gl.h revision 73a48a8af3c7fa820ba6850e6bfc51dac4ef9488
1/* 2 * Mesa 3-D graphics library 3 * Version: 7.5 4 * 5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26#ifndef __gl_h_ 27#define __gl_h_ 28 29#if defined(USE_MGL_NAMESPACE) 30#include "gl_mangle.h" 31#endif 32 33 34/********************************************************************** 35 * Begin system-specific stuff. Do not do any of this when building 36 * for SciTech SNAP, as this is all done before this header file is 37 * included. 38 */ 39#if !defined(__SCITECH_SNAP__) 40 41#if defined(__BEOS__) 42#include <stdlib.h> /* to get some BeOS-isms */ 43#endif 44 45#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 46#define OPENSTEP 47#endif 48 49#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) 50#define __WIN32__ 51#endif 52 53#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) 54# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 55# define GLAPI __declspec(dllexport) 56# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 57# define GLAPI __declspec(dllimport) 58# else /* for use with static link lib build of Win32 edition only */ 59# define GLAPI extern 60# endif /* _STATIC_MESA support */ 61# if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */ 62# define GLAPIENTRY 63# else 64# define GLAPIENTRY __stdcall 65# endif 66#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ 67# define GLAPI extern 68# define GLAPIENTRY __stdcall 69#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 70# define GLAPI __attribute__((visibility("default"))) 71# define GLAPIENTRY 72#endif /* WIN32 && !CYGWIN */ 73 74#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__) 75# define PRAGMA_EXPORT_SUPPORTED 1 76#endif 77 78/* 79 * WINDOWS: Include windows.h here to define APIENTRY. 80 * It is also useful when applications include this file by 81 * including only glut.h, since glut.h depends on windows.h. 82 * Applications needing to include windows.h with parms other 83 * than "WIN32_LEAN_AND_MEAN" may include windows.h before 84 * glut.h or gl.h. 85 */ 86#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) 87#define WIN32_LEAN_AND_MEAN 1 88#include <windows.h> 89#endif 90 91#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WIN32_WCE) \ 92 && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) \ 93 && !defined(__CYGWIN__) || defined(__MINGW32__) 94#include <GL/mesa_wgl.h> 95#endif 96 97#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 98#pragma import on 99#endif 100 101#ifndef GLAPI 102#define GLAPI extern 103#endif 104 105#ifndef GLAPIENTRY 106#define GLAPIENTRY 107#endif 108 109#ifndef APIENTRY 110#define APIENTRY GLAPIENTRY 111#endif 112 113/* "P" suffix to be used for a pointer to a function */ 114#ifndef APIENTRYP 115#define APIENTRYP APIENTRY * 116#endif 117 118#ifndef GLAPIENTRYP 119#define GLAPIENTRYP GLAPIENTRY * 120#endif 121 122#ifdef CENTERLINE_CLPP 123#define signed 124#endif 125 126#if defined(PRAGMA_EXPORT_SUPPORTED) 127#pragma export on 128#endif 129 130#endif /* !__SCITECH_SNAP__ */ 131/* 132 * End system-specific stuff. 133 **********************************************************************/ 134 135 136 137#ifdef __cplusplus 138extern "C" { 139#endif 140 141 142 143#define GL_VERSION_1_1 1 144#define GL_VERSION_1_2 1 145#define GL_VERSION_1_3 1 146#define GL_ARB_imaging 1 147 148 149/* 150 * Datatypes 151 */ 152typedef unsigned int GLenum; 153typedef unsigned char GLboolean; 154typedef unsigned int GLbitfield; 155typedef void GLvoid; 156typedef signed char GLbyte; /* 1-byte signed */ 157typedef short GLshort; /* 2-byte signed */ 158typedef int GLint; /* 4-byte signed */ 159typedef unsigned char GLubyte; /* 1-byte unsigned */ 160typedef unsigned short GLushort; /* 2-byte unsigned */ 161typedef unsigned int GLuint; /* 4-byte unsigned */ 162typedef int GLsizei; /* 4-byte signed */ 163typedef float GLfloat; /* single precision float */ 164typedef float GLclampf; /* single precision float in [0,1] */ 165typedef double GLdouble; /* double precision float */ 166typedef double GLclampd; /* double precision float in [0,1] */ 167 168 169 170/* 171 * Constants 172 */ 173 174/* Boolean values */ 175#define GL_FALSE 0x0 176#define GL_TRUE 0x1 177 178/* Data types */ 179#define GL_BYTE 0x1400 180#define GL_UNSIGNED_BYTE 0x1401 181#define GL_SHORT 0x1402 182#define GL_UNSIGNED_SHORT 0x1403 183#define GL_INT 0x1404 184#define GL_UNSIGNED_INT 0x1405 185#define GL_FLOAT 0x1406 186#define GL_2_BYTES 0x1407 187#define GL_3_BYTES 0x1408 188#define GL_4_BYTES 0x1409 189#define GL_DOUBLE 0x140A 190 191/* Primitives */ 192#define GL_POINTS 0x0000 193#define GL_LINES 0x0001 194#define GL_LINE_LOOP 0x0002 195#define GL_LINE_STRIP 0x0003 196#define GL_TRIANGLES 0x0004 197#define GL_TRIANGLE_STRIP 0x0005 198#define GL_TRIANGLE_FAN 0x0006 199#define GL_QUADS 0x0007 200#define GL_QUAD_STRIP 0x0008 201#define GL_POLYGON 0x0009 202 203/* Vertex Arrays */ 204#define GL_VERTEX_ARRAY 0x8074 205#define GL_NORMAL_ARRAY 0x8075 206#define GL_COLOR_ARRAY 0x8076 207#define GL_INDEX_ARRAY 0x8077 208#define GL_TEXTURE_COORD_ARRAY 0x8078 209#define GL_EDGE_FLAG_ARRAY 0x8079 210#define GL_VERTEX_ARRAY_SIZE 0x807A 211#define GL_VERTEX_ARRAY_TYPE 0x807B 212#define GL_VERTEX_ARRAY_STRIDE 0x807C 213#define GL_NORMAL_ARRAY_TYPE 0x807E 214#define GL_NORMAL_ARRAY_STRIDE 0x807F 215#define GL_COLOR_ARRAY_SIZE 0x8081 216#define GL_COLOR_ARRAY_TYPE 0x8082 217#define GL_COLOR_ARRAY_STRIDE 0x8083 218#define GL_INDEX_ARRAY_TYPE 0x8085 219#define GL_INDEX_ARRAY_STRIDE 0x8086 220#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 221#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 222#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 223#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 224#define GL_VERTEX_ARRAY_POINTER 0x808E 225#define GL_NORMAL_ARRAY_POINTER 0x808F 226#define GL_COLOR_ARRAY_POINTER 0x8090 227#define GL_INDEX_ARRAY_POINTER 0x8091 228#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 229#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 230#define GL_V2F 0x2A20 231#define GL_V3F 0x2A21 232#define GL_C4UB_V2F 0x2A22 233#define GL_C4UB_V3F 0x2A23 234#define GL_C3F_V3F 0x2A24 235#define GL_N3F_V3F 0x2A25 236#define GL_C4F_N3F_V3F 0x2A26 237#define GL_T2F_V3F 0x2A27 238#define GL_T4F_V4F 0x2A28 239#define GL_T2F_C4UB_V3F 0x2A29 240#define GL_T2F_C3F_V3F 0x2A2A 241#define GL_T2F_N3F_V3F 0x2A2B 242#define GL_T2F_C4F_N3F_V3F 0x2A2C 243#define GL_T4F_C4F_N3F_V4F 0x2A2D 244 245/* Matrix Mode */ 246#define GL_MATRIX_MODE 0x0BA0 247#define GL_MODELVIEW 0x1700 248#define GL_PROJECTION 0x1701 249#define GL_TEXTURE 0x1702 250 251/* Points */ 252#define GL_POINT_SMOOTH 0x0B10 253#define GL_POINT_SIZE 0x0B11 254#define GL_POINT_SIZE_GRANULARITY 0x0B13 255#define GL_POINT_SIZE_RANGE 0x0B12 256 257/* Lines */ 258#define GL_LINE_SMOOTH 0x0B20 259#define GL_LINE_STIPPLE 0x0B24 260#define GL_LINE_STIPPLE_PATTERN 0x0B25 261#define GL_LINE_STIPPLE_REPEAT 0x0B26 262#define GL_LINE_WIDTH 0x0B21 263#define GL_LINE_WIDTH_GRANULARITY 0x0B23 264#define GL_LINE_WIDTH_RANGE 0x0B22 265 266/* Polygons */ 267#define GL_POINT 0x1B00 268#define GL_LINE 0x1B01 269#define GL_FILL 0x1B02 270#define GL_CW 0x0900 271#define GL_CCW 0x0901 272#define GL_FRONT 0x0404 273#define GL_BACK 0x0405 274#define GL_POLYGON_MODE 0x0B40 275#define GL_POLYGON_SMOOTH 0x0B41 276#define GL_POLYGON_STIPPLE 0x0B42 277#define GL_EDGE_FLAG 0x0B43 278#define GL_CULL_FACE 0x0B44 279#define GL_CULL_FACE_MODE 0x0B45 280#define GL_FRONT_FACE 0x0B46 281#define GL_POLYGON_OFFSET_FACTOR 0x8038 282#define GL_POLYGON_OFFSET_UNITS 0x2A00 283#define GL_POLYGON_OFFSET_POINT 0x2A01 284#define GL_POLYGON_OFFSET_LINE 0x2A02 285#define GL_POLYGON_OFFSET_FILL 0x8037 286 287/* Display Lists */ 288#define GL_COMPILE 0x1300 289#define GL_COMPILE_AND_EXECUTE 0x1301 290#define GL_LIST_BASE 0x0B32 291#define GL_LIST_INDEX 0x0B33 292#define GL_LIST_MODE 0x0B30 293 294/* Depth buffer */ 295#define GL_NEVER 0x0200 296#define GL_LESS 0x0201 297#define GL_EQUAL 0x0202 298#define GL_LEQUAL 0x0203 299#define GL_GREATER 0x0204 300#define GL_NOTEQUAL 0x0205 301#define GL_GEQUAL 0x0206 302#define GL_ALWAYS 0x0207 303#define GL_DEPTH_TEST 0x0B71 304#define GL_DEPTH_BITS 0x0D56 305#define GL_DEPTH_CLEAR_VALUE 0x0B73 306#define GL_DEPTH_FUNC 0x0B74 307#define GL_DEPTH_RANGE 0x0B70 308#define GL_DEPTH_WRITEMASK 0x0B72 309#define GL_DEPTH_COMPONENT 0x1902 310 311/* Lighting */ 312#define GL_LIGHTING 0x0B50 313#define GL_LIGHT0 0x4000 314#define GL_LIGHT1 0x4001 315#define GL_LIGHT2 0x4002 316#define GL_LIGHT3 0x4003 317#define GL_LIGHT4 0x4004 318#define GL_LIGHT5 0x4005 319#define GL_LIGHT6 0x4006 320#define GL_LIGHT7 0x4007 321#define GL_SPOT_EXPONENT 0x1205 322#define GL_SPOT_CUTOFF 0x1206 323#define GL_CONSTANT_ATTENUATION 0x1207 324#define GL_LINEAR_ATTENUATION 0x1208 325#define GL_QUADRATIC_ATTENUATION 0x1209 326#define GL_AMBIENT 0x1200 327#define GL_DIFFUSE 0x1201 328#define GL_SPECULAR 0x1202 329#define GL_SHININESS 0x1601 330#define GL_EMISSION 0x1600 331#define GL_POSITION 0x1203 332#define GL_SPOT_DIRECTION 0x1204 333#define GL_AMBIENT_AND_DIFFUSE 0x1602 334#define GL_COLOR_INDEXES 0x1603 335#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 336#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 337#define GL_LIGHT_MODEL_AMBIENT 0x0B53 338#define GL_FRONT_AND_BACK 0x0408 339#define GL_SHADE_MODEL 0x0B54 340#define GL_FLAT 0x1D00 341#define GL_SMOOTH 0x1D01 342#define GL_COLOR_MATERIAL 0x0B57 343#define GL_COLOR_MATERIAL_FACE 0x0B55 344#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 345#define GL_NORMALIZE 0x0BA1 346 347/* User clipping planes */ 348#define GL_CLIP_PLANE0 0x3000 349#define GL_CLIP_PLANE1 0x3001 350#define GL_CLIP_PLANE2 0x3002 351#define GL_CLIP_PLANE3 0x3003 352#define GL_CLIP_PLANE4 0x3004 353#define GL_CLIP_PLANE5 0x3005 354 355/* Accumulation buffer */ 356#define GL_ACCUM_RED_BITS 0x0D58 357#define GL_ACCUM_GREEN_BITS 0x0D59 358#define GL_ACCUM_BLUE_BITS 0x0D5A 359#define GL_ACCUM_ALPHA_BITS 0x0D5B 