gl.h revision 78bd2912f86a53b53d3fb5362edae2c6455239b0
1/*
2 * Mesa 3-D graphics library
3 * Version:  6.5.1
4 *
5 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26#ifndef __gl_h_
27#define __gl_h_
28
29#if defined(USE_MGL_NAMESPACE)
30#include "gl_mangle.h"
31#endif
32
33
34/**********************************************************************
35 * Begin system-specific stuff. Do not do any of this when building
36 * for SciTech SNAP, as this is all done before this header file is
37 * included.
38 */
39#if !defined(__SCITECH_SNAP__)
40
41#if defined(__BEOS__)
42#include <stdlib.h>     /* to get some BeOS-isms */
43#endif
44
45#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
46#define OPENSTEP
47#endif
48
49#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
50#define __WIN32__
51#endif
52
53#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
54#  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
55#    define GLAPI __declspec(dllexport)
56#  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
57#    define GLAPI __declspec(dllimport)
58#  else /* for use with static link lib build of Win32 edition only */
59#    define GLAPI extern
60#  endif /* _STATIC_MESA support */
61#  define GLAPIENTRY __stdcall
62#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
63#  define GLAPI extern
64#  define GLAPIENTRY __stdcall
65#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
66#  define GLAPI __attribute__((visibility("default")))
67#  define GLAPIENTRY
68#endif /* WIN32 && !CYGWIN */
69
70#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
71#  define PRAGMA_EXPORT_SUPPORTED		1
72#endif
73
74/*
75 * WINDOWS: Include windows.h here to define APIENTRY.
76 * It is also useful when applications include this file by
77 * including only glut.h, since glut.h depends on windows.h.
78 * Applications needing to include windows.h with parms other
79 * than "WIN32_LEAN_AND_MEAN" may include windows.h before
80 * glut.h or gl.h.
81 */
82#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
83#define WIN32_LEAN_AND_MEAN 1
84#include <windows.h>
85#endif
86
87#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
88#include <GL/mesa_wgl.h>
89#endif
90
91#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
92#pragma import on
93#endif
94
95#ifndef GLAPI
96#define GLAPI extern
97#endif
98
99#ifndef GLAPIENTRY
100#define GLAPIENTRY
101#endif
102
103#ifndef APIENTRY
104#define APIENTRY GLAPIENTRY
105#endif
106
107/* "P" suffix to be used for a pointer to a function */
108#ifndef APIENTRYP
109#define APIENTRYP APIENTRY *
110#endif
111
112#ifndef GLAPIENTRYP
113#define GLAPIENTRYP GLAPIENTRY *
114#endif
115
116#ifdef CENTERLINE_CLPP
117#define signed
118#endif
119
120#if defined(PRAGMA_EXPORT_SUPPORTED)
121#pragma export on
122#endif
123
124#endif /* !__SCITECH_SNAP__ */
125/*
126 * End system-specific stuff.
127 **********************************************************************/
128
129
130
131#ifdef __cplusplus
132extern "C" {
133#endif
134
135
136
137#define GL_VERSION_1_1   1
138#define GL_VERSION_1_2   1
139#define GL_VERSION_1_3   1
140#define GL_ARB_imaging   1
141
142
143/*
144 * Datatypes
145 */
146typedef unsigned int	GLenum;
147typedef unsigned char	GLboolean;
148typedef unsigned int	GLbitfield;
149typedef void		GLvoid;
150typedef signed char	GLbyte;		/* 1-byte signed */
151typedef short		GLshort;	/* 2-byte signed */
152typedef int		GLint;		/* 4-byte signed */
153typedef unsigned char	GLubyte;	/* 1-byte unsigned */
154typedef unsigned short	GLushort;	/* 2-byte unsigned */
155typedef unsigned int	GLuint;		/* 4-byte unsigned */
156typedef int		GLsizei;	/* 4-byte signed */
157typedef float		GLfloat;	/* single precision float */
158typedef float		GLclampf;	/* single precision float in [0,1] */
159typedef double		GLdouble;	/* double precision float */
160typedef double		GLclampd;	/* double precision float in [0,1] */
161
162
163
164/*
165 * Constants
166 */
167
168/* Boolean values */
169#define GL_FALSE				0x0
170#define GL_TRUE					0x1
171
172/* Data types */
173#define GL_BYTE					0x1400
174#define GL_UNSIGNED_BYTE			0x1401
175#define GL_SHORT				0x1402
176#define GL_UNSIGNED_SHORT			0x1403
177#define GL_INT					0x1404
178#define GL_UNSIGNED_INT				0x1405
179#define GL_FLOAT				0x1406
180#define GL_2_BYTES				0x1407
181#define GL_3_BYTES				0x1408
182#define GL_4_BYTES				0x1409
183#define GL_DOUBLE				0x140A
184
185/* Primitives */
186#define GL_POINTS				0x0000
187#define GL_LINES				0x0001
188#define GL_LINE_LOOP				0x0002
189#define GL_LINE_STRIP				0x0003
190#define GL_TRIANGLES				0x0004
191#define GL_TRIANGLE_STRIP			0x0005
192#define GL_TRIANGLE_FAN				0x0006
193#define GL_QUADS				0x0007
194#define GL_QUAD_STRIP				0x0008
195#define GL_POLYGON				0x0009
196
197/* Vertex Arrays */
198#define GL_VERTEX_ARRAY				0x8074
199#define GL_NORMAL_ARRAY				0x8075
200#define GL_COLOR_ARRAY				0x8076
201#define GL_INDEX_ARRAY				0x8077
202#define GL_TEXTURE_COORD_ARRAY			0x8078
203#define GL_EDGE_FLAG_ARRAY			0x8079
204#define GL_VERTEX_ARRAY_SIZE			0x807A
205#define GL_VERTEX_ARRAY_TYPE			0x807B
206#define GL_VERTEX_ARRAY_STRIDE			0x807C
207#define GL_NORMAL_ARRAY_TYPE			0x807E
208#define GL_NORMAL_ARRAY_STRIDE			0x807F
209#define GL_COLOR_ARRAY_SIZE			0x8081
210#define GL_COLOR_ARRAY_TYPE			0x8082
211#define GL_COLOR_ARRAY_STRIDE			0x8083
212#define GL_INDEX_ARRAY_TYPE			0x8085
213#define GL_INDEX_ARRAY_STRIDE			0x8086
214#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
215#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
216#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
217#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
218#define GL_VERTEX_ARRAY_POINTER			0x808E
219#define GL_NORMAL_ARRAY_POINTER			0x808F
220#define GL_COLOR_ARRAY_POINTER			0x8090
221#define GL_INDEX_ARRAY_POINTER			0x8091
222#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
223#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
224#define GL_V2F					0x2A20
225#define GL_V3F					0x2A21
226#define GL_C4UB_V2F				0x2A22
227#define GL_C4UB_V3F				0x2A23
228#define GL_C3F_V3F				0x2A24
229#define GL_N3F_V3F				0x2A25
230#define GL_C4F_N3F_V3F				0x2A26
231#define GL_T2F_V3F				0x2A27
232#define GL_T4F_V4F				0x2A28
233#define GL_T2F_C4UB_V3F				0x2A29
234#define GL_T2F_C3F_V3F				0x2A2A
235#define GL_T2F_N3F_V3F				0x2A2B
236#define GL_T2F_C4F_N3F_V3F			0x2A2C
237#define GL_T4F_C4F_N3F_V4F			0x2A2D
238
239/* Matrix Mode */
240#define GL_MATRIX_MODE				0x0BA0
241#define GL_MODELVIEW				0x1700
242#define GL_PROJECTION				0x1701
243#define GL_TEXTURE				0x1702
244
245/* Points */
246#define GL_POINT_SMOOTH				0x0B10
247#define GL_POINT_SIZE				0x0B11
248#define GL_POINT_SIZE_GRANULARITY 		0x0B13
249#define GL_POINT_SIZE_RANGE			0x0B12
250
251/* Lines */
252#define GL_LINE_SMOOTH				0x0B20
253#define GL_LINE_STIPPLE				0x0B24
254#define GL_LINE_STIPPLE_PATTERN			0x0B25
255#define GL_LINE_STIPPLE_REPEAT			0x0B26
256#define GL_LINE_WIDTH				0x0B21
257#define GL_LINE_WIDTH_GRANULARITY		0x0B23
258#define GL_LINE_WIDTH_RANGE			0x0B22
259
260/* Polygons */
261#define GL_POINT				0x1B00
262#define GL_LINE					0x1B01
263#define GL_FILL					0x1B02
264#define GL_CW					0x0900
265#define GL_CCW					0x0901
266#define GL_FRONT				0x0404
267#define GL_BACK					0x0405
268#define GL_POLYGON_MODE				0x0B40
269#define GL_POLYGON_SMOOTH			0x0B41
270#define GL_POLYGON_STIPPLE			0x0B42
271#define GL_EDGE_FLAG				0x0B43
272#define GL_CULL_FACE				0x0B44
273#define GL_CULL_FACE_MODE			0x0B45
274#define GL_FRONT_FACE				0x0B46
275#define GL_POLYGON_OFFSET_FACTOR		0x8038
276#define GL_POLYGON_OFFSET_UNITS			0x2A00
277#define GL_POLYGON_OFFSET_POINT			0x2A01
278#define GL_POLYGON_OFFSET_LINE			0x2A02
279#define GL_POLYGON_OFFSET_FILL			0x8037
280
281/* Display Lists */
282#define GL_COMPILE				0x1300
283#define GL_COMPILE_AND_EXECUTE			0x1301
284#define GL_LIST_BASE				0x0B32
285#define GL_LIST_INDEX				0x0B33
286#define GL_LIST_MODE				0x0B30
287
288/* Depth buffer */
289#define GL_NEVER				0x0200
290#define GL_LESS					0x0201
291#define GL_EQUAL				0x0202
292#define GL_LEQUAL				0x0203
293#define GL_GREATER				0x0204
294#define GL_NOTEQUAL				0x0205
295#define GL_GEQUAL				0x0206
296#define GL_ALWAYS				0x0207
297#define GL_DEPTH_TEST				0x0B71
298#define GL_DEPTH_BITS				0x0D56
299#define GL_DEPTH_CLEAR_VALUE			0x0B73
300#define GL_DEPTH_FUNC				0x0B74
301#define GL_DEPTH_RANGE				0x0B70
302#define GL_DEPTH_WRITEMASK			0x0B72
303#define GL_DEPTH_COMPONENT			0x1902
304
305/* Lighting */
306#define GL_LIGHTING				0x0B50
307#define GL_LIGHT0				0x4000
308#define GL_LIGHT1				0x4001
309#define GL_LIGHT2				0x4002
310#define GL_LIGHT3				0x4003
311#define GL_LIGHT4				0x4004
312#define GL_LIGHT5				0x4005
313#define GL_LIGHT6				0x4006
314#define GL_LIGHT7				0x4007
315#define GL_SPOT_EXPONENT			0x1205
316#define GL_SPOT_CUTOFF				0x1206
317#define GL_CONSTANT_ATTENUATION			0x1207
318#define GL_LINEAR_ATTENUATION			0x1208
319#define GL_QUADRATIC_ATTENUATION		0x1209
320#define GL_AMBIENT				0x1200
321#define GL_DIFFUSE				0x1201
322#define GL_SPECULAR				0x1202
323#define GL_SHININESS				0x1601
324#define GL_EMISSION				0x1600
325#define GL_POSITION				0x1203
326#define GL_SPOT_DIRECTION			0x1204
327#define GL_AMBIENT_AND_DIFFUSE			0x1602
328#define GL_COLOR_INDEXES			0x1603
329#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
330#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
331#define GL_LIGHT_MODEL_AMBIENT			0x0B53
332#define GL_FRONT_AND_BACK			0x0408
333#define GL_SHADE_MODEL				0x0B54
334#define GL_FLAT					0x1D00
335#define GL_SMOOTH				0x1D01
336#define GL_COLOR_MATERIAL			0x0B57
337#define GL_COLOR_MATERIAL_FACE			0x0B55
338#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
339#define GL_NORMALIZE				0x0BA1
340
341/* User clipping planes */
342#define GL_CLIP_PLANE0				0x3000
343#define GL_CLIP_PLANE1				0x3001
344#define GL_CLIP_PLANE2				0x3002
345#define GL_CLIP_PLANE3				0x3003
346#define GL_CLIP_PLANE4				0x3004
347#define GL_CLIP_PLANE5				0x3005
348
349/* Accumulation buffer */
350#define GL_ACCUM_RED_BITS			0x0D58
351#define GL_ACCUM_GREEN_BITS			0x0D59
352#define GL_ACCUM_BLUE_BITS			0x0D5A
353#define GL_ACCUM_ALPHA_BITS			0x0D5B
354#define GL_ACCUM_CLEAR_VALUE			0x0B80
355#define GL_ACCUM				0x0100
356#define GL_ADD					0x0104
357#define GL_LOAD					0x0101
358#define GL_MULT					0x0103
359#define GL_RETURN				0x0102
360
361/* Alpha testing */
362#define GL_ALPHA_TEST				0x0BC0
363#define GL_ALPHA_TEST_REF			0x0BC2
364#define GL_ALPHA_TEST_FUNC			0x0BC1
365
366/* Blending */
367#define GL_BLEND				0x0BE2
368#define GL_BLEND_SRC				0x0BE1
369#define GL_BLEND_DST				0x0BE0
370#define GL_ZERO					0x0
