gl.h revision 98b3dd40f7969ace61654a5b57366db923502dcb
1/* $Id: gl.h,v 1.45 2000/09/15 19:45:00 brianp Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version:  3.3
6 *
7 * Copyright (C) 1999-2000  Brian Paul   All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28#ifndef __gl_h_
29#define __gl_h_
30
31#if defined(USE_MGL_NAMESPACE)
32#include "gl_mangle.h"
33#endif
34
35
36/**********************************************************************
37 * Begin system-specific stuff.
38 */
39#if defined(__BEOS__)
40#include <stdlib.h>     /* to get some BeOS-isms */
41#endif
42
43#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
44#define OPENSTEP
45#endif
46
47#if defined(_WIN32) && !defined(__WIN32__)
48#define __WIN32__
49#endif
50
51#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN__))
52#  if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
53#    define GLAPI __declspec(dllexport)
54#  elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
55#    define GLAPI __declspec(dllimport)
56#  else /* for use with static link lib build of Win32 edition only */
57#    define GLAPI extern
58#  endif /* _STATIC_MESA support */
59#  define GLAPIENTRY __stdcall
60#else
61/* non-Windows compilation */
62#  define GLAPI extern
63#  define GLAPIENTRY
64#endif /* WIN32 / CYGWIN bracket */
65
66#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
67#include <gl/mesa_wgl.h>
68#endif
69
70#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
71#pragma import on
72#endif
73/*
74 * End system-specific stuff.
75 **********************************************************************/
76
77
78
79#ifdef __cplusplus
80extern "C" {
81#endif
82
83
84
85#define GL_VERSION_1_1   1
86#define GL_VERSION_1_2   1
87
88
89
90/*
91 *
92 * Datatypes
93 *
94 */
95#ifdef CENTERLINE_CLPP
96#define signed
97#endif
98typedef unsigned int	GLenum;
99typedef unsigned char	GLboolean;
100typedef unsigned int	GLbitfield;
101typedef void		GLvoid;
102typedef signed char	GLbyte;		/* 1-byte signed */
103typedef short		GLshort;	/* 2-byte signed */
104typedef int		GLint;		/* 4-byte signed */
105typedef unsigned char	GLubyte;	/* 1-byte unsigned */
106typedef unsigned short	GLushort;	/* 2-byte unsigned */
107typedef unsigned int	GLuint;		/* 4-byte unsigned */
108typedef int		GLsizei;	/* 4-byte signed */
109typedef float		GLfloat;	/* single precision float */
110typedef float		GLclampf;	/* single precision float in [0,1] */
111typedef double		GLdouble;	/* double precision float */
112typedef double		GLclampd;	/* double precision float in [0,1] */
113
114
115
116/*
117 *
118 * Constants
119 *
120 */
121
122/* Boolean values */
123#define GL_FALSE				0x0
124#define GL_TRUE					0x1
125
126/* Data types */
127#define GL_BYTE					0x1400
128#define GL_UNSIGNED_BYTE			0x1401
129#define GL_SHORT				0x1402
130#define GL_UNSIGNED_SHORT			0x1403
131#define GL_INT					0x1404
132#define GL_UNSIGNED_INT				0x1405
133#define GL_FLOAT				0x1406
134#define GL_DOUBLE				0x140A
135#define GL_2_BYTES				0x1407
136#define GL_3_BYTES				0x1408
137#define GL_4_BYTES				0x1409
138
139/* Primitives */
140#define GL_POINTS				0x0000
141#define GL_LINES				0x0001
142#define GL_LINE_LOOP				0x0002
143#define GL_LINE_STRIP				0x0003
144#define GL_TRIANGLES				0x0004
145#define GL_TRIANGLE_STRIP			0x0005
146#define GL_TRIANGLE_FAN				0x0006
147#define GL_QUADS				0x0007
148#define GL_QUAD_STRIP				0x0008
149#define GL_POLYGON				0x0009
150
151/* Vertex Arrays */
152#define GL_VERTEX_ARRAY				0x8074
153#define GL_NORMAL_ARRAY				0x8075
154#define GL_COLOR_ARRAY				0x8076
155#define GL_INDEX_ARRAY				0x8077
156#define GL_TEXTURE_COORD_ARRAY			0x8078
157#define GL_EDGE_FLAG_ARRAY			0x8079
158#define GL_VERTEX_ARRAY_SIZE			0x807A
159#define GL_VERTEX_ARRAY_TYPE			0x807B
160#define GL_VERTEX_ARRAY_STRIDE			0x807C
161#define GL_NORMAL_ARRAY_TYPE			0x807E
162#define GL_NORMAL_ARRAY_STRIDE			0x807F
163#define GL_COLOR_ARRAY_SIZE			0x8081
164#define GL_COLOR_ARRAY_TYPE			0x8082
165#define GL_COLOR_ARRAY_STRIDE			0x8083
166#define GL_INDEX_ARRAY_TYPE			0x8085
167#define GL_INDEX_ARRAY_STRIDE			0x8086
168#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
169#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
170#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
171#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
172#define GL_VERTEX_ARRAY_POINTER			0x808E
173#define GL_NORMAL_ARRAY_POINTER			0x808F
174#define GL_COLOR_ARRAY_POINTER			0x8090
175#define GL_INDEX_ARRAY_POINTER			0x8091
176#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
177#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
178#define GL_V2F					0x2A20
179#define GL_V3F					0x2A21
180#define GL_C4UB_V2F				0x2A22
181#define GL_C4UB_V3F				0x2A23
182#define GL_C3F_V3F				0x2A24
183#define GL_N3F_V3F				0x2A25
184#define GL_C4F_N3F_V3F				0x2A26
185#define GL_T2F_V3F				0x2A27
186#define GL_T4F_V4F				0x2A28
187#define GL_T2F_C4UB_V3F				0x2A29
188#define GL_T2F_C3F_V3F				0x2A2A
189#define GL_T2F_N3F_V3F				0x2A2B
190#define GL_T2F_C4F_N3F_V3F			0x2A2C
191#define GL_T4F_C4F_N3F_V4F			0x2A2D
192
193/* Matrix Mode */
194#define GL_MATRIX_MODE				0x0BA0
195#define GL_MODELVIEW				0x1700
196#define GL_PROJECTION				0x1701
197#define GL_TEXTURE				0x1702
198
199/* Points */
200#define GL_POINT_SMOOTH				0x0B10
201#define GL_POINT_SIZE				0x0B11
202#define GL_POINT_SIZE_GRANULARITY 		0x0B13
203#define GL_POINT_SIZE_RANGE			0x0B12
204
205/* Lines */
206#define GL_LINE_SMOOTH				0x0B20
207#define GL_LINE_STIPPLE				0x0B24
208#define GL_LINE_STIPPLE_PATTERN			0x0B25
209#define GL_LINE_STIPPLE_REPEAT			0x0B26
210#define GL_LINE_WIDTH				0x0B21
211#define GL_LINE_WIDTH_GRANULARITY		0x0B23
212#define GL_LINE_WIDTH_RANGE			0x0B22
213
214/* Polygons */
215#define GL_POINT				0x1B00
216#define GL_LINE					0x1B01
217#define GL_FILL					0x1B02
218#define GL_CW					0x0900
219#define GL_CCW					0x0901
220#define GL_FRONT				0x0404
221#define GL_BACK					0x0405
222#define GL_POLYGON_MODE				0x0B40
223#define GL_POLYGON_SMOOTH			0x0B41
224#define GL_POLYGON_STIPPLE			0x0B42
225#define GL_EDGE_FLAG				0x0B43
226#define GL_CULL_FACE				0x0B44
227#define GL_CULL_FACE_MODE			0x0B45
228#define GL_FRONT_FACE				0x0B46
229#define GL_POLYGON_OFFSET_FACTOR		0x8038
230#define GL_POLYGON_OFFSET_UNITS			0x2A00
231#define GL_POLYGON_OFFSET_POINT			0x2A01
232#define GL_POLYGON_OFFSET_LINE			0x2A02
233#define GL_POLYGON_OFFSET_FILL			0x8037
234
235/* Display Lists */
236#define GL_COMPILE				0x1300
237#define GL_COMPILE_AND_EXECUTE			0x1301
238#define GL_LIST_BASE				0x0B32
239#define GL_LIST_INDEX				0x0B33
240#define GL_LIST_MODE				0x0B30
241
242/* Depth buffer */
243#define GL_NEVER				0x0200
244#define GL_LESS					0x0201
245#define GL_EQUAL				0x0202
246#define GL_LEQUAL				0x0203
247#define GL_GREATER				0x0204
248#define GL_NOTEQUAL				0x0205
249#define GL_GEQUAL				0x0206
250#define GL_ALWAYS				0x0207
251#define GL_DEPTH_TEST				0x0B71
252#define GL_DEPTH_BITS				0x0D56
253#define GL_DEPTH_CLEAR_VALUE			0x0B73
254#define GL_DEPTH_FUNC				0x0B74
255#define GL_DEPTH_RANGE				0x0B70
256#define GL_DEPTH_WRITEMASK			0x0B72
257#define GL_DEPTH_COMPONENT			0x1902
258
259/* Lighting */
260#define GL_LIGHTING				0x0B50
261#define GL_LIGHT0				0x4000
262#define GL_LIGHT1				0x4001
263#define GL_LIGHT2				0x4002
264#define GL_LIGHT3				0x4003
265#define GL_LIGHT4				0x4004
266#define GL_LIGHT5				0x4005
267#define GL_LIGHT6				0x4006
268#define GL_LIGHT7				0x4007
269#define GL_SPOT_EXPONENT			0x1205
270#define GL_SPOT_CUTOFF				0x1206
271#define GL_CONSTANT_ATTENUATION			0x1207
272#define GL_LINEAR_ATTENUATION			0x1208
273#define GL_QUADRATIC_ATTENUATION		0x1209
274#define GL_AMBIENT				0x1200
275#define GL_DIFFUSE				0x1201
276#define GL_SPECULAR				0x1202
277#define GL_SHININESS				0x1601
278#define GL_EMISSION				0x1600
279#define GL_POSITION				0x1203
280#define GL_SPOT_DIRECTION			0x1204
281#define GL_AMBIENT_AND_DIFFUSE			0x1602
282#define GL_COLOR_INDEXES			0x1603
283#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
284#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
285#define GL_LIGHT_MODEL_AMBIENT			0x0B53
286#define GL_FRONT_AND_BACK			0x0408
287#define GL_SHADE_MODEL				0x0B54
288#define GL_FLAT					0x1D00
289#define GL_SMOOTH				0x1D01
290#define GL_COLOR_MATERIAL			0x0B57
291#define GL_COLOR_MATERIAL_FACE			0x0B55
292#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
293#define GL_NORMALIZE				0x0BA1
294
295/* User clipping planes */
296#define GL_CLIP_PLANE0				0x3000
297#define GL_CLIP_PLANE1				0x3001
298#define GL_CLIP_PLANE2				0x3002
299#define GL_CLIP_PLANE3				0x3003
300#define GL_CLIP_PLANE4				0x3004
301#define GL_CLIP_PLANE5				0x3005
302
303/* Accumulation buffer */
304#define GL_ACCUM_RED_BITS			0x0D58
305#define GL_ACCUM_GREEN_BITS			0x0D59
306#define GL_ACCUM_BLUE_BITS			0x0D5A
307#define GL_ACCUM_ALPHA_BITS			0x0D5B
308#define GL_ACCUM_CLEAR_VALUE			0x0B80
309#define GL_ACCUM				0x0100
310#define GL_ADD					0x0104
311#define GL_LOAD					0x0101
312#define GL_MULT					0x0103
313#define GL_RETURN				0x0102
314
315/* Alpha testing */
316#define GL_ALPHA_TEST				0x0BC0
317#define GL_ALPHA_TEST_REF			0x0BC2
318#define GL_ALPHA_TEST_FUNC			0x0BC1
319
320/* Blending */
321#define GL_BLEND				0x0BE2
322#define GL_BLEND_SRC				0x0BE1
323#define GL_BLEND_DST				0x0BE0
324#define GL_ZERO					0x0
325#define GL_ONE					0x1
326#define GL_SRC_COLOR				0x0300
327#define GL_ONE_MINUS_SRC_COLOR			0x0301
328#define GL_DST_COLOR				0x0306
329#define GL_ONE_MINUS_DST_COLOR			0x0307
330#define GL_SRC_ALPHA				0x0302
331#define GL_ONE_MINUS_SRC_ALPHA			0x0303
332#define GL_DST_ALPHA				0x0304
333#define GL_ONE_MINUS_DST_ALPHA			0x0305
334#define GL_SRC_ALPHA_SATURATE			0x0308
335#define GL_CONSTANT_COLOR			0x8001
336#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
337#define GL_CONSTANT_ALPHA			0x8003
338#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
339
340/* Render Mode */
341#define GL_FEEDBACK				0x1C01
342#define GL_RENDER				0x1C00
