gl.h revision 90fbef490e0f5b66705d0a407549a60d6840bbc6
1/* $Id: gl.h,v 1.42 2000/05/23 22:41:51 brianp Exp $ */ 2 3/* 4 * Mesa 3-D graphics library 5 * Version: 3.3 6 * 7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a 10 * copy of this software and associated documentation files (the "Software"), 11 * to deal in the Software without restriction, including without limitation 12 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13 * and/or sell copies of the Software, and to permit persons to whom the 14 * Software is furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included 17 * in all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 */ 26 27 28#ifndef __gl_h_ 29#define __gl_h_ 30 31#if defined(USE_MGL_NAMESPACE) 32#include "gl_mangle.h" 33#endif 34 35 36/********************************************************************** 37 * Begin system-specific stuff. 38 */ 39#if defined(__BEOS__) 40#include <stdlib.h> /* to get some BeOS-isms */ 41#endif 42 43#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 44#define OPENSTEP 45#endif 46 47#if defined(_WIN32) && !defined(__WIN32__) 48#define __WIN32__ 49#endif 50 51#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN__)) 52# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 53# define GLAPI __declspec(dllexport) 54# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 55# define GLAPI __declspec(dllimport) 56# else /* for use with static link lib build of Win32 edition only */ 57# define GLAPI extern 58# endif /* _STATIC_MESA support */ 59# define GLAPIENTRY __stdcall 60#else 61/* non-Windows compilation */ 62# define GLAPI extern 63# define GLAPIENTRY 64#endif /* WIN32 / CYGWIN bracket */ 65 66#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) 67#include <gl/mesa_wgl.h> 68#endif 69 70#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 71#pragma import on 72#endif 73/* 74 * End system-specific stuff. 75 **********************************************************************/ 76 77 78 79#ifdef __cplusplus 80extern "C" { 81#endif 82 83 84 85#define GL_VERSION_1_1 1 86#define GL_VERSION_1_2 1 87 88 89 90/* 91 * 92 * Datatypes 93 * 94 */ 95#ifdef CENTERLINE_CLPP 96#define signed 97#endif 98typedef unsigned int GLenum; 99typedef unsigned char GLboolean; 100typedef unsigned int GLbitfield; 101typedef void GLvoid; 102typedef signed char GLbyte; /* 1-byte signed */ 103typedef short GLshort; /* 2-byte signed */ 104typedef int GLint; /* 4-byte signed */ 105typedef unsigned char GLubyte; /* 1-byte unsigned */ 106typedef unsigned short GLushort; /* 2-byte unsigned */ 107typedef unsigned int GLuint; /* 4-byte unsigned */ 108typedef int GLsizei; /* 4-byte signed */ 109typedef float GLfloat; /* single precision float */ 110typedef float GLclampf; /* single precision float in [0,1] */ 111typedef double GLdouble; /* double precision float */ 112typedef double GLclampd; /* double precision float in [0,1] */ 113 114 115 116/* 117 * 118 * Constants 119 * 120 */ 121 122/* Boolean values */ 123#define GL_FALSE 0x0 124#define GL_TRUE 0x1 125 126/* Data types */ 127#define GL_BYTE 0x1400 128#define GL_UNSIGNED_BYTE 0x1401 129#define GL_SHORT 0x1402 130#define GL_UNSIGNED_SHORT 0x1403 131#define GL_INT 0x1404 132#define GL_UNSIGNED_INT 0x1405 133#define GL_FLOAT 0x1406 134#define GL_DOUBLE 0x140A 135#define GL_2_BYTES 0x1407 136#define GL_3_BYTES 0x1408 137#define GL_4_BYTES 0x1409 138 139/* Primitives */ 140#define GL_POINTS 0x0000 141#define GL_LINES 0x0001 142#define GL_LINE_LOOP 0x0002 143#define GL_LINE_STRIP 0x0003 144#define GL_TRIANGLES 0x0004 145#define GL_TRIANGLE_STRIP 0x0005 146#define GL_TRIANGLE_FAN 0x0006 147#define GL_QUADS 0x0007 148#define GL_QUAD_STRIP 0x0008 149#define GL_POLYGON 0x0009 150 151/* Vertex Arrays */ 152#define GL_VERTEX_ARRAY 0x8074 153#define GL_NORMAL_ARRAY 0x8075 154#define GL_COLOR_ARRAY 0x8076 155#define GL_INDEX_ARRAY 0x8077 156#define GL_TEXTURE_COORD_ARRAY 0x8078 157#define GL_EDGE_FLAG_ARRAY 0x8079 158#define GL_VERTEX_ARRAY_SIZE 0x807A 159#define GL_VERTEX_ARRAY_TYPE 0x807B 160#define GL_VERTEX_ARRAY_STRIDE 0x807C 161#define GL_NORMAL_ARRAY_TYPE 0x807E 162#define GL_NORMAL_ARRAY_STRIDE 0x807F 163#define GL_COLOR_ARRAY_SIZE 0x8081 164#define GL_COLOR_ARRAY_TYPE 0x8082 165#define GL_COLOR_ARRAY_STRIDE 0x8083 166#define GL_INDEX_ARRAY_TYPE 0x8085 167#define GL_INDEX_ARRAY_STRIDE 0x8086 168#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 169#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 170#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 171#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 172#define GL_VERTEX_ARRAY_POINTER 0x808E 173#define GL_NORMAL_ARRAY_POINTER 0x808F 174#define GL_COLOR_ARRAY_POINTER 0x8090 175#define GL_INDEX_ARRAY_POINTER 0x8091 176#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 177#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 178#define GL_V2F 0x2A20 179#define GL_V3F 0x2A21 180#define GL_C4UB_V2F 0x2A22 181#define GL_C4UB_V3F 0x2A23 182#define GL_C3F_V3F 0x2A24 183#define GL_N3F_V3F 0x2A25 184#define GL_C4F_N3F_V3F 0x2A26 185#define GL_T2F_V3F 0x2A27 186#define GL_T4F_V4F 0x2A28 187#define GL_T2F_C4UB_V3F 0x2A29 188#define GL_T2F_C3F_V3F 0x2A2A 189#define GL_T2F_N3F_V3F 0x2A2B 190#define GL_T2F_C4F_N3F_V3F 0x2A2C 191#define GL_T4F_C4F_N3F_V4F 0x2A2D 192 193/* Matrix Mode */ 194#define GL_MATRIX_MODE 0x0BA0 195#define GL_MODELVIEW 0x1700 196#define GL_PROJECTION 0x1701 197#define GL_TEXTURE 0x1702 198 199/* Points */ 200#define GL_POINT_SMOOTH 0x0B10 201#define GL_POINT_SIZE 0x0B11 202#define GL_POINT_SIZE_GRANULARITY 0x0B13 203#define GL_POINT_SIZE_RANGE 0x0B12 204 205/* Lines */ 206#define GL_LINE_SMOOTH 0x0B20 207#define GL_LINE_STIPPLE 0x0B24 208#define GL_LINE_STIPPLE_PATTERN 0x0B25 209#define GL_LINE_STIPPLE_REPEAT 0x0B26 210#define GL_LINE_WIDTH 0x0B21 211#define GL_LINE_WIDTH_GRANULARITY 0x0B23 212#define GL_LINE_WIDTH_RANGE 0x0B22 213 214/* Polygons */ 215#define GL_POINT 0x1B00 216#define GL_LINE 0x1B01 217#define GL_FILL 0x1B02 218#define GL_CW 0x0900 219#define GL_CCW 0x0901 220#define GL_FRONT 0x0404 221#define GL_BACK 0x0405 222#define GL_POLYGON_MODE 0x0B40 223#define GL_POLYGON_SMOOTH 0x0B41 224#define GL_POLYGON_STIPPLE 0x0B42 225#define GL_EDGE_FLAG 0x0B43 226#define GL_CULL_FACE 0x0B44 227#define GL_CULL_FACE_MODE 0x0B45 228#define GL_FRONT_FACE 0x0B46 229#define GL_POLYGON_OFFSET_FACTOR 0x8038 230#define GL_POLYGON_OFFSET_UNITS 0x2A00 231#define GL_POLYGON_OFFSET_POINT 0x2A01 232#define GL_POLYGON_OFFSET_LINE 0x2A02 233#define GL_POLYGON_OFFSET_FILL 0x8037 234 235/* Display Lists */ 236#define GL_COMPILE 0x1300 237#define GL_COMPILE_AND_EXECUTE 0x1301 238#define GL_LIST_BASE 0x0B32 239#define GL_LIST_INDEX 0x0B33 240#define GL_LIST_MODE 0x0B30 241 242/* Depth buffer */ 243#define GL_NEVER 0x0200 244#define GL_LESS 0x0201 245#define GL_EQUAL 0x0202 246#define GL_LEQUAL 0x0203 247#define GL_GREATER 0x0204 248#define GL_NOTEQUAL 0x0205 249#define GL_GEQUAL 0x0206 250#define GL_ALWAYS 0x0207 251#define GL_DEPTH_TEST 0x0B71 252#define GL_DEPTH_BITS 0x0D56 253#define GL_DEPTH_CLEAR_VALUE 0x0B73 254#define GL_DEPTH_FUNC 0x0B74 255#define GL_DEPTH_RANGE 0x0B70 256#define GL_DEPTH_WRITEMASK 0x0B72 257#define GL_DEPTH_COMPONENT 0x1902 258 259/* Lighting */ 260#define GL_LIGHTING 0x0B50 261#define GL_LIGHT0 0x4000 262#define GL_LIGHT1 0x4001 263#define GL_LIGHT2 0x4002 264#define GL_LIGHT3 0x4003 265#define GL_LIGHT4 0x4004 266#define GL_LIGHT5 0x4005 267#define GL_LIGHT6 0x4006 268#define GL_LIGHT7 0x4007 269#define GL_SPOT_EXPONENT 0x1205 270#define GL_SPOT_CUTOFF 0x1206 271#define GL_CONSTANT_ATTENUATION 0x1207 272#define GL_LINEAR_ATTENUATION 0x1208 273#define GL_QUADRATIC_ATTENUATION 0x1209 274#define GL_AMBIENT 0x1200 275#define GL_DIFFUSE 0x1201 276#define GL_SPECULAR 0x1202 277#define GL_SHININESS 0x1601 278#define GL_EMISSION 0x1600 279#define GL_POSITION 0x1203 280#define GL_SPOT_DIRECTION 0x1204 281#define GL_AMBIENT_AND_DIFFUSE 0x1602 282#define GL_COLOR_INDEXES 0x1603 283#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 284#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 285#define GL_LIGHT_MODEL_AMBIENT 0x0B53 286#define GL_FRONT_AND_BACK 0x0408 287#define GL_SHADE_MODEL 0x0B54 288#define GL_FLAT 0x1D00 289#define GL_SMOOTH 0x1D01 290#define GL_COLOR_MATERIAL 0x0B57 291#define GL_COLOR_MATERIAL_FACE 0x0B55 292#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 293#define GL_NORMALIZE 0x0BA1 294 295/* User clipping planes */ 296#define GL_CLIP_PLANE0 0x3000 297#define GL_CLIP_PLANE1 0x3001 298#define GL_CLIP_PLANE2 0x3002 299#define GL_CLIP_PLANE3 0x3003 300#define GL_CLIP_PLANE4 0x3004 301#define GL_CLIP_PLANE5 0x3005 302 303/* Accumulation buffer */ 304#define GL_ACCUM_RED_BITS 0x0D58 305#define GL_ACCUM_GREEN_BITS 0x0D59 306#define GL_ACCUM_BLUE_BITS 0x0D5A 307#define GL_ACCUM_ALPHA_BITS 0x0D5B 308#define GL_ACCUM_CLEAR_VALUE 0x0B80 309#define GL_ACCUM 0x0100 310#define GL_ADD 0x0104 311#define GL_LOAD 0x0101 312#define GL_MULT 0x0103 313#define GL_RETURN 0x0102 314 315/* Alpha testing */ 316#define GL_ALPHA_TEST 0x0BC0 317#define GL_ALPHA_TEST_REF 0x0BC2 318#define GL_ALPHA_TEST_FUNC 0x0BC1 319 320/* Blending */ 321#define GL_BLEND 0x0BE2 322#define GL_BLEND_SRC 