gl.h revision 73a48a8af3c7fa820ba6850e6bfc51dac4ef9488
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.5
4 *
5 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26#ifndef __gl_h_
27#define __gl_h_
28
29#if defined(USE_MGL_NAMESPACE)
30#include "gl_mangle.h"
31#endif
32
33
34/**********************************************************************
35 * Begin system-specific stuff. Do not do any of this when building
36 * for SciTech SNAP, as this is all done before this header file is
37 * included.
38 */
39#if !defined(__SCITECH_SNAP__)
40
41#if defined(__BEOS__)
42#include <stdlib.h>     /* to get some BeOS-isms */
43#endif
44
45#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
46#define OPENSTEP
47#endif
48
49#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
50#define __WIN32__
51#endif
52
53#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
54#  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
55#    define GLAPI __declspec(dllexport)
56#  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
57#    define GLAPI __declspec(dllimport)
58#  else /* for use with static link lib build of Win32 edition only */
59#    define GLAPI extern
60#  endif /* _STATIC_MESA support */
61#  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
62#    define GLAPIENTRY
63#  else
64#    define GLAPIENTRY __stdcall
65#  endif
66#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
67#  define GLAPI extern
68#  define GLAPIENTRY __stdcall
69#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
70#  define GLAPI __attribute__((visibility("default")))
71#  define GLAPIENTRY
72#endif /* WIN32 && !CYGWIN */
73
74#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
75#  define PRAGMA_EXPORT_SUPPORTED		1
76#endif
77
78/*
79 * WINDOWS: Include windows.h here to define APIENTRY.
80 * It is also useful when applications include this file by
81 * including only glut.h, since glut.h depends on windows.h.
82 * Applications needing to include windows.h with parms other
83 * than "WIN32_LEAN_AND_MEAN" may include windows.h before
84 * glut.h or gl.h.
85 */
86#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
87#define WIN32_LEAN_AND_MEAN 1
88#include <windows.h>
89#endif
90
91#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WIN32_WCE) \
92     && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) \
93     && !defined(__CYGWIN__) || defined(__MINGW32__)
94#include <GL/mesa_wgl.h>
95#endif
96
97#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
98#pragma import on
99#endif
100
101#ifndef GLAPI
102#define GLAPI extern
103#endif
104
105#ifndef GLAPIENTRY
106#define GLAPIENTRY
107#endif
108
109#ifndef APIENTRY
110#define APIENTRY GLAPIENTRY
111#endif
112
113/* "P" suffix to be used for a pointer to a function */
114#ifndef APIENTRYP
115#define APIENTRYP APIENTRY *
116#endif
117
118#ifndef GLAPIENTRYP
119#define GLAPIENTRYP GLAPIENTRY *
120#endif
121
122#ifdef CENTERLINE_CLPP
123#define signed
124#endif
125
126#if defined(PRAGMA_EXPORT_SUPPORTED)
127#pragma export on
128#endif
129
130#endif /* !__SCITECH_SNAP__ */
131/*
132 * End system-specific stuff.
133 **********************************************************************/
134
135
136
137#ifdef __cplusplus
138extern "C" {
139#endif
140
141
142
143#define GL_VERSION_1_1   1
144#define GL_VERSION_1_2   1
145#define GL_VERSION_1_3   1
146#define GL_ARB_imaging   1
147
148
149/*
150 * Datatypes
151 */
152typedef unsigned int	GLenum;
153typedef unsigned char	GLboolean;
154typedef unsigned int	GLbitfield;
155typedef void		GLvoid;
156typedef signed char	GLbyte;		/* 1-byte signed */
157typedef short		GLshort;	/* 2-byte signed */
158typedef int		GLint;		/* 4-byte signed */
159typedef unsigned char	GLubyte;	/* 1-byte unsigned */
160typedef unsigned short	GLushort;	/* 2-byte unsigned */
161typedef unsigned int	GLuint;		/* 4-byte unsigned */
162typedef int		GLsizei;	/* 4-byte signed */
163typedef float		GLfloat;	/* single precision float */
164typedef float		GLclampf;	/* single precision float in [0,1] */
165typedef double		GLdouble;	/* double precision float */
166typedef double		GLclampd;	/* double precision float in [0,1] */
167
168
169
170/*
171 * Constants
172 */
173
174/* Boolean values */
175#define GL_FALSE				0x0
176#define GL_TRUE					0x1
177
178/* Data types */
179#define GL_BYTE					0x1400
180#define GL_UNSIGNED_BYTE			0x1401
181#define GL_SHORT				0x1402
182#define GL_UNSIGNED_SHORT			0x1403
183#define GL_INT					0x1404
184#define GL_UNSIGNED_INT				0x1405
185#define GL_FLOAT				0x1406
186#define GL_2_BYTES				0x1407
187#define GL_3_BYTES				0x1408
188#define GL_4_BYTES				0x1409
189#define GL_DOUBLE				0x140A
190
191/* Primitives */
192#define GL_POINTS				0x0000
193#define GL_LINES				0x0001
194#define GL_LINE_LOOP				0x0002
195#define GL_LINE_STRIP				0x0003
196#define GL_TRIANGLES				0x0004
197#define GL_TRIANGLE_STRIP			0x0005
198#define GL_TRIANGLE_FAN				0x0006
199#define GL_QUADS				0x0007
200#define GL_QUAD_STRIP				0x0008
201#define GL_POLYGON				0x0009
202
203/* Vertex Arrays */
204#define GL_VERTEX_ARRAY				0x8074
205#define GL_NORMAL_ARRAY				0x8075
206#define GL_COLOR_ARRAY				0x8076
207#define GL_INDEX_ARRAY				0x8077
208#define GL_TEXTURE_COORD_ARRAY			0x8078
209#define GL_EDGE_FLAG_ARRAY			0x8079
210#define GL_VERTEX_ARRAY_SIZE			0x807A
211#define GL_VERTEX_ARRAY_TYPE			0x807B
212#define GL_VERTEX_ARRAY_STRIDE			0x807C
213#define GL_NORMAL_ARRAY_TYPE			0x807E
214#define GL_NORMAL_ARRAY_STRIDE			0x807F
215#define GL_COLOR_ARRAY_SIZE			0x8081
216#define GL_COLOR_ARRAY_TYPE			0x8082
217#define GL_COLOR_ARRAY_STRIDE			0x8083
218#define GL_INDEX_ARRAY_TYPE			0x8085
219#define GL_INDEX_ARRAY_STRIDE			0x8086
220#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
221#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
222#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
223#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
224#define GL_VERTEX_ARRAY_POINTER			0x808E
225#define GL_NORMAL_ARRAY_POINTER			0x808F
226#define GL_COLOR_ARRAY_POINTER			0x8090
227#define GL_INDEX_ARRAY_POINTER			0x8091
228#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
229#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
230#define GL_V2F					0x2A20
231#define GL_V3F					0x2A21
232#define GL_C4UB_V2F				0x2A22
233#define GL_C4UB_V3F				0x2A23
234#define GL_C3F_V3F				0x2A24
235#define GL_N3F_V3F				0x2A25
236#define GL_C4F_N3F_V3F				0x2A26
237#define GL_T2F_V3F				0x2A27
238#define GL_T4F_V4F				0x2A28
239#define GL_T2F_C4UB_V3F				0x2A29
240#define GL_T2F_C3F_V3F				0x2A2A
241#define GL_T2F_N3F_V3F				0x2A2B
242#define GL_T2F_C4F_N3F_V3F			0x2A2C
243#define GL_T4F_C4F_N3F_V4F			0x2A2D
244
245/* Matrix Mode */
246#define GL_MATRIX_MODE				0x0BA0
247#define GL_MODELVIEW				0x1700
248#define GL_PROJECTION				0x1701
249#define GL_TEXTURE				0x1702
250
251/* Points */
252#define GL_POINT_SMOOTH				0x0B10
253#define GL_POINT_SIZE				0x0B11
254#define GL_POINT_SIZE_GRANULARITY 		0x0B13
255#define GL_POINT_SIZE_RANGE			0x0B12
256
257/* Lines */
258#define GL_LINE_SMOOTH				0x0B20
259#define GL_LINE_STIPPLE				0x0B24
260#define GL_LINE_STIPPLE_PATTERN			0x0B25
261#define GL_LINE_STIPPLE_REPEAT			0x0B26
262#define GL_LINE_WIDTH				0x0B21
263#define GL_LINE_WIDTH_GRANULARITY		0x0B23
264#define GL_LINE_WIDTH_RANGE			0x0B22
265
266/* Polygons */
267#define GL_POINT				0x1B00
268#define GL_LINE					0x1B01
269#define GL_FILL					0x1B02
270#define GL_CW					0x0900
271#define GL_CCW					0x0901
272#define GL_FRONT				0x0404
273#define GL_BACK					0x0405
274#define GL_POLYGON_MODE				0x0B40
275#define GL_POLYGON_SMOOTH			0x0B41
276#define GL_POLYGON_STIPPLE			0x0B42
277#define GL_EDGE_FLAG				0x0B43
278#define GL_CULL_FACE				0x0B44
279#define GL_CULL_FACE_MODE			0x0B45
280#define GL_FRONT_FACE				0x0B46
281#define GL_POLYGON_OFFSET_FACTOR		0x8038
282#define GL_POLYGON_OFFSET_UNITS			0x2A00
283#define GL_POLYGON_OFFSET_POINT			0x2A01
284#define GL_POLYGON_OFFSET_LINE			0x2A02
285#define GL_POLYGON_OFFSET_FILL			0x8037
286
287/* Display Lists */
288#define GL_COMPILE				0x1300
289#define GL_COMPILE_AND_EXECUTE			0x1301
290#define GL_LIST_BASE				0x0B32
291#define GL_LIST_INDEX				0x0B33
292#define GL_LIST_MODE				0x0B30
293
294/* Depth buffer */
295#define GL_NEVER				0x0200
296#define GL_LESS					0x0201
297#define GL_EQUAL				0x0202
298#define GL_LEQUAL				0x0203
299#define GL_GREATER				0x0204
300#define GL_NOTEQUAL				0x0205
301#define GL_GEQUAL				0x0206
302#define GL_ALWAYS				0x0207
303#define GL_DEPTH_TEST				0x0B71
304#define GL_DEPTH_BITS				0x0D56
305#define GL_DEPTH_CLEAR_VALUE			0x0B73
306#define GL_DEPTH_FUNC				0x0B74
307#define GL_DEPTH_RANGE				0x0B70
308#define GL_DEPTH_WRITEMASK			0x0B72
309#define GL_DEPTH_COMPONENT			0x1902
310
311/* Lighting */
312#define GL_LIGHTING				0x0B50
313#define GL_LIGHT0				0x4000
314#define GL_LIGHT1				0x4001
315#define GL_LIGHT2				0x4002
316#define GL_LIGHT3				0x4003
317#define GL_LIGHT4				0x4004
318#define GL_LIGHT5				0x4005
319#define GL_LIGHT6				0x4006
320#define GL_LIGHT7				0x4007
321#define GL_SPOT_EXPONENT			0x1205
322#define GL_SPOT_CUTOFF				0x1206
323#define GL_CONSTANT_ATTENUATION			0x1207
324#define GL_LINEAR_ATTENUATION			0x1208
325#define GL_QUADRATIC_ATTENUATION		0x1209
326#define GL_AMBIENT				0x1200
327#define GL_DIFFUSE				0x1201
328#define GL_SPECULAR				0x1202
329#define GL_SHININESS				0x1601
330#define GL_EMISSION				0x1600
331#define GL_POSITION				0x1203
332#define GL_SPOT_DIRECTION			0x1204
333#define GL_AMBIENT_AND_DIFFUSE			0x1602
334#define GL_COLOR_INDEXES			0x1603
335#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
336#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
337#define GL_LIGHT_MODEL_AMBIENT			0x0B53
338#define GL_FRONT_AND_BACK			0x0408
339#define GL_SHADE_MODEL				0x0B54
340#define GL_FLAT					0x1D00
341#define GL_SMOOTH				0x1D01
342#define GL_COLOR_MATERIAL			0x0B57
343#define GL_COLOR_MATERIAL_FACE			0x0B55
344#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
345#define GL_NORMALIZE				0x0BA1
346
347/* User clipping planes */
348#define GL_CLIP_PLANE0				0x3000
349#define GL_CLIP_PLANE1				0x3001
350#define GL_CLIP_PLANE2				0x3002
351#define GL_CLIP_PLANE3				0x3003
352#define GL_CLIP_PLANE4				0x3004
353#define GL_CLIP_PLANE5				0x3005
354
355/* Accumulation buffer */
356#define GL_ACCUM_RED_BITS			0x0D58
357#define GL_ACCUM_GREEN_BITS			0x0D59
358#define GL_ACCUM_BLUE_BITS			0x0D5A
359#define GL_ACCUM_ALPHA_BITS			0x0D5B
360#define GL_ACCUM_CLEAR_VALUE			0x0B80
361#define GL_ACCUM				0x0100
362#define GL_ADD					0x0104
363#define GL_LOAD					0x0101
364#define GL_MULT					0x0103
365#define GL_RETURN				0x0102
366
367/* Alpha testing */
368#define GL_ALPHA_TEST				0x0BC0