343#define GL_SELECT				0x1C02
344
345/* Feedback */
346#define GL_2D					0x0600
347#define GL_3D					0x0601
348#define GL_3D_COLOR				0x0602
349#define GL_3D_COLOR_TEXTURE			0x0603
350#define GL_4D_COLOR_TEXTURE			0x0604
351#define GL_POINT_TOKEN				0x0701
352#define GL_LINE_TOKEN				0x0702
353#define GL_LINE_RESET_TOKEN			0x0707
354#define GL_POLYGON_TOKEN			0x0703
355#define GL_BITMAP_TOKEN				0x0704
356#define GL_DRAW_PIXEL_TOKEN			0x0705
357#define GL_COPY_PIXEL_TOKEN			0x0706
358#define GL_PASS_THROUGH_TOKEN			0x0700
359#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
360#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
361#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
362
363/* Selection */
364#define GL_SELECTION_BUFFER_POINTER		0x0DF3
365#define GL_SELECTION_BUFFER_SIZE		0x0DF4
366
367/* Fog */
368#define GL_FOG					0x0B60
369#define GL_FOG_MODE				0x0B65
370#define GL_FOG_DENSITY				0x0B62
371#define GL_FOG_COLOR				0x0B66
372#define GL_FOG_INDEX				0x0B61
373#define GL_FOG_START				0x0B63
374#define GL_FOG_END				0x0B64
375#define GL_LINEAR				0x2601
376#define GL_EXP					0x0800
377#define GL_EXP2					0x0801
378
379/* Logic Ops */
380#define GL_LOGIC_OP				0x0BF1
381#define GL_INDEX_LOGIC_OP			0x0BF1
382#define GL_COLOR_LOGIC_OP			0x0BF2
383#define GL_LOGIC_OP_MODE			0x0BF0
384#define GL_CLEAR				0x1500
385#define GL_SET					0x150F
386#define GL_COPY					0x1503
387#define GL_COPY_INVERTED			0x150C
388#define GL_NOOP					0x1505
389#define GL_INVERT				0x150A
390#define GL_AND					0x1501
391#define GL_NAND					0x150E
392#define GL_OR					0x1507
393#define GL_NOR					0x1508
394#define GL_XOR					0x1506
395#define GL_EQUIV				0x1509
396#define GL_AND_REVERSE				0x1502
397#define GL_AND_INVERTED				0x1504
398#define GL_OR_REVERSE				0x150B
399#define GL_OR_INVERTED				0x150D
400
401/* Stencil */
402#define GL_STENCIL_TEST				0x0B90
403#define GL_STENCIL_WRITEMASK			0x0B98
404#define GL_STENCIL_BITS				0x0D57
405#define GL_STENCIL_FUNC				0x0B92
406#define GL_STENCIL_VALUE_MASK			0x0B93
407#define GL_STENCIL_REF				0x0B97
408#define GL_STENCIL_FAIL				0x0B94
409#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
410#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
411#define GL_STENCIL_CLEAR_VALUE			0x0B91
412#define GL_STENCIL_INDEX			0x1901
413#define GL_KEEP					0x1E00
414#define GL_REPLACE				0x1E01
415#define GL_INCR					0x1E02
416#define GL_DECR					0x1E03
417
418/* Buffers, Pixel Drawing/Reading */
419#define GL_NONE					0x0
420#define GL_LEFT					0x0406
421#define GL_RIGHT				0x0407
422/*GL_FRONT					0x0404 */
423/*GL_BACK					0x0405 */
424/*GL_FRONT_AND_BACK				0x0408 */
425#define GL_FRONT_LEFT				0x0400
426#define GL_FRONT_RIGHT				0x0401
427#define GL_BACK_LEFT				0x0402
428#define GL_BACK_RIGHT				0x0403
429#define GL_AUX0					0x0409
430#define GL_AUX1					0x040A
431#define GL_AUX2					0x040B
432#define GL_AUX3					0x040C
433#define GL_COLOR_INDEX				0x1900
434#define GL_RED					0x1903
435#define GL_GREEN				0x1904
436#define GL_BLUE					0x1905
437#define GL_ALPHA				0x1906
438#define GL_LUMINANCE				0x1909
439#define GL_LUMINANCE_ALPHA			0x190A
440#define GL_ALPHA_BITS				0x0D55
441#define GL_RED_BITS				0x0D52
442#define GL_GREEN_BITS				0x0D53
443#define GL_BLUE_BITS				0x0D54
444#define GL_INDEX_BITS				0x0D51
445#define GL_SUBPIXEL_BITS			0x0D50
446#define GL_AUX_BUFFERS				0x0C00
447#define GL_READ_BUFFER				0x0C02
448#define GL_DRAW_BUFFER				0x0C01
449#define GL_DOUBLEBUFFER				0x0C32
450#define GL_STEREO				0x0C33
451#define GL_BITMAP				0x1A00
452#define GL_COLOR				0x1800
453#define GL_DEPTH				0x1801
454#define GL_STENCIL				0x1802
455#define GL_DITHER				0x0BD0
456#define GL_RGB					0x1907
457#define GL_RGBA					0x1908
458
459/* Implementation limits */
460#define GL_MAX_LIST_NESTING			0x0B31
461#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
462#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
463#define GL_MAX_NAME_STACK_DEPTH			0x0D37
464#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
465#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
466#define GL_MAX_EVAL_ORDER			0x0D30
467#define GL_MAX_LIGHTS				0x0D31
468#define GL_MAX_CLIP_PLANES			0x0D32
469#define GL_MAX_TEXTURE_SIZE			0x0D33
470#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
471#define GL_MAX_VIEWPORT_DIMS			0x0D3A
472#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
473
474/* Gets */
475#define GL_ATTRIB_STACK_DEPTH			0x0BB0
476#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
477#define GL_COLOR_CLEAR_VALUE			0x0C22
478#define GL_COLOR_WRITEMASK			0x0C23
479#define GL_CURRENT_INDEX			0x0B01
480#define GL_CURRENT_COLOR			0x0B00
481#define GL_CURRENT_NORMAL			0x0B02
482#define GL_CURRENT_RASTER_COLOR			0x0B04
483#define GL_CURRENT_RASTER_DISTANCE		0x0B09
484#define GL_CURRENT_RASTER_INDEX			0x0B05
485#define GL_CURRENT_RASTER_POSITION		0x0B07
486#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
487#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
488#define GL_CURRENT_TEXTURE_COORDS		0x0B03
489#define GL_INDEX_CLEAR_VALUE			0x0C20
490#define GL_INDEX_MODE				0x0C30
491#define GL_INDEX_WRITEMASK			0x0C21
492#define GL_MODELVIEW_MATRIX			0x0BA6
493#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
494#define GL_NAME_STACK_DEPTH			0x0D70
495#define GL_PROJECTION_MATRIX			0x0BA7
496#define GL_PROJECTION_STACK_DEPTH		0x0BA4
497#define GL_RENDER_MODE				0x0C40
498#define GL_RGBA_MODE				0x0C31
499#define GL_TEXTURE_MATRIX			0x0BA8
500#define GL_TEXTURE_STACK_DEPTH			0x0BA5
501#define GL_VIEWPORT				0x0BA2
502
503/* Evaluators */
504#define GL_AUTO_NORMAL				0x0D80
505#define GL_MAP1_COLOR_4				0x0D90
506#define GL_MAP1_GRID_DOMAIN			0x0DD0
507#define GL_MAP1_GRID_SEGMENTS			0x0DD1
508#define GL_MAP1_INDEX				0x0D91
509#define GL_MAP1_NORMAL				0x0D92
510#define GL_MAP1_TEXTURE_COORD_1			0x0D93
511#define GL_MAP1_TEXTURE_COORD_2			0x0D94
512#define GL_MAP1_TEXTURE_COORD_3			0x0D95
513#define GL_MAP1_TEXTURE_COORD_4			0x0D96
514#define GL_MAP1_VERTEX_3			0x0D97
515#define GL_MAP1_VERTEX_4			0x0D98
516#define GL_MAP2_COLOR_4				0x0DB0
517#define GL_MAP2_GRID_DOMAIN			0x0DD2
518#define GL_MAP2_GRID_SEGMENTS			0x0DD3
519#define GL_MAP2_INDEX				0x0DB1
520#define GL_MAP2_NORMAL				0x0DB2
521#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
522#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
523#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
524#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
525#define GL_MAP2_VERTEX_3			0x0DB7
526#define GL_MAP2_VERTEX_4			0x0DB8
527#define GL_COEFF				0x0A00
528#define GL_DOMAIN				0x0A02
529#define GL_ORDER				0x0A01
530
531/* Hints */
532#define GL_FOG_HINT				0x0C54
533#define GL_LINE_SMOOTH_HINT			0x0C52
534#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
535#define GL_POINT_SMOOTH_HINT			0x0C51
536#define GL_POLYGON_SMOOTH_HINT			0x0C53
537#define GL_DONT_CARE				0x1100
538#define GL_FASTEST				0x1101
539#define GL_NICEST				0x1102
540
541/* Scissor box */
542#define GL_SCISSOR_TEST				0x0C11
543#define GL_SCISSOR_BOX				0x0C10
544
545/* Pixel Mode / Transfer */
546#define GL_MAP_COLOR				0x0D10
547#define GL_MAP_STENCIL				0x0D11
548#define GL_INDEX_SHIFT				0x0D12
549#define GL_INDEX_OFFSET				0x0D13
550#define GL_RED_SCALE				0x0D14
551#define GL_RED_BIAS				0x0D15
552#define GL_GREEN_SCALE				0x0D18
553#define GL_GREEN_BIAS				0x0D19
554#define GL_BLUE_SCALE				0x0D1A
555#define GL_BLUE_BIAS				0x0D1B
556#define GL_ALPHA_SCALE				0x0D1C
557#define GL_ALPHA_BIAS				0x0D1D
558#define GL_DEPTH_SCALE				0x0D1E
559#define GL_DEPTH_BIAS				0x0D1F
560#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
561#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
562#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
563#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
564#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
565#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
566#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
567#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
568#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
569#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
570#define GL_PIXEL_MAP_S_TO_S			0x0C71
571#define GL_PIXEL_MAP_I_TO_I			0x0C70
572#define GL_PIXEL_MAP_I_TO_R			0x0C72
573#define GL_PIXEL_MAP_I_TO_G			0x0C73
574#define GL_PIXEL_MAP_I_TO_B			0x0C74
575#define GL_PIXEL_MAP_I_TO_A			0x0C75
576#define GL_PIXEL_MAP_R_TO_R			0x0C76
577#define GL_PIXEL_MAP_G_TO_G			0x0C77
578#define GL_PIXEL_MAP_B_TO_B			0x0C78
579#define GL_PIXEL_MAP_A_TO_A			0x0C79
580#define GL_PACK_ALIGNMENT			0x0D05
581#define GL_PACK_LSB_FIRST			0x0D01
582#define GL_PACK_ROW_LENGTH			0x0D02
583#define GL_PACK_SKIP_PIXELS			0x0D04
584#define GL_PACK_SKIP_ROWS			0x0D03
585#define GL_PACK_SWAP_BYTES			0x0D00
586#define GL_UNPACK_ALIGNMENT			0x0CF5
587#define GL_UNPACK_LSB_FIRST			0x0CF1
588#define GL_UNPACK_ROW_LENGTH			0x0CF2
589#define GL_UNPACK_SKIP_PIXELS			0x0CF4
590#define GL_UNPACK_SKIP_ROWS			0x0CF3
591#define GL_UNPACK_SWAP_BYTES			0x0CF0
592#define GL_ZOOM_X				0x0D16
593#define GL_ZOOM_Y				0x0D17
594
595/* Texture mapping */
596#define GL_TEXTURE_ENV				0x2300
597#define GL_TEXTURE_ENV_MODE			0x2200
598#define GL_TEXTURE_1D				0x0DE0
599#define GL_TEXTURE_2D				0x0DE1
600#define GL_TEXTURE_WRAP_S			0x2802
601#define GL_TEXTURE_WRAP_T			0x2803
602#define GL_TEXTURE_MAG_FILTER			0x2800
603#define GL_TEXTURE_MIN_FILTER			0x2801
604#define GL_TEXTURE_ENV_COLOR			0x2201
605#define GL_TEXTURE_GEN_S			0x0C60
606#define GL_TEXTURE_GEN_T			0x0C61
607#define GL_TEXTURE_GEN_MODE			0x2500
608#define GL_TEXTURE_BORDER_COLOR			0x1004
609#define GL_TEXTURE_WIDTH			0x1000
610#define GL_TEXTURE_HEIGHT			0x1001
611#define GL_TEXTURE_BORDER			0x1005
612#define GL_TEXTURE_COMPONENTS			0x1003
613#define GL_TEXTURE_RED_SIZE			0x805C
614#define GL_TEXTURE_GREEN_SIZE			0x805D
615#define GL_TEXTURE_BLUE_SIZE			0x805E
616#define GL_TEXTURE_ALPHA_SIZE			0x805F
