
492#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
493
494/* Gets */
495#define GL_ATTRIB_STACK_DEPTH			0x0BB0
496#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
497#define GL_COLOR_CLEAR_VALUE			0x0C22
498#define GL_COLOR_WRITEMASK			0x0C23
499#define GL_CURRENT_INDEX			0x0B01
500#define GL_CURRENT_COLOR			0x0B00
501#define GL_CURRENT_NORMAL			0x0B02
502#define GL_CURRENT_RASTER_COLOR			0x0B04
503#define GL_CURRENT_RASTER_DISTANCE		0x0B09
504#define GL_CURRENT_RASTER_INDEX			0x0B05
505#define GL_CURRENT_RASTER_POSITION		0x0B07
506#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
507#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
508#define GL_CURRENT_TEXTURE_COORDS		0x0B03
509#define GL_INDEX_CLEAR_VALUE			0x0C20
510#define GL_INDEX_MODE				0x0C30
511#define GL_INDEX_WRITEMASK			0x0C21
512#define GL_MODELVIEW_MATRIX			0x0BA6
513#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
514#define GL_NAME_STACK_DEPTH			0x0D70
515#define GL_PROJECTION_MATRIX			0x0BA7
516#define GL_PROJECTION_STACK_DEPTH		0x0BA4
517#define GL_RENDER_MODE				0x0C40
518#define GL_RGBA_MODE				0x0C31
519#define GL_TEXTURE_MATRIX			0x0BA8
520#define GL_TEXTURE_STACK_DEPTH			0x0BA5
521#define GL_VIEWPORT				0x0BA2
522
523/* Evaluators */
524#define GL_AUTO_NORMAL				0x0D80
525#define GL_MAP1_COLOR_4				0x0D90
526#define GL_MAP1_INDEX				0x0D91
527#define GL_MAP1_NORMAL				0x0D92
528#define GL_MAP1_TEXTURE_COORD_1			0x0D93
529#define GL_MAP1_TEXTURE_COORD_2			0x0D94
530#define GL_MAP1_TEXTURE_COORD_3			0x0D95
531#define GL_MAP1_TEXTURE_COORD_4			0x0D96
532#define GL_MAP1_VERTEX_3			0x0D97
533#define GL_MAP1_VERTEX_4			0x0D98
534#define GL_MAP2_COLOR_4				0x0DB0
535#define GL_MAP2_INDEX				0x0DB1
536#define GL_MAP2_NORMAL				0x0DB2
537#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
538#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
539#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
540#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
541#define GL_MAP2_VERTEX_3			0x0DB7
542#define GL_MAP2_VERTEX_4			0x0DB8
543#define GL_MAP1_GRID_DOMAIN			0x0DD0
544#define GL_MAP1_GRID_SEGMENTS			0x0DD1
545#define GL_MAP2_GRID_DOMAIN			0x0DD2
546#define GL_MAP2_GRID_SEGMENTS			0x0DD3
547#define GL_COEFF				0x0A00
548#define GL_DOMAIN				0x0A02
549#define GL_ORDER				0x0A01
550
551/* Hints */
552#define GL_FOG_HINT				0x0C54
553#define GL_LINE_SMOOTH_HINT			0x0C52
554#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
555#define GL_POINT_SMOOTH_HINT			0x0C51
556#define GL_POLYGON_SMOOTH_HINT			0x0C53
557#define GL_DONT_CARE				0x1100
558#define GL_FASTEST				0x1101
559#define GL_NICEST				0x1102
560
561/* Scissor box */
562#define GL_SCISSOR_TEST				0x0C11
563#define GL_SCISSOR_BOX				0x0C10
564
565/* Pixel Mode / Transfer */
566#define GL_MAP_COLOR				0x0D10
567#define GL_MAP_STENCIL				0x0D11
568#define GL_INDEX_SHIFT				0x0D12
569#define GL_INDEX_OFFSET				0x0D13
570#define GL_RED_SCALE				0x0D14
571#define GL_RED_BIAS				0x0D15
572#define GL_GREEN_SCALE				0x0D18
573#define GL_GREEN_BIAS				0x0D19
574#define GL_BLUE_SCALE				0x0D1A
575#define GL_BLUE_BIAS				0x0D1B
576#define GL_ALPHA_SCALE				0x0D1C
577#define GL_ALPHA_BIAS				0x0D1D
578#define GL_DEPTH_SCALE				0x0D1E
579#define GL_DEPTH_BIAS				0x0D1F
580#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
581#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
582#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
583#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
584#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
585#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
586#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
587#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
588#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
589#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
590#define GL_PIXEL_MAP_S_TO_S			0x0C71
591#define GL_PIXEL_MAP_I_TO_I			0x0C70
592#define GL_PIXEL_MAP_I_TO_R			0x0C72
593#define GL_PIXEL_MAP_I_TO_G			0x0C73
594#define GL_PIXEL_MAP_I_TO_B			0x0C74
595#define GL_PIXEL_MAP_I_TO_A			0x0C75
596#define GL_PIXEL_MAP_R_TO_R			0x0C76
597#define GL_PIXEL_MAP_G_TO_G			0x0C77
598#define GL_PIXEL_MAP_B_TO_B			0x0C78
599#define GL_PIXEL_MAP_A_TO_A			0x0C79
600#define GL_PACK_ALIGNMENT			0x0D05
601#define GL_PACK_LSB_FIRST			0x0D01
602#define GL_PACK_ROW_LENGTH			0x0D02
603#define GL_PACK_SKIP_PIXELS			0x0D04
604#define GL_PACK_SKIP_ROWS			0x0D03
605#define GL_PACK_SWAP_BYTES			0x0D00
606#define GL_UNPACK_ALIGNMENT			0x0CF5
607#define GL_UNPACK_LSB_FIRST			0x0CF1
608#define GL_UNPACK_ROW_LENGTH			0x0CF2
609#define GL_UNPACK_SKIP_PIXELS			0x0CF4
610#define GL_UNPACK_SKIP_ROWS			0x0CF3
611#define GL_UNPACK_SWAP_BYTES			0x0CF0
612#define GL_ZOOM_X				0x0D16
613#define GL_ZOOM_Y				0x0D17
614
615/* Texture mapping */
616#define GL_TEXTURE_ENV				0x2300
617#define GL_TEXTURE_ENV_MODE			0x2200
618#define GL_TEXTURE_1D				0x0DE0
619#define GL_TEXTURE_2D				0x0DE1
620#define GL_TEXTURE_WRAP_S			0x2802
621#define GL_TEXTURE_WRAP_T			0x2803
622#define GL_TEXTURE_MAG_FILTER			0x2800
623#define GL_TEXTURE_MIN_FILTER			0x2801
624#define GL_TEXTURE_ENV_COLOR			0x2201
625#define GL_TEXTURE_GEN_S			0x0C60
626#define GL_TEXTURE_GEN_T			0x0C61
627#define GL_TEXTURE_GEN_MODE			0x2500
628#define GL_TEXTURE_BORDER_COLOR			0x1004
629#define GL_TEXTURE_WIDTH			0x1000
630#define GL_TEXTURE_HEIGHT			0x1001
631#define GL_TEXTURE_BORDER			0x1005
632#define GL_TEXTURE_COMPONENTS			0x1003
633#define GL_TEXTURE_RED_SIZE			0x805C
634#define GL_TEXTURE_GREEN_SIZE			0x805D
635#define GL_TEXTURE_BLUE_SIZE			0x805E
636#define GL_TEXTURE_ALPHA_SIZE			0x805F
637#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
638#define GL_TEXTURE_INTENSITY_SIZE		0x8061
639#define GL_NEAREST_MIPMAP_NEAREST		0x2700
640#define GL_NEAREST_MIPMAP_LINEAR		0x2702
641#define GL_LINEAR_MIPMAP_NEAREST		0x2701
642#define GL_LINEAR_MIPMAP_LINEAR			0x2703
643#define GL_OBJECT_LINEAR			0x2401
644#define GL_OBJECT_PLANE				0x2501
645#define GL_EYE_LINEAR				0x2400
646#define GL_EYE_PLANE				0x2502
647#define GL_SPHERE_MAP				0x2402
648#define GL_DECAL				0x2101
649#define GL_MODULATE				0x2100
650#define GL_NEAREST				0x2600
651#define GL_REPEAT				0x2901
652#define GL_CLAMP				0x2900
653#define GL_S					0x2000
654#define GL_T					0x2001
655#define GL_R					0x2002
656#define GL_Q					0x2003
657#define GL_TEXTURE_GEN_R			0x0C62
658#define GL_TEXTURE_GEN_Q			0x0C63
659
660/* Utility */
661#define GL_VENDOR				0x1F00
662#define GL_RENDERER				0x1F01
663#define GL_VERSION				0x1F02
664#define GL_EXTENSIONS				0x1F03
665
666/* Errors */
667#define GL_NO_ERROR 				0x0
668#define GL_INVALID_VALUE			0x0501
669#define GL_INVALID_ENUM				0x0500
670#define GL_INVALID_OPERATION			0x0502
671#define GL_STACK_OVERFLOW			0x0503
672#define GL_STACK_UNDERFLOW			0x0504
673#define GL_OUT_OF_MEMORY			0x0505
674
675/* glPush/PopAttrib bits */
676#define GL_CURRENT_BIT				0x00000001
677#define GL_POINT_BIT				0x00000002
678#define GL_LINE_BIT				0x00000004
679#define GL_POLYGON_BIT				0x00000008
680#define GL_POLYGON_STIPPLE_BIT			0x00000010
681#define GL_PIXEL_MODE_BIT			0x00000020
682#define GL_LIGHTING_BIT				0x00000040
683#define GL_FOG_BIT				0x00000080
684#define GL_DEPTH_BUFFER_BIT			0x00000100
685#define GL_ACCUM_BUFFER_BIT			0x00000200
686#define GL_STENCIL_BUFFER_BIT			0x00000400
687#define GL_VIEWPORT_BIT				0x00000800
688#define GL_TRANSFORM_BIT			0x00001000
689#define GL_ENABLE_BIT				0x00002000
690#define GL_COLOR_BUFFER_BIT			0x00004000
691#define GL_HINT_BIT				0x00008000
692#define GL_EVAL_BIT				0x00010000
693#define GL_LIST_BIT				0x00020000
694#define GL_TEXTURE_BIT				0x00040000
695#define GL_SCISSOR_BIT				0x00080000
696#define GL_ALL_ATTRIB_BITS			0x000FFFFF
697
698
699/* OpenGL 1.1 */
700#define GL_PROXY_TEXTURE_1D			0x8063
701#define GL_PROXY_TEXTURE_2D			0x8064
702#define GL_TEXTURE_PRIORITY			0x8066
703#define GL_TEXTURE_RESIDENT			0x8067
704#define GL_TEXTURE_BINDING_1D			0x8068
705#define GL_TEXTURE_BINDING_2D			0x8069
706#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
707#define GL_ALPHA4				0x803B
708#define GL_ALPHA8				0x803C
709#define GL_ALPHA12				0x803D
710#define GL_ALPHA16				0x803E
711#define GL_LUMINANCE4				0x803F
712#define GL_LUMINANCE8				0x8040
713#define GL_LUMINANCE12				0x8041
714#define GL_LUMINANCE16				0x8042
715#define GL_LUMINANCE4_ALPHA4			0x8043
716#define GL_LUMINANCE6_ALPHA2			0x8044
717#define GL_LUMINANCE8_ALPHA8			0x8045
718#define GL_LUMINANCE12_ALPHA4			0x8046
719#define GL_LUMINANCE12_ALPHA12			0x8047
720#define GL_LUMINANCE16_ALPHA16			0x8048
721#define GL_INTENSITY				0x8049
722#define GL_INTENSITY4				0x804A
723#define GL_INTENSITY8				0x804B
724#define GL_INTENSITY12				0x804C
725#define GL_INTENSITY16				0x804D
726#define GL_R3_G3_B2				0x2A10
727#define GL_RGB4					0x804F
728#define GL_RGB5					0x8050
729#define GL_RGB8					0x8051
730#define GL_RGB10				0x8052
731#define GL_RGB12				0x8053
732#define GL_RGB16				0x8054
733#define GL_RGBA2				0x8055
734#define GL_RGBA4				0x8056
735#define GL_RGB5_A1				0x8057
736#define GL_RGBA8				0x8058
737#define GL_RGB10_A2				0x8059
738#define GL_RGBA12				0x805A
739#define GL_RGBA16				0x805B
740#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
741#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
742#define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
743#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
744
745
746
747/*
748 * Miscellaneous
749 */
750
751GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
752
753GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
754
755GLAPI void GLAPIENTRY glClear( GLbitfield mask );
756
757GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
758
759GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
760
761GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
762
763GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
764
765GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
766
767GLAPI void GLAPIENTRY glCullFace( GLenum mode );
768
769GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
770
771GLAPI void GLAPIENTRY glPointSize( GLfloat size );
772
773GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
774
775GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
