gl.h revision a73119234cc5d0b78ebd48c7bb7c43b755028836
1/* $Id: gl.h,v 1.19 1999/11/11 03:21:43 kendallb Exp $ */ 2 3/* 4 * Mesa 3-D graphics library 5 * Version: 3.3 6 * 7 * Copyright (C) 1999 Brian Paul All Rights Reserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a 10 * copy of this software and associated documentation files (the "Software"), 11 * to deal in the Software without restriction, including without limitation 12 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13 * and/or sell copies of the Software, and to permit persons to whom the 14 * Software is furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included 17 * in all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 */ 26 27 28 29 30#ifndef GL_H 31#define GL_H 32 33#if defined(USE_MGL_NAMESPACE) 34#include "gl_mangle.h" 35#endif 36 37 38#if defined(__BEOS__) 39#include <stdlib.h> /* to get some BeOS-isms */ 40#endif 41 42 43#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 44#define OPENSTEP 45#endif 46 47 48/* 49 * XXX move as many of these pragma's and MS Windows-isms into 50 * the new src/glheader.h file. 51 */ 52 53#if defined(_WIN32) && !defined(__WIN32__) 54# define __WIN32__ 55#endif 56 57#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__)) 58# pragma warning( disable : 4068 ) /* unknown pragma */ 59# pragma warning( disable : 4710 ) /* function 'foo' not inlined */ 60# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */ 61# pragma warning( disable : 4127 ) /* conditional expression is constant */ 62# if defined(MESA_MINWARN) 63# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */ 64# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */ 65# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */ 66# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */ 67# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */ 68# endif 69# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 70# define GLAPI __declspec(dllexport) 71# define WGLAPI __declspec(dllexport) 72# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 73# define GLAPI __declspec(dllimport) 74# define WGLAPI __declspec(dllimport) 75# else /* for use with static link lib build of Win32 edition only */ 76# define GLAPI extern 77# define WGLAPI __declspec(dllimport) 78# endif /* _STATIC_MESA support */ 79# define GLAPIENTRY __stdcall 80# define GLAPIENTRYP __stdcall * 81# define GLCALLBACK __stdcall 82# define GLCALLBACKP __stdcall * 83# define GLWINAPI __stdcall 84# define GLWINAPIV __cdecl 85#else 86/* non-Windows compilation */ 87# define GLAPI extern 88# define GLAPIENTRY 89# define GLAPIENTRYP * 90# define GLCALLBACK 91# define GLCALLBACKP * 92# define GLWINAPI 93# define GLWINAPIV 94#endif /* WIN32 / CYGWIN32 bracket */ 95 96/* compatability guard so we don't need to change client code */ 97 98#if defined(_WIN32) && !defined(_WINDEF_) && !defined(OPENSTEP) 99# define CALLBACK GLCALLBACK 100typedef int (GLAPIENTRY *PROC)(); 101typedef void *HGLRC; 102typedef void *HDC; 103typedef unsigned long COLORREF; 104#endif 105 106#if defined(_WIN32) && !defined(_WINGDI_) && !defined(OPENSTEP) 107# define WGL_FONT_LINES 0 108# define WGL_FONT_POLYGONS 1 109# ifdef UNICODE 110# define wglUseFontBitmaps wglUseFontBitmapsW 111# define wglUseFontOutlines wglUseFontOutlinesW 112# else 113# define wglUseFontBitmaps wglUseFontBitmapsA 114# define wglUseFontOutlines wglUseFontOutlinesA 115# endif /* !UNICODE */ 116typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR; 117typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT; 118typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR; 119#include <gl/mesa_wgl.h> 120#endif 121 122#ifdef __cplusplus 123extern "C" { 124#endif 125 126 127#ifdef macintosh 128 #pragma enumsalwaysint on 129 #if PRAGMA_IMPORT_SUPPORTED 130 #pragma import on 131 #endif 132#endif 133 134 135 136/* 137 * Apps can test for this symbol to do conditional compilation if needed. 