369#define GL_ALPHA_TEST_REF			0x0BC2
370#define GL_ALPHA_TEST_FUNC			0x0BC1
371
372/* Blending */
373#define GL_BLEND				0x0BE2
374#define GL_BLEND_SRC				0x0BE1
375#define GL_BLEND_DST				0x0BE0
376#define GL_ZERO					0x0
377#define GL_ONE					0x1
378#define GL_SRC_COLOR				0x0300
379#define GL_ONE_MINUS_SRC_COLOR			0x0301
380#define GL_SRC_ALPHA				0x0302
381#define GL_ONE_MINUS_SRC_ALPHA			0x0303
382#define GL_DST_ALPHA				0x0304
383#define GL_ONE_MINUS_DST_ALPHA			0x0305
384#define GL_DST_COLOR				0x0306
385#define GL_ONE_MINUS_DST_COLOR			0x0307
386#define GL_SRC_ALPHA_SATURATE			0x0308
387
388/* Render Mode */
389#define GL_FEEDBACK				0x1C01
390#define GL_RENDER				0x1C00
391#define GL_SELECT				0x1C02
392
393/* Feedback */
394#define GL_2D					0x0600
395#define GL_3D					0x0601
396#define GL_3D_COLOR				0x0602
397#define GL_3D_COLOR_TEXTURE			0x0603
398#define GL_4D_COLOR_TEXTURE			0x0604
399#define GL_POINT_TOKEN				0x0701
400#define GL_LINE_TOKEN				0x0702
401#define GL_LINE_RESET_TOKEN			0x0707
402#define GL_POLYGON_TOKEN			0x0703
403#define GL_BITMAP_TOKEN				0x0704
404#define GL_DRAW_PIXEL_TOKEN			0x0705
405#define GL_COPY_PIXEL_TOKEN			0x0706
406#define GL_PASS_THROUGH_TOKEN			0x0700
407#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
408#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
409#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
410
411/* Selection */
412#define GL_SELECTION_BUFFER_POINTER		0x0DF3
413#define GL_SELECTION_BUFFER_SIZE		0x0DF4
414
415/* Fog */
416#define GL_FOG					0x0B60
417#define GL_FOG_MODE				0x0B65
418#define GL_FOG_DENSITY				0x0B62
419#define GL_FOG_COLOR				0x0B66
420#define GL_FOG_INDEX				0x0B61
421#define GL_FOG_START				0x0B63
422#define GL_FOG_END				0x0B64
423#define GL_LINEAR				0x2601
424#define GL_EXP					0x0800
425#define GL_EXP2					0x0801
426
427/* Logic Ops */
428#define GL_LOGIC_OP				0x0BF1
429#define GL_INDEX_LOGIC_OP			0x0BF1
430#define GL_COLOR_LOGIC_OP			0x0BF2
431#define GL_LOGIC_OP_MODE			0x0BF0
432#define GL_CLEAR				0x1500
433#define GL_SET					0x150F
434#define GL_COPY					0x1503
435#define GL_COPY_INVERTED			0x150C
436#define GL_NOOP					0x1505
437#define GL_INVERT				0x150A
438#define GL_AND					0x1501
439#define GL_NAND					0x150E
440#define GL_OR					0x1507
441#define GL_NOR					0x1508
442#define GL_XOR					0x1506
443#define GL_EQUIV				0x1509
444#define GL_AND_REVERSE				0x1502
445#define GL_AND_INVERTED				0x1504
446#define GL_OR_REVERSE				0x150B
447#define GL_OR_INVERTED				0x150D
448
449/* Stencil */
450#define GL_STENCIL_BITS				0x0D57
451#define GL_STENCIL_TEST				0x0B90
452#define GL_STENCIL_CLEAR_VALUE			0x0B91
453#define GL_STENCIL_FUNC				0x0B92
454#define GL_STENCIL_VALUE_MASK			0x0B93
455#define GL_STENCIL_FAIL				0x0B94
456#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
457#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
458#define GL_STENCIL_REF				0x0B97
459#define GL_STENCIL_WRITEMASK			0x0B98
460#define GL_STENCIL_INDEX			0x1901
461#define GL_KEEP					0x1E00
462#define GL_REPLACE				0x1E01
463#define GL_INCR					0x1E02
464#define GL_DECR					0x1E03
465
466/* Buffers, Pixel Drawing/Reading */
467#define GL_NONE					0x0
468#define GL_LEFT					0x0406
469#define GL_RIGHT				0x0407
470/*GL_FRONT					0x0404 */
471/*GL_BACK					0x0405 */
472/*GL_FRONT_AND_BACK				0x0408 */
473#define GL_FRONT_LEFT				0x0400
474#define GL_FRONT_RIGHT				0x0401
475#define GL_BACK_LEFT				0x0402
476#define GL_BACK_RIGHT				0x0403
477#define GL_AUX0					0x0409
478#define GL_AUX1					0x040A
479#define GL_AUX2					0x040B
480#define GL_AUX3					0x040C
481#define GL_COLOR_INDEX				0x1900
482#define GL_RED					0x1903
483#define GL_GREEN				0x1904
484#define GL_BLUE					0x1905
485#define GL_ALPHA				0x1906
486#define GL_LUMINANCE				0x1909
487#define GL_LUMINANCE_ALPHA			0x190A
488#define GL_ALPHA_BITS				0x0D55
489#define GL_RED_BITS				0x0D52
490#define GL_GREEN_BITS				0x0D53
491#define GL_BLUE_BITS				0x0D54
492#define GL_INDEX_BITS				0x0D51
493#define GL_SUBPIXEL_BITS			0x0D50
494#define GL_AUX_BUFFERS				0x0C00
495#define GL_READ_BUFFER				0x0C02
496#define GL_DRAW_BUFFER				0x0C01
497#define GL_DOUBLEBUFFER				0x0C32
498#define GL_STEREO				0x0C33
499#define GL_BITMAP				0x1A00
500#define GL_COLOR				0x1800
501#define GL_DEPTH				0x1801
502#define GL_STENCIL				0x1802
503#define GL_DITHER				0x0BD0
504#define GL_RGB					0x1907
505#define GL_RGBA					0x1908
506
507/* Implementation limits */
508#define GL_MAX_LIST_NESTING			0x0B31
509#define GL_MAX_EVAL_ORDER			0x0D30
510#define GL_MAX_LIGHTS				0x0D31
511#define GL_MAX_CLIP_PLANES			0x0D32
512#define GL_MAX_TEXTURE_SIZE			0x0D33
513#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
514#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
515#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
516#define GL_MAX_NAME_STACK_DEPTH			0x0D37
517#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
518#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
519#define GL_MAX_VIEWPORT_DIMS			0x0D3A
520#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
521
522/* Gets */
523#define GL_ATTRIB_STACK_DEPTH			0x0BB0
524#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
525#define GL_COLOR_CLEAR_VALUE			0x0C22
526#define GL_COLOR_WRITEMASK			0x0C23
527#define GL_CURRENT_INDEX			0x0B01
528#define GL_CURRENT_COLOR			0x0B00
529#define GL_CURRENT_NORMAL			0x0B02
530#define GL_CURRENT_RASTER_COLOR			0x0B04
531#define GL_CURRENT_RASTER_DISTANCE		0x0B09
532#define GL_CURRENT_RASTER_INDEX			0x0B05
533#define GL_CURRENT_RASTER_POSITION		0x0B07
534#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
535#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
536#define GL_CURRENT_TEXTURE_COORDS		0x0B03
537#define GL_INDEX_CLEAR_VALUE			0x0C20
538#define GL_INDEX_MODE				0x0C30
539#define GL_INDEX_WRITEMASK			0x0C21
540#define GL_MODELVIEW_MATRIX			0x0BA6
541#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
542#define GL_NAME_STACK_DEPTH			0x0D70
543#define GL_PROJECTION_MATRIX			0x0BA7
544#define GL_PROJECTION_STACK_DEPTH		0x0BA4
545#define GL_RENDER_MODE				0x0C40
546#define GL_RGBA_MODE				0x0C31
547#define GL_TEXTURE_MATRIX			0x0BA8
548#define GL_TEXTURE_STACK_DEPTH			0x0BA5
549#define GL_VIEWPORT				0x0BA2
550
551/* Evaluators */
552#define GL_AUTO_NORMAL				0x0D80
553#define GL_MAP1_COLOR_4				0x0D90
554#define GL_MAP1_INDEX				0x0D91
555#define GL_MAP1_NORMAL				0x0D92
556#define GL_MAP1_TEXTURE_COORD_1			0x0D93
557#define GL_MAP1_TEXTURE_COORD_2			0x0D94
558#define GL_MAP1_TEXTURE_COORD_3			0x0D95
559#define GL_MAP1_TEXTURE_COORD_4			0x0D96
560#define GL_MAP1_VERTEX_3			0x0D97
561#define GL_MAP1_VERTEX_4			0x0D98
562#define GL_MAP2_COLOR_4				0x0DB0
563#define GL_MAP2_INDEX				0x0DB1
564#define GL_MAP2_NORMAL				0x0DB2
565#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
566#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
567#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
568#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
569#define GL_MAP2_VERTEX_3			0x0DB7
570#define GL_MAP2_VERTEX_4			0x0DB8
571#define GL_MAP1_GRID_DOMAIN			0x0DD0
572#define GL_MAP1_GRID_SEGMENTS			0x0DD1
573#define GL_MAP2_GRID_DOMAIN			0x0DD2
574#define GL_MAP2_GRID_SEGMENTS			0x0DD3
575#define GL_COEFF				0x0A00
576#define GL_ORDER				0x0A01
577#define GL_DOMAIN				0x0A02
578
579/* Hints */
580#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
581#define GL_POINT_SMOOTH_HINT			0x0C51
582#define GL_LINE_SMOOTH_HINT			0x0C52
583#define GL_POLYGON_SMOOTH_HINT			0x0C53
584#define GL_FOG_HINT				0x0C54
585#define GL_DONT_CARE				0x1100
586#define GL_FASTEST				0x1101
587#define GL_NICEST				0x1102
588
589/* Scissor box */
590#define GL_SCISSOR_BOX				0x0C10
591#define GL_SCISSOR_TEST				0x0C11
592
593/* Pixel Mode / Transfer */
594#define GL_MAP_COLOR				0x0D10
595#define GL_MAP_STENCIL				0x0D11
596#define GL_INDEX_SHIFT				0x0D12
597#define GL_INDEX_OFFSET				0x0D13
598#define GL_RED_SCALE				0x0D14
599#define GL_RED_BIAS				0x0D15
600#define GL_GREEN_SCALE				0x0D18
601#define GL_GREEN_BIAS				0x0D19
602#define GL_BLUE_SCALE				0x0D1A
603#define GL_BLUE_BIAS				0x0D1B
604#define GL_ALPHA_SCALE				0x0D1C
605#define GL_ALPHA_BIAS				0x0D1D
606#define GL_DEPTH_SCALE				0x0D1E
607#define GL_DEPTH_BIAS				0x0D1F
608#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
609#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
610#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
611#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
612#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
613#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
614#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
615#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
616#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
617#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
618#define GL_PIXEL_MAP_S_TO_S			0x0C71
619#define GL_PIXEL_MAP_I_TO_I			0x0C70
620#define GL_PIXEL_MAP_I_TO_R			0x0C72
621#define GL_PIXEL_MAP_I_TO_G			0x0C73
622#define GL_PIXEL_MAP_I_TO_B			0x0C74
623#define GL_PIXEL_MAP_I_TO_A			0x0C75
624#define GL_PIXEL_MAP_R_TO_R			0x0C76
625#define GL_PIXEL_MAP_G_TO_G			0x0C77
626#define GL_PIXEL_MAP_B_TO_B			0x0C78
627#define GL_PIXEL_MAP_A_TO_A			0x0C79
628#define GL_PACK_ALIGNMENT			0x0D05
629#define GL_PACK_LSB_FIRST			0x0D01
630#define GL_PACK_ROW_LENGTH			0x0D02
631#define GL_PACK_SKIP_PIXELS			0x0D04
632#define GL_PACK_SKIP_ROWS			0x0D03
633#define GL_PACK_SWAP_BYTES			0x0D00
634#define GL_UNPACK_ALIGNMENT			0x0CF5
635#define GL_UNPACK_LSB_FIRST			0x0CF1
636#define GL_UNPACK_ROW_LENGTH			0x0CF2
637#define GL_UNPACK_SKIP_PIXELS			0x0CF4
638#define GL_UNPACK_SKIP_ROWS			0x0CF3
639#define GL_UNPACK_SWAP_BYTES			0x0CF0
640#define GL_ZOOM_X				0x0D16
641#define GL_ZOOM_Y				0x0D17
642
643/* Texture mapping */
644#define GL_TEXTURE_ENV				0x2300
645#define GL_TEXTURE_ENV_MODE			0x2200
646#define GL_TEXTURE_1D				0x0DE0
647#define GL_TEXTURE_2D				0x0DE1
648#define GL_TEXTURE_WRAP_S			0x2802
649#define GL_TEXTURE_WRAP_T			0x2803
650#define GL_TEXTURE_MAG_FILTER			0x2800
651#define GL_TEXTURE_MIN_FILTER			0x2801
652#define GL_TEXTURE_ENV_COLOR			0x2201
653#define GL_TEXTURE_GEN_S			0x0C60
654#define GL_TEXTURE_GEN_T			0x0C61
655#define GL_TEXTURE_GEN_MODE			0x2500
656#define GL_TEXTURE_BORDER_COLOR			0x1004
657#define GL_TEXTURE_WIDTH			0x1000
658#define GL_TEXTURE_HEIGHT			0x1001
659#define GL_TEXTURE_BORDER			0x1005
660#define GL_TEXTURE_COMPONENTS			0x1003
661#define GL_TEXTURE_RED_SIZE			0x805C
662#define GL_TEXTURE_GREEN_SIZE			0x805D
663#define GL_TEXTURE_BLUE_SIZE			0x805E
664#define GL_TEXTURE_ALPHA_SIZE			0x805F
665#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
666#define GL_TEXTURE_INTENSITY_SIZE		0x8061
