gl.h revision 491e573c38ae5e0910e9690cd188e0eee9a922c8
1/* $Id: gl.h,v 1.65 2002/03/20 22:07:17 brianp Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version:  4.1
6 *
7 * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28#ifndef __gl_h_
29#define __gl_h_
30
31#if defined(USE_MGL_NAMESPACE)
32#include "gl_mangle.h"
33#endif
34
35
36/**********************************************************************
37 * Begin system-specific stuff.
38 */
39#if defined(__BEOS__)
40#include <stdlib.h>     /* to get some BeOS-isms */
41#endif
42
43#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
44#define OPENSTEP
45#endif
46
47#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
48#define __WIN32__
49#endif
50
51#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
52#  if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
53#    define GLAPI __declspec(dllexport)
54#  elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
55#    define GLAPI __declspec(dllimport)
56#  else /* for use with static link lib build of Win32 edition only */
57#    define GLAPI extern
58#  endif /* _STATIC_MESA support */
59#  define GLAPIENTRY __stdcall
60#else
61/* non-Windows compilation */
62#  define GLAPI extern
63#  define GLAPIENTRY
64#endif /* WIN32 / CYGWIN bracket */
65
66#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
67#include <gl/mesa_wgl.h>
68#endif
69
70#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
71#pragma import on
72#endif
73/*
74 * End system-specific stuff.
75 **********************************************************************/
76
77
78
79#ifdef __cplusplus
80extern "C" {
81#endif
82
83
84
85#define GL_VERSION_1_1   1
86#define GL_VERSION_1_2   1
87#define GL_VERSION_1_3   1
88#define GL_ARB_imaging   1
89
90
91/*
92 *
93 * Datatypes
94 *
95 */
96#ifdef CENTERLINE_CLPP
97#define signed
98#endif
99typedef unsigned int	GLenum;
100typedef unsigned char	GLboolean;
101typedef unsigned int	GLbitfield;
102typedef void		GLvoid;
103typedef signed char	GLbyte;		/* 1-byte signed */
104typedef short		GLshort;	/* 2-byte signed */
105typedef int		GLint;		/* 4-byte signed */
106typedef unsigned char	GLubyte;	/* 1-byte unsigned */
107typedef unsigned short	GLushort;	/* 2-byte unsigned */
108typedef unsigned int	GLuint;		/* 4-byte unsigned */
109typedef int		GLsizei;	/* 4-byte signed */
110typedef float		GLfloat;	/* single precision float */
111typedef float		GLclampf;	/* single precision float in [0,1] */
112typedef double		GLdouble;	/* double precision float */
113typedef double		GLclampd;	/* double precision float in [0,1] */
114
115
116
117/*
118 *
119 * Constants
120 *
121 */
122
123/* Boolean values */
124#define GL_FALSE				0x0
125#define GL_TRUE					0x1
126
127/* Data types */
128#define GL_BYTE					0x1400
129#define GL_UNSIGNED_BYTE			0x1401
130#define GL_SHORT				0x1402
131#define GL_UNSIGNED_SHORT			0x1403
132#define GL_INT					0x1404
133#define GL_UNSIGNED_INT				0x1405
134#define GL_FLOAT				0x1406
135#define GL_DOUBLE				0x140A
136#define GL_2_BYTES				0x1407
137#define GL_3_BYTES				0x1408
138#define GL_4_BYTES				0x1409
139
140/* Primitives */
141#define GL_POINTS				0x0000
142#define GL_LINES				0x0001
143#define GL_LINE_LOOP				0x0002
144#define GL_LINE_STRIP				0x0003
145#define GL_TRIANGLES				0x0004
146#define GL_TRIANGLE_STRIP			0x0005
147#define GL_TRIANGLE_FAN				0x0006
148#define GL_QUADS				0x0007
149#define GL_QUAD_STRIP				0x0008
150#define GL_POLYGON				0x0009
151
152/* Vertex Arrays */
153#define GL_VERTEX_ARRAY				0x8074
154#define GL_NORMAL_ARRAY				0x8075
155#define GL_COLOR_ARRAY				0x8076
156#define GL_INDEX_ARRAY				0x8077
157#define GL_TEXTURE_COORD_ARRAY			0x8078
158#define GL_EDGE_FLAG_ARRAY			0x8079
159#define GL_VERTEX_ARRAY_SIZE			0x807A
160#define GL_VERTEX_ARRAY_TYPE			0x807B
161#define GL_VERTEX_ARRAY_STRIDE			0x807C
162#define GL_NORMAL_ARRAY_TYPE			0x807E
163#define GL_NORMAL_ARRAY_STRIDE			0x807F
164#define GL_COLOR_ARRAY_SIZE			0x8081
165#define GL_COLOR_ARRAY_TYPE			0x8082
166#define GL_COLOR_ARRAY_STRIDE			0x8083
167#define GL_INDEX_ARRAY_TYPE			0x8085
168#define GL_INDEX_ARRAY_STRIDE			0x8086
169#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
170#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
171#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
172#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
173#define GL_VERTEX_ARRAY_POINTER			0x808E
174#define GL_NORMAL_ARRAY_POINTER			0x808F
175#define GL_COLOR_ARRAY_POINTER			0x8090
176#define GL_INDEX_ARRAY_POINTER			0x8091
177#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
178#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
179#define GL_V2F					0x2A20
180#define GL_V3F					0x2A21
181#define GL_C4UB_V2F				0x2A22
182#define GL_C4UB_V3F				0x2A23
183#define GL_C3F_V3F				0x2A24
184#define GL_N3F_V3F				0x2A25
185#define GL_C4F_N3F_V3F				0x2A26
186#define GL_T2F_V3F				0x2A27
187#define GL_T4F_V4F				0x2A28
188#define GL_T2F_C4UB_V3F				0x2A29
189#define GL_T2F_C3F_V3F				0x2A2A
190#define GL_T2F_N3F_V3F				0x2A2B
191#define GL_T2F_C4F_N3F_V3F			0x2A2C
192#define GL_T4F_C4F_N3F_V4F			0x2A2D
193
194/* Matrix Mode */
195#define GL_MATRIX_MODE				0x0BA0
196#define GL_MODELVIEW				0x1700
197#define GL_PROJECTION				0x1701
198#define GL_TEXTURE				0x1702
199
200/* Points */
201#define GL_POINT_SMOOTH				0x0B10
202#define GL_POINT_SIZE				0x0B11
203#define GL_POINT_SIZE_GRANULARITY 		0x0B13
204#define GL_POINT_SIZE_RANGE			0x0B12
205
206/* Lines */
207#define GL_LINE_SMOOTH				0x0B20
208#define GL_LINE_STIPPLE				0x0B24
209#define GL_LINE_STIPPLE_PATTERN			0x0B25
210#define GL_LINE_STIPPLE_REPEAT			0x0B26
211#define GL_LINE_WIDTH				0x0B21
212#define GL_LINE_WIDTH_GRANULARITY		0x0B23
213#define GL_LINE_WIDTH_RANGE			0x0B22
214
215/* Polygons */
216#define GL_POINT				0x1B00
217#define GL_LINE					0x1B01
218#define GL_FILL					0x1B02
219#define GL_CW					0x0900
220#define GL_CCW					0x0901
221#define GL_FRONT				0x0404
222#define GL_BACK					0x0405
223#define GL_POLYGON_MODE				0x0B40
224#define GL_POLYGON_SMOOTH			0x0B41
225#define GL_POLYGON_STIPPLE			0x0B42
226#define GL_EDGE_FLAG				0x0B43
227#define GL_CULL_FACE				0x0B44
228#define GL_CULL_FACE_MODE			0x0B45
229#define GL_FRONT_FACE				0x0B46
230#define GL_POLYGON_OFFSET_FACTOR		0x8038
231#define GL_POLYGON_OFFSET_UNITS			0x2A00
232#define GL_POLYGON_OFFSET_POINT			0x2A01
233#define GL_POLYGON_OFFSET_LINE			0x2A02
234#define GL_POLYGON_OFFSET_FILL			0x8037
235
236/* Display Lists */
237#define GL_COMPILE				0x1300
238#define GL_COMPILE_AND_EXECUTE			0x1301
239#define GL_LIST_BASE				0x0B32
240#define GL_LIST_INDEX				0x0B33
241#define GL_LIST_MODE				0x0B30
242
243/* Depth buffer */
244#define GL_NEVER				0x0200
245#define GL_LESS					0x0201
246#define GL_EQUAL				0x0202
247#define GL_LEQUAL				0x0203
248#define GL_GREATER				0x0204
249#define GL_NOTEQUAL				0x0205
250#define GL_GEQUAL				0x0206
251#define GL_ALWAYS				0x0207
252#define GL_DEPTH_TEST				0x0B71
253#define GL_DEPTH_BITS				0x0D56
254#define GL_DEPTH_CLEAR_VALUE			0x0B73
255#define GL_DEPTH_FUNC				0x0B74
256#define GL_DEPTH_RANGE				0x0B70
257#define GL_DEPTH_WRITEMASK			0x0B72
258#define GL_DEPTH_COMPONENT			0x1902
259
260/* Lighting */
261#define GL_LIGHTING				0x0B50
262#define GL_LIGHT0				0x4000
263#define GL_LIGHT1				0x4001
264#define GL_LIGHT2				0x4002
265#define GL_LIGHT3				0x4003
266#define GL_LIGHT4				0x4004
267#define GL_LIGHT5				0x4005
268#define GL_LIGHT6				0x4006
269#define GL_LIGHT7				0x4007
270#define GL_SPOT_EXPONENT			0x1205
271#define GL_SPOT_CUTOFF				0x1206
272#define GL_CONSTANT_ATTENUATION			0x1207
273#define GL_LINEAR_ATTENUATION			0x1208
274#define GL_QUADRATIC_ATTENUATION		0x1209
275#define GL_AMBIENT				0x1200
276#define GL_DIFFUSE				0x1201
277#define GL_SPECULAR				0x1202
278#define GL_SHININESS				0x1601
279#define GL_EMISSION				0x1600
280#define GL_POSITION				0x1203
281#define GL_SPOT_DIRECTION			0x1204
282#define GL_AMBIENT_AND_DIFFUSE			0x1602
283#define GL_COLOR_INDEXES			0x1603
284#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
285#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
286#define GL_LIGHT_MODEL_AMBIENT			0x0B53
287#define GL_FRONT_AND_BACK			0x0408
288#define GL_SHADE_MODEL				0x0B54
289#define GL_FLAT					0x1D00
290#define GL_SMOOTH				0x1D01
291#define GL_COLOR_MATERIAL			0x0B57
292#define GL_COLOR_MATERIAL_FACE			0x0B55
293#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
294#define GL_NORMALIZE				0x0BA1
295
296/* User clipping planes */
297#define GL_CLIP_PLANE0				0x3000
298#define GL_CLIP_PLANE1				0x3001
299#define GL_CLIP_PLANE2				0x3002
300#define GL_CLIP_PLANE3				0x3003
301#define GL_CLIP_PLANE4				0x3004
302#define GL_CLIP_PLANE5				0x3005
303
304/* Accumulation buffer */
305#define GL_ACCUM_RED_BITS			0x0D58
306#define GL_ACCUM_GREEN_BITS			0x0D59
307#define GL_ACCUM_BLUE_BITS			0x0D5A
308#define GL_ACCUM_ALPHA_BITS			0x0D5B
309#define GL_ACCUM_CLEAR_VALUE			0x0B80
310#define GL_ACCUM				0x0100
311#define GL_ADD					0x0104
312#define GL_LOAD					0x0101
313#define GL_MULT					0x0103
314#define GL_RETURN				0x0102
315
316/* Alpha testing */
317#define GL_ALPHA_TEST				0x0BC0
318#define GL_ALPHA_TEST_REF			0x0BC2
319#define GL_ALPHA_TEST_FUNC			0x0BC1
320
321/* Blending */
322#define GL_BLEND				0x0BE2
323#define GL_BLEND_SRC				0x0BE1
324#define GL_BLEND_DST				0x0BE0
325#define GL_ZERO					0x0
326#define GL_ONE					0x1
327#define GL_SRC_COLOR				0x0300
328#define GL_ONE_MINUS_SRC_COLOR			0x0301
329#define GL_SRC_ALPHA				0x0302
330#define GL_ONE_MINUS_SRC_ALPHA			0x0303
331#define GL_DST_ALPHA				0x0304
332#define GL_ONE_MINUS_DST_ALPHA			0x0305
333#define GL_DST_COLOR				0x0306
334#define GL_ONE_MINUS_DST_COLOR			0x0307
335#define GL_SRC_ALPHA_SATURATE			0x0308
336#define GL_CONSTANT_COLOR			0x8001
337#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
338#define GL_CONSTANT_ALPHA			0x8003
339#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
340
341/* Render Mode */
342#define GL_FEEDBACK				0x1C01
343#define GL_RENDER				0x1C00
344#define GL_SELECT				0x1C02
345
346/* Feedback */
347#define GL_2D					0x0600
348#define GL_3D					0x0601
349#define GL_3D_COLOR				0x0602
350#define GL_3D_COLOR_TEXTURE			0x0603
351#define GL_4D_COLOR_TEXTURE			0x0604
352#define GL_POINT_TOKEN				0x0701
353#define GL_LINE_TOKEN				0x0702
354#define GL_LINE_RESET_TOKEN			0x0707
355#define GL_POLYGON_TOKEN			0x0703
356#define GL_BITMAP_TOKEN				0x0704
357#define GL_DRAW_PIXEL_TOKEN			0x0705
358#define GL_COPY_PIXEL_TOKEN			0x0706
359#define GL_PASS_THROUGH_TOKEN			0x0700
360#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
361#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
362#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
363
364/* Selection */
365#define GL_SELECTION_BUFFER_POINTER		0x0DF3
366#define GL_SELECTION_BUFFER_SIZE		0x0DF4
367
368/* Fog */
369#define GL_FOG					0x0B60
370#define GL_FOG_MODE				0x0B65
371#define GL_FOG_DENSITY				0x0B62
372#define GL_FOG_COLOR				0x0B66
373#define GL_FOG_INDEX				0x0B61
374#define GL_FOG_START				0x0B63
375#define GL_FOG_END				0x0B64
376#define GL_LINEAR				0x2601
377#define GL_EXP					0x0800
378#define GL_EXP2					0x0801
379
380/* Logic Ops */
381#define GL_LOGIC_OP				0x0BF1