138 */ 139/* XXX these Mesa symbols are going away 140#define MESA 141#define MESA_MAJOR_VERSION 3 142#define MESA_MINOR_VERSION 1 143*/ 144 145 146#define GL_VERSION_1_1 1 147#define GL_VERSION_1_2 1 148 149 150 151/* 152 * 153 * Datatypes 154 * 155 */ 156#ifdef CENTERLINE_CLPP 157#define signed 158#endif 159typedef unsigned int GLenum; 160typedef unsigned char GLboolean; 161typedef unsigned int GLbitfield; 162typedef void GLvoid; 163typedef signed char GLbyte; /* 1-byte signed */ 164typedef short GLshort; /* 2-byte signed */ 165typedef int GLint; /* 4-byte signed */ 166typedef unsigned char GLubyte; /* 1-byte unsigned */ 167typedef unsigned short GLushort; /* 2-byte unsigned */ 168typedef unsigned int GLuint; /* 4-byte unsigned */ 169typedef int GLsizei; /* 4-byte signed */ 170typedef float GLfloat; /* single precision float */ 171typedef float GLclampf; /* single precision float in [0,1] */ 172typedef double GLdouble; /* double precision float */ 173typedef double GLclampd; /* double precision float in [0,1] */ 174 175 176 177/* 178 * 179 * Constants 180 * 181 */ 182 183/* Boolean values */ 184#define GL_FALSE 0x0 185#define GL_TRUE 0x1 186 187/* Data types */ 188#define GL_BYTE 0x1400 189#define GL_UNSIGNED_BYTE 0x1401 190#define GL_SHORT 0x1402 191#define GL_UNSIGNED_SHORT 0x1403 192#define GL_INT 0x1404 193#define GL_UNSIGNED_INT 0x1405 194#define GL_FLOAT 0x1406 195#define GL_DOUBLE 0x140A 196#define GL_2_BYTES 0x1407 197#define GL_3_BYTES 0x1408 198#define GL_4_BYTES 0x1409 199 200/* Primitives */ 201#define GL_POINTS 0x0000 202#define GL_LINES 0x0001 203#define GL_LINE_LOOP 0x0002 204#define GL_LINE_STRIP 0x0003 205#define GL_TRIANGLES 0x0004 206#define GL_TRIANGLE_STRIP 0x0005 207#define GL_TRIANGLE_FAN 0x0006 208#define GL_QUADS 0x0007 209#define GL_QUAD_STRIP 0x0008 210#define GL_POLYGON 0x0009 211 212/* Vertex Arrays */ 213#define GL_VERTEX_ARRAY 0x8074 214#define GL_NORMAL_ARRAY 0x8075 215#define GL_COLOR_ARRAY 0x8076 216#define GL_INDEX_ARRAY 0x8077 217#define GL_TEXTURE_COORD_ARRAY 0x8078 218#define GL_EDGE_FLAG_ARRAY 0x8079 219#define GL_VERTEX_ARRAY_SIZE 0x807A 220#define GL_VERTEX_ARRAY_TYPE 0x807B 221#define GL_VERTEX_ARRAY_STRIDE 0x807C 222#define GL_NORMAL_ARRAY_TYPE 0x807E 223#define GL_NORMAL_ARRAY_STRIDE 0x807F 224#define GL_COLOR_ARRAY_SIZE 0x8081 225#define GL_COLOR_ARRAY_TYPE 0x8082 226#define GL_COLOR_ARRAY_STRIDE 0x8083 227#define GL_INDEX_ARRAY_TYPE 0x8085 228#define GL_INDEX_ARRAY_STRIDE 0x8086 229#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 230#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 231#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 232#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 233#define GL_VERTEX_ARRAY_POINTER 0x808E 234#define GL_NORMAL_ARRAY_POINTER 0x808F 235#define GL_COLOR_ARRAY_POINTER 0x8090 236#define GL_INDEX_ARRAY_POINTER 0x8091 237#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 238#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 239#define GL_V2F 0x2A20 240#define GL_V3F 0x2A21 241#define GL_C4UB_V2F 0x2A22 242#define GL_C4UB_V3F 0x2A23 243#define GL_C3F_V3F 0x2A24 244#define GL_N3F_V3F 0x2A25 245#define GL_C4F_N3F_V3F 0x2A26 246#define GL_T2F_V3F 0x2A27 247#define GL_T4F_V4F 0x2A28 248#define GL_T2F_C4UB_V3F 0x2A29 249#define GL_T2F_C3F_V3F 0x2A2A 250#define GL_T2F_N3F_V3F 0x2A2B 251#define GL_T2F_C4F_N3F_V3F 0x2A2C 252#define GL_T4F_C4F_N3F_V4F 0x2A2D 253 254/* Matrix Mode */ 255#define GL_MATRIX_MODE 0x0BA0 256#define GL_MODELVIEW 0x1700 257#define GL_PROJECTION 0x1701 258#define GL_TEXTURE 0x1702 259 260/* Points */ 261#define GL_POINT_SMOOTH 0x0B10 262#define GL_POINT_SIZE 0x0B11 263#define GL_POINT_SIZE_GRANULARITY 0x0B13 264#define GL_POINT_SIZE_RANGE 0x0B12 265 266/* Lines */ 267#define GL_LINE_SMOOTH 0x0B20 268#define GL_LINE_STIPPLE 0x0B24 269#define GL_LINE_STIPPLE_PATTERN 0x0B25 270#define