gl.h revision 3eb0edb31f06d36b22fa524a3ae98ea94843fa8e
1/* 2 * Mesa 3-D graphics library 3 * Version: 5.1 4 * 5 * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26#ifndef __gl_h_ 27#define __gl_h_ 28 29#if defined(USE_MGL_NAMESPACE) 30#include "gl_mangle.h" 31#endif 32 33 34/********************************************************************** 35 * Begin system-specific stuff. Do not do any of this when building 36 * for SciTech SNAP, as this is all done before this header file is 37 * included. 38 */ 39#if !defined(__SCITECH_SNAP__) 40 41#if defined(__BEOS__) 42#include <stdlib.h> /* to get some BeOS-isms */ 43#endif 44 45#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 46#define OPENSTEP 47#endif 48 49#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) 50#define __WIN32__ 51#endif 52 53#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) 54# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 55# define GLAPI __declspec(dllexport) 56# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 57# define GLAPI __declspec(dllimport) 58# else /* for use with static link lib build of Win32 edition only */ 59# define GLAPI extern 60# endif /* _STATIC_MESA support */ 61# define GLAPIENTRY __stdcall 62#else 63/* non-Windows compilation */ 64# define GLAPI extern 65# define GLAPIENTRY 66#endif /* WIN32 / CYGWIN bracket */ 67 68#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__) 69# define PRAGMA_EXPORT_SUPPORTED 1 70#endif 71 72/* 73 * WINDOWS: Include windows.h here to define APIENTRY. 74 * It is also useful when applications include this file by 75 * including only glut.h, since glut.h depends on windows.h. 76 * Applications needing to include windows.h with parms other 77 * than "WIN32_LEAN_AND_MEAN" may include windows.h before 78 * glut.h or gl.h. 79 */ 80#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) 81#define WIN32_LEAN_AND_MEAN 1 82#include <windows.h> 83#endif 84 85#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__) 86#include <gl/mesa_wgl.h> 87#endif 88 89#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 90#pragma import on 91#endif 92 93#ifndef APIENTRY 94#define APIENTRY GLAPIENTRY 95#endif 96#define APIENTRYP APIENTRY * 97 98#ifdef CENTERLINE_CLPP 99#define signed 100#endif 101 102#if defined(PRAGMA_EXPORT_SUPPORTED) 103#pragma export on 104#endif 105 106#endif /* !__SCITECH_SNAP__ */ 107/* 108 * End system-specific stuff. 109 **********************************************************************/ 110 111 112 113#ifdef __cplusplus 114extern "C" { 115#endif 116 117 118 119#define GL_VERSION_1_1 1 120#define GL_VERSION_1_2 1 121#define GL_VERSION_1_3 1 122#define GL_ARB_imaging 1 123 124 125/* 126 * Datatypes 127 */ 128typedef unsigned int GLenum; 129typedef unsigned char GLboolean; 130typedef unsigned int GLbitfield; 131typedef void GLvoid; 132typedef signed char GLbyte; /* 1-byte signed */ 133typedef short GLshort; /* 2-byte signed */ 134typedef int GLint; /* 4-byte signed */ 135typedef unsigned char GLubyte; /* 1-byte unsigned */ 136typedef unsigned short GLushort; /* 2-byte unsigned */ 137typedef unsigned int GLuint; /* 4-byte unsigned */ 138typedef int GLsizei; /* 4-byte signed */ 139typedef float GLfloat; /* single precision float */ 140typedef float GLclampf; /* single precision float in [0,1] */ 141typedef double GLdouble; /* double precision float */ 142typedef double GLclampd; /* double precision float in [0,1] */ 143 144 145 146/* 147 * Constants 148 */ 149 150/* Boolean values */ 151#define GL_FALSE 0x0 152#define GL_TRUE 0x1 153 154/* Data types */ 155#define GL_BYTE 0x1400 156#define GL_UNSIGNED_BYTE 0x1401 157#define GL_SHORT 0x1402 158#define GL_UNSIGNED_SHORT 0x1403 159#define GL_INT 0x1404 160#define GL_UNSIGNED_INT 0x1405 161#define GL_FLOAT 0x1406 162#define GL_DOUBLE 0x140A 163#define GL_2_BYTES 0x1407 164#define GL_3_BYTES 0x1408 165#define GL_4_BYTES 0x1409 166 167/* Primitives */ 168#define GL_POINTS 0x0000 169#define GL_LINES 0x0001 170#define GL_LINE_LOOP 0x0002 171#define GL_LINE_STRIP 0x0003 172#define GL_TRIANGLES 0x0004 173#define GL_TRIANGLE_STRIP 0x0005 174#define GL_TRIANGLE_FAN 0x0006 175#define GL_QUADS 0x0007 176#define GL_QUAD_STRIP 0x0008 177#define GL_POLYGON 0x0009 178 179/* Vertex Arrays */ 180#define GL_VERTEX_ARRAY 0x8074 181#define GL_NORMAL_ARRAY 0x8075 182#define GL_COLOR_ARRAY 0x8076 183#define GL_INDEX_ARRAY 0x8077 184#define GL_TEXTURE_COORD_ARRAY 0x8078 185#define GL_EDGE_FLAG_ARRAY 0x8079 186#define GL_VERTEX_ARRAY_SIZE 0x807A 187#define GL_VERTEX_ARRAY_TYPE 0x807B 188#define GL_VERTEX_ARRAY_STRIDE 0x807C 189#define GL_NORMAL_ARRAY_TYPE 0x807E 190#define GL_NORMAL_ARRAY_STRIDE 0x807F 191#define GL_COLOR_ARRAY_SIZE 0x8081 192#define GL_COLOR_ARRAY_TYPE 0x8082 193#define GL_COLOR_ARRAY_STRIDE 0x8083 194#define GL_INDEX_ARRAY_TYPE 0x8085 195#define GL_INDEX_ARRAY_STRIDE 0x8086 196#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 197#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 198#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 199#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 200#define GL_VERTEX_ARRAY_POINTER 0x808E 201#define GL_NORMAL_ARRAY_POINTER 0x808F 202#define GL_COLOR_ARRAY_POINTER 0x8090 203#define GL_INDEX_ARRAY_POINTER 0x8091 204#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 205#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 206#define GL_V2F 0x2A20 207#define GL_V3F 0x2A21 208#define GL_C4UB_V2F 0x2A22 209#define GL_C4UB_V3F 0x2A23 210#define GL_C3F_V3F 0x2A24 211#define GL_N3F_V3F 0x2A25 212#define GL_C4F_N3F_V3F 0x2A26 213#define GL_T2F_V3F 0x2A27 214#define GL_T4F_V4F 0x2A28 215#define GL_T2F_C4UB_V3F 0x2A29 216#define GL_T2F_C3F_V3F 0x2A2A 217#define GL_T2F_N3F_V3F 0x2A2B 218#define GL_T2F_C4F_N3F_V3F 0x2A2C 219#define GL_T4F_C4F_N3F_V4F 0x2A2D 220 221/* Matrix Mode */ 222#define GL_MATRIX_MODE 0x0BA0 223#define GL_MODELVIEW 0x1700 224#define GL_PROJECTION 0x1701 225#define GL_TEXTURE 0x1702 226 227/* Points */ 228#define GL_POINT_SMOOTH 0x0B10 229#define GL_POINT_SIZE 0x0B11 230#define GL_POINT_SIZE_GRANULARITY 0x0B13 231#define GL_POINT_SIZE_RANGE 0x0B12 232 233/* Lines */ 234#define GL_LINE_SMOOTH 0x0B20 235#define GL_LINE_STIPPLE 0x0B24 236#define GL_LINE_STIPPLE_PATTERN 0x0B25 237#define GL_LINE_STIPPLE_REPEAT 0x0B26 238#define GL_LINE_WIDTH 0x0B21 239#define GL_LINE_WIDTH_GRANULARITY 0x0B23 240#define GL_LINE_WIDTH_RANGE 0x0B22 241 242/* Polygons */ 243#define GL_POINT 0x1B00 244#define GL_LINE 0x1B01 245#define GL_FILL 0x1B02 246#define GL_CW 0x0900 247#define GL_CCW 0x0901 248#define GL_FRONT 0x0404 249#define GL_BACK 0x0405 250#define GL_POLYGON_MODE 0x0B40 251#define GL_POLYGON_SMOOTH 0x0B41 252#define GL_POLYGON_STIPPLE 0x0B42 253#define GL_EDGE_FLAG 0x0B43 254#define GL_CULL_FACE 0x0B44 255#define GL_CULL_FACE_MODE 0x0B45 256#define GL_FRONT_FACE 0x0B46 257#define GL_POLYGON_OFFSET_FACTOR 0x8038 258#define GL_POLYGON_OFFSET_UNITS 0x2A00 259#define GL_POLYGON_OFFSET_POINT 0x2A01 260#define GL_POLYGON_OFFSET_LINE 0x2A02 261#define GL_POLYGON_OFFSET_FILL 0x8037 262 263/* Display Lists */ 264#define GL_COMPILE 0x1300 265#define GL_COMPILE_AND_EXECUTE 0x1301 266#define GL_LIST_BASE 0x0B32 267#define GL_LIST_INDEX 0x0B33 268#define GL_LIST_MODE 0x0B30 269 270/* Depth buffer */ 271#define GL_NEVER 0x0200 272#define GL_LESS 0x0201 273#define GL_EQUAL 0x0202 274#define GL_LEQUAL 0x0203 275#define GL_GREATER 0x0204 276#define GL_NOTEQUAL 0x0205 277#define GL_GEQUAL 0x0206 278#define GL_ALWAYS 0x0207 279#define GL_DEPTH_TEST 0x0B71 280#define GL_DEPTH_BITS 0x0D56 281#define GL_DEPTH_CLEAR_VALUE 0x0B73 282#define GL_DEPTH_FUNC 0x0B74 283#define GL_DEPTH_RANGE 0x0B70 284#define GL_DEPTH_WRITEMASK 0x0B72 285#define GL_DEPTH_COMPONENT 0x1902 286 287/* Lighting */ 288#define GL_LIGHTING 0x0B50 289#define GL_LIGHT0 0x4000 290#define GL_LIGHT1 0x4001 291#define GL_LIGHT2 0x4002 292#define GL_LIGHT3 0x4003 293#define GL_LIGHT4 0x4004 294#define GL_LIGHT5 0x4005 295#define GL_LIGHT6 0x4006 296#define GL_LIGHT7 0x4007 297#define GL_SPOT_EXPONENT 0x1205 298#define GL_SPOT_CUTOFF 0x1206 299#define GL_CONSTANT_ATTENUATION 0x1207 300#define GL_LINEAR_ATTENUATION 0x1208 301#define GL_QUADRATIC_ATTENUATION 0x1209 302#define GL_AMBIENT 0x1200 303#define GL_DIFFUSE 0x1201 304#define GL_SPECULAR 0x1202 305#define GL_SHININESS 0x1601 306#define GL_EMISSION 0x1600 307#define GL_POSITION 0x1203 308#define GL_SPOT_DIRECTION 0x1204 309#define GL_AMBIENT_AND_DIFFUSE 0x1602 310#define GL_COLOR_INDEXES 0x1603 311#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 312#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 313#define GL_LIGHT_MODEL_AMBIENT 0x0B53 314#define GL_FRONT_AND_BACK 0x0408 315#define GL_SHADE_MODEL 0x0B54 316#define GL_FLAT 0x1D00 317#define GL_SMOOTH 0x1D01 318#define GL_COLOR_MATERIAL 0x0B57 319#define GL_COLOR_MATERIAL_FACE 0x0B55 320#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 321#define GL_NORMALIZE 0x0BA1 322 323/* User clipping planes */ 324#define GL_CLIP_PLANE0 0x3000 325#define GL_CLIP_PLANE1 0x3001 326#define GL_CLIP_PLANE2 0x3002 327#define GL_CLIP_PLANE3 0x3003 328#define GL_CLIP_PLANE4 0x3004 329#define GL_CLIP_PLANE5 0x3005 330 331/* Accumulation buffer */ 332#define GL_ACCUM_RED_BITS 0x0D58 333#define GL_ACCUM_GREEN_BITS 0x0D59 334#define GL_ACCUM_BLUE_BITS 0x0D5A 335#define GL_ACCUM_ALPHA_BITS 0x0D5B 336#define GL_ACCUM_CLEAR_VALUE 0x0B80 337#define GL_ACCUM 0x0100 338#define GL_ADD 0x0104 339#define GL_LOAD 0x0101 340#define GL_MULT 0x0103 341#define GL_RETURN 0x0102 342 343/* Alpha testing */ 344#define GL_ALPHA_TEST 0x0BC0 345#define GL_ALPHA_TEST_REF 0x0BC2 346#define GL_ALPHA_TEST_FUNC 0x0BC1 347 348/* Blending */ 349#define GL_BLEND 0x0BE2 350#define GL_BLEND_SRC 0x0BE1 351#define GL_BLEND_DST 0x0BE0 352#define GL_ZERO 0x0 353#define GL_ONE 0x1 354#define GL_SRC_COLOR 0x0300 355#define GL_ONE_MINUS_SRC_COLOR 0x0301 356#define GL_SRC_ALPHA 0x0302 357#define GL_ONE_MINUS_SRC_ALPHA 0x0303 358#define GL_DST_ALPHA 0x0304 359#define GL_ONE_MINUS_DST_ALPHA 0x0305 360#define GL_DST_COLOR 0x0306 361#define GL_ONE_MINUS_DST_COLOR 0x0307 362#define GL_SRC_ALPHA_SATURATE 0x0308 363 364/* Render Mode */ 365#define GL_FEEDBACK 0x1C01 366#define GL_RENDER 