gl.h revision 6c071592ab2c249e875edef4c61c13e1005b8fcb
1/* 2 * Mesa 3-D graphics library 3 * Version: 6.5.1 4 * 5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26#ifndef __gl_h_ 27#define __gl_h_ 28 29#if defined(USE_MGL_NAMESPACE) 30#include "gl_mangle.h" 31#endif 32 33 34/********************************************************************** 35 * Begin system-specific stuff. Do not do any of this when building 36 * for SciTech SNAP, as this is all done before this header file is 37 * included. 38 */ 39#if !defined(__SCITECH_SNAP__) 40 41#if defined(__BEOS__) 42#include <stdlib.h> /* to get some BeOS-isms */ 43#endif 44 45#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 46#define OPENSTEP 47#endif 48 49#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) 50#define __WIN32__ 51#endif 52 53#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) 54# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 55# define GLAPI __declspec(dllexport) 56# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 57# define GLAPI __declspec(dllimport) 58# else /* for use with static link lib build of Win32 edition only */ 59# define GLAPI extern 60# endif /* _STATIC_MESA support */ 61# define GLAPIENTRY __stdcall 62#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ 63# define GLAPI extern 64# define GLAPIENTRY __stdcall 65#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 66# define GLAPI __attribute__((visibility("default"))) 67# define GLAPIENTRY 68#endif /* WIN32 && !CYGWIN */ 69 70#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__) 71# define PRAGMA_EXPORT_SUPPORTED 1 72#endif 73 74/* 75 * WINDOWS: Include windows.h here to define APIENTRY. 76 * It is also useful when applications include this file by 77 * including only glut.h, since glut.h depends on windows.h. 78 * Applications needing to include windows.h with parms other 79 * than "WIN32_LEAN_AND_MEAN" may include windows.h before 80 * glut.h or gl.h. 81 */ 82#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) 83#define WIN32_LEAN_AND_MEAN 1 84#include <windows.h> 85#endif 86 87#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__) 88#include <GL/mesa_wgl.h> 89#endif 90 91#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 92#pragma import on 93#endif 94 95#ifndef GLAPI 96#define GLAPI extern 97#endif 98 99#ifndef GLAPIENTRY 100#define GLAPIENTRY 101#endif 102 103#ifndef APIENTRY 104#define APIENTRY GLAPIENTRY 105#endif 106 107/* "P" suffix to be used for a pointer to a function */ 108#ifndef APIENTRYP 109#define APIENTRYP APIENTRY * 110#endif 111 112#ifndef GLAPIENTRYP 113#define GLAPIENTRYP GLAPIENTRY * 114#endif 115 116#ifdef CENTERLINE_CLPP 117#define signed 118#endif 119 120#if defined(PRAGMA_EXPORT_SUPPORTED) 121#pragma export on 122#endif 123 124#endif /* !__SCITECH_SNAP__ */ 125/* 126 * End system-specific stuff. 127 **********************************************************************/ 128 129 130 131#ifdef __cplusplus 132extern "C" { 133#endif 134 135 136 137#define GL_VERSION_1_1 1 138#define GL_VERSION_1_2 1 139#define GL_VERSION_1_3 1 140#define GL_ARB_imaging 1 141 142 143/* 144 * Datatypes 145 */ 146typedef unsigned int GLenum; 147typedef unsigned char GLboolean; 148typedef unsigned int GLbitfield; 149typedef void GLvoid; 150typedef signed char GLbyte; /* 1-byte signed */ 151typedef short GLshort; /* 2-byte signed */ 152typedef int GLint; /* 4-byte signed */ 153typedef unsigned char GLubyte; /* 1-byte unsigned */ 154typedef unsigned short GLushort; /* 2-byte unsigned */ 155typedef unsigned int GLuint; /* 4-byte unsigned */ 156typedef int GLsizei; /* 4-byte signed */ 157typedef float GLfloat; /* single precision float */ 158typedef float GLclampf; /* single precision float in [0,1] */ 159typedef double GLdouble; /* double precision float */ 160typedef double GLclampd; /* double precision float in [0,1] */ 161 162 163 164/* 165 * Constants 166 */ 167 168/* Boolean values */ 169#define GL_FALSE 0x0 170#define GL_TRUE 0x1 171 172/* Data types */ 173#define GL_BYTE 0x1400 174#define GL_UNSIGNED_BYTE 0x1401 175#define GL_SHORT 0x1402 176#define GL_UNSIGNED_SHORT 0x1403 177#define GL_INT 0x1404 178#define GL_UNSIGNED_INT 0x1405 179#define GL_FLOAT 0x1406 180#define GL_2_BYTES 0x1407 181#define GL_3_BYTES 0x1408 182#define GL_4_BYTES 0x1409 183#define GL_DOUBLE 0x140A 184 185/* Primitives */ 186#define GL_POINTS 0x0000 187#define GL_LINES 0x0001 188#define GL_LINE_LOOP 0x0002 189#define GL_LINE_STRIP 0x0003 190#define GL_TRIANGLES 0x0004 191#define GL_TRIANGLE_STRIP 0x0005 192#define GL_TRIANGLE_FAN 0x0006 193#define GL_QUADS 0x0007 194#define GL_QUAD_STRIP 0x0008 195#define GL_POLYGON 0x0009 196 197/* Vertex Arrays */ 198#define GL_VERTEX_ARRAY 0x8074 199#define GL_NORMAL_ARRAY 0x8075 200#define GL_COLOR_ARRAY 0x8076 201#define GL_INDEX_ARRAY 0x8077 202#define GL_TEXTURE_COORD_ARRAY 0x8078 203#define GL_EDGE_FLAG_ARRAY 0x8079 204#define GL_VERTEX_ARRAY_SIZE 0x807A 205#define GL_VERTEX_ARRAY_TYPE 0x807B 206#define GL_VERTEX_ARRAY_STRIDE 0x807C 207#define GL_NORMAL_ARRAY_TYPE 0x807E 208#define GL_NORMAL_ARRAY_STRIDE 0x807F 209#define GL_COLOR_ARRAY_SIZE 0x8081 210#define GL_COLOR_ARRAY_TYPE 0x8082 211#define GL_COLOR_ARRAY_STRIDE 0x8083 212#define GL_INDEX_ARRAY_TYPE 0x8085 213#define GL_INDEX_ARRAY_STRIDE 0x8086 214#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 215#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 216#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 217#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 218#define GL_VERTEX_ARRAY_POINTER 0x808E 219#define GL_NORMAL_ARRAY_POINTER 0x808F 220#define GL_COLOR_ARRAY_POINTER 0x8090 221#define GL_INDEX_ARRAY_POINTER 0x8091 222#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 223#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 224#define GL_V2F 0x2A20 225#define GL_V3F 0x2A21 226#define GL_C4UB_V2F 0x2A22 227#define GL_C4UB_V3F 0x2A23 228#define GL_C3F_V3F 0x2A24 229#define GL_N3F_V3F 0x2A25 230#define GL_C4F_N3F_V3F 0x2A26 231#define GL_T2F_V3F 0x2A27 232#define GL_T4F_V4F 0x2A28 233#define GL_T2F_C4UB_V3F 0x2A29 234#define GL_T2F_C3F_V3F 0x2A2A 235#define GL_T2F_N3F_V3F 0x2A2B 236#define GL_T2F_C4F_N3F_V3F 0x2A2C 237#define GL_T4F_C4F_N3F_V4F 0x2A2D 238 239/* Matrix Mode */ 240#define GL_MATRIX_MODE 0x0BA0 241#define GL_MODELVIEW 0x1700 242#define GL_PROJECTION 0x1701 243#define GL_TEXTURE 0x1702 244 245/* Points */ 246#define GL_POINT_SMOOTH 0x0B10 247#define GL_POINT_SIZE 0x0B11 248#define GL_POINT_SIZE_GRANULARITY 0x0B13 249#define GL_POINT_SIZE_RANGE 0x0B12 250 251/* Lines */ 252#define GL_LINE_SMOOTH 0x0B20 253#define GL_LINE_STIPPLE 0x0B24 254#define GL_LINE_STIPPLE_PATTERN 0x0B25 255#define GL_LINE_STIPPLE_REPEAT 0x0B26 256#define GL_LINE_WIDTH 0x0B21 257#define GL_LINE_WIDTH_GRANULARITY 0x0B23 258#define GL_LINE_WIDTH_RANGE 0x0B22 259 260/* Polygons */ 261#define GL_POINT 0x1B00 262#define GL_LINE 0x1B01 263#define GL_FILL 0x1B02 264#define GL_CW 0x0900 265#define GL_CCW 0x0901 266#define GL_FRONT 0x0404 267#define GL_BACK 0x0405 268#define GL_POLYGON_MODE 0x0B40 269#define GL_POLYGON_SMOOTH 0x0B41 270#define GL_POLYGON_STIPPLE 0x0B42 271#define GL_EDGE_FLAG 0x0B43 272#define GL_CULL_FACE 0x0B44 273#define GL_CULL_FACE_MODE 0x0B45 274#define GL_FRONT_FACE 0x0B46 275#define GL_POLYGON_OFFSET_FACTOR 0x8038 276#define GL_POLYGON_OFFSET_UNITS 0x2A00 277#define GL_POLYGON_OFFSET_POINT 0x2A01 278#define GL_POLYGON_OFFSET_LINE 0x2A02 279#define GL_POLYGON_OFFSET_FILL 0x8037 280 281/* Display Lists */ 282#define GL_COMPILE 0x1300 283#define GL_COMPILE_AND_EXECUTE 0x1301 284#define GL_LIST_BASE 0x0B32 285#define GL_LIST_INDEX 0x0B33 286#define GL_LIST_MODE 0x0B30 287 288/* Depth buffer */ 289#define GL_NEVER 0x0200 290#define GL_LESS 0x0201 291#define GL_EQUAL 0x0202 292#define GL_LEQUAL 0x0203 293#define GL_GREATER 0x0204 294#define GL_NOTEQUAL 0x0205 295#define GL_GEQUAL 0x0206 296#define GL_ALWAYS 0x0207 297#define GL_DEPTH_TEST 0x0B71 298#define GL_DEPTH_BITS 0x0D56 299#define GL_DEPTH_CLEAR_VALUE 0x0B73 300#define GL_DEPTH_FUNC 0x0B74 301#define GL_DEPTH_RANGE 0x0B70 302#define GL_DEPTH_WRITEMASK 0x0B72 303#define GL_DEPTH_COMPONENT 0x1902 304 305/* Lighting */ 306#define GL_LIGHTING 0x0B50 307#define GL_LIGHT0 0x4000 308#define GL_LIGHT1 0x4001 309#define GL_LIGHT2 0x4002 310#define GL_LIGHT3 0x4003 311#define GL_LIGHT4 0x4004 312#define GL_LIGHT5 0x4005 313#define GL_LIGHT6 0x4006 314#define GL_LIGHT7 0x4007 315#define GL_SPOT_EXPONENT 0x1205 316#define GL_SPOT_CUTOFF 0x1206 317#define GL_CONSTANT_ATTENUATION 0x1207 318#define GL_LINEAR_ATTENUATION 0x1208 319#define GL_QUADRATIC_ATTENUATION 0x1209 320#define GL_AMBIENT 0x1200 321#define GL_DIFFUSE 0x1201 322#define GL_SPECULAR 0x1202 323#define GL_SHININESS 0x1601 324#define GL_EMISSION 0x1600 325#define GL_POSITION 0x1203 326#define GL_SPOT_DIRECTION 0x1204 327#define GL_AMBIENT_AND_DIFFUSE 0x1602 328#define GL_COLOR_INDEXES 0x1603 329#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 330#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 331#define GL_LIGHT_MODEL_AMBIENT 0x0B53 332#define GL_FRONT_AND_BACK 0x0408 333#define GL_SHADE_MODEL 0x0B54 334#define GL_FLAT 0x1D00 335#define GL_SMOOTH 0x1D01 336#define GL_COLOR_MATERIAL 0x0B57 337#define GL_COLOR_MATERIAL_FACE 0x0B55 338#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 339#define GL_NORMALIZE 0x0BA1 340 341/* User clipping planes */ 342#define GL_CLIP_PLANE0 0x3000 343#define GL_CLIP_PLANE1 0x3001 344#define GL_CLIP_PLANE2 0x3002 345#define GL_CLIP_PLANE3 0x3003 346#define GL_CLIP_PLANE4 0x3004 347#define GL_CLIP_PLANE5 0x3005 348 349/* Accumulation buffer */ 350#define GL_ACCUM_RED_BITS 0x0D58 351#define GL_ACCUM_GREEN_BITS 0x0D59 352#define GL_ACCUM_BLUE_BITS 0x0D5A 353#define GL_ACCUM_ALPHA_BITS 0x0D5B 354#define GL_ACCUM_CLEAR_VALUE 0x0B80 355#define GL_ACCUM 0x0100 356#define GL_ADD 0x0104 357#define GL_LOAD 0x0101 358#define GL_MULT 0x0103 359#define GL_RETURN 0x0102 360 361/* Alpha testing */ 362#define GL_ALPHA_TEST 0x0BC0 363#define GL_ALPHA_TEST_REF 0x0BC2 364#define GL_ALPHA_TEST_FUNC 0x0BC1 365 366/* Blending */ 367#define GL_BLEND 0x0BE2 368#define GL_BLEND_SRC 0x0BE1 369#define GL_BLEND_DST 0x0BE0 370#define GL_ZERO 0x0 371#define GL_ONE 0x1 372#define GL_SRC_COLOR 0x0300 373#define GL_ONE_MINUS_SRC_COLOR 0x0301 374#define GL_SRC_ALPHA 0x0302 375#define