617#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
618#define GL_TEXTURE_INTENSITY_SIZE		0x8061
619#define GL_NEAREST_MIPMAP_NEAREST		0x2700
620#define GL_NEAREST_MIPMAP_LINEAR		0x2702
621#define GL_LINEAR_MIPMAP_NEAREST		0x2701
622#define GL_LINEAR_MIPMAP_LINEAR			0x2703
623#define GL_OBJECT_LINEAR			0x2401
624#define GL_OBJECT_PLANE				0x2501
625#define GL_EYE_LINEAR				0x2400
626#define GL_EYE_PLANE				0x2502
627#define GL_SPHERE_MAP				0x2402
628#define GL_DECAL				0x2101
629#define GL_MODULATE				0x2100
630#define GL_NEAREST				0x2600
631#define GL_REPEAT				0x2901
632#define GL_CLAMP				0x2900
633#define GL_S					0x2000
634#define GL_T					0x2001
635#define GL_R					0x2002
636#define GL_Q					0x2003
637#define GL_TEXTURE_GEN_R			0x0C62
638#define GL_TEXTURE_GEN_Q			0x0C63
639
640/* GL 1.1 texturing */
641#define GL_PROXY_TEXTURE_1D			0x8063
642#define GL_PROXY_TEXTURE_2D			0x8064
643#define GL_TEXTURE_PRIORITY			0x8066
644#define GL_TEXTURE_RESIDENT			0x8067
645#define GL_TEXTURE_BINDING_1D			0x8068
646#define GL_TEXTURE_BINDING_2D			0x8069
647#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
648
649/* GL 1.2 texturing */
650#define GL_PACK_SKIP_IMAGES			0x806B
651#define GL_PACK_IMAGE_HEIGHT			0x806C
652#define GL_UNPACK_SKIP_IMAGES			0x806D
653#define GL_UNPACK_IMAGE_HEIGHT			0x806E
654#define GL_TEXTURE_3D				0x806F
655#define GL_PROXY_TEXTURE_3D			0x8070
656#define GL_TEXTURE_DEPTH			0x8071
657#define GL_TEXTURE_WRAP_R			0x8072
658#define GL_MAX_3D_TEXTURE_SIZE			0x8073
659#define GL_TEXTURE_BINDING_3D			0x806A
660
661/* Internal texture formats (GL 1.1) */
662#define GL_ALPHA4				0x803B
663#define GL_ALPHA8				0x803C
664#define GL_ALPHA12				0x803D
665#define GL_ALPHA16				0x803E
666#define GL_LUMINANCE4				0x803F
667#define GL_LUMINANCE8				0x8040
668#define GL_LUMINANCE12				0x8041
669#define GL_LUMINANCE16				0x8042
670#define GL_LUMINANCE4_ALPHA4			0x8043
671#define GL_LUMINANCE6_ALPHA2			0x8044
672#define GL_LUMINANCE8_ALPHA8			0x8045
673#define GL_LUMINANCE12_ALPHA4			0x8046
674#define GL_LUMINANCE12_ALPHA12			0x8047
675#define GL_LUMINANCE16_ALPHA16			0x8048
676#define GL_INTENSITY				0x8049
677#define GL_INTENSITY4				0x804A
678#define GL_INTENSITY8				0x804B
679#define GL_INTENSITY12				0x804C
680#define GL_INTENSITY16				0x804D
681#define GL_R3_G3_B2				0x2A10
682#define GL_RGB4					0x804F
683#define GL_RGB5					0x8050
684#define GL_RGB8					0x8051
685#define GL_RGB10				0x8052
686#define GL_RGB12				0x8053
687#define GL_RGB16				0x8054
688#define GL_RGBA2				0x8055
689#define GL_RGBA4				0x8056
690#define GL_RGB5_A1				0x8057
691#define GL_RGBA8				0x8058
692#define GL_RGB10_A2				0x8059
693#define GL_RGBA12				0x805A
694#define GL_RGBA16				0x805B
695
696/* Utility */
697#define GL_VENDOR				0x1F00
698#define GL_RENDERER				0x1F01
699#define GL_VERSION				0x1F02
700#define GL_EXTENSIONS				0x1F03
701
702/* Errors */
703#define GL_NO_ERROR 				0x0
704#define GL_INVALID_VALUE			0x0501
705#define GL_INVALID_ENUM				0x0500
706#define GL_INVALID_OPERATION			0x0502
707#define GL_STACK_OVERFLOW			0x0503
708#define GL_STACK_UNDERFLOW			0x0504
709#define GL_OUT_OF_MEMORY			0x0505
710
711
712/* OpenGL 1.2 */
713#define GL_RESCALE_NORMAL			0x803A
714#define GL_CLAMP_TO_EDGE			0x812F
715#define GL_MAX_ELEMENTS_VERTICES		0x80E8
716#define GL_MAX_ELEMENTS_INDICES			0x80E9
717#define GL_BGR					0x80E0
718#define GL_BGRA					0x80E1
719#define GL_UNSIGNED_BYTE_3_3_2			0x8032
720#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
721#define GL_UNSIGNED_SHORT_5_6_5			0x8363
722#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
723#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
724#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
725#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
726#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
727#define GL_UNSIGNED_INT_8_8_8_8			0x8035
728#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
729#define GL_UNSIGNED_INT_10_10_10_2		0x8036
730#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
731#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
732#define GL_SINGLE_COLOR				0x81F9
733#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
734#define GL_TEXTURE_MIN_LOD			0x813A
735#define GL_TEXTURE_MAX_LOD			0x813B
736#define GL_TEXTURE_BASE_LEVEL			0x813C
737#define GL_TEXTURE_MAX_LEVEL			0x813D
738#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
739#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
740#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
741#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
742#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
743#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
744
745
746
747/*
748 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA)
749 */
750/* GL_EXT_color_table */
751#define GL_COLOR_TABLE				0x80D0
752#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
753#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
754#define GL_PROXY_COLOR_TABLE			0x80D3
755#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
756#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
757#define GL_COLOR_TABLE_SCALE			0x80D6
758#define GL_COLOR_TABLE_BIAS			0x80D7
759#define GL_COLOR_TABLE_FORMAT			0x80D8
760#define GL_COLOR_TABLE_WIDTH			0x80D9
761#define GL_COLOR_TABLE_RED_SIZE			0x80DA
762#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
763#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
764#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
765#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
766#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
767/* GL_EXT_convolution and GL_HP_convolution_border_modes */
768#define GL_CONVOLUTION_1D			0x8010
769#define GL_CONVOLUTION_2D			0x8011
770#define GL_SEPARABLE_2D				0x8012
771#define GL_CONVOLUTION_BORDER_MODE		0x8013
772#define GL_CONVOLUTION_FILTER_SCALE		0x8014
773#define GL_CONVOLUTION_FILTER_BIAS		0x8015
774#define GL_REDUCE				0x8016
775#define GL_CONVOLUTION_FORMAT			0x8017
776#define GL_CONVOLUTION_WIDTH			0x8018
777#define GL_CONVOLUTION_HEIGHT			0x8019
778#define GL_MAX_CONVOLUTION_WIDTH		0x801A
779#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
780#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
781#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
782#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
783#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
784#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
785#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
786#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
787#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
788#define GL_CONSTANT_BORDER			0x8151
789#define GL_REPLICATE_BORDER			0x8153
790#define GL_CONVOLUTION_BORDER_COLOR		0x8154
791/* GL_SGI_color_matrix */
792#define GL_COLOR_MATRIX				0x80B1
793#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
794#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
795#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
796#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
797#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
798#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
799#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
800#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
801#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
802#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
803/* GL_EXT_histogram */
804#define GL_HISTOGRAM				0x8024
805#define GL_PROXY_HISTOGRAM			0x8025
806#define GL_HISTOGRAM_WIDTH			0x8026
807#define GL_HISTOGRAM_FORMAT			0x8027
808#define GL_HISTOGRAM_RED_SIZE			0x8028
809#define GL_HISTOGRAM_GREEN_SIZE			0x8029
810#define GL_HISTOGRAM_BLUE_SIZE			0x802A
811#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
812#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
813#define GL_HISTOGRAM_SINK			0x802D
814#define GL_MINMAX				0x802E
815#define GL_MINMAX_FORMAT			0x802F
816#define GL_MINMAX_SINK				0x8030
817#define GL_TABLE_TOO_LARGE			0x8031
818/* GL_EXT_blend_color, GL_EXT_blend_minmax */
819#define GL_BLEND_EQUATION			0x8009
820#define GL_MIN					0x8007
821#define GL_MAX					0x8008
822#define GL_FUNC_ADD				0x8006
823#define GL_FUNC_SUBTRACT			0x800A
824#define GL_FUNC_REVERSE_SUBTRACT		0x800B
825#define	GL_BLEND_COLOR				0x8005
826
827
828/* glPush/PopAttrib bits */
829#define GL_CURRENT_BIT				0x00000001
830#define GL_POINT_BIT				0x00000002
831#define GL_LINE_BIT				0x00000004
832#define GL_POLYGON_BIT				0x00000008
833#define GL_POLYGON_STIPPLE_BIT			0x00000010
834#define GL_PIXEL_MODE_BIT			0x00000020
835#define GL_LIGHTING_BIT				0x00000040
836#define GL_FOG_BIT				0x00000080
837#define GL_DEPTH_BUFFER_BIT			0x00000100
838#define GL_ACCUM_BUFFER_BIT			0x00000200
839#define GL_STENCIL_BUFFER_BIT			0x00000400
840#define GL_VIEWPORT_BIT				0x00000800
841#define GL_TRANSFORM_BIT			0x00001000
842#define GL_ENABLE_BIT				0x00002000
843#define GL_COLOR_BUFFER_BIT			0x00004000
844#define GL_HINT_BIT				0x00008000
845#define GL_EVAL_BIT				0x00010000
846#define GL_LIST_BIT				0x00020000
847#define GL_TEXTURE_BIT				0x00040000
848#define GL_SCISSOR_BIT				0x00080000
849#define GL_ALL_ATTRIB_BITS			0x000FFFFF
850
851
852#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
853#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
854#define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
855
856
857
858
859
860#if defined(__BEOS__) || defined(__QUICKDRAW__)
861#pragma export on
862#endif
863
864
865/*
866 * Miscellaneous
867 */
868
869GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
870
871GLAPI void GLAPIENTRY glClearColor( GLclampf red,
872			  GLclampf green,
873			  GLclampf blue,
874			  GLclampf alpha );
875
876GLAPI void GLAPIENTRY glClear( GLbitfield mask );
877
878GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
879
880GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green,
881			 GLboolean blue, GLboolean alpha );
882
883GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
884
885GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
886
887GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
888
889GLAPI void GLAPIENTRY glCullFace( GLenum mode );
890
891GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
892
893GLAPI void GLAPIENTRY glPointSize( GLfloat size );
894
895GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
896
897GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
898
899GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
900
901GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
902
903GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
904
905GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
906
907GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
908
909GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
910
911GLAPI void GLAPIENTRY glScissor( GLint x, GLint y,
912                                   GLsizei width, GLsizei height);
913
914GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
915
916GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
917
918GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
919
920GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
921
922GLAPI void GLAPIENTRY glEnable( GLenum cap );
923
924GLAPI void GLAPIENTRY glDisable( GLenum cap );
925
926GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
927
928
929GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
930
931GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
932
933
934GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
935
936GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
937
938GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
939
940GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
941
942
943GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
944
945GLAPI void GLAPIENTRY glPopAttrib( void );
946
947
948GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
949
950GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
951
952
953GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
954
955GLAPI GLenum GLAPIENTRY glGetError( void );
956
957GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
958
959GLAPI void GLAPIENTRY glFinish( void );
960
961GLAPI void GLAPIENTRY glFlush( void );
962
963GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
964
965
966
967/*
968 * Depth Buffer
969 */
970
971GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
972
973GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
974
975GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
976
977GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
978
979
980/*
981 * Accumulation Buffer
982 */
983
984GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green,
985                                      GLfloat blue, GLfloat alpha );
986
987GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
988
989
990
991/*
992 * Transformation
993 */
994
995GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
996
997GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
998                                 GLdouble bottom, GLdouble top,
999                                 GLdouble near_val, GLdouble far_val );
1000
1001GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
1002                                   GLdouble bottom, GLdouble top,
1003                                   GLdouble near_val, GLdouble far_val );
1004
1005GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
1006                                    GLsizei width, GLsizei height );
1007
1008GLAPI void GLAPIENTRY glPushMatrix( void );
1009
1010GLAPI void GLAPIENTRY glPopMatrix( void );
1011
1012GLAPI void GLAPIENTRY glLoadIdentity( void );
1013
1014GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
1015GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
1016
1017GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
1018GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
1019
1020GLAPI void GLAPIENTRY glRotated( GLdouble angle,
1021                                   GLdouble x, GLdouble y, GLdouble z );
1022GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
1023                                   GLfloat x, GLfloat y, GLfloat z );
1024
1025GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
1026GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
1027
1028GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
1029GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
1030
1031
1032
1033/*
1034 * Display Lists
1035 */
1036
1037GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
1038
1039GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
1040
1041GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
1042
1043GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
1044
1045GLAPI void GLAPIENTRY glEndList( void );
1046
1047GLAPI void GLAPIENTRY glCallList( GLuint list );
1048
1049GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
1050                                     const GLvoid *lists );
1051
1052GLAPI void GLAPIENTRY glListBase( GLuint base );
1053
1054
1055
1056/*
1057 * Drawing Functions
1058 */
1059
1060GLAPI void GLAPIENTRY glBegin( GLenum mode );
1061
1062GLAPI void GLAPIENTRY glEnd( void );
1063
1064
1065GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
1066GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
1067GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
1068GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
1069
1070GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
1071GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
1072GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
1073GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
1074
1075GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1076GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1077GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
1078GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
1079
1080GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
1081GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
1082GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
1083GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
1084
1085GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
1086GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
1087GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
1088GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
1089
1090GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
1091GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
1092GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
1093GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
1094
1095
1096GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1097GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1098GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1099GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1100GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1101
1102GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1103GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1104GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1105GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1106GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1107
1108
1109GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1110GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1111GLAPI void GLAPIENTRY glIndexi( GLint c );
1112GLAPI void GLAPIENTRY glIndexs( GLshort c );
1113GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1114
1115GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1116GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1117GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1118GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1119GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1120
1121GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1122GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1123GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1124GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1125GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1126GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1127GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1128GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1129
1130GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1131                                   GLbyte blue, GLbyte alpha );
1132GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1133                                   GLdouble blue, GLdouble alpha );
1134GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1135                                   GLfloat blue, GLfloat alpha );
1136GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1137                                   GLint blue, GLint alpha );
1138GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1139                                   GLshort blue, GLshort alpha );
1140GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1141                                    GLubyte blue, GLubyte alpha );
1142GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1143                                    GLuint blue, GLuint alpha );
1144GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1145                                    GLushort blue, GLushort alpha );
1146
1147
1148GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1149GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1150GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1151GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1152GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1153GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1154GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1155GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1156
1157GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1158GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1159GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1160GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1161GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1162GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1163GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1164GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1165