667#define GL_NEAREST_MIPMAP_NEAREST		0x2700
668#define GL_NEAREST_MIPMAP_LINEAR		0x2702
669#define GL_LINEAR_MIPMAP_NEAREST		0x2701
670#define GL_LINEAR_MIPMAP_LINEAR			0x2703
671#define GL_OBJECT_LINEAR			0x2401
672#define GL_OBJECT_PLANE				0x2501
673#define GL_EYE_LINEAR				0x2400
674#define GL_EYE_PLANE				0x2502
675#define GL_SPHERE_MAP				0x2402
676#define GL_DECAL				0x2101
677#define GL_MODULATE				0x2100
678#define GL_NEAREST				0x2600
679#define GL_REPEAT				0x2901
680#define GL_CLAMP				0x2900
681#define GL_S					0x2000
682#define GL_T					0x2001
683#define GL_R					0x2002
684#define GL_Q					0x2003
685#define GL_TEXTURE_GEN_R			0x0C62
686#define GL_TEXTURE_GEN_Q			0x0C63
687
688/* Utility */
689#define GL_VENDOR				0x1F00
690#define GL_RENDERER				0x1F01
691#define GL_VERSION				0x1F02
692#define GL_EXTENSIONS				0x1F03
693
694/* Errors */
695#define GL_NO_ERROR 				0x0
696#define GL_INVALID_ENUM				0x0500
697#define GL_INVALID_VALUE			0x0501
698#define GL_INVALID_OPERATION			0x0502
699#define GL_STACK_OVERFLOW			0x0503
700#define GL_STACK_UNDERFLOW			0x0504
701#define GL_OUT_OF_MEMORY			0x0505
702
703/* glPush/PopAttrib bits */
704#define GL_CURRENT_BIT				0x00000001
705#define GL_POINT_BIT				0x00000002
706#define GL_LINE_BIT				0x00000004
707#define GL_POLYGON_BIT				0x00000008
708#define GL_POLYGON_STIPPLE_BIT			0x00000010
709#define GL_PIXEL_MODE_BIT			0x00000020
710#define GL_LIGHTING_BIT				0x00000040
711#define GL_FOG_BIT				0x00000080
712#define GL_DEPTH_BUFFER_BIT			0x00000100
713#define GL_ACCUM_BUFFER_BIT			0x00000200
714#define GL_STENCIL_BUFFER_BIT			0x00000400
715#define GL_VIEWPORT_BIT				0x00000800
716#define GL_TRANSFORM_BIT			0x00001000
717#define GL_ENABLE_BIT				0x00002000
718#define GL_COLOR_BUFFER_BIT			0x00004000
719#define GL_HINT_BIT				0x00008000
720#define GL_EVAL_BIT				0x00010000
721#define GL_LIST_BIT				0x00020000
722#define GL_TEXTURE_BIT				0x00040000
723#define GL_SCISSOR_BIT				0x00080000
724#define GL_ALL_ATTRIB_BITS			0x000FFFFF
725
726
727/* OpenGL 1.1 */
728#define GL_PROXY_TEXTURE_1D			0x8063
729#define GL_PROXY_TEXTURE_2D			0x8064
730#define GL_TEXTURE_PRIORITY			0x8066
731#define GL_TEXTURE_RESIDENT			0x8067
732#define GL_TEXTURE_BINDING_1D			0x8068
733#define GL_TEXTURE_BINDING_2D			0x8069
734#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
735#define GL_ALPHA4				0x803B
736#define GL_ALPHA8				0x803C
737#define GL_ALPHA12				0x803D
738#define GL_ALPHA16				0x803E
739#define GL_LUMINANCE4				0x803F
740#define GL_LUMINANCE8				0x8040
741#define GL_LUMINANCE12				0x8041
742#define GL_LUMINANCE16				0x8042
743#define GL_LUMINANCE4_ALPHA4			0x8043
744#define GL_LUMINANCE6_ALPHA2			0x8044
745#define GL_LUMINANCE8_ALPHA8			0x8045
746#define GL_LUMINANCE12_ALPHA4			0x8046
747#define GL_LUMINANCE12_ALPHA12			0x8047
748#define GL_LUMINANCE16_ALPHA16			0x8048
749#define GL_INTENSITY				0x8049
750#define GL_INTENSITY4				0x804A
751#define GL_INTENSITY8				0x804B
752#define GL_INTENSITY12				0x804C
753#define GL_INTENSITY16				0x804D
754#define GL_R3_G3_B2				0x2A10
755#define GL_RGB4					0x804F
756#define GL_RGB5					0x8050
757#define GL_RGB8					0x8051
758#define GL_RGB10				0x8052
759#define GL_RGB12				0x8053
760#define GL_RGB16				0x8054
761#define GL_RGBA2				0x8055
762#define GL_RGBA4				0x8056
763#define GL_RGB5_A1				0x8057
764#define GL_RGBA8				0x8058
765#define GL_RGB10_A2				0x8059
766#define GL_RGBA12				0x805A
767#define GL_RGBA16				0x805B
768#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
769#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
770#define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
771#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
772
773
774
775/*
776 * Miscellaneous
777 */
778
779GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
780
781GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
782
783GLAPI void GLAPIENTRY glClear( GLbitfield mask );
784
785GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
786
787GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
788
789GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
790
791GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
792
793GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
794
795GLAPI void GLAPIENTRY glCullFace( GLenum mode );
796
797GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
798
799GLAPI void GLAPIENTRY glPointSize( GLfloat size );
800
801GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
802
803GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
804
805GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
806
807GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
808
809GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
810
811GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
812
813GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
814
815GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
816
817GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
818
819GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
820
821GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
822
823GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
824
825GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
826
827GLAPI void GLAPIENTRY glEnable( GLenum cap );
828
829GLAPI void GLAPIENTRY glDisable( GLenum cap );
830
831GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
832
833
834GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
835
836GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
837
838
839GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
840
841GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
842
843GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
844
845GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
846
847
848GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
849
850GLAPI void GLAPIENTRY glPopAttrib( void );
851
852
853GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
854
855GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
856
857
858GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
859
860GLAPI GLenum GLAPIENTRY glGetError( void );
861
862GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
863
864GLAPI void GLAPIENTRY glFinish( void );
865
866GLAPI void GLAPIENTRY glFlush( void );
867
868GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
869
870
871/*
872 * Depth Buffer
873 */
874
875GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
876
877GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
878
879GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
880
881GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
882
883
884/*
885 * Accumulation Buffer
886 */
887
888GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
889
890GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
891
892
893/*
894 * Transformation
895 */
896
897GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
898
899GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
900                                 GLdouble bottom, GLdouble top,
901                                 GLdouble near_val, GLdouble far_val );
902
903GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
904                                   GLdouble bottom, GLdouble top,
905                                   GLdouble near_val, GLdouble far_val );
906
907GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
908                                    GLsizei width, GLsizei height );
909
910GLAPI void GLAPIENTRY glPushMatrix( void );
911
912GLAPI void GLAPIENTRY glPopMatrix( void );
913
914GLAPI void GLAPIENTRY glLoadIdentity( void );
915
916GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
917GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
918
919GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
920GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
921
922GLAPI void GLAPIENTRY glRotated( GLdouble angle,
923                                   GLdouble x, GLdouble y, GLdouble z );
924GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
925                                   GLfloat x, GLfloat y, GLfloat z );
926
927GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
928GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
929
930GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
931GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
932
933
934/*
935 * Display Lists
936 */
937
938GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
939
940GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
941
942GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
943
944GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
945
946GLAPI void GLAPIENTRY glEndList( void );
947
948GLAPI void GLAPIENTRY glCallList( GLuint list );
949
950GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
951                                     const GLvoid *lists );
952
953GLAPI void GLAPIENTRY glListBase( GLuint base );
954
955
956/*
957 * Drawing Functions
958 */
959
960GLAPI void GLAPIENTRY glBegin( GLenum mode );
961
962GLAPI void GLAPIENTRY glEnd( void );
963
964
965GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
966GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
967GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
968GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
969
970GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
971GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
972GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
973GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
974
975GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
976GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
977GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
978GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
979
980GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
981GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
982GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
983GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
984
985GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
986GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
987GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
988GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
989
990GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
991GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
992GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
993GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
994
995
996GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
997GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
998GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
999GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1000GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1001