0x0BE1 323#define GL_BLEND_DST 0x0BE0 324#define GL_ZERO 0x0 325#define GL_ONE 0x1 326#define GL_SRC_COLOR 0x0300 327#define GL_ONE_MINUS_SRC_COLOR 0x0301 328#define GL_DST_COLOR 0x0306 329#define GL_ONE_MINUS_DST_COLOR 0x0307 330#define GL_SRC_ALPHA 0x0302 331#define GL_ONE_MINUS_SRC_ALPHA 0x0303 332#define GL_DST_ALPHA 0x0304 333#define GL_ONE_MINUS_DST_ALPHA 0x0305 334#define GL_SRC_ALPHA_SATURATE 0x0308 335#define GL_CONSTANT_COLOR 0x8001 336#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 337#define GL_CONSTANT_ALPHA 0x8003 338#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 339 340/* Render Mode */ 341#define GL_FEEDBACK 0x1C01 342#define GL_RENDER 0x1C00 343#define GL_SELECT 0x1C02 344 345/* Feedback */ 346#define GL_2D 0x0600 347#define GL_3D 0x0601 348#define GL_3D_COLOR 0x0602 349#define GL_3D_COLOR_TEXTURE 0x0603 350#define GL_4D_COLOR_TEXTURE 0x0604 351#define GL_POINT_TOKEN 0x0701 352#define GL_LINE_TOKEN 0x0702 353#define GL_LINE_RESET_TOKEN 0x0707 354#define GL_POLYGON_TOKEN 0x0703 355#define GL_BITMAP_TOKEN 0x0704 356#define GL_DRAW_PIXEL_TOKEN 0x0705 357#define GL_COPY_PIXEL_TOKEN 0x0706 358#define GL_PASS_THROUGH_TOKEN 0x0700 359#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 360#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 361#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 362 363/* Selection */ 364#define GL_SELECTION_BUFFER_POINTER 0x0DF3 365#define GL_SELECTION_BUFFER_SIZE 0x0DF4 366 367/* Fog */ 368#define GL_FOG 0x0B60 369#define GL_FOG_MODE 0x0B65 370#define GL_FOG_DENSITY 0x0B62 371#define GL_FOG_COLOR 0x0B66 372#define GL_FOG_INDEX 0x0B61 373#define GL_FOG_START 0x0B63 374#define GL_FOG_END 0x0B64 375#define GL_LINEAR 0x2601 376#define GL_EXP 0x0800 377#define GL_EXP2 0x0801 378 379/* Logic Ops */ 380#define GL_LOGIC_OP 0x0BF1 381#define GL_INDEX_LOGIC_OP 0x0BF1 382#define GL_COLOR_LOGIC_OP 0x0BF2 383#define GL_LOGIC_OP_MODE 0x0BF0 384#define GL_CLEAR 0x1500 385#define GL_SET 0x150F 386#define GL_COPY 0x1503 387#define GL_COPY_INVERTED 0x150C 388#define GL_NOOP 0x1505 389#define GL_INVERT 0x150A 390#define GL_AND 0x1501 391#define GL_NAND 0x150E 392#define GL_OR 0x1507 393#define GL_NOR 0x1508 394#define GL_XOR 0x1506 395#define GL_EQUIV 0x1509 396#define GL_AND_REVERSE 0x1502 397#define GL_AND_INVERTED 0x1504 398#define GL_OR_REVERSE 0x150B 399#define GL_OR_INVERTED 0x150D 400 401/* Stencil */ 402#define GL_STENCIL_TEST 0x0B90 403#define GL_STENCIL_WRITEMASK 0x0B98 404#define GL_STENCIL_BITS 0x0D57 405#define GL_STENCIL_FUNC 0x0B92 406#define GL_STENCIL_VALUE_MASK 0x0B93 407#define GL_STENCIL_REF 0x0B97 408#define GL_STENCIL_FAIL 0x0B94 409#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 410#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 411#define GL_STENCIL_CLEAR_VALUE 0x0B91 412#define GL_STENCIL_INDEX 0x1901 413#define GL_KEEP 0x1E00 414#define GL_REPLACE 0x1E01 415#define GL_INCR 0x1E02 416#define GL_DECR 0x1E03 417 418/* Buffers, Pixel Drawing/Reading */ 419#define GL_NONE 0x0 420#define GL_LEFT 0x0406 421#define GL_RIGHT 0x0407 422/*GL_FRONT 0x0404 */ 423/*GL_BACK 0x0405 */ 424/*GL_FRONT_AND_BACK 0x0408 */ 425#define GL_FRONT_LEFT 0x0400 426#define GL_FRONT_RIGHT 0x0401 427#define GL_BACK_LEFT 0x0402 428#define GL_BACK_RIGHT 0x0403 429#define GL_AUX0 0x0409 430#define GL_AUX1 0x040A 431#define GL_AUX2 0x040B 432#define GL_AUX3 0x040C 433#define GL_COLOR_INDEX 0x1900 434#define GL_RED 0x1903 435#define GL_GREEN 0x1904 436#define GL_BLUE 0x1905 437#define GL_ALPHA 0x1906 438#define GL_LUMINANCE 0x1909 439#define GL_LUMINANCE_ALPHA 0x190A 440#define GL_ALPHA_BITS 0x0D55 441#define GL_RED_BITS 0x0D52 442#define GL_GREEN_BITS 0x0D53 443#define GL_BLUE_BITS 0x0D54 444#define GL_INDEX_BITS 0x0D51 445#define GL_SUBPIXEL_BITS 0x0D50 446#define GL_AUX_BUFFERS 0x0C00 447#define GL_READ_BUFFER 0x0C02 448#define GL_DRAW_BUFFER 0x0C01 449#define GL_DOUBLEBUFFER 0x0C32 450#define GL_STEREO 0x0C33 451#define GL_BITMAP 0x1A00 452#define GL_COLOR 0x1800 453#define GL_DEPTH 0x1801 454#define GL_STENCIL 0x1802 455#define GL_DITHER 0x0BD0 456#define GL_RGB 0x1907 457#define GL_RGBA 0x1908 458 459/* Implementation limits */ 460#define GL_MAX_LIST_NESTING 0x0B31 461#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 462#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 463#define GL_MAX_NAME_STACK_DEPTH 0x0D37 464#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 465#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 466#define GL_MAX_EVAL_ORDER 0x0D30 467#define GL_MAX_LIGHTS 0x0D31 468#define GL_MAX_CLIP_PLANES 0x0D32 469#define GL_MAX_TEXTURE_SIZE 0x0D33 470#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 471#define GL_MAX_VIEWPORT_DIMS 0x0D3A 472#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 473 474/* Gets */ 475#define GL_ATTRIB_STACK_DEPTH 0x0BB0 476#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 477#define GL_COLOR_CLEAR_VALUE 0x0C22 478#define GL_COLOR_WRITEMASK 0x0C23 479#define GL_CURRENT_INDEX 0x0B01 480#define GL_CURRENT_COLOR 0x0B00 481#define GL_CURRENT_NORMAL 0x0B02 482#define GL_CURRENT_RASTER_COLOR 0x0B04 483#define GL_CURRENT_RASTER_DISTANCE 0x0B09 484#define GL_CURRENT_RASTER_INDEX 0x0B05 485#define GL_CURRENT_RASTER_POSITION 0x0B07 486#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 487#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 488#define GL_CURRENT_TEXTURE_COORDS 0x0B03 489#define GL_INDEX_CLEAR_VALUE 0x0C20 490#define GL_INDEX_MODE 0x0C30 491#define GL_INDEX_WRITEMASK 0x0C21 492#define GL_MODELVIEW_MATRIX 0x0BA6 493#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 494#define GL_NAME_STACK_DEPTH 0x0D70 495#define GL_PROJECTION_MATRIX 0x0BA7 496#define GL_PROJECTION_STACK_DEPTH 0x0BA4 497#define GL_RENDER_MODE 0x0C40 498#define GL_RGBA_MODE 0x0C31 499#define GL_TEXTURE_MATRIX 0x0BA8 500#define GL_TEXTURE_STACK_DEPTH 0x0BA5 501#define GL_VIEWPORT 0x0BA2 502 503/* Evaluators */ 504#define GL_AUTO_NORMAL 0x0D80 505#define GL_MAP1_COLOR_4 0x0D90 506#define GL_MAP1_GRID_DOMAIN 0x0DD0 507#define GL_MAP1_GRID_SEGMENTS 0x0DD1 508#define GL_MAP1_INDEX 0x0D91 509#define GL_MAP1_NORMAL 0x0D92 510#define GL_MAP1_TEXTURE_COORD_1 0x0D93 511#define GL_MAP1_TEXTURE_COORD_2 0x0D94 512#define GL_MAP1_TEXTURE_COORD_3 0x0D95 513#define GL_MAP1_TEXTURE_COORD_4 0x0D96 514#define GL_MAP1_VERTEX_3 0x0D97 515#define GL_MAP1_VERTEX_4 0x0D98 516#define GL_MAP2_COLOR_4 0x0DB0 517#define GL_MAP2_GRID_DOMAIN 0x0DD2 518#define GL_MAP2_GRID_SEGMENTS 0x0DD3 519#define GL_MAP2_INDEX 0x0DB1 520#define GL_MAP2_NORMAL 0x0DB2 521#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 522#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 523#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 524#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 525#define GL_MAP2_VERTEX_3 0x0DB7 526#define GL_MAP2_VERTEX_4 0x0DB8 527#define GL_COEFF 0x0A00 528#define GL_DOMAIN 0x0A02 529#define GL_ORDER 0x0A01 530 531/* Hints */ 532#define GL_FOG_HINT 0x0C54 533#define GL_LINE_SMOOTH_HINT 0x0C52 534#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 535#define GL_POINT_SMOOTH_HINT 0x0C51 536#define GL_POLYGON_SMOOTH_HINT 0x0C53 537#define GL_DONT_CARE 0x1100 538#define GL_FASTEST 0x1101 539#define GL_NICEST 0x1102 540 541/* Scissor box */ 542#define GL_SCISSOR_TEST 0x0C11 543#define GL_SCISSOR_BOX 0x0C10 544 545/* Pixel Mode / Transfer */ 546#define GL_MAP_COLOR 0x0D10 547#define GL_MAP_STENCIL 0x0D11 548#define GL_INDEX_SHIFT 0x0D12 549#define GL_INDEX_OFFSET 0x0D13 550#define GL_RED_SCALE 0x0D14 551#define GL_RED_BIAS 0x0D15 552#define GL_GREEN_SCALE 0x0D18 553#define GL_GREEN_BIAS 0x0D19 554#define GL_BLUE_SCALE 0x0D1A 555#define GL_BLUE_BIAS 0x0D1B 556#define GL_ALPHA_SCALE 0x0D1C 557#define GL_ALPHA_BIAS 0x0D1D 558#define GL_DEPTH_SCALE 0x0D1E 559#define GL_DEPTH_BIAS 0x0D1F 560#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 561#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 562#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 563#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 564#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 565#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 566#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 567#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 568#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 569#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 570#define GL_PIXEL_MAP_S_TO_S 0x0C71 571#define GL_PIXEL_MAP_I_TO_I 0x0C70 572#define GL_PIXEL_MAP_I_TO_R 0x0C72 573#define GL_PIXEL_MAP_I_TO_G 0x0C73 574#define GL_PIXEL_MAP_I_TO_B 0x0C74 575#define GL_PIXEL_MAP_I_TO_A 0x0C75 576#define GL_PIXEL_MAP_R_TO_R 0x0C76 577#define GL_PIXEL_MAP_G_TO_G 0x0C77 578#define GL_PIXEL_MAP_B_TO_B 0x0C78 579#define GL_PIXEL_MAP_A_TO_A 0x0C79 580#define GL_PACK_ALIGNMENT 0x0D05 581#define GL_PACK_LSB_FIRST 0x0D01 582#define GL_PACK_ROW_LENGTH 0x0D02 583#define GL_PACK_SKIP_PIXELS 0x0D04 584#define GL_PACK_SKIP_ROWS 0x0D03 585#define GL_PACK_SWAP_BYTES 0x0D00 586#define GL_UNPACK_ALIGNMENT 0x0CF5 587#define GL_UNPACK_LSB_FIRST 0x0CF1 588#define GL_UNPACK_ROW_LENGTH 0x0CF2 589#define GL_UNPACK_SKIP_PIXELS 0x0CF4 590#define GL_UNPACK_SKIP_ROWS 0x0CF3 591#define GL_UNPACK_SWAP_BYTES 0x0CF0 592#define