GL_ONE_MINUS_SRC_ALPHA 0x0303 376#define GL_DST_ALPHA 0x0304 377#define GL_ONE_MINUS_DST_ALPHA 0x0305 378#define GL_DST_COLOR 0x0306 379#define GL_ONE_MINUS_DST_COLOR 0x0307 380#define GL_SRC_ALPHA_SATURATE 0x0308 381 382/* Render Mode */ 383#define GL_FEEDBACK 0x1C01 384#define GL_RENDER 0x1C00 385#define GL_SELECT 0x1C02 386 387/* Feedback */ 388#define GL_2D 0x0600 389#define GL_3D 0x0601 390#define GL_3D_COLOR 0x0602 391#define GL_3D_COLOR_TEXTURE 0x0603 392#define GL_4D_COLOR_TEXTURE 0x0604 393#define GL_POINT_TOKEN 0x0701 394#define GL_LINE_TOKEN 0x0702 395#define GL_LINE_RESET_TOKEN 0x0707 396#define GL_POLYGON_TOKEN 0x0703 397#define GL_BITMAP_TOKEN 0x0704 398#define GL_DRAW_PIXEL_TOKEN 0x0705 399#define GL_COPY_PIXEL_TOKEN 0x0706 400#define GL_PASS_THROUGH_TOKEN 0x0700 401#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 402#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 403#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 404 405/* Selection */ 406#define GL_SELECTION_BUFFER_POINTER 0x0DF3 407#define GL_SELECTION_BUFFER_SIZE 0x0DF4 408 409/* Fog */ 410#define GL_FOG 0x0B60 411#define GL_FOG_MODE 0x0B65 412#define GL_FOG_DENSITY 0x0B62 413#define GL_FOG_COLOR 0x0B66 414#define GL_FOG_INDEX 0x0B61 415#define GL_FOG_START 0x0B63 416#define GL_FOG_END 0x0B64 417#define GL_LINEAR 0x2601 418#define GL_EXP 0x0800 419#define GL_EXP2 0x0801 420 421/* Logic Ops */ 422#define GL_LOGIC_OP 0x0BF1 423#define GL_INDEX_LOGIC_OP 0x0BF1 424#define GL_COLOR_LOGIC_OP 0x0BF2 425#define GL_LOGIC_OP_MODE 0x0BF0 426#define GL_CLEAR 0x1500 427#define GL_SET 0x150F 428#define GL_COPY 0x1503 429#define GL_COPY_INVERTED 0x150C 430#define GL_NOOP 0x1505 431#define GL_INVERT 0x150A 432#define GL_AND 0x1501 433#define GL_NAND 0x150E 434#define GL_OR 0x1507 435#define GL_NOR 0x1508 436#define GL_XOR 0x1506 437#define GL_EQUIV 0x1509 438#define GL_AND_REVERSE 0x1502 439#define GL_AND_INVERTED 0x1504 440#define GL_OR_REVERSE 0x150B 441#define GL_OR_INVERTED 0x150D 442 443/* Stencil */ 444#define GL_STENCIL_BITS 0x0D57 445#define GL_STENCIL_TEST 0x0B90 446#define GL_STENCIL_CLEAR_VALUE 0x0B91 447#define GL_STENCIL_FUNC 0x0B92 448#define GL_STENCIL_VALUE_MASK 0x0B93 449#define GL_STENCIL_FAIL 0x0B94 450#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 451#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 452#define GL_STENCIL_REF 0x0B97 453#define GL_STENCIL_WRITEMASK 0x0B98 454#define GL_STENCIL_INDEX 0x1901 455#define GL_KEEP 0x1E00 456#define GL_REPLACE 0x1E01 457#define GL_INCR 0x1E02 458#define GL_DECR 0x1E03 459 460/* Buffers, Pixel Drawing/Reading */ 461#define GL_NONE 0x0 462#define GL_LEFT 0x0406 463#define GL_RIGHT 0x0407 464/*GL_FRONT 0x0404 */ 465/*GL_BACK 0x0405 */ 466/*GL_FRONT_AND_BACK 0x0408 */ 467#define GL_FRONT_LEFT 0x0400 468#define GL_FRONT_RIGHT 0x0401 469#define GL_BACK_LEFT 0x0402 470#define GL_BACK_RIGHT 0x0403 471#define GL_AUX0 0x0409 472#define GL_AUX1 0x040A 473#define GL_AUX2 0x040B 474#define GL_AUX3 0x040C 475#define GL_COLOR_INDEX 0x1900 476#define GL_RED 0x1903 477#define GL_GREEN 0x1904 478#define GL_BLUE 0x1905 479#define GL_ALPHA 0x1906 480#define GL_LUMINANCE 0x1909 481#define GL_LUMINANCE_ALPHA 0x190A 482#define GL_ALPHA_BITS 0x0D55 483#define GL_RED_BITS 0x0D52 484#define GL_GREEN_BITS 0x0D53 485#define GL_BLUE_BITS 0x0D54 486#define GL_INDEX_BITS 0x0D51 487#define GL_SUBPIXEL_BITS 0x0D50 488#define GL_AUX_BUFFERS 0x0C00 489#define GL_READ_BUFFER 0x0C02 490#define GL_DRAW_BUFFER 0x0C01 491#define GL_DOUBLEBUFFER 0x0C32 492#define GL_STEREO 0x0C33 493#define GL_BITMAP 0x1A00 494#define GL_COLOR 0x1800 495#define GL_DEPTH 0x1801 496#define GL_STENCIL 0x1802 497#define GL_DITHER 0x0BD0 498#define GL_RGB 0x1907 499#define GL_RGBA 0x1908 500 501/* Implementation limits */ 502#define GL_MAX_LIST_NESTING 0x0B31 503#define GL_MAX_EVAL_ORDER 0x0D30 504#define GL_MAX_LIGHTS 0x0D31 505#define GL_MAX_CLIP_PLANES 0x0D32 506#define GL_MAX_TEXTURE_SIZE 0x0D33 507#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 508#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 509#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 510#define GL_MAX_NAME_STACK_DEPTH 0x0D37 511#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 512#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 513#define GL_MAX_VIEWPORT_DIMS 0x0D3A 514#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 515 516/* Gets */ 517#define GL_ATTRIB_STACK_DEPTH 0x0BB0 518#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 519#define GL_COLOR_CLEAR_VALUE 0x0C22 520#define GL_COLOR_WRITEMASK 0x0C23 521#define GL_CURRENT_INDEX 0x0B01 522#define GL_CURRENT_COLOR 0x0B00 523#define GL_CURRENT_NORMAL 0x0B02 524#define GL_CURRENT_RASTER_COLOR 0x0B04 525#define GL_CURRENT_RASTER_DISTANCE 0x0B09 526#define GL_CURRENT_RASTER_INDEX 0x0B05 527#define GL_CURRENT_RASTER_POSITION 0x0B07 528#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 529#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 530#define GL_CURRENT_TEXTURE_COORDS 0x0B03 531#define GL_INDEX_CLEAR_VALUE 0x0C20 532#define GL_INDEX_MODE 0x0C30 533#define GL_INDEX_WRITEMASK 0x0C21 534#define GL_MODELVIEW_MATRIX 0x0BA6 535#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 536#define GL_NAME_STACK_DEPTH 0x0D70 537#define GL_PROJECTION_MATRIX 0x0BA7 538#define GL_PROJECTION_STACK_DEPTH 0x0BA4 539#define GL_RENDER_MODE 0x0C40 540#define GL_RGBA_MODE 0x0C31 541#define GL_TEXTURE_MATRIX 0x0BA8 542#define GL_TEXTURE_STACK_DEPTH 0x0BA5 543#define GL_VIEWPORT 0x0BA2 544 545/* Evaluators */ 546#define GL_AUTO_NORMAL 0x0D80 547#define GL_MAP1_COLOR_4 0x0D90 548#define GL_MAP1_INDEX 0x0D91 549#define GL_MAP1_NORMAL 0x0D92 550#define GL_MAP1_TEXTURE_COORD_1 0x0D93 551#define GL_MAP1_TEXTURE_COORD_2 0x0D94 552#define GL_MAP1_TEXTURE_COORD_3 0x0D95 553#define GL_MAP1_TEXTURE_COORD_4 0x0D96 554#define GL_MAP1_VERTEX_3 0x0D97 555#define GL_MAP1_VERTEX_4 0x0D98 556#define GL_MAP2_COLOR_4 0x0DB0 557#define GL_MAP2_INDEX 0x0DB1 558#define GL_MAP2_NORMAL 0x0DB2 559#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 560#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 561#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 562#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 563#define GL_MAP2_VERTEX_3 0x0DB7 564#define GL_MAP2_VERTEX_4 0x0DB8 565#define GL_MAP1_GRID_DOMAIN 0x0DD0 566#define GL_MAP1_GRID_SEGMENTS 0x0DD1 567#define GL_MAP2_GRID_DOMAIN 0x0DD2 568#define GL_MAP2_GRID_SEGMENTS 0x0DD3 569#define GL_COEFF 0x0A00 570#define GL_ORDER 0x0A01 571#define GL_DOMAIN 0x0A02 572 573/* Hints */ 574#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 575#define GL_POINT_SMOOTH_HINT 0x0C51 576#define GL_LINE_SMOOTH_HINT 0x0C52 577#define GL_POLYGON_SMOOTH_HINT 0x0C53 578#define GL_FOG_HINT 0x0C54 579#define GL_DONT_CARE 0x1100 580#define GL_FASTEST 0x1101 581#define GL_NICEST 0x1102 582 583/* Scissor box */ 584#define GL_SCISSOR_BOX 0x0C10 585#define GL_SCISSOR_TEST 0x0C11 586 587/* Pixel Mode / Transfer */ 588#define GL_MAP_COLOR 0x0D10 589#define GL_MAP_STENCIL 0x0D11 590#define GL_INDEX_SHIFT 0x0D12 591#define GL_INDEX_OFFSET 0x0D13 592#define GL_RED_SCALE 0x0D14 593#define GL_RED_BIAS 0x0D15 594#define GL_GREEN_SCALE 0x0D18 595#define GL_GREEN_BIAS 0x0D19 596#define GL_BLUE_SCALE 0x0D1A 597#define GL_BLUE_BIAS 0x0D1B 598#define GL_ALPHA_SCALE 0x0D1C 599#define GL_ALPHA_BIAS 0x0D1D 600#define GL_DEPTH_SCALE 0x0D1E 601#define GL_DEPTH_BIAS 0x0D1F 602#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 603#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 604#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 605#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 606#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 607#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 608#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 609#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 610#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 611#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 612#define GL_PIXEL_MAP_S_TO_S 0x0C71 613#define GL_PIXEL_MAP_I_TO_I 0x0C70 614#define GL_PIXEL_MAP_I_TO_R 0x0C72 615#define GL_PIXEL_MAP_I_TO_G 0x0C73 616#define GL_PIXEL_MAP_I_TO_B 0x0C74 617#define GL_PIXEL_MAP_I_TO_A 0x0C75 618#define GL_PIXEL_MAP_R_TO_R 0x0C76 619#define GL_PIXEL_MAP_G_TO_G 0x0C77 620#define GL_PIXEL_MAP_B_TO_B 0x0C78 621#define GL_PIXEL_MAP_A_TO_A 0x0C79 622#define GL_PACK_ALIGNMENT 0x0D05 623#define GL_PACK_LSB_FIRST 0x0D01 624#define GL_PACK_ROW_LENGTH 0x0D02 625#define GL_PACK_SKIP_PIXELS 0x0D04 626#define GL_PACK_SKIP_ROWS 0x0D03 627#define GL_PACK_SWAP_BYTES 0x0D00 628#define GL_UNPACK_ALIGNMENT 0x0CF5 629#define GL_UNPACK_LSB_FIRST 0x0CF1 630#define GL_UNPACK_ROW_LENGTH 0x0CF2 631#define GL_UNPACK_SKIP_PIXELS 0x0CF4 632#define GL_UNPACK_SKIP_ROWS 0x0CF3 633#define GL_UNPACK_SWAP_BYTES 0x0CF0 634#define GL_ZOOM_X 0x0D16 635#define GL_ZOOM_Y 0x0D17 636 637/* Texture mapping */ 638#define GL_TEXTURE_ENV 0x2300 639#define GL_TEXTURE_ENV_MODE 0x2200 640#define GL_TEXTURE_1D 0x0DE0 641#define GL_TEXTURE_2D 0x0DE1 642#define GL_TEXTURE_WRAP_S 0x2802 643#define GL_TEXTURE_WRAP_T 0x2803 644#define GL_TEXTURE_MAG_FILTER 0x2800 645#define GL_TEXTURE_MIN_FILTER 0x2801 646#define GL_TEXTURE_ENV_COLOR 0x2201 647#define GL_TEXTURE_GEN_S 0x0C60 648#define GL_TEXTURE_GEN_T 0x0C61 649#define GL_TEXTURE_GEN_MODE 0x2500 650#define GL_TEXTURE_BORDER_COLOR 0x1004 651#define GL_TEXTURE_WIDTH 0x1000 652#define GL_TEXTURE_HEIGHT 0x1001 653#define GL_TEXTURE_BORDER 0x1005 654#define GL_TEXTURE_COMPONENTS 0x1003 655#define GL_TEXTURE_RED_SIZE 0x805C 656#define GL_TEXTURE_GREEN_SIZE 0x805D 657#define GL_TEXTURE_BLUE_SIZE 0x805E 658#define GL_TEXTURE_ALPHA_SIZE 0x805F 659#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 660#define GL_TEXTURE_INTENSITY_SIZE 0x8061 661#define GL_NEAREST_MIPMAP_NEAREST 0x2700 662#define GL_NEAREST_MIPMAP_LINEAR 0x2702 663#define GL_LINEAR_MIPMAP_NEAREST 0x2701 664#define GL_LINEAR_MIPMAP_LINEAR 0x2703 665#define GL_OBJECT_LINEAR 0x2401 666#define GL_OBJECT_PLANE 0x2501 667#define GL_EYE_LINEAR 0x2400 668#define GL_EYE_PLANE 0x2502 669#define GL_SPHERE_MAP 0x2402 670#define GL_DECAL 0x2101 671#define GL_MODULATE 0x2100 672#define GL_NEAREST 0x2600 673#define GL_REPEAT 0x2901 674#define GL_CLAMP 0x2900 675#define GL_S 0x2000 676#define GL_T 0x2001 677#define GL_R 0x2002 678#define