1002GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1003GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1004GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1005GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1006GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1007
1008
1009GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1010GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1011GLAPI void GLAPIENTRY glIndexi( GLint c );
1012GLAPI void GLAPIENTRY glIndexs( GLshort c );
1013GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1014
1015GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1016GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1017GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1018GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1019GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1020
1021GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1022GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1023GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1024GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1025GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1026GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1027GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1028GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1029
1030GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1031                                   GLbyte blue, GLbyte alpha );
1032GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1033                                   GLdouble blue, GLdouble alpha );
1034GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1035                                   GLfloat blue, GLfloat alpha );
1036GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1037                                   GLint blue, GLint alpha );
1038GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1039                                   GLshort blue, GLshort alpha );
1040GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1041                                    GLubyte blue, GLubyte alpha );
1042GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1043                                    GLuint blue, GLuint alpha );
1044GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1045                                    GLushort blue, GLushort alpha );
1046
1047
1048GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1049GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1050GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1051GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1052GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1053GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1054GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1055GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1056
1057GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1058GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1059GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1060GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1061GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1062GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1063GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1064GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1065
1066
1067GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1068GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1069GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1070GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1071
1072GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1073GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1074GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1075GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1076
1077GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1078GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1079GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1080GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1081
1082GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1083GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1084GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1085GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1086
1087GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1088GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1089GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1090GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1091
1092GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1093GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1094GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1095GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1096
1097GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1098GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1099GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1100GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1101
1102GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1103GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1104GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1105GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1106
1107
1108GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1109GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1110GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1111GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1112
1113GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1114GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1115GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1116GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1117
1118GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1119GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1120GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1121GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1122
1123GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1124GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1125GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1126GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1127
1128GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1129GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1130GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1131GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1132
1133GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1134GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1135GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1136GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1137
1138
1139GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1140GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1141GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1142GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1143
1144
1145GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1146GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1147GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1148GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1149
1150
1151/*
1152 * Vertex Arrays  (1.1)
1153 */
1154
1155GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1156                                       GLsizei stride, const GLvoid *ptr );
1157
1158GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1159                                       const GLvoid *ptr );
1160
1161GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1162                                      GLsizei stride, const GLvoid *ptr );
1163
1164GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1165                                      const GLvoid *ptr );
1166
1167GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1168                                         GLsizei stride, const GLvoid *ptr );
1169
1170GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1171
1172GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1173
1174GLAPI void GLAPIENTRY glArrayElement( GLint i );
1175
1176GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1177
1178GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1179                                      GLenum type, const GLvoid *indices );
1180
1181GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1182                                           const GLvoid *pointer );
1183
1184/*
1185 * Lighting
1186 */
1187
1188GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1189
1190GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1191GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1192GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1193                                 const GLfloat *params );
1194GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1195                                 const GLint *params );
1196
1197GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1198                                    GLfloat *params );
1199GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1200                                    GLint *params );
1201
1202GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1203GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1204GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1205GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1206
1207GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1208GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1209GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1210GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1211
1212GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1213GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1214
1215GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1216
1217
1218/*
1219 * Raster functions
1220 */
1221
1222GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1223
1224GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1225GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1226
1227GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1228GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1229
1230GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1231                                    const GLfloat *values );
1232GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1233                                     const GLuint *values );
1234GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1235                                     const GLushort *values );
1236
1237GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1238GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1239GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1240
1241GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1242                                GLfloat xorig, GLfloat yorig,