GL_ZOOM_X 0x0D16 593#define GL_ZOOM_Y 0x0D17 594 595/* Texture mapping */ 596#define GL_TEXTURE_ENV 0x2300 597#define GL_TEXTURE_ENV_MODE 0x2200 598#define GL_TEXTURE_1D 0x0DE0 599#define GL_TEXTURE_2D 0x0DE1 600#define GL_TEXTURE_WRAP_S 0x2802 601#define GL_TEXTURE_WRAP_T 0x2803 602#define GL_TEXTURE_MAG_FILTER 0x2800 603#define GL_TEXTURE_MIN_FILTER 0x2801 604#define GL_TEXTURE_ENV_COLOR 0x2201 605#define GL_TEXTURE_GEN_S 0x0C60 606#define GL_TEXTURE_GEN_T 0x0C61 607#define GL_TEXTURE_GEN_MODE 0x2500 608#define GL_TEXTURE_BORDER_COLOR 0x1004 609#define GL_TEXTURE_WIDTH 0x1000 610#define GL_TEXTURE_HEIGHT 0x1001 611#define GL_TEXTURE_BORDER 0x1005 612#define GL_TEXTURE_COMPONENTS 0x1003 613#define GL_TEXTURE_RED_SIZE 0x805C 614#define GL_TEXTURE_GREEN_SIZE 0x805D 615#define GL_TEXTURE_BLUE_SIZE 0x805E 616#define GL_TEXTURE_ALPHA_SIZE 0x805F 617#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 618#define GL_TEXTURE_INTENSITY_SIZE 0x8061 619#define GL_NEAREST_MIPMAP_NEAREST 0x2700 620#define GL_NEAREST_MIPMAP_LINEAR 0x2702 621#define GL_LINEAR_MIPMAP_NEAREST 0x2701 622#define GL_LINEAR_MIPMAP_LINEAR 0x2703 623#define GL_OBJECT_LINEAR 0x2401 624#define GL_OBJECT_PLANE 0x2501 625#define GL_EYE_LINEAR 0x2400 626#define GL_EYE_PLANE 0x2502 627#define GL_SPHERE_MAP 0x2402 628#define GL_DECAL 0x2101 629#define GL_MODULATE 0x2100 630#define GL_NEAREST 0x2600 631#define GL_REPEAT 0x2901 632#define GL_CLAMP 0x2900 633#define GL_S 0x2000 634#define GL_T 0x2001 635#define GL_R 0x2002 636#define GL_Q 0x2003 637#define GL_TEXTURE_GEN_R 0x0C62 638#define GL_TEXTURE_GEN_Q 0x0C63 639 640/* GL 1.1 texturing */ 641#define GL_PROXY_TEXTURE_1D 0x8063 642#define GL_PROXY_TEXTURE_2D 0x8064 643#define GL_TEXTURE_PRIORITY 0x8066 644#define GL_TEXTURE_RESIDENT 0x8067 645#define GL_TEXTURE_BINDING_1D 0x8068 646#define GL_TEXTURE_BINDING_2D 0x8069 647#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 648 649/* GL 1.2 texturing */ 650#define GL_PACK_SKIP_IMAGES 0x806B 651#define GL_PACK_IMAGE_HEIGHT 0x806C 652#define GL_UNPACK_SKIP_IMAGES 0x806D 653#define GL_UNPACK_IMAGE_HEIGHT 0x806E 654#define GL_TEXTURE_3D 0x806F 655#define GL_PROXY_TEXTURE_3D 0x8070 656#define GL_TEXTURE_DEPTH 0x8071 657#define GL_TEXTURE_WRAP_R 0x8072 658#define GL_MAX_3D_TEXTURE_SIZE 0x8073 659#define GL_TEXTURE_BINDING_3D 0x806A 660 661/* Internal texture formats (GL 1.1) */ 662#define GL_ALPHA4 0x803B 663#define GL_ALPHA8 0x803C 664#define GL_ALPHA12 0x803D 665#define GL_ALPHA16 0x803E 666#define GL_LUMINANCE4 0x803F 667#define GL_LUMINANCE8 0x8040 668#define GL_LUMINANCE12 0x8041 669#define GL_LUMINANCE16 0x8042 670#define GL_LUMINANCE4_ALPHA4 0x8043 671#define GL_LUMINANCE6_ALPHA2 0x8044 672#define GL_LUMINANCE8_ALPHA8 0x8045 673#define GL_LUMINANCE12_ALPHA4 0x8046 674#define GL_LUMINANCE12_ALPHA12 0x8047 675#define GL_LUMINANCE16_ALPHA16 0x8048 676#define GL_INTENSITY 0x8049 677#define GL_INTENSITY4 0x804A 678#define GL_INTENSITY8 0x804B 679#define GL_INTENSITY12 0x804C 680#define GL_INTENSITY16 0x804D 681#define GL_R3_G3_B2 0x2A10 682#define GL_RGB4 0x804F 683#define GL_RGB5 0x8050 684#define GL_RGB8 0x8051 685#define GL_RGB10 0x8052 686#define GL_RGB12 0x8053 687#define GL_RGB16 0x8054 688#define GL_RGBA2 0x8055 689#define GL_RGBA4 0x8056 690#define GL_RGB5_A1 0x8057 691#define GL_RGBA8 0x8058 692#define GL_RGB10_A2 0x8059 693#define GL_RGBA12 0x805A 694#define GL_RGBA16 0x805B 695 696/* Utility */ 697#define GL_VENDOR 0x1F00 698#define GL_RENDERER 0x1F01 699#define GL_VERSION 0x1F02 700#define GL_EXTENSIONS 0x1F03 701 702/* Errors */ 703#define GL_NO_ERROR 0x0 704#define GL_INVALID_VALUE 0x0501 705#define GL_INVALID_ENUM 0x0500 706#define GL_INVALID_OPERATION 0x0502 707#define GL_STACK_OVERFLOW 0x0503 708#define GL_STACK_UNDERFLOW 0x0504 709#define GL_OUT_OF_MEMORY 0x0505 710 711 712/* OpenGL 1.2 */ 713#define GL_RESCALE_NORMAL 0x803A 714#define GL_CLAMP_TO_EDGE 0x812F 715#define GL_MAX_ELEMENTS_VERTICES 0x80E8 716#define GL_MAX_ELEMENTS_INDICES 0x80E9 717#define GL_BGR 0x80E0 718#define GL_BGRA 0x80E1 719#define GL_UNSIGNED_BYTE_3_3_2 0x8032 720#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 721#define GL_UNSIGNED_SHORT_5_6_5 0x8363 722#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 723#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 724#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 725#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 726#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 727#define GL_UNSIGNED_INT_8_8_8_8 0x8035 728#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 729#define GL_UNSIGNED_INT_10_10_10_2 0x8036 730#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 731#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 732#define GL_SINGLE_COLOR 0x81F9 733#define GL_SEPARATE_SPECULAR_COLOR 0x81FA 734#define GL_TEXTURE_MIN_LOD 0x813A 735#define GL_TEXTURE_MAX_LOD 0x813B 736#define GL_TEXTURE_BASE_LEVEL 0x813C 737#define GL_TEXTURE_MAX_LEVEL 0x813D 738#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 739#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 740#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 741#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 742#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 743#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 744 745 746 747/* 748 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA) 749 */ 750/* GL_EXT_color_table */ 751#define GL_COLOR_TABLE 0x80D0 752#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 753#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 754#define GL_PROXY_COLOR_TABLE 0x80D3 755#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 756#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 757#define GL_COLOR_TABLE_SCALE 0x80D6 758#define GL_COLOR_TABLE_BIAS 0x80D7 759#define GL_COLOR_TABLE_FORMAT 0x80D8 760#define GL_COLOR_TABLE_WIDTH 0x80D9 761#define GL_COLOR_TABLE_RED_SIZE 0x80DA 762#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 763#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 764#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 765#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 766#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 767/* GL_EXT_convolution and GL_HP_convolution_border_modes */ 768#define GL_CONVOLUTION_1D 0x8010 769#define GL_CONVOLUTION_2D 0x8011 770#define GL_SEPARABLE_2D 0x8012 771#define GL_CONVOLUTION_BORDER_MODE 0x8013 772#define GL_CONVOLUTION_FILTER_SCALE 0x8014 773#define GL_CONVOLUTION_FILTER_BIAS 0x8015 774#define GL_REDUCE 0x8016 775#define GL_CONVOLUTION_FORMAT 0x8017 776#define GL_CONVOLUTION_WIDTH 0x8018 777#define GL_CONVOLUTION_HEIGHT 0x8019 778#define GL_MAX_CONVOLUTION_WIDTH 0x801A 779#define GL_MAX_CONVOLUTION_HEIGHT 0x801B 780#define GL_POST_CONVOLUTION_RED_SCALE 0x801C 781#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 782#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 783#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 784#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 785#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 786#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 787#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 788#define GL_CONSTANT_BORDER 0x8151 789#define GL_REPLICATE_BORDER 0x8153 790#define GL_CONVOLUTION_BORDER_COLOR 0x8154 791/* GL_SGI_color_matrix */ 792#define GL_COLOR_MATRIX 0x80B1 793#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 794#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 795#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 796#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 797#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 798#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 799#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 800#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 801#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 802#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 803/* GL_EXT_histogram */ 804#define GL_HISTOGRAM 0x8024 805#define GL_PROXY_HISTOGRAM 0x8025 806#define GL_HISTOGRAM_WIDTH 0x8026 807#define GL_HISTOGRAM_FORMAT 0x8027 808#define GL_HISTOGRAM_RED_SIZE 0x8028 809#define GL_HISTOGRAM_GREEN_SIZE 0x8029 810#define GL_HISTOGRAM_BLUE_SIZE 0x802A 811#define GL_HISTOGRAM_ALPHA_SIZE 0x802B 812#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 813#define GL_HISTOGRAM_SINK 0x802D 814#define GL_MINMAX 0x802E 815#define GL_MINMAX_FORMAT 0x802F 816#define GL_MINMAX_SINK 0x8030 817#define GL_TABLE_TOO_LARGE 0x8031 818/* GL_EXT_blend_color, GL_EXT_blend_minmax */ 819#define GL_BLEND_EQUATION 0x8009 820#define GL_MIN 0x8007 821#define GL_MAX 0x8008 822#define GL_FUNC_ADD 0x8006 823#define GL_FUNC_SUBTRACT 0x800A 824#define GL_FUNC_REVERSE_SUBTRACT 0x800B 825#define GL_BLEND_COLOR 0x8005 826 827 828/* glPush/PopAttrib bits */ 829#define GL_CURRENT_BIT 0x00000001 830#define GL_POINT_BIT 0x00000002 831#define GL_LINE_BIT 0x00000004 832#define GL_POLYGON_BIT 0x00000008 833#define GL_POLYGON_STIPPLE_BIT 0x00000010 834#define GL_PIXEL_MODE_BIT 0x00000020 835#define GL_LIGHTING_BIT 0x00000040 836#define GL_FOG_BIT 0x00000080 837#define GL_DEPTH_BUFFER_BIT 0x00000100 838#define GL_ACCUM_BUFFER_BIT 0x00000200 839#define