776
777GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
778
779GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
780
781GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
782
783GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
784
785GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
786
787GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
788
789GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
790
791GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
792
793GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
794
795GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
796
797GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
798
799GLAPI void GLAPIENTRY glEnable( GLenum cap );
800
801GLAPI void GLAPIENTRY glDisable( GLenum cap );
802
803GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
804
805
806GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
807
808GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
809
810
811GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
812
813GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
814
815GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
816
817GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
818
819
820GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
821
822GLAPI void GLAPIENTRY glPopAttrib( void );
823
824
825GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
826
827GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
828
829
830GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
831
832GLAPI GLenum GLAPIENTRY glGetError( void );
833
834GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
835
836GLAPI void GLAPIENTRY glFinish( void );
837
838GLAPI void GLAPIENTRY glFlush( void );
839
840GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
841
842
843/*
844 * Depth Buffer
845 */
846
847GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
848
849GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
850
851GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
852
853GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
854
855
856/*
857 * Accumulation Buffer
858 */
859
860GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
861
862GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
863
864
865/*
866 * Transformation
867 */
868
869GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
870
871GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
872                                 GLdouble bottom, GLdouble top,
873                                 GLdouble near_val, GLdouble far_val );
874
875GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
876                                   GLdouble bottom, GLdouble top,
877                                   GLdouble near_val, GLdouble far_val );
878
879GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
880                                    GLsizei width, GLsizei height );
881
882GLAPI void GLAPIENTRY glPushMatrix( void );
883
884GLAPI void GLAPIENTRY glPopMatrix( void );
885
886GLAPI void GLAPIENTRY glLoadIdentity( void );
887
888GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
889GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
890
891GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
892GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
893
894GLAPI void GLAPIENTRY glRotated( GLdouble angle,
895                                   GLdouble x, GLdouble y, GLdouble z );
896GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
897                                   GLfloat x, GLfloat y, GLfloat z );
898
899GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
900GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
901
902GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
903GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
904
905
906/*
907 * Display Lists
908 */
909
910GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
911
912GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
913
914GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
915
916GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
917
918GLAPI void GLAPIENTRY glEndList( void );
919
920GLAPI void GLAPIENTRY glCallList( GLuint list );
921
922GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
923                                     const GLvoid *lists );
924
925GLAPI void GLAPIENTRY glListBase( GLuint base );
926
927
928/*
929 * Drawing Functions
930 */
931
932GLAPI void GLAPIENTRY glBegin( GLenum mode );
933
934GLAPI void GLAPIENTRY glEnd( void );
935
936
937GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
938GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
939GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
940GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
941
942GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
943GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
944GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
945GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
946
947GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
948GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
949GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
950GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
951
952GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
953GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
954GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
955GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
956
957GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
958GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
959GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
960GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
961
962GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
963GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
964GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
965GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
966
967
968GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
969GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
970GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
971GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
972GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
973
974GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
975GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
976GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
977GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
978GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
979
980
981GLAPI void GLAPIENTRY glIndexd( GLdouble c );
982GLAPI void GLAPIENTRY glIndexf( GLfloat c );
983GLAPI void GLAPIENTRY glIndexi( GLint c );
984GLAPI void GLAPIENTRY glIndexs( GLshort c );
985GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
986
987GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
988GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
989GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
990GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
991GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
992
993GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
994GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
995GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
996GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
997GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
998GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
999GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1000GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1001
1002GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1003                                   GLbyte blue, GLbyte alpha );
1004GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1005                                   GLdouble blue, GLdouble alpha );
1006GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1007                                   GLfloat blue, GLfloat alpha );
1008GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1009                                   GLint blue, GLint alpha );
1010GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1011                                   GLshort blue, GLshort alpha );
1012GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1013                                    GLubyte blue, GLubyte alpha );
1014GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1015                                    GLuint blue, GLuint alpha );
1016GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1017                                    GLushort blue, GLushort alpha );
1018
1019
1020GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1021GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1022GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1023GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1024GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1025GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1026GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1027GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1028
1029GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1030GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1031GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1032GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1033GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1034GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1035GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1036GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1037
1038
1039GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1040GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1041GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1042GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1043
1044GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1045GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1046GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1047GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1048
1049GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1050GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1051GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1052GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1053