1243                                GLfloat xmove, GLfloat ymove,
1244                                const GLubyte *bitmap );
1245
1246GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1247                                    GLsizei width, GLsizei height,
1248                                    GLenum format, GLenum type,
1249                                    GLvoid *pixels );
1250
1251GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1252                                    GLenum format, GLenum type,
1253                                    const GLvoid *pixels );
1254
1255GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1256                                    GLsizei width, GLsizei height,
1257                                    GLenum type );
1258
1259/*
1260 * Stenciling
1261 */
1262
1263GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1264
1265GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1266
1267GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1268
1269GLAPI void GLAPIENTRY glClearStencil( GLint s );
1270
1271
1272
1273/*
1274 * Texture mapping
1275 */
1276
1277GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1278GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1279GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1280
1281GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1282GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1283GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1284
1285GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1286GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1287GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1288
1289
1290GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1291GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1292
1293GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1294GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1295
1296GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1297GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1298
1299
1300GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1301GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1302
1303GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1304                                          const GLfloat *params );
1305GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1306                                          const GLint *params );
1307
1308GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1309                                           GLenum pname, GLfloat *params);
1310GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1311                                           GLenum pname, GLint *params );
1312
1313GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1314                                                GLenum pname, GLfloat *params );
1315GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1316                                                GLenum pname, GLint *params );
1317
1318
1319GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1320                                    GLint internalFormat,
1321                                    GLsizei width, GLint border,
1322                                    GLenum format, GLenum type,
1323                                    const GLvoid *pixels );
1324
1325GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1326                                    GLint internalFormat,
1327                                    GLsizei width, GLsizei height,
1328                                    GLint border, GLenum format, GLenum type,
1329                                    const GLvoid *pixels );
1330
1331GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1332                                     GLenum format, GLenum type,
1333                                     GLvoid *pixels );
1334
1335
1336/* 1.1 functions */
1337
1338GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1339
1340GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1341
1342GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1343
1344GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1345                                            const GLuint *textures,
1346                                            const GLclampf *priorities );
1347
1348GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1349                                                  const GLuint *textures,
1350                                                  GLboolean *residences );
1351
1352GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1353
1354
1355GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1356                                       GLint xoffset,
1357                                       GLsizei width, GLenum format,
1358                                       GLenum type, const GLvoid *pixels );
1359
1360
1361GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1362                                       GLint xoffset, GLint yoffset,
1363                                       GLsizei width, GLsizei height,
1364                                       GLenum format, GLenum type,
1365                                       const GLvoid *pixels );
1366
1367
1368GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1369                                        GLenum internalformat,
1370                                        GLint x, GLint y,
1371                                        GLsizei width, GLint border );
1372
1373
1374GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1375                                        GLenum internalformat,
1376                                        GLint x, GLint y,
1377                                        GLsizei width, GLsizei height,
1378                                        GLint border );
1379
1380
1381GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1382                                           GLint xoffset, GLint x, GLint y,
1383                                           GLsizei width );
1384
1385
1386GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1387                                           GLint xoffset, GLint yoffset,
1388                                           GLint x, GLint y,
1389                                           GLsizei width, GLsizei height );
1390
1391
1392/*
1393 * Evaluators
1394 */
1395
1396GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1397                               GLint stride,
1398                               GLint order, const GLdouble *points );
1399GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1400                               GLint stride,
1401                               GLint order, const GLfloat *points );
1402
1403GLAPI void GLAPIENTRY glMap2d( GLenum target,
1404		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1405		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1406		     const GLdouble *points );
1407GLAPI void GLAPIENTRY glMap2f( GLenum target,
1408		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1409		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1410		     const GLfloat *points );
1411
1412GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1413GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1414GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1415
1416GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1417GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1418
1419GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1420GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1421
1422GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1423GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1424
1425GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1426GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1427
1428GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1429GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1430
1431GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1432                                   GLint vn, GLdouble v1, GLdouble v2 );
1433GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1434                                   GLint vn, GLfloat v1, GLfloat v2 );
1435
1436GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1437
1438GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1439
1440GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1441
1442GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1443
1444
1445/*
1446 * Fog
1447 */
1448
1449GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1450
1451GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1452
1453GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1454
1455GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1456
1457
1458/*
1459 * Selection and Feedback
1460 */
1461
1462GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1463
1464GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1465
1466GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1467
1468GLAPI void GLAPIENTRY glInitNames( void );
1469
1470GLAPI void GLAPIENTRY glLoadName( GLuint name );
1471
1472GLAPI void GLAPIENTRY glPushName( GLuint name );
1473
1474GLAPI void GLAPIENTRY glPopName( void );
1475
1476
1477
1478/*
1479 * OpenGL 1.2
1480 */
1481
1482#define GL_RESCALE_NORMAL			0x803A
1483#define GL_CLAMP_TO_EDGE			0x812F
1484#define GL_MAX_ELEMENTS_VERTICES		0x80E8
1485#define GL_MAX_ELEMENTS_INDICES			0x80E9
1486#define GL_BGR					0x80E0
1487#define GL_BGRA					0x80E1
1488#define GL_UNSIGNED_BYTE_3_3_2			0x8032
1489#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
1490#define GL_UNSIGNED_SHORT_5_6_5			0x8363
1491#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
1492#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
1493#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
1494#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
1495#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
1496#define GL_UNSIGNED_INT_8_8_8_8			0x8035
1497#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
1498#define GL_UNSIGNED_INT_10_10_10_2		0x8036
1499#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
1500#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
1501#define GL_SINGLE_COLOR				0x81F9
1502#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
1503#define GL_TEXTURE_MIN_LOD			0x813A
1504#define GL_TEXTURE_MAX_LOD			0x813B
1505#define GL_TEXTURE_BASE_LEVEL			0x813C
1506#define GL_TEXTURE_MAX_LEVEL			0x813D
1507#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
1508#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
1509#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
1510#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
1511#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