GL_STENCIL_BUFFER_BIT 0x00000400 840#define GL_VIEWPORT_BIT 0x00000800 841#define GL_TRANSFORM_BIT 0x00001000 842#define GL_ENABLE_BIT 0x00002000 843#define GL_COLOR_BUFFER_BIT 0x00004000 844#define GL_HINT_BIT 0x00008000 845#define GL_EVAL_BIT 0x00010000 846#define GL_LIST_BIT 0x00020000 847#define GL_TEXTURE_BIT 0x00040000 848#define GL_SCISSOR_BIT 0x00080000 849#define GL_ALL_ATTRIB_BITS 0x000FFFFF 850 851 852#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 853#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 854#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 855 856 857 858 859 860#if defined(__BEOS__) || defined(__QUICKDRAW__) 861#pragma export on 862#endif 863 864 865/* 866 * Miscellaneous 867 */ 868 869GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 870 871GLAPI void GLAPIENTRY glClearColor( GLclampf red, 872 GLclampf green, 873 GLclampf blue, 874 GLclampf alpha ); 875 876GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 877 878GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 879 880GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, 881 GLboolean blue, GLboolean alpha ); 882 883GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 884 885GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 886 887GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 888 889GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 890 891GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 892 893GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 894 895GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 896 897GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 898 899GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 900 901GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 902 903GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 904 905GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 906 907GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 908 909GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 910 911GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, 912 GLsizei width, GLsizei height); 913 914GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 915 916GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 917 918GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 919 920GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 921 922GLAPI void GLAPIENTRY glEnable( GLenum cap ); 923 924GLAPI void GLAPIENTRY glDisable( GLenum cap ); 925 926GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 927 928 929GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 930 931GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 932 933 934GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 935 936GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 937 938GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 939 940GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 941 942 943GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 944 945GLAPI void GLAPIENTRY glPopAttrib( void ); 946 947 948GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 949 950GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 951 952 953GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 954 955GLAPI GLenum GLAPIENTRY glGetError( void ); 956 957GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name ); 958 959GLAPI void GLAPIENTRY glFinish( void ); 960 961GLAPI void GLAPIENTRY glFlush( void ); 962 963GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 964 965 966 967/* 968 * Depth Buffer 969 */ 970 971GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 972 973GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 974 975GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 976 977GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 978 979 980/* 981 * Accumulation Buffer 982 */ 983 984GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, 985 GLfloat blue, GLfloat alpha ); 986 987GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 988 989 990 991/* 992 * Transformation 993 */ 994 995GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 996 997GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 998 GLdouble bottom, GLdouble top, 999 GLdouble near_val, GLdouble far_val ); 1000 1001GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 1002 GLdouble bottom, GLdouble top, 1003 GLdouble near_val, GLdouble far_val ); 1004 1005GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 1006 GLsizei width, GLsizei height ); 1007 1008GLAPI void GLAPIENTRY glPushMatrix( void ); 1009 1010GLAPI void GLAPIENTRY glPopMatrix( void ); 1011 1012GLAPI void GLAPIENTRY glLoadIdentity( void ); 1013 1014GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 1015GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 1016 1017GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 1018GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 1019 1020GLAPI void GLAPIENTRY glRotated( GLdouble angle, 1021 GLdouble x, GLdouble y, GLdouble z ); 1022GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 1023 GLfloat x, GLfloat y, GLfloat z ); 1024 1025GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 1026GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 1027 1028GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 1029GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 1030 1031 1032 1033/* 1034 * Display Lists 1035 */ 1036 1037GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 1038 1039GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 1040 1041GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 1042 1043GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 1044 1045GLAPI void GLAPIENTRY glEndList( void ); 1046 1047GLAPI void GLAPIENTRY glCallList( GLuint list ); 1048 1049GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 1050 const GLvoid *lists ); 1051 1052GLAPI void GLAPIENTRY glListBase( GLuint base ); 1053 1054 1055 1056/* 1057 * Drawing Functions 1058 */ 1059 1060GLAPI void GLAPIENTRY glBegin( GLenum mode ); 1061 1062GLAPI void GLAPIENTRY glEnd( void ); 1063 1064 1065GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 1066GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 1067GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 1068GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 1069 1070GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 1071GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 1072GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 1073GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 1074 1075GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1076GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1077GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 1078GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1079 1080GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 1081GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 1082GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 1083GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 1084 1085GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 1086GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 1087GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 1088GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 1089 1090GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 1091GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 1092GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 1093GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 1094 1095 1096GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 1097GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 1098GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 1099GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 1100GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 1101 1102GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 1103GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 1104GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 1105GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 1106GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 1107 1108 1109GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 1110GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 1111GLAPI void GLAPIENTRY glIndexi( GLint c ); 1112GLAPI void GLAPIENTRY glIndexs( GLshort c ); 1113GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 1114 1115GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 1116GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 1117GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 1118GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 1119GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 1120 1121GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 1122GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 1123GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 1124GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 1125GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 1126GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 1127GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1128GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1129 1130GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1131 GLbyte