1166
1167GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1168GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1169GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1170GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1171
1172GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1173GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1174GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1175GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1176
1177GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1178GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1179GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1180GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1181
1182GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1183GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1184GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1185GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1186
1187GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1188GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1189GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1190GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1191
1192GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1193GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1194GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1195GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1196
1197GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1198GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1199GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1200GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1201
1202GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1203GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1204GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1205GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1206
1207
1208GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1209GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1210GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1211GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1212
1213GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1214GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1215GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1216GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1217
1218GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1219GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1220GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1221GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1222
1223GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1224GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1225GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1226GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1227
1228GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1229GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1230GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1231GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1232
1233GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1234GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1235GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1236GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1237
1238
1239GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1240GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1241GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1242GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1243
1244
1245GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1246GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1247GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1248GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1249
1250
1251
1252/*
1253 * Vertex Arrays  (1.1)
1254 */
1255
1256GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1257                                       GLsizei stride, const GLvoid *ptr );
1258
1259GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1260                                       const GLvoid *ptr );
1261
1262GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1263                                      GLsizei stride, const GLvoid *ptr );
1264
1265GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1266                                      const GLvoid *ptr );
1267
1268GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1269                                         GLsizei stride, const GLvoid *ptr );
1270
1271GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1272
1273GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params );
1274
1275GLAPI void GLAPIENTRY glArrayElement( GLint i );
1276
1277GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1278
1279GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1280                                      GLenum type, const GLvoid *indices );
1281
1282GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1283                                           const GLvoid *pointer );
1284
1285
1286/*
1287 * Lighting
1288 */
1289
1290GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1291
1292GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1293GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1294GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1295                                 const GLfloat *params );
1296GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1297                                 const GLint *params );
1298
1299GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1300                                    GLfloat *params );
1301GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1302                                    GLint *params );
1303
1304GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1305GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1306GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1307GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1308
1309GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1310GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1311GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1312GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1313
1314GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1315GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1316
1317GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1318
1319
1320
1321
1322/*
1323 * Raster functions
1324 */
1325
1326GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1327
1328GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1329GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1330
1331GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1332GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1333
1334GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1335                                    const GLfloat *values );
1336GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1337                                     const GLuint *values );
1338GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1339                                     const GLushort *values );
1340
1341GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1342GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1343GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1344
1345GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1346                                GLfloat xorig, GLfloat yorig,
1347                                GLfloat xmove, GLfloat ymove,
1348                                const GLubyte *bitmap );
1349
1350GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1351                                    GLsizei width, GLsizei height,
1352                                    GLenum format, GLenum type,
1353                                    GLvoid *pixels );
1354
1355GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1356                                    GLenum format, GLenum type,
1357                                    const GLvoid *pixels );
1358
1359GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1360                                    GLsizei width, GLsizei height,
1361                                    GLenum type );
1362
1363
1364
1365/*
1366 * Stenciling
1367 */
1368
1369GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1370
1371GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1372
1373GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1374
1375GLAPI void GLAPIENTRY glClearStencil( GLint s );
1376
1377
1378
1379/*
1380 * Texture mapping
1381 */
1382
1383GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1384GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1385GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1386
1387GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1388GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1389GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1390
1391GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1392GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1393GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1394
1395
1396GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1397GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1398
1399GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1400GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1401
1402GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1403GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1404
1405
1406GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1407GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1408
1409GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1410                                          const GLfloat *params );