1512#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
1513#define GL_PACK_SKIP_IMAGES			0x806B
1514#define GL_PACK_IMAGE_HEIGHT			0x806C
1515#define GL_UNPACK_SKIP_IMAGES			0x806D
1516#define GL_UNPACK_IMAGE_HEIGHT			0x806E
1517#define GL_TEXTURE_3D				0x806F
1518#define GL_PROXY_TEXTURE_3D			0x8070
1519#define GL_TEXTURE_DEPTH			0x8071
1520#define GL_TEXTURE_WRAP_R			0x8072
1521#define GL_MAX_3D_TEXTURE_SIZE			0x8073
1522#define GL_TEXTURE_BINDING_3D			0x806A
1523
1524GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1525	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1526
1527GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1528                                      GLint internalFormat,
1529                                      GLsizei width, GLsizei height,
1530                                      GLsizei depth, GLint border,
1531                                      GLenum format, GLenum type,
1532                                      const GLvoid *pixels );
1533
1534GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1535                                         GLint xoffset, GLint yoffset,
1536                                         GLint zoffset, GLsizei width,
1537                                         GLsizei height, GLsizei depth,
1538                                         GLenum format,
1539                                         GLenum type, const GLvoid *pixels);
1540
1541GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1542                                             GLint xoffset, GLint yoffset,
1543                                             GLint zoffset, GLint x,
1544                                             GLint y, GLsizei width,
1545                                             GLsizei height );
1546
1547typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1548typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1549typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1550typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1551
1552
1553/*
1554 * GL_ARB_imaging
1555 */
1556
1557#define GL_CONSTANT_COLOR			0x8001
1558#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
1559#define GL_CONSTANT_ALPHA			0x8003
1560#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
1561#define GL_COLOR_TABLE				0x80D0
1562#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
1563#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
1564#define GL_PROXY_COLOR_TABLE			0x80D3
1565#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
1566#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
1567#define GL_COLOR_TABLE_SCALE			0x80D6
1568#define GL_COLOR_TABLE_BIAS			0x80D7
1569#define GL_COLOR_TABLE_FORMAT			0x80D8
1570#define GL_COLOR_TABLE_WIDTH			0x80D9
1571#define GL_COLOR_TABLE_RED_SIZE			0x80DA
1572#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
1573#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
1574#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
1575#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
1576#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
1577#define GL_CONVOLUTION_1D			0x8010
1578#define GL_CONVOLUTION_2D			0x8011
1579#define GL_SEPARABLE_2D				0x8012
1580#define GL_CONVOLUTION_BORDER_MODE		0x8013
1581#define GL_CONVOLUTION_FILTER_SCALE		0x8014
1582#define GL_CONVOLUTION_FILTER_BIAS		0x8015
1583#define GL_REDUCE				0x8016
1584#define GL_CONVOLUTION_FORMAT			0x8017
1585#define GL_CONVOLUTION_WIDTH			0x8018
1586#define GL_CONVOLUTION_HEIGHT			0x8019
1587#define GL_MAX_CONVOLUTION_WIDTH		0x801A
1588#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
1589#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
1590#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
1591#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
1592#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
1593#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
1594#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
1595#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
1596#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
1597#define GL_CONSTANT_BORDER			0x8151
1598#define GL_REPLICATE_BORDER			0x8153
1599#define GL_CONVOLUTION_BORDER_COLOR		0x8154
1600#define GL_COLOR_MATRIX				0x80B1
1601#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
1602#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
1603#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
1604#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
1605#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
1606#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
1607#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
1608#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
1609#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
1610#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
1611#define GL_HISTOGRAM				0x8024
1612#define GL_PROXY_HISTOGRAM			0x8025
1613#define GL_HISTOGRAM_WIDTH			0x8026
1614#define GL_HISTOGRAM_FORMAT			0x8027
1615#define GL_HISTOGRAM_RED_SIZE			0x8028
1616#define GL_HISTOGRAM_GREEN_SIZE			0x8029
1617#define GL_HISTOGRAM_BLUE_SIZE			0x802A
1618#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
1619#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
1620#define GL_HISTOGRAM_SINK			0x802D
1621#define GL_MINMAX				0x802E
1622#define GL_MINMAX_FORMAT			0x802F
1623#define GL_MINMAX_SINK				0x8030
1624#define GL_TABLE_TOO_LARGE			0x8031
1625#define GL_BLEND_EQUATION			0x8009
1626#define GL_MIN					0x8007
1627#define GL_MAX					0x8008
1628#define GL_FUNC_ADD				0x8006
1629#define GL_FUNC_SUBTRACT			0x800A
1630#define GL_FUNC_REVERSE_SUBTRACT		0x800B
1631#define GL_BLEND_COLOR				0x8005
1632
1633
1634GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1635                                    GLsizei width, GLenum format,
1636                                    GLenum type, const GLvoid *table );
1637
1638GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1639                                       GLsizei start, GLsizei count,
1640                                       GLenum format, GLenum type,
1641                                       const GLvoid *data );
1642
1643GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1644                                              const GLint *params);
1645
1646GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1647                                              const GLfloat *params);
1648
1649GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1650                                           GLint x, GLint y, GLsizei width );
1651
1652GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1653                                        GLint x, GLint y, GLsizei width );
1654
1655GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1656                                       GLenum type, GLvoid *table );
1657
1658GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1659                                                  GLfloat *params );
1660
1661GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1662                                                  GLint *params );
1663
1664GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1665
1666GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1667                                    GLclampf blue, GLclampf alpha );
1668
1669GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1670				   GLenum internalformat, GLboolean sink );
1671
1672GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1673
1674GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1675				      GLenum format, GLenum type,
1676				      GLvoid *values );
1677
1678GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1679						 GLfloat *params );
1680
1681GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1682						 GLint *params );
1683
1684GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1685				GLboolean sink );
1686
1687GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1688
1689GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1690                                   GLenum format, GLenum types,
1691                                   GLvoid *values );
1692
1693GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1694					      GLfloat *params );
1695
1696GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1697					      GLint *params );
1698
1699GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1700	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1701	const GLvoid *image );
1702
1703GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1704	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1705	GLenum type, const GLvoid *image );
1706
1707GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1708	GLfloat params );
1709
1710GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1711	const GLfloat *params );
1712
1713GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1714	GLint params );
1715
1716GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1717	const GLint *params );
1718
1719GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1720	GLenum internalformat, GLint x, GLint y, GLsizei width );
1721
1722GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1723	GLenum internalformat, GLint x, GLint y, GLsizei width,
1724	GLsizei height);
1725
1726GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1727	GLenum type, GLvoid *image );
1728
1729GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1730	GLfloat *params );
1731
1732GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1733	GLint *params );
1734
1735GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1736	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1737	GLenum type, const GLvoid *row, const GLvoid *column );
1738
1739GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1740	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1741
1742#if 0
1743typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1744typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
1745typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
1746typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
1747typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
1748typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1749typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
1750typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1751typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1752typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
1753typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
1754typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
1755typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
1756typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