blue, GLbyte alpha ); 1132GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1133 GLdouble blue, GLdouble alpha ); 1134GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1135 GLfloat blue, GLfloat alpha ); 1136GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1137 GLint blue, GLint alpha ); 1138GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1139 GLshort blue, GLshort alpha ); 1140GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1141 GLubyte blue, GLubyte alpha ); 1142GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1143 GLuint blue, GLuint alpha ); 1144GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1145 GLushort blue, GLushort alpha ); 1146 1147 1148GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1149GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1150GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1151GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1152GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1153GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1154GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1155GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1156 1157GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1158GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1159GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1160GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1161GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1162GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1163GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1164GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1165 1166 1167GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1168GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1169GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1170GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1171 1172GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1173GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1174GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1175GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1176 1177GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1178GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1179GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1180GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1181 1182GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1183GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1184GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1185GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1186 1187GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1188GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1189GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1190GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1191 1192GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1193GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1194GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1195GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1196 1197GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1198GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1199GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1200GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1201 1202GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1203GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1204GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1205GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1206 1207 1208GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1209GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1210GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1211GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1212 1213GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1214GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1215GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1216GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1217 1218GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1219GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1220GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1221GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1222 1223GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1224GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1225GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1226GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1227 1228GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1229GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1230GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1231GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1232 1233GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1234GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1235GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1236GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1237 1238 1239GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1240GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1241GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1242GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1243 1244 1245GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1246GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1247GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1248GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1249 1250 1251 1252/* 1253 * Vertex Arrays (1.1) 1254 */ 1255 1256GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1257 GLsizei stride, const GLvoid *ptr ); 1258 1259GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1260 const GLvoid *ptr ); 1261 1262GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1263 GLsizei stride, const GLvoid *ptr ); 1264 1265GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1266 const GLvoid *ptr ); 1267 1268GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1269 GLsizei stride, const GLvoid *ptr ); 1270 1271GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1272 1273GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params ); 1274 1275GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1276 1277GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1278 1279GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1280 GLenum type, const GLvoid *indices ); 1281 1282GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1283 const GLvoid *pointer ); 1284 1285 1286/* 1287 * Lighting 1288 */ 1289 1290GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1291 1292GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1293GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1294GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1295 const GLfloat *params ); 1296GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1297 const GLint *params ); 1298 1299GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1300 GLfloat *params ); 1301GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1302 GLint *params ); 1303 1304GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1305GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1306GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1307GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1308 1309GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1310GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1311GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1312GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1313 1314GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1315GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1316 1317GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1318 1319 1320 1321 1322/* 1323 * Raster functions 1324 */ 1325 1326GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1327 1328GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1329GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1330 1331GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1332GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1333 1334GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize, 1335 const GLfloat *values ); 1336GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize, 1337 const GLuint *values ); 1338GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize, 1339 const GLushort *values ); 1340 1341GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1342GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1343GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1344 1345GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1346 GLfloat xorig, GLfloat yorig, 1347 GLfloat xmove, GLfloat ymove, 1348 const GLubyte *bitmap ); 1349 1350GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1351 GLsizei width, GLsizei height, 1352 GLenum format, GLenum type, 1353 GLvoid *pixels ); 1354 1355GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1356 GLenum format, GLenum type, 1357 const GLvoid *pixels ); 1358 1359GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1360 GLsizei width, GLsizei height, 1361 GLenum type ); 1362 1363 1364 1365/* 1366 * Stenciling 1367 */ 1368 1369GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1370 1371GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1372 