382#define GL_INDEX_LOGIC_OP			0x0BF1
383#define GL_COLOR_LOGIC_OP			0x0BF2
384#define GL_LOGIC_OP_MODE			0x0BF0
385#define GL_CLEAR				0x1500
386#define GL_SET					0x150F
387#define GL_COPY					0x1503
388#define GL_COPY_INVERTED			0x150C
389#define GL_NOOP					0x1505
390#define GL_INVERT				0x150A
391#define GL_AND					0x1501
392#define GL_NAND					0x150E
393#define GL_OR					0x1507
394#define GL_NOR					0x1508
395#define GL_XOR					0x1506
396#define GL_EQUIV				0x1509
397#define GL_AND_REVERSE				0x1502
398#define GL_AND_INVERTED				0x1504
399#define GL_OR_REVERSE				0x150B
400#define GL_OR_INVERTED				0x150D
401
402/* Stencil */
403#define GL_STENCIL_TEST				0x0B90
404#define GL_STENCIL_WRITEMASK			0x0B98
405#define GL_STENCIL_BITS				0x0D57
406#define GL_STENCIL_FUNC				0x0B92
407#define GL_STENCIL_VALUE_MASK			0x0B93
408#define GL_STENCIL_REF				0x0B97
409#define GL_STENCIL_FAIL				0x0B94
410#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
411#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
412#define GL_STENCIL_CLEAR_VALUE			0x0B91
413#define GL_STENCIL_INDEX			0x1901
414#define GL_KEEP					0x1E00
415#define GL_REPLACE				0x1E01
416#define GL_INCR					0x1E02
417#define GL_DECR					0x1E03
418
419/* Buffers, Pixel Drawing/Reading */
420#define GL_NONE					0x0
421#define GL_LEFT					0x0406
422#define GL_RIGHT				0x0407
423/*GL_FRONT					0x0404 */
424/*GL_BACK					0x0405 */
425/*GL_FRONT_AND_BACK				0x0408 */
426#define GL_FRONT_LEFT				0x0400
427#define GL_FRONT_RIGHT				0x0401
428#define GL_BACK_LEFT				0x0402
429#define GL_BACK_RIGHT				0x0403
430#define GL_AUX0					0x0409
431#define GL_AUX1					0x040A
432#define GL_AUX2					0x040B
433#define GL_AUX3					0x040C
434#define GL_COLOR_INDEX				0x1900
435#define GL_RED					0x1903
436#define GL_GREEN				0x1904
437#define GL_BLUE					0x1905
438#define GL_ALPHA				0x1906
439#define GL_LUMINANCE				0x1909
440#define GL_LUMINANCE_ALPHA			0x190A
441#define GL_ALPHA_BITS				0x0D55
442#define GL_RED_BITS				0x0D52
443#define GL_GREEN_BITS				0x0D53
444#define GL_BLUE_BITS				0x0D54
445#define GL_INDEX_BITS				0x0D51
446#define GL_SUBPIXEL_BITS			0x0D50
447#define GL_AUX_BUFFERS				0x0C00
448#define GL_READ_BUFFER				0x0C02
449#define GL_DRAW_BUFFER				0x0C01
450#define GL_DOUBLEBUFFER				0x0C32
451#define GL_STEREO				0x0C33
452#define GL_BITMAP				0x1A00
453#define GL_COLOR				0x1800
454#define GL_DEPTH				0x1801
455#define GL_STENCIL				0x1802
456#define GL_DITHER				0x0BD0
457#define GL_RGB					0x1907
458#define GL_RGBA					0x1908
459
460/* Implementation limits */
461#define GL_MAX_LIST_NESTING			0x0B31
462#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
463#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
464#define GL_MAX_NAME_STACK_DEPTH			0x0D37
465#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
466#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
467#define GL_MAX_EVAL_ORDER			0x0D30
468#define GL_MAX_LIGHTS				0x0D31
469#define GL_MAX_CLIP_PLANES			0x0D32
470#define GL_MAX_TEXTURE_SIZE			0x0D33
471#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
472#define GL_MAX_VIEWPORT_DIMS			0x0D3A
473#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
474
475/* Gets */
476#define GL_ATTRIB_STACK_DEPTH			0x0BB0
477#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
478#define GL_COLOR_CLEAR_VALUE			0x0C22
479#define GL_COLOR_WRITEMASK			0x0C23
480#define GL_CURRENT_INDEX			0x0B01
481#define GL_CURRENT_COLOR			0x0B00
482#define GL_CURRENT_NORMAL			0x0B02
483#define GL_CURRENT_RASTER_COLOR			0x0B04
484#define GL_CURRENT_RASTER_DISTANCE		0x0B09
485#define GL_CURRENT_RASTER_INDEX			0x0B05
486#define GL_CURRENT_RASTER_POSITION		0x0B07
487#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
488#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
489#define GL_CURRENT_TEXTURE_COORDS		0x0B03
490#define GL_INDEX_CLEAR_VALUE			0x0C20
491#define GL_INDEX_MODE				0x0C30
492#define GL_INDEX_WRITEMASK			0x0C21
493#define GL_MODELVIEW_MATRIX			0x0BA6
494#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
495#define GL_NAME_STACK_DEPTH			0x0D70
496#define GL_PROJECTION_MATRIX			0x0BA7
497#define GL_PROJECTION_STACK_DEPTH		0x0BA4
498#define GL_RENDER_MODE				0x0C40
499#define GL_RGBA_MODE				0x0C31
500#define GL_TEXTURE_MATRIX			0x0BA8
501#define GL_TEXTURE_STACK_DEPTH			0x0BA5
502#define GL_VIEWPORT				0x0BA2
503
504/* Evaluators */
505#define GL_AUTO_NORMAL				0x0D80
506#define GL_MAP1_COLOR_4				0x0D90
507#define GL_MAP1_INDEX				0x0D91
508#define GL_MAP1_NORMAL				0x0D92
509#define GL_MAP1_TEXTURE_COORD_1			0x0D93
510#define GL_MAP1_TEXTURE_COORD_2			0x0D94
511#define GL_MAP1_TEXTURE_COORD_3			0x0D95
512#define GL_MAP1_TEXTURE_COORD_4			0x0D96
513#define GL_MAP1_VERTEX_3			0x0D97
514#define GL_MAP1_VERTEX_4			0x0D98
515#define GL_MAP2_COLOR_4				0x0DB0
516#define GL_MAP2_INDEX				0x0DB1
517#define GL_MAP2_NORMAL				0x0DB2
518#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
519#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
520#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
521#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
522#define GL_MAP2_VERTEX_3			0x0DB7
523#define GL_MAP2_VERTEX_4			0x0DB8
524#define GL_MAP1_GRID_DOMAIN			0x0DD0
525#define GL_MAP1_GRID_SEGMENTS			0x0DD1
526#define GL_MAP2_GRID_DOMAIN			0x0DD2
527#define GL_MAP2_GRID_SEGMENTS			0x0DD3
528#define GL_COEFF				0x0A00
529#define GL_DOMAIN				0x0A02
530#define GL_ORDER				0x0A01
531
532/* Hints */
533#define GL_FOG_HINT				0x0C54
534#define GL_LINE_SMOOTH_HINT			0x0C52
535#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
536#define GL_POINT_SMOOTH_HINT			0x0C51
537#define GL_POLYGON_SMOOTH_HINT			0x0C53
538#define GL_DONT_CARE				0x1100
539#define GL_FASTEST				0x1101
540#define GL_NICEST				0x1102
541
542/* Scissor box */
543#define GL_SCISSOR_TEST				0x0C11
544#define GL_SCISSOR_BOX				0x0C10
545
546/* Pixel Mode / Transfer */
547#define GL_MAP_COLOR				0x0D10
548#define GL_MAP_STENCIL				0x0D11
549#define GL_INDEX_SHIFT				0x0D12
550#define GL_INDEX_OFFSET				0x0D13
551#define GL_RED_SCALE				0x0D14
552#define GL_RED_BIAS				0x0D15
553#define GL_GREEN_SCALE				0x0D18
554#define GL_GREEN_BIAS				0x0D19
555#define GL_BLUE_SCALE				0x0D1A
556#define GL_BLUE_BIAS				0x0D1B
557#define GL_ALPHA_SCALE				0x0D1C
558#define GL_ALPHA_BIAS				0x0D1D
559#define GL_DEPTH_SCALE				0x0D1E
560#define GL_DEPTH_BIAS				0x0D1F
561#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
562#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
563#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
564#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
565#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
566#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
567#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
568#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
569#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
570#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
571#define GL_PIXEL_MAP_S_TO_S			0x0C71
572#define GL_PIXEL_MAP_I_TO_I			0x0C70
573#define GL_PIXEL_MAP_I_TO_R			0x0C72
574#define GL_PIXEL_MAP_I_TO_G			0x0C73
575#define GL_PIXEL_MAP_I_TO_B			0x0C74
576#define GL_PIXEL_MAP_I_TO_A			0x0C75
577#define GL_PIXEL_MAP_R_TO_R			0x0C76
578#define GL_PIXEL_MAP_G_TO_G			0x0C77
579#define GL_PIXEL_MAP_B_TO_B			0x0C78
580#define GL_PIXEL_MAP_A_TO_A			0x0C79
581#define GL_PACK_ALIGNMENT			0x0D05
582#define GL_PACK_LSB_FIRST			0x0D01
583#define GL_PACK_ROW_LENGTH			0x0D02
584#define GL_PACK_SKIP_PIXELS			0x0D04
585#define GL_PACK_SKIP_ROWS			0x0D03
586#define GL_PACK_SWAP_BYTES			0x0D00
587#define GL_UNPACK_ALIGNMENT			0x0CF5
588#define GL_UNPACK_LSB_FIRST			0x0CF1
589#define GL_UNPACK_ROW_LENGTH			0x0CF2
590#define GL_UNPACK_SKIP_PIXELS			0x0CF4
591#define GL_UNPACK_SKIP_ROWS			0x0CF3
592#define GL_UNPACK_SWAP_BYTES			0x0CF0
593#define GL_ZOOM_X				0x0D16
594#define GL_ZOOM_Y				0x0D17
595
596/* Texture mapping */
597#define GL_TEXTURE_ENV				0x2300
598#define GL_TEXTURE_ENV_MODE			0x2200
599#define GL_TEXTURE_1D				0x0DE0
600#define GL_TEXTURE_2D				0x0DE1
601#define GL_TEXTURE_WRAP_S			0x2802
602#define GL_TEXTURE_WRAP_T			0x2803
603#define GL_TEXTURE_MAG_FILTER			0x2800
604#define GL_TEXTURE_MIN_FILTER			0x2801
605#define GL_TEXTURE_ENV_COLOR			0x2201
606#define GL_TEXTURE_GEN_S			0x0C60
607#define GL_TEXTURE_GEN_T			0x0C61
608#define GL_TEXTURE_GEN_MODE			0x2500
609#define GL_TEXTURE_BORDER_COLOR			0x1004
610#define GL_TEXTURE_WIDTH			0x1000
611#define GL_TEXTURE_HEIGHT			0x1001
612#define GL_TEXTURE_BORDER			0x1005
613#define GL_TEXTURE_COMPONENTS			0x1003
614#define GL_TEXTURE_RED_SIZE			0x805C
615#define GL_TEXTURE_GREEN_SIZE			0x805D
616#define GL_TEXTURE_BLUE_SIZE			0x805E
617#define GL_TEXTURE_ALPHA_SIZE			0x805F
618#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
619#define GL_TEXTURE_INTENSITY_SIZE		0x8061
620#define GL_NEAREST_MIPMAP_NEAREST		0x2700
621#define GL_NEAREST_MIPMAP_LINEAR		0x2702
622#define GL_LINEAR_MIPMAP_NEAREST		0x2701
623#define GL_LINEAR_MIPMAP_LINEAR			0x2703
624#define GL_OBJECT_LINEAR			0x2401
625#define GL_OBJECT_PLANE				0x2501
626#define GL_EYE_LINEAR				0x2400
627#define GL_EYE_PLANE				0x2502
628#define GL_SPHERE_MAP				0x2402
629#define GL_DECAL				0x2101
630#define GL_MODULATE				0x2100
631#define GL_NEAREST				0x2600
632#define GL_REPEAT				0x2901
633#define GL_CLAMP				0x2900
634#define GL_S					0x2000
635#define GL_T					0x2001
636#define GL_R					0x2002
637#define GL_Q					0x2003
638#define GL_TEXTURE_GEN_R			0x0C62
639#define GL_TEXTURE_GEN_Q			0x0C63
640
641/* Utility */
642#define GL_VENDOR				0x1F00
643#define GL_RENDERER				0x1F01
644#define GL_VERSION				0x1F02
645#define GL_EXTENSIONS				0x1F03
646
647/* Errors */
648#define GL_NO_ERROR 				0x0
649#define GL_INVALID_VALUE			0x0501
650#define GL_INVALID_ENUM				0x0500
651#define GL_INVALID_OPERATION			0x0502
652#define GL_STACK_OVERFLOW			0x0503
653#define GL_STACK_UNDERFLOW			0x0504
654#define GL_OUT_OF_MEMORY			0x0505
655
656/* glPush/PopAttrib bits */
657#define GL_CURRENT_BIT				0x00000001
658#define GL_POINT_BIT				0x00000002
659#define GL_LINE_BIT				0x00000004
660#define GL_POLYGON_BIT				0x00000008
661#define GL_POLYGON_STIPPLE_BIT			0x00000010
662#define GL_PIXEL_MODE_BIT			0x00000020
663#define GL_LIGHTING_BIT				0x00000040
664#define GL_FOG_BIT				0x00000080
665#define GL_DEPTH_BUFFER_BIT			0x00000100
666#define GL_ACCUM_BUFFER_BIT			0x00000200
667#define GL_STENCIL_BUFFER_BIT			0x00000400
668#define GL_VIEWPORT_BIT				0x00000800
669#define GL_TRANSFORM_BIT			0x00001000
670#define GL_ENABLE_BIT				0x00002000
671#define GL_COLOR_BUFFER_BIT			0x00004000
672#define GL_HINT_BIT				0x00008000
673#define GL_EVAL_BIT				0x00010000
674#define GL_LIST_BIT				0x00020000
675#define GL_TEXTURE_BIT				0x00040000
676#define GL_SCISSOR_BIT				0x00080000
677#define GL_ALL_ATTRIB_BITS			0x000FFFFF
678
679
680/* OpenGL 1.1 */
681#define GL_PROXY_TEXTURE_1D			0x8063
682#define GL_PROXY_TEXTURE_2D			0x8064
683#define GL_TEXTURE_PRIORITY			0x8066
684#define GL_TEXTURE_RESIDENT			0x8067
685#define GL_TEXTURE_BINDING_1D			0x8068
686#define GL_TEXTURE_BINDING_2D			0x8069
687#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
688#define GL_ALPHA4				0x803B
689#define GL_ALPHA8				0x803C