1757typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
1758typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
1759typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
1760typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1761typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
1762typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
1763typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1764typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1765typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
1766typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
1767typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1768typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1769typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1770typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1771typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1772typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1773typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
1774typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
1775typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
1776typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
1777#endif
1778
1779
1780/*
1781 * OpenGL 1.3
1782 */
1783
1784/* multitexture */
1785#define GL_TEXTURE0				0x84C0
1786#define GL_TEXTURE1				0x84C1
1787#define GL_TEXTURE2				0x84C2
1788#define GL_TEXTURE3				0x84C3
1789#define GL_TEXTURE4				0x84C4
1790#define GL_TEXTURE5				0x84C5
1791#define GL_TEXTURE6				0x84C6
1792#define GL_TEXTURE7				0x84C7
1793#define GL_TEXTURE8				0x84C8
1794#define GL_TEXTURE9				0x84C9
1795#define GL_TEXTURE10				0x84CA
1796#define GL_TEXTURE11				0x84CB
1797#define GL_TEXTURE12				0x84CC
1798#define GL_TEXTURE13				0x84CD
1799#define GL_TEXTURE14				0x84CE
1800#define GL_TEXTURE15				0x84CF
1801#define GL_TEXTURE16				0x84D0
1802#define GL_TEXTURE17				0x84D1
1803#define GL_TEXTURE18				0x84D2
1804#define GL_TEXTURE19				0x84D3
1805#define GL_TEXTURE20				0x84D4
1806#define GL_TEXTURE21				0x84D5
1807#define GL_TEXTURE22				0x84D6
1808#define GL_TEXTURE23				0x84D7
1809#define GL_TEXTURE24				0x84D8
1810#define GL_TEXTURE25				0x84D9
1811#define GL_TEXTURE26				0x84DA
1812#define GL_TEXTURE27				0x84DB
1813#define GL_TEXTURE28				0x84DC
1814#define GL_TEXTURE29				0x84DD
1815#define GL_TEXTURE30				0x84DE
1816#define GL_TEXTURE31				0x84DF
1817#define GL_ACTIVE_TEXTURE			0x84E0
1818#define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
1819#define GL_MAX_TEXTURE_UNITS			0x84E2
1820/* texture_cube_map */
1821#define GL_NORMAL_MAP				0x8511
1822#define GL_REFLECTION_MAP			0x8512
1823#define GL_TEXTURE_CUBE_MAP			0x8513
1824#define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
1825#define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
1826#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
1827#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
1828#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
1829#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
1830#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
1831#define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
1832#define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
1833/* texture_compression */
1834#define GL_COMPRESSED_ALPHA			0x84E9
1835#define GL_COMPRESSED_LUMINANCE			0x84EA
1836#define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
1837#define GL_COMPRESSED_INTENSITY			0x84EC
1838#define GL_COMPRESSED_RGB			0x84ED
1839#define GL_COMPRESSED_RGBA			0x84EE
1840#define GL_TEXTURE_COMPRESSION_HINT		0x84EF
1841#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
1842#define GL_TEXTURE_COMPRESSED			0x86A1
1843#define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
1844#define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
1845/* multisample */
1846#define GL_MULTISAMPLE				0x809D
1847#define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
1848#define GL_SAMPLE_ALPHA_TO_ONE			0x809F
1849#define GL_SAMPLE_COVERAGE			0x80A0
1850#define GL_SAMPLE_BUFFERS			0x80A8
1851#define GL_SAMPLES				0x80A9
1852#define GL_SAMPLE_COVERAGE_VALUE		0x80AA
1853#define GL_SAMPLE_COVERAGE_INVERT		0x80AB
1854#define GL_MULTISAMPLE_BIT			0x20000000
1855/* transpose_matrix */
1856#define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
1857#define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
1858#define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
1859#define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
1860/* texture_env_combine */
1861#define GL_COMBINE				0x8570
1862#define GL_COMBINE_RGB				0x8571
1863#define GL_COMBINE_ALPHA			0x8572
1864#define GL_SOURCE0_RGB				0x8580
1865#define GL_SOURCE1_RGB				0x8581
1866#define GL_SOURCE2_RGB				0x8582
1867#define GL_SOURCE0_ALPHA			0x8588
1868#define GL_SOURCE1_ALPHA			0x8589
1869#define GL_SOURCE2_ALPHA			0x858A
1870#define GL_OPERAND0_RGB				0x8590
1871#define GL_OPERAND1_RGB				0x8591
1872#define GL_OPERAND2_RGB				0x8592
1873#define GL_OPERAND0_ALPHA			0x8598
1874#define GL_OPERAND1_ALPHA			0x8599
1875#define GL_OPERAND2_ALPHA			0x859A
1876#define GL_RGB_SCALE				0x8573
1877#define GL_ADD_SIGNED				0x8574
1878#define GL_INTERPOLATE				0x8575
1879#define GL_SUBTRACT				0x84E7
1880#define GL_CONSTANT				0x8576
1881#define GL_PRIMARY_COLOR			0x8577
1882#define GL_PREVIOUS				0x8578
1883/* texture_env_dot3 */
1884#define GL_DOT3_RGB				0x86AE
1885#define GL_DOT3_RGBA				0x86AF
1886/* texture_border_clamp */
1887#define GL_CLAMP_TO_BORDER			0x812D
1888
1889GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1890
1891GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1892
1893GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1894
1895GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1896
1897GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1898
1899GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1900
1901GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1902
1903GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1904
1905GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1906
1907GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1908
1909GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1910
1911GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1912
1913GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1914
1915GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1916
1917GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1918
1919GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1920
1921GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1922
1923GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1924
1925GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1926
1927GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1928
1929GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1930
1931GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1932
1933GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1934
1935GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1936
1937GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1938
1939GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1940
1941GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1942
1943GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1944
1945GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1946
1947GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1948
1949GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1950
1951GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1952
1953GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1954
1955GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1956
1957GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1958
1959GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1960
1961GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1962
1963GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1964
1965GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1966
1967GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1968
1969GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1970
1971
1972GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1973
1974GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1975
1976GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1977
1978GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1979
1980GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1981
1982#if 0
1983typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1984typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
1985typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
1986typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
1987typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
1988typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
1989typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
1990typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
1991typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
1992typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
1993typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
1994typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
1995typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
1996typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
1997typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
1998typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
1999typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
2000typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
2001typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2002typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
2003typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2004typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
2005typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
2006typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
2007typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2008typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
2009typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2010typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
2011typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2012typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
2013typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2014typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
2015typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2016typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
2017typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
2018typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
2019typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
2020typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