GL_Q 0x2003 679#define GL_TEXTURE_GEN_R 0x0C62 680#define GL_TEXTURE_GEN_Q 0x0C63 681 682/* Utility */ 683#define GL_VENDOR 0x1F00 684#define GL_RENDERER 0x1F01 685#define GL_VERSION 0x1F02 686#define GL_EXTENSIONS 0x1F03 687 688/* Errors */ 689#define GL_NO_ERROR 0x0 690#define GL_INVALID_ENUM 0x0500 691#define GL_INVALID_VALUE 0x0501 692#define GL_INVALID_OPERATION 0x0502 693#define GL_STACK_OVERFLOW 0x0503 694#define GL_STACK_UNDERFLOW 0x0504 695#define GL_OUT_OF_MEMORY 0x0505 696 697/* glPush/PopAttrib bits */ 698#define GL_CURRENT_BIT 0x00000001 699#define GL_POINT_BIT 0x00000002 700#define GL_LINE_BIT 0x00000004 701#define GL_POLYGON_BIT 0x00000008 702#define GL_POLYGON_STIPPLE_BIT 0x00000010 703#define GL_PIXEL_MODE_BIT 0x00000020 704#define GL_LIGHTING_BIT 0x00000040 705#define GL_FOG_BIT 0x00000080 706#define GL_DEPTH_BUFFER_BIT 0x00000100 707#define GL_ACCUM_BUFFER_BIT 0x00000200 708#define GL_STENCIL_BUFFER_BIT 0x00000400 709#define GL_VIEWPORT_BIT 0x00000800 710#define GL_TRANSFORM_BIT 0x00001000 711#define GL_ENABLE_BIT 0x00002000 712#define GL_COLOR_BUFFER_BIT 0x00004000 713#define GL_HINT_BIT 0x00008000 714#define GL_EVAL_BIT 0x00010000 715#define GL_LIST_BIT 0x00020000 716#define GL_TEXTURE_BIT 0x00040000 717#define GL_SCISSOR_BIT 0x00080000 718#define GL_ALL_ATTRIB_BITS 0x000FFFFF 719 720 721/* OpenGL 1.1 */ 722#define GL_PROXY_TEXTURE_1D 0x8063 723#define GL_PROXY_TEXTURE_2D 0x8064 724#define GL_TEXTURE_PRIORITY 0x8066 725#define GL_TEXTURE_RESIDENT 0x8067 726#define GL_TEXTURE_BINDING_1D 0x8068 727#define GL_TEXTURE_BINDING_2D 0x8069 728#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 729#define GL_ALPHA4 0x803B 730#define GL_ALPHA8 0x803C 731#define GL_ALPHA12 0x803D 732#define GL_ALPHA16 0x803E 733#define GL_LUMINANCE4 0x803F 734#define GL_LUMINANCE8 0x8040 735#define GL_LUMINANCE12 0x8041 736#define GL_LUMINANCE16 0x8042 737#define GL_LUMINANCE4_ALPHA4 0x8043 738#define GL_LUMINANCE6_ALPHA2 0x8044 739#define GL_LUMINANCE8_ALPHA8 0x8045 740#define GL_LUMINANCE12_ALPHA4 0x8046 741#define GL_LUMINANCE12_ALPHA12 0x8047 742#define GL_LUMINANCE16_ALPHA16 0x8048 743#define GL_INTENSITY 0x8049 744#define GL_INTENSITY4 0x804A 745#define GL_INTENSITY8 0x804B 746#define GL_INTENSITY12 0x804C 747#define GL_INTENSITY16 0x804D 748#define GL_R3_G3_B2 0x2A10 749#define GL_RGB4 0x804F 750#define GL_RGB5 0x8050 751#define GL_RGB8 0x8051 752#define GL_RGB10 0x8052 753#define GL_RGB12 0x8053 754#define GL_RGB16 0x8054 755#define GL_RGBA2 0x8055 756#define GL_RGBA4 0x8056 757#define GL_RGB5_A1 0x8057 758#define GL_RGBA8 0x8058 759#define GL_RGB10_A2 0x8059 760#define GL_RGBA12 0x805A 761#define GL_RGBA16 0x805B 762#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 763#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 764#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF 765#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 766 767 768 769/* 770 * Miscellaneous 771 */ 772 773GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 774 775GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 776 777GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 778 779GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 780 781GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); 782 783GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 784 785GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 786 787GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 788 789GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 790 791GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 792 793GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 794 795GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 796 797GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 798 799GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 800 801GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 802 803GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 804 805GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 806 807GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 808 809GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 810 811GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); 812 813GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 814 815GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 816 817GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 818 819GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 820 821GLAPI void GLAPIENTRY glEnable( GLenum cap ); 822 823GLAPI void GLAPIENTRY glDisable( GLenum cap ); 824 825GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 826 827 828GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 829 830GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 831 832 833GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 834 835GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 836 837GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 838 839GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 840 841 842GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 843 844GLAPI void GLAPIENTRY glPopAttrib( void ); 845 846 847GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 848 849GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 850 851 852GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 853 854GLAPI GLenum GLAPIENTRY glGetError( void ); 855 856GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name ); 857 858GLAPI void GLAPIENTRY glFinish( void ); 859 860GLAPI void GLAPIENTRY glFlush( void ); 861 862GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 863 864 865/* 866 * Depth Buffer 867 */ 868 869GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 870 871GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 872 873GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 874 875GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 876 877 878/* 879 * Accumulation Buffer 880 */ 881 882GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 883 884GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 885 886 887/* 888 * Transformation 889 */ 890 891GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 892 893GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 894 GLdouble bottom, GLdouble top, 895 GLdouble near_val, GLdouble far_val ); 896 897GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 898 GLdouble bottom, GLdouble top, 899 GLdouble near_val, GLdouble far_val ); 900 901GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 902 GLsizei width, GLsizei height ); 903 904GLAPI void GLAPIENTRY glPushMatrix( void ); 905 906GLAPI void GLAPIENTRY glPopMatrix( void ); 907 908GLAPI void GLAPIENTRY glLoadIdentity( void ); 909 910GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 911GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 912 913GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 914GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 915 916GLAPI void GLAPIENTRY glRotated( GLdouble angle, 917 GLdouble x, GLdouble y, GLdouble z ); 918GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 919 GLfloat x, GLfloat y, GLfloat z ); 920 921GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 922GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 923 924GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 925GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 926 927 928/* 929 * Display Lists 930 */ 931 932GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 933 934GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 935 936GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 937 938GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 939 940GLAPI void GLAPIENTRY glEndList( void ); 941 942GLAPI void GLAPIENTRY glCallList( GLuint list ); 943 944GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 945 const GLvoid *lists ); 946 947GLAPI void GLAPIENTRY glListBase( GLuint base ); 948 949 950/* 951 * Drawing Functions 952 */ 953 954GLAPI void GLAPIENTRY glBegin( GLenum mode ); 955 956GLAPI void GLAPIENTRY glEnd( void ); 957 958 959GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 960GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 961GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 962GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 963 964GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 965GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 966GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 967GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 968 969GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 970GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 971GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 972GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 973 974GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 975GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 976GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 977GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 978 979GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 980GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 981GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 982GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 983 984GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 985GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 986GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 987GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 988 989 990GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 991GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 992GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 993GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 994GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 995 996GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 997GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 998GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 999GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 1000GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 1001 1002 1003GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 1004GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 1005GLAPI void GLAPIENTRY glIndexi( GLint c ); 1006GLAPI void GLAPIENTRY glIndexs( GLshort c ); 1007GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 1008 1009GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 