1411GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1412                                          const GLint *params );
1413
1414GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1415                                           GLenum pname, GLfloat *params);
1416GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1417                                           GLenum pname, GLint *params );
1418
1419GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1420                                                GLenum pname, GLfloat *params );
1421GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1422                                                GLenum pname, GLint *params );
1423
1424
1425GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1426                                    GLint internalFormat,
1427                                    GLsizei width, GLint border,
1428                                    GLenum format, GLenum type,
1429                                    const GLvoid *pixels );
1430
1431GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1432                                    GLint internalFormat,
1433                                    GLsizei width, GLsizei height,
1434                                    GLint border, GLenum format, GLenum type,
1435                                    const GLvoid *pixels );
1436
1437GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1438                                     GLenum format, GLenum type,
1439                                     GLvoid *pixels );
1440
1441
1442
1443/* 1.1 functions */
1444
1445GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1446
1447GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1448
1449GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1450
1451GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1452                                            const GLuint *textures,
1453                                            const GLclampf *priorities );
1454
1455GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1456                                                  const GLuint *textures,
1457                                                  GLboolean *residences );
1458
1459GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1460
1461
1462GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1463                                       GLint xoffset,
1464                                       GLsizei width, GLenum format,
1465                                       GLenum type, const GLvoid *pixels );
1466
1467
1468GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1469                                       GLint xoffset, GLint yoffset,
1470                                       GLsizei width, GLsizei height,
1471                                       GLenum format, GLenum type,
1472                                       const GLvoid *pixels );
1473
1474
1475GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1476                                        GLenum internalformat,
1477                                        GLint x, GLint y,
1478                                        GLsizei width, GLint border );
1479
1480
1481GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1482                                        GLenum internalformat,
1483                                        GLint x, GLint y,
1484                                        GLsizei width, GLsizei height,
1485                                        GLint border );
1486
1487
1488GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1489                                           GLint xoffset, GLint x, GLint y,
1490                                           GLsizei width );
1491
1492
1493GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1494                                           GLint xoffset, GLint yoffset,
1495                                           GLint x, GLint y,
1496                                           GLsizei width, GLsizei height );
1497
1498
1499
1500
1501/*
1502 * Evaluators
1503 */
1504
1505GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1506                               GLint stride,
1507                               GLint order, const GLdouble *points );
1508GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1509                               GLint stride,
1510                               GLint order, const GLfloat *points );
1511
1512GLAPI void GLAPIENTRY glMap2d( GLenum target,
1513		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1514		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1515		     const GLdouble *points );
1516GLAPI void GLAPIENTRY glMap2f( GLenum target,
1517		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1518		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1519		     const GLfloat *points );
1520
1521GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1522GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1523GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1524
1525GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1526GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1527
1528GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1529GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1530
1531GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1532GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1533
1534GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1535GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1536
1537GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1538GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1539
1540GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1541                                   GLint vn, GLdouble v1, GLdouble v2 );
1542GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1543                                   GLint vn, GLfloat v1, GLfloat v2 );
1544
1545GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1546
1547GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1548
1549GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1550
1551GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1552
1553
1554
1555/*
1556 * Fog
1557 */
1558
1559GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1560
1561GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1562
1563GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1564
1565GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1566
1567
1568
1569/*
1570 * Selection and Feedback
1571 */
1572
1573GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1574
1575GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1576
1577GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1578
1579GLAPI void GLAPIENTRY glInitNames( void );
1580
1581GLAPI void GLAPIENTRY glLoadName( GLuint name );
1582
1583GLAPI void GLAPIENTRY glPushName( GLuint name );
1584
1585GLAPI void GLAPIENTRY glPopName( void );
1586
1587
1588
1589/* 1.2 functions */
1590GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1591	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1592
1593GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1594                                      GLint internalFormat,
1595                                      GLsizei width, GLsizei height,
1596                                      GLsizei depth, GLint border,
1597                                      GLenum format, GLenum type,
1598                                      const GLvoid *pixels );
1599
1600GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1601                                         GLint xoffset, GLint yoffset,
1602                                         GLint zoffset, GLsizei width,
1603                                         GLsizei height, GLsizei depth,
1604                                         GLenum format,
1605                                         GLenum type, const GLvoid *pixels);
1606
1607GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1608                                             GLint xoffset, GLint yoffset,
1609                                             GLint zoffset, GLint x,
1610                                             GLint y, GLsizei width,
1611                                             GLsizei height );
1612
1613
1614/* 1.2 imaging extension functions */
1615
1616GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1617                                    GLsizei width, GLenum format,
1618                                    GLenum type, const GLvoid *table );
1619
1620GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1621                                       GLsizei start, GLsizei count,
1622                                       GLenum format, GLenum type,
1623                                       const GLvoid *data );
1624
1625GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1626                                              const GLint *params);
1627
1628GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1629                                              const GLfloat *params);
1630
1631GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1632                                           GLint x, GLint y, GLsizei width );
1633
1634GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1635                                        GLint x, GLint y, GLsizei width );
1636
1637GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1638                                       GLenum type, GLvoid *table );
1639
1640GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1641                                                  GLfloat *params );
1642
1643GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1644                                                  GLint *params );
1645
1646GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1647
1648GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1649                                    GLclampf blue, GLclampf alpha );
1650
1651GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1652				   GLenum internalformat, GLboolean sink );
1653