371#define GL_ONE					0x1
372#define GL_SRC_COLOR				0x0300
373#define GL_ONE_MINUS_SRC_COLOR			0x0301
374#define GL_SRC_ALPHA				0x0302
375#define GL_ONE_MINUS_SRC_ALPHA			0x0303
376#define GL_DST_ALPHA				0x0304
377#define GL_ONE_MINUS_DST_ALPHA			0x0305
378#define GL_DST_COLOR				0x0306
379#define GL_ONE_MINUS_DST_COLOR			0x0307
380#define GL_SRC_ALPHA_SATURATE			0x0308
381
382/* Render Mode */
383#define GL_FEEDBACK				0x1C01
384#define GL_RENDER				0x1C00
385#define GL_SELECT				0x1C02
386
387/* Feedback */
388#define GL_2D					0x0600
389#define GL_3D					0x0601
390#define GL_3D_COLOR				0x0602
391#define GL_3D_COLOR_TEXTURE			0x0603
392#define GL_4D_COLOR_TEXTURE			0x0604
393#define GL_POINT_TOKEN				0x0701
394#define GL_LINE_TOKEN				0x0702
395#define GL_LINE_RESET_TOKEN			0x0707
396#define GL_POLYGON_TOKEN			0x0703
397#define GL_BITMAP_TOKEN				0x0704
398#define GL_DRAW_PIXEL_TOKEN			0x0705
399#define GL_COPY_PIXEL_TOKEN			0x0706
400#define GL_PASS_THROUGH_TOKEN			0x0700
401#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
402#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
403#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
404
405/* Selection */
406#define GL_SELECTION_BUFFER_POINTER		0x0DF3
407#define GL_SELECTION_BUFFER_SIZE		0x0DF4
408
409/* Fog */
410#define GL_FOG					0x0B60
411#define GL_FOG_MODE				0x0B65
412#define GL_FOG_DENSITY				0x0B62
413#define GL_FOG_COLOR				0x0B66
414#define GL_FOG_INDEX				0x0B61
415#define GL_FOG_START				0x0B63
416#define GL_FOG_END				0x0B64
417#define GL_LINEAR				0x2601
418#define GL_EXP					0x0800
419#define GL_EXP2					0x0801
420
421/* Logic Ops */
422#define GL_LOGIC_OP				0x0BF1
423#define GL_INDEX_LOGIC_OP			0x0BF1
424#define GL_COLOR_LOGIC_OP			0x0BF2
425#define GL_LOGIC_OP_MODE			0x0BF0
426#define GL_CLEAR				0x1500
427#define GL_SET					0x150F
428#define GL_COPY					0x1503
429#define GL_COPY_INVERTED			0x150C
430#define GL_NOOP					0x1505
431#define GL_INVERT				0x150A
432#define GL_AND					0x1501
433#define GL_NAND					0x150E
434#define GL_OR					0x1507
435#define GL_NOR					0x1508
436#define GL_XOR					0x1506
437#define GL_EQUIV				0x1509
438#define GL_AND_REVERSE				0x1502
439#define GL_AND_INVERTED				0x1504
440#define GL_OR_REVERSE				0x150B
441#define GL_OR_INVERTED				0x150D
442
443/* Stencil */
444#define GL_STENCIL_BITS				0x0D57
445#define GL_STENCIL_TEST				0x0B90
446#define GL_STENCIL_CLEAR_VALUE			0x0B91
447#define GL_STENCIL_FUNC				0x0B92
448#define GL_STENCIL_VALUE_MASK			0x0B93
449#define GL_STENCIL_FAIL				0x0B94
450#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
451#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
452#define GL_STENCIL_REF				0x0B97
453#define GL_STENCIL_WRITEMASK			0x0B98
454#define GL_STENCIL_INDEX			0x1901
455#define GL_KEEP					0x1E00
456#define GL_REPLACE				0x1E01
457#define GL_INCR					0x1E02
458#define GL_DECR					0x1E03
459
460/* Buffers, Pixel Drawing/Reading */
461#define GL_NONE					0x0
462#define GL_LEFT					0x0406
463#define GL_RIGHT				0x0407
464/*GL_FRONT					0x0404 */
465/*GL_BACK					0x0405 */
466/*GL_FRONT_AND_BACK				0x0408 */
467#define GL_FRONT_LEFT				0x0400
468#define GL_FRONT_RIGHT				0x0401
469#define GL_BACK_LEFT				0x0402
470#define GL_BACK_RIGHT				0x0403
471#define GL_AUX0					0x0409
472#define GL_AUX1					0x040A
473#define GL_AUX2					0x040B
474#define GL_AUX3					0x040C
475#define GL_COLOR_INDEX				0x1900
476#define GL_RED					0x1903
477#define GL_GREEN				0x1904
478#define GL_BLUE					0x1905
479#define GL_ALPHA				0x1906
480#define GL_LUMINANCE				0x1909
481#define GL_LUMINANCE_ALPHA			0x190A
482#define GL_ALPHA_BITS				0x0D55
483#define GL_RED_BITS				0x0D52
484#define GL_GREEN_BITS				0x0D53
485#define GL_BLUE_BITS				0x0D54
486#define GL_INDEX_BITS				0x0D51
487#define GL_SUBPIXEL_BITS			0x0D50
488#define GL_AUX_BUFFERS				0x0C00
489#define GL_READ_BUFFER				0x0C02
490#define GL_DRAW_BUFFER				0x0C01
491#define GL_DOUBLEBUFFER				0x0C32
492#define GL_STEREO				0x0C33
493#define GL_BITMAP				0x1A00
494#define GL_COLOR				0x1800
495#define GL_DEPTH				0x1801
496#define GL_STENCIL				0x1802
497#define GL_DITHER				0x0BD0
498#define GL_RGB					0x1907
499#define GL_RGBA					0x1908
500
501/* Implementation limits */
502#define GL_MAX_LIST_NESTING			0x0B31
503#define GL_MAX_EVAL_ORDER			0x0D30
504#define GL_MAX_LIGHTS				0x0D31
505#define GL_MAX_CLIP_PLANES			0x0D32
506#define GL_MAX_TEXTURE_SIZE			0x0D33
507#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
508#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
509#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
510#define GL_MAX_NAME_STACK_DEPTH			0x0D37
511#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
512#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
513#define GL_MAX_VIEWPORT_DIMS			0x0D3A
514#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
515
516/* Gets */
517#define GL_ATTRIB_STACK_DEPTH			0x0BB0
518#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
519#define GL_COLOR_CLEAR_VALUE			0x0C22
520#define GL_COLOR_WRITEMASK			0x0C23
521#define GL_CURRENT_INDEX			0x0B01
522#define GL_CURRENT_COLOR			0x0B00
523#define GL_CURRENT_NORMAL			0x0B02
524#define GL_CURRENT_RASTER_COLOR			0x0B04
525#define GL_CURRENT_RASTER_DISTANCE		0x0B09
526#define GL_CURRENT_RASTER_INDEX			0x0B05
527#define GL_CURRENT_RASTER_POSITION		0x0B07
528#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
529#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
530#define GL_CURRENT_TEXTURE_COORDS		0x0B03
531#define GL_INDEX_CLEAR_VALUE			0x0C20
532#define GL_INDEX_MODE				0x0C30
533#define GL_INDEX_WRITEMASK			0x0C21
534#define GL_MODELVIEW_MATRIX			0x0BA6
535#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
536#define GL_NAME_STACK_DEPTH			0x0D70
537#define GL_PROJECTION_MATRIX			0x0BA7
538#define GL_PROJECTION_STACK_DEPTH		0x0BA4
539#define GL_RENDER_MODE				0x0C40
540#define GL_RGBA_MODE				0x0C31
541#define GL_TEXTURE_MATRIX			0x0BA8
542#define GL_TEXTURE_STACK_DEPTH			0x0BA5
543#define GL_VIEWPORT				0x0BA2
544
545/* Evaluators */
546#define GL_AUTO_NORMAL				0x0D80
547#define GL_MAP1_COLOR_4				0x0D90
548#define GL_MAP1_INDEX				0x0D91
549#define GL_MAP1_NORMAL				0x0D92
550#define GL_MAP1_TEXTURE_COORD_1			0x0D93
551#define GL_MAP1_TEXTURE_COORD_2			0x0D94
552#define GL_MAP1_TEXTURE_COORD_3			0x0D95
553#define GL_MAP1_TEXTURE_COORD_4			0x0D96
554#define GL_MAP1_VERTEX_3			0x0D97
555#define GL_MAP1_VERTEX_4			0x0D98
556#define GL_MAP2_COLOR_4				0x0DB0
557#define GL_MAP2_INDEX				0x0DB1
558#define GL_MAP2_NORMAL				0x0DB2
559#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
560#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
561#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
562#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
563#define GL_MAP2_VERTEX_3			0x0DB7
564#define GL_MAP2_VERTEX_4			0x0DB8
565#define GL_MAP1_GRID_DOMAIN			0x0DD0
566#define GL_MAP1_GRID_SEGMENTS			0x0DD1
567#define GL_MAP2_GRID_DOMAIN			0x0DD2
568#define GL_MAP2_GRID_SEGMENTS			0x0DD3
569#define GL_COEFF				0x0A00
570#define GL_ORDER				0x0A01
571#define GL_DOMAIN				0x0A02
572
573/* Hints */
574#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
575#define GL_POINT_SMOOTH_HINT			0x0C51
576#define GL_LINE_SMOOTH_HINT			0x0C52
577#define GL_POLYGON_SMOOTH_HINT			0x0C53
578#define GL_FOG_HINT				0x0C54
579#define GL_DONT_CARE				0x1100
580#define GL_FASTEST				0x1101
581#define GL_NICEST				0x1102
582
583/* Scissor box */
584#define GL_SCISSOR_BOX				0x0C10
585#define GL_SCISSOR_TEST				0x0C11
586
587/* Pixel Mode / Transfer */
588#define GL_MAP_COLOR				0x0D10
589#define GL_MAP_STENCIL				0x0D11
590#define GL_INDEX_SHIFT				0x0D12
591#define GL_INDEX_OFFSET				0x0D13
592#define GL_RED_SCALE				0x0D14
593#define GL_RED_BIAS				0x0D15
594#define GL_GREEN_SCALE				0x0D18
595#define GL_GREEN_BIAS				0x0D19
596#define GL_BLUE_SCALE				0x0D1A
597#define GL_BLUE_BIAS				0x0D1B
598#define GL_ALPHA_SCALE				0x0D1C
599#define GL_ALPHA_BIAS				0x0D1D
600#define GL_DEPTH_SCALE				0x0D1E
601#define GL_DEPTH_BIAS				0x0D1F
602#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
603#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
604#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
605#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
606#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
607#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
608#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
609#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
610#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
611#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
612#define GL_PIXEL_MAP_S_TO_S			0x0C71
613#define GL_PIXEL_MAP_I_TO_I			0x0C70
614#define GL_PIXEL_MAP_I_TO_R			0x0C72
615#define GL_PIXEL_MAP_I_TO_G			0x0C73
616#define GL_PIXEL_MAP_I_TO_B			0x0C74
617#define GL_PIXEL_MAP_I_TO_A			0x0C75
618#define GL_PIXEL_MAP_R_TO_R			0x0C76
619#define GL_PIXEL_MAP_G_TO_G			0x0C77
620#define GL_PIXEL_MAP_B_TO_B			0x0C78
621#define GL_PIXEL_MAP_A_TO_A			0x0C79
622#define GL_PACK_ALIGNMENT			0x0D05
623#define GL_PACK_LSB_FIRST			0x0D01
624#define GL_PACK_ROW_LENGTH			0x0D02
625#define GL_PACK_SKIP_PIXELS			0x0D04
626#define GL_PACK_SKIP_ROWS			0x0D03
627#define GL_PACK_SWAP_BYTES			0x0D00
628#define GL_UNPACK_ALIGNMENT			0x0CF5
629#define GL_UNPACK_LSB_FIRST			0x0CF1
630#define GL_UNPACK_ROW_LENGTH			0x0CF2
631#define GL_UNPACK_SKIP_PIXELS			0x0CF4
632#define GL_UNPACK_SKIP_ROWS			0x0CF3
633#define GL_UNPACK_SWAP_BYTES			0x0CF0
634#define GL_ZOOM_X				0x0D16
635#define GL_ZOOM_Y				0x0D17
636
637/* Texture mapping */
638#define GL_TEXTURE_ENV				0x2300
639#define GL_TEXTURE_ENV_MODE			0x2200
640#define GL_TEXTURE_1D				0x0DE0
641#define GL_TEXTURE_2D				0x0DE1
642#define GL_TEXTURE_WRAP_S			0x2802
643#define GL_TEXTURE_WRAP_T			0x2803
644#define GL_TEXTURE_MAG_FILTER			0x2800
645#define GL_TEXTURE_MIN_FILTER			0x2801
646#define GL_TEXTURE_ENV_COLOR			0x2201
647#define GL_TEXTURE_GEN_S			0x0C60
648#define GL_TEXTURE_GEN_T			0x0C61
649#define GL_TEXTURE_GEN_MODE			0x2500
650#define GL_TEXTURE_BORDER_COLOR			0x1004
651#define GL_TEXTURE_WIDTH			0x1000
652#define GL_TEXTURE_HEIGHT			0x1001
653#define GL_TEXTURE_BORDER			0x1005
654#define GL_TEXTURE_COMPONENTS			0x1003
655#define GL_TEXTURE_RED_SIZE			0x805C
656#define GL_TEXTURE_GREEN_SIZE			0x805D
657#define GL_TEXTURE_BLUE_SIZE			0x805E
658#define GL_TEXTURE_ALPHA_SIZE			0x805F
659#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
660#define GL_TEXTURE_INTENSITY_SIZE		0x8061
661#define GL_NEAREST_MIPMAP_NEAREST		0x2700
662#define GL_NEAREST_MIPMAP_LINEAR		0x2702
663#define GL_LINEAR_MIPMAP_NEAREST		0x2701