1010GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 1011GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 1012GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 1013GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 1014 1015GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 1016GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 1017GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 1018GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 1019GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 1020GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 1021GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1022GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1023 1024GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1025 GLbyte blue, GLbyte alpha ); 1026GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1027 GLdouble blue, GLdouble alpha ); 1028GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1029 GLfloat blue, GLfloat alpha ); 1030GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1031 GLint blue, GLint alpha ); 1032GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1033 GLshort blue, GLshort alpha ); 1034GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1035 GLubyte blue, GLubyte alpha ); 1036GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1037 GLuint blue, GLuint alpha ); 1038GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1039 GLushort blue, GLushort alpha ); 1040 1041 1042GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1043GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1044GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1045GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1046GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1047GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1048GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1049GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1050 1051GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1052GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1053GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1054GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1055GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1056GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1057GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1058GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1059 1060 1061GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1062GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1063GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1064GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1065 1066GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1067GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1068GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1069GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1070 1071GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1072GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1073GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1074GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1075 1076GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1077GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1078GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1079GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1080 1081GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1082GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1083GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1084GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1085 1086GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1087GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1088GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1089GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1090 1091GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1092GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1093GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1094GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1095 1096GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1097GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1098GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1099GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1100 1101 1102GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1103GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1104GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1105GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1106 1107GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1108GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1109GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1110GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1111 1112GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1113GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1114GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1115GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1116 1117GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1118GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1119GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1120GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1121 1122GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1123GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1124GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1125GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1126 1127GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1128GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1129GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1130GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1131 1132 1133GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1134GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1135GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1136GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1137 1138 1139GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1140GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1141GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1142GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1143 1144 1145/* 1146 * Vertex Arrays (1.1) 1147 */ 1148 1149GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1150 GLsizei stride, const GLvoid *ptr ); 1151 1152GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1153 const GLvoid *ptr ); 1154 1155GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1156 GLsizei stride, const GLvoid *ptr ); 1157 1158GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1159 const GLvoid *ptr ); 1160 1161GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1162 GLsizei stride, const GLvoid *ptr ); 1163 1164GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1165 1166GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); 1167 1168GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1169 1170GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1171 1172GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1173 GLenum type, const GLvoid *indices ); 1174 1175GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1176 const GLvoid *pointer ); 1177 1178/* 1179 * Lighting 1180 */ 1181 1182GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1183 1184GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1185GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1186GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1187 const GLfloat *params ); 1188GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1189 const GLint *params ); 1190 1191GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1192 GLfloat *params ); 1193GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1194 GLint *params ); 1195 1196GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1197GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1198GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1199GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1200 1201GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1202GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1203GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1204GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1205 1206GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1207GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1208 1209GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1210 1211 1212/* 1213 * Raster functions 1214 */ 1215 1216GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1217 1218GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1219GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1220 1221GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1222GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1223 1224GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, 1225 const GLfloat *values ); 1226GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, 1227 const GLuint *values ); 1228GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, 1229 const GLushort *values ); 1230 1231GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1232GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1233GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1234 1235GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1236 GLfloat xorig, GLfloat yorig, 1237 GLfloat xmove, GLfloat ymove, 1238 const GLubyte *bitmap ); 1239 1240GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1241 GLsizei width, GLsizei height, 1242 GLenum format, GLenum type, 1243 GLvoid *pixels ); 1244 1245GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1246 GLenum format, GLenum type, 1247 const GLvoid *pixels ); 1248 1249GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1250 GLsizei width, GLsizei height, 1251 GLenum type ); 1252 1253/* 1254 * Stenciling 1255 */ 1256 1257GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1258 1259GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1260 1261GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1262 1263GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1264 1265 1266 1267/* 1268 * Texture mapping 1269 */ 1270 1271GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1272GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1273GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1274 