1654GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1655
1656GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1657				      GLenum format, GLenum type,
1658				      GLvoid *values );
1659
1660GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1661						 GLfloat *params );
1662
1663GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1664						 GLint *params );
1665
1666GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1667				GLboolean sink );
1668
1669GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1670
1671GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1672                                   GLenum format, GLenum types,
1673                                   GLvoid *values );
1674
1675GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1676					      GLfloat *params );
1677
1678GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1679					      GLint *params );
1680
1681GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1682	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1683	const GLvoid *image );
1684
1685GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1686	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1687	GLenum type, const GLvoid *image );
1688
1689GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1690	GLfloat params );
1691
1692GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1693	const GLfloat *params );
1694
1695GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1696	GLint params );
1697
1698GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1699	const GLint *params );
1700
1701GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1702	GLenum internalformat, GLint x, GLint y, GLsizei width );
1703
1704GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1705	GLenum internalformat, GLint x, GLint y, GLsizei width,
1706	GLsizei height);
1707
1708GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1709	GLenum type, GLvoid *image );
1710
1711GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1712	GLfloat *params );
1713
1714GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1715	GLint *params );
1716
1717GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1718	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1719	GLenum type, const GLvoid *row, const GLvoid *column );
1720
1721GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1722	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1723
1724
1725
1726/*
1727 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1728 */
1729#ifndef GL_ARB_multitexture
1730#define GL_ARB_multitexture 1
1731
1732#define GL_TEXTURE0_ARB				0x84C0
1733#define GL_TEXTURE1_ARB				0x84C1
1734#define GL_TEXTURE2_ARB				0x84C2
1735#define GL_TEXTURE3_ARB				0x84C3
1736#define GL_TEXTURE4_ARB				0x84C4
1737#define GL_TEXTURE5_ARB				0x84C5
1738#define GL_TEXTURE6_ARB				0x84C6
1739#define GL_TEXTURE7_ARB				0x84C7
1740#define GL_TEXTURE8_ARB				0x84C8
1741#define GL_TEXTURE9_ARB				0x84C9
1742#define GL_TEXTURE10_ARB			0x84CA
1743#define GL_TEXTURE11_ARB			0x84CB
1744#define GL_TEXTURE12_ARB			0x84CC
1745#define GL_TEXTURE13_ARB			0x84CD
1746#define GL_TEXTURE14_ARB			0x84CE
1747#define GL_TEXTURE15_ARB			0x84CF
1748#define GL_TEXTURE16_ARB			0x84D0
1749#define GL_TEXTURE17_ARB			0x84D1
1750#define GL_TEXTURE18_ARB			0x84D2
1751#define GL_TEXTURE19_ARB			0x84D3
1752#define GL_TEXTURE20_ARB			0x84D4
1753#define GL_TEXTURE21_ARB			0x84D5
1754#define GL_TEXTURE22_ARB			0x84D6
1755#define GL_TEXTURE23_ARB			0x84D7
1756#define GL_TEXTURE24_ARB			0x84D8
1757#define GL_TEXTURE25_ARB			0x84D9
1758#define GL_TEXTURE26_ARB			0x84DA
1759#define GL_TEXTURE27_ARB			0x84DB
1760#define GL_TEXTURE28_ARB			0x84DC
1761#define GL_TEXTURE29_ARB			0x84DD
1762#define GL_TEXTURE30_ARB			0x84DE
1763#define GL_TEXTURE31_ARB			0x84DF
1764#define GL_ACTIVE_TEXTURE_ARB			0x84E0
1765#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
1766#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
1767
1768GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
1769GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
1770GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
1771GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
1772GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
1773GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
1774GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
1775GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
1776GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
1777GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
1778GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
1779GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
1780GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
1781GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
1782GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
1783GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
1784GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
1785GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
1786GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
1787GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
1788GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
1789GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
1790GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
1791GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
1792GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
1793GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
1794GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
1795GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
1796GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
1797GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
1798GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
1799GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
1800GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
1801GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
1802
1803#endif /* GL_ARB_multitexture */
1804
1805
1806
1807
1808#if defined(GL_GLEXT_LEGACY)
1809
1810
1811/*
1812 * 1. GL_EXT_abgr
1813 */
1814#ifndef GL_EXT_abgr
1815#define GL_EXT_abgr 1
1816
1817#define GL_ABGR_EXT				0x8000
1818
1819#endif /* GL_EXT_abgr */
1820
1821
1822
1823/*
1824 * 2. GL_EXT_blend_color
1825 */
1826#ifndef GL_EXT_blend_color
1827#define GL_EXT_blend_color 1
1828
1829#define GL_CONSTANT_COLOR_EXT			0x8001
1830#define GL_ONE_MINUS_CONSTANT_COLOR_EXT		0x8002
1831#define GL_CONSTANT_ALPHA_EXT			0x8003
1832#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT		0x8004
1833#define GL_BLEND_COLOR_EXT			0x8005
1834
1835GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
1836
1837#endif /* GL_EXT_blend_color */
1838
1839
1840
1841/*
1842 * 3. GL_EXT_polygon_offset
1843 */
1844#ifndef GL_EXT_polygon_offset
1845#define GL_EXT_polygon_offset 1
1846
1847#define GL_POLYGON_OFFSET_EXT			0x8037
1848#define GL_POLYGON_OFFSET_FACTOR_EXT		0x8038
1849#define GL_POLYGON_OFFSET_BIAS_EXT		0x8039
1850
1851GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
1852
1853#endif /* GL_EXT_polygon_offset */
1854
1855
1856
1857/*
1858 * 6. GL_EXT_texture3D
1859 */
1860#ifndef GL_EXT_texture3D
1861#define GL_EXT_texture3D 1
1862
1863#define GL_PACK_SKIP_IMAGES_EXT			0x806B
1864#define GL_PACK_IMAGE_HEIGHT_EXT		0x806C
1865#define GL_UNPACK_SKIP_IMAGES_EXT		0x806D
1866#define GL_UNPACK_IMAGE_HEIGHT_EXT		0x806E
1867#define GL_TEXTURE_3D_EXT			0x806F
1868#define GL_PROXY_TEXTURE_3D_EXT			0x8070
1869#define GL_TEXTURE_DEPTH_EXT			0x8071
1870#define GL_TEXTURE_WRAP_R_EXT			0x8072
1871#define GL_MAX_3D_TEXTURE_SIZE_EXT		0x8073
1872#define GL_TEXTURE_3D_BINDING_EXT		0x806A
1873
1874GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
1875
1876GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1877
1878GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
1879
1880#endif /* GL_EXT_texture3D */
1881
1882
1883
1884/*
1885 * 20. GL_EXT_texture_object
1886 */
1887#ifndef GL_EXT_texture_object
1888#define GL_EXT_texture_object 1
1889
1890#define GL_TEXTURE_PRIORITY_EXT			0x8066
1891#define GL_TEXTURE_RESIDENT_EXT			0x8067
1892#define GL_TEXTURE_1D_BINDING_EXT		0x8068
1893#define GL_TEXTURE_2D_BINDING_EXT		0x8069
1894
1895GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
1896
1897GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
1898
1899GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
1900
1901GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities );
1902
1903GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences );
1904
1905GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
1906
1907#endif /* GL_EXT_texture_object */
1908
1909
1910
1911/*
1912 * 27. GL_EXT_rescale_normal
1913 */
1914#ifndef GL_EXT_rescale_normal
1915#define GL_EXT_rescale_normal 1
1916
1917#define GL_RESCALE_NORMAL_EXT			0x803A
1918
1919#endif /* GL_EXT_rescale_normal */
1920
1921
1922
1923/*
1924 * 30. GL_EXT_vertex_array
1925 */
1926#ifndef GL_EXT_vertex_array
1927#define GL_EXT_vertex_array 1
1928
1929#define GL_VERTEX_ARRAY_EXT			0x8074
1930#define GL_NORMAL_ARRAY_EXT			0x8075
1931#define GL_COLOR_ARRAY_EXT			0x8076
1932#define GL_INDEX_ARRAY_EXT			0x8077
1933#define GL_TEXTURE_COORD_ARRAY_EXT		0x8078
1934#define GL_EDGE_FLAG_ARRAY_EXT			0x8079
1935#define GL_VERTEX_ARRAY_SIZE_EXT		0x807A
1936#define GL_VERTEX_ARRAY_TYPE_EXT		0x807B
1937#define GL_VERTEX_ARRAY_STRIDE_EXT		0x807C
1938#define GL_VERTEX_ARRAY_COUNT_EXT		0x807D
1939#define GL_NORMAL_ARRAY_TYPE_EXT		0x807E
1940#define GL_NORMAL_ARRAY_STRIDE_EXT		0x807F
1941#define GL_NORMAL_ARRAY_COUNT_EXT		0x8080
1942#define GL_COLOR_ARRAY_SIZE_EXT			0x8081
1943#define GL_COLOR_ARRAY_TYPE_EXT			0x8082
1944#define GL_COLOR_ARRAY_STRIDE_EXT		0x8083
1945#define GL_COLOR_ARRAY_COUNT_EXT		0x8084
1946#define GL_INDEX_ARRAY_TYPE_EXT			0x8085
1947#define GL_INDEX_ARRAY_STRIDE_EXT		0x8086
1948#define GL_INDEX_ARRAY_COUNT_EXT		0x8087
1949#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT		0x8088
1950#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT		0x8089