664#define GL_LINEAR_MIPMAP_LINEAR			0x2703
665#define GL_OBJECT_LINEAR			0x2401
666#define GL_OBJECT_PLANE				0x2501
667#define GL_EYE_LINEAR				0x2400
668#define GL_EYE_PLANE				0x2502
669#define GL_SPHERE_MAP				0x2402
670#define GL_DECAL				0x2101
671#define GL_MODULATE				0x2100
672#define GL_NEAREST				0x2600
673#define GL_REPEAT				0x2901
674#define GL_CLAMP				0x2900
675#define GL_S					0x2000
676#define GL_T					0x2001
677#define GL_R					0x2002
678#define GL_Q					0x2003
679#define GL_TEXTURE_GEN_R			0x0C62
680#define GL_TEXTURE_GEN_Q			0x0C63
681
682/* Utility */
683#define GL_VENDOR				0x1F00
684#define GL_RENDERER				0x1F01
685#define GL_VERSION				0x1F02
686#define GL_EXTENSIONS				0x1F03
687
688/* Errors */
689#define GL_NO_ERROR 				0x0
690#define GL_INVALID_ENUM				0x0500
691#define GL_INVALID_VALUE			0x0501
692#define GL_INVALID_OPERATION			0x0502
693#define GL_STACK_OVERFLOW			0x0503
694#define GL_STACK_UNDERFLOW			0x0504
695#define GL_OUT_OF_MEMORY			0x0505
696
697/* glPush/PopAttrib bits */
698#define GL_CURRENT_BIT				0x00000001
699#define GL_POINT_BIT				0x00000002
700#define GL_LINE_BIT				0x00000004
701#define GL_POLYGON_BIT				0x00000008
702#define GL_POLYGON_STIPPLE_BIT			0x00000010
703#define GL_PIXEL_MODE_BIT			0x00000020
704#define GL_LIGHTING_BIT				0x00000040
705#define GL_FOG_BIT				0x00000080
706#define GL_DEPTH_BUFFER_BIT			0x00000100
707#define GL_ACCUM_BUFFER_BIT			0x00000200
708#define GL_STENCIL_BUFFER_BIT			0x00000400
709#define GL_VIEWPORT_BIT				0x00000800
710#define GL_TRANSFORM_BIT			0x00001000
711#define GL_ENABLE_BIT				0x00002000
712#define GL_COLOR_BUFFER_BIT			0x00004000
713#define GL_HINT_BIT				0x00008000
714#define GL_EVAL_BIT				0x00010000
715#define GL_LIST_BIT				0x00020000
716#define GL_TEXTURE_BIT				0x00040000
717#define GL_SCISSOR_BIT				0x00080000
718#define GL_ALL_ATTRIB_BITS			0x000FFFFF
719
720
721/* OpenGL 1.1 */
722#define GL_PROXY_TEXTURE_1D			0x8063
723#define GL_PROXY_TEXTURE_2D			0x8064
724#define GL_TEXTURE_PRIORITY			0x8066
725#define GL_TEXTURE_RESIDENT			0x8067
726#define GL_TEXTURE_BINDING_1D			0x8068
727#define GL_TEXTURE_BINDING_2D			0x8069
728#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
729#define GL_ALPHA4				0x803B
730#define GL_ALPHA8				0x803C
731#define GL_ALPHA12				0x803D
732#define GL_ALPHA16				0x803E
733#define GL_LUMINANCE4				0x803F
734#define GL_LUMINANCE8				0x8040
735#define GL_LUMINANCE12				0x8041
736#define GL_LUMINANCE16				0x8042
737#define GL_LUMINANCE4_ALPHA4			0x8043
738#define GL_LUMINANCE6_ALPHA2			0x8044
739#define GL_LUMINANCE8_ALPHA8			0x8045
740#define GL_LUMINANCE12_ALPHA4			0x8046
741#define GL_LUMINANCE12_ALPHA12			0x8047
742#define GL_LUMINANCE16_ALPHA16			0x8048
743#define GL_INTENSITY				0x8049
744#define GL_INTENSITY4				0x804A
745#define GL_INTENSITY8				0x804B
746#define GL_INTENSITY12				0x804C
747#define GL_INTENSITY16				0x804D
748#define GL_R3_G3_B2				0x2A10
749#define GL_RGB4					0x804F
750#define GL_RGB5					0x8050
751#define GL_RGB8					0x8051
752#define GL_RGB10				0x8052
753#define GL_RGB12				0x8053
754#define GL_RGB16				0x8054
755#define GL_RGBA2				0x8055
756#define GL_RGBA4				0x8056
757#define GL_RGB5_A1				0x8057
758#define GL_RGBA8				0x8058
759#define GL_RGB10_A2				0x8059
760#define GL_RGBA12				0x805A
761#define GL_RGBA16				0x805B
762#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
763#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
764#define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
765#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
766
767
768
769/*
770 * Miscellaneous
771 */
772
773GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
774
775GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
776
777GLAPI void GLAPIENTRY glClear( GLbitfield mask );
778
779GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
780
781GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
782
783GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
784
785GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
786
787GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
788
789GLAPI void GLAPIENTRY glCullFace( GLenum mode );
790
791GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
792
793GLAPI void GLAPIENTRY glPointSize( GLfloat size );
794
795GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
796
797GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
798
799GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
800
801GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
802
803GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
804
805GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
806
807GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
808
809GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
810
811GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
812
813GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
814
815GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
816
817GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
818
819GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
820
821GLAPI void GLAPIENTRY glEnable( GLenum cap );
822
823GLAPI void GLAPIENTRY glDisable( GLenum cap );
824
825GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
826
827
828GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
829
830GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
831
832
833GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
834
835GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
836
837GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
838
839GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
840
841
842GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
843
844GLAPI void GLAPIENTRY glPopAttrib( void );
845
846
847GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
848
849GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
850
851
852GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
853
854GLAPI GLenum GLAPIENTRY glGetError( void );
855
856GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
857
858GLAPI void GLAPIENTRY glFinish( void );
859
860GLAPI void GLAPIENTRY glFlush( void );
861
862GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
863
864
865/*
866 * Depth Buffer
867 */
868
869GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
870
871GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
872
873GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
874
875GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
876
877
878/*
879 * Accumulation Buffer
880 */
881
882GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
883
884GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
885
886
887/*
888 * Transformation
889 */
890
891GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
892
893GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
894                                 GLdouble bottom, GLdouble top,
895                                 GLdouble near_val, GLdouble far_val );
896
897GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
898                                   GLdouble bottom, GLdouble top,
899                                   GLdouble near_val, GLdouble far_val );
900
901GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
902                                    GLsizei width, GLsizei height );
903
904GLAPI void GLAPIENTRY glPushMatrix( void );
905
906GLAPI void GLAPIENTRY glPopMatrix( void );
907
908GLAPI void GLAPIENTRY glLoadIdentity( void );
909
910GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
911GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
912
913GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
914GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
915
916GLAPI void GLAPIENTRY glRotated( GLdouble angle,
917                                   GLdouble x, GLdouble y, GLdouble z );
918GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
919                                   GLfloat x, GLfloat y, GLfloat z );
920
921GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
922GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
923
924GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
925GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
926
927
928/*
929 * Display Lists
930 */
931
932GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
933
934GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
935
936GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
937
938GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
939
940GLAPI void GLAPIENTRY glEndList( void );
941
942GLAPI void GLAPIENTRY glCallList( GLuint list );
943
944GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
945                                     const GLvoid *lists );
946
947GLAPI void GLAPIENTRY glListBase( GLuint base );
948
949
950/*
951 * Drawing Functions
952 */
953
954GLAPI void GLAPIENTRY glBegin( GLenum mode );
955
956GLAPI void GLAPIENTRY glEnd( void );
957
958
959GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
960GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
961GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
962GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
963
964GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
965GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
966GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
967GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
968
969GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
970GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
971GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
972GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
973
974GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
975GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
976GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
977GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
978
979GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
980GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
981GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
982GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
983
984GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
985GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
986GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
987GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
988
989
990GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
991GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
992GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
993GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
994GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
995
996GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
997GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
998GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
999GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1000GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1001
1002
1003GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1004GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1005GLAPI void GLAPIENTRY glIndexi( GLint c );
1006GLAPI void GLAPIENTRY glIndexs( GLshort c );
1007GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1008
1009GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1010GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1011GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1012GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1013GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1014
1015GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1016GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1017GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1018GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1019GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1020GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1021GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1022GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1023
1024GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1025                                   GLbyte blue, GLbyte alpha );
1026GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1027                                   GLdouble blue, GLdouble alpha );
1028GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1029                                   GLfloat blue, GLfloat alpha );
1030GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1031                                   GLint blue, GLint alpha );
1032GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1033                                   GLshort blue, GLshort alpha );
1034GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1035                                    GLubyte blue, GLubyte alpha );
1036GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1037                                    GLuint blue, GLuint alpha );
1038GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1039                                    GLushort blue, GLushort alpha );
1040
1041
1042GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1043GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1044GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1045GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1046GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1047GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1048GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1049GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1050
1051GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1052GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1053GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1054GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1055GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1056GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1057GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1058GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1059
1060
1061GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1062GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1063GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1064GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1065
1066GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1067GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1068GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1069GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1070
1071GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1072GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1073GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1074GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1075
1076GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1077GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1078GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1079GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1080
1081GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1082GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1083GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1084GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1085
1086GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1087GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1088GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1089GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1090
1091GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1092GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1093GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1094GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1095
1096GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1097GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1098GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1099GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1100
1101
1102GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1103GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1104GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1105GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1106
1107GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1108GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1109GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1110GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1111
1112GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1113GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1114GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1115GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1116
1117GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1118GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1119GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1120GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1121
1122GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1123GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1124GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1125GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1126
1127GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1128GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1129GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1130GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1131
1132
1133GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1134GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1135GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1136GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1137
1138
1139GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1140GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1141GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1142GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1143
1144
1145/*
1146 * Vertex Arrays  (1.1)
1147 */
1148
1149GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1150                                       GLsizei stride, const GLvoid *ptr );
1151
1152GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1153                                       const GLvoid *ptr );
1154
1155GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1156                                      GLsizei stride, const GLvoid *ptr );
1157
1158GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1159                                      const GLvoid *ptr );
1160
1161GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1162                                         GLsizei stride, const GLvoid *ptr );
1163
1164GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1165
1166GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1167
1168GLAPI void GLAPIENTRY glArrayElement( GLint i );
1169
1170GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1171
1172GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1173                                      GLenum type, const GLvoid *indices );
1174
1175GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1176                                           const GLvoid *pointer );
1177
1178/*
1179 * Lighting
1180 */
1181
1182GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1183
1184GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1185GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1186GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1187                                 const GLfloat *params );
1188GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1189                                 const GLint *params );
1190
1191GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1192                                    GLfloat *params );
1193GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1194                                    GLint *params );
1195
1196GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1197GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1198GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1199GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1200
1201GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1202GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1203GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1204GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1205
1206GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1207GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1208
1209GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1210
1211
1212/*
1213 * Raster functions
1214 */
1215
1216GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1217
1218GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1219GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1220
1221GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1222GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1223
1224GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1225                                    const GLfloat *values );
1226GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1227                                     const GLuint *values );
1228GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1229                                     const GLushort *values );
1230
1231GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1232GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1233GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1234
1235GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1236                                GLfloat xorig, GLfloat yorig,