1054GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1055GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1056GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1057GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1058
1059GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1060GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1061GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1062GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1063
1064GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1065GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1066GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1067GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1068
1069GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1070GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1071GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1072GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1073
1074GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1075GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1076GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1077GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1078
1079
1080GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1081GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1082GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1083GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1084
1085GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1086GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1087GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1088GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1089
1090GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1091GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1092GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1093GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1094
1095GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1096GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1097GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1098GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1099
1100GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1101GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1102GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1103GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1104
1105GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1106GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1107GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1108GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1109
1110
1111GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1112GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1113GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1114GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1115
1116
1117GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1118GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1119GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1120GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1121
1122
1123/*
1124 * Vertex Arrays  (1.1)
1125 */
1126
1127GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1128                                       GLsizei stride, const GLvoid *ptr );
1129
1130GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1131                                       const GLvoid *ptr );
1132
1133GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1134                                      GLsizei stride, const GLvoid *ptr );
1135
1136GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1137                                      const GLvoid *ptr );
1138
1139GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1140                                         GLsizei stride, const GLvoid *ptr );
1141
1142GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1143
1144GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1145
1146GLAPI void GLAPIENTRY glArrayElement( GLint i );
1147
1148GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1149
1150GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1151                                      GLenum type, const GLvoid *indices );
1152
1153GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1154                                           const GLvoid *pointer );
1155
1156/*
1157 * Lighting
1158 */
1159
1160GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1161
1162GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1163GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1164GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1165                                 const GLfloat *params );
1166GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1167                                 const GLint *params );
1168
1169GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1170                                    GLfloat *params );
1171GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1172                                    GLint *params );
1173
1174GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1175GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1176GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1177GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1178
1179GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1180GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1181GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1182GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1183
1184GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1185GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1186
1187GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1188
1189
1190/*
1191 * Raster functions
1192 */
1193
1194GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1195
1196GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1197GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1198
1199GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1200GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1201
1202GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1203                                    const GLfloat *values );
1204GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1205                                     const GLuint *values );
1206GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1207                                     const GLushort *values );
1208
1209GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1210GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1211GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1212
1213GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1214                                GLfloat xorig, GLfloat yorig,
1215                                GLfloat xmove, GLfloat ymove,
1216                                const GLubyte *bitmap );
1217
1218GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1219                                    GLsizei width, GLsizei height,
1220                                    GLenum format, GLenum type,
1221                                    GLvoid *pixels );
1222
1223GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1224                                    GLenum format, GLenum type,
1225                                    const GLvoid *pixels );
1226
1227GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1228                                    GLsizei width, GLsizei height,
1229                                    GLenum type );
1230
1231/*
1232 * Stenciling
1233 */
1234
1235GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1236
1237GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1238
1239GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1240
1241GLAPI void GLAPIENTRY glClearStencil( GLint s );
1242
1243
1244
1245/*
1246 * Texture mapping
1247 */
1248
1249GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1250GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1251GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1252
1253GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1254GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1255GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1256
1257GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1258GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1259GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1260
1261
1262GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1263GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1264
1265GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1266GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1267
1268GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1269GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1270
1271
1272GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1273GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1274
1275GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1276                                          const GLfloat *params );
1277GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1278                                          const GLint *params );
1279
1280GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1281                                           GLenum pname, GLfloat *params);
1282GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1283                                           GLenum pname, GLint *params );
1284
1285GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1286                                                GLenum pname, GLfloat *params );
1287GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1288                                                GLenum pname, GLint *params );
1289
1290
1291GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1292                                    GLint internalFormat,
1293                                    GLsizei width, GLint border,
1294                                    GLenum format, GLenum type,
1295                                    const GLvoid *pixels );
1296
1297GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1298                                    GLint internalFormat,
1299                                    GLsizei width, GLsizei height,
1300                                    GLint border, GLenum format, GLenum type,