690#define GL_ALPHA12				0x803D
691#define GL_ALPHA16				0x803E
692#define GL_LUMINANCE4				0x803F
693#define GL_LUMINANCE8				0x8040
694#define GL_LUMINANCE12				0x8041
695#define GL_LUMINANCE16				0x8042
696#define GL_LUMINANCE4_ALPHA4			0x8043
697#define GL_LUMINANCE6_ALPHA2			0x8044
698#define GL_LUMINANCE8_ALPHA8			0x8045
699#define GL_LUMINANCE12_ALPHA4			0x8046
700#define GL_LUMINANCE12_ALPHA12			0x8047
701#define GL_LUMINANCE16_ALPHA16			0x8048
702#define GL_INTENSITY				0x8049
703#define GL_INTENSITY4				0x804A
704#define GL_INTENSITY8				0x804B
705#define GL_INTENSITY12				0x804C
706#define GL_INTENSITY16				0x804D
707#define GL_R3_G3_B2				0x2A10
708#define GL_RGB4					0x804F
709#define GL_RGB5					0x8050
710#define GL_RGB8					0x8051
711#define GL_RGB10				0x8052
712#define GL_RGB12				0x8053
713#define GL_RGB16				0x8054
714#define GL_RGBA2				0x8055
715#define GL_RGBA4				0x8056
716#define GL_RGB5_A1				0x8057
717#define GL_RGBA8				0x8058
718#define GL_RGB10_A2				0x8059
719#define GL_RGBA12				0x805A
720#define GL_RGBA16				0x805B
721#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
722#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
723#define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
724#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
725
726
727/* OpenGL 1.2 */
728#define GL_RESCALE_NORMAL			0x803A
729#define GL_CLAMP_TO_EDGE			0x812F
730#define GL_MAX_ELEMENTS_VERTICES		0x80E8
731#define GL_MAX_ELEMENTS_INDICES			0x80E9
732#define GL_BGR					0x80E0
733#define GL_BGRA					0x80E1
734#define GL_UNSIGNED_BYTE_3_3_2			0x8032
735#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
736#define GL_UNSIGNED_SHORT_5_6_5			0x8363
737#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
738#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
739#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
740#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
741#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
742#define GL_UNSIGNED_INT_8_8_8_8			0x8035
743#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
744#define GL_UNSIGNED_INT_10_10_10_2		0x8036
745#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
746#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
747#define GL_SINGLE_COLOR				0x81F9
748#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
749#define GL_TEXTURE_MIN_LOD			0x813A
750#define GL_TEXTURE_MAX_LOD			0x813B
751#define GL_TEXTURE_BASE_LEVEL			0x813C
752#define GL_TEXTURE_MAX_LEVEL			0x813D
753#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
754#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
755#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
756#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
757#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
758#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
759#define GL_PACK_SKIP_IMAGES			0x806B
760#define GL_PACK_IMAGE_HEIGHT			0x806C
761#define GL_UNPACK_SKIP_IMAGES			0x806D
762#define GL_UNPACK_IMAGE_HEIGHT			0x806E
763#define GL_TEXTURE_3D				0x806F
764#define GL_PROXY_TEXTURE_3D			0x8070
765#define GL_TEXTURE_DEPTH			0x8071
766#define GL_TEXTURE_WRAP_R			0x8072
767#define GL_MAX_3D_TEXTURE_SIZE			0x8073
768#define GL_TEXTURE_BINDING_3D			0x806A
769
770
771/*
772 * OpenGL 1.2 imaging subset
773 */
774/* GL_EXT_color_table */
775#define GL_COLOR_TABLE				0x80D0
776#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
777#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
778#define GL_PROXY_COLOR_TABLE			0x80D3
779#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
780#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
781#define GL_COLOR_TABLE_SCALE			0x80D6
782#define GL_COLOR_TABLE_BIAS			0x80D7
783#define GL_COLOR_TABLE_FORMAT			0x80D8
784#define GL_COLOR_TABLE_WIDTH			0x80D9
785#define GL_COLOR_TABLE_RED_SIZE			0x80DA
786#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
787#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
788#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
789#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
790#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
791/* GL_EXT_convolution and GL_HP_convolution_border_modes */
792#define GL_CONVOLUTION_1D			0x8010
793#define GL_CONVOLUTION_2D			0x8011
794#define GL_SEPARABLE_2D				0x8012
795#define GL_CONVOLUTION_BORDER_MODE		0x8013
796#define GL_CONVOLUTION_FILTER_SCALE		0x8014
797#define GL_CONVOLUTION_FILTER_BIAS		0x8015
798#define GL_REDUCE				0x8016
799#define GL_CONVOLUTION_FORMAT			0x8017
800#define GL_CONVOLUTION_WIDTH			0x8018
801#define GL_CONVOLUTION_HEIGHT			0x8019
802#define GL_MAX_CONVOLUTION_WIDTH		0x801A
803#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
804#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
805#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
806#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
807#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
808#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
809#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
810#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
811#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
812#define GL_CONSTANT_BORDER			0x8151
813#define GL_REPLICATE_BORDER			0x8153
814#define GL_CONVOLUTION_BORDER_COLOR		0x8154
815/* GL_SGI_color_matrix */
816#define GL_COLOR_MATRIX				0x80B1
817#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
818#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
819#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
820#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
821#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
822#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
823#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
824#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
825#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
826#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
827/* GL_EXT_histogram */
828#define GL_HISTOGRAM				0x8024
829#define GL_PROXY_HISTOGRAM			0x8025
830#define GL_HISTOGRAM_WIDTH			0x8026
831#define GL_HISTOGRAM_FORMAT			0x8027
832#define GL_HISTOGRAM_RED_SIZE			0x8028
833#define GL_HISTOGRAM_GREEN_SIZE			0x8029
834#define GL_HISTOGRAM_BLUE_SIZE			0x802A
835#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
836#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
837#define GL_HISTOGRAM_SINK			0x802D
838#define GL_MINMAX				0x802E
839#define GL_MINMAX_FORMAT			0x802F
840#define GL_MINMAX_SINK				0x8030
841#define GL_TABLE_TOO_LARGE			0x8031
842/* GL_EXT_blend_color, GL_EXT_blend_minmax */
843#define GL_BLEND_EQUATION			0x8009
844#define GL_MIN					0x8007
845#define GL_MAX					0x8008
846#define GL_FUNC_ADD				0x8006
847#define GL_FUNC_SUBTRACT			0x800A
848#define GL_FUNC_REVERSE_SUBTRACT		0x800B
849#define GL_BLEND_COLOR				0x8005
850
851
852/* OpenGL 1.3 */
853/* multitexture */
854#define GL_TEXTURE0				0x84C0
855#define GL_TEXTURE1				0x84C1
856#define GL_TEXTURE2				0x84C2
857#define GL_TEXTURE3				0x84C3
858#define GL_TEXTURE4				0x84C4
859#define GL_TEXTURE5				0x84C5
860#define GL_TEXTURE6				0x84C6
861#define GL_TEXTURE7				0x84C7
862#define GL_TEXTURE8				0x84C8
863#define GL_TEXTURE9				0x84C9
864#define GL_TEXTURE10				0x84CA
865#define GL_TEXTURE11				0x84CB
866#define GL_TEXTURE12				0x84CC
867#define GL_TEXTURE13				0x84CD
868#define GL_TEXTURE14				0x84CE
869#define GL_TEXTURE15				0x84CF
870#define GL_TEXTURE16				0x84D0
871#define GL_TEXTURE17				0x84D1
872#define GL_TEXTURE18				0x84D2
873#define GL_TEXTURE19				0x84D3
874#define GL_TEXTURE20				0x84D4
875#define GL_TEXTURE21				0x84D5
876#define GL_TEXTURE22				0x84D6
877#define GL_TEXTURE23				0x84D7
878#define GL_TEXTURE24				0x84D8
879#define GL_TEXTURE25				0x84D9
880#define GL_TEXTURE26				0x84DA
881#define GL_TEXTURE27				0x84DB
882#define GL_TEXTURE28				0x84DC
883#define GL_TEXTURE29				0x84DD
884#define GL_TEXTURE30				0x84DE
885#define GL_TEXTURE31				0x84DF
886#define GL_ACTIVE_TEXTURE			0x84E0
887#define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
888#define GL_MAX_TEXTURE_UNITS			0x84E2
889/* texture_cube_map */
890#define GL_NORMAL_MAP				0x8511
891#define GL_REFLECTION_MAP			0x8512
892#define GL_TEXTURE_CUBE_MAP			0x8513
893#define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
894#define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
895#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
896#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
897#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
898#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
899#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
900#define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
901#define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
902/* texture_compression */
903#define GL_COMPRESSED_ALPHA			0x84E9
904#define GL_COMPRESSED_LUMINANCE			0x84EA
905#define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
906#define GL_COMPRESSED_INTENSITY			0x84EC
907#define GL_COMPRESSED_RGB			0x84ED
908#define GL_COMPRESSED_RGBA			0x84EE
909#define GL_TEXTURE_COMPRESSION_HINT		0x84EF
910#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
911#define GL_TEXTURE_COMPRESSED			0x86A1
912#define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
913#define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
914/* multisample */
915#define GL_MULTISAMPLE				0x809D
916#define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
917#define GL_SAMPLE_ALPHA_TO_ONE			0x809F
918#define GL_SAMPLE_COVERAGE			0x80A0
919#define GL_SAMPLE_BUFFERS			0x80A8
920#define GL_SAMPLES				0x80A9
921#define GL_SAMPLE_COVERAGE_VALUE		0x80AA
922#define GL_SAMPLE_COVERAGE_INVERT		0x80AB
923#define GL_MULTISAMPLE_BIT			0x20000000
924/* transpose_matrix */
925#define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
926#define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
927#define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
928#define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
929/* texture_env_combine */
930#define GL_COMBINE				0x8570
931#define GL_COMBINE_RGB				0x8571
932#define GL_COMBINE_ALPHA			0x8572
933#define GL_SOURCE0_RGB				0x8580
934#define GL_SOURCE1_RGB				0x8581
935#define GL_SOURCE2_RGB				0x8582
936#define GL_SOURCE0_ALPHA			0x8588
937#define GL_SOURCE1_ALPHA			0x8589
938#define GL_SOURCE2_ALPHA			0x858A
939#define GL_OPERAND0_RGB				0x8590
940#define GL_OPERAND1_RGB				0x8591
941#define GL_OPERAND2_RGB				0x8592
942#define GL_OPERAND0_ALPHA			0x8598
943#define GL_OPERAND1_ALPHA			0x8599
944#define GL_OPERAND2_ALPHA			0x859A
945#define GL_RGB_SCALE				0x8573
946#define GL_ADD_SIGNED				0x8574
947#define GL_INTERPOLATE				0x8575
948#define GL_SUBTRACT				0x84E7
949#define GL_CONSTANT				0x8576
950#define GL_PRIMARY_COLOR			0x8577
951#define GL_PREVIOUS				0x8578
952/* texture_env_dot3 */
953#define GL_DOT3_RGB				0x86AE
954#define GL_DOT3_RGBA				0x86AF
955/* texture_border_clamp */
956#define GL_CLAMP_TO_BORDER			0x812D
957
958
959
960#if defined(__BEOS__) || defined(__QUICKDRAW__)
961#pragma export on
962#endif
963
964
965/*
966 * Miscellaneous
967 */
968
969GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
970
971GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
972
973GLAPI void GLAPIENTRY glClear( GLbitfield mask );
974
975GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
976
977GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
978
979GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
980
981GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
982
983GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
984
985GLAPI void GLAPIENTRY glCullFace( GLenum mode );
986
987GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
988
989GLAPI void GLAPIENTRY glPointSize( GLfloat size );
990
991GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
992
993GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
994
995GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
996
997GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
998
999GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
1000
1001GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
1002
1003GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
1004
1005GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
1006
1007GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
1008
1009GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
1010
1011GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
1012
1013GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
1014
1015GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
1016
1017GLAPI void GLAPIENTRY glEnable( GLenum cap );
1018
1019GLAPI void GLAPIENTRY glDisable( GLenum cap );
1020
1021GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
1022
1023
1024GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
1025
1026GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
1027
1028
1029GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
1030
1031GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
1032
1033GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
1034
1035GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
1036
1037
1038GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
1039
1040GLAPI void GLAPIENTRY glPopAttrib( void );
1041
1042
1043GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
1044
1045GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
1046
1047
1048GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
1049
1050GLAPI GLenum GLAPIENTRY glGetError( void );
1051
1052GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
1053
1054GLAPI void GLAPIENTRY glFinish( void );
1055
1056GLAPI void GLAPIENTRY glFlush( void );
1057
1058GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
1059
1060
1061
1062/*
1063 * Depth Buffer
1064 */
1065
1066GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
1067
1068GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
1069
1070GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
1071
1072GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
1073
1074
1075/*
1076 * Accumulation Buffer
1077 */
1078
1079GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
1080
1081GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
1082
1083
1084
1085/*
1086 * Transformation
1087 */
1088
1089GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
1090
1091GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
1092                                 GLdouble bottom, GLdouble top,
1093                                 GLdouble near_val, GLdouble far_val );
1094
1095GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
1096                                   GLdouble bottom, GLdouble top,
1097                                   GLdouble near_val, GLdouble far_val );
1098
1099GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
1100                                    GLsizei width, GLsizei height );
1101
1102GLAPI void GLAPIENTRY glPushMatrix( void );
1103
1104GLAPI void GLAPIENTRY glPopMatrix( void );
1105
1106GLAPI void GLAPIENTRY glLoadIdentity( void );
1107
1108GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
1109GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
1110
1111GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
1112GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
1113
1114GLAPI void GLAPIENTRY glRotated( GLdouble angle,
1115                                   GLdouble x, GLdouble y, GLdouble z );
1116GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
1117                                   GLfloat x, GLfloat y, GLfloat z );
1118
1119GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
1120GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
1121
1122GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
1123GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
1124
1125
1126
1127/*
1128 * Display Lists
1129 */
1130
1131GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
1132
1133GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
1134
1135GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
1136
1137GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
1138
1139GLAPI void GLAPIENTRY glEndList( void );
1140
1141GLAPI void GLAPIENTRY glCallList( GLuint list );
1142
1143GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
1144                                     const GLvoid *lists );
1145
1146GLAPI void GLAPIENTRY glListBase( GLuint base );
1147
1148
1149
1150/*
1151 * Drawing Functions
1152 */
1153
1154GLAPI void GLAPIENTRY glBegin( GLenum mode );
1155
1156GLAPI void GLAPIENTRY glEnd( void );
1157
1158
1159GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
1160GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
1161GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
1162GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
1163
1164GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
1165GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
1166GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
1167GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
1168
1169GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1170GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1171GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
1172GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
1173
1174GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
1175GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
1176GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
1177GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
1178
1179GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
1180GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
1181GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
1182GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
1183
1184GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
1185GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
1186GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
1187GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
1188
1189
1190GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1191GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1192GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1193GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1194GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1195
1196GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1197GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1198GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1199GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1200GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1201
1202
1203GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1204GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1205GLAPI void GLAPIENTRY glIndexi( GLint c );
1206GLAPI void GLAPIENTRY glIndexs( GLshort c );
1207GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1208
1209GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1210GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1211GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1212GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1213GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1214
1215GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1216GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1217GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1218GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1219GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1220GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1221GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1222GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1223
1224GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1225                                   GLbyte blue, GLbyte alpha );
1226GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1227                                   GLdouble blue, GLdouble alpha );
1228GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1229                                   GLfloat blue, GLfloat alpha );
1230GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1231                                   GLint blue, GLint alpha );
1232GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1233                                   GLshort blue, GLshort alpha );
1234GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1235                                    GLubyte blue, GLubyte alpha );
1236GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1237                                    GLuint blue, GLuint alpha );
1238GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1239                                    GLushort blue, GLushort alpha );
1240
1241
1242GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1243GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1244GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1245GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1246GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1247GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1248GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1249GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1250
1251GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1252GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1253GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1254GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1255GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1256GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1257GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1258GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1259
1260
1261GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1262GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1263GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1264GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1265
1266GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1267GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1268GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1269GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1270
1271GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1272GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1273GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1274GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1275