GL_LINE_STIPPLE_REPEAT 0x0B26 271#define GL_LINE_WIDTH 0x0B21 272#define GL_LINE_WIDTH_GRANULARITY 0x0B23 273#define GL_LINE_WIDTH_RANGE 0x0B22 274 275/* Polygons */ 276#define GL_POINT 0x1B00 277#define GL_LINE 0x1B01 278#define GL_FILL 0x1B02 279#define GL_CW 0x0900 280#define GL_CCW 0x0901 281#define GL_FRONT 0x0404 282#define GL_BACK 0x0405 283#define GL_POLYGON_MODE 0x0B40 284#define GL_POLYGON_SMOOTH 0x0B41 285#define GL_POLYGON_STIPPLE 0x0B42 286#define GL_EDGE_FLAG 0x0B43 287#define GL_CULL_FACE 0x0B44 288#define GL_CULL_FACE_MODE 0x0B45 289#define GL_FRONT_FACE 0x0B46 290#define GL_POLYGON_OFFSET_FACTOR 0x8038 291#define GL_POLYGON_OFFSET_UNITS 0x2A00 292#define GL_POLYGON_OFFSET_POINT 0x2A01 293#define GL_POLYGON_OFFSET_LINE 0x2A02 294#define GL_POLYGON_OFFSET_FILL 0x8037 295 296/* Display Lists */ 297#define GL_COMPILE 0x1300 298#define GL_COMPILE_AND_EXECUTE 0x1301 299#define GL_LIST_BASE 0x0B32 300#define GL_LIST_INDEX 0x0B33 301#define GL_LIST_MODE 0x0B30 302 303/* Depth buffer */ 304#define GL_NEVER 0x0200 305#define GL_LESS 0x0201 306#define GL_GEQUAL 0x0206 307#define GL_LEQUAL 0x0203 308#define GL_GREATER 0x0204 309#define GL_NOTEQUAL 0x0205 310#define GL_EQUAL 0x0202 311#define GL_ALWAYS 0x0207 312#define GL_DEPTH_TEST 0x0B71 313#define GL_DEPTH_BITS 0x0D56 314#define GL_DEPTH_CLEAR_VALUE 0x0B73 315#define GL_DEPTH_FUNC 0x0B74 316#define GL_DEPTH_RANGE 0x0B70 317#define GL_DEPTH_WRITEMASK 0x0B72 318#define GL_DEPTH_COMPONENT 0x1902 319 320/* Lighting */ 321#define GL_LIGHTING 0x0B50 322#define GL_LIGHT0 0x4000 323#define GL_LIGHT1 0x4001 324#define GL_LIGHT2 0x4002 325#define GL_LIGHT3 0x4003 326#define GL_LIGHT4 0x4004 327#define GL_LIGHT5 0x4005 328#define GL_LIGHT6 0x4006 329#define GL_LIGHT7 0x4007 330#define GL_SPOT_EXPONENT 0x1205 331#define GL_SPOT_CUTOFF 0x1206 332#define GL_CONSTANT_ATTENUATION 0x1207 333#define GL_LINEAR_ATTENUATION 0x1208 334#define GL_QUADRATIC_ATTENUATION 0x1209 335#define GL_AMBIENT 0x1200 336#define GL_DIFFUSE 0x1201 337#define GL_SPECULAR 0x1202 338#define GL_SHININESS 0x1601 339#define GL_EMISSION 0x1600 340#define GL_POSITION 0x1203 341#define GL_SPOT_DIRECTION 0x1204 342#define GL_AMBIENT_AND_DIFFUSE 0x1602 343#define GL_COLOR_INDEXES 0x1603 344#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 345#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 346#define GL_LIGHT_MODEL_AMBIENT 0x0B53 347#define GL_FRONT_AND_BACK 0x0408 348#define GL_SHADE_MODEL 0x0B54 349#define GL_FLAT 0x1D00 350#define GL_SMOOTH 0x1D01 351#define GL_COLOR_MATERIAL 0x0B57 352#define GL_COLOR_MATERIAL_FACE 0x0B55 353#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 354#define GL_NORMALIZE 0x0BA1 355 356/* User clipping planes */ 357#define GL_CLIP_PLANE0 0x3000 358#define GL_CLIP_PLANE1 0x3001 359#define GL_CLIP_PLANE2 0x3002 360#define GL_CLIP_PLANE3 0x3003 361#define GL_CLIP_PLANE4 0x3004 362#define GL_CLIP_PLANE5 0x3005 363 364/* Accumulation buffer */ 365#define GL_ACCUM_RED_BITS 0x0D58 366#define GL_ACCUM_GREEN_BITS 0x0D59 367#define GL_ACCUM_BLUE_BITS 0x0D5A 368#define GL_ACCUM_ALPHA_BITS 0x0D5B 369#define GL_ACCUM_CLEAR_VALUE 0x0B80 370#define GL_ACCUM 0x0100 371#define GL_ADD 0x0104 372#define GL_LOAD 0x0101 373#define GL_MULT 0x0103 374#define GL_RETURN 0x0102 375 376/* Alpha testing */ 377#define GL_ALPHA_TEST 0x0BC0 378#define GL_ALPHA_TEST_REF 0x0BC2 379#define GL_ALPHA_TEST_FUNC 0x0BC1 380 381/* Blending */ 382#define GL_BLEND 0x0BE2 383#define GL_BLEND_SRC 0x0BE1 384#define GL_BLEND_DST 0x0BE0 385#define GL_ZERO 0x0 386#define GL_ONE 0x1 387#define GL_SRC_COLOR 0x0300 388#define GL_ONE_MINUS_SRC_COLOR 0x0301 389#define GL_DST_COLOR 0x0306 390#define GL_ONE_MINUS_DST_COLOR 0x0307 391#define GL_SRC_ALPHA 0x0302 392#define GL_ONE_MINUS_SRC_ALPHA 0x0303 393#define GL_DST_ALPHA 0x0304 394#define GL_ONE_MINUS_DST_ALPHA 0x0305 395#define GL_SRC_ALPHA_SATURATE 0x0308 396#define