2021typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
2022typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
2023typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
2024typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
2025typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
2026typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
2027typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
2028typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
2029#endif
2030
2031/*
2032 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
2033 */
2034#ifndef GL_ARB_multitexture
2035#define GL_ARB_multitexture 1
2036
2037#define GL_TEXTURE0_ARB				0x84C0
2038#define GL_TEXTURE1_ARB				0x84C1
2039#define GL_TEXTURE2_ARB				0x84C2
2040#define GL_TEXTURE3_ARB				0x84C3
2041#define GL_TEXTURE4_ARB				0x84C4
2042#define GL_TEXTURE5_ARB				0x84C5
2043#define GL_TEXTURE6_ARB				0x84C6
2044#define GL_TEXTURE7_ARB				0x84C7
2045#define GL_TEXTURE8_ARB				0x84C8
2046#define GL_TEXTURE9_ARB				0x84C9
2047#define GL_TEXTURE10_ARB			0x84CA
2048#define GL_TEXTURE11_ARB			0x84CB
2049#define GL_TEXTURE12_ARB			0x84CC
2050#define GL_TEXTURE13_ARB			0x84CD
2051#define GL_TEXTURE14_ARB			0x84CE
2052#define GL_TEXTURE15_ARB			0x84CF
2053#define GL_TEXTURE16_ARB			0x84D0
2054#define GL_TEXTURE17_ARB			0x84D1
2055#define GL_TEXTURE18_ARB			0x84D2
2056#define GL_TEXTURE19_ARB			0x84D3
2057#define GL_TEXTURE20_ARB			0x84D4
2058#define GL_TEXTURE21_ARB			0x84D5
2059#define GL_TEXTURE22_ARB			0x84D6
2060#define GL_TEXTURE23_ARB			0x84D7
2061#define GL_TEXTURE24_ARB			0x84D8
2062#define GL_TEXTURE25_ARB			0x84D9
2063#define GL_TEXTURE26_ARB			0x84DA
2064#define GL_TEXTURE27_ARB			0x84DB
2065#define GL_TEXTURE28_ARB			0x84DC
2066#define GL_TEXTURE29_ARB			0x84DD
2067#define GL_TEXTURE30_ARB			0x84DE
2068#define GL_TEXTURE31_ARB			0x84DF
2069#define GL_ACTIVE_TEXTURE_ARB			0x84E0
2070#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
2071#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
2072
2073GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2074GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2075GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2076GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2077GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2078GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2079GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2080GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2081GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2082GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2083GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2084GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2085GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2086GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2087GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2088GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2089GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2090GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2091GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2092GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2093GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2094GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2095GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2096GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2097GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2098GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2099GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2100GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2101GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2102GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2103GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2104GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2105GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2106GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2107
2108typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2109typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2110typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2111typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2112typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2113typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2114typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2115typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2116typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2117typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2118typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2119typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2120typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2121typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2122typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2123typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2124typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2125typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2126typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2127typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2128typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2129typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2130typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2131typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2132typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2133typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2134typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2135typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2136typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2137typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2138typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2139typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2140typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2141typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2142
2143#endif /* GL_ARB_multitexture */
2144
2145
2146
2147/*
2148 * Define this token if you want "old-style" header file behaviour (extensions
2149 * defined in gl.h).  Otherwise, extensions will be included from glext.h.
2150 */
2151#if defined(GL_GLEXT_LEGACY)
2152
2153/* All extensions that used to be here are now found in glext.h */
2154
2155#else  /* GL_GLEXT_LEGACY */
2156
2157#include <GL/glext.h>
2158
2159#endif  /* GL_GLEXT_LEGACY */
2160
2161
2162
2163#if GL_ARB_shader_objects
2164
2165#ifndef GL_MESA_shader_debug
2166#define GL_MESA_shader_debug 1
2167
2168#define GL_DEBUG_OBJECT_MESA              0x8759
2169#define GL_DEBUG_PRINT_MESA               0x875A
2170#define GL_DEBUG_ASSERT_MESA              0x875B
2171
2172GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
2173GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2174GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
2175                                         GLsizei *length, GLcharARB *debugLog);
2176GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2177
2178#endif /* GL_MESA_shader_debug */
2179
2180#endif /* GL_ARB_shader_objects */
2181
2182
2183/*
2184 * ???. GL_MESA_packed_depth_stencil
2185 * XXX obsolete
2186 */
2187#ifndef GL_MESA_packed_depth_stencil
2188#define GL_MESA_packed_depth_stencil 1
2189
2190#define GL_DEPTH_STENCIL_MESA			0x8750
2191#define GL_UNSIGNED_INT_24_8_MESA		0x8751
2192#define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
2193#define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
2194#define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
2195
2196#endif /* GL_MESA_packed_depth_stencil */
2197
2198
2199#ifndef GL_MESA_program_debug
2200#define GL_MESA_program_debug 1
2201
2202#define GL_FRAGMENT_PROGRAM_POSITION_MESA       0x8bb0
2203#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA       0x8bb1
2204#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA  0x8bb2
2205#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA  0x8bb3
2206#define GL_VERTEX_PROGRAM_POSITION_MESA         0x8bb4
2207#define GL_VERTEX_PROGRAM_CALLBACK_MESA         0x8bb5
2208#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA    0x8bb6
2209#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA    0x8bb7
2210
2211typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data);
2212
2213GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data);
2214
2215GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v);
2216
2217#endif /* GL_MESA_program_debug */
2218
2219
2220#ifndef GL_MESA_texture_array
2221#define GL_MESA_texture_array 1
2222
2223/* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array.
2224 */
2225#ifndef GL_EXT_texture_array
2226
2227#ifdef GL_GLEXT_PROTOTYPES
2228GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target,
2229    GLenum attachment, GLuint texture, GLint level, GLint layer);
2230#endif /* GL_GLEXT_PROTOTYPES */
2231
2232#if 0
2233/* (temporarily) disabled because of collision with typedef in glext.h
2234 * that happens if apps include both gl.h and glext.h
2235 */
2236typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target,
2237    GLenum attachment, GLuint texture, GLint level, GLint layer);
2238#endif
2239
2240#define GL_TEXTURE_1D_ARRAY_EXT         0x8C18
2241#define GL_PROXY_TEXTURE_1D_ARRAY_EXT   0x8C19
2242#define GL_TEXTURE_2D_ARRAY_EXT         0x8C1A
2243#define GL_PROXY_TEXTURE_2D_ARRAY_EXT   0x8C1B
2244#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
2245#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
2246#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2247#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
2248#endif
2249
2250#endif
2251
2252
2253#ifndef GL_ATI_blend_equation_separate
2254#define GL_ATI_blend_equation_separate 1
2255
2256#define GL_ALPHA_BLEND_EQUATION_ATI	        0x883D
2257
2258GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2259typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2260
2261#endif /* GL_ATI_blend_equation_separate */
2262
2263
2264
2265/**
2266 ** NOTE!!!!!  If you add new functions to this file, or update
2267 ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
2268 ** in that file for details.
2269 **/
2270
2271
2272
2273/**********************************************************************
2274 * Begin system-specific stuff
2275 */
2276#if defined(PRAGMA_EXPORT_SUPPORTED)
2277#pragma export off
2278#endif
2279
2280#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2281#pragma import off
2282#endif
2283/*
2284 * End system-specific stuff
2285 **********************************************************************/
2286
2287
2288#ifdef __cplusplus
2289}
2290#endif
2291
2292#endif /* __gl_h_ */
2293