1276GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1277GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1278GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1279GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1280
1281GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1282GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1283GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1284GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1285
1286GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1287GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1288GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1289GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1290
1291GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1292GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1293GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1294GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1295
1296GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1297GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1298GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1299GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1300
1301
1302GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1303GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1304GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1305GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1306
1307GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1308GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1309GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1310GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1311
1312GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1313GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1314GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1315GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1316
1317GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1318GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1319GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1320GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1321
1322GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1323GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1324GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1325GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1326
1327GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1328GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1329GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1330GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1331
1332
1333GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1334GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1335GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1336GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1337
1338
1339GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1340GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1341GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1342GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1343
1344
1345
1346/*
1347 * Vertex Arrays  (1.1)
1348 */
1349
1350GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1351                                       GLsizei stride, const GLvoid *ptr );
1352
1353GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1354                                       const GLvoid *ptr );
1355
1356GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1357                                      GLsizei stride, const GLvoid *ptr );
1358
1359GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1360                                      const GLvoid *ptr );
1361
1362GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1363                                         GLsizei stride, const GLvoid *ptr );
1364
1365GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1366
1367GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1368
1369GLAPI void GLAPIENTRY glArrayElement( GLint i );
1370
1371GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1372
1373GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1374                                      GLenum type, const GLvoid *indices );
1375
1376GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1377                                           const GLvoid *pointer );
1378
1379
1380/*
1381 * Lighting
1382 */
1383
1384GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1385
1386GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1387GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1388GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1389                                 const GLfloat *params );
1390GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1391                                 const GLint *params );
1392
1393GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1394                                    GLfloat *params );
1395GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1396                                    GLint *params );
1397
1398GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1399GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1400GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1401GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1402
1403GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1404GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1405GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1406GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1407
1408GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1409GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1410
1411GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1412
1413
1414
1415
1416/*
1417 * Raster functions
1418 */
1419
1420GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1421
1422GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1423GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1424
1425GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1426GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1427
1428GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1429                                    const GLfloat *values );
1430GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1431                                     const GLuint *values );
1432GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1433                                     const GLushort *values );
1434
1435GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1436GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1437GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1438
1439GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1440                                GLfloat xorig, GLfloat yorig,
1441                                GLfloat xmove, GLfloat ymove,
1442                                const GLubyte *bitmap );
1443
1444GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1445                                    GLsizei width, GLsizei height,
1446                                    GLenum format, GLenum type,
1447                                    GLvoid *pixels );
1448
1449GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1450                                    GLenum format, GLenum type,
1451                                    const GLvoid *pixels );
1452
1453GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1454                                    GLsizei width, GLsizei height,
1455                                    GLenum type );
1456
1457
1458
1459/*
1460 * Stenciling
1461 */
1462
1463GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1464
1465GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1466
1467GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1468
1469GLAPI void GLAPIENTRY glClearStencil( GLint s );
1470
1471
1472
1473/*
1474 * Texture mapping
1475 */
1476
1477GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1478GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1479GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1480
1481GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1482GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1483GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1484
1485GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1486GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1487GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1488
1489
1490GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1491GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1492
1493GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1494GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1495
1496GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1497GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1498
1499
1500GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1501GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1502
1503GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1504                                          const GLfloat *params );
1505GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1506                                          const GLint *params );
1507
1508GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1509                                           GLenum pname, GLfloat *params);
1510GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1511                                           GLenum pname, GLint *params );
1512
1513GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1514                                                GLenum pname, GLfloat *params );
1515GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1516                                                GLenum pname, GLint *params );
1517
1518
1519GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1520                                    GLint internalFormat,
1521                                    GLsizei width, GLint border,
1522                                    GLenum format, GLenum type,
1523                                    const GLvoid *pixels );
1524
1525GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1526                                    GLint internalFormat,
1527                                    GLsizei width, GLsizei height,
1528                                    GLint border, GLenum format, GLenum type,
1529                                    const GLvoid *pixels );
1530
1531GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1532                                     GLenum format, GLenum type,
1533                                     GLvoid *pixels );
1534
1535
1536
1537/* 1.1 functions */
1538
1539GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1540
1541GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1542
1543GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1544
1545GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1546                                            const GLuint *textures,
1547                                            const GLclampf *priorities );
1548
1549GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1550                                                  const GLuint *textures,
1551                                                  GLboolean *residences );
1552
1553GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1554
1555