GL_CONSTANT_COLOR 0x8001 397#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 398#define GL_CONSTANT_ALPHA 0x8003 399#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 400 401/* Render Mode */ 402#define GL_FEEDBACK 0x1C01 403#define GL_RENDER 0x1C00 404#define GL_SELECT 0x1C02 405 406/* Feedback */ 407#define GL_2D 0x0600 408#define GL_3D 0x0601 409#define GL_3D_COLOR 0x0602 410#define GL_3D_COLOR_TEXTURE 0x0603 411#define GL_4D_COLOR_TEXTURE 0x0604 412#define GL_POINT_TOKEN 0x0701 413#define GL_LINE_TOKEN 0x0702 414#define GL_LINE_RESET_TOKEN 0x0707 415#define GL_POLYGON_TOKEN 0x0703 416#define GL_BITMAP_TOKEN 0x0704 417#define GL_DRAW_PIXEL_TOKEN 0x0705 418#define GL_COPY_PIXEL_TOKEN 0x0706 419#define GL_PASS_THROUGH_TOKEN 0x0700 420#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 421#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 422#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 423 424/* Selection */ 425#define GL_SELECTION_BUFFER_POINTER 0x0DF3 426#define GL_SELECTION_BUFFER_SIZE 0x0DF4 427 428/* Fog */ 429#define GL_FOG 0x0B60 430#define GL_FOG_MODE 0x0B65 431#define GL_FOG_DENSITY 0x0B62 432#define GL_FOG_COLOR 0x0B66 433#define GL_FOG_INDEX 0x0B61 434#define GL_FOG_START 0x0B63 435#define GL_FOG_END 0x0B64 436#define GL_LINEAR 0x2601 437#define GL_EXP 0x0800 438#define GL_EXP2 0x0801 439 440/* Logic Ops */ 441#define GL_LOGIC_OP 0x0BF1 442#define GL_INDEX_LOGIC_OP 0x0BF1 443#define GL_COLOR_LOGIC_OP 0x0BF2 444#define GL_LOGIC_OP_MODE 0x0BF0 445#define GL_CLEAR 0x1500 446#define GL_SET 0x150F 447#define GL_COPY 0x1503 448#define GL_COPY_INVERTED 0x150C 449#define GL_NOOP 0x1505 450#define GL_INVERT 0x150A 451#define GL_AND 0x1501 452#define GL_NAND 0x150E 453#define GL_OR 0x1507 454#define GL_NOR 0x1508 455#define GL_XOR 0x1506 456#define GL_EQUIV 0x1509 457#define GL_AND_REVERSE 0x1502 458#define GL_AND_INVERTED 0x1504 459#define GL_OR_REVERSE 0x150B 460#define GL_OR_INVERTED 0x150D 461 462/* Stencil */ 463#define GL_STENCIL_TEST 0x0B90 464#define GL_STENCIL_WRITEMASK 0x0B98 465#define GL_STENCIL_BITS 0x0D57 466#define GL_STENCIL_FUNC 0x0B92 467#define GL_STENCIL_VALUE_MASK 0x0B93 468#define GL_STENCIL_REF 0x0B97 469#define GL_STENCIL_FAIL 0x0B94 470#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 471#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 472#define GL_STENCIL_CLEAR_VALUE 0x0B91 473#define GL_STENCIL_INDEX 0x1901 474#define GL_KEEP 0x1E00 475#define GL_REPLACE 0x1E01 476#define GL_INCR 0x1E02 477#define GL_DECR 0x1E03 478 479/* Buffers, Pixel Drawing/Reading */ 480#define GL_NONE 0x0 481#define GL_LEFT 0x0406 482#define GL_RIGHT 0x0407 483/*GL_FRONT 0x0404 */ 484/*GL_BACK 0x0405 */ 485/*GL_FRONT_AND_BACK 0x0408 */ 486#define GL_FRONT_LEFT 0x0400 487#define GL_FRONT_RIGHT 0x0401 488#define GL_BACK_LEFT 0x0402 489#define GL_BACK_RIGHT 0x0403 490#define GL_AUX0 0x0409 491#define GL_AUX1 0x040A 492#define GL_AUX2 0x040B 493#define GL_AUX3 0x040C 494#define GL_COLOR_INDEX 0x1900 495#define GL_RED 0x1903 496#define GL_GREEN 0x1904 497#define GL_BLUE 0x1905 498#define GL_ALPHA 0x1906 499#define GL_LUMINANCE 0x1909 500#define GL_LUMINANCE_ALPHA 0x190A 501#define GL_ALPHA_BITS 0x0D55 502#define GL_RED_BITS 0x0D52 503#define GL_GREEN_BITS 0x0D53 504#define GL_BLUE_BITS 0x0D54 505#define GL_INDEX_BITS 0x0D51 506#define GL_SUBPIXEL_BITS 0x0D50 507#define GL_AUX_BUFFERS 0x0C00 508#define GL_READ_BUFFER 0x0C02 509#define GL_DRAW_BUFFER 0x0C01 510#define GL_DOUBLEBUFFER 0x0C32 511#define GL_STEREO 0x0C33 512#define GL_BITMAP 0x1A00 513#define GL_COLOR 0x1800 514#define GL_DEPTH 0x1801 515#define GL_STENCIL 0x1802 516#define GL_DITHER 0x0BD0 517#define GL_RGB 0x1907 518#define GL_RGBA 0x1908 519 520/* Implementation limits */ 521#define GL_MAX_LIST_NESTING 0x0B31 522#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 523#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 524#define