1237                                GLfloat xmove, GLfloat ymove,
1238                                const GLubyte *bitmap );
1239
1240GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1241                                    GLsizei width, GLsizei height,
1242                                    GLenum format, GLenum type,
1243                                    GLvoid *pixels );
1244
1245GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1246                                    GLenum format, GLenum type,
1247                                    const GLvoid *pixels );
1248
1249GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1250                                    GLsizei width, GLsizei height,
1251                                    GLenum type );
1252
1253/*
1254 * Stenciling
1255 */
1256
1257GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1258
1259GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1260
1261GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1262
1263GLAPI void GLAPIENTRY glClearStencil( GLint s );
1264
1265
1266
1267/*
1268 * Texture mapping
1269 */
1270
1271GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1272GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1273GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1274
1275GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1276GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1277GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1278
1279GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1280GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1281GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1282
1283
1284GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1285GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1286
1287GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1288GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1289
1290GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1291GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1292
1293
1294GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1295GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1296
1297GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1298                                          const GLfloat *params );
1299GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1300                                          const GLint *params );
1301
1302GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1303                                           GLenum pname, GLfloat *params);
1304GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1305                                           GLenum pname, GLint *params );
1306
1307GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1308                                                GLenum pname, GLfloat *params );
1309GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1310                                                GLenum pname, GLint *params );
1311
1312
1313GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1314                                    GLint internalFormat,
1315                                    GLsizei width, GLint border,
1316                                    GLenum format, GLenum type,
1317                                    const GLvoid *pixels );
1318
1319GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1320                                    GLint internalFormat,
1321                                    GLsizei width, GLsizei height,
1322                                    GLint border, GLenum format, GLenum type,
1323                                    const GLvoid *pixels );
1324
1325GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1326                                     GLenum format, GLenum type,
1327                                     GLvoid *pixels );
1328
1329
1330/* 1.1 functions */
1331
1332GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1333
1334GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1335
1336GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1337
1338GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1339                                            const GLuint *textures,
1340                                            const GLclampf *priorities );
1341
1342GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1343                                                  const GLuint *textures,
1344                                                  GLboolean *residences );
1345
1346GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1347
1348
1349GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1350                                       GLint xoffset,
1351                                       GLsizei width, GLenum format,
1352                                       GLenum type, const GLvoid *pixels );
1353
1354
1355GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1356                                       GLint xoffset, GLint yoffset,
1357                                       GLsizei width, GLsizei height,
1358                                       GLenum format, GLenum type,
1359                                       const GLvoid *pixels );
1360
1361
1362GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1363                                        GLenum internalformat,
1364                                        GLint x, GLint y,
1365                                        GLsizei width, GLint border );
1366
1367
1368GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1369                                        GLenum internalformat,
1370                                        GLint x, GLint y,
1371                                        GLsizei width, GLsizei height,
1372                                        GLint border );
1373
1374
1375GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1376                                           GLint xoffset, GLint x, GLint y,
1377                                           GLsizei width );
1378
1379
1380GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1381                                           GLint xoffset, GLint yoffset,
1382                                           GLint x, GLint y,
1383                                           GLsizei width, GLsizei height );
1384
1385
1386/*
1387 * Evaluators
1388 */
1389
1390GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1391                               GLint stride,
1392                               GLint order, const GLdouble *points );
1393GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1394                               GLint stride,
1395                               GLint order, const GLfloat *points );
1396
1397GLAPI void GLAPIENTRY glMap2d( GLenum target,
1398		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1399		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1400		     const GLdouble *points );
1401GLAPI void GLAPIENTRY glMap2f( GLenum target,
1402		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1403		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1404		     const GLfloat *points );
1405
1406GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1407GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1408GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1409
1410GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1411GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1412
1413GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1414GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1415
1416GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1417GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1418
1419GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1420GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1421
1422GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1423GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1424
1425GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1426                                   GLint vn, GLdouble v1, GLdouble v2 );
1427GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1428                                   GLint vn, GLfloat v1, GLfloat v2 );
1429
1430GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1431
1432GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1433
1434GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1435
1436GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1437
1438
1439/*
1440 * Fog
1441 */
1442
1443GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1444
1445GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1446
1447GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1448
1449GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1450
1451
1452/*
1453 * Selection and Feedback
1454 */
1455
1456GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1457
1458GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1459
1460GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1461
1462GLAPI void GLAPIENTRY glInitNames( void );
1463
1464GLAPI void GLAPIENTRY glLoadName( GLuint name );
1465
1466GLAPI void GLAPIENTRY glPushName( GLuint name );
1467
1468GLAPI void GLAPIENTRY glPopName( void );
1469
1470
1471
1472/*
1473 * OpenGL 1.2
1474 */
1475
1476#define GL_RESCALE_NORMAL			0x803A
1477#define GL_CLAMP_TO_EDGE			0x812F
1478#define GL_MAX_ELEMENTS_VERTICES		0x80E8
1479#define GL_MAX_ELEMENTS_INDICES			0x80E9
1480#define GL_BGR					0x80E0
1481#define GL_BGRA					0x80E1
1482#define GL_UNSIGNED_BYTE_3_3_2			0x8032
1483#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
1484#define GL_UNSIGNED_SHORT_5_6_5			0x8363
1485#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
1486#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
1487#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
1488#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
1489#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
1490#define GL_UNSIGNED_INT_8_8_8_8			0x8035
1491#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
1492#define GL_UNSIGNED_INT_10_10_10_2		0x8036
1493#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
1494#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
1495#define GL_SINGLE_COLOR				0x81F9
1496#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
1497#define GL_TEXTURE_MIN_LOD			0x813A
1498#define GL_TEXTURE_MAX_LOD			0x813B
1499#define GL_TEXTURE_BASE_LEVEL			0x813C
1500#define GL_TEXTURE_MAX_LEVEL			0x813D
1501#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
1502#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
1503#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
1504#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
1505#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