1275GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1276GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1277GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1278 1279GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1280GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1281GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1282 1283 1284GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1285GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1286 1287GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1288GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1289 1290GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1291GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1292 1293 1294GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1295GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1296 1297GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1298 const GLfloat *params ); 1299GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1300 const GLint *params ); 1301 1302GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1303 GLenum pname, GLfloat *params); 1304GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1305 GLenum pname, GLint *params ); 1306 1307GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1308 GLenum pname, GLfloat *params ); 1309GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1310 GLenum pname, GLint *params ); 1311 1312 1313GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1314 GLint internalFormat, 1315 GLsizei width, GLint border, 1316 GLenum format, GLenum type, 1317 const GLvoid *pixels ); 1318 1319GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1320 GLint internalFormat, 1321 GLsizei width, GLsizei height, 1322 GLint border, GLenum format, GLenum type, 1323 const GLvoid *pixels ); 1324 1325GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1326 GLenum format, GLenum type, 1327 GLvoid *pixels ); 1328 1329 1330/* 1.1 functions */ 1331 1332GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1333 1334GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1335 1336GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1337 1338GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1339 const GLuint *textures, 1340 const GLclampf *priorities ); 1341 1342GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1343 const GLuint *textures, 1344 GLboolean *residences ); 1345 1346GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1347 1348 1349GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1350 GLint xoffset, 1351 GLsizei width, GLenum format, 1352 GLenum type, const GLvoid *pixels ); 1353 1354 1355GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1356 GLint xoffset, GLint yoffset, 1357 GLsizei width, GLsizei height, 1358 GLenum format, GLenum type, 1359 const GLvoid *pixels ); 1360 1361 1362GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1363 GLenum internalformat, 1364 GLint x, GLint y, 1365 GLsizei width, GLint border ); 1366 1367 1368GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1369 GLenum internalformat, 1370 GLint x, GLint y, 1371 GLsizei width, GLsizei height, 1372 GLint border ); 1373 1374 1375GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1376 GLint xoffset, GLint x, GLint y, 1377 GLsizei width ); 1378 1379 1380GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1381 GLint xoffset, GLint yoffset, 1382 GLint x, GLint y, 1383 GLsizei width, GLsizei height ); 1384 1385 1386/* 1387 * Evaluators 1388 */ 1389 1390GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1391 GLint stride, 1392 GLint order, const GLdouble *points ); 1393GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1394 GLint stride, 1395 GLint order, const GLfloat *points ); 1396 1397GLAPI void GLAPIENTRY glMap2d( GLenum target, 1398 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1399 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1400 const GLdouble *points ); 1401GLAPI void GLAPIENTRY glMap2f( GLenum target, 1402 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1403 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1404 const GLfloat *points ); 1405 1406GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1407GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1408GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1409 1410GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1411GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1412 1413GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1414GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1415 1416GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1417GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1418 1419GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1420GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1421 1422GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1423GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1424 1425GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1426 GLint vn, GLdouble v1, GLdouble v2 ); 1427GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1428 GLint vn, GLfloat v1, GLfloat v2 ); 1429 1430GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1431 1432GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1433 1434GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1435 1436GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1437 1438 1439/* 1440 * Fog 1441 */ 1442 1443GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1444 1445GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1446 1447GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1448 1449GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1450 1451 1452/* 1453 * Selection and Feedback 1454 */ 1455 1456GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1457 1458GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1459 1460GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1461 1462GLAPI void GLAPIENTRY glInitNames( void ); 1463 1464GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1465 1466GLAPI void GLAPIENTRY glPushName( GLuint name ); 1467 1468GLAPI void GLAPIENTRY glPopName( void ); 1469 1470 1471 1472/* 1473 * OpenGL 1.2 1474 */ 1475 1476#define GL_RESCALE_NORMAL 0x803A 1477#define GL_CLAMP_TO_EDGE 0x812F 1478#define GL_MAX_ELEMENTS_VERTICES 0x80E8 1479#define GL_MAX_ELEMENTS_INDICES 0x80E9 1480#define GL_BGR 0x80E0 1481#define GL_BGRA 0x80E1 1482#define GL_UNSIGNED_BYTE_3_3_2 0x8032 1483#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 1484#define GL_UNSIGNED_SHORT_5_6_5 0x8363 1485#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 1486#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 1487#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 1488#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 1489#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 1490#define GL_UNSIGNED_INT_8_8_8_8 0x8035 1491#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 1492#define GL_UNSIGNED_INT_10_10_10_2 0x8036 1493#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 1494#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 1495#define GL_SINGLE_COLOR 0x81F9 1496#define GL_SEPARATE_SPECULAR_COLOR 0x81FA 1497#define GL_TEXTURE_MIN_LOD 0x813A 1498#define GL_TEXTURE_MAX_LOD 0x813B 1499#define GL_TEXTURE_BASE_LEVEL 0x813C 1500#define GL_TEXTURE_MAX_LEVEL 0x813D 1501#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 1502#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 1503#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 1504#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 1505#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 1506#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 1507#define GL_PACK_SKIP_IMAGES 0x806B 1508#define GL_PACK_IMAGE_HEIGHT 0x806C 1509#define GL_UNPACK_SKIP_IMAGES 0x806D 1510#define GL_UNPACK_IMAGE_HEIGHT 0x806E 1511#define GL_TEXTURE_3D 0x806F 1512#define GL_PROXY_TEXTURE_3D 0x8070 1513#define GL_TEXTURE_DEPTH 0x8071 1514#define GL_TEXTURE_WRAP_R 0x8072 1515#define GL_MAX_3D_TEXTURE_SIZE 0x8073 1516#define GL_TEXTURE_BINDING_3D 0x806A 1517 1518GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1519 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1520 1521GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1522 GLint internalFormat, 1523 GLsizei width, GLsizei height, 1524 GLsizei depth, GLint border, 1525 GLenum format, GLenum type, 1526 const GLvoid *pixels ); 1527 1528GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1529 GLint xoffset, GLint yoffset, 1530 GLint zoffset, GLsizei width, 1531 GLsizei height, GLsizei depth, 1532 GLenum format, 1533 GLenum type, const GLvoid *pixels); 1534 1535GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1536 GLint xoffset, GLint yoffset, 1537 GLint zoffset, GLint x, 1538 GLint y, GLsizei width, 1539 GLsizei height ); 1540 1541typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); 1542typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); 1543typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 1544typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1545 1546 1547/* 1548 * GL_ARB_imaging 1549 */ 1550 1551#define GL_CONSTANT_COLOR 0x8001 1552#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 1553#define GL_CONSTANT_ALPHA 0x8003 1554#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 1555#define GL_COLOR_TABLE 0x80D0 1556#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 1557#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 1558#define GL_PROXY_COLOR_TABLE 0x80D3 1559#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 1560#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 1561#define GL_COLOR_TABLE_SCALE 0x80D6 1562#define GL_COLOR_TABLE_BIAS 0x80D7 1563#define GL_COLOR_TABLE_FORMAT 0x80D8 1564#define GL_COLOR_TABLE_WIDTH 0x80D9 1565#define GL_COLOR_TABLE_RED_SIZE 0x80DA 1566#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 1567#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 1568#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 1569#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 1570#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 1571#define GL_CONVOLUTION_1D 0x8010 1572#define GL_CONVOLUTION_2D 0x8011 1573#define GL_SEPARABLE_2D 0x8012 1574#define GL_CONVOLUTION_BORDER_MODE 0x8013 1575#define GL_CONVOLUTION_FILTER_SCALE 0x8014 1576#define GL_CONVOLUTION_FILTER_BIAS 0x8015 