1556GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1557                                       GLint xoffset,
1558                                       GLsizei width, GLenum format,
1559                                       GLenum type, const GLvoid *pixels );
1560
1561
1562GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1563                                       GLint xoffset, GLint yoffset,
1564                                       GLsizei width, GLsizei height,
1565                                       GLenum format, GLenum type,
1566                                       const GLvoid *pixels );
1567
1568
1569GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1570                                        GLenum internalformat,
1571                                        GLint x, GLint y,
1572                                        GLsizei width, GLint border );
1573
1574
1575GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1576                                        GLenum internalformat,
1577                                        GLint x, GLint y,
1578                                        GLsizei width, GLsizei height,
1579                                        GLint border );
1580
1581
1582GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1583                                           GLint xoffset, GLint x, GLint y,
1584                                           GLsizei width );
1585
1586
1587GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1588                                           GLint xoffset, GLint yoffset,
1589                                           GLint x, GLint y,
1590                                           GLsizei width, GLsizei height );
1591
1592
1593
1594
1595/*
1596 * Evaluators
1597 */
1598
1599GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1600                               GLint stride,
1601                               GLint order, const GLdouble *points );
1602GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1603                               GLint stride,
1604                               GLint order, const GLfloat *points );
1605
1606GLAPI void GLAPIENTRY glMap2d( GLenum target,
1607		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1608		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1609		     const GLdouble *points );
1610GLAPI void GLAPIENTRY glMap2f( GLenum target,
1611		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1612		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1613		     const GLfloat *points );
1614
1615GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1616GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1617GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1618
1619GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1620GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1621
1622GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1623GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1624
1625GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1626GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1627
1628GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1629GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1630
1631GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1632GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1633
1634GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1635                                   GLint vn, GLdouble v1, GLdouble v2 );
1636GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1637                                   GLint vn, GLfloat v1, GLfloat v2 );
1638
1639GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1640
1641GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1642
1643GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1644
1645GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1646
1647
1648
1649/*
1650 * Fog
1651 */
1652
1653GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1654
1655GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1656
1657GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1658
1659GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1660
1661
1662
1663/*
1664 * Selection and Feedback
1665 */
1666
1667GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1668
1669GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1670
1671GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1672
1673GLAPI void GLAPIENTRY glInitNames( void );
1674
1675GLAPI void GLAPIENTRY glLoadName( GLuint name );
1676
1677GLAPI void GLAPIENTRY glPushName( GLuint name );
1678
1679GLAPI void GLAPIENTRY glPopName( void );
1680
1681
1682
1683/* 1.2 functions */
1684GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1685	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1686
1687GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1688                                      GLint internalFormat,
1689                                      GLsizei width, GLsizei height,
1690                                      GLsizei depth, GLint border,
1691                                      GLenum format, GLenum type,
1692                                      const GLvoid *pixels );
1693
1694GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1695                                         GLint xoffset, GLint yoffset,
1696                                         GLint zoffset, GLsizei width,
1697                                         GLsizei height, GLsizei depth,
1698                                         GLenum format,
1699                                         GLenum type, const GLvoid *pixels);
1700
1701GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1702                                             GLint xoffset, GLint yoffset,
1703                                             GLint zoffset, GLint x,
1704                                             GLint y, GLsizei width,
1705                                             GLsizei height );
1706
1707
1708/* 1.2 imaging extension functions */
1709
1710GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1711                                    GLsizei width, GLenum format,
1712                                    GLenum type, const GLvoid *table );
1713
1714GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1715                                       GLsizei start, GLsizei count,
1716                                       GLenum format, GLenum type,
1717                                       const GLvoid *data );
1718
1719GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1720                                              const GLint *params);
1721
1722GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1723                                              const GLfloat *params);
1724
1725GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1726                                           GLint x, GLint y, GLsizei width );
1727
1728GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1729                                        GLint x, GLint y, GLsizei width );
1730
1731GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1732                                       GLenum type, GLvoid *table );
1733
1734GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1735                                                  GLfloat *params );
1736
1737GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1738                                                  GLint *params );
1739
1740GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1741
1742GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1743                                    GLclampf blue, GLclampf alpha );
1744
1745GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1746				   GLenum internalformat, GLboolean sink );
1747
1748GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1749
1750GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1751				      GLenum format, GLenum type,
1752				      GLvoid *values );
1753
1754GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1755						 GLfloat *params );
1756
1757GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1758						 GLint *params );
1759
1760GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1761				GLboolean sink );
1762
1763GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1764
1765GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1766                                   GLenum format, GLenum types,
1767                                   GLvoid *values );
1768
1769GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1770					      GLfloat *params );
1771
1772GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1773					      GLint *params );
1774
1775GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1776	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1777	const GLvoid *image );
1778
1779GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1780	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1781	GLenum type, const GLvoid *image );
1782
1783GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1784	GLfloat params );
1785
1786GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1787	const GLfloat *params );
1788
1789GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1790	GLint params );
1791
1792GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1793	const GLint *params );
1794
1795GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1796	GLenum internalformat, GLint x, GLint y, GLsizei width );
1797
1798GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1799	GLenum internalformat, GLint x, GLint y, GLsizei width,
1800	GLsizei height);
1801
1802GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1803	GLenum type, GLvoid *image );
1804
1805GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1806	GLfloat *params );
1807
1808GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1809	GLint *params );
1810
1811GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1812	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1813	GLenum type, const GLvoid *row, const GLvoid *column );
1814
1815GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1816	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1817
1818
1819
1820/* 1.3 functions */
1821
1822GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1823
1824GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1825
1826GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1827
1828GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1829
1830GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1831
1832GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1833
1834GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1835
1836GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1837
1838GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1839
1840GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1841
1842GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1843
1844GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1845
1846GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1847
1848GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1849
1850GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1851
1852GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1853
1854GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1855