1506#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
1507#define GL_PACK_SKIP_IMAGES			0x806B
1508#define GL_PACK_IMAGE_HEIGHT			0x806C
1509#define GL_UNPACK_SKIP_IMAGES			0x806D
1510#define GL_UNPACK_IMAGE_HEIGHT			0x806E
1511#define GL_TEXTURE_3D				0x806F
1512#define GL_PROXY_TEXTURE_3D			0x8070
1513#define GL_TEXTURE_DEPTH			0x8071
1514#define GL_TEXTURE_WRAP_R			0x8072
1515#define GL_MAX_3D_TEXTURE_SIZE			0x8073
1516#define GL_TEXTURE_BINDING_3D			0x806A
1517
1518GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1519	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1520
1521GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1522                                      GLint internalFormat,
1523                                      GLsizei width, GLsizei height,
1524                                      GLsizei depth, GLint border,
1525                                      GLenum format, GLenum type,
1526                                      const GLvoid *pixels );
1527
1528GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1529                                         GLint xoffset, GLint yoffset,
1530                                         GLint zoffset, GLsizei width,
1531                                         GLsizei height, GLsizei depth,
1532                                         GLenum format,
1533                                         GLenum type, const GLvoid *pixels);
1534
1535GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1536                                             GLint xoffset, GLint yoffset,
1537                                             GLint zoffset, GLint x,
1538                                             GLint y, GLsizei width,
1539                                             GLsizei height );
1540
1541typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1542typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1543typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1544typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1545
1546
1547/*
1548 * GL_ARB_imaging
1549 */
1550
1551#define GL_CONSTANT_COLOR			0x8001
1552#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
1553#define GL_CONSTANT_ALPHA			0x8003
1554#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
1555#define GL_COLOR_TABLE				0x80D0
1556#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
1557#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
1558#define GL_PROXY_COLOR_TABLE			0x80D3
1559#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
1560#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
1561#define GL_COLOR_TABLE_SCALE			0x80D6
1562#define GL_COLOR_TABLE_BIAS			0x80D7
1563#define GL_COLOR_TABLE_FORMAT			0x80D8
1564#define GL_COLOR_TABLE_WIDTH			0x80D9
1565#define GL_COLOR_TABLE_RED_SIZE			0x80DA
1566#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
1567#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
1568#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
1569#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
1570#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
1571#define GL_CONVOLUTION_1D			0x8010
1572#define GL_CONVOLUTION_2D			0x8011
1573#define GL_SEPARABLE_2D				0x8012
1574#define GL_CONVOLUTION_BORDER_MODE		0x8013
1575#define GL_CONVOLUTION_FILTER_SCALE		0x8014
1576#define GL_CONVOLUTION_FILTER_BIAS		0x8015
1577#define GL_REDUCE				0x8016
1578#define GL_CONVOLUTION_FORMAT			0x8017
1579#define GL_CONVOLUTION_WIDTH			0x8018
1580#define GL_CONVOLUTION_HEIGHT			0x8019
1581#define GL_MAX_CONVOLUTION_WIDTH		0x801A
1582#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
1583#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
1584#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
1585#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
1586#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
1587#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
1588#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
1589#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
1590#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
1591#define GL_CONSTANT_BORDER			0x8151
1592#define GL_REPLICATE_BORDER			0x8153
1593#define GL_CONVOLUTION_BORDER_COLOR		0x8154
1594#define GL_COLOR_MATRIX				0x80B1
1595#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
1596#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
1597#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
1598#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
1599#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
1600#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
1601#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
1602#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
1603#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
1604#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
1605#define GL_HISTOGRAM				0x8024
1606#define GL_PROXY_HISTOGRAM			0x8025
1607#define GL_HISTOGRAM_WIDTH			0x8026
1608#define GL_HISTOGRAM_FORMAT			0x8027
1609#define GL_HISTOGRAM_RED_SIZE			0x8028
1610#define GL_HISTOGRAM_GREEN_SIZE			0x8029
1611#define GL_HISTOGRAM_BLUE_SIZE			0x802A
1612#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
1613#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
1614#define GL_HISTOGRAM_SINK			0x802D
1615#define GL_MINMAX				0x802E
1616#define GL_MINMAX_FORMAT			0x802F
1617#define GL_MINMAX_SINK				0x8030
1618#define GL_TABLE_TOO_LARGE			0x8031
1619#define GL_BLEND_EQUATION			0x8009
1620#define GL_MIN					0x8007
1621#define GL_MAX					0x8008
1622#define GL_FUNC_ADD				0x8006
1623#define GL_FUNC_SUBTRACT			0x800A
1624#define GL_FUNC_REVERSE_SUBTRACT		0x800B
1625#define GL_BLEND_COLOR				0x8005
1626
1627
1628GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1629                                    GLsizei width, GLenum format,
1630                                    GLenum type, const GLvoid *table );
1631
1632GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1633                                       GLsizei start, GLsizei count,
1634                                       GLenum format, GLenum type,
1635                                       const GLvoid *data );
1636
1637GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1638                                              const GLint *params);
1639
1640GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1641                                              const GLfloat *params);
1642
1643GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1644                                           GLint x, GLint y, GLsizei width );
1645
1646GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1647                                        GLint x, GLint y, GLsizei width );
1648
1649GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1650                                       GLenum type, GLvoid *table );
1651
1652GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1653                                                  GLfloat *params );
1654
1655GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1656                                                  GLint *params );
1657
1658GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1659
1660GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1661                                    GLclampf blue, GLclampf alpha );
1662
1663GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1664				   GLenum internalformat, GLboolean sink );
1665
1666GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1667
1668GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1669				      GLenum format, GLenum type,
1670				      GLvoid *values );
1671
1672GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1673						 GLfloat *params );
1674
1675GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1676						 GLint *params );
1677
1678GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1679				GLboolean sink );
1680
1681GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1682
1683GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1684                                   GLenum format, GLenum types,
1685                                   GLvoid *values );
1686
1687GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1688					      GLfloat *params );
1689
1690GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1691					      GLint *params );
1692
1693GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1694	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1695	const GLvoid *image );
1696
1697GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1698	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1699	GLenum type, const GLvoid *image );
1700
1701GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1702	GLfloat params );
1703
1704GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1705	const GLfloat *params );
1706
1707GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1708	GLint params );
1709
1710GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1711	const GLint *params );
1712
1713GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1714	GLenum internalformat, GLint x, GLint y, GLsizei width );
1715
1716GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1717	GLenum internalformat, GLint x, GLint y, GLsizei width,
1718	GLsizei height);
1719
1720GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1721	GLenum type, GLvoid *image );
1722
1723GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1724	GLfloat *params );
1725
1726GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1727	GLint *params );
1728
1729GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1730	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1731	GLenum type, const GLvoid *row, const GLvoid *column );
1732
1733GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1734	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1735
1736typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1737typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
1738typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
1739typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
1740typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
1741typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1742typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
1743typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1744typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1745typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
1746typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
1747typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
1748typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
1749typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