GL_MAX_NAME_STACK_DEPTH 0x0D37 525#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 526#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 527#define GL_MAX_EVAL_ORDER 0x0D30 528#define GL_MAX_LIGHTS 0x0D31 529#define GL_MAX_CLIP_PLANES 0x0D32 530#define GL_MAX_TEXTURE_SIZE 0x0D33 531#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 532#define GL_MAX_VIEWPORT_DIMS 0x0D3A 533#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 534 535/* Gets */ 536#define GL_ATTRIB_STACK_DEPTH 0x0BB0 537#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 538#define GL_COLOR_CLEAR_VALUE 0x0C22 539#define GL_COLOR_WRITEMASK 0x0C23 540#define GL_CURRENT_INDEX 0x0B01 541#define GL_CURRENT_COLOR 0x0B00 542#define GL_CURRENT_NORMAL 0x0B02 543#define GL_CURRENT_RASTER_COLOR 0x0B04 544#define GL_CURRENT_RASTER_DISTANCE 0x0B09 545#define GL_CURRENT_RASTER_INDEX 0x0B05 546#define GL_CURRENT_RASTER_POSITION 0x0B07 547#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 548#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 549#define GL_CURRENT_TEXTURE_COORDS 0x0B03 550#define GL_INDEX_CLEAR_VALUE 0x0C20 551#define GL_INDEX_MODE 0x0C30 552#define GL_INDEX_WRITEMASK 0x0C21 553#define GL_MODELVIEW_MATRIX 0x0BA6 554#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 555#define GL_NAME_STACK_DEPTH 0x0D70 556#define GL_PROJECTION_MATRIX 0x0BA7 557#define GL_PROJECTION_STACK_DEPTH 0x0BA4 558#define GL_RENDER_MODE 0x0C40 559#define GL_RGBA_MODE 0x0C31 560#define GL_TEXTURE_MATRIX 0x0BA8 561#define GL_TEXTURE_STACK_DEPTH 0x0BA5 562#define GL_VIEWPORT 0x0BA2 563 564/* Evaluators */ 565#define GL_AUTO_NORMAL 0x0D80 566#define GL_MAP1_COLOR_4 0x0D90 567#define GL_MAP1_GRID_DOMAIN 0x0DD0 568#define GL_MAP1_GRID_SEGMENTS 0x0DD1 569#define GL_MAP1_INDEX 0x0D91 570#define GL_MAP1_NORMAL 0x0D92 571#define GL_MAP1_TEXTURE_COORD_1 0x0D93 572#define GL_MAP1_TEXTURE_COORD_2 0x0D94 573#define GL_MAP1_TEXTURE_COORD_3 0x0D95 574#define GL_MAP1_TEXTURE_COORD_4 0x0D96 575#define GL_MAP1_VERTEX_3 0x0D97 576#define GL_MAP1_VERTEX_4 0x0D98 577#define GL_MAP2_COLOR_4 0x0DB0 578#define GL_MAP2_GRID_DOMAIN 0x0DD2 579#define GL_MAP2_GRID_SEGMENTS 0x0DD3 580#define GL_MAP2_INDEX 0x0DB1 581#define GL_MAP2_NORMAL 0x0DB2 582#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 583#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 584#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 585#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 586#define GL_MAP2_VERTEX_3 0x0DB7 587#define GL_MAP2_VERTEX_4 0x0DB8 588#define GL_COEFF 0x0A00 589#define GL_DOMAIN 0x0A02 590#define GL_ORDER 0x0A01 591 592/* Hints */ 593#define GL_FOG_HINT 0x0C54 594#define GL_LINE_SMOOTH_HINT 0x0C52 595#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 596#define GL_POINT_SMOOTH_HINT 0x0C51 597#define GL_POLYGON_SMOOTH_HINT 0x0C53 598#define GL_DONT_CARE 0x1100 599#define GL_FASTEST 0x1101 600#define GL_NICEST 0x1102 601 602/* Scissor box */ 603#define GL_SCISSOR_TEST 0x0C11 604#define GL_SCISSOR_BOX 0x0C10 605 606/* Pixel Mode / Transfer */ 607#define GL_MAP_COLOR 0x0D10 608#define GL_MAP_STENCIL 0x0D11 609#define GL_INDEX_SHIFT 0x0D12 610#define GL_INDEX_OFFSET 0x0D13 611#define GL_RED_SCALE 0x0D14 612#define GL_RED_BIAS 0x0D15 613#define GL_GREEN_SCALE 0x0D18 614#define GL_GREEN_BIAS 0x0D19 615#define GL_BLUE_SCALE 0x0D1A 616#define GL_BLUE_BIAS 0x0D1B 617#define GL_ALPHA_SCALE 0x0D1C 618#define GL_ALPHA_BIAS 0x0D1D 619#define GL_DEPTH_SCALE 0x0D1E 620#define GL_DEPTH_BIAS 0x0D1F 621#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 622#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 623#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 624#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 625#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 626#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 627#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 