1301                                    const GLvoid *pixels );
1302
1303GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1304                                     GLenum format, GLenum type,
1305                                     GLvoid *pixels );
1306
1307
1308/* 1.1 functions */
1309
1310GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1311
1312GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1313
1314GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1315
1316GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1317                                            const GLuint *textures,
1318                                            const GLclampf *priorities );
1319
1320GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1321                                                  const GLuint *textures,
1322                                                  GLboolean *residences );
1323
1324GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1325
1326
1327GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1328                                       GLint xoffset,
1329                                       GLsizei width, GLenum format,
1330                                       GLenum type, const GLvoid *pixels );
1331
1332
1333GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1334                                       GLint xoffset, GLint yoffset,
1335                                       GLsizei width, GLsizei height,
1336                                       GLenum format, GLenum type,
1337                                       const GLvoid *pixels );
1338
1339
1340GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1341                                        GLenum internalformat,
1342                                        GLint x, GLint y,
1343                                        GLsizei width, GLint border );
1344
1345
1346GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1347                                        GLenum internalformat,
1348                                        GLint x, GLint y,
1349                                        GLsizei width, GLsizei height,
1350                                        GLint border );
1351
1352
1353GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1354                                           GLint xoffset, GLint x, GLint y,
1355                                           GLsizei width );
1356
1357
1358GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1359                                           GLint xoffset, GLint yoffset,
1360                                           GLint x, GLint y,
1361                                           GLsizei width, GLsizei height );
1362
1363
1364/*
1365 * Evaluators
1366 */
1367
1368GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1369                               GLint stride,
1370                               GLint order, const GLdouble *points );
1371GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1372                               GLint stride,
1373                               GLint order, const GLfloat *points );
1374
1375GLAPI void GLAPIENTRY glMap2d( GLenum target,
1376		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1377		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1378		     const GLdouble *points );
1379GLAPI void GLAPIENTRY glMap2f( GLenum target,
1380		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1381		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1382		     const GLfloat *points );
1383
1384GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1385GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1386GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1387
1388GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1389GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1390
1391GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1392GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1393
1394GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1395GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1396
1397GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1398GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1399
1400GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1401GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1402
1403GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1404                                   GLint vn, GLdouble v1, GLdouble v2 );
1405GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1406                                   GLint vn, GLfloat v1, GLfloat v2 );
1407
1408GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1409
1410GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1411
1412GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1413
1414GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1415
1416
1417/*
1418 * Fog
1419 */
1420
1421GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1422
1423GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1424
1425GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1426
1427GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1428
1429
1430/*
1431 * Selection and Feedback
1432 */
1433
1434GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1435
1436GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1437
1438GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1439
1440GLAPI void GLAPIENTRY glInitNames( void );
1441
1442GLAPI void GLAPIENTRY glLoadName( GLuint name );
1443
1444GLAPI void GLAPIENTRY glPushName( GLuint name );
1445
1446GLAPI void GLAPIENTRY glPopName( void );
1447
1448
1449
1450/*
1451 * OpenGL 1.2
1452 */
1453
1454#define GL_RESCALE_NORMAL			0x803A
1455#define GL_CLAMP_TO_EDGE			0x812F
1456#define GL_MAX_ELEMENTS_VERTICES		0x80E8
1457#define GL_MAX_ELEMENTS_INDICES			0x80E9
1458#define GL_BGR					0x80E0
1459#define GL_BGRA					0x80E1
1460#define GL_UNSIGNED_BYTE_3_3_2			0x8032
1461#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
1462#define GL_UNSIGNED_SHORT_5_6_5			0x8363
1463#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
1464#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
1465#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
1466#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
1467#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
1468#define GL_UNSIGNED_INT_8_8_8_8			0x8035
1469#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
1470#define GL_UNSIGNED_INT_10_10_10_2		0x8036
1471#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
1472#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
1473#define GL_SINGLE_COLOR				0x81F9
1474#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
1475#define GL_TEXTURE_MIN_LOD			0x813A
1476#define GL_TEXTURE_MAX_LOD			0x813B
1477#define GL_TEXTURE_BASE_LEVEL			0x813C
1478#define GL_TEXTURE_MAX_LEVEL			0x813D
1479#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
1480#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
1481#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
1482#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
1483#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
1484#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
1485#define GL_PACK_SKIP_IMAGES			0x806B
1486#define GL_PACK_IMAGE_HEIGHT			0x806C
1487#define GL_UNPACK_SKIP_IMAGES			0x806D
1488#define GL_UNPACK_IMAGE_HEIGHT			0x806E
1489#define GL_TEXTURE_3D				0x806F
1490#define GL_PROXY_TEXTURE_3D			0x8070
1491#define GL_TEXTURE_DEPTH			0x8071
1492#define GL_TEXTURE_WRAP_R			0x8072
1493#define GL_MAX_3D_TEXTURE_SIZE			0x8073
1494#define GL_TEXTURE_BINDING_3D			0x806A
1495
1496GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1497	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1498
1499GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1500                                      GLint internalFormat,
1501                                      GLsizei width, GLsizei height,
1502                                      GLsizei depth, GLint border,
1503                                      GLenum format, GLenum type,
1504                                      const GLvoid *pixels );
1505
1506GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1507                                         GLint xoffset, GLint yoffset,
1508                                         GLint zoffset, GLsizei width,
1509                                         GLsizei height, GLsizei depth,
1510                                         GLenum format,
1511                                         GLenum type, const GLvoid *pixels);
1512
1513GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1514                                             GLint xoffset, GLint yoffset,
1515                                             GLint zoffset, GLint x,
1516                                             GLint y, GLsizei width,
1517                                             GLsizei height );
1518
1519typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1520typedef void (APIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1521typedef void (APIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1522typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1523
1524
1525/*
1526 * GL_ARB_imaging
1527 */
1528
1529#define GL_CONSTANT_COLOR			0x8001
1530#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
1531#define GL_CONSTANT_ALPHA			0x8003
1532#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
1533#define GL_COLOR_TABLE				0x80D0
1534#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
1535#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
1536#define GL_PROXY_COLOR_TABLE			0x80D3
1537#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
1538#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
1539#define GL_COLOR_TABLE_SCALE			0x80D6
1540#define GL_COLOR_TABLE_BIAS			0x80D7
1541#define GL_COLOR_TABLE_FORMAT			0x80D8
1542#define GL_COLOR_TABLE_WIDTH			0x80D9
1543#define GL_COLOR_TABLE_RED_SIZE			0x80DA
1544#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
1545#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
1546#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
1547#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