1750typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
1751typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
1752typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
1753typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1754typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
1755typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
1756typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1757typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1758typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
1759typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
1760typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1761typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1762typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1763typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1764typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
1765typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
1766typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
1767typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
1768typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target);
1769typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target);
1770
1771
1772
1773/*
1774 * OpenGL 1.3
1775 */
1776
1777/* multitexture */
1778#define GL_TEXTURE0				0x84C0
1779#define GL_TEXTURE1				0x84C1
1780#define GL_TEXTURE2				0x84C2
1781#define GL_TEXTURE3				0x84C3
1782#define GL_TEXTURE4				0x84C4
1783#define GL_TEXTURE5				0x84C5
1784#define GL_TEXTURE6				0x84C6
1785#define GL_TEXTURE7				0x84C7
1786#define GL_TEXTURE8				0x84C8
1787#define GL_TEXTURE9				0x84C9
1788#define GL_TEXTURE10				0x84CA
1789#define GL_TEXTURE11				0x84CB
1790#define GL_TEXTURE12				0x84CC
1791#define GL_TEXTURE13				0x84CD
1792#define GL_TEXTURE14				0x84CE
1793#define GL_TEXTURE15				0x84CF
1794#define GL_TEXTURE16				0x84D0
1795#define GL_TEXTURE17				0x84D1
1796#define GL_TEXTURE18				0x84D2
1797#define GL_TEXTURE19				0x84D3
1798#define GL_TEXTURE20				0x84D4
1799#define GL_TEXTURE21				0x84D5
1800#define GL_TEXTURE22				0x84D6
1801#define GL_TEXTURE23				0x84D7
1802#define GL_TEXTURE24				0x84D8
1803#define GL_TEXTURE25				0x84D9
1804#define GL_TEXTURE26				0x84DA
1805#define GL_TEXTURE27				0x84DB
1806#define GL_TEXTURE28				0x84DC
1807#define GL_TEXTURE29				0x84DD
1808#define GL_TEXTURE30				0x84DE
1809#define GL_TEXTURE31				0x84DF
1810#define GL_ACTIVE_TEXTURE			0x84E0
1811#define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
1812#define GL_MAX_TEXTURE_UNITS			0x84E2
1813/* texture_cube_map */
1814#define GL_NORMAL_MAP				0x8511
1815#define GL_REFLECTION_MAP			0x8512
1816#define GL_TEXTURE_CUBE_MAP			0x8513
1817#define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
1818#define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
1819#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
1820#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
1821#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
1822#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
1823#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
1824#define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
1825#define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
1826/* texture_compression */
1827#define GL_COMPRESSED_ALPHA			0x84E9
1828#define GL_COMPRESSED_LUMINANCE			0x84EA
1829#define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
1830#define GL_COMPRESSED_INTENSITY			0x84EC
1831#define GL_COMPRESSED_RGB			0x84ED
1832#define GL_COMPRESSED_RGBA			0x84EE
1833#define GL_TEXTURE_COMPRESSION_HINT		0x84EF
1834#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
1835#define GL_TEXTURE_COMPRESSED			0x86A1
1836#define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
1837#define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
1838/* multisample */
1839#define GL_MULTISAMPLE				0x809D
1840#define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
1841#define GL_SAMPLE_ALPHA_TO_ONE			0x809F
1842#define GL_SAMPLE_COVERAGE			0x80A0
1843#define GL_SAMPLE_BUFFERS			0x80A8
1844#define GL_SAMPLES				0x80A9
1845#define GL_SAMPLE_COVERAGE_VALUE		0x80AA
1846#define GL_SAMPLE_COVERAGE_INVERT		0x80AB
1847#define GL_MULTISAMPLE_BIT			0x20000000
1848/* transpose_matrix */
1849#define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
1850#define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
1851#define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
1852#define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
1853/* texture_env_combine */
1854#define GL_COMBINE				0x8570
1855#define GL_COMBINE_RGB				0x8571
1856#define GL_COMBINE_ALPHA			0x8572
1857#define GL_SOURCE0_RGB				0x8580
1858#define GL_SOURCE1_RGB				0x8581
1859#define GL_SOURCE2_RGB				0x8582
1860#define GL_SOURCE0_ALPHA			0x8588
1861#define GL_SOURCE1_ALPHA			0x8589
1862#define GL_SOURCE2_ALPHA			0x858A
1863#define GL_OPERAND0_RGB				0x8590
1864#define GL_OPERAND1_RGB				0x8591
1865#define GL_OPERAND2_RGB				0x8592
1866#define GL_OPERAND0_ALPHA			0x8598
1867#define GL_OPERAND1_ALPHA			0x8599
1868#define GL_OPERAND2_ALPHA			0x859A
1869#define GL_RGB_SCALE				0x8573
1870#define GL_ADD_SIGNED				0x8574
1871#define GL_INTERPOLATE				0x8575
1872#define GL_SUBTRACT				0x84E7
1873#define GL_CONSTANT				0x8576
1874#define GL_PRIMARY_COLOR			0x8577
1875#define GL_PREVIOUS				0x8578
1876/* texture_env_dot3 */
1877#define GL_DOT3_RGB				0x86AE
1878#define GL_DOT3_RGBA				0x86AF
1879/* texture_border_clamp */
1880#define GL_CLAMP_TO_BORDER			0x812D
1881
1882GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1883
1884GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1885
1886GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1887
1888GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1889
1890GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1891
1892GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1893
1894GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1895
1896GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1897
1898GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1899
1900GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1901
1902GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1903
1904GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1905
1906GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1907
1908GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1909
1910GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1911
1912GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1913
1914GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1915
1916GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1917
1918GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1919
1920GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1921
1922GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1923
1924GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1925
1926GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1927
1928GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1929
1930GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1931
1932GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1933
1934GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1935
1936GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1937
1938GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1939
1940GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1941
1942GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1943
1944GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1945
1946GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1947
1948GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1949
1950GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1951
1952GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1953
1954GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1955
1956GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1957
1958GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1959
1960GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1961
1962GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1963
1964
1965GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1966
1967GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1968
1969GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1970
1971GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1972
1973GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1974
1975typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1976typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
1977typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
1978typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
1979typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
1980typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
1981typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
1982typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
1983typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
1984typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
1985typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
1986typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
1987typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
1988typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
1989typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
1990typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
1991typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
1992typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
1993typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
1994typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
1995typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
1996typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
1997typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
1998typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
1999typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2000typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
2001typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2002typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
2003typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2004typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
2005typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2006typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
2007typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2008typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
2009typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m);
2010typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m);
2011typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m);