1577#define GL_REDUCE 0x8016 1578#define GL_CONVOLUTION_FORMAT 0x8017 1579#define GL_CONVOLUTION_WIDTH 0x8018 1580#define GL_CONVOLUTION_HEIGHT 0x8019 1581#define GL_MAX_CONVOLUTION_WIDTH 0x801A 1582#define GL_MAX_CONVOLUTION_HEIGHT 0x801B 1583#define GL_POST_CONVOLUTION_RED_SCALE 0x801C 1584#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 1585#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 1586#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 1587#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 1588#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 1589#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 1590#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 1591#define GL_CONSTANT_BORDER 0x8151 1592#define GL_REPLICATE_BORDER 0x8153 1593#define GL_CONVOLUTION_BORDER_COLOR 0x8154 1594#define GL_COLOR_MATRIX 0x80B1 1595#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 1596#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 1597#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 1598#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 1599#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 1600#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 1601#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 1602#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 1603#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 1604#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 1605#define GL_HISTOGRAM 0x8024 1606#define GL_PROXY_HISTOGRAM 0x8025 1607#define GL_HISTOGRAM_WIDTH 0x8026 1608#define GL_HISTOGRAM_FORMAT 0x8027 1609#define GL_HISTOGRAM_RED_SIZE 0x8028 1610#define GL_HISTOGRAM_GREEN_SIZE 0x8029 1611#define GL_HISTOGRAM_BLUE_SIZE 0x802A 1612#define GL_HISTOGRAM_ALPHA_SIZE 0x802B 1613#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1614#define GL_HISTOGRAM_SINK 0x802D 1615#define GL_MINMAX 0x802E 1616#define GL_MINMAX_FORMAT 0x802F 1617#define GL_MINMAX_SINK 0x8030 1618#define GL_TABLE_TOO_LARGE 0x8031 1619#define GL_BLEND_EQUATION 0x8009 1620#define GL_MIN 0x8007 1621#define GL_MAX 0x8008 1622#define GL_FUNC_ADD 0x8006 1623#define GL_FUNC_SUBTRACT 0x800A 1624#define GL_FUNC_REVERSE_SUBTRACT 0x800B 1625#define GL_BLEND_COLOR 0x8005 1626 1627 1628GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1629 GLsizei width, GLenum format, 1630 GLenum type, const GLvoid *table ); 1631 1632GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1633 GLsizei start, GLsizei count, 1634 GLenum format, GLenum type, 1635 const GLvoid *data ); 1636 1637GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1638 const GLint *params); 1639 1640GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1641 const GLfloat *params); 1642 1643GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1644 GLint x, GLint y, GLsizei width ); 1645 1646GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1647 GLint x, GLint y, GLsizei width ); 1648 1649GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1650 GLenum type, GLvoid *table ); 1651 1652GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1653 GLfloat *params ); 1654 1655GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1656 GLint *params ); 1657 1658GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1659 1660GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1661 GLclampf blue, GLclampf alpha ); 1662 1663GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1664 GLenum internalformat, GLboolean sink ); 1665 1666GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1667 1668GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1669 GLenum format, GLenum type, 1670 GLvoid *values ); 1671 1672GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1673 GLfloat *params ); 1674 1675GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1676 GLint *params ); 1677 1678GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1679 GLboolean sink ); 1680 1681GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1682 1683GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1684 GLenum format, GLenum types, 1685 GLvoid *values ); 1686 1687GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1688 GLfloat *params ); 1689 1690GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1691 GLint *params ); 1692 1693GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1694 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1695 const GLvoid *image ); 1696 1697GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1698 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1699 GLenum type, const GLvoid *image ); 1700 1701GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1702 GLfloat params ); 1703 1704GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1705 const GLfloat *params ); 1706 1707GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1708 GLint params ); 1709 1710GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1711 const GLint *params ); 1712 1713GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1714 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1715 1716GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1717 GLenum internalformat, GLint x, GLint y, GLsizei width, 1718 GLsizei height); 1719 1720GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1721 GLenum type, GLvoid *image ); 1722 1723GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1724 GLfloat *params ); 1725 1726GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1727 GLint *params ); 1728 1729GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1730 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1731 GLenum type, const GLvoid *row, const GLvoid *column ); 1732 1733GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1734 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1735 1736typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 1737typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 1738typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); 1739typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 1740typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 1741typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 1742typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); 1743typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1744typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1745typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); 1746typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); 1747typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); 1748typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); 1749typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); 1750typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 1751typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); 1752typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 1753typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 1754typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); 1755typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); 1756typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1757typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1758typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); 1759typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); 1760typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); 1761typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1762typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1763typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); 1764typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1765typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1766typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); 1767typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); 1768typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); 1769typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); 1770 1771 1772 1773/* 1774 * OpenGL 1.3 1775 */ 1776 1777/* multitexture */ 1778#define GL_TEXTURE0 0x84C0 1779#define GL_TEXTURE1 0x84C1 1780#define GL_TEXTURE2 0x84C2 1781#define GL_TEXTURE3 0x84C3 1782#define GL_TEXTURE4 0x84C4 1783#define GL_TEXTURE5 0x84C5 1784#define GL_TEXTURE6 0x84C6 1785#define GL_TEXTURE7 0x84C7 1786#define GL_TEXTURE8 0x84C8 1787#define GL_TEXTURE9 0x84C9 1788#define GL_TEXTURE10 0x84CA 1789#define GL_TEXTURE11 0x84CB 1790#define GL_TEXTURE12 0x84CC 1791#define GL_TEXTURE13 0x84CD 1792#define GL_TEXTURE14 0x84CE 1793#define GL_TEXTURE15 0x84CF 1794#define GL_TEXTURE16 0x84D0 1795#define GL_TEXTURE17 0x84D1 1796#define GL_TEXTURE18 0x84D2 1797#define GL_TEXTURE19 0x84D3 1798#define GL_TEXTURE20 0x84D4 1799#define GL_TEXTURE21 0x84D5 1800#define GL_TEXTURE22 0x84D6 1801#define GL_TEXTURE23 0x84D7 1802#define GL_TEXTURE24 0x84D8 1803#define GL_TEXTURE25 0x84D9 1804#define GL_TEXTURE26 0x84DA 1805#define GL_TEXTURE27 0x84DB 1806#define GL_TEXTURE28 0x84DC 1807#define GL_TEXTURE29 0x84DD 1808#define GL_TEXTURE30 0x84DE 1809#define GL_TEXTURE31 0x84DF 1810#define GL_ACTIVE_TEXTURE 0x84E0 1811#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 1812#define GL_MAX_TEXTURE_UNITS 0x84E2 1813/* texture_cube_map */ 1814#define GL_NORMAL_MAP 0x8511 1815#define GL_REFLECTION_MAP 0x8512 1816#define GL_TEXTURE_CUBE_MAP 0x8513 1817#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 1818#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 1819#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 1820#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 1821#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 1822#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 1823#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 1824#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 1825#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 1826/* texture_compression */ 1827#define GL_COMPRESSED_ALPHA 0x84E9 1828#define GL_COMPRESSED_LUMINANCE 0x84EA 1829#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 1830#define GL_COMPRESSED_INTENSITY 0x84EC 1831#define GL_COMPRESSED_RGB 0x84ED 1832#define GL_COMPRESSED_RGBA 0x84EE 1833#define GL_TEXTURE_COMPRESSION_HINT 0x84EF 1834#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 1835#define GL_TEXTURE_COMPRESSED 0x86A1 1836#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 1837#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 1838/* multisample */ 1839#define GL_MULTISAMPLE 