360#define GL_ACCUM_CLEAR_VALUE 0x0B80 361#define GL_ACCUM 0x0100 362#define GL_ADD 0x0104 363#define GL_LOAD 0x0101 364#define GL_MULT 0x0103 365#define GL_RETURN 0x0102 366 367/* Alpha testing */ 368#define GL_ALPHA_TEST 0x0BC0 369#define GL_ALPHA_TEST_REF 0x0BC2 370#define GL_ALPHA_TEST_FUNC 0x0BC1 371 372/* Blending */ 373#define GL_BLEND 0x0BE2 374#define GL_BLEND_SRC 0x0BE1 375#define GL_BLEND_DST 0x0BE0 376#define GL_ZERO 0x0 377#define GL_ONE 0x1 378#define GL_SRC_COLOR 0x0300 379#define GL_ONE_MINUS_SRC_COLOR 0x0301 380#define GL_SRC_ALPHA 0x0302 381#define GL_ONE_MINUS_SRC_ALPHA 0x0303 382#define GL_DST_ALPHA 0x0304 383#define GL_ONE_MINUS_DST_ALPHA 0x0305 384#define GL_DST_COLOR 0x0306 385#define GL_ONE_MINUS_DST_COLOR 0x0307 386#define GL_SRC_ALPHA_SATURATE 0x0308 387 388/* Render Mode */ 389#define GL_FEEDBACK 0x1C01 390#define GL_RENDER 0x1C00 391#define GL_SELECT 0x1C02 392 393/* Feedback */ 394#define GL_2D 0x0600 395#define GL_3D 0x0601 396#define GL_3D_COLOR 0x0602 397#define GL_3D_COLOR_TEXTURE 0x0603 398#define GL_4D_COLOR_TEXTURE 0x0604 399#define GL_POINT_TOKEN 0x0701 400#define GL_LINE_TOKEN 0x0702 401#define GL_LINE_RESET_TOKEN 0x0707 402#define GL_POLYGON_TOKEN 0x0703 403#define GL_BITMAP_TOKEN 0x0704 404#define GL_DRAW_PIXEL_TOKEN 0x0705 405#define GL_COPY_PIXEL_TOKEN 0x0706 406#define GL_PASS_THROUGH_TOKEN 0x0700 407#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 408#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 409#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 410 411/* Selection */ 412#define GL_SELECTION_BUFFER_POINTER 0x0DF3 413#define GL_SELECTION_BUFFER_SIZE 0x0DF4 414 415/* Fog */ 416#define GL_FOG 0x0B60 417#define GL_FOG_MODE 0x0B65 418#define GL_FOG_DENSITY 0x0B62 419#define GL_FOG_COLOR 0x0B66 420#define GL_FOG_INDEX 0x0B61 421#define GL_FOG_START 0x0B63 422#define GL_FOG_END 0x0B64 423#define GL_LINEAR 0x2601 424#define GL_EXP 0x0800 425#define GL_EXP2 0x0801 426 427/* Logic Ops */ 428#define GL_LOGIC_OP 0x0BF1 429#define GL_INDEX_LOGIC_OP 0x0BF1 430#define GL_COLOR_LOGIC_OP 0x0BF2 431#define GL_LOGIC_OP_MODE 0x0BF0 432#define GL_CLEAR 0x1500 433#define GL_SET 0x150F 434#define GL_COPY 0x1503 435#define GL_COPY_INVERTED 0x150C 436#define GL_NOOP 0x1505 437#define GL_INVERT 0x150A 438#define GL_AND 0x1501 439#define GL_NAND 0x150E 440#define GL_OR 0x1507 441#define GL_NOR 0x1508 442#define GL_XOR 0x1506 443#define GL_EQUIV 0x1509 444#define GL_AND_REVERSE 0x1502 445#define GL_AND_INVERTED 0x1504 446#define GL_OR_REVERSE 0x150B 447#define GL_OR_INVERTED 0x150D 448 449/* Stencil */ 450#define GL_STENCIL_BITS 0x0D57 451#define GL_STENCIL_TEST 0x0B90 452#define GL_STENCIL_CLEAR_VALUE 0x0B91 453#define GL_STENCIL_FUNC 0x0B92 454#define GL_STENCIL_VALUE_MASK 0x0B93 455#define GL_STENCIL_FAIL 0x0B94 456#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 457#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 458#define GL_STENCIL_REF 0x0B97 459#define GL_STENCIL_WRITEMASK 0x0B98 460#define GL_STENCIL_INDEX 0x1901 461#define GL_KEEP 0x1E00 462#define GL_REPLACE 0x1E01 463#define GL_INCR 0x1E02 464#define GL_DECR 0x1E03 465 466/* Buffers, Pixel Drawing/Reading */ 467#define GL_NONE 0x0 468#define GL_LEFT 0x0406 469#define GL_RIGHT 0x0407 470/*GL_FRONT 0x0404 */ 471/*GL_BACK 0x0405 */ 472/*GL_FRONT_AND_BACK 0x0408 */ 473#define GL_FRONT_LEFT 0x0400 474#define GL_FRONT_RIGHT 0x0401 475#define GL_BACK_LEFT 0x0402 476#define GL_BACK_RIGHT 0x0403 477#define GL_AUX0 0x0409 478#define GL_AUX1 0x040A 479#define GL_AUX2 0x040B 480#define GL_AUX3 0x040C 481#define GL_COLOR_INDEX 0x1900 482#define GL_RED 0x1903 483#define GL_GREEN 0x1904 484#define GL_BLUE 0x1905 485#define GL_ALPHA 0x1906 486#define GL_LUMINANCE 0x1909 487#define GL_LUMINANCE_ALPHA 0x190A 488#define GL_ALPHA_BITS 0x0D55 489#define GL_RED_BITS 0x0D52 490#define GL_GREEN_BITS 0x0D53 491#define GL_BLUE_BITS 0x0D54 492#define GL_INDEX_BITS 0x0D51 493#define GL_SUBPIXEL_BITS 0x0D50 494#define GL_AUX_BUFFERS 0x0C00 495#define GL_READ_BUFFER 0x0C02 496#define GL_DRAW_BUFFER 0x0C01 497#define GL_DOUBLEBUFFER 0x0C32 498#define GL_STEREO 0x0C33 499#define GL_BITMAP 0x1A00 500#define GL_COLOR 0x1800 501#define GL_DEPTH 0x1801 502#define GL_STENCIL 0x1802 503#define GL_DITHER 0x0BD0 504#define GL_RGB 0x1907 505#define GL_RGBA 0x1908 506 507/* Implementation limits */ 508#define GL_MAX_LIST_NESTING 0x0B31 509#define GL_MAX_EVAL_ORDER 0x0D30 510#define GL_MAX_LIGHTS 0x0D31 511#define GL_MAX_CLIP_PLANES 0x0D32 512#define GL_MAX_TEXTURE_SIZE 0x0D33 513#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 514#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 515#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 516#define GL_MAX_NAME_STACK_DEPTH 0x0D37 517#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 518#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 519#define GL_MAX_VIEWPORT_DIMS 0x0D3A 520#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 521 522/* Gets */ 523#define GL_ATTRIB_STACK_DEPTH 0x0BB0 524#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 525#define GL_COLOR_CLEAR_VALUE 0x0C22 526#define GL_COLOR_WRITEMASK 0x0C23 527#define GL_CURRENT_INDEX 0x0B01 528#define GL_CURRENT_COLOR 0x0B00 529#define GL_CURRENT_NORMAL 0x0B02 530#define GL_CURRENT_RASTER_COLOR 0x0B04 531#define GL_CURRENT_RASTER_DISTANCE 0x0B09 532#define GL_CURRENT_RASTER_INDEX 0x0B05 533#define GL_CURRENT_RASTER_POSITION 0x0B07 534#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 535#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 536#define GL_CURRENT_TEXTURE_COORDS 0x0B03 537#define GL_INDEX_CLEAR_VALUE 0x0C20 538#define GL_INDEX_MODE 0x0C30 539#define GL_INDEX_WRITEMASK 0x0C21 540#define GL_MODELVIEW_MATRIX 0x0BA6 541#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 542#define GL_NAME_STACK_DEPTH 0x0D70 543#define GL_PROJECTION_MATRIX 0x0BA7 544#define GL_PROJECTION_STACK_DEPTH 0x0BA4 545#define GL_RENDER_MODE 0x0C40 546#define GL_RGBA_MODE 0x0C31 547#define GL_TEXTURE_MATRIX 0x0BA8 548#define GL_TEXTURE_STACK_DEPTH 0x0BA5 549#define GL_VIEWPORT 0x0BA2 550 551/* Evaluators */ 552#define GL_AUTO_NORMAL 0x0D80 553#define GL_MAP1_COLOR_4 0x0D90 554#define GL_MAP1_INDEX 0x0D91 555#define GL_MAP1_NORMAL 0x0D92 556#define GL_MAP1_TEXTURE_COORD_1 0x0D93 557#define GL_MAP1_TEXTURE_COORD_2 0x0D94 558#define GL_MAP1_TEXTURE_COORD_3 0x0D95 559#define GL_MAP1_TEXTURE_COORD_4 0x0D96 560#define GL_MAP1_VERTEX_3 0x0D97 561#define GL_MAP1_VERTEX_4 0x0D98 562#define GL_MAP2_COLOR_4 0x0DB0 563#define GL_MAP2_INDEX 0x0DB1 564#define GL_MAP2_NORMAL 0x0DB2 565#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 566#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 567#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 568#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 569#define GL_MAP2_VERTEX_3 0x0DB7 570#define GL_MAP2_VERTEX_4 0x0DB8 571#define GL_MAP1_GRID_DOMAIN 0x0DD0 572#define GL_MAP1_GRID_SEGMENTS 0x0DD1 573#define GL_MAP2_GRID_DOMAIN 0x0DD2 574#define GL_MAP2_GRID_SEGMENTS 0x0DD3 575#define GL_COEFF 0x0A00 576#define GL_ORDER 0x0A01 577#define GL_DOMAIN 0x0A02 578 579/* Hints */ 580#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 581#define GL_POINT_SMOOTH_HINT 0x0C51 582#define GL_LINE_SMOOTH_HINT 0x0C52 583#define GL_POLYGON_SMOOTH_HINT 0x0C53 584#define GL_FOG_HINT 0x0C54 585#define GL_DONT_CARE 0x1100 586#define GL_FASTEST 0x1101 587#define GL_NICEST 0x1102 588 589/* Scissor box */ 590#define GL_SCISSOR_BOX 0x0C10 591#define GL_SCISSOR_TEST 0x0C11 592 593/* Pixel Mode / Transfer */ 594#define GL_MAP_COLOR 0x0D10 595#define GL_MAP_STENCIL 0x0D11 596#define GL_INDEX_SHIFT 0x0D12 597#define GL_INDEX_OFFSET 0x0D13 598#define GL_RED_SCALE 0x0D14 599#define GL_RED_BIAS 0x0D15 600#define GL_GREEN_SCALE 0x0D18 601#define GL_GREEN_BIAS 0x0D19 602#define GL_BLUE_SCALE 0x0D1A 603#define GL_BLUE_BIAS 0x0D1B 604#define GL_ALPHA_SCALE 0x0D1C 605#define GL_ALPHA_BIAS 0x0D1D 606#define GL_DEPTH_SCALE 0x0D1E 607#define GL_DEPTH_BIAS 0x0D1F 608#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 609#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 610#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 611#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 612#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 613#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 614#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 615#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 616#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 617#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 618#define GL_PIXEL_MAP_S_TO_S 0x0C71 619#define GL_PIXEL_MAP_I_TO_I 0x0C70 620#define GL_PIXEL_MAP_I_TO_R 0x0C72 621#define GL_PIXEL_MAP_I_TO_G 0x0C73 622#define GL_PIXEL_MAP_I_TO_B 0x0C74 623#define GL_PIXEL_MAP_I_TO_A 0x0C75 624#define GL_PIXEL_MAP_R_TO_R 0x0C76 625#define GL_PIXEL_MAP_G_TO_G 0x0C77 626#define GL_PIXEL_MAP_B_TO_B 0x0C78 627#define GL_PIXEL_MAP_A_TO_A 0x0C79 628#define GL_PACK_ALIGNMENT 0x0D05 629#define GL_PACK_LSB_FIRST 0x0D01 630#define GL_PACK_ROW_LENGTH 0x0D02 631#define GL_PACK_SKIP_PIXELS 0x0D04 632#define GL_PACK_SKIP_ROWS 0x0D03 633#define GL_PACK_SWAP_BYTES 0x0D00 634#define GL_UNPACK_ALIGNMENT 0x0CF5 635#define GL_UNPACK_LSB_FIRST 0x0CF1 636#define GL_UNPACK_ROW_LENGTH 0x0CF2 637#define GL_UNPACK_SKIP_PIXELS 0x0CF4 638#define GL_UNPACK_SKIP_ROWS 0x0CF3 639#define GL_UNPACK_SWAP_BYTES 0x0CF0 640#define GL_ZOOM_X 0x0D16 641#define GL_ZOOM_Y 0x0D17 642 643/* Texture mapping */ 644#define GL_TEXTURE_ENV 0x2300 645#define GL_TEXTURE_ENV_MODE 0x2200 646#define GL_TEXTURE_1D 0x0DE0 647#define GL_TEXTURE_2D 0x0DE1 648#define GL_TEXTURE_WRAP_S 0x2802 649#define GL_TEXTURE_WRAP_T 0x2803 650#define GL_TEXTURE_MAG_FILTER 0x2800 651#define GL_TEXTURE_MIN_FILTER 0x2801 652#define GL_TEXTURE_ENV_COLOR 0x2201 653#define GL_TEXTURE_GEN_S 0x0C60 654#define GL_TEXTURE_GEN_T 0x0C61 655#define GL_TEXTURE_GEN_MODE 0x2500 656#define GL_TEXTURE_BORDER_COLOR 0x1004 657#define GL_TEXTURE_WIDTH 0x1000 