2012typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m);
2013typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
2014typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
2015typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
2016typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
2017typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
2018typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
2019typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
2020typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
2021
2022
2023/*
2024 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
2025 */
2026#ifndef GL_ARB_multitexture
2027#define GL_ARB_multitexture 1
2028
2029#define GL_TEXTURE0_ARB				0x84C0
2030#define GL_TEXTURE1_ARB				0x84C1
2031#define GL_TEXTURE2_ARB				0x84C2
2032#define GL_TEXTURE3_ARB				0x84C3
2033#define GL_TEXTURE4_ARB				0x84C4
2034#define GL_TEXTURE5_ARB				0x84C5
2035#define GL_TEXTURE6_ARB				0x84C6
2036#define GL_TEXTURE7_ARB				0x84C7
2037#define GL_TEXTURE8_ARB				0x84C8
2038#define GL_TEXTURE9_ARB				0x84C9
2039#define GL_TEXTURE10_ARB			0x84CA
2040#define GL_TEXTURE11_ARB			0x84CB
2041#define GL_TEXTURE12_ARB			0x84CC
2042#define GL_TEXTURE13_ARB			0x84CD
2043#define GL_TEXTURE14_ARB			0x84CE
2044#define GL_TEXTURE15_ARB			0x84CF
2045#define GL_TEXTURE16_ARB			0x84D0
2046#define GL_TEXTURE17_ARB			0x84D1
2047#define GL_TEXTURE18_ARB			0x84D2
2048#define GL_TEXTURE19_ARB			0x84D3
2049#define GL_TEXTURE20_ARB			0x84D4
2050#define GL_TEXTURE21_ARB			0x84D5
2051#define GL_TEXTURE22_ARB			0x84D6
2052#define GL_TEXTURE23_ARB			0x84D7
2053#define GL_TEXTURE24_ARB			0x84D8
2054#define GL_TEXTURE25_ARB			0x84D9
2055#define GL_TEXTURE26_ARB			0x84DA
2056#define GL_TEXTURE27_ARB			0x84DB
2057#define GL_TEXTURE28_ARB			0x84DC
2058#define GL_TEXTURE29_ARB			0x84DD
2059#define GL_TEXTURE30_ARB			0x84DE
2060#define GL_TEXTURE31_ARB			0x84DF
2061#define GL_ACTIVE_TEXTURE_ARB			0x84E0
2062#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
2063#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
2064
2065GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2066GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2067GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2068GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2069GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2070GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2071GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2072GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2073GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2074GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2075GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2076GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2077GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2078GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2079GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2080GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2081GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2082GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2083GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2084GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2085GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2086GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2087GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2088GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2089GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2090GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2091GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2092GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2093GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2094GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2095GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2096GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2097GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2098GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2099
2100typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2101typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2102typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2103typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2104typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2105typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2106typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2107typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2108typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2109typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2110typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2111typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2112typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2113typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2114typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2115typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2116typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2117typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2118typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2119typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2120typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2121typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2122typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2123typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2124typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2125typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2126typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2127typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2128typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2129typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2130typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2131typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2132typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2133typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2134
2135#endif /* GL_ARB_multitexture */
2136
2137
2138
2139/*
2140 * Define this token if you want "old-style" header file behaviour (extensions
2141 * defined in gl.h).  Otherwise, extensions will be included from glext.h.
2142 */
2143#if defined(GL_GLEXT_LEGACY)
2144
2145/* All extensions that used to be here are now found in glext.h */
2146
2147#else  /* GL_GLEXT_LEGACY */
2148
2149#include <GL/glext.h>
2150
2151#endif  /* GL_GLEXT_LEGACY */
2152
2153
2154
2155#if GL_ARB_shader_objects
2156
2157#ifndef GL_MESA_shader_debug
2158#define GL_MESA_shader_debug 1
2159
2160#define GL_DEBUG_OBJECT_MESA              0x8759
2161#define GL_DEBUG_PRINT_MESA               0x875A
2162#define GL_DEBUG_ASSERT_MESA              0x875B
2163
2164GLAPI GLhandleARB APIENTRY glCreateDebugObjectMESA (void);
2165GLAPI void APIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2166GLAPI void APIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
2167                                         GLsizei *length, GLcharARB *debugLog);
2168GLAPI GLsizei APIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2169
2170#endif /* GL_MESA_shader_debug */
2171
2172#endif /* GL_ARB_shader_objects */
2173
2174
2175/*
2176 * ???. GL_MESA_packed_depth_stencil
2177 * XXX obsolete
2178 */
2179#ifndef GL_MESA_packed_depth_stencil
2180#define GL_MESA_packed_depth_stencil 1
2181
2182#define GL_DEPTH_STENCIL_MESA			0x8750
2183#define GL_UNSIGNED_INT_24_8_MESA		0x8751
2184#define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
2185#define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
2186#define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
2187
2188#endif /* GL_MESA_packed_depth_stencil */
2189
2190
2191#ifndef GL_MESA_program_debug
2192#define GL_MESA_program_debug 1
2193
2194#define GL_FRAGMENT_PROGRAM_POSITION_MESA       0x8bb0
2195#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA       0x8bb1
2196#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA  0x8bb2
2197#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA  0x8bb3
2198#define GL_VERTEX_PROGRAM_POSITION_MESA         0x8bb4
2199#define GL_VERTEX_PROGRAM_CALLBACK_MESA         0x8bb5
2200#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA    0x8bb6
2201#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA    0x8bb7
2202
2203typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data);
2204
2205GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data);
2206
2207GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v);
2208
2209#endif /* GL_MESA_program_debug */
2210
2211
2212#ifndef GL_MESA_texture_array
2213#define GL_MESA_texture_array 1
2214
2215/* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array.
2216 */
2217#ifndef GL_EXT_texture_array
2218
2219#ifdef GL_GLEXT_PROTOTYPES
2220GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target,
2221    GLenum attachment, GLuint texture, GLint level, GLint layer);
2222#endif /* GL_GLEXT_PROTOTYPES */
2223
2224typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target,
2225    GLenum attachment, GLuint texture, GLint level, GLint layer);
2226
2227#define GL_TEXTURE_1D_ARRAY_EXT         0x8C18
2228#define GL_PROXY_TEXTURE_1D_ARRAY_EXT   0x8C19
2229#define GL_TEXTURE_2D_ARRAY_EXT         0x8C1A
2230#define GL_PROXY_TEXTURE_2D_ARRAY_EXT   0x8C1B
2231#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
2232#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
2233#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2234#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
2235#endif
2236
2237#endif
2238
2239
2240#ifndef GL_ATI_blend_equation_separate
2241#define GL_ATI_blend_equation_separate 1
2242
2243#define GL_ALPHA_BLEND_EQUATION_ATI	        0x883D
2244
2245GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2246typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2247
2248#endif /* GL_ATI_blend_equation_separate */
2249
2250
2251
2252/**
2253 ** NOTE!!!!!  If you add new functions to this file, or update
2254 ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
2255 ** in that file for details.
2256 **/
2257
2258
2259
2260/**********************************************************************
2261 * Begin system-specific stuff
2262 */
2263#if defined(PRAGMA_EXPORT_SUPPORTED)
2264#pragma export off
2265#endif
2266
2267#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2268#pragma import off
2269#endif
2270/*
2271 * End system-specific stuff
2272 **********************************************************************/
2273
2274
2275#ifdef __cplusplus
2276}
2277#endif
2278
2279#endif /* __gl_h_ */
2280