0x809D 1840#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 1841#define GL_SAMPLE_ALPHA_TO_ONE 0x809F 1842#define GL_SAMPLE_COVERAGE 0x80A0 1843#define GL_SAMPLE_BUFFERS 0x80A8 1844#define GL_SAMPLES 0x80A9 1845#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 1846#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 1847#define GL_MULTISAMPLE_BIT 0x20000000 1848/* transpose_matrix */ 1849#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 1850#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 1851#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 1852#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 1853/* texture_env_combine */ 1854#define GL_COMBINE 0x8570 1855#define GL_COMBINE_RGB 0x8571 1856#define GL_COMBINE_ALPHA 0x8572 1857#define GL_SOURCE0_RGB 0x8580 1858#define GL_SOURCE1_RGB 0x8581 1859#define GL_SOURCE2_RGB 0x8582 1860#define GL_SOURCE0_ALPHA 0x8588 1861#define GL_SOURCE1_ALPHA 0x8589 1862#define GL_SOURCE2_ALPHA 0x858A 1863#define GL_OPERAND0_RGB 0x8590 1864#define GL_OPERAND1_RGB 0x8591 1865#define GL_OPERAND2_RGB 0x8592 1866#define GL_OPERAND0_ALPHA 0x8598 1867#define GL_OPERAND1_ALPHA 0x8599 1868#define GL_OPERAND2_ALPHA 0x859A 1869#define GL_RGB_SCALE 0x8573 1870#define GL_ADD_SIGNED 0x8574 1871#define GL_INTERPOLATE 0x8575 1872#define GL_SUBTRACT 0x84E7 1873#define GL_CONSTANT 0x8576 1874#define GL_PRIMARY_COLOR 0x8577 1875#define GL_PREVIOUS 0x8578 1876/* texture_env_dot3 */ 1877#define GL_DOT3_RGB 0x86AE 1878#define GL_DOT3_RGBA 0x86AF 1879/* texture_border_clamp */ 1880#define GL_CLAMP_TO_BORDER 0x812D 1881 1882GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); 1883 1884GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); 1885 1886GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); 1887 1888GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); 1889 1890GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); 1891 1892GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); 1893 1894GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); 1895 1896GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); 1897 1898GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); 1899 1900GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); 1901 1902GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); 1903 1904GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); 1905 1906GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); 1907 1908GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); 1909 1910GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); 1911 1912GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); 1913 1914GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); 1915 1916GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); 1917 1918GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); 1919 1920GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); 1921 1922GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); 1923 1924GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); 1925 1926GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); 1927 1928GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); 1929 1930GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); 1931 1932GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); 1933 1934GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); 1935 1936GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); 1937 1938GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); 1939 1940GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); 1941 1942GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); 1943 1944GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); 1945 1946GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); 1947 1948GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1949 1950GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); 1951 1952GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1953 1954GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); 1955 1956GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); 1957 1958GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); 1959 1960GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); 1961 1962GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); 1963 1964 1965GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); 1966 1967GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); 1968 1969GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); 1970 1971GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); 1972 1973GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); 1974 1975typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 1976typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); 1977typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); 1978typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); 1979typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); 1980typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); 1981typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); 1982typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); 1983typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); 1984typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); 1985typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); 1986typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); 1987typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); 1988typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); 1989typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); 1990typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); 1991typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); 1992typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); 1993typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 1994typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); 1995typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 1996typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); 1997typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); 1998typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); 1999typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 2000typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); 2001typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2002typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); 2003typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2004typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); 2005typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 2006typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); 2007typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2008typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); 2009typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); 2010typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); 2011typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); 2012typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); 2013typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); 2014typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); 2015typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); 2016typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); 2017typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); 2018typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); 2019typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); 2020typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); 2021 2022 2023/* 2024 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) 2025 */ 2026#ifndef GL_ARB_multitexture 2027#define GL_ARB_multitexture 1 2028 2029#define GL_TEXTURE0_ARB 0x84C0 2030#define GL_TEXTURE1_ARB 0x84C1 2031#define GL_TEXTURE2_ARB 0x84C2 2032#define GL_TEXTURE3_ARB 0x84C3 2033#define GL_TEXTURE4_ARB 0x84C4 2034#define GL_TEXTURE5_ARB 0x84C5 2035#define GL_TEXTURE6_ARB 0x84C6 2036#define GL_TEXTURE7_ARB 0x84C7 2037#define GL_TEXTURE8_ARB 0x84C8 2038#define GL_TEXTURE9_ARB 0x84C9 2039#define GL_TEXTURE10_ARB 0x84CA 2040#define GL_TEXTURE11_ARB 0x84CB 2041#define GL_TEXTURE12_ARB 0x84CC 2042#define GL_TEXTURE13_ARB 0x84CD 2043#define GL_TEXTURE14_ARB 0x84CE 2044#define GL_TEXTURE15_ARB 0x84CF 2045#define GL_TEXTURE16_ARB 0x84D0 2046#define GL_TEXTURE17_ARB 0x84D1 2047#define GL_TEXTURE18_ARB 0x84D2 2048#define GL_TEXTURE19_ARB 0x84D3 2049#define GL_TEXTURE20_ARB 0x84D4 2050#define GL_TEXTURE21_ARB 0x84D5 2051#define GL_TEXTURE22_ARB 0x84D6 2052#define GL_TEXTURE23_ARB 0x84D7 2053#define GL_TEXTURE24_ARB 0x84D8 2054#define GL_TEXTURE25_ARB 0x84D9 2055#define GL_TEXTURE26_ARB 0x84DA 2056#define GL_TEXTURE27_ARB 0x84DB 2057#define GL_TEXTURE28_ARB 0x84DC 2058#define GL_TEXTURE29_ARB 0x84DD 2059#define GL_TEXTURE30_ARB 0x84DE 2060#define GL_TEXTURE31_ARB 0x84DF 2061#define GL_ACTIVE_TEXTURE_ARB 0x84E0 2062#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 2063#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2064 2065GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 2066GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 2067GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 2068GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2069GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 2070GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2071GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 2072GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2073GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 2074GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2075GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2076GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2077GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2078GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2079GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2080GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2081GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2082GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2083GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2084GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2085GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2086GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2087GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2088GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2089GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2090GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2091GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2092GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2093GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2094GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2095GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2096GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2097GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2098GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2099 