1373GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1374 1375GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1376 1377 1378 1379/* 1380 * Texture mapping 1381 */ 1382 1383GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1384GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1385GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1386 1387GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1388GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1389GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1390 1391GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1392GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1393GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1394 1395 1396GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1397GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1398 1399GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1400GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1401 1402GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1403GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1404 1405 1406GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1407GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1408 1409GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1410 const GLfloat *params ); 1411GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1412 const GLint *params ); 1413 1414GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1415 GLenum pname, GLfloat *params); 1416GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1417 GLenum pname, GLint *params ); 1418 1419GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1420 GLenum pname, GLfloat *params ); 1421GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1422 GLenum pname, GLint *params ); 1423 1424 1425GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1426 GLint internalFormat, 1427 GLsizei width, GLint border, 1428 GLenum format, GLenum type, 1429 const GLvoid *pixels ); 1430 1431GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1432 GLint internalFormat, 1433 GLsizei width, GLsizei height, 1434 GLint border, GLenum format, GLenum type, 1435 const GLvoid *pixels ); 1436 1437GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1438 GLenum format, GLenum type, 1439 GLvoid *pixels ); 1440 1441 1442 1443/* 1.1 functions */ 1444 1445GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1446 1447GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1448 1449GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1450 1451GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1452 const GLuint *textures, 1453 const GLclampf *priorities ); 1454 1455GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1456 const GLuint *textures, 1457 GLboolean *residences ); 1458 1459GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1460 1461 1462GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1463 GLint xoffset, 1464 GLsizei width, GLenum format, 1465 GLenum type, const GLvoid *pixels ); 1466 1467 1468GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1469 GLint xoffset, GLint yoffset, 1470 GLsizei width, GLsizei height, 1471 GLenum format, GLenum type, 1472 const GLvoid *pixels ); 1473 1474 1475GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1476 GLenum internalformat, 1477 GLint x, GLint y, 1478 GLsizei width, GLint border ); 1479 1480 1481GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1482 GLenum internalformat, 1483 GLint x, GLint y, 1484 GLsizei width, GLsizei height, 1485 GLint border ); 1486 1487 1488GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1489 GLint xoffset, GLint x, GLint y, 1490 GLsizei width ); 1491 1492 1493GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1494 GLint xoffset, GLint yoffset, 1495 GLint x, GLint y, 1496 GLsizei width, GLsizei height ); 1497 1498 1499 1500 1501/* 1502 * Evaluators 1503 */ 1504 1505GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1506 GLint stride, 1507 GLint order, const GLdouble *points ); 1508GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1509 GLint stride, 1510 GLint order, const GLfloat *points ); 1511 1512GLAPI void GLAPIENTRY glMap2d( GLenum target, 1513 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1514 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1515 const GLdouble *points ); 1516GLAPI void GLAPIENTRY glMap2f( GLenum target, 1517 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1518 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1519 const GLfloat *points ); 1520 1521GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1522GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1523GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1524 1525GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1526GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1527 1528GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1529GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1530 1531GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1532GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1533 1534GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1535GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1536 1537GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1538GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1539 1540GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1541 GLint vn, GLdouble v1, GLdouble v2 ); 1542GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1543 GLint vn, GLfloat v1, GLfloat v2 ); 1544 1545GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1546 1547GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1548 1549GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1550 1551GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1552 1553 1554 1555/* 1556 * Fog 1557 */ 1558 1559GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1560 1561GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1562 1563GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1564 1565GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1566 1567 1568 1569/* 1570 * Selection and Feedback 1571 */ 1572 1573GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1574 1575GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1576 1577GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1578 1579GLAPI void GLAPIENTRY glInitNames( void ); 1580 1581GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1582 1583GLAPI void GLAPIENTRY glPushName( GLuint name ); 1584 1585GLAPI void GLAPIENTRY glPopName( void ); 1586 1587 1588 1589/* 1.2 functions */ 1590GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1591 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1592 1593GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1594 GLint internalFormat, 1595 GLsizei width, GLsizei height, 1596 GLsizei depth, GLint border, 1597 GLenum format, GLenum type, 1598 const GLvoid *pixels ); 1599 1600GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1601 GLint xoffset, GLint yoffset, 1602 GLint zoffset, GLsizei width, 1603 GLsizei height, GLsizei depth, 1604 GLenum format, 1605 GLenum type, const GLvoid *pixels); 1606 1607GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1608 GLint xoffset, GLint yoffset, 1609 GLint zoffset, GLint x, 1610 GLint y, GLsizei width, 1611 GLsizei height ); 1612 1613 1614/* 1.2 imaging extension functions */ 1615 1616GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1617 GLsizei width, GLenum format, 1618 GLenum type, const GLvoid *table ); 1619 1620GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1621 GLsizei start, GLsizei count, 1622 GLenum format, GLenum type, 1623 const GLvoid *data ); 1624 1625GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1626 const GLint *params); 1627 1628GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1629 const GLfloat *params); 1630 1631GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1632 GLint x, GLint y, GLsizei width ); 1633 1634GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1635 GLint x, GLint y, GLsizei width ); 1636 1637GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1638 GLenum type, GLvoid *table ); 1639 1640GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1641 GLfloat *params ); 1642 1643GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1644 GLint *params ); 1645 1646GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1647 1648GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1649 GLclampf blue, GLclampf alpha ); 1650 1651GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1652 GLenum internalformat, GLboolean sink ); 1653 1654GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1655 1656GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1657 GLenum format, GLenum type, 1658 GLvoid *values ); 1659 1660GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1661 GLfloat *params ); 1662 1663GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1664 GLint *params ); 1665 1666GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1667 GLboolean sink ); 1668 1669GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1670 1671GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1672 GLenum format, GLenum types, 1673 GLvoid *values ); 1674 