1951#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT	0x808A
1952#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT	0x808B
1953#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT		0x808C
1954#define GL_EDGE_FLAG_ARRAY_COUNT_EXT		0x808D
1955#define GL_VERTEX_ARRAY_POINTER_EXT		0x808E
1956#define GL_NORMAL_ARRAY_POINTER_EXT		0x808F
1957#define GL_COLOR_ARRAY_POINTER_EXT		0x8090
1958#define GL_INDEX_ARRAY_POINTER_EXT		0x8091
1959#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT	0x8092
1960#define GL_EDGE_FLAG_ARRAY_POINTER_EXT		0x8093
1961
1962GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1963
1964GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1965
1966GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1967
1968GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1969
1970GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr );
1971
1972GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr );
1973
1974GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params );
1975
1976GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
1977
1978GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count );
1979
1980#endif /* GL_EXT_vertex_array */
1981
1982
1983
1984/*
1985 * 35. GL_SGIS_texture_edge_clamp
1986 */
1987#ifndef GL_SGIS_texture_edge_clamp
1988#define GL_SGIS_texture_edge_clamp 1
1989
1990#define GL_CLAMP_TO_EDGE_SGIS			0x812F
1991
1992#endif /* GL_SGIS_texture_edge_clamp */
1993
1994
1995
1996/*
1997 * 37. GL_EXT_blend_minmax
1998 */
1999#ifndef GL_EXT_blend_minmax
2000#define GL_EXT_blend_minmax 1
2001
2002#define GL_FUNC_ADD_EXT				0x8006
2003#define GL_MIN_EXT				0x8007
2004#define GL_MAX_EXT				0x8008
2005#define GL_BLEND_EQUATION_EXT			0x8009
2006
2007GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
2008
2009#endif /* GL_EXT_blend_minmax */
2010
2011
2012
2013/*
2014 * 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max )
2015 */
2016#ifndef GL_EXT_blend_subtract
2017#define GL_EXT_blend_subtract 1
2018
2019#define GL_FUNC_SUBTRACT_EXT			0x800A
2020#define GL_FUNC_REVERSE_SUBTRACT_EXT		0x800B
2021
2022#endif /* GL_EXT_blend_subtract */
2023
2024
2025
2026/*
2027 * 39. GL_EXT_blend_logic_op
2028 */
2029#ifndef GL_EXT_blend_logic_op
2030#define GL_EXT_blend_logic_op 1
2031
2032/* No new tokens or functions */
2033
2034#endif /* GL_EXT_blend_logic_op */
2035
2036
2037
2038/*
2039 * 54. GL_EXT_point_parameters
2040 */
2041#ifndef GL_EXT_point_parameters
2042#define GL_EXT_point_parameters 1
2043
2044#define GL_POINT_SIZE_MIN_EXT			0x8126
2045#define GL_POINT_SIZE_MAX_EXT			0x8127
2046#define GL_POINT_FADE_THRESHOLD_SIZE_EXT	0x8128
2047#define GL_DISTANCE_ATTENUATION_EXT		0x8129
2048
2049GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2050GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params );
2051GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param);
2052GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params);
2053
2054#endif /* GL_EXT_point_parameters */
2055
2056
2057
2058/*
2059 * 78. GL_EXT_paletted_texture
2060 */
2061#ifndef GL_EXT_paletted_texture
2062#define GL_EXT_paletted_texture 1
2063
2064#define GL_TABLE_TOO_LARGE_EXT			0x8031
2065#define GL_COLOR_TABLE_FORMAT_EXT		0x80D8
2066#define GL_COLOR_TABLE_WIDTH_EXT		0x80D9
2067#define GL_COLOR_TABLE_RED_SIZE_EXT		0x80DA
2068#define GL_COLOR_TABLE_GREEN_SIZE_EXT		0x80DB
2069#define GL_COLOR_TABLE_BLUE_SIZE_EXT		0x80DC
2070#define GL_COLOR_TABLE_ALPHA_SIZE_EXT	 	0x80DD
2071#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT	0x80DE
2072#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT	0x80DF
2073#define GL_TEXTURE_INDEX_SIZE_EXT		0x80ED
2074#define GL_COLOR_INDEX1_EXT			0x80E2
2075#define GL_COLOR_INDEX2_EXT			0x80E3
2076#define GL_COLOR_INDEX4_EXT			0x80E4
2077#define GL_COLOR_INDEX8_EXT			0x80E5
2078#define GL_COLOR_INDEX12_EXT			0x80E6
2079#define GL_COLOR_INDEX16_EXT			0x80E7
2080
2081GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table );
2082
2083GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data );
2084
2085GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table );
2086
2087GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params );
2088
2089GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params );
2090
2091#endif /* GL_EXT_paletted_texture */
2092
2093
2094
2095/*
2096 * 79. GL_EXT_clip_volume_hint
2097 */
2098#ifndef GL_EXT_clip_volume_hint
2099#define GL_EXT_clip_volume_hint 1
2100
2101#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT	0x80F0
2102
2103#endif /* GL_EXT_clip_volume_hint */
2104
2105
2106
2107/*
2108 * 97. GL_EXT_compiled_vertex_array
2109 */
2110#ifndef GL_EXT_compiled_vertex_array
2111#define GL_EXT_compiled_vertex_array 1
2112
2113#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT		0x81A8
2114#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT		0x81A9
2115
2116GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2117GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2118
2119#endif /* GL_EXT_compiled_vertex_array */
2120
2121/*
2122 * 137. GL_HP_occlusion_test
2123 */
2124#ifndef GL_HP_occlusion_test
2125#define GL_HP_occlusion_test 1
2126
2127#define GL_OCCLUSION_TEST_HP                    0x8165
2128#define GL_OCCLUSION_TEST_RESULT_HP             0x8166
2129
2130#endif /* GL_HP_occlusion_test */
2131
2132
2133/*
2134 * 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture)
2135 */
2136#ifndef GL_EXT_shared_texture_palette
2137#define GL_EXT_shared_texture_palette 1
2138
2139#define GL_SHARED_TEXTURE_PALETTE_EXT		0x81FB
2140
2141#endif /* GL_EXT_shared_texture_palette */
2142
2143
2144
2145/*
2146 * 176. GL_EXT_stencil_wrap
2147 */
2148#ifndef GL_EXT_stencil_wrap
2149#define GL_EXT_stencil_wrap 1
2150
2151#define GL_INCR_WRAP_EXT			0x8507
2152#define GL_DECR_WRAP_EXT			0x8508
2153
2154#endif /* GL_EXT_stencil_wrap */
2155
2156
2157
2158/*
2159 * 179. GL_NV_texgen_reflection
2160 */
2161#ifndef GL_NV_texgen_reflection
2162#define GL_NV_texgen_reflection 1
2163
2164#define GL_NORMAL_MAP_NV			0x8511
2165#define GL_REFLECTION_MAP_NV			0x8512
2166
2167#endif /* GL_NV_texgen_reflection */
2168
2169
2170
2171/*
2172 * 185. GL_EXT_texture_env_add
2173 */
2174#ifndef GL_EXT_texture_env_add
2175#define GL_EXT_texture_env_add 1
2176
2177/* No new tokens or functions */
2178
2179#endif /* GL_EXT_texture_env_add */
2180
2181
2182
2183
2184
2185/*
2186 * 197. GL_MESA_window_pos
2187 */
2188#ifndef GL_MESA_window_pos
2189#define GL_MESA_window_pos 1
2190
2191GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2192GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2193GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2194GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2195GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2196GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2197GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2198GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2199GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2200GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2201GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2202GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2203GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2204GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2205GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2206GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2207GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2208GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2209GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2210GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2211GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2212GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2213GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2214GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2215
2216#endif /* GL_MESA_window_pos */
2217
2218
2219
2220/*
2221 * 196. GL_MESA_resize_bufffers
2222 */
2223#ifndef GL_MESA_resize_bufffers
2224#define GL_MESA_resize_buffers 1
2225
2226GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2227
2228#endif /* GL_MESA_resize_bufffers */
2229
2230
2231#else  /* GL_GLEXT_LEGACY */
2232
2233#include <GL/glext.h>
2234
2235#endif  /* GL_GLEXT_LEGACY */
2236
2237
2238
2239/*
2240 * ???. GL_MESA_trace
2241 * XXX this should go into glext.h at some point
2242 */
2243#ifndef GL_MESA_trace
2244#define GL_MESA_trace 1
2245
2246#define GL_TRACE_ALL_BIT_MESA			0x0001
2247#define GL_TRACE_OPERATIONS_BIT_MESA		0x0002
2248#define GL_TRACE_PRIMITIVES_BIT_MESA		0x0004
2249#define GL_TRACE_ARRAYS_BIT_MESA		0x0008
2250#define GL_TRACE_TEXTURES_BIT_MESA		0x0010
2251#define GL_TRACE_PIXELS_BIT_MESA		0x0020
2252
2253GLAPI void GLAPIENTRY glEnableTrace( GLbitfield mask );
2254GLAPI void GLAPIENTRY glDisableTrace( GLbitfield mask );
2255GLAPI void GLAPIENTRY glNewTrace( GLbitfield mask, GLubyte * traceName );
2256GLAPI void GLAPIENTRY glEndTrace( void );
2257GLAPI void GLAPIENTRY glTraceAssertAttrib( GLbitfield attribMask );
2258GLAPI void GLAPIENTRY glTraceComment( const GLubyte * comment );
2259GLAPI void GLAPIENTRY glTraceTexture( GLuint name, const GLubyte* comment );
2260GLAPI void GLAPIENTRY glTraceList( GLuint name, const GLubyte* comment );
2261GLAPI void GLAPIENTRY glTracePointer( GLvoid* pointer, const GLubyte* comment );
2262GLAPI void GLAPIENTRY glTracePointerRange( const GLvoid* first, const GLvoid* last, const GLubyte* comment );
2263
2264#endif /* GL_MESA_trace */
2265
2266
2267
2268
2269/**********************************************************************
2270 * Begin system-specific stuff
2271 */
2272#if defined(__BEOS__) || defined(__QUICKDRAW__)
2273#pragma export off
2274#endif
2275
2276#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2277#pragma import off
2278#endif
2279/*
2280 * End system-specific stuff
2281 **********************************************************************/
2282
2283
2284#ifdef __cplusplus
2285}
2286#endif
2287
2288#endif /* __gl_h_ */
2289