1856GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1857
1858GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1859
1860GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1861
1862GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1863
1864GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1865
1866GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1867
1868GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1869
1870GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1871
1872GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1873
1874GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1875
1876GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1877
1878GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1879
1880GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1881
1882GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1883
1884GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1885
1886GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1887
1888GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1889
1890GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1891
1892GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1893
1894GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1895
1896GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1897
1898GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1899
1900GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1901
1902GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1903
1904
1905GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1906
1907GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1908
1909GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1910
1911GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1912
1913GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1914
1915
1916/*
1917 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1918 */
1919#ifndef GL_ARB_multitexture
1920#define GL_ARB_multitexture 1
1921
1922#define GL_TEXTURE0_ARB				0x84C0
1923#define GL_TEXTURE1_ARB				0x84C1
1924#define GL_TEXTURE2_ARB				0x84C2
1925#define GL_TEXTURE3_ARB				0x84C3
1926#define GL_TEXTURE4_ARB				0x84C4
1927#define GL_TEXTURE5_ARB				0x84C5
1928#define GL_TEXTURE6_ARB				0x84C6
1929#define GL_TEXTURE7_ARB				0x84C7
1930#define GL_TEXTURE8_ARB				0x84C8
1931#define GL_TEXTURE9_ARB				0x84C9
1932#define GL_TEXTURE10_ARB			0x84CA
1933#define GL_TEXTURE11_ARB			0x84CB
1934#define GL_TEXTURE12_ARB			0x84CC
1935#define GL_TEXTURE13_ARB			0x84CD
1936#define GL_TEXTURE14_ARB			0x84CE
1937#define GL_TEXTURE15_ARB			0x84CF
1938#define GL_TEXTURE16_ARB			0x84D0
1939#define GL_TEXTURE17_ARB			0x84D1
1940#define GL_TEXTURE18_ARB			0x84D2
1941#define GL_TEXTURE19_ARB			0x84D3
1942#define GL_TEXTURE20_ARB			0x84D4
1943#define GL_TEXTURE21_ARB			0x84D5
1944#define GL_TEXTURE22_ARB			0x84D6
1945#define GL_TEXTURE23_ARB			0x84D7
1946#define GL_TEXTURE24_ARB			0x84D8
1947#define GL_TEXTURE25_ARB			0x84D9
1948#define GL_TEXTURE26_ARB			0x84DA
1949#define GL_TEXTURE27_ARB			0x84DB
1950#define GL_TEXTURE28_ARB			0x84DC
1951#define GL_TEXTURE29_ARB			0x84DD
1952#define GL_TEXTURE30_ARB			0x84DE
1953#define GL_TEXTURE31_ARB			0x84DF
1954#define GL_ACTIVE_TEXTURE_ARB			0x84E0
1955#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
1956#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
1957
1958GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
1959GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
1960GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
1961GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
1962GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
1963GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
1964GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
1965GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
1966GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
1967GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
1968GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
1969GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
1970GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
1971GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
1972GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
1973GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
1974GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
1975GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
1976GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
1977GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
1978GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
1979GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
1980GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
1981GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
1982GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
1983GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
1984GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
1985GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
1986GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
1987GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
1988GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
1989GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
1990GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
1991GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
1992
1993#endif /* GL_ARB_multitexture */
1994
1995
1996
1997
1998#if defined(GL_GLEXT_LEGACY)
1999
2000
2001/*
2002 * 1. GL_EXT_abgr
2003 */
2004#ifndef GL_EXT_abgr
2005#define GL_EXT_abgr 1
2006
2007#define GL_ABGR_EXT				0x8000
2008
2009#endif /* GL_EXT_abgr */
2010
2011
2012
2013/*
2014 * 2. GL_EXT_blend_color
2015 */
2016#ifndef GL_EXT_blend_color
2017#define GL_EXT_blend_color 1
2018
2019#define GL_CONSTANT_COLOR_EXT			0x8001
2020#define GL_ONE_MINUS_CONSTANT_COLOR_EXT		0x8002
2021#define GL_CONSTANT_ALPHA_EXT			0x8003
2022#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT		0x8004
2023#define GL_BLEND_COLOR_EXT			0x8005
2024
2025GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
2026
2027#endif /* GL_EXT_blend_color */
2028
2029
2030
2031/*
2032 * 3. GL_EXT_polygon_offset
2033 */
2034#ifndef GL_EXT_polygon_offset
2035#define GL_EXT_polygon_offset 1
2036
2037#define GL_POLYGON_OFFSET_EXT			0x8037
2038#define GL_POLYGON_OFFSET_FACTOR_EXT		0x8038
2039#define GL_POLYGON_OFFSET_BIAS_EXT		0x8039
2040
2041GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
2042
2043#endif /* GL_EXT_polygon_offset */
2044
2045
2046
2047/*
2048 * 6. GL_EXT_texture3D
2049 */
2050#ifndef GL_EXT_texture3D
2051#define GL_EXT_texture3D 1
2052
2053#define GL_PACK_SKIP_IMAGES_EXT			0x806B
2054#define GL_PACK_IMAGE_HEIGHT_EXT		0x806C
2055#define GL_UNPACK_SKIP_IMAGES_EXT		0x806D
2056#define GL_UNPACK_IMAGE_HEIGHT_EXT		0x806E
2057#define GL_TEXTURE_3D_EXT			0x806F
2058#define GL_PROXY_TEXTURE_3D_EXT			0x8070
2059#define GL_TEXTURE_DEPTH_EXT			0x8071
2060#define GL_TEXTURE_WRAP_R_EXT			0x8072
2061#define GL_MAX_3D_TEXTURE_SIZE_EXT		0x8073
2062#define GL_TEXTURE_3D_BINDING_EXT		0x806A
2063
2064GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
2065
2066GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
2067
2068GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
2069
2070#endif /* GL_EXT_texture3D */
2071
2072
2073
2074/*
2075 * 20. GL_EXT_texture_object
2076 */
2077#ifndef GL_EXT_texture_object
2078#define GL_EXT_texture_object 1
2079
2080#define GL_TEXTURE_PRIORITY_EXT			0x8066
2081#define GL_TEXTURE_RESIDENT_EXT			0x8067
2082#define GL_TEXTURE_1D_BINDING_EXT		0x8068
2083#define GL_TEXTURE_2D_BINDING_EXT		0x8069
2084
2085GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
2086
2087GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
2088
2089GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
2090
2091GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );
2092
2093GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );
2094
2095GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
2096
2097#endif /* GL_EXT_texture_object */
2098
2099
2100
2101/*
2102 * 27. GL_EXT_rescale_normal
2103 */
2104#ifndef GL_EXT_rescale_normal
2105#define GL_EXT_rescale_normal 1
2106
2107#define GL_RESCALE_NORMAL_EXT			0x803A
2108
2109#endif /* GL_EXT_rescale_normal */
2110
2111
2112
2113/*
2114 * 30. GL_EXT_vertex_array
2115 */
2116#ifndef GL_EXT_vertex_array
2117#define GL_EXT_vertex_array 1
2118
2119#define GL_VERTEX_ARRAY_EXT			0x8074
2120#define GL_NORMAL_ARRAY_EXT			0x8075
2121#define GL_COLOR_ARRAY_EXT			0x8076
2122#define GL_INDEX_ARRAY_EXT			0x8077
2123#define GL_TEXTURE_COORD_ARRAY_EXT		0x8078
2124#define GL_EDGE_FLAG_ARRAY_EXT			0x8079
2125#define GL_VERTEX_ARRAY_SIZE_EXT		0x807A
2126#define GL_VERTEX_ARRAY_TYPE_EXT		0x807B
2127#define GL_VERTEX_ARRAY_STRIDE_EXT		0x807C
2128#define GL_VERTEX_ARRAY_COUNT_EXT		0x807D
2129#define GL_NORMAL_ARRAY_TYPE_EXT		0x807E
2130#define GL_NORMAL_ARRAY_STRIDE_EXT		0x807F
2131#define GL_NORMAL_ARRAY_COUNT_EXT		0x8080
2132#define GL_COLOR_ARRAY_SIZE_EXT			0x8081
2133#define GL_COLOR_ARRAY_TYPE_EXT			0x8082
2134#define GL_COLOR_ARRAY_STRIDE_EXT		0x8083
2135#define GL_COLOR_ARRAY_COUNT_EXT		0x8084
2136#define GL_INDEX_ARRAY_TYPE_EXT			0x8085
2137#define GL_INDEX_ARRAY_STRIDE_EXT		0x8086
2138#define GL_INDEX_ARRAY_COUNT_EXT		0x8087
2139#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT		0x8088
2140#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT		0x8089
2141#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT	0x808A
2142#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT	0x808B
2143#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT		0x808C
2144#define GL_EDGE_FLAG_ARRAY_COUNT_EXT		0x808D
2145#define GL_VERTEX_ARRAY_POINTER_EXT		0x808E
2146#define GL_NORMAL_ARRAY_POINTER_EXT		0x808F
2147#define GL_COLOR_ARRAY_POINTER_EXT		0x8090
2148#define GL_INDEX_ARRAY_POINTER_EXT		0x8091
2149#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT	0x8092
2150#define GL_EDGE_FLAG_ARRAY_POINTER_EXT		0x8093
2151
2152GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2153
2154GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2155
2156GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2157
2158GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2159
2160GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
2161
2162GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );
2163
2164GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, GLvoid **params );
2165
2166GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
2167
2168GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
2169
2170#endif /* GL_EXT_vertex_array */
2171
2172
2173
2174/*
2175 * 35. GL_SGIS_texture_edge_clamp
2176 */
2177#ifndef GL_SGIS_texture_edge_clamp
2178#define GL_SGIS_texture_edge_clamp 1
2179
2180#define GL_CLAMP_TO_EDGE_SGIS			0x812F
2181
2182#endif /* GL_SGIS_texture_edge_clamp */
2183
2184
2185
2186/*
2187 * 37. GL_EXT_blend_minmax
2188 */
2189#ifndef GL_EXT_blend_minmax
2190#define GL_EXT_blend_minmax 1
2191
2192#define GL_FUNC_ADD_EXT				0x8006
2193#define GL_MIN_EXT				0x8007
2194#define GL_MAX_EXT				0x8008
2195#define GL_BLEND_EQUATION_EXT			0x8009
2196
2197GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
2198
2199#endif /* GL_EXT_blend_minmax */