1675GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1676 GLfloat *params ); 1677 1678GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1679 GLint *params ); 1680 1681GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1682 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1683 const GLvoid *image ); 1684 1685GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1686 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1687 GLenum type, const GLvoid *image ); 1688 1689GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1690 GLfloat params ); 1691 1692GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1693 const GLfloat *params ); 1694 1695GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1696 GLint params ); 1697 1698GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1699 const GLint *params ); 1700 1701GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1702 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1703 1704GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1705 GLenum internalformat, GLint x, GLint y, GLsizei width, 1706 GLsizei height); 1707 1708GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1709 GLenum type, GLvoid *image ); 1710 1711GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1712 GLfloat *params ); 1713 1714GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1715 GLint *params ); 1716 1717GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1718 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1719 GLenum type, const GLvoid *row, const GLvoid *column ); 1720 1721GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1722 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1723 1724 1725#if defined(GL_GLEXT_LEGACY) 1726 1727 1728/* 1729 * GL_EXT_abgr (number 1) 1730 */ 1731#ifndef GL_EXT_abgr 1732#define GL_EXT_abgr 1 1733 1734#define GL_ABGR_EXT 0x8000 1735 1736#endif /* GL_EXT_abgr */ 1737 1738 1739 1740/* 1741 * GL_EXT_blend_color (number 2) 1742 */ 1743#ifndef GL_EXT_blend_color 1744#define GL_EXT_blend_color 1 1745 1746#define GL_CONSTANT_COLOR_EXT 0x8001 1747#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 1748#define GL_CONSTANT_ALPHA_EXT 0x8003 1749#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 1750#define GL_BLEND_COLOR_EXT 0x8005 1751 1752GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 1753 1754#endif /* GL_EXT_blend_color */ 1755 1756 1757 1758/* 1759 * GL_EXT_polygon_offset (number 3) 1760 */ 1761#ifndef GL_EXT_polygon_offset 1762#define GL_EXT_polygon_offset 1 1763 1764#define GL_POLYGON_OFFSET_EXT 0x8037 1765#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 1766#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 1767 1768GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias ); 1769 1770#endif /* GL_EXT_polygon_offset */ 1771 1772 1773 1774/* 1775 * GL_EXT_texture3D (number 6) 1776 */ 1777#ifndef GL_EXT_texture3D 1778#define GL_EXT_texture3D 1 1779 1780#define GL_PACK_SKIP_IMAGES_EXT 0x806B 1781#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C 1782#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D 1783#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 1784#define GL_TEXTURE_3D_EXT 0x806F 1785#define GL_PROXY_TEXTURE_3D_EXT 0x8070 1786#define GL_TEXTURE_DEPTH_EXT 0x8071 1787#define GL_TEXTURE_WRAP_R_EXT 0x8072 1788#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 1789#define GL_TEXTURE_3D_BINDING_EXT 0x806A 1790 1791GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); 1792 1793GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 1794 1795GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ); 1796 1797#endif /* GL_EXT_texture3D */ 1798 1799 1800 1801/* 1802 * GL_EXT_texture_object (number 20) 1803 */ 1804#ifndef GL_EXT_texture_object 1805#define GL_EXT_texture_object 1 1806 1807#define GL_TEXTURE_PRIORITY_EXT 0x8066 1808#define GL_TEXTURE_RESIDENT_EXT 0x8067 1809#define GL_TEXTURE_1D_BINDING_EXT 0x8068 1810#define GL_TEXTURE_2D_BINDING_EXT 0x8069 1811 1812GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures ); 1813 1814GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures); 1815 1816GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture ); 1817 1818GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities ); 1819 1820GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences ); 1821 1822GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture ); 1823 1824#endif /* GL_EXT_texture_object */ 1825 1826 1827 1828/* 1829 * GL_EXT_rescale_normal (number 27) 1830 */ 1831#ifndef GL_EXT_rescale_normal 1832#define GL_EXT_rescale_normal 1 1833 1834#define GL_RESCALE_NORMAL_EXT 0x803A 1835 1836#endif /* GL_EXT_rescale_normal */ 1837 1838 1839 1840/* 1841 * GL_EXT_vertex_array (number 30) 1842 */ 1843#ifndef GL_EXT_vertex_array 1844#define GL_EXT_vertex_array 1 1845 1846#define GL_VERTEX_ARRAY_EXT 0x8074 1847#define GL_NORMAL_ARRAY_EXT 0x8075 1848#define GL_COLOR_ARRAY_EXT 0x8076 1849#define GL_INDEX_ARRAY_EXT 0x8077 1850#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 1851#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 1852#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A 1853#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B 1854#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 1855#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D 1856#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E 1857#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 1858#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 1859#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 1860#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 1861#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 1862#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 1863#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 1864#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 1865#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 1866#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 1867#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 1868#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 1869#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 1870#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 1871#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 1872#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E 1873#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F 1874#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 1875#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 1876#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 1877#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 1878 1879GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1880 1881GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1882 1883GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1884 1885GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1886 1887GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 1888 1889GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr ); 1890 1891GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params ); 1892 1893GLAPI void GLAPIENTRY glArrayElementEXT( GLint i ); 1894 1895GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ); 1896 1897#endif /* GL_EXT_vertex_array */ 1898 1899 1900 1901/* 1902 * GL_SGIS_texture_edge_clamp (number 35) 1903 */ 1904#ifndef GL_SGIS_texture_edge_clamp 1905#define GL_SGIS_texture_edge_clamp 1 1906 1907#define GL_CLAMP_TO_EDGE_SGIS 0x812F 1908 1909#endif /* GL_SGIS_texture_edge_clamp */ 1910 1911 1912 1913/* 1914 * GL_EXT_blend_minmax (number 37) 1915 */ 1916#ifndef GL_EXT_blend_minmax 1917#define GL_EXT_blend_minmax 1 1918 1919#define GL_FUNC_ADD_EXT 0x8006 1920#define GL_MIN_EXT 0x8007 1921#define GL_MAX_EXT 0x8008 1922#define GL_BLEND_EQUATION_EXT 0x8009 1923 1924GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode ); 1925 1926#endif /* GL_EXT_blend_minmax */ 1927 1928 1929 1930/* 1931 * GL_EXT_blend_subtract (number 38) (requires GL_EXT_blend_max ) 1932 */ 1933#ifndef GL_EXT_blend_subtract 1934#define GL_EXT_blend_subtract 1 1935 1936#define GL_FUNC_SUBTRACT_EXT 0x800A 1937#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 1938 1939#endif /* GL_EXT_blend_subtract */ 1940 1941 1942 1943/* 1944 * GL_EXT_blend_logic_op (number 39) 1945 */ 1946#ifndef GL_EXT_blend_logic_op 1947#define GL_EXT_blend_logic_op 1 1948 1949/* No new tokens or functions */ 1950 1951#endif /* GL_EXT_blend_logic_op */ 1952 1953 1954 1955/* 1956 * GL_EXT_point_parameters (number 54) 1957 */ 1958#ifndef GL_EXT_point_parameters 1959#define GL_EXT_point_parameters 1 1960 1961#define GL_POINT_SIZE_MIN_EXT 0x8126 1962#define GL_POINT_SIZE_MAX_EXT 0x8127 1963#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 1964#define GL_DISTANCE_ATTENUATION_EXT 0x8129 1965 1966GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param ); 1967GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params ); 1968GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param); 1969GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params); 1970 1971#endif /* GL_EXT_point_parameters */ 1972 1973 1974 1975/* 1976 * GL_EXT_paletted_texture (number 78) 1977 */ 1978#ifndef GL_EXT_paletted_texture 1979#define GL_EXT_paletted_texture 1 1980 1981#define GL_TABLE_TOO_LARGE_EXT 