658#define GL_TEXTURE_HEIGHT 0x1001 659#define GL_TEXTURE_BORDER 0x1005 660#define GL_TEXTURE_COMPONENTS 0x1003 661#define GL_TEXTURE_RED_SIZE 0x805C 662#define GL_TEXTURE_GREEN_SIZE 0x805D 663#define GL_TEXTURE_BLUE_SIZE 0x805E 664#define GL_TEXTURE_ALPHA_SIZE 0x805F 665#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 666#define GL_TEXTURE_INTENSITY_SIZE 0x8061 667#define GL_NEAREST_MIPMAP_NEAREST 0x2700 668#define GL_NEAREST_MIPMAP_LINEAR 0x2702 669#define GL_LINEAR_MIPMAP_NEAREST 0x2701 670#define GL_LINEAR_MIPMAP_LINEAR 0x2703 671#define GL_OBJECT_LINEAR 0x2401 672#define GL_OBJECT_PLANE 0x2501 673#define GL_EYE_LINEAR 0x2400 674#define GL_EYE_PLANE 0x2502 675#define GL_SPHERE_MAP 0x2402 676#define GL_DECAL 0x2101 677#define GL_MODULATE 0x2100 678#define GL_NEAREST 0x2600 679#define GL_REPEAT 0x2901 680#define GL_CLAMP 0x2900 681#define GL_S 0x2000 682#define GL_T 0x2001 683#define GL_R 0x2002 684#define GL_Q 0x2003 685#define GL_TEXTURE_GEN_R 0x0C62 686#define GL_TEXTURE_GEN_Q 0x0C63 687 688/* Utility */ 689#define GL_VENDOR 0x1F00 690#define GL_RENDERER 0x1F01 691#define GL_VERSION 0x1F02 692#define GL_EXTENSIONS 0x1F03 693 694/* Errors */ 695#define GL_NO_ERROR 0x0 696#define GL_INVALID_ENUM 0x0500 697#define GL_INVALID_VALUE 0x0501 698#define GL_INVALID_OPERATION 0x0502 699#define GL_STACK_OVERFLOW 0x0503 700#define GL_STACK_UNDERFLOW 0x0504 701#define GL_OUT_OF_MEMORY 0x0505 702 703/* glPush/PopAttrib bits */ 704#define GL_CURRENT_BIT 0x00000001 705#define GL_POINT_BIT 0x00000002 706#define GL_LINE_BIT 0x00000004 707#define GL_POLYGON_BIT 0x00000008 708#define GL_POLYGON_STIPPLE_BIT 0x00000010 709#define GL_PIXEL_MODE_BIT 0x00000020 710#define GL_LIGHTING_BIT 0x00000040 711#define GL_FOG_BIT 0x00000080 712#define GL_DEPTH_BUFFER_BIT 0x00000100 713#define GL_ACCUM_BUFFER_BIT 0x00000200 714#define GL_STENCIL_BUFFER_BIT 0x00000400 715#define GL_VIEWPORT_BIT 0x00000800 716#define GL_TRANSFORM_BIT 0x00001000 717#define GL_ENABLE_BIT 0x00002000 718#define GL_COLOR_BUFFER_BIT 0x00004000 719#define GL_HINT_BIT 0x00008000 720#define GL_EVAL_BIT 0x00010000 721#define GL_LIST_BIT 0x00020000 722#define GL_TEXTURE_BIT 0x00040000 723#define GL_SCISSOR_BIT 0x00080000 724#define GL_ALL_ATTRIB_BITS 0x000FFFFF 725 726 727/* OpenGL 1.1 */ 728#define GL_PROXY_TEXTURE_1D 0x8063 729#define GL_PROXY_TEXTURE_2D 0x8064 730#define GL_TEXTURE_PRIORITY 0x8066 731#define GL_TEXTURE_RESIDENT 0x8067 732#define GL_TEXTURE_BINDING_1D 0x8068 733#define GL_TEXTURE_BINDING_2D 0x8069 734#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 735#define GL_ALPHA4 0x803B 736#define GL_ALPHA8 0x803C 737#define GL_ALPHA12 0x803D 738#define GL_ALPHA16 0x803E 739#define GL_LUMINANCE4 0x803F 740#define GL_LUMINANCE8 0x8040 741#define GL_LUMINANCE12 0x8041 742#define GL_LUMINANCE16 0x8042 743#define GL_LUMINANCE4_ALPHA4 0x8043 744#define GL_LUMINANCE6_ALPHA2 0x8044 745#define GL_LUMINANCE8_ALPHA8 0x8045 746#define GL_LUMINANCE12_ALPHA4 0x8046 747#define GL_LUMINANCE12_ALPHA12 0x8047 748#define GL_LUMINANCE16_ALPHA16 0x8048 749#define GL_INTENSITY 0x8049 750#define GL_INTENSITY4 0x804A 751#define GL_INTENSITY8 0x804B 752#define GL_INTENSITY12 0x804C 753#define GL_INTENSITY16 0x804D 754#define GL_R3_G3_B2 0x2A10 755#define GL_RGB4 0x804F 756#define GL_RGB5 0x8050 757#define GL_RGB8 0x8051 758#define GL_RGB10 0x8052 759#define GL_RGB12 0x8053 760#define GL_RGB16 0x8054 761#define GL_RGBA2 0x8055 762#define GL_RGBA4 0x8056 763#define GL_RGB5_A1 0x8057 764#define GL_RGBA8 0x8058 765#define GL_RGB10_A2 0x8059 766#define GL_RGBA12 0x805A 767#define GL_RGBA16 0x805B 768#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 769#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 770#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF 771#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 772 773 774 775/* 776 * Miscellaneous 777 */ 778 779GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 780 781GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 782 783GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 784 785GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 786 787GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); 788 789GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 790 791GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 792 793GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 794 795GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 796 797GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 798 799GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 800 801GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 802 803GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 804 805GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 806 807GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 808 809GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 810 811GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 812 813GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 814 815GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 816 817GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); 818 819GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 820 821GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 822 823GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 824 825GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 826 827GLAPI void GLAPIENTRY glEnable( GLenum cap ); 828 829GLAPI void GLAPIENTRY glDisable( GLenum cap ); 830 831GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 832 833 834GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 835 836GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 837 838 839GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 840 841GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 842 843GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 844 845GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 846 847 848GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 849 850GLAPI void GLAPIENTRY glPopAttrib( void ); 851 852 853GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 854 855GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 856 857 858GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 859 860GLAPI GLenum GLAPIENTRY glGetError( void ); 861 862GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name ); 863 864GLAPI void GLAPIENTRY glFinish( void ); 865 866GLAPI void GLAPIENTRY glFlush( void ); 867 868GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 869 870 871/* 872 * Depth Buffer 873 */ 874 875GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 876 877GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 878 879GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 880 881GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 882 883 884/* 885 * Accumulation Buffer 886 */ 887 888GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 889 890GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 891 892 893/* 894 * Transformation 895 */ 896 897GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 898 899GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 900 GLdouble bottom, GLdouble top, 901 GLdouble near_val, GLdouble far_val ); 902 903GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 904 GLdouble bottom, GLdouble top, 905 GLdouble near_val, GLdouble far_val ); 906 907GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 908 GLsizei width, GLsizei height ); 909 910GLAPI void GLAPIENTRY glPushMatrix( void ); 911 912GLAPI void GLAPIENTRY glPopMatrix( void ); 913 914GLAPI void GLAPIENTRY glLoadIdentity( void ); 915 916GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 917GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 918 919GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 920GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 921 922GLAPI void GLAPIENTRY glRotated( GLdouble angle, 923 GLdouble x, GLdouble y, GLdouble z ); 924GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 925 GLfloat x, GLfloat y, GLfloat z ); 926 927GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 928GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 929 930GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 931GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 932 933 934/* 935 * Display Lists 936 */ 937 938GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 939 940GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 941 942GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 943 944GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 945 946GLAPI void GLAPIENTRY glEndList( void ); 947 948GLAPI void GLAPIENTRY glCallList( GLuint list ); 949 950GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 951 const GLvoid *lists ); 952 953GLAPI void GLAPIENTRY glListBase( GLuint base ); 954 955 956/* 957 * Drawing Functions 958 */ 959 960GLAPI void GLAPIENTRY glBegin( GLenum mode ); 961 962GLAPI void GLAPIENTRY glEnd( void ); 963 964 965GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 966GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 967GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 968GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 969 970GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 971GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 972GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 973GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 974 975GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 976GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 977GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 978GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 979 980GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 981GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 982GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 983GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 984 985GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 986GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 987GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 988GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 989 990GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 991GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 992GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 993GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 994 995 996GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 997GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 998GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 999GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 1000GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 1001 1002GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 1003GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 1004GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 1005GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 1006GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 1007 1008 1009GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 1010GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 1011GLAPI void GLAPIENTRY glIndexi( GLint c ); 1012GLAPI void GLAPIENTRY glIndexs( GLshort c ); 1013GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 1014 1015GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 1016GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 1017GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 1018GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 1019GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 1020 1021GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 1022GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 1023GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 1024GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 1025GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 1026GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 1027GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1028GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1029 1030GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1031 GLbyte blue, GLbyte alpha ); 1032GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1033 GLdouble blue, GLdouble alpha ); 1034GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1035 GLfloat blue, GLfloat alpha ); 1036GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1037 GLint blue, GLint alpha ); 1038GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1039 GLshort blue, GLshort alpha ); 1040GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1041 GLubyte blue, GLubyte alpha ); 1042GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1043 GLuint blue, GLuint alpha ); 1044GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1045 GLushort blue, GLushort alpha ); 1046 1047 1048GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1049GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1050GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1051GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1052GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1053GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1054GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1055GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1056 1057GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1058GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1059GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1060GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1061GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1062GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1063GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1064GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1065 1066 1067GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1068GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1069GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1070GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1071 1072GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1073GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1074GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1075GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1076 1077GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1078GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1079GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1080GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1081 1082GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1083GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1084GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1085GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1086 1087GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1088GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1089GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1090GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1091 1092GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1093GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1094GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1095GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1096 1097GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1098GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1099GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1100GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1101 1102GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1103GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1104GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1105GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1106 1107 1108GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1109GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1110GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1111GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1112 1113GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1114GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1115GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1116GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1117 1118GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1119GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1120GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1121GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1122 1123GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1124GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1125GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1126GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1127 1128GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1129GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1130GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1131GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1132 1133GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1134GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1135GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1136GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1137 1138 1139GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1140GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1141GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1142GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1143 1144 1145GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1146GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1147GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1148GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1149 1150 1151/* 1152 * Vertex Arrays (1.1) 1153 */ 1154 1155GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1156 GLsizei stride, const GLvoid *ptr ); 1157 1158GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1159 const GLvoid *ptr ); 1160 1161GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1162 GLsizei stride, const GLvoid *ptr ); 1163 1164GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1165 const GLvoid *ptr ); 1166 1167GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1168 GLsizei stride, const GLvoid *ptr ); 1169 1170GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1171 1172GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); 1173 1174GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1175 1176GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1177 1178GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1179 GLenum type, const GLvoid *indices ); 1180 1181GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1182 const GLvoid *pointer ); 1183 1184/* 1185 * Lighting 1186 */ 1187 1188GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1189 1190GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1191GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1192GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1193 const GLfloat *params ); 1194GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1195 const GLint *params ); 1196 1197GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1198 GLfloat *params ); 1199GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1200 GLint *params ); 1201 1202GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1203GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1204GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1205GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1206 1207GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1208GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1209GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1210GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1211 1212GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1213GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1214 1215GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1216 1217 1218/* 1219 * Raster functions 1220 */ 1221 1222GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1223 1224GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1225GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1226 1227GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1228GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1229 