628#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 629#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 630#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 631#define GL_PIXEL_MAP_S_TO_S 0x0C71 632#define GL_PIXEL_MAP_I_TO_I 0x0C70 633#define GL_PIXEL_MAP_I_TO_R 0x0C72 634#define GL_PIXEL_MAP_I_TO_G 0x0C73 635#define GL_PIXEL_MAP_I_TO_B 0x0C74 636#define GL_PIXEL_MAP_I_TO_A 0x0C75 637#define GL_PIXEL_MAP_R_TO_R 0x0C76 638#define GL_PIXEL_MAP_G_TO_G 0x0C77 639#define GL_PIXEL_MAP_B_TO_B 0x0C78 640#define GL_PIXEL_MAP_A_TO_A 0x0C79 641#define GL_PACK_ALIGNMENT 0x0D05 642#define GL_PACK_LSB_FIRST 0x0D01 643#define GL_PACK_ROW_LENGTH 0x0D02 644#define GL_PACK_SKIP_PIXELS 0x0D04 645#define GL_PACK_SKIP_ROWS 0x0D03 646#define GL_PACK_SWAP_BYTES 0x0D00 647#define GL_UNPACK_ALIGNMENT 0x0CF5 648#define GL_UNPACK_LSB_FIRST 0x0CF1 649#define GL_UNPACK_ROW_LENGTH 0x0CF2 650#define GL_UNPACK_SKIP_PIXELS 0x0CF4 651#define GL_UNPACK_SKIP_ROWS 0x0CF3 652#define GL_UNPACK_SWAP_BYTES 0x0CF0 653#define GL_ZOOM_X 0x0D16 654#define GL_ZOOM_Y 0x0D17 655 656/* Texture mapping */ 657#define GL_TEXTURE_ENV 0x2300 658#define GL_TEXTURE_ENV_MODE 0x2200 659#define GL_TEXTURE_1D 0x0DE0 660#define GL_TEXTURE_2D 0x0DE1 661#define GL_TEXTURE_WRAP_S 0x2802 662#define GL_TEXTURE_WRAP_T 0x2803 663#define GL_TEXTURE_MAG_FILTER 0x2800 664#define GL_TEXTURE_MIN_FILTER 0x2801 665#define GL_TEXTURE_ENV_COLOR 0x2201 666#define GL_TEXTURE_GEN_S 0x0C60 667#define GL_TEXTURE_GEN_T 0x0C61 668#define GL_TEXTURE_GEN_MODE 0x2500 669#define GL_TEXTURE_BORDER_COLOR 0x1004 670#define GL_TEXTURE_WIDTH 0x1000 671#define GL_TEXTURE_HEIGHT 0x1001 672#define GL_TEXTURE_BORDER 0x1005 673#define GL_TEXTURE_COMPONENTS 0x1003 674#define GL_TEXTURE_RED_SIZE 0x805C 675#define GL_TEXTURE_GREEN_SIZE 0x805D 676#define GL_TEXTURE_BLUE_SIZE 0x805E 677#define GL_TEXTURE_ALPHA_SIZE 0x805F 678#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 679#define GL_TEXTURE_INTENSITY_SIZE 0x8061 680#define GL_NEAREST_MIPMAP_NEAREST 0x2700 681#define GL_NEAREST_MIPMAP_LINEAR 0x2702 682#define GL_LINEAR_MIPMAP_NEAREST 0x2701 683#define GL_LINEAR_MIPMAP_LINEAR 0x2703 684#define GL_OBJECT_LINEAR 0x2401 685#define GL_OBJECT_PLANE 0x2501 686#define GL_EYE_LINEAR 0x2400 687#define GL_EYE_PLANE 0x2502 688#define GL_SPHERE_MAP 0x2402 689#define GL_DECAL 0x2101 690#define GL_MODULATE 0x2100 691#define GL_NEAREST 0x2600 692#define GL_REPEAT 0x2901 693#define GL_CLAMP 0x2900 694#define GL_S 0x2000 695#define GL_T 0x2001 696#define GL_R 0x2002 697#define GL_Q 0x2003 698#define GL_TEXTURE_GEN_R 0x0C62 699#define GL_TEXTURE_GEN_Q 0x0C63 700 701/* GL 1.1 texturing */ 702#define GL_PROXY_TEXTURE_1D 0x8063 703#define GL_PROXY_TEXTURE_2D 0x8064 704#define GL_TEXTURE_PRIORITY 0x8066 705#define GL_TEXTURE_RESIDENT 0x8067 706#define GL_TEXTURE_BINDING_1D 0x8068 707#define GL_TEXTURE_BINDING_2D 0x8069 708#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 709 710/* GL 1.2 texturing */ 711#define GL_PACK_SKIP_IMAGES 0x806B 712#define GL_PACK_IMAGE_HEIGHT 0x806C 713#define GL_UNPACK_SKIP_IMAGES 0x806D 714#define GL_UNPACK_IMAGE_HEIGHT 0x806E 715#define GL_TEXTURE_3D 0x806F 716#define GL_PROXY_TEXTURE_3D 0x8070 717#define GL_TEXTURE_DEPTH 0x8071 718#define GL_TEXTURE_WRAP_R 0x8072 719#define GL_MAX_3D_TEXTURE_SIZE 0x8073 720#define GL_TEXTURE_BINDING_3D 0x806A 721 722/* Internal texture formats (GL 1.1) */ 723#define GL_ALPHA4 0x803B 724#define GL_ALPHA8 0x803C 725#define GL_ALPHA12 0x803D 726#define GL_ALPHA16 0x803E 727#define GL_LUMINANCE4 0x803F 728#define GL_LUMINANCE8 0x8040 729#define GL_LUMINANCE12 0x8041 730#define GL_LUMINANCE16 0x8042 731#define GL_LUMINANCE4_ALPHA4 0x8043 732#define GL_LUMINANCE6_ALPHA2 0x8044 733#define GL_LUMINANCE8_ALPHA8 0x8045 734#define GL_LUMINANCE12_ALPHA4 0x8046 735#define GL_LUMINANCE12_ALPHA12 0x8047 736#define GL_LUMINANCE16_ALPHA16 0x8048 737#define GL_INTENSITY 0x8049 