1548#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
1549#define GL_CONVOLUTION_1D			0x8010
1550#define GL_CONVOLUTION_2D			0x8011
1551#define GL_SEPARABLE_2D				0x8012
1552#define GL_CONVOLUTION_BORDER_MODE		0x8013
1553#define GL_CONVOLUTION_FILTER_SCALE		0x8014
1554#define GL_CONVOLUTION_FILTER_BIAS		0x8015
1555#define GL_REDUCE				0x8016
1556#define GL_CONVOLUTION_FORMAT			0x8017
1557#define GL_CONVOLUTION_WIDTH			0x8018
1558#define GL_CONVOLUTION_HEIGHT			0x8019
1559#define GL_MAX_CONVOLUTION_WIDTH		0x801A
1560#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
1561#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
1562#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
1563#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
1564#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
1565#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
1566#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
1567#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
1568#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
1569#define GL_CONSTANT_BORDER			0x8151
1570#define GL_REPLICATE_BORDER			0x8153
1571#define GL_CONVOLUTION_BORDER_COLOR		0x8154
1572#define GL_COLOR_MATRIX				0x80B1
1573#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
1574#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
1575#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
1576#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
1577#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
1578#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
1579#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
1580#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
1581#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
1582#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
1583#define GL_HISTOGRAM				0x8024
1584#define GL_PROXY_HISTOGRAM			0x8025
1585#define GL_HISTOGRAM_WIDTH			0x8026
1586#define GL_HISTOGRAM_FORMAT			0x8027
1587#define GL_HISTOGRAM_RED_SIZE			0x8028
1588#define GL_HISTOGRAM_GREEN_SIZE			0x8029
1589#define GL_HISTOGRAM_BLUE_SIZE			0x802A
1590#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
1591#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
1592#define GL_HISTOGRAM_SINK			0x802D
1593#define GL_MINMAX				0x802E
1594#define GL_MINMAX_FORMAT			0x802F
1595#define GL_MINMAX_SINK				0x8030
1596#define GL_TABLE_TOO_LARGE			0x8031
1597#define GL_BLEND_EQUATION			0x8009
1598#define GL_MIN					0x8007
1599#define GL_MAX					0x8008
1600#define GL_FUNC_ADD				0x8006
1601#define GL_FUNC_SUBTRACT			0x800A
1602#define GL_FUNC_REVERSE_SUBTRACT		0x800B
1603#define GL_BLEND_COLOR				0x8005
1604
1605
1606GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1607                                    GLsizei width, GLenum format,
1608                                    GLenum type, const GLvoid *table );
1609
1610GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1611                                       GLsizei start, GLsizei count,
1612                                       GLenum format, GLenum type,
1613                                       const GLvoid *data );
1614
1615GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1616                                              const GLint *params);
1617
1618GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1619                                              const GLfloat *params);
1620
1621GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1622                                           GLint x, GLint y, GLsizei width );
1623
1624GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1625                                        GLint x, GLint y, GLsizei width );
1626
1627GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1628                                       GLenum type, GLvoid *table );
1629
1630GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1631                                                  GLfloat *params );
1632
1633GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1634                                                  GLint *params );
1635
1636GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1637
1638GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1639                                    GLclampf blue, GLclampf alpha );
1640
1641GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1642				   GLenum internalformat, GLboolean sink );
1643
1644GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1645
1646GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1647				      GLenum format, GLenum type,
1648				      GLvoid *values );
1649
1650GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1651						 GLfloat *params );
1652
1653GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1654						 GLint *params );
1655
1656GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1657				GLboolean sink );
1658
1659GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1660
1661GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1662                                   GLenum format, GLenum types,
1663                                   GLvoid *values );
1664
1665GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1666					      GLfloat *params );
1667
1668GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1669					      GLint *params );
1670
1671GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1672	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1673	const GLvoid *image );
1674
1675GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1676	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1677	GLenum type, const GLvoid *image );
1678
1679GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1680	GLfloat params );
1681
1682GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1683	const GLfloat *params );
1684
1685GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1686	GLint params );
1687
1688GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1689	const GLint *params );
1690
1691GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1692	GLenum internalformat, GLint x, GLint y, GLsizei width );
1693
1694GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1695	GLenum internalformat, GLint x, GLint y, GLsizei width,
1696	GLsizei height);
1697
1698GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1699	GLenum type, GLvoid *image );
1700
1701GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1702	GLfloat *params );
1703
1704GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1705	GLint *params );
1706
1707GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1708	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1709	GLenum type, const GLvoid *row, const GLvoid *column );
1710
1711GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1712	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1713
1714typedef void (APIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1715typedef void (APIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode);
1716typedef void (APIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
1717typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
1718typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
1719typedef void (APIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1720typedef void (APIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
1721typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1722typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1723typedef void (APIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
1724typedef void (APIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
1725typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
1726typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
1727typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
1728typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
1729typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
1730typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
1731typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1732typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
1733typedef void (APIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
1734typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1735typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1736typedef void (APIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
1737typedef void (APIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
1738typedef void (APIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1739typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1740typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1741typedef void (APIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1742typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1743typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1744typedef void (APIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
1745typedef void (APIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
1746typedef void (APIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target);
1747typedef void (APIENTRY * PFNGLRESETMINMAXPROC) (GLenum target);
1748
1749
1750
1751/*
1752 * OpenGL 1.3
1753 */
1754
1755/* multitexture */
1756#define GL_TEXTURE0				0x84C0
1757#define GL_TEXTURE1				0x84C1
1758#define GL_TEXTURE2				0x84C2
1759#define GL_TEXTURE3				0x84C3
1760#define GL_TEXTURE4				0x84C4
1761#define GL_TEXTURE5				0x84C5
1762#define GL_TEXTURE6				0x84C6
1763#define GL_TEXTURE7				0x84C7
1764#define GL_TEXTURE8				0x84C8
1765#define GL_TEXTURE9				0x84C9
1766#define GL_TEXTURE10				0x84CA
1767#define GL_TEXTURE11				0x84CB
1768#define GL_TEXTURE12				0x84CC
1769#define GL_TEXTURE13				0x84CD
1770#define GL_TEXTURE14				0x84CE
1771#define GL_TEXTURE15				0x84CF
1772#define GL_TEXTURE16				0x84D0
1773#define GL_TEXTURE17				0x84D1
1774#define GL_TEXTURE18				0x84D2
1775#define GL_TEXTURE19				0x84D3
1776#define GL_TEXTURE20				0x84D4
1777#define GL_TEXTURE21				0x84D5
1778#define GL_TEXTURE22				0x84D6
1779#define GL_TEXTURE23				0x84D7
1780#define GL_TEXTURE24				0x84D8
1781#define GL_TEXTURE25				0x84D9
1782#define GL_TEXTURE26				0x84DA
1783#define GL_TEXTURE27				0x84DB
1784#define GL_TEXTURE28				0x84DC
1785#define GL_TEXTURE29				0x84DD
1786#define GL_TEXTURE30				0x84DE