1230GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, 1231 const GLfloat *values ); 1232GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, 1233 const GLuint *values ); 1234GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, 1235 const GLushort *values ); 1236 1237GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1238GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1239GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1240 1241GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1242 GLfloat xorig, GLfloat yorig, 1243 GLfloat xmove, GLfloat ymove, 1244 const GLubyte *bitmap ); 1245 1246GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1247 GLsizei width, GLsizei height, 1248 GLenum format, GLenum type, 1249 GLvoid *pixels ); 1250 1251GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1252 GLenum format, GLenum type, 1253 const GLvoid *pixels ); 1254 1255GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1256 GLsizei width, GLsizei height, 1257 GLenum type ); 1258 1259/* 1260 * Stenciling 1261 */ 1262 1263GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1264 1265GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1266 1267GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1268 1269GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1270 1271 1272 1273/* 1274 * Texture mapping 1275 */ 1276 1277GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1278GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1279GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1280 1281GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1282GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1283GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1284 1285GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1286GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1287GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1288 1289 1290GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1291GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1292 1293GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1294GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1295 1296GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1297GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1298 1299 1300GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1301GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1302 1303GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1304 const GLfloat *params ); 1305GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1306 const GLint *params ); 1307 1308GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1309 GLenum pname, GLfloat *params); 1310GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1311 GLenum pname, GLint *params ); 1312 1313GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1314 GLenum pname, GLfloat *params ); 1315GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1316 GLenum pname, GLint *params ); 1317 1318 1319GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1320 GLint internalFormat, 1321 GLsizei width, GLint border, 1322 GLenum format, GLenum type, 1323 const GLvoid *pixels ); 1324 1325GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1326 GLint internalFormat, 1327 GLsizei width, GLsizei height, 1328 GLint border, GLenum format, GLenum type, 1329 const GLvoid *pixels ); 1330 1331GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1332 GLenum format, GLenum type, 1333 GLvoid *pixels ); 1334 1335 1336/* 1.1 functions */ 1337 1338GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1339 1340GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1341 1342GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1343 1344GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1345 const GLuint *textures, 1346 const GLclampf *priorities ); 1347 1348GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1349 const GLuint *textures, 1350 GLboolean *residences ); 1351 1352GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1353 1354 1355GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1356 GLint xoffset, 1357 GLsizei width, GLenum format, 1358 GLenum type, const GLvoid *pixels ); 1359 1360 1361GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1362 GLint xoffset, GLint yoffset, 1363 GLsizei width, GLsizei height, 1364 GLenum format, GLenum type, 1365 const GLvoid *pixels ); 1366 1367 1368GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1369 GLenum internalformat, 1370 GLint x, GLint y, 1371 GLsizei width, GLint border ); 1372 1373 1374GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1375 GLenum internalformat, 1376 GLint x, GLint y, 1377 GLsizei width, GLsizei height, 1378 GLint border ); 1379 1380 1381GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1382 GLint xoffset, GLint x, GLint y, 1383 GLsizei width ); 1384 1385 1386GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1387 GLint xoffset, GLint yoffset, 1388 GLint x, GLint y, 1389 GLsizei width, GLsizei height ); 1390 1391 1392/* 1393 * Evaluators 1394 */ 1395 1396GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1397 GLint stride, 1398 GLint order, const GLdouble *points ); 1399GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1400 GLint stride, 1401 GLint order, const GLfloat *points ); 1402 1403GLAPI void GLAPIENTRY glMap2d( GLenum target, 1404 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1405 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1406 const GLdouble *points ); 1407GLAPI void GLAPIENTRY glMap2f( GLenum target, 1408 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1409 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1410 const GLfloat *points ); 1411 1412GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1413GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1414GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1415 1416GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1417GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1418 1419GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1420GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1421 1422GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1423GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1424 1425GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1426GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1427 1428GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1429GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1430 1431GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1432 GLint vn, GLdouble v1, GLdouble v2 ); 1433GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1434 GLint vn, GLfloat v1, GLfloat v2 ); 1435 1436GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1437 1438GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1439 1440GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1441 1442GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1443 1444 1445/* 1446 * Fog 1447 */ 1448 1449GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1450 1451GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1452 1453GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1454 1455GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1456 1457 1458/* 1459 * Selection and Feedback 1460 */ 1461 1462GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1463 1464GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1465 1466GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1467 1468GLAPI void GLAPIENTRY glInitNames( void ); 1469 1470GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1471 1472GLAPI void GLAPIENTRY glPushName( GLuint name ); 1473 1474GLAPI void GLAPIENTRY glPopName( void ); 1475 1476 1477 1478/* 1479 * OpenGL 1.2 1480 */ 1481 1482#define GL_RESCALE_NORMAL 0x803A 1483#define GL_CLAMP_TO_EDGE 0x812F 1484#define GL_MAX_ELEMENTS_VERTICES 0x80E8 1485#define GL_MAX_ELEMENTS_INDICES 0x80E9 1486#define GL_BGR 0x80E0 1487#define GL_BGRA 0x80E1 1488#define GL_UNSIGNED_BYTE_3_3_2 0x8032 1489#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 1490#define GL_UNSIGNED_SHORT_5_6_5 0x8363 1491#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 1492#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 1493#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 1494#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 1495#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 1496#define GL_UNSIGNED_INT_8_8_8_8 0x8035 1497#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 1498#define GL_UNSIGNED_INT_10_10_10_2 0x8036 1499#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 1500#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 1501#define GL_SINGLE_COLOR 0x81F9 1502#define GL_SEPARATE_SPECULAR_COLOR 0x81FA 1503#define GL_TEXTURE_MIN_LOD 0x813A 1504#define GL_TEXTURE_MAX_LOD 0x813B 1505#define GL_TEXTURE_BASE_LEVEL 0x813C 1506#define GL_TEXTURE_MAX_LEVEL 0x813D 1507#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 1508#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 1509#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 1510#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 1511#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 1512#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 1513#define GL_PACK_SKIP_IMAGES 0x806B 1514#define GL_PACK_IMAGE_HEIGHT 0x806C 1515#define GL_UNPACK_SKIP_IMAGES 0x806D 1516#define GL_UNPACK_IMAGE_HEIGHT 0x806E 1517#define GL_TEXTURE_3D 0x806F 1518#define GL_PROXY_TEXTURE_3D 0x8070 1519#define GL_TEXTURE_DEPTH 0x8071 1520#define GL_TEXTURE_WRAP_R 0x8072 1521#define GL_MAX_3D_TEXTURE_SIZE 0x8073 1522#define GL_TEXTURE_BINDING_3D 0x806A 1523 1524GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1525 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1526 1527GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1528 GLint internalFormat, 1529 GLsizei width, GLsizei height, 1530 GLsizei depth, GLint border, 1531 GLenum format, GLenum type, 1532 const GLvoid *pixels ); 