0x1C00 367#define GL_SELECT 0x1C02 368 369/* Feedback */ 370#define GL_2D 0x0600 371#define GL_3D 0x0601 372#define GL_3D_COLOR 0x0602 373#define GL_3D_COLOR_TEXTURE 0x0603 374#define GL_4D_COLOR_TEXTURE 0x0604 375#define GL_POINT_TOKEN 0x0701 376#define GL_LINE_TOKEN 0x0702 377#define GL_LINE_RESET_TOKEN 0x0707 378#define GL_POLYGON_TOKEN 0x0703 379#define GL_BITMAP_TOKEN 0x0704 380#define GL_DRAW_PIXEL_TOKEN 0x0705 381#define GL_COPY_PIXEL_TOKEN 0x0706 382#define GL_PASS_THROUGH_TOKEN 0x0700 383#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 384#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 385#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 386 387/* Selection */ 388#define GL_SELECTION_BUFFER_POINTER 0x0DF3 389#define GL_SELECTION_BUFFER_SIZE 0x0DF4 390 391/* Fog */ 392#define GL_FOG 0x0B60 393#define GL_FOG_MODE 0x0B65 394#define GL_FOG_DENSITY 0x0B62 395#define GL_FOG_COLOR 0x0B66 396#define GL_FOG_INDEX 0x0B61 397#define GL_FOG_START 0x0B63 398#define GL_FOG_END 0x0B64 399#define GL_LINEAR 0x2601 400#define GL_EXP 0x0800 401#define GL_EXP2 0x0801 402 403/* Logic Ops */ 404#define GL_LOGIC_OP 0x0BF1 405#define GL_INDEX_LOGIC_OP 0x0BF1 406#define GL_COLOR_LOGIC_OP 0x0BF2 407#define GL_LOGIC_OP_MODE 0x0BF0 408#define GL_CLEAR 0x1500 409#define GL_SET 0x150F 410#define GL_COPY 0x1503 411#define GL_COPY_INVERTED 0x150C 412#define GL_NOOP 0x1505 413#define GL_INVERT 0x150A 414#define GL_AND 0x1501 415#define GL_NAND 0x150E 416#define GL_OR 0x1507 417#define GL_NOR 0x1508 418#define GL_XOR 0x1506 419#define GL_EQUIV 0x1509 420#define GL_AND_REVERSE 0x1502 421#define GL_AND_INVERTED 0x1504 422#define GL_OR_REVERSE 0x150B 423#define GL_OR_INVERTED 0x150D 424 425/* Stencil */ 426#define GL_STENCIL_TEST 0x0B90 427#define GL_STENCIL_WRITEMASK 0x0B98 428#define GL_STENCIL_BITS 0x0D57 429#define GL_STENCIL_FUNC 0x0B92 430#define GL_STENCIL_VALUE_MASK 0x0B93 431#define GL_STENCIL_REF 0x0B97 432#define GL_STENCIL_FAIL 0x0B94 433#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 434#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 435#define GL_STENCIL_CLEAR_VALUE 0x0B91 436#define GL_STENCIL_INDEX 0x1901 437#define GL_KEEP 0x1E00 438#define GL_REPLACE 0x1E01 439#define GL_INCR 0x1E02 440#define GL_DECR 0x1E03 441 442/* Buffers, Pixel Drawing/Reading */ 443#define GL_NONE 0x0 444#define GL_LEFT 0x0406 445#define GL_RIGHT 0x0407 446/*GL_FRONT 0x0404 */ 447/*GL_BACK 0x0405 */ 448/*GL_FRONT_AND_BACK 0x0408 */ 449#define GL_FRONT_LEFT 0x0400 450#define GL_FRONT_RIGHT 0x0401 451#define GL_BACK_LEFT 0x0402 452#define GL_BACK_RIGHT 0x0403 453#define GL_AUX0 0x0409 454#define GL_AUX1 0x040A 455#define GL_AUX2 0x040B 456#define GL_AUX3 0x040C 457#define GL_COLOR_INDEX 0x1900 458#define GL_RED 0x1903 459#define GL_GREEN 0x1904 460#define GL_BLUE 0x1905 461#define GL_ALPHA 0x1906 462#define GL_LUMINANCE 0x1909 463#define GL_LUMINANCE_ALPHA 0x190A 464#define GL_ALPHA_BITS 0x0D55 465#define GL_RED_BITS 0x0D52 466#define GL_GREEN_BITS 0x0D53 467#define GL_BLUE_BITS 0x0D54 468#define GL_INDEX_BITS 0x0D51 469#define GL_SUBPIXEL_BITS 0x0D50 470#define GL_AUX_BUFFERS 0x0C00 471#define GL_READ_BUFFER 0x0C02 472#define GL_DRAW_BUFFER 0x0C01 473#define GL_DOUBLEBUFFER 0x0C32 474#define GL_STEREO 0x0C33 475#define GL_BITMAP 0x1A00 476#define GL_COLOR 0x1800 477#define GL_DEPTH 0x1801 478#define GL_STENCIL 0x1802 479#define GL_DITHER 0x0BD0 480#define GL_RGB 0x1907 481#define GL_RGBA 0x1908 482 483/* Implementation limits */ 484#define GL_MAX_LIST_NESTING 0x0B31 485#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 486#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 487#define GL_MAX_NAME_STACK_DEPTH 0x0D37 488#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 489#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 490#define GL_MAX_EVAL_ORDER 0x0D30 491#define GL_MAX_LIGHTS 0x0D31 492#define GL_MAX_CLIP_PLANES 0x0D32 493#define GL_MAX_TEXTURE_SIZE 0x0D33 494#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 495#define GL_MAX_VIEWPORT_DIMS 0x0D3A 496#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 497 498/* Gets */ 499#define GL_ATTRIB_STACK_DEPTH 0x0BB0 500#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 501#define GL_COLOR_CLEAR_VALUE 0x0C22 502#define GL_COLOR_WRITEMASK 0x0C23 503#define GL_CURRENT_INDEX 0x0B01 504#define GL_CURRENT_COLOR 0x0B00 505#define GL_CURRENT_NORMAL 0x0B02 506#define GL_CURRENT_RASTER_COLOR 0x0B04 507#define GL_CURRENT_RASTER_DISTANCE 0x0B09 508#define GL_CURRENT_RASTER_INDEX 0x0B05 509#define GL_CURRENT_RASTER_POSITION 0x0B07 510#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 511#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 512#define GL_CURRENT_TEXTURE_COORDS 0x0B03 513#define GL_INDEX_CLEAR_VALUE 0x0C20 514#define GL_INDEX_MODE 0x0C30 515#define GL_INDEX_WRITEMASK 0x0C21 516#define GL_MODELVIEW_MATRIX 0x0BA6 517#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 518#define GL_NAME_STACK_DEPTH 0x0D70 519#define GL_PROJECTION_MATRIX 0x0BA7 520#define GL_PROJECTION_STACK_DEPTH 0x0BA4 521#define GL_RENDER_MODE 0x0C40 522#define GL_RGBA_MODE 0x0C31 523#define GL_TEXTURE_MATRIX 0x0BA8 524#define GL_TEXTURE_STACK_DEPTH 0x0BA5 525#define GL_VIEWPORT 0x0BA2 526 527/* Evaluators */ 528#define GL_AUTO_NORMAL 0x0D80 529#define GL_MAP1_COLOR_4 0x0D90 530#define GL_MAP1_INDEX 0x0D91 531#define GL_MAP1_NORMAL 0x0D92 532#define GL_MAP1_TEXTURE_COORD_1 0x0D93 533#define GL_MAP1_TEXTURE_COORD_2 0x0D94 534#define GL_MAP1_TEXTURE_COORD_3 0x0D95 535#define GL_MAP1_TEXTURE_COORD_4 0x0D96 536#define GL_MAP1_VERTEX_3 0x0D97 537#define GL_MAP1_VERTEX_4 0x0D98 538#define GL_MAP2_COLOR_4 0x0DB0 539#define GL_MAP2_INDEX 0x0DB1 540#define GL_MAP2_NORMAL 0x0DB2 541#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 542#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 543#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 544#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 545#define GL_MAP2_VERTEX_3 0x0DB7 546#define GL_MAP2_VERTEX_4 0x0DB8 547#define GL_MAP1_GRID_DOMAIN 0x0DD0 548#define GL_MAP1_GRID_SEGMENTS 0x0DD1 549#define GL_MAP2_GRID_DOMAIN 0x0DD2 550#define GL_MAP2_GRID_SEGMENTS 0x0DD3 551#define GL_COEFF 0x0A00 552#define GL_DOMAIN 0x0A02 553#define GL_ORDER 0x0A01 554 555/* Hints */ 556#define GL_FOG_HINT 0x0C54 557#define GL_LINE_SMOOTH_HINT 0x0C52 558#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 559#define GL_POINT_SMOOTH_HINT 0x0C51 560#define GL_POLYGON_SMOOTH_HINT 0x0C53 561#define GL_DONT_CARE 0x1100 562#define GL_FASTEST 0x1101 563#define GL_NICEST 0x1102 564 565/* Scissor box */ 566#define GL_SCISSOR_TEST 0x0C11 567#define GL_SCISSOR_BOX 0x0C10 568 569/* Pixel Mode / Transfer */ 570#define GL_MAP_COLOR 0x0D10 571#define GL_MAP_STENCIL 0x0D11 572#define GL_INDEX_SHIFT 0x0D12 573#define GL_INDEX_OFFSET 0x0D13 574#define GL_RED_SCALE 0x0D14 575#define GL_RED_BIAS 0x0D15 576#define GL_GREEN_SCALE 0x0D18 577#define GL_GREEN_BIAS 0x0D19 578#define GL_BLUE_SCALE 0x0D1A 579#define GL_BLUE_BIAS 0x0D1B 580#define GL_ALPHA_SCALE 0x0D1C 581#define GL_ALPHA_BIAS 0x0D1D 582#define GL_DEPTH_SCALE 0x0D1E 583#define GL_DEPTH_BIAS 0x0D1F 584#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 585#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 586#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 587#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 588#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 589#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 590#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 591#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 592#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 593#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 594#define GL_PIXEL_MAP_S_TO_S 0x0C71 595#define GL_PIXEL_MAP_I_TO_I 0x0C70 596#define GL_PIXEL_MAP_I_TO_R 0x0C72 597#define GL_PIXEL_MAP_I_TO_G 0x0C73 598#define GL_PIXEL_MAP_I_TO_B 0x0C74 599#define GL_PIXEL_MAP_I_TO_A 0x0C75 600#define GL_PIXEL_MAP_R_TO_R 0x0C76 601#define GL_PIXEL_MAP_G_TO_G 0x0C77 602#define GL_PIXEL_MAP_B_TO_B 0x0C78 603#define GL_PIXEL_MAP_A_TO_A 0x0C79 604#define GL_PACK_ALIGNMENT 0x0D05 605#define GL_PACK_LSB_FIRST 0x0D01 606#define GL_PACK_ROW_LENGTH 0x0D02 607#define GL_PACK_SKIP_PIXELS 0x0D04 608#define GL_PACK_SKIP_ROWS 0x0D03 609#define GL_PACK_SWAP_BYTES 0x0D00 610#define GL_UNPACK_ALIGNMENT 0x0CF5 611#define GL_UNPACK_LSB_FIRST 0x0CF1 612#define GL_UNPACK_ROW_LENGTH 0x0CF2 613#define GL_UNPACK_SKIP_PIXELS 0x0CF4 614#define GL_UNPACK_SKIP_ROWS 0x0CF3 615#define GL_UNPACK_SWAP_BYTES 0x0CF0 616#define GL_ZOOM_X 0x0D16 617#define GL_ZOOM_Y 0x0D17 618 619/* Texture mapping */ 620#define GL_TEXTURE_ENV 0x2300 621#define GL_TEXTURE_ENV_MODE 0x2200 622#define GL_TEXTURE_1D 0x0DE0 623#define GL_TEXTURE_2D 0x0DE1 624#define GL_TEXTURE_WRAP_S 0x2802 625#define GL_TEXTURE_WRAP_T 0x2803 626#define GL_TEXTURE_MAG_FILTER 0x2800 627#define GL_TEXTURE_MIN_FILTER 0x2801 628#define GL_TEXTURE_ENV_COLOR 0x2201 629#define GL_TEXTURE_GEN_S 0x0C60 630#define GL_TEXTURE_GEN_T 0x0C61 631#define GL_TEXTURE_GEN_MODE 0x2500 632#define GL_TEXTURE_BORDER_COLOR 0x1004 633#define GL_TEXTURE_WIDTH 0x1000 634#define GL_TEXTURE_HEIGHT 0x1001 635#define GL_TEXTURE_BORDER 0x1005 636#define GL_TEXTURE_COMPONENTS 0x1003 637#define GL_TEXTURE_RED_SIZE 0x805C 638#define GL_TEXTURE_GREEN_SIZE 0x805D 639#define GL_TEXTURE_BLUE_SIZE 0x805E 640#define GL_TEXTURE_ALPHA_SIZE 0x805F 641#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 642#define GL_TEXTURE_INTENSITY_SIZE 0x8061 643#define GL_NEAREST_MIPMAP_NEAREST 0x2700 644#define GL_NEAREST_MIPMAP_LINEAR 0x2702 645#define GL_LINEAR_MIPMAP_NEAREST 0x2701 646#define GL_LINEAR_MIPMAP_LINEAR 0x2703 647#define GL_OBJECT_LINEAR 0x2401 648#define GL_OBJECT_PLANE 0x2501 649#define GL_EYE_LINEAR 0x2400 650#define GL_EYE_PLANE 0x2502 651#define GL_SPHERE_MAP 0x2402 652#define GL_DECAL 0x2101 653#define GL_MODULATE 0x2100 654#define GL_NEAREST 0x2600 655#define GL_REPEAT 0x2901 656#define GL_CLAMP 0x2900 657#define GL_S 0x2000 658#define GL_T 0x2001 659#define GL_R 0x2002 660#define GL_Q 0x2003 661#define GL_TEXTURE_GEN_R 0x0C62 662#define GL_TEXTURE_GEN_Q 0x0C63 663 664/* Utility */ 665#define GL_VENDOR 0x1F00 