1787#define GL_TEXTURE31				0x84DF
1788#define GL_ACTIVE_TEXTURE			0x84E0
1789#define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
1790#define GL_MAX_TEXTURE_UNITS			0x84E2
1791/* texture_cube_map */
1792#define GL_NORMAL_MAP				0x8511
1793#define GL_REFLECTION_MAP			0x8512
1794#define GL_TEXTURE_CUBE_MAP			0x8513
1795#define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
1796#define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
1797#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
1798#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
1799#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
1800#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
1801#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
1802#define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
1803#define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
1804/* texture_compression */
1805#define GL_COMPRESSED_ALPHA			0x84E9
1806#define GL_COMPRESSED_LUMINANCE			0x84EA
1807#define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
1808#define GL_COMPRESSED_INTENSITY			0x84EC
1809#define GL_COMPRESSED_RGB			0x84ED
1810#define GL_COMPRESSED_RGBA			0x84EE
1811#define GL_TEXTURE_COMPRESSION_HINT		0x84EF
1812#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
1813#define GL_TEXTURE_COMPRESSED			0x86A1
1814#define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
1815#define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
1816/* multisample */
1817#define GL_MULTISAMPLE				0x809D
1818#define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
1819#define GL_SAMPLE_ALPHA_TO_ONE			0x809F
1820#define GL_SAMPLE_COVERAGE			0x80A0
1821#define GL_SAMPLE_BUFFERS			0x80A8
1822#define GL_SAMPLES				0x80A9
1823#define GL_SAMPLE_COVERAGE_VALUE		0x80AA
1824#define GL_SAMPLE_COVERAGE_INVERT		0x80AB
1825#define GL_MULTISAMPLE_BIT			0x20000000
1826/* transpose_matrix */
1827#define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
1828#define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
1829#define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
1830#define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
1831/* texture_env_combine */
1832#define GL_COMBINE				0x8570
1833#define GL_COMBINE_RGB				0x8571
1834#define GL_COMBINE_ALPHA			0x8572
1835#define GL_SOURCE0_RGB				0x8580
1836#define GL_SOURCE1_RGB				0x8581
1837#define GL_SOURCE2_RGB				0x8582
1838#define GL_SOURCE0_ALPHA			0x8588
1839#define GL_SOURCE1_ALPHA			0x8589
1840#define GL_SOURCE2_ALPHA			0x858A
1841#define GL_OPERAND0_RGB				0x8590
1842#define GL_OPERAND1_RGB				0x8591
1843#define GL_OPERAND2_RGB				0x8592
1844#define GL_OPERAND0_ALPHA			0x8598
1845#define GL_OPERAND1_ALPHA			0x8599
1846#define GL_OPERAND2_ALPHA			0x859A
1847#define GL_RGB_SCALE				0x8573
1848#define GL_ADD_SIGNED				0x8574
1849#define GL_INTERPOLATE				0x8575
1850#define GL_SUBTRACT				0x84E7
1851#define GL_CONSTANT				0x8576
1852#define GL_PRIMARY_COLOR			0x8577
1853#define GL_PREVIOUS				0x8578
1854/* texture_env_dot3 */
1855#define GL_DOT3_RGB				0x86AE
1856#define GL_DOT3_RGBA				0x86AF
1857/* texture_border_clamp */
1858#define GL_CLAMP_TO_BORDER			0x812D
1859
1860GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1861
1862GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1863
1864GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1865
1866GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1867
1868GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1869
1870GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1871
1872GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1873
1874GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1875
1876GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1877
1878GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1879
1880GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1881
1882GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1883
1884GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1885
1886GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1887
1888GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1889
1890GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1891
1892GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1893
1894GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1895
1896GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1897
1898GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1899
1900GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1901
1902GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1903
1904GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1905
1906GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1907
1908GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1909
1910GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1911
1912GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1913
1914GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1915
1916GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1917
1918GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1919
1920GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1921
1922GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1923
1924GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1925
1926GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1927
1928GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1929
1930GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1931
1932GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1933
1934GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1935
1936GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1937
1938GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1939
1940GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1941
1942
1943GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1944
1945GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1946
1947GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1948
1949GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1950
1951GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1952
1953typedef void (APIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture);
1954typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
1955typedef void (APIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
1956typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
1957typedef void (APIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
1958typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
1959typedef void (APIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
1960typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
1961typedef void (APIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
1962typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
1963typedef void (APIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
1964typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
1965typedef void (APIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
1966typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
1967typedef void (APIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
1968typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
1969typedef void (APIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
1970typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
1971typedef void (APIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
1972typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
1973typedef void (APIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
1974typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
1975typedef void (APIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
1976typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
1977typedef void (APIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
1978typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
1979typedef void (APIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
1980typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
1981typedef void (APIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
1982typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
1983typedef void (APIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
1984typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
1985typedef void (APIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
1986typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
1987typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
1988typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
1989typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
1990typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
1991typedef void (APIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1992typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1993typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1994typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1995typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1996typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1997typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1998typedef void (APIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
1999
2000
2001/*
2002 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
2003 */
2004#ifndef GL_ARB_multitexture
2005#define GL_ARB_multitexture 1
2006
2007#define GL_TEXTURE0_ARB				0x84C0
2008#define GL_TEXTURE1_ARB				0x84C1
2009#define GL_TEXTURE2_ARB				0x84C2
2010#define GL_TEXTURE3_ARB				0x84C3
2011#define GL_TEXTURE4_ARB				0x84C4
2012#define GL_TEXTURE5_ARB				0x84C5
2013#define GL_TEXTURE6_ARB				0x84C6
2014#define GL_TEXTURE7_ARB				0x84C7
2015#define GL_TEXTURE8_ARB				0x84C8
2016#define GL_TEXTURE9_ARB				0x84C9
2017#define GL_TEXTURE10_ARB			0x84CA
2018#define GL_TEXTURE11_ARB			0x84CB
2019#define GL_TEXTURE12_ARB			0x84CC
2020#define GL_TEXTURE13_ARB			0x84CD
2021#define GL_TEXTURE14_ARB			0x84CE
2022#define GL_TEXTURE15_ARB			0x84CF
2023#define GL_TEXTURE16_ARB			0x84D0
2024#define GL_TEXTURE17_ARB			0x84D1
2025#define GL_TEXTURE18_ARB			0x84D2
2026#define GL_TEXTURE19_ARB			0x84D3
2027#define GL_TEXTURE20_ARB			0x84D4
2028#define GL_TEXTURE21_ARB			0x84D5
2029#define GL_TEXTURE22_ARB			0x84D6
2030#define GL_TEXTURE23_ARB			0x84D7
2031#define GL_TEXTURE24_ARB			0x84D8
2032#define GL_TEXTURE25_ARB			0x84D9