1533 1534GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1535 GLint xoffset, GLint yoffset, 1536 GLint zoffset, GLsizei width, 1537 GLsizei height, GLsizei depth, 1538 GLenum format, 1539 GLenum type, const GLvoid *pixels); 1540 1541GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1542 GLint xoffset, GLint yoffset, 1543 GLint zoffset, GLint x, 1544 GLint y, GLsizei width, 1545 GLsizei height ); 1546 1547typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); 1548typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); 1549typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 1550typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1551 1552 1553/* 1554 * GL_ARB_imaging 1555 */ 1556 1557#define GL_CONSTANT_COLOR 0x8001 1558#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 1559#define GL_CONSTANT_ALPHA 0x8003 1560#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 1561#define GL_COLOR_TABLE 0x80D0 1562#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 1563#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 1564#define GL_PROXY_COLOR_TABLE 0x80D3 1565#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 1566#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 1567#define GL_COLOR_TABLE_SCALE 0x80D6 1568#define GL_COLOR_TABLE_BIAS 0x80D7 1569#define GL_COLOR_TABLE_FORMAT 0x80D8 1570#define GL_COLOR_TABLE_WIDTH 0x80D9 1571#define GL_COLOR_TABLE_RED_SIZE 0x80DA 1572#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 1573#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 1574#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 1575#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 1576#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 1577#define GL_CONVOLUTION_1D 0x8010 1578#define GL_CONVOLUTION_2D 0x8011 1579#define GL_SEPARABLE_2D 0x8012 1580#define GL_CONVOLUTION_BORDER_MODE 0x8013 1581#define GL_CONVOLUTION_FILTER_SCALE 0x8014 1582#define GL_CONVOLUTION_FILTER_BIAS 0x8015 1583#define GL_REDUCE 0x8016 1584#define GL_CONVOLUTION_FORMAT 0x8017 1585#define GL_CONVOLUTION_WIDTH 0x8018 1586#define GL_CONVOLUTION_HEIGHT 0x8019 1587#define GL_MAX_CONVOLUTION_WIDTH 0x801A 1588#define GL_MAX_CONVOLUTION_HEIGHT 0x801B 1589#define GL_POST_CONVOLUTION_RED_SCALE 0x801C 1590#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 1591#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 1592#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 1593#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 1594#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 1595#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 1596#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 1597#define GL_CONSTANT_BORDER 0x8151 1598#define GL_REPLICATE_BORDER 0x8153 1599#define GL_CONVOLUTION_BORDER_COLOR 0x8154 1600#define GL_COLOR_MATRIX 0x80B1 1601#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 1602#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 1603#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 1604#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 1605#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 1606#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 1607#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 1608#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 1609#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 1610#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 1611#define GL_HISTOGRAM 0x8024 1612#define GL_PROXY_HISTOGRAM 0x8025 1613#define GL_HISTOGRAM_WIDTH 0x8026 1614#define GL_HISTOGRAM_FORMAT 0x8027 1615#define GL_HISTOGRAM_RED_SIZE 0x8028 1616#define GL_HISTOGRAM_GREEN_SIZE 0x8029 1617#define GL_HISTOGRAM_BLUE_SIZE 0x802A 1618#define GL_HISTOGRAM_ALPHA_SIZE 0x802B 1619#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1620#define GL_HISTOGRAM_SINK 0x802D 1621#define GL_MINMAX 0x802E 1622#define GL_MINMAX_FORMAT 0x802F 1623#define GL_MINMAX_SINK 0x8030 1624#define GL_TABLE_TOO_LARGE 0x8031 1625#define GL_BLEND_EQUATION 0x8009 1626#define GL_MIN 0x8007 1627#define GL_MAX 0x8008 1628#define GL_FUNC_ADD 0x8006 1629#define GL_FUNC_SUBTRACT 0x800A 1630#define GL_FUNC_REVERSE_SUBTRACT 0x800B 1631#define GL_BLEND_COLOR 0x8005 1632 1633 1634GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1635 GLsizei width, GLenum format, 1636 GLenum type, const GLvoid *table ); 1637 1638GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1639 GLsizei start, GLsizei count, 1640 GLenum format, GLenum type, 1641 const GLvoid *data ); 1642 1643GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1644 const GLint *params); 1645 1646GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1647 const GLfloat *params); 1648 1649GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1650 GLint x, GLint y, GLsizei width ); 1651 1652GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1653 GLint x, GLint y, GLsizei width ); 1654 1655GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1656 GLenum type, GLvoid *table ); 1657 1658GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1659 GLfloat *params ); 1660 1661GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1662 GLint *params ); 1663 1664GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1665 1666GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1667 GLclampf blue, GLclampf alpha ); 1668 1669GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1670 GLenum internalformat, GLboolean sink ); 1671 1672GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1673 1674GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1675 GLenum format, GLenum type, 1676 GLvoid *values ); 1677 1678GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1679 GLfloat *params ); 1680 1681GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1682 GLint *params ); 1683 1684GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1685 GLboolean sink ); 1686 1687GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1688 1689GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1690 GLenum format, GLenum types, 1691 GLvoid *values ); 1692 1693GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1694 GLfloat *params ); 1695 1696GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1697 GLint *params ); 1698 1699GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1700 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1701 const GLvoid *image ); 1702 1703GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1704 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1705 GLenum type, const GLvoid *image ); 1706 1707GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1708 GLfloat params ); 1709 1710GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1711 const GLfloat *params ); 1712 1713GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1714 GLint params ); 1715 1716GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1717 const GLint *params ); 1718 1719GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1720 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1721 1722GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1723 GLenum internalformat, GLint x, GLint y, GLsizei width, 1724 GLsizei height); 1725 1726GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1727 GLenum type, GLvoid *image ); 1728 1729GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1730 GLfloat *params ); 1731 1732GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1733 GLint *params ); 1734 1735GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1736 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1737 GLenum type, const GLvoid *row, const GLvoid *column ); 1738 1739GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1740 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1741 1742#if 0 1743typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 1744typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 1745typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); 1746typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 1747typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 1748typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 1749typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); 1750typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1751typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1752typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); 1753typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); 1754typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); 1755typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); 1756typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); 1757typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 1758typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); 1759typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 1760typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 1761typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); 1762typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); 1763typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1764typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1765typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); 1766typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); 1767typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); 1768typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1769typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1770typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); 1771typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1772typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1773typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); 1774typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); 1775typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); 1776typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); 1777#endif 1778 1779 1780/* 1781 * OpenGL 1.3 1782 */ 1783 1784/* multitexture */ 1785#define GL_TEXTURE0 0x84C0 1786#define GL_TEXTURE1 0x84C1 1787#define GL_TEXTURE2 0x84C2 