2200
2201
2202
2203/*
2204 * 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max )
2205 */
2206#ifndef GL_EXT_blend_subtract
2207#define GL_EXT_blend_subtract 1
2208
2209#define GL_FUNC_SUBTRACT_EXT			0x800A
2210#define GL_FUNC_REVERSE_SUBTRACT_EXT		0x800B
2211
2212#endif /* GL_EXT_blend_subtract */
2213
2214
2215
2216/*
2217 * 39. GL_EXT_blend_logic_op
2218 */
2219#ifndef GL_EXT_blend_logic_op
2220#define GL_EXT_blend_logic_op 1
2221
2222/* No new tokens or functions */
2223
2224#endif /* GL_EXT_blend_logic_op */
2225
2226
2227
2228/*
2229 * 54. GL_EXT_point_parameters
2230 */
2231#ifndef GL_EXT_point_parameters
2232#define GL_EXT_point_parameters 1
2233
2234#define GL_POINT_SIZE_MIN_EXT			0x8126
2235#define GL_POINT_SIZE_MAX_EXT			0x8127
2236#define GL_POINT_FADE_THRESHOLD_SIZE_EXT	0x8128
2237#define GL_DISTANCE_ATTENUATION_EXT		0x8129
2238
2239GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2240GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
2241GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param);
2242GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params);
2243
2244#endif /* GL_EXT_point_parameters */
2245
2246
2247
2248/*
2249 * 78. GL_EXT_paletted_texture
2250 */
2251#ifndef GL_EXT_paletted_texture
2252#define GL_EXT_paletted_texture 1
2253
2254#define GL_TABLE_TOO_LARGE_EXT			0x8031
2255#define GL_COLOR_TABLE_FORMAT_EXT		0x80D8
2256#define GL_COLOR_TABLE_WIDTH_EXT		0x80D9
2257#define GL_COLOR_TABLE_RED_SIZE_EXT		0x80DA
2258#define GL_COLOR_TABLE_GREEN_SIZE_EXT		0x80DB
2259#define GL_COLOR_TABLE_BLUE_SIZE_EXT		0x80DC
2260#define GL_COLOR_TABLE_ALPHA_SIZE_EXT	 	0x80DD
2261#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT	0x80DE
2262#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT	0x80DF
2263#define GL_TEXTURE_INDEX_SIZE_EXT		0x80ED
2264#define GL_COLOR_INDEX1_EXT			0x80E2
2265#define GL_COLOR_INDEX2_EXT			0x80E3
2266#define GL_COLOR_INDEX4_EXT			0x80E4
2267#define GL_COLOR_INDEX8_EXT			0x80E5
2268#define GL_COLOR_INDEX12_EXT			0x80E6
2269#define GL_COLOR_INDEX16_EXT			0x80E7
2270
2271GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
2272
2273GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
2274
2275GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );
2276
2277GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );
2278
2279GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );
2280
2281#endif /* GL_EXT_paletted_texture */
2282
2283
2284
2285/*
2286 * 79. GL_EXT_clip_volume_hint
2287 */
2288#ifndef GL_EXT_clip_volume_hint
2289#define GL_EXT_clip_volume_hint 1
2290
2291#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT	0x80F0
2292
2293#endif /* GL_EXT_clip_volume_hint */
2294
2295
2296
2297/*
2298 * 97. GL_EXT_compiled_vertex_array
2299 */
2300#ifndef GL_EXT_compiled_vertex_array
2301#define GL_EXT_compiled_vertex_array 1
2302
2303#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT		0x81A8
2304#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT		0x81A9
2305
2306GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2307GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2308
2309#endif /* GL_EXT_compiled_vertex_array */
2310
2311/*
2312 * 137. GL_HP_occlusion_test
2313 */
2314#ifndef GL_HP_occlusion_test
2315#define GL_HP_occlusion_test 1
2316
2317#define GL_OCCLUSION_TEST_HP                    0x8165
2318#define GL_OCCLUSION_TEST_RESULT_HP             0x8166
2319
2320#endif /* GL_HP_occlusion_test */
2321
2322
2323/*
2324 * 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture)
2325 */
2326#ifndef GL_EXT_shared_texture_palette
2327#define GL_EXT_shared_texture_palette 1
2328
2329#define GL_SHARED_TEXTURE_PALETTE_EXT		0x81FB
2330
2331#endif /* GL_EXT_shared_texture_palette */
2332
2333
2334
2335/*
2336 * 176. GL_EXT_stencil_wrap
2337 */
2338#ifndef GL_EXT_stencil_wrap
2339#define GL_EXT_stencil_wrap 1
2340
2341#define GL_INCR_WRAP_EXT			0x8507
2342#define GL_DECR_WRAP_EXT			0x8508
2343
2344#endif /* GL_EXT_stencil_wrap */
2345
2346
2347
2348/*
2349 * 179. GL_NV_texgen_reflection
2350 */
2351#ifndef GL_NV_texgen_reflection
2352#define GL_NV_texgen_reflection 1
2353
2354#define GL_NORMAL_MAP_NV			0x8511
2355#define GL_REFLECTION_MAP_NV			0x8512
2356
2357#endif /* GL_NV_texgen_reflection */
2358
2359
2360
2361/*
2362 * 185. GL_EXT_texture_env_add
2363 */
2364#ifndef GL_EXT_texture_env_add
2365#define GL_EXT_texture_env_add 1
2366
2367/* No new tokens or functions */
2368
2369#endif /* GL_EXT_texture_env_add */
2370
2371
2372
2373
2374
2375/*
2376 * 197. GL_MESA_window_pos
2377 */
2378#ifndef GL_MESA_window_pos
2379#define GL_MESA_window_pos 1
2380
2381GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2382GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2383GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2384GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2385GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2386GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2387GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2388GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2389GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2390GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2391GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2392GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2393GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2394GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2395GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2396GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2397GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2398GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2399GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2400GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2401GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2402GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2403GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2404GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2405
2406#endif /* GL_MESA_window_pos */
2407
2408
2409
2410/*
2411 * 196. GL_MESA_resize_bufffers
2412 */
2413#ifndef GL_MESA_resize_bufffers
2414#define GL_MESA_resize_buffers 1
2415
2416GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2417
2418#endif /* GL_MESA_resize_bufffers */
2419
2420
2421
2422/*
2423 * 220. GL_EXT_texture_env_dot3
2424 */
2425#ifndef GL_EXT_texture_env_dot3
2426#define GL_EXT_texture_env_dot3 1
2427
2428#define GL_DOT3_RGB_EXT				0x8740
2429#define GL_DOT3_RGBA_EXT			0x8741
2430
2431#endif /* GL_EXT_texture_env_dot3 */
2432
2433
2434#else  /* GL_GLEXT_LEGACY */
2435
2436#include <GL/glext.h>
2437
2438#endif  /* GL_GLEXT_LEGACY */
2439
2440
2441
2442/*
2443 * ???. GL_MESA_trace
2444 * XXX this should go into glext.h at some point
2445 */
2446#ifndef GL_MESA_trace
2447#define GL_MESA_trace 1
2448
2449#define GL_TRACE_ALL_BITS_MESA			0xFFFF
2450#define GL_TRACE_OPERATIONS_BIT_MESA		0x0001
2451#define GL_TRACE_PRIMITIVES_BIT_MESA		0x0002
2452#define GL_TRACE_ARRAYS_BIT_MESA		0x0004
2453#define GL_TRACE_TEXTURES_BIT_MESA		0x0008
2454#define GL_TRACE_PIXELS_BIT_MESA		0x0010
2455#define GL_TRACE_ERRORS_BIT_MESA		0x0020
2456#define GL_TRACE_MASK_MESA			0x8755
2457#define GL_TRACE_NAME_MESA			0x8756
2458
2459GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask );
2460GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask );
2461GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName );
2462GLAPI void GLAPIENTRY glEndTraceMESA( void );
2463GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask );
2464GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment );
2465GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment );
2466GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment );
2467GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment );
2468GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment );
2469
2470#endif /* GL_MESA_trace */
2471
2472
2473/*
2474 * ???. GL_MESA_packed_depth_stencil
2475 * XXX this will be in glext.h someday
2476 */
2477#ifndef GL_MESA_packed_depth_stencil
2478#define GL_MESA_packed_depth_stencil 1
2479
2480#define GL_DEPTH_STENCIL_MESA			0x8750
2481#define GL_UNSIGNED_INT_24_8_MESA		0x8751
2482#define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
2483#define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
2484#define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
2485
2486#endif /* GL_MESA_packed_depth_stencil */
2487
2488
2489/*
2490 * ??. GL_MESA_sprite_point
2491 */
2492#ifndef GL_MESA_sprite_point
2493#define GL_MESA_sprite_point 1
2494
2495#define GL_SPRITE_POINT_MESA 0x8757  /* XXX not finalized! */
2496
2497#endif
2498
2499
2500#ifndef GL_ARB_window_pos
2501#define GL_ARB_window_pos 1
2502
2503/* XXX not finalized yet - just testing */
2504GLAPI void GLAPIENTRY glWindowPos2dARB(GLdouble x, GLdouble y);
2505GLAPI void GLAPIENTRY glWindowPos2fARB(GLfloat x, GLfloat y);
2506GLAPI void GLAPIENTRY glWindowPos2iARB(GLint x, GLint y);
2507GLAPI void GLAPIENTRY glWindowPos2sARB(GLshort x, GLshort y);
2508GLAPI void GLAPIENTRY glWindowPos2dvARB(const GLdouble *p);
2509GLAPI void GLAPIENTRY glWindowPos2fvARB(const GLfloat *p);
2510GLAPI void GLAPIENTRY glWindowPos2ivARB(const GLint *p);
2511GLAPI void GLAPIENTRY glWindowPos2svARB(const GLshort *p);
2512GLAPI void GLAPIENTRY glWindowPos3dARB(GLdouble x, GLdouble y, GLdouble z);
2513GLAPI void GLAPIENTRY glWindowPos3fARB(GLfloat x, GLfloat y, GLfloat z);
2514GLAPI void GLAPIENTRY glWindowPos3iARB(GLint x, GLint y, GLint z);
2515GLAPI void GLAPIENTRY glWindowPos3sARB(GLshort x, GLshort y, GLshort z);
2516GLAPI void GLAPIENTRY glWindowPos3dvARB(const GLdouble *p);
2517GLAPI void GLAPIENTRY glWindowPos3fvARB(const GLfloat *p);
2518GLAPI void GLAPIENTRY glWindowPos3ivARB(const GLint *p);
2519GLAPI void GLAPIENTRY glWindowPos3svARB(const GLshort *p);
2520
2521#endif /* GL_ARB_window_pos */
2522
2523
2524#ifndef GL_ARB_shadow
2525#define GL_ARB_shadow 1
2526
2527/* XXX move to glext.h */
2528#define GL_TEXTURE_COMPARE_MODE_ARB    0x884C
2529#define GL_TEXTURE_COMPARE_FUNC_ARB    0x884D
2530#define GL_COMPARE_R_TO_TEXTURE_ARB    0x884E
2531
2532#endif
2533
2534
2535#ifndef GL_ARB_shadow_ambient
2536#define GL_ARB_shadow_ambient 1
2537
2538/* XXX move to glext.h */
2539#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB    0x80BF
2540
2541#endif
2542
2543
2544#ifndef GL_ARB_depth_texture
2545#define GL_ARB_depth_texture 1
2546
2547/* XXX move to glext.h */
2548#define GL_DEPTH_COMPONENT16_ARB         0x81A5
2549#define GL_DEPTH_COMPONENT24_ARB         0x81A6
2550#define GL_DEPTH_COMPONENT32_ARB         0x81A7
2551#define GL_TEXTURE_DEPTH_SIZE_ARB        0x884A
2552#define GL_DEPTH_TEXTURE_MODE_ARB        0x884B
2553
2554#endif
2555
2556
2557
2558/**********************************************************************
2559 * Begin system-specific stuff
2560 */
2561#if defined(__BEOS__) || defined(__QUICKDRAW__)
2562#pragma export off
2563#endif
2564
2565#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2566#pragma import off
2567#endif
2568/*
2569 * End system-specific stuff
2570 **********************************************************************/
2571
2572
2573#ifdef __cplusplus
2574}
2575#endif
2576
2577#endif /* __gl_h_ */
2578