2033#define GL_TEXTURE26_ARB			0x84DA
2034#define GL_TEXTURE27_ARB			0x84DB
2035#define GL_TEXTURE28_ARB			0x84DC
2036#define GL_TEXTURE29_ARB			0x84DD
2037#define GL_TEXTURE30_ARB			0x84DE
2038#define GL_TEXTURE31_ARB			0x84DF
2039#define GL_ACTIVE_TEXTURE_ARB			0x84E0
2040#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
2041#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
2042
2043GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2044GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2045GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2046GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2047GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2048GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2049GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2050GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2051GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2052GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2053GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2054GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2055GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2056GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2057GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2058GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2059GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2060GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2061GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2062GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2063GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2064GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2065GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2066GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2067GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2068GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2069GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2070GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2071GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2072GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2073GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2074GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2075GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2076GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2077
2078typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2079typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2080typedef void (APIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2081typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2082typedef void (APIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2083typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2084typedef void (APIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2085typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2086typedef void (APIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2087typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2088typedef void (APIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2089typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2090typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2091typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2092typedef void (APIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2093typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2094typedef void (APIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2095typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2096typedef void (APIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2097typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2098typedef void (APIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2099typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2100typedef void (APIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2101typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2102typedef void (APIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2103typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2104typedef void (APIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2105typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2106typedef void (APIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2107typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2108typedef void (APIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2109typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2110typedef void (APIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2111typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2112
2113#endif /* GL_ARB_multitexture */
2114
2115
2116
2117/*
2118 * Define this token if you want "old-style" header file behaviour (extensions
2119 * defined in gl.h).  Otherwise, extensions will be included from glext.h.
2120 */
2121#if defined(GL_GLEXT_LEGACY)
2122
2123
2124/*
2125 * 1. GL_EXT_abgr
2126 */
2127#ifndef GL_EXT_abgr
2128#define GL_EXT_abgr 1
2129
2130#define GL_ABGR_EXT				0x8000
2131
2132#endif /* GL_EXT_abgr */
2133
2134
2135
2136/*
2137 * 2. GL_EXT_blend_color
2138 */
2139#ifndef GL_EXT_blend_color
2140#define GL_EXT_blend_color 1
2141
2142#define GL_CONSTANT_COLOR_EXT			0x8001
2143#define GL_ONE_MINUS_CONSTANT_COLOR_EXT		0x8002
2144#define GL_CONSTANT_ALPHA_EXT			0x8003
2145#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT		0x8004
2146#define GL_BLEND_COLOR_EXT			0x8005
2147
2148GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
2149
2150#endif /* GL_EXT_blend_color */
2151
2152
2153
2154/*
2155 * 3. GL_EXT_polygon_offset
2156 */
2157#ifndef GL_EXT_polygon_offset
2158#define GL_EXT_polygon_offset 1
2159
2160#define GL_POLYGON_OFFSET_EXT			0x8037
2161#define GL_POLYGON_OFFSET_FACTOR_EXT		0x8038
2162#define GL_POLYGON_OFFSET_BIAS_EXT		0x8039
2163
2164GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
2165
2166#endif /* GL_EXT_polygon_offset */
2167
2168
2169
2170/*
2171 * 6. GL_EXT_texture3D
2172 */
2173#ifndef GL_EXT_texture3D
2174#define GL_EXT_texture3D 1
2175
2176#define GL_PACK_SKIP_IMAGES_EXT			0x806B
2177#define GL_PACK_IMAGE_HEIGHT_EXT		0x806C
2178#define GL_UNPACK_SKIP_IMAGES_EXT		0x806D
2179#define GL_UNPACK_IMAGE_HEIGHT_EXT		0x806E
2180#define GL_TEXTURE_3D_EXT			0x806F
2181#define GL_PROXY_TEXTURE_3D_EXT			0x8070
2182#define GL_TEXTURE_DEPTH_EXT			0x8071
2183#define GL_TEXTURE_WRAP_R_EXT			0x8072
2184#define GL_MAX_3D_TEXTURE_SIZE_EXT		0x8073
2185#define GL_TEXTURE_3D_BINDING_EXT		0x806A
2186
2187GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
2188
2189GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
2190
2191GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
2192
2193#endif /* GL_EXT_texture3D */
2194
2195
2196
2197/*
2198 * 20. GL_EXT_texture_object
2199 */
2200#ifndef GL_EXT_texture_object
2201#define GL_EXT_texture_object 1
2202
2203#define GL_TEXTURE_PRIORITY_EXT			0x8066
2204#define GL_TEXTURE_RESIDENT_EXT			0x8067
2205#define GL_TEXTURE_1D_BINDING_EXT		0x8068
2206#define GL_TEXTURE_2D_BINDING_EXT		0x8069
2207
2208GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
2209
2210GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
2211
2212GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
2213
2214GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );
2215
2216GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );
2217
2218GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
2219
2220#endif /* GL_EXT_texture_object */
2221
2222
2223
2224/*
2225 * 27. GL_EXT_rescale_normal
2226 */
2227#ifndef GL_EXT_rescale_normal
2228#define GL_EXT_rescale_normal 1
2229
2230#define GL_RESCALE_NORMAL_EXT			0x803A
2231
2232#endif /* GL_EXT_rescale_normal */
2233
2234
2235
2236/*
2237 * 30. GL_EXT_vertex_array
2238 */
2239#ifndef GL_EXT_vertex_array
2240#define GL_EXT_vertex_array 1
2241
2242#define GL_VERTEX_ARRAY_EXT			0x8074
2243#define GL_NORMAL_ARRAY_EXT			0x8075
2244#define GL_COLOR_ARRAY_EXT			0x8076
2245#define GL_INDEX_ARRAY_EXT			0x8077
2246#define GL_TEXTURE_COORD_ARRAY_EXT		0x8078
2247#define GL_EDGE_FLAG_ARRAY_EXT			0x8079
2248#define GL_VERTEX_ARRAY_SIZE_EXT		0x807A
2249#define GL_VERTEX_ARRAY_TYPE_EXT		0x807B
2250#define GL_VERTEX_ARRAY_STRIDE_EXT		0x807C
2251#define GL_VERTEX_ARRAY_COUNT_EXT		0x807D
2252#define GL_NORMAL_ARRAY_TYPE_EXT		0x807E
2253#define GL_NORMAL_ARRAY_STRIDE_EXT		0x807F
2254#define GL_NORMAL_ARRAY_COUNT_EXT		0x8080
2255#define GL_COLOR_ARRAY_SIZE_EXT			0x8081
2256#define GL_COLOR_ARRAY_TYPE_EXT			0x8082
2257#define GL_COLOR_ARRAY_STRIDE_EXT		0x8083
2258#define GL_COLOR_ARRAY_COUNT_EXT		0x8084
2259#define GL_INDEX_ARRAY_TYPE_EXT			0x8085
2260#define GL_INDEX_ARRAY_STRIDE_EXT		0x8086
2261#define GL_INDEX_ARRAY_COUNT_EXT		0x8087
2262#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT		0x8088
2263#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT		0x8089
2264#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT	0x808A
2265#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT	0x808B
2266#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT		0x808C
2267#define GL_EDGE_FLAG_ARRAY_COUNT_EXT		0x808D
2268#define GL_VERTEX_ARRAY_POINTER_EXT		0x808E
2269#define GL_NORMAL_ARRAY_POINTER_EXT		0x808F
2270#define GL_COLOR_ARRAY_POINTER_EXT		0x8090
2271#define GL_INDEX_ARRAY_POINTER_EXT		0x8091
2272#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT	0x8092
2273#define GL_EDGE_FLAG_ARRAY_POINTER_EXT		0x8093
2274
2275GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2276
2277GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2278
2279GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2280
2281GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2282
2283GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2284
2285GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );
2286
2287GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, GLvoid **params );
2288
2289GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
2290
2291GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
2292
2293#endif /* GL_EXT_vertex_array */
2294
2295
2296
2297/*
2298 * 35. GL_SGIS_texture_edge_clamp
2299 */
2300#ifndef GL_SGIS_texture_edge_clamp
2301#define GL_SGIS_texture_edge_clamp 1
2302
2303#define GL_CLAMP_TO_EDGE_SGIS			0x812F
2304