1788#define GL_TEXTURE3 0x84C3 1789#define GL_TEXTURE4 0x84C4 1790#define GL_TEXTURE5 0x84C5 1791#define GL_TEXTURE6 0x84C6 1792#define GL_TEXTURE7 0x84C7 1793#define GL_TEXTURE8 0x84C8 1794#define GL_TEXTURE9 0x84C9 1795#define GL_TEXTURE10 0x84CA 1796#define GL_TEXTURE11 0x84CB 1797#define GL_TEXTURE12 0x84CC 1798#define GL_TEXTURE13 0x84CD 1799#define GL_TEXTURE14 0x84CE 1800#define GL_TEXTURE15 0x84CF 1801#define GL_TEXTURE16 0x84D0 1802#define GL_TEXTURE17 0x84D1 1803#define GL_TEXTURE18 0x84D2 1804#define GL_TEXTURE19 0x84D3 1805#define GL_TEXTURE20 0x84D4 1806#define GL_TEXTURE21 0x84D5 1807#define GL_TEXTURE22 0x84D6 1808#define GL_TEXTURE23 0x84D7 1809#define GL_TEXTURE24 0x84D8 1810#define GL_TEXTURE25 0x84D9 1811#define GL_TEXTURE26 0x84DA 1812#define GL_TEXTURE27 0x84DB 1813#define GL_TEXTURE28 0x84DC 1814#define GL_TEXTURE29 0x84DD 1815#define GL_TEXTURE30 0x84DE 1816#define GL_TEXTURE31 0x84DF 1817#define GL_ACTIVE_TEXTURE 0x84E0 1818#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 1819#define GL_MAX_TEXTURE_UNITS 0x84E2 1820/* texture_cube_map */ 1821#define GL_NORMAL_MAP 0x8511 1822#define GL_REFLECTION_MAP 0x8512 1823#define GL_TEXTURE_CUBE_MAP 0x8513 1824#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 1825#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 1826#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 1827#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 1828#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 1829#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 1830#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 1831#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 1832#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 1833/* texture_compression */ 1834#define GL_COMPRESSED_ALPHA 0x84E9 1835#define GL_COMPRESSED_LUMINANCE 0x84EA 1836#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 1837#define GL_COMPRESSED_INTENSITY 0x84EC 1838#define GL_COMPRESSED_RGB 0x84ED 1839#define GL_COMPRESSED_RGBA 0x84EE 1840#define GL_TEXTURE_COMPRESSION_HINT 0x84EF 1841#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 1842#define GL_TEXTURE_COMPRESSED 0x86A1 1843#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 1844#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 1845/* multisample */ 1846#define GL_MULTISAMPLE 0x809D 1847#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 1848#define GL_SAMPLE_ALPHA_TO_ONE 0x809F 1849#define GL_SAMPLE_COVERAGE 0x80A0 1850#define GL_SAMPLE_BUFFERS 0x80A8 1851#define GL_SAMPLES 0x80A9 1852#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 1853#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 1854#define GL_MULTISAMPLE_BIT 0x20000000 1855/* transpose_matrix */ 1856#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 1857#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 1858#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 1859#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 1860/* texture_env_combine */ 1861#define GL_COMBINE 0x8570 1862#define GL_COMBINE_RGB 0x8571 1863#define GL_COMBINE_ALPHA 0x8572 1864#define GL_SOURCE0_RGB 0x8580 1865#define GL_SOURCE1_RGB 0x8581 1866#define GL_SOURCE2_RGB 0x8582 1867#define GL_SOURCE0_ALPHA 0x8588 1868#define GL_SOURCE1_ALPHA 0x8589 1869#define GL_SOURCE2_ALPHA 0x858A 1870#define GL_OPERAND0_RGB 0x8590 1871#define GL_OPERAND1_RGB 0x8591 1872#define GL_OPERAND2_RGB 0x8592 1873#define GL_OPERAND0_ALPHA 0x8598 1874#define GL_OPERAND1_ALPHA 0x8599 1875#define GL_OPERAND2_ALPHA 0x859A 1876#define GL_RGB_SCALE 0x8573 1877#define GL_ADD_SIGNED 0x8574 1878#define GL_INTERPOLATE 0x8575 1879#define GL_SUBTRACT 0x84E7 1880#define GL_CONSTANT 0x8576 1881#define GL_PRIMARY_COLOR 0x8577 1882#define GL_PREVIOUS 0x8578 1883/* texture_env_dot3 */ 1884#define GL_DOT3_RGB 0x86AE 1885#define GL_DOT3_RGBA 0x86AF 1886/* texture_border_clamp */ 1887#define GL_CLAMP_TO_BORDER 0x812D 1888 1889GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); 1890 1891GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); 1892 1893GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); 1894 1895GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); 1896 1897GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); 1898 1899GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); 1900 1901GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); 1902 1903GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); 1904 1905GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); 1906 1907GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); 1908 1909GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); 1910 1911GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); 1912 1913GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); 1914 1915GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); 1916 1917GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); 1918 1919GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); 1920 1921GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); 1922 1923GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); 1924 1925GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); 1926 1927GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); 1928 1929GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); 1930 1931GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); 1932 1933GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); 1934 1935GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); 1936 1937GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); 1938 1939GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); 1940 1941GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); 1942 1943GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); 1944 1945GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); 1946 1947GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); 1948 1949GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); 1950 1951GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); 1952 1953GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); 1954 1955GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1956 1957GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); 1958 1959GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1960 1961GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); 1962 1963GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); 1964 1965GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); 1966 1967GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); 1968 1969GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); 1970 1971 1972GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); 1973 1974GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); 1975 1976GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); 1977 1978GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); 1979 1980GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); 1981 1982#if 0 1983typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 1984typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); 1985typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); 1986typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); 1987typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); 1988typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); 1989typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); 1990typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); 1991typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); 1992typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); 1993typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); 1994typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); 1995typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); 1996typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); 1997typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); 1998typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); 1999typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); 2000typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); 2001typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 2002typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); 2003typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 2004typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); 2005typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); 2006typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); 2007typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 2008typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); 2009typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2010typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); 2011typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2012typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); 2013typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 2014typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); 2015typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2016typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); 2017typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); 2018typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); 2019typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); 2020typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); 2021typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); 2022typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); 2023typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); 2024typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); 2025typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); 2026typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); 2027typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); 2028typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); 2029#endif 2030 2031/* 2032 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) 2033 */ 2034#ifndef GL_ARB_multitexture 2035#define GL_ARB_multitexture 1 2036 2037#define GL_TEXTURE0_ARB 0x84C0 