738#define GL_INTENSITY4 0x804A 739#define GL_INTENSITY8 0x804B 740#define GL_INTENSITY12 0x804C 741#define GL_INTENSITY16 0x804D 742#define GL_R3_G3_B2 0x2A10 743#define GL_RGB4 0x804F 744#define GL_RGB5 0x8050 745#define GL_RGB8 0x8051 746#define GL_RGB10 0x8052 747#define GL_RGB12 0x8053 748#define GL_RGB16 0x8054 749#define GL_RGBA2 0x8055 750#define GL_RGBA4 0x8056 751#define GL_RGB5_A1 0x8057 752#define GL_RGBA8 0x8058 753#define GL_RGB10_A2 0x8059 754#define GL_RGBA12 0x805A 755#define GL_RGBA16 0x805B 756 757/* Utility */ 758#define GL_VENDOR 0x1F00 759#define GL_RENDERER 0x1F01 760#define GL_VERSION 0x1F02 761#define GL_EXTENSIONS 0x1F03 762 763/* Errors */ 764#define GL_NO_ERROR 0x0 765#define GL_INVALID_VALUE 0x0501 766#define GL_INVALID_ENUM 0x0500 767#define GL_INVALID_OPERATION 0x0502 768#define GL_STACK_OVERFLOW 0x0503 769#define GL_STACK_UNDERFLOW 0x0504 770#define GL_OUT_OF_MEMORY 0x0505 771 772/* 773 * Extensions 774 */ 775 776/* GL_EXT_blend_minmax and GL_EXT_blend_color */ 777#define GL_CONSTANT_COLOR_EXT 0x8001 778#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 779#define GL_CONSTANT_ALPHA_EXT 0x8003 780#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 781#define GL_BLEND_EQUATION_EXT 0x8009 782#define GL_MIN_EXT 0x8007 783#define GL_MAX_EXT 0x8008 784#define GL_FUNC_ADD_EXT 0x8006 785#define GL_FUNC_SUBTRACT_EXT 0x800A 786#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 787#define GL_BLEND_COLOR_EXT 0x8005 788 789/* GL_EXT_polygon_offset */ 790#define GL_POLYGON_OFFSET_EXT 0x8037 791#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 792#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 793 794/* GL_EXT_vertex_array */ 795#define GL_VERTEX_ARRAY_EXT 0x8074 796#define GL_NORMAL_ARRAY_EXT 0x8075 797#define GL_COLOR_ARRAY_EXT 0x8076 798#define GL_INDEX_ARRAY_EXT 0x8077 799#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 800#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 801#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A 802#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B 803#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 804#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D 805#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E 806#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 807#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 808#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 809#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 810#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 811#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 812#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 813#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 814#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 815#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 816#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 817#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 818#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 819#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 820#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 821#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E 822#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F 823#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 824#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 825#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 826#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 827 828/* GL_EXT_texture_object */ 829#define GL_TEXTURE_PRIORITY_EXT 0x8066 830#define GL_TEXTURE_RESIDENT_EXT 0x8067 831#define GL_TEXTURE_1D_BINDING_EXT 0x8068 832#define GL_TEXTURE_2D_BINDING_EXT 0x8069 833 834/* GL_EXT_texture3D */ 835#define GL_PACK_SKIP_IMAGES_EXT 0x806B 836#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C 837#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D 838#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 839#define GL_TEXTURE_3D_EXT 0x806F 840#define GL_PROXY_TEXTURE_3D_EXT 0x8070 841#define GL_TEXTURE_DEPTH_EXT 0x8071 842#define GL_TEXTURE_WRAP_R_EXT 0x8072 843#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 844#define GL_TEXTURE_3D_BINDING_EXT 0x806A 845 846/* GL_EXT_paletted_texture */ 847#define GL_TABLE_TOO_LARGE_EXT 0x8031 848#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 849#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 850#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA 851#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB 852#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC 853#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD 854#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE 855#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF 856#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 857#define GL_COLOR_INDEX1_EXT 0x80E2 858#define GL_COLOR_INDEX2_EXT 0x80E3 859#define GL_COLOR_INDEX4_EXT 0x80E4 860#define GL_COLOR_INDEX8_EXT 0x80E5 861#define GL_COLOR_INDEX12_EXT 0x80E6 862#define GL_COLOR_INDEX16_EXT 0x80E7 863 864/* GL_EXT_shared_texture_palette */ 865#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 866 867/* GL_EXT_point_parameters */ 868#define GL_POINT_SIZE_MIN_EXT 0x8126 869#define GL_POINT_SIZE_MAX_EXT 0x8127 870#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 871#define GL_DISTANCE_ATTENUATION_EXT 0x8129 872 873/* GL_EXT_rescale_normal */ 874#define GL_RESCALE_NORMAL_EXT 0x803A 875 876/* GL_EXT_abgr */ 877#define GL_ABGR_EXT 0x8000 878 879/* GL_EXT_stencil_wrap */ 880#define GL_INCR_WRAP_EXT 0x8507 881#define GL_DECR_WRAP_EXT 0x8508 882 883/* GL_SGIS_texture_edge_clamp */ 884#define GL_CLAMP_TO_EDGE_SGIS 0x812F 885 886/* GL_INGR_blend_func_separate */ 887#define GL_BLEND_DST_RGB_INGR 0x80C8 888#define GL_BLEND_SRC_RGB_INGR 0x80C9 889#define GL_BLEND_DST_ALPHA_INGR 0x80CA 890#define GL_BLEND_SRC_ALPHA_INGR 0x80CB 891 892/* OpenGL 1.2 */ 893#define GL_RESCALE_NORMAL 0x803A 894#define GL_CLAMP_TO_EDGE 0x812F 895#define GL_MAX_ELEMENTS_VERTICES 0x80E8 896#define GL_MAX_ELEMENTS_INDICES 0x80E9 897#define GL_BGR 0x80E0 898#define GL_BGRA 0x80E1 899#define GL_UNSIGNED_BYTE_3_3_2 0x8032 900#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 901#define GL_UNSIGNED_SHORT_5_6_5 0x8363 902#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 903#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 904#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 905#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 906#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 907#define GL_UNSIGNED_INT_8_8_8_8 0x8035 908#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 909#define GL_UNSIGNED_INT_10_10_10_2 0x8036 910#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 911#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 912#define GL_SINGLE_COLOR 0x81F9 913#define GL_SEPARATE_SPECULAR_COLOR 0x81FA 914#define GL_TEXTURE_MIN_LOD 0x813A 915#define GL_TEXTURE_MAX_LOD 0x813B 916#define GL_TEXTURE_BASE_LEVEL 0x813C 917#define GL_TEXTURE_MAX_LEVEL 0x813D 918 919/* GL_ARB_multitexture */ 920#define GL_TEXTURE0_ARB 0x84C0 921#define GL_TEXTURE1_ARB 0x84C1 922#define GL_TEXTURE2_ARB 0x84C2 923#define GL_TEXTURE3_ARB 0x84C3 924#define GL_TEXTURE4_ARB 0x84C4 925#define GL_TEXTURE5_ARB 0x84C5 926#define GL_TEXTURE6_ARB 0x84C6 927#define GL_TEXTURE7_ARB 0x84C7 928#define GL_TEXTURE8_ARB 0x84C8 929#define GL_TEXTURE9_ARB 0x84C9 930#define GL_TEXTURE10_ARB 0x84CA 931#define GL_TEXTURE11_ARB 0x84CB 932#define GL_TEXTURE12_ARB 0x84CC 933#define GL_TEXTURE13_ARB 0x84CD 934#define GL_TEXTURE14_ARB 0x84CE 935#define GL_TEXTURE15_ARB 0x84CF 936#define GL_TEXTURE16_ARB 0x84D0 937#define GL_TEXTURE17_ARB 0x84D1 938#define GL_TEXTURE18_ARB 0x84D2 939#define GL_TEXTURE19_ARB 0x84D3 940#define GL_TEXTURE20_ARB 0x84D4 941#define GL_TEXTURE21_ARB 0x