0x8031 1982#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 1983#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 1984#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA 1985#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB 1986#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC 1987#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD 1988#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE 1989#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF 1990#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 1991#define GL_COLOR_INDEX1_EXT 0x80E2 1992#define GL_COLOR_INDEX2_EXT 0x80E3 1993#define GL_COLOR_INDEX4_EXT 0x80E4 1994#define GL_COLOR_INDEX8_EXT 0x80E5 1995#define GL_COLOR_INDEX12_EXT 0x80E6 1996#define GL_COLOR_INDEX16_EXT 0x80E7 1997 1998GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ); 1999 2000GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data ); 2001 2002GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table ); 2003 2004GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params ); 2005 2006GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params ); 2007 2008#endif /* GL_EXT_paletted_texture */ 2009 2010 2011 2012/* 2013 * GL_EXT_clip_volume_hint (number 79) 2014 */ 2015#ifndef GL_EXT_clip_volume_hint 2016#define GL_EXT_clip_volume_hint 1 2017 2018#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 2019 2020#endif /* GL_EXT_clip_volume_hint */ 2021 2022 2023 2024/* 2025 * GL_EXT_compiled_vertex_array (number 97) 2026 */ 2027#ifndef GL_EXT_compiled_vertex_array 2028#define GL_EXT_compiled_vertex_array 1 2029 2030#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 2031#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 2032 2033GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count ); 2034GLAPI void GLAPIENTRY glUnlockArraysEXT( void ); 2035 2036#endif /* GL_EXT_compiled_vertex_array */ 2037 2038/* 2039 * 137. GL_HP_occlusion_test 2040 */ 2041#ifndef GL_HP_occlusion_test 2042#define GL_HP_occlusion_test 1 2043 2044#define GL_OCCLUSION_TEST_HP 0x8165 2045#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 2046 2047#endif /* GL_HP_occlusion_test */ 2048 2049 2050/* 2051 * GL_EXT_shared_texture_palette (number 141) (req's GL_EXT_paletted_texture) 2052 */ 2053#ifndef GL_EXT_shared_texture_palette 2054#define GL_EXT_shared_texture_palette 1 2055 2056#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 2057 2058#endif /* GL_EXT_shared_texture_palette */ 2059 2060 2061 2062/* 2063 * GL_EXT_stencil_wrap (number 176) 2064 */ 2065#ifndef GL_EXT_stencil_wrap 2066#define GL_EXT_stencil_wrap 1 2067 2068#define GL_INCR_WRAP_EXT 0x8507 2069#define GL_DECR_WRAP_EXT 0x8508 2070 2071#endif /* GL_EXT_stencil_wrap */ 2072 2073 2074 2075/* 2076 * GL_NV_texgen_reflection (number 179) 2077 */ 2078#ifndef GL_NV_texgen_reflection 2079#define GL_NV_texgen_reflection 1 2080 2081#define GL_NORMAL_MAP_NV 0x8511 2082#define GL_REFLECTION_MAP_NV 0x8512 2083 2084#endif /* GL_NV_texgen_reflection */ 2085 2086 2087 2088/* 2089 * GL_EXT_texture_env_add (number 185) 2090 */ 2091#ifndef GL_EXT_texture_env_add 2092#define GL_EXT_texture_env_add 1 2093 2094/* No new tokens or functions */ 2095 2096#endif /* GL_EXT_texture_env_add */ 2097 2098 2099 2100/* 2101 * GL_ARB_multitexture (ARB 0) 2102 */ 2103#ifndef GL_ARB_multitexture 2104#define GL_ARB_multitexture 1 2105 2106#define GL_TEXTURE0_ARB 0x84C0 2107#define GL_TEXTURE1_ARB 0x84C1 2108#define GL_TEXTURE2_ARB 0x84C2 2109#define GL_TEXTURE3_ARB 0x84C3 2110#define GL_TEXTURE4_ARB 0x84C4 2111#define GL_TEXTURE5_ARB 0x84C5 2112#define GL_TEXTURE6_ARB 0x84C6 2113#define GL_TEXTURE7_ARB 0x84C7 2114#define GL_TEXTURE8_ARB 0x84C8 2115#define GL_TEXTURE9_ARB 0x84C9 2116#define GL_TEXTURE10_ARB 0x84CA 2117#define GL_TEXTURE11_ARB 0x84CB 2118#define GL_TEXTURE12_ARB 0x84CC 2119#define GL_TEXTURE13_ARB 0x84CD 2120#define GL_TEXTURE14_ARB 0x84CE 2121#define GL_TEXTURE15_ARB 0x84CF 2122#define GL_TEXTURE16_ARB 0x84D0 2123#define GL_TEXTURE17_ARB 0x84D1 2124#define GL_TEXTURE18_ARB 0x84D2 2125#define GL_TEXTURE19_ARB 0x84D3 2126#define GL_TEXTURE20_ARB 0x84D4 2127#define GL_TEXTURE21_ARB 0x84D5 2128#define GL_TEXTURE22_ARB 0x84D6 2129#define GL_TEXTURE23_ARB 0x84D7 2130#define GL_TEXTURE24_ARB 0x84D8 2131#define GL_TEXTURE25_ARB 0x84D9 2132#define GL_TEXTURE26_ARB 0x84DA 2133#define GL_TEXTURE27_ARB 0x84DB 2134#define GL_TEXTURE28_ARB 0x84DC 2135#define GL_TEXTURE29_ARB 0x84DD 2136#define GL_TEXTURE30_ARB 0x84DE 2137#define GL_TEXTURE31_ARB 0x84DF 2138#define GL_ACTIVE_TEXTURE_ARB 0x84E0 2139#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 2140#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2141 2142GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 2143GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 2144GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 2145GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2146GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 2147GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2148GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 2149GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2150GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 2151GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2152GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2153GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2154GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2155GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2156GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2157GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2158GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2159GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2160GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2161GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2162GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2163GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2164GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2165GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2166GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2167GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2168GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2169GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2170GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2171GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2172GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2173GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2174GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2175GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2176 2177#endif /* GL_ARB_multitexture */ 2178 2179 2180 2181/* 2182 * GL_MESA_window_pos (197) 2183 */ 2184#ifndef GL_MESA_window_pos 2185#define GL_MESA_window_pos 1 2186 2187GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y ); 2188GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y ); 2189GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y ); 2190GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y ); 2191GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p ); 2192GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p ); 2193GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p ); 2194GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p ); 2195GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z ); 2196GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ); 2197GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ); 2198GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ); 2199GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p ); 2200GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p ); 2201GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p ); 2202GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p ); 2203GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ); 2204GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ); 2205GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 2206GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2207GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p ); 2208GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p ); 2209GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p ); 2210GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p ); 2211 2212#endif /* GL_MESA_window_pos */ 2213 2214 2215 2216/* 2217 * GL_MESA_resize_bufffers (196) 2218 */ 2219#ifndef GL_MESA_resize_bufffers 2220#define GL_MESA_resize_buffers 1 2221 2222GLAPI void GLAPIENTRY glResizeBuffersMESA( void ); 2223 2224#endif /* GL_MESA_resize_bufffers */ 2225 2226 2227#else /* GL_GLEXT_LEGACY */ 2228 2229#include <GL/glext.h> 2230 2231#endif /* GL_GLEXT_LEGACY */ 2232 2233 2234 2235/********************************************************************** 2236 * Begin system-specific stuff 2237 */ 2238#if defined(__BEOS__) || defined(__QUICKDRAW__) 2239#pragma export off 2240#endif 2241 2242#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 2243#pragma import off 2244#endif 2245/* 2246 * End system-specific stuff 2247 **********************************************************************/ 2248 2249 2250#ifdef __cplusplus 2251} 2252#endif 2253 2254#endif /* __gl_h_ */ 2255