2038#define GL_TEXTURE1_ARB 0x84C1 2039#define GL_TEXTURE2_ARB 0x84C2 2040#define GL_TEXTURE3_ARB 0x84C3 2041#define GL_TEXTURE4_ARB 0x84C4 2042#define GL_TEXTURE5_ARB 0x84C5 2043#define GL_TEXTURE6_ARB 0x84C6 2044#define GL_TEXTURE7_ARB 0x84C7 2045#define GL_TEXTURE8_ARB 0x84C8 2046#define GL_TEXTURE9_ARB 0x84C9 2047#define GL_TEXTURE10_ARB 0x84CA 2048#define GL_TEXTURE11_ARB 0x84CB 2049#define GL_TEXTURE12_ARB 0x84CC 2050#define GL_TEXTURE13_ARB 0x84CD 2051#define GL_TEXTURE14_ARB 0x84CE 2052#define GL_TEXTURE15_ARB 0x84CF 2053#define GL_TEXTURE16_ARB 0x84D0 2054#define GL_TEXTURE17_ARB 0x84D1 2055#define GL_TEXTURE18_ARB 0x84D2 2056#define GL_TEXTURE19_ARB 0x84D3 2057#define GL_TEXTURE20_ARB 0x84D4 2058#define GL_TEXTURE21_ARB 0x84D5 2059#define GL_TEXTURE22_ARB 0x84D6 2060#define GL_TEXTURE23_ARB 0x84D7 2061#define GL_TEXTURE24_ARB 0x84D8 2062#define GL_TEXTURE25_ARB 0x84D9 2063#define GL_TEXTURE26_ARB 0x84DA 2064#define GL_TEXTURE27_ARB 0x84DB 2065#define GL_TEXTURE28_ARB 0x84DC 2066#define GL_TEXTURE29_ARB 0x84DD 2067#define GL_TEXTURE30_ARB 0x84DE 2068#define GL_TEXTURE31_ARB 0x84DF 2069#define GL_ACTIVE_TEXTURE_ARB 0x84E0 2070#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 2071#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2072 2073GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 2074GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 2075GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 2076GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2077GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 2078GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2079GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 2080GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2081GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 2082GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2083GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2084GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2085GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2086GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2087GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2088GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2089GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2090GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2091GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2092GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2093GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2094GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2095GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2096GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2097GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2098GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2099GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2100GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2101GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2102GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2103GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2104GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2105GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2106GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2107 2108typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); 2109typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); 2110typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); 2111typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); 2112typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); 2113typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); 2114typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); 2115typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); 2116typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); 2117typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); 2118typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); 2119typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); 2120typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); 2121typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); 2122typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); 2123typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); 2124typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); 2125typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); 2126typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 2127typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); 2128typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 2129typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); 2130typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); 2131typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); 2132typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 2133typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); 2134typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2135typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); 2136typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2137typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); 2138typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 2139typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); 2140typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2141typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); 2142 2143#endif /* GL_ARB_multitexture */ 2144 2145 2146 2147/* 2148 * Define this token if you want "old-style" header file behaviour (extensions 2149 * defined in gl.h). Otherwise, extensions will be included from glext.h. 2150 */ 2151#if defined(GL_GLEXT_LEGACY) 2152 2153/* All extensions that used to be here are now found in glext.h */ 2154 2155#else /* GL_GLEXT_LEGACY */ 2156 2157#include <GL/glext.h> 2158 2159#endif /* GL_GLEXT_LEGACY */ 2160 2161 2162 2163#if GL_ARB_shader_objects 2164 2165#ifndef GL_MESA_shader_debug 2166#define GL_MESA_shader_debug 1 2167 2168#define GL_DEBUG_OBJECT_MESA 0x8759 2169#define GL_DEBUG_PRINT_MESA 0x875A 2170#define GL_DEBUG_ASSERT_MESA 0x875B 2171 2172GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void); 2173GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); 2174GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength, 2175 GLsizei *length, GLcharARB *debugLog); 2176GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); 2177 2178#endif /* GL_MESA_shader_debug */ 2179 2180#endif /* GL_ARB_shader_objects */ 2181 2182 2183/* 2184 * ???. GL_MESA_packed_depth_stencil 2185 * XXX obsolete 2186 */ 2187#ifndef GL_MESA_packed_depth_stencil 2188#define GL_MESA_packed_depth_stencil 1 2189 2190#define GL_DEPTH_STENCIL_MESA 0x8750 2191#define GL_UNSIGNED_INT_24_8_MESA 0x8751 2192#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 2193#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 2194#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 2195 2196#endif /* GL_MESA_packed_depth_stencil */ 2197 2198 2199#ifndef GL_MESA_program_debug 2200#define GL_MESA_program_debug 1 2201 2202#define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0 2203#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1 2204#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2 2205#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3 2206#define GL_VERTEX_PROGRAM_POSITION_MESA 0x8bb4 2207#define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8bb5 2208#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6 2209#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7 2210 2211typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data); 2212 2213GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data); 2214 2215GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v); 2216 2217#endif /* GL_MESA_program_debug */ 2218 2219 2220#ifndef GL_MESA_texture_array 2221#define GL_MESA_texture_array 1 2222 2223/* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array. 2224 */ 2225#ifndef GL_EXT_texture_array 2226 2227#ifdef GL_GLEXT_PROTOTYPES 2228GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target, 2229 GLenum attachment, GLuint texture, GLint level, GLint layer); 2230#endif /* GL_GLEXT_PROTOTYPES */ 2231 2232#if 0 2233/* (temporarily) disabled because of collision with typedef in glext.h 2234 * that happens if apps include both gl.h and glext.h 2235 */ 2236typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, 2237 GLenum attachment, GLuint texture, GLint level, GLint layer); 2238#endif 2239 2240#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 2241#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 2242#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A 2243#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B 2244#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C 2245#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D 2246#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF 2247#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 2248#endif 2249 2250#endif 2251 2252 2253#ifndef GL_ATI_blend_equation_separate 2254#define GL_ATI_blend_equation_separate 1 2255 2256#define GL_ALPHA_BLEND_EQUATION_ATI 0x883D 2257 2258GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA ); 2259typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA); 2260 2261#endif /* GL_ATI_blend_equation_separate */ 2262 2263 2264 2265/** 2266 ** NOTE!!!!! If you add new functions to this file, or update 2267 ** glext.h be sure to regenerate the gl_mangle.h file. See comments 2268 ** in that file for details. 2269 **/ 2270 2271 2272 2273/********************************************************************** 2274 * Begin system-specific stuff 2275 */ 2276#if defined(PRAGMA_EXPORT_SUPPORTED) 2277#pragma export off 2278#endif 2279 2280#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 2281#pragma import off 2282#endif 2283/* 2284 * End system-specific stuff 2285 **********************************************************************/ 2286 2287 2288#ifdef __cplusplus 2289} 2290#endif 2291 2292#endif /* __gl_h_ */ 2293