2100typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); 2101typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); 2102typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); 2103typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); 2104typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); 2105typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); 2106typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); 2107typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); 2108typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); 2109typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); 2110typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); 2111typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); 2112typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); 2113typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); 2114typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); 2115typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); 2116typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); 2117typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); 2118typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 2119typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); 2120typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 2121typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); 2122typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); 2123typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); 2124typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 2125typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); 2126typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2127typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); 2128typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2129typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); 2130typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 2131typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); 2132typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2133typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); 2134 2135#endif /* GL_ARB_multitexture */ 2136 2137 2138 2139/* 2140 * Define this token if you want "old-style" header file behaviour (extensions 2141 * defined in gl.h). Otherwise, extensions will be included from glext.h. 2142 */ 2143#if defined(GL_GLEXT_LEGACY) 2144 2145/* All extensions that used to be here are now found in glext.h */ 2146 2147#else /* GL_GLEXT_LEGACY */ 2148 2149#include <GL/glext.h> 2150 2151#endif /* GL_GLEXT_LEGACY */ 2152 2153 2154 2155#if GL_ARB_shader_objects 2156 2157#ifndef GL_MESA_shader_debug 2158#define GL_MESA_shader_debug 1 2159 2160#define GL_DEBUG_OBJECT_MESA 0x8759 2161#define GL_DEBUG_PRINT_MESA 0x875A 2162#define GL_DEBUG_ASSERT_MESA 0x875B 2163 2164GLAPI GLhandleARB APIENTRY glCreateDebugObjectMESA (GLvoid); 2165GLAPI GLvoid APIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); 2166GLAPI GLvoid APIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength, 2167 GLsizei *length, GLcharARB *debugLog); 2168GLAPI GLsizei APIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); 2169 2170#endif /* GL_MESA_shader_debug */ 2171 2172#endif /* GL_ARB_shader_objects */ 2173 2174 2175/* 2176 * ???. GL_MESA_trace 2177 * XXX obsolete 2178 */ 2179#ifndef GL_MESA_trace 2180#define GL_MESA_trace 1 2181 2182#define GL_TRACE_ALL_BITS_MESA 0xFFFF 2183#define GL_TRACE_OPERATIONS_BIT_MESA 0x0001 2184#define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 2185#define GL_TRACE_ARRAYS_BIT_MESA 0x0004 2186#define GL_TRACE_TEXTURES_BIT_MESA 0x0008 2187#define GL_TRACE_PIXELS_BIT_MESA 0x0010 2188#define GL_TRACE_ERRORS_BIT_MESA 0x0020 2189#define GL_TRACE_MASK_MESA 0x8755 2190#define GL_TRACE_NAME_MESA 0x8756 2191 2192GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask ); 2193GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask ); 2194GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName ); 2195GLAPI void GLAPIENTRY glEndTraceMESA( void ); 2196GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask ); 2197GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment ); 2198GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment ); 2199GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment ); 2200GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment ); 2201GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment ); 2202 2203#endif /* GL_MESA_trace */ 2204 2205 2206/* 2207 * ???. GL_MESA_packed_depth_stencil 2208 * XXX obsolete 2209 */ 2210#ifndef GL_MESA_packed_depth_stencil 2211#define GL_MESA_packed_depth_stencil 1 2212 2213#define GL_DEPTH_STENCIL_MESA 0x8750 2214#define GL_UNSIGNED_INT_24_8_MESA 0x8751 2215#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 2216#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 2217#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 2218 2219#endif /* GL_MESA_packed_depth_stencil */ 2220 2221 2222#ifndef GL_MESA_program_debug 2223#define GL_MESA_program_debug 1 2224 2225#define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0 2226#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1 2227#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2 2228#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3 2229#define GL_VERTEX_PROGRAM_POSITION_MESA 0x8bb4 2230#define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8bb5 2231#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6 2232#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7 2233 2234typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data); 2235 2236GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data); 2237 2238GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v); 2239 2240#endif /* GL_MESA_program_debug */ 2241 2242 2243#ifndef GL_ATI_blend_equation_separate 2244#define GL_ATI_blend_equation_separate 1 2245 2246#define GL_ALPHA_BLEND_EQUATION_ATI 0x883D 2247 2248GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA ); 2249typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA); 2250 2251#endif /* GL_ATI_blend_equation_separate */ 2252 2253 2254 2255#ifndef GL_EXT_timer_query 2256#define GL_EXT_timer_query 1 2257 2258/* Define 64-bit types */ 2259#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L 2260 typedef long long int GLint64EXT; 2261 typedef unsigned long long int GLuint64EXT; 2262#elif defined(_WIN32) 2263 typedef __int64 GLint64EXT; 2264 typedef unsigned __int64 GLuint64EXT; 2265#else 2266 /* this might actually be a 32-bit type */ 2267 typedef long int GLint64EXT; 2268 typedef unsigned long int GLuint64EXT; 2269#endif 2270 2271#define GL_TIME_ELAPSED_EXT 0x88BF 2272 2273GLAPI void GLAPIENTRY glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params); 2274GLAPI void GLAPIENTRY glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params); 2275 2276typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params); 2277typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params); 2278 2279#endif /* GL_EXT_timer_query */ 2280 2281 2282 2283#ifndef GL_EXT_framebuffer_blit 2284#define GL_EXT_framebuffer_blit 1 2285 2286#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 2287#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 2288#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 2289#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA 2290 2291GLAPI void GLAPIENTRY 2292glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, 2293 GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, 2294 GLbitfield mask, GLenum filter); 2295 2296typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) 2297 (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, 2298 GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, 2299 GLbitfield mask, GLenum filter); 2300 2301#endif /* GL_EXT_framebuffer_blit */ 2302 2303 2304 2305#ifndef GL_EXT_packed_depth_stencil 2306#define GL_EXT_packed_depth_stencil 1 2307 2308#define GL_DEPTH_STENCIL_EXT 0x84F9 2309#define GL_UNSIGNED_INT_24_8_EXT 0x84FA 2310#define GL_DEPTH24_STENCIL8_EXT 0x88F0 2311#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 2312 2313#endif /* GL_EXT_packed_depth_stencil */ 2314 2315 2316#ifndef GL_EXT_texture_sRGB 2317#define GL_EXT_texture_sRGB 1 2318 2319#define GL_SRGB_EXT 0x8C40 2320#define GL_SRGB8_EXT 0x8C41 2321#define GL_SRGB_ALPHA_EXT 0x8C42 2322#define GL_SRGB8_ALPHA8_EXT 0x8C43 2323#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 2324#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 2325#define GL_SLUMINANCE_EXT 0x8C46 2326#define GL_SLUMINANCE8_EXT 0x8C47 2327#define GL_COMPRESSED_SRGB_EXT 0x8C48 2328#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 2329#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A 2330#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B 2331#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C 2332#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D 2333#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E 2334#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F 2335 2336#endif /* GL_EXT_texture_sRGB */ 2337 2338 2339/** 2340 ** NOTE!!!!! If you add new functions to this file, or update 2341 ** glext.h be sure to regenerate the gl_mangle.h file. See comments 2342 ** in that file for details. 2343 **/ 2344 2345 2346 2347/********************************************************************** 2348 * Begin system-specific stuff 2349 */ 2350#if defined(PRAGMA_EXPORT_SUPPORTED) 2351#pragma export off 2352#endif 2353 2354#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 2355#pragma import off 2356#endif 2357/* 2358 * End system-specific stuff 2359 **********************************************************************/ 2360 2361 2362#ifdef __cplusplus 2363} 2364#endif 2365 2366#endif /* __gl_h_ */ 2367