2305#endif /* GL_SGIS_texture_edge_clamp */
2306
2307
2308
2309/*
2310 * 37. GL_EXT_blend_minmax
2311 */
2312#ifndef GL_EXT_blend_minmax
2313#define GL_EXT_blend_minmax 1
2314
2315#define GL_FUNC_ADD_EXT				0x8006
2316#define GL_MIN_EXT				0x8007
2317#define GL_MAX_EXT				0x8008
2318#define GL_BLEND_EQUATION_EXT			0x8009
2319
2320GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
2321
2322#endif /* GL_EXT_blend_minmax */
2323
2324
2325
2326/*
2327 * 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max )
2328 */
2329#ifndef GL_EXT_blend_subtract
2330#define GL_EXT_blend_subtract 1
2331
2332#define GL_FUNC_SUBTRACT_EXT			0x800A
2333#define GL_FUNC_REVERSE_SUBTRACT_EXT		0x800B
2334
2335#endif /* GL_EXT_blend_subtract */
2336
2337
2338
2339/*
2340 * 39. GL_EXT_blend_logic_op
2341 */
2342#ifndef GL_EXT_blend_logic_op
2343#define GL_EXT_blend_logic_op 1
2344
2345/* No new tokens or functions */
2346
2347#endif /* GL_EXT_blend_logic_op */
2348
2349
2350
2351/*
2352 * 54. GL_EXT_point_parameters
2353 */
2354#ifndef GL_EXT_point_parameters
2355#define GL_EXT_point_parameters 1
2356
2357#define GL_POINT_SIZE_MIN_EXT			0x8126
2358#define GL_POINT_SIZE_MAX_EXT			0x8127
2359#define GL_POINT_FADE_THRESHOLD_SIZE_EXT	0x8128
2360#define GL_DISTANCE_ATTENUATION_EXT		0x8129
2361
2362GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2363GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
2364GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param);
2365GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params);
2366
2367#endif /* GL_EXT_point_parameters */
2368
2369
2370
2371/*
2372 * 78. GL_EXT_paletted_texture
2373 */
2374#ifndef GL_EXT_paletted_texture
2375#define GL_EXT_paletted_texture 1
2376
2377#define GL_TABLE_TOO_LARGE_EXT			0x8031
2378#define GL_COLOR_TABLE_FORMAT_EXT		0x80D8
2379#define GL_COLOR_TABLE_WIDTH_EXT		0x80D9
2380#define GL_COLOR_TABLE_RED_SIZE_EXT		0x80DA
2381#define GL_COLOR_TABLE_GREEN_SIZE_EXT		0x80DB
2382#define GL_COLOR_TABLE_BLUE_SIZE_EXT		0x80DC
2383#define GL_COLOR_TABLE_ALPHA_SIZE_EXT	 	0x80DD
2384#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT	0x80DE
2385#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT	0x80DF
2386#define GL_TEXTURE_INDEX_SIZE_EXT		0x80ED
2387#define GL_COLOR_INDEX1_EXT			0x80E2
2388#define GL_COLOR_INDEX2_EXT			0x80E3
2389#define GL_COLOR_INDEX4_EXT			0x80E4
2390#define GL_COLOR_INDEX8_EXT			0x80E5
2391#define GL_COLOR_INDEX12_EXT			0x80E6
2392#define GL_COLOR_INDEX16_EXT			0x80E7
2393
2394GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
2395
2396GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
2397
2398GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );
2399
2400GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );
2401
2402GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );
2403
2404#endif /* GL_EXT_paletted_texture */
2405
2406
2407
2408/*
2409 * 79. GL_EXT_clip_volume_hint
2410 */
2411#ifndef GL_EXT_clip_volume_hint
2412#define GL_EXT_clip_volume_hint 1
2413
2414#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT	0x80F0
2415
2416#endif /* GL_EXT_clip_volume_hint */
2417
2418
2419
2420/*
2421 * 97. GL_EXT_compiled_vertex_array
2422 */
2423#ifndef GL_EXT_compiled_vertex_array
2424#define GL_EXT_compiled_vertex_array 1
2425
2426#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT		0x81A8
2427#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT		0x81A9
2428
2429GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2430GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2431
2432#endif /* GL_EXT_compiled_vertex_array */
2433
2434/*
2435 * 137. GL_HP_occlusion_test
2436 */
2437#ifndef GL_HP_occlusion_test
2438#define GL_HP_occlusion_test 1
2439
2440#define GL_OCCLUSION_TEST_HP                    0x8165
2441#define GL_OCCLUSION_TEST_RESULT_HP             0x8166
2442
2443#endif /* GL_HP_occlusion_test */
2444
2445
2446/*
2447 * 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture)
2448 */
2449#ifndef GL_EXT_shared_texture_palette
2450#define GL_EXT_shared_texture_palette 1
2451
2452#define GL_SHARED_TEXTURE_PALETTE_EXT		0x81FB
2453
2454#endif /* GL_EXT_shared_texture_palette */
2455
2456
2457
2458/*
2459 * 176. GL_EXT_stencil_wrap
2460 */
2461#ifndef GL_EXT_stencil_wrap
2462#define GL_EXT_stencil_wrap 1
2463
2464#define GL_INCR_WRAP_EXT			0x8507
2465#define GL_DECR_WRAP_EXT			0x8508
2466
2467#endif /* GL_EXT_stencil_wrap */
2468
2469
2470
2471/*
2472 * 179. GL_NV_texgen_reflection
2473 */
2474#ifndef GL_NV_texgen_reflection
2475#define GL_NV_texgen_reflection 1
2476
2477#define GL_NORMAL_MAP_NV			0x8511
2478#define GL_REFLECTION_MAP_NV			0x8512
2479
2480#endif /* GL_NV_texgen_reflection */
2481
2482
2483
2484/*
2485 * 185. GL_EXT_texture_env_add
2486 */
2487#ifndef GL_EXT_texture_env_add
2488#define GL_EXT_texture_env_add 1
2489
2490/* No new tokens or functions */
2491
2492#endif /* GL_EXT_texture_env_add */
2493
2494
2495
2496/*
2497 * 197. GL_MESA_window_pos
2498 */
2499#ifndef GL_MESA_window_pos
2500#define GL_MESA_window_pos 1
2501
2502GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2503GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2504GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2505GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2506GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2507GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2508GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2509GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2510GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2511GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2512GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2513GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2514GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2515GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2516GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2517GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2518GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2519GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2520GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2521GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2522GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2523GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2524GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2525GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2526
2527#endif /* GL_MESA_window_pos */
2528
2529
2530
2531/*
2532 * 196. GL_MESA_resize_bufffers
2533 */
2534#ifndef GL_MESA_resize_bufffers
2535#define GL_MESA_resize_buffers 1
2536
2537GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2538
2539#endif /* GL_MESA_resize_bufffers */
2540
2541
2542
2543/*
2544 * 220. GL_EXT_texture_env_dot3
2545 */
2546#ifndef GL_EXT_texture_env_dot3
2547#define GL_EXT_texture_env_dot3 1
2548
2549#define GL_DOT3_RGB_EXT				0x8740
2550#define GL_DOT3_RGBA_EXT			0x8741
2551
2552#endif /* GL_EXT_texture_env_dot3 */
2553
2554
2555#else  /* GL_GLEXT_LEGACY */
2556
2557#include <GL/glext.h>
2558
2559#endif  /* GL_GLEXT_LEGACY */
2560
2561
2562
2563/*
2564 * ???. GL_MESA_trace
2565 * XXX obsolete
2566 */
2567#ifndef GL_MESA_trace
2568#define GL_MESA_trace 1
2569
2570#define GL_TRACE_ALL_BITS_MESA			0xFFFF
2571#define GL_TRACE_OPERATIONS_BIT_MESA		0x0001
2572#define GL_TRACE_PRIMITIVES_BIT_MESA		0x0002
2573#define GL_TRACE_ARRAYS_BIT_MESA		0x0004
2574#define GL_TRACE_TEXTURES_BIT_MESA		0x0008
2575#define GL_TRACE_PIXELS_BIT_MESA		0x0010
2576#define GL_TRACE_ERRORS_BIT_MESA		0x0020
2577#define GL_TRACE_MASK_MESA			0x8755
2578#define GL_TRACE_NAME_MESA			0x8756
2579
2580GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask );
2581GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask );
2582GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName );
2583GLAPI void GLAPIENTRY glEndTraceMESA( void );
2584GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask );
2585GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment );
2586GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment );
2587GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment );
2588GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment );
2589GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment );
2590
2591#endif /* GL_MESA_trace */
2592
2593
2594/*
2595 * ???. GL_MESA_packed_depth_stencil
2596 * XXX obsolete
2597 */
2598#ifndef GL_MESA_packed_depth_stencil
2599#define GL_MESA_packed_depth_stencil 1
2600
2601#define GL_DEPTH_STENCIL_MESA			0x8750
2602#define GL_UNSIGNED_INT_24_8_MESA		0x8751
2603#define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
2604#define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
2605#define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
2606
2607#endif /* GL_MESA_packed_depth_stencil */
2608
2609
2610#ifndef GL_MESA_ycbcr_texture
2611#define GL_MESA_ycbcr_texture 1
2612
2613#define GL_YCBCR_MESA				0x8757
2614#define GL_UNSIGNED_SHORT_8_8_MESA		0x85BA /* same as Apple */
2615#define GL_UNSIGNED_SHORT_8_8_REV_MESA		0x85BB /* same as Apple */
2616
2617#endif /* GL_MESA_texture_ycbcr */
2618
2619
2620
2621#ifndef GL_MESA_pack_invert
2622#define GL_MESA_pack_invert 1
2623
2624#define GL_PACK_INVERT_MESA                     0x8758
2625
2626#endif /* GL_MESA_pack_invert */
2627
2628
2629
2630#ifndef GL_APPLE_client_storage
2631#define GL_APPLE_client_storage 1
2632
2633#define GL_UNPACK_CLIENT_STORAGE_APPLE          0x85B2
2634
2635#endif /* GL_APPLE_client_storage */
2636
2637
2638
2639#ifndef GL_APPLE_ycbcr_422
2640#define GL_APPLE_ycbcr_422 1
2641
2642#define GL_YCBCR_422_APPLE			0x85B9
2643#define GL_UNSIGNED_SHORT_8_8_APPLE		0x85BA
2644#define GL_UNSIGNED_SHORT_8_8_REV_APPLE		0x85BB
2645
2646#endif /* GL_APPLE_ycbcr_422 */
2647
2648
2649
2650/**********************************************************************
2651 * Begin system-specific stuff
2652 */
2653#if defined(PRAGMA_EXPORT_SUPPORTED)
2654#pragma export off
2655#endif
2656
2657#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2658#pragma import off
2659#endif
2660/*
2661 * End system-specific stuff
2662 **********************************************************************/
2663
2664
2665#ifdef __cplusplus
2666}
2667#endif
2668
2669#endif /* __gl_h_ */
2670