666#define GL_RENDERER 0x1F01 667#define GL_VERSION 0x1F02 668#define GL_EXTENSIONS 0x1F03 669 670/* Errors */ 671#define GL_NO_ERROR 0x0 672#define GL_INVALID_VALUE 0x0501 673#define GL_INVALID_ENUM 0x0500 674#define GL_INVALID_OPERATION 0x0502 675#define GL_STACK_OVERFLOW 0x0503 676#define GL_STACK_UNDERFLOW 0x0504 677#define GL_OUT_OF_MEMORY 0x0505 678 679/* glPush/PopAttrib bits */ 680#define GL_CURRENT_BIT 0x00000001 681#define GL_POINT_BIT 0x00000002 682#define GL_LINE_BIT 0x00000004 683#define GL_POLYGON_BIT 0x00000008 684#define GL_POLYGON_STIPPLE_BIT 0x00000010 685#define GL_PIXEL_MODE_BIT 0x00000020 686#define GL_LIGHTING_BIT 0x00000040 687#define GL_FOG_BIT 0x00000080 688#define GL_DEPTH_BUFFER_BIT 0x00000100 689#define GL_ACCUM_BUFFER_BIT 0x00000200 690#define GL_STENCIL_BUFFER_BIT 0x00000400 691#define GL_VIEWPORT_BIT 0x00000800 692#define GL_TRANSFORM_BIT 0x00001000 693#define GL_ENABLE_BIT 0x00002000 694#define GL_COLOR_BUFFER_BIT 0x00004000 695#define GL_HINT_BIT 0x00008000 696#define GL_EVAL_BIT 0x00010000 697#define GL_LIST_BIT 0x00020000 698#define GL_TEXTURE_BIT 0x00040000 699#define GL_SCISSOR_BIT 0x00080000 700#define GL_ALL_ATTRIB_BITS 0x000FFFFF 701 702 703/* OpenGL 1.1 */ 704#define GL_PROXY_TEXTURE_1D 0x8063 705#define GL_PROXY_TEXTURE_2D 0x8064 706#define GL_TEXTURE_PRIORITY 0x8066 707#define GL_TEXTURE_RESIDENT 0x8067 708#define GL_TEXTURE_BINDING_1D 0x8068 709#define GL_TEXTURE_BINDING_2D 0x8069 710#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 711#define GL_ALPHA4 0x803B 712#define GL_ALPHA8 0x803C 713#define GL_ALPHA12 0x803D 714#define GL_ALPHA16 0x803E 715#define GL_LUMINANCE4 0x803F 716#define GL_LUMINANCE8 0x8040 717#define GL_LUMINANCE12 0x8041 718#define GL_LUMINANCE16 0x8042 719#define GL_LUMINANCE4_ALPHA4 0x8043 720#define GL_LUMINANCE6_ALPHA2 0x8044 721#define GL_LUMINANCE8_ALPHA8 0x8045 722#define GL_LUMINANCE12_ALPHA4 0x8046 723#define GL_LUMINANCE12_ALPHA12 0x8047 724#define GL_LUMINANCE16_ALPHA16 0x8048 725#define GL_INTENSITY 0x8049 726#define GL_INTENSITY4 0x804A 727#define GL_INTENSITY8 0x804B 728#define GL_INTENSITY12 0x804C 729#define GL_INTENSITY16 0x804D 730#define GL_R3_G3_B2 0x2A10 731#define GL_RGB4 0x804F 732#define GL_RGB5 0x8050 733#define GL_RGB8 0x8051 734#define GL_RGB10 0x8052 735#define GL_RGB12 0x8053 736#define GL_RGB16 0x8054 737#define GL_RGBA2 0x8055 738#define GL_RGBA4 0x8056 739#define GL_RGB5_A1 0x8057 740#define GL_RGBA8 0x8058 741#define GL_RGB10_A2 0x8059 742#define GL_RGBA12 0x805A 743#define GL_RGBA16 0x805B 744#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 745#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 746#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF 747#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 748 749 750 751/* 752 * Miscellaneous 753 */ 754 755GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 756 757GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 758 759GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 760 761GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 762 763GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); 764 765GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 766 767GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 768 769GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 770 771GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 772 773GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 774 775GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 776 777GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 778 779GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 780 781GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 782 783GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 784 785GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 786 787GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 788 789GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 790 791GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 792 793GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); 794 795GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 796 797GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 798 799GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 800 801GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 802 803GLAPI void GLAPIENTRY glEnable( GLenum cap ); 804 805GLAPI void GLAPIENTRY glDisable( GLenum cap ); 806 807GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 808 809 810GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 811 812GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 813 814 815GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 816 817GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 818 819GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 820 821GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 822 823 824GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 825 826GLAPI void GLAPIENTRY glPopAttrib( void ); 827 828 829GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 830 831GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 832 833 834GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 835 836GLAPI GLenum GLAPIENTRY glGetError( void ); 837 838GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name ); 839 840GLAPI void GLAPIENTRY glFinish( void ); 841 842GLAPI void GLAPIENTRY glFlush( void ); 843 844GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 845 846 847/* 848 * Depth Buffer 849 */ 850 851GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 852 853GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 854 855GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 856 857GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 858 859 860/* 861 * Accumulation Buffer 862 */ 863 864GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 865 866GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 867 868 869/* 870 * Transformation 871 */ 872 873GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 874 875GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 876 GLdouble bottom, GLdouble top, 877 GLdouble near_val, GLdouble far_val ); 878 879GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 880 GLdouble bottom, GLdouble top, 881 GLdouble near_val, GLdouble far_val ); 882 883GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 884 GLsizei width, GLsizei height ); 885 886GLAPI void GLAPIENTRY glPushMatrix( void ); 887 888GLAPI void GLAPIENTRY glPopMatrix( void ); 889 890GLAPI void GLAPIENTRY glLoadIdentity( void ); 891 892GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 893GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 894 895GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 896GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 897 898GLAPI void GLAPIENTRY glRotated( GLdouble angle, 899 GLdouble x, GLdouble y, GLdouble z ); 900GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 901 GLfloat x, GLfloat y, GLfloat z ); 902 903GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 904GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 905 906GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 907GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 908 909 910/* 911 * Display Lists 912 */ 913 914GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 915 916GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 917 918GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 919 920GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 921 922GLAPI void GLAPIENTRY glEndList( void ); 923 924GLAPI void GLAPIENTRY glCallList( GLuint list ); 925 926GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 927 const GLvoid *lists ); 928 929GLAPI void GLAPIENTRY glListBase( GLuint base ); 930 931 932/* 933 * Drawing Functions 934 */ 935 936GLAPI void GLAPIENTRY glBegin( GLenum mode ); 937 938GLAPI void GLAPIENTRY glEnd( void ); 939 940 941GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 942GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 943GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 944GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 945 946GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 947GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 948GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 949GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 950 951GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 952GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 953GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 954GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 955 956GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 957GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 958GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 959GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 960 961GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 962GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 963GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 964GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 965 966GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 967GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 968GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 969GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 970 971 972GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 973GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 974GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 975GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 976GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 977 978GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 979GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 980GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 981GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 982GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 983 984 985GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 986GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 987GLAPI void GLAPIENTRY glIndexi( GLint c ); 988GLAPI void GLAPIENTRY glIndexs( GLshort c ); 989GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 990 991GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 992GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 993GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 994GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 995GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 996 997GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 998GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 999GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 1000GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 1001GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 1002GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 1003GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1004GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1005 1006GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1007 GLbyte blue, GLbyte alpha ); 1008GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1009 GLdouble blue, GLdouble alpha ); 1010GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1011 GLfloat blue, GLfloat alpha ); 1012GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1013 GLint blue, GLint alpha ); 1014GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1015 GLshort blue, GLshort alpha ); 1016GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1017 GLubyte blue, GLubyte alpha ); 1018GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1019 GLuint blue, GLuint alpha ); 1020GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1021 GLushort blue, GLushort alpha ); 1022 1023 1024GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1025GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1026GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1027GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1028GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1029GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1030GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1031GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1032 1033GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1034GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1035GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1036GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1037GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1038GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1039GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1040GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1041 1042 1043GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1044GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1045GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1046GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1047 1048GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1049GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1050GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1051GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1052 1053GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1054GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1055GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1056GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1057 1058GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1059GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1060GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1061GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1062 1063GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1064GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1065GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1066GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1067 1068GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1069GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1070GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1071GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1072 1073GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1074GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1075GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1076GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1077 1078GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1079GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1080GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1081GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1082 1083 1084GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1085GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1086GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1087GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1088 1089GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1090GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1091GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1092GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1093 1094GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1095GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1096GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1097GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1098 1099GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1100GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1101GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1102GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1103 1104GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1105GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1106GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1107GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1108 1109GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1110GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1111GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1112GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1113 1114 1115GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1116GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1117GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1118GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1119 1120 1121GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1122GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1123GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1124GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1125 1126 1127/* 1128 * Vertex Arrays (1.1) 1129 */ 1130 1131GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1132 GLsizei stride, const GLvoid *ptr ); 1133 1134GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1135 const GLvoid *ptr ); 1136 1137GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1138 GLsizei stride, const GLvoid *ptr ); 1139 1140GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1141 const GLvoid *ptr ); 1142 1143GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1144 GLsizei stride, const GLvoid *ptr ); 1145 1146GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1147 1148GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); 1149 1150GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1151 1152GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1153 1154GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1155 GLenum type, const GLvoid *indices ); 1156 1157GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1158 const GLvoid *pointer ); 1159 1160/* 1161 * Lighting 1162 */ 1163 1164GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1165 1166GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1167GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1168GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1169 const GLfloat *params ); 1170GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1171 const GLint *params ); 1172 1173GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1174 GLfloat *params ); 1175GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1176 GLint *params ); 1177 1178GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1179GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1180GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1181GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1182 1183GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1184GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1185GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1186GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1187 1188GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1189GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1190 1191GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1192 1193 1194/* 1195 * Raster functions 1196 */ 1197 1198GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1199 1200GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1201GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1202 1203GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1204GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1205 1206GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, 1207 const GLfloat *values ); 1208GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, 1209 const GLuint *values ); 1210GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, 1211 const GLushort *values ); 1212 1213GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1214GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1215GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1216 1217GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1218 GLfloat xorig, GLfloat yorig, 1219 GLfloat xmove, GLfloat ymove, 1220 const GLubyte *bitmap ); 1221 1222GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1223 GLsizei width, GLsizei height, 1224 GLenum format, GLenum type, 1225 GLvoid *pixels ); 1226 1227GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1228 GLenum format, GLenum type, 1229 const GLvoid *pixels ); 1230 1231GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1232 GLsizei width, GLsizei height, 1233 GLenum type ); 1234 1235/* 1236 * Stenciling 1237 */ 1238 1239GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1240 1241GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1242 1243GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1244 1245GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1246 1247 1248 1249/* 1250 * Texture mapping 1251 */ 1252 1253GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1254GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1255GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1256 1257GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1258GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1259GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1260 1261GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1262GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1263GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1264 1265 1266GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1267GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1268 1269GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1270GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1271 1272GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1273GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1274 1275 1276GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1277GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1278 1279GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1280 const GLfloat *params ); 1281GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1282 const GLint *params ); 1283 1284GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1285 GLenum pname, GLfloat *params); 1286GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1287 GLenum pname, GLint *params ); 1288 1289GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1290 GLenum pname, GLfloat *params ); 1291GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1292 GLenum pname, GLint *params ); 1293 1294 1295GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1296 GLint internalFormat, 1297 GLsizei width, GLint border, 1298 GLenum format, GLenum type, 1299 const GLvoid *pixels ); 1300 1301GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1302 GLint internalFormat, 1303 GLsizei width, GLsizei height, 1304 GLint border, GLenum format, GLenum type, 1305 const GLvoid *pixels ); 1306 1307GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1308 GLenum format, GLenum type, 1309 GLvoid *pixels ); 1310 1311 1312/* 1.1 functions */ 1313 1314GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1315 1316GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1317 1318GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1319 1320GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1321 const GLuint *textures, 1322 const GLclampf *priorities ); 1323 1324GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1325 const GLuint *textures, 1326 GLboolean *residences ); 1327 1328GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1329 1330 1331GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1332 GLint xoffset, 1333 GLsizei width, GLenum format, 1334 GLenum type, const GLvoid *pixels ); 1335 1336 1337GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1338 GLint xoffset, GLint yoffset, 1339 GLsizei width, GLsizei height, 1340 GLenum format, GLenum type, 1341 const GLvoid *pixels ); 1342 1343 1344GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1345 GLenum internalformat, 1346 GLint x, GLint y, 1347 GLsizei width, GLint border ); 1348 1349 1350GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1351 GLenum internalformat, 1352 GLint x, GLint y, 1353 GLsizei width, GLsizei height, 1354 GLint border ); 1355 1356 1357GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1358 GLint xoffset, GLint x, GLint y, 1359 GLsizei width ); 1360 1361 1362GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1363 GLint xoffset, GLint yoffset, 1364 GLint x, GLint y, 1365 GLsizei width, GLsizei height ); 1366 1367 1368/* 1369 * Evaluators 1370 */ 1371 1372GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1373 GLint stride, 1374 GLint order, const GLdouble *points ); 1375GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1376 GLint stride, 1377 GLint order, const GLfloat *points ); 1378 1379GLAPI void GLAPIENTRY glMap2d( GLenum target, 1380 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1381 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1382 const GLdouble *points ); 1383GLAPI void GLAPIENTRY glMap2f( GLenum target, 1384 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1385 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1386 const GLfloat *points ); 1387 1388GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1389GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1390GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1391 1392GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1393GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1394 1395GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1396GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1397 1398GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1399GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1400 1401GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1402GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1403 1404GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1405GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1406 1407GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1408 GLint vn, GLdouble v1, GLdouble v2 ); 1409GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1410 GLint vn, GLfloat v1, GLfloat v2 ); 1411 1412GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1413 1414GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1415 1416GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1417 1418GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1419 1420 1421/* 1422 * Fog 1423 */ 1424 1425GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1426 1427GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1428 1429GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1430 1431GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1432 1433 1434/* 1435 * Selection and Feedback 1436 */ 1437 1438GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1439 1440GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1441 1442GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1443 1444GLAPI void GLAPIENTRY glInitNames( void ); 1445 1446GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1447 1448GLAPI void GLAPIENTRY glPushName( GLuint name ); 1449 1450GLAPI void GLAPIENTRY glPopName( void ); 1451 1452 1453 1454/* 1455 * OpenGL 1.2 1456 */ 1457 1458#define GL_RESCALE_NORMAL 0x803A 1459#define GL_CLAMP_TO_EDGE 0x812F 1460#define GL_MAX_ELEMENTS_VERTICES 0x80E8 1461#define GL_MAX_ELEMENTS_INDICES 0x80E9 1462#define GL_BGR 0x80E0 1463#define GL_BGRA 0x80E1 1464#define GL_UNSIGNED_BYTE_3_3_2 0x8032 1465#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 1466#define GL_UNSIGNED_SHORT_5_6_5 0x8363 1467#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 1468#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 1469#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 1470#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 1471#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 1472#define GL_UNSIGNED_INT_8_8_8_8 0x8035 1473#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 1474#define GL_UNSIGNED_INT_10_10_10_2 0x8036 1475#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 1476#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 1477#define GL_SINGLE_COLOR 0x81F9 1478#define GL_SEPARATE_SPECULAR_COLOR 0x81FA 1479#define GL_TEXTURE_MIN_LOD 0x813A 1480#define GL_TEXTURE_MAX_LOD 0x813B 1481#define GL_TEXTURE_BASE_LEVEL 0x813C 1482#define GL_TEXTURE_MAX_LEVEL 0x813D 1483#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 1484#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 1485#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 1486#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 1487#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 1488#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 1489#define GL_PACK_SKIP_IMAGES 0x806B 1490#define GL_PACK_IMAGE_HEIGHT 0x806C 1491#define GL_UNPACK_SKIP_IMAGES 0x806D 1492#define GL_UNPACK_IMAGE_HEIGHT 0x806E 1493#define GL_TEXTURE_3D 0x806F 1494#define GL_PROXY_TEXTURE_3D 0x8070 1495#define GL_TEXTURE_DEPTH 0x8071 1496#define GL_TEXTURE_WRAP_R 0x8072 1497#define GL_MAX_3D_TEXTURE_SIZE 0x8073 1498#define GL_TEXTURE_BINDING_3D 0x806A 1499 1500GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1501 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1502 1503GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1504 GLint internalFormat, 1505 GLsizei width, GLsizei height, 1506 GLsizei depth, GLint border, 1507 GLenum format, GLenum type, 1508 const GLvoid *pixels ); 1509 1510GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1511 GLint xoffset, GLint yoffset, 1512 GLint zoffset, GLsizei width, 1513 GLsizei height, GLsizei depth, 1514 GLenum format, 1515 GLenum type, const GLvoid *pixels); 1516 1517GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1518 GLint xoffset, GLint yoffset, 1519 GLint zoffset, GLint x, 1520 GLint y, GLsizei width, 1521 GLsizei height ); 1522 1523typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); 1524typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); 1525typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 1526typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1527 1528 1529/* 1530 * GL_ARB_imaging 1531 */ 1532 1533#define GL_CONSTANT_COLOR 0x8001 1534#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 1535#define GL_CONSTANT_ALPHA 0x8003 1536#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 1537#define GL_COLOR_TABLE 0x80D0 1538#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 1539#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 1540#define GL_PROXY_COLOR_TABLE 0x80D3 1541#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 1542#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 1543#define GL_COLOR_TABLE_SCALE 0x80D6 1544#define GL_COLOR_TABLE_BIAS 0x80D7 1545#define GL_COLOR_TABLE_FORMAT 0x80D8 1546#define GL_COLOR_TABLE_WIDTH 0x80D9 1547#define GL_COLOR_TABLE_RED_SIZE 0x80DA 1548#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 1549#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 1550#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 1551#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 1552#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 1553#define GL_CONVOLUTION_1D 0x8010 1554#define GL_CONVOLUTION_2D 0x8011 1555#define GL_SEPARABLE_2D 0x8012 1556#define GL_CONVOLUTION_BORDER_MODE 0x8013 1557#define GL_CONVOLUTION_FILTER_SCALE 0x8014 1558#define GL_CONVOLUTION_FILTER_BIAS 0x8015 1559#define GL_REDUCE 0x8016 1560#define GL_CONVOLUTION_FORMAT 0x8017 1561#define GL_CONVOLUTION_WIDTH 0x8018 1562#define GL_CONVOLUTION_HEIGHT 0x8019 1563#define GL_MAX_CONVOLUTION_WIDTH 0x801A 1564#define GL_MAX_CONVOLUTION_HEIGHT 0x801B 1565#define GL_POST_CONVOLUTION_RED_SCALE 0x801C 1566#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 1567#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 1568#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 1569#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 1570#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 1571#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 1572#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 1573#define GL_CONSTANT_BORDER 0x8151 1574#define GL_REPLICATE_BORDER 0x8153 1575#define GL_CONVOLUTION_BORDER_COLOR 0x8154 1576#define GL_COLOR_MATRIX 0x80B1 1577#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 1578#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 1579#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 1580#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 1581#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 1582#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 1583#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 1584#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 1585#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 1586#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 1587#define GL_HISTOGRAM 0x8024 1588#define GL_PROXY_HISTOGRAM 0x8025 1589#define GL_HISTOGRAM_WIDTH 0x8026 1590#define GL_HISTOGRAM_FORMAT 0x8027 1591#define GL_HISTOGRAM_RED_SIZE 0x8028 1592#define GL_HISTOGRAM_GREEN_SIZE 0x8029 1593#define GL_HISTOGRAM_BLUE_SIZE 0x802A 1594#define GL_HISTOGRAM_ALPHA_SIZE 0x802B 1595#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1596#define GL_HISTOGRAM_SINK 0x802D 1597#define GL_MINMAX 0x802E 1598#define GL_MINMAX_FORMAT 0x802F 1599#define GL_MINMAX_SINK 0x8030 1600#define GL_TABLE_TOO_LARGE 0x8031 1601#define GL_BLEND_EQUATION 0x8009 1602#define GL_MIN 0x8007 1603#define GL_MAX 0x8008 1604#define GL_FUNC_ADD 0x8006 1605#define GL_FUNC_SUBTRACT 0x800A 1606#define GL_FUNC_REVERSE_SUBTRACT 0x800B 1607#define GL_BLEND_COLOR 0x8005 1608 1609 1610GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1611 GLsizei width, GLenum format, 1612 GLenum type, const GLvoid *table ); 1613 1614GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1615 GLsizei start, GLsizei count, 1616 GLenum format, GLenum type, 1617 const GLvoid *data ); 1618 1619GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1620 const GLint *params); 1621 1622GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1623 const GLfloat *params); 1624 1625GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1626 GLint x, GLint y, GLsizei width ); 1627 1628GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1629 GLint x, GLint y, GLsizei width ); 1630 1631GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1632 GLenum type, GLvoid *table ); 1633 1634GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1635 GLfloat *params ); 1636 1637GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1638 GLint *params ); 1639 1640GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1641 1642GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1643 GLclampf blue, GLclampf alpha ); 1644 1645GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1646 GLenum internalformat, GLboolean sink ); 1647 1648GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1649 1650GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1651 GLenum format, GLenum type, 1652 GLvoid *values ); 1653 1654GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1655 GLfloat *params ); 1656 1657GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1658 GLint *params ); 1659 1660GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1661 GLboolean sink ); 1662 1663GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1664 1665GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1666 GLenum format, GLenum types, 1667 GLvoid *values ); 1668 1669GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1670 GLfloat *params ); 1671 1672GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1673 GLint *params ); 1674 1675GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1676 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1677 const GLvoid *image ); 1678 1679GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1680 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1681 GLenum type, const GLvoid *image ); 1682 1683GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1684 GLfloat params ); 1685 1686GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1687 const GLfloat *params ); 1688 1689GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1690 GLint params ); 1691 1692GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1693 const GLint *params ); 1694 1695GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1696 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1697 1698GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1699 GLenum internalformat, GLint x, GLint y, GLsizei width, 1700 GLsizei height); 1701 1702GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1703 GLenum type, GLvoid *image ); 1704 1705GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1706 GLfloat *params ); 1707 1708GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1709 GLint *params ); 1710 1711GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1712 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1713 GLenum type, const GLvoid *row, const GLvoid *column ); 1714 1715GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1716 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1717 1718typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 1719typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 1720typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); 1721typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 1722typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 1723typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 1724typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); 1725typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1726typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1727typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); 1728typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); 1729typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); 1730typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); 1731typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); 1732typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 1733typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); 1734typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 1735typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 1736typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); 1737typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); 1738typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1739typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1740typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); 1741typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); 1742typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); 1743typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1744typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1745typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); 1746typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1747typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1748typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); 1749typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); 1750typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); 1751typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); 1752 1753 1754 1755/* 1756 * OpenGL 1.3 1757 */ 1758 1759/* multitexture */ 1760#define GL_TEXTURE0 0x84C0 1761#define GL_TEXTURE1 0x84C1 1762#define GL_TEXTURE2 0x84C2 1763#define GL_TEXTURE3 0x84C3 1764#define GL_TEXTURE4 0x84C4 1765#define GL_TEXTURE5 0x84C5 1766#define GL_TEXTURE6 0x84C6 1767#define GL_TEXTURE7 0x84C7 1768#define GL_TEXTURE8 0x84C8 1769#define GL_TEXTURE9 0x84C9 1770#define GL_TEXTURE10 0x84CA 1771#define GL_TEXTURE11 0x84CB 1772#define GL_TEXTURE12 0x84CC 1773#define GL_TEXTURE13 0x84CD 1774#define GL_TEXTURE14 0x84CE 1775#define GL_TEXTURE15 0x84CF 1776#define GL_TEXTURE16 0x84D0 1777#define GL_TEXTURE17 0x84D1 1778#define GL_TEXTURE18 0x84D2 1779#define GL_TEXTURE19 0x84D3 1780#define GL_TEXTURE20 0x84D4 1781#define GL_TEXTURE21 0x84D5 1782#define GL_TEXTURE22 0x84D6 1783#define GL_TEXTURE23 0x84D7 1784#define GL_TEXTURE24 0x84D8 1785#define GL_TEXTURE25 0x84D9 1786#define GL_TEXTURE26 0x84DA 1787#define GL_TEXTURE27 0x84DB 1788#define GL_TEXTURE28 0x84DC 1789#define GL_TEXTURE29 0x84DD 1790#define GL_TEXTURE30 0x84DE 1791#define GL_TEXTURE31 0x84DF 1792#define GL_ACTIVE_TEXTURE 0x84E0 1793#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 1794#define GL_MAX_TEXTURE_UNITS 0x84E2 1795/* texture_cube_map */ 1796#define GL_NORMAL_MAP 0x8511 1797#define GL_REFLECTION_MAP 0x8512 1798#define GL_TEXTURE_CUBE_MAP 0x8513 1799#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 1800#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 1801#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 1802#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 1803#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 1804#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 1805#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 1806#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 1807#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 1808/* texture_compression */ 1809#define GL_COMPRESSED_ALPHA 0x84E9 1810#define GL_COMPRESSED_LUMINANCE 0x84EA 1811#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 1812#define GL_COMPRESSED_INTENSITY 0x84EC 1813#define GL_COMPRESSED_RGB 0x84ED 1814#define GL_COMPRESSED_RGBA 0x84EE 1815#define GL_TEXTURE_COMPRESSION_HINT 0x84EF 1816#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 1817#define GL_TEXTURE_COMPRESSED 0x86A1 1818#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 1819#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 1820/* multisample */ 1821#define GL_MULTISAMPLE 0x809D 1822#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 1823#define GL_SAMPLE_ALPHA_TO_ONE 0x809F 1824#define GL_SAMPLE_COVERAGE 0x80A0 1825#define GL_SAMPLE_BUFFERS 0x80A8 1826#define GL_SAMPLES 0x80A9 1827#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 1828#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 1829#define GL_MULTISAMPLE_BIT 0x20000000 1830/* transpose_matrix */ 1831#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 1832#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 1833#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 1834#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 1835/* texture_env_combine */ 1836#define GL_COMBINE 0x8570 1837#define GL_COMBINE_RGB 0x8571 1838#define GL_COMBINE_ALPHA 0x8572 1839#define GL_SOURCE0_RGB 0x8580 1840#define GL_SOURCE1_RGB 0x8581 1841#define GL_SOURCE2_RGB 0x8582 1842#define GL_SOURCE0_ALPHA 0x8588 1843#define GL_SOURCE1_ALPHA 0x8589 1844#define GL_SOURCE2_ALPHA 0x858A 1845#define GL_OPERAND0_RGB 0x8590 1846#define GL_OPERAND1_RGB 0x8591 1847#define GL_OPERAND2_RGB 0x8592 1848#define GL_OPERAND0_ALPHA 0x8598 1849#define GL_OPERAND1_ALPHA 0x8599 1850#define GL_OPERAND2_ALPHA 0x859A 1851#define GL_RGB_SCALE 0x8573 1852#define GL_ADD_SIGNED 0x8574 1853#define GL_INTERPOLATE 0x8575 1854#define GL_SUBTRACT 0x84E7 1855#define GL_CONSTANT 0x8576 1856#define GL_PRIMARY_COLOR 0x8577 1857#define GL_PREVIOUS 0x8578 1858/* texture_env_dot3 */ 1859#define GL_DOT3_RGB 0x86AE 1860#define GL_DOT3_RGBA 0x86AF 1861/* texture_border_clamp */ 1862#define GL_CLAMP_TO_BORDER 0x812D 1863 1864GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); 1865 1866GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); 1867 1868GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); 1869 1870GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); 1871 1872GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); 1873 1874GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); 1875 1876GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); 1877 1878GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); 1879 1880GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); 1881 1882GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); 1883 1884GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); 1885 1886GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); 1887 1888GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); 1889 1890GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); 1891 1892GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); 1893 1894GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); 1895 1896GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); 1897 1898GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); 1899 1900GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); 1901 1902GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); 1903 1904GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); 1905 1906GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); 1907 1908GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); 1909 1910GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); 1911 1912GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); 1913 1914GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); 1915 1916GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); 1917 1918GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); 1919 1920GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); 1921 1922GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); 1923 1924GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); 1925 1926GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); 1927 1928GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); 1929 1930GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1931 1932GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); 1933 1934GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1935 1936GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); 1937 1938GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); 1939 1940GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); 1941 1942GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); 1943 1944GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); 1945 1946 1947GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); 1948 1949GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); 1950 1951GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); 1952 1953GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); 1954 1955GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); 1956 1957typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 1958typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); 1959typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); 1960typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); 1961typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); 1962typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); 1963typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); 1964typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); 1965typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); 1966typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); 1967typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); 1968typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); 1969typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); 1970typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); 1971typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); 1972typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); 1973typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); 1974typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); 1975typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 1976typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); 1977typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 1978typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); 1979typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); 1980typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); 1981typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 1982typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); 1983typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 1984typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); 1985typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 1986typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); 1987typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 1988typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); 1989typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 1990typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); 1991typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); 1992typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); 1993typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); 1994typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); 1995typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); 1996typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); 1997typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); 1998typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); 1999typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); 2000typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); 2001typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); 2002typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); 2003 2004 2005/* 2006 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) 2007 */ 2008#ifndef GL_ARB_multitexture 2009#define GL_ARB_multitexture 1 2010 2011#define GL_TEXTURE0_ARB 0x84C0 2012#define GL_TEXTURE1_ARB 0x84C1 2013#define GL_TEXTURE2_ARB 0x84C2 2014#define GL_TEXTURE3_ARB 0x84C3 2015#define GL_TEXTURE4_ARB 0x84C4 2016#define GL_TEXTURE5_ARB 0x84C5 2017#define GL_TEXTURE6_ARB 0x84C6 2018#define GL_TEXTURE7_ARB 0x84C7 2019#define GL_TEXTURE8_ARB 0x84C8 2020#define GL_TEXTURE9_ARB 0x84C9 2021#define GL_TEXTURE10_ARB 0x84CA 2022#define GL_TEXTURE11_ARB 0x84CB 2023#define GL_TEXTURE12_ARB 0x84CC 2024#define GL_TEXTURE13_ARB 0x84CD 2025#define GL_TEXTURE14_ARB 0x84CE 2026#define GL_TEXTURE15_ARB 0x84CF 2027#define GL_TEXTURE16_ARB 0x84D0 2028#define GL_TEXTURE17_ARB 0x84D1 2029#define GL_TEXTURE18_ARB 0x84D2 2030#define GL_TEXTURE19_ARB 0x84D3 2031#define GL_TEXTURE20_ARB 0x84D4 2032#define GL_TEXTURE21_ARB 0x84D5 2033#define GL_TEXTURE22_ARB 0x84D6 2034#define GL_TEXTURE23_ARB 0x84D7 2035#define GL_TEXTURE24_ARB 0x84D8 2036#define GL_TEXTURE25_ARB 0x84D9 2037#define GL_TEXTURE26_ARB 0x84DA 2038#define GL_TEXTURE27_ARB 0x84DB 2039#define GL_TEXTURE28_ARB 0x84DC 2040#define GL_TEXTURE29_ARB 0x84DD 2041#define GL_TEXTURE30_ARB 0x84DE 2042#define GL_TEXTURE31_ARB 0x84DF 2043#define GL_ACTIVE_TEXTURE_ARB 0x84E0 2044#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 2045#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2046 2047GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 2048GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 2049GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 2050GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2051GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 2052GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2053GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 2054GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2055GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 2056GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2057GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2058GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2059GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2060GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2061GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2062GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2063GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2064GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2065GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2066GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2067GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2068GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2069GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2070GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2071GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2072GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2073GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2074GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2075GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2076GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2077GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2078GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2079GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2080GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2081 2082typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); 2083typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); 2084typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); 2085typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); 2086typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); 2087typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); 2088typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); 2089typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); 2090typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); 2091typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); 2092typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); 2093typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); 2094typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); 2095typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); 2096typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); 2097typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); 2098typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); 2099typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); 2100typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 2101typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); 2102typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 2103typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); 2104typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); 2105typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); 2106typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 2107typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); 2108typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2109typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); 2110typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2111typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); 2112typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 2113typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); 2114typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2115typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); 2116 2117#endif /* GL_ARB_multitexture */ 2118 2119 2120 2121/* 2122 * Define this token if you want "old-style" header file behaviour (extensions 2123 * defined in gl.h). Otherwise, extensions will be included from glext.h. 2124 */ 2125#if defined(GL_GLEXT_LEGACY) 2126 2127/* All extensions that used to be here are now found in glext.h */ 2128 2129#else /* GL_GLEXT_LEGACY */ 2130 2131#include <GL/glext.h> 2132 2133#endif /* GL_GLEXT_LEGACY */ 2134 2135 2136 2137/* 2138 * ???. GL_MESA_trace 2139 * XXX obsolete 2140 */ 2141#ifndef GL_MESA_trace 2142#define GL_MESA_trace 1 2143 2144#define GL_TRACE_ALL_BITS_MESA 0xFFFF 2145#define GL_TRACE_OPERATIONS_BIT_MESA 0x0001 2146#define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 2147#define GL_TRACE_ARRAYS_BIT_MESA 0x0004 2148#define GL_TRACE_TEXTURES_BIT_MESA 0x0008 2149#define GL_TRACE_PIXELS_BIT_MESA 0x0010 2150#define GL_TRACE_ERRORS_BIT_MESA 0x0020 2151#define GL_TRACE_MASK_MESA 0x8755 2152#define GL_TRACE_NAME_MESA 0x8756 2153 2154GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask ); 2155GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask ); 2156GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName ); 2157GLAPI void GLAPIENTRY glEndTraceMESA( void ); 2158GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask ); 2159GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment ); 2160GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment ); 2161GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment ); 2162GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment ); 2163GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment ); 2164 2165#endif /* GL_MESA_trace */ 2166 2167 2168/* 2169 * ???. GL_MESA_packed_depth_stencil 2170 * XXX obsolete 2171 */ 2172#ifndef GL_MESA_packed_depth_stencil 2173#define GL_MESA_packed_depth_stencil 1 2174 2175#define GL_DEPTH_STENCIL_MESA 0x8750 2176#define GL_UNSIGNED_INT_24_8_MESA 0x8751 2177#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 2178#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 2179#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 2180 2181#endif /* GL_MESA_packed_depth_stencil */ 2182 2183 2184#ifndef GL_MESA_ycbcr_texture 2185#define GL_MESA_ycbcr_texture 1 2186 2187#define GL_YCBCR_MESA 0x8757 2188#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA /* same as Apple */ 2189#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB /* same as Apple */ 2190 2191#endif /* GL_MESA_texture_ycbcr */ 2192 2193 2194 2195#ifndef GL_MESA_pack_invert 2196#define GL_MESA_pack_invert 1 2197 2198#define GL_PACK_INVERT_MESA 0x8758 2199 2200#endif /* GL_MESA_pack_invert */ 2201 2202 2203 2204/* XXX temporary until glext.h is updated! */ 2205#ifndef GL_EXT_depth_bounds_test 2206#define GL_EXT_depth_bounds_test 1 2207 2208#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 2209#define GL_DEPTH_BOUNDS_EXT 0x8891 2210 2211GLAPI void GLAPIENTRY glDepthBoundsEXT(GLclampd zmin, GLclampd zmax); 2212 2213typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC)(GLclampd zmin, GLclampd zmax); 2214 2215#endif /* GL_EXT_depth_bounds_test */ 2216 2217 2218 2219/* XXX temporary until glext.h is updated! */ 2220#ifndef GL_EXT_texture_mirror_clamp 2221#define GL_EXT_texture_mirror_clamp 1 2222 2223#define GL_MIRROR_CLAMP_EXT 0x8742 2224#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 2225#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 2226 2227#endif /* GL_EXT_texture_mirror_clamp */ 2228 2229 2230 2231/* XXX temporary until glext.h is updated! */ 2232#ifndef GL_ARB_occlusion_query 2233#define GL_ARB_occlusion_query 1 2234 2235#define GL_SAMPLES_PASSED_ARB 0x8914 2236#define GL_QUERY_COUNTER_BITS_ARB 0x8864 2237#define GL_CURRENT_QUERY_ARB 0x8865 2238#define GL_QUERY_RESULT_ARB 0x8866 2239#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 2240 2241#ifdef GL_GLEXT_PROTOTYPES 2242GLAPI void GLAPIENTRY glGenQueriesARB(GLsizei n, GLuint *ids); 2243GLAPI void GLAPIENTRY glDeleteQueriesARB(GLsizei n, const GLuint *ids); 2244GLAPI GLboolean GLAPIENTRY glIsQueryARB(GLuint id); 2245GLAPI void GLAPIENTRY glBeginQueryARB(GLenum target, GLuint id); 2246GLAPI void GLAPIENTRY glEndQueryARB(GLenum target); 2247GLAPI void GLAPIENTRY glGetQueryivARB(GLenum target, GLenum pname, GLint *params); 2248GLAPI void GLAPIENTRY glGetQueryObjectivARB(GLuint id, GLenum pname, GLint *params); 2249GLAPI void GLAPIENTRY glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params); 2250#endif 2251 2252typedef void (APIENTRYP PFNGLGENQUERIESARBPROC)(GLsizei n, GLuint *ids); 2253typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC)(GLsizei n, const GLuint *ids); 2254typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC)(GLuint id); 2255typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC)(GLenum target, GLuint id); 2256typedef void (APIENTRYP PFNGLENDQUERYARBPROC)(GLenum target); 2257typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC)(GLenum target, GLenum pname, GLint *params); 2258typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC)(GLuint id, GLenum pname, GLint *params); 2259typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC)(GLuint id, GLenum pname, GLuint *params); 2260 2261#endif /* GL_ARB_occlusion_query */ 2262 2263 2264/* XXX temporary until glext.h is updated! */ 2265#ifndef GL_ARB_point_sprite 2266#define GL_ARB_point_sprite 1 2267 2268#define GL_POINT_SPRITE_ARB 0x8861 2269#define GL_COORD_REPLACE_ARB 0x8862 2270 2271#endif /* GL_ARB_point_sprite */ 2272 2273 2274#ifndef GL_MESA_program_debug 2275#define GL_MESA_program_debug 1 2276 2277#define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0 2278#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1 2279#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2 2280#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3 2281#define GL_VERTEX_PROGRAM_POSITION_MESA 0x8bb4 2282#define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8bb5 2283#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6 2284#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7 2285 2286typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data); 2287 2288extern void 2289glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, 2290 GLvoid *data); 2291 2292extern void 2293glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, 2294 GLfloat *v); 2295 2296#endif /* GL_MESA_program_debug */ 2297 2298 2299 2300/********************************************************************** 2301 * Begin system-specific stuff 2302 */ 2303#if defined(PRAGMA_EXPORT_SUPPORTED) 2304#pragma export off 2305#endif 2306 2307#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 2308#pragma import off 2309#endif 2310/* 2311 * End system-specific stuff 2312 **********************************************************************/ 2313 2314 2315#ifdef __cplusplus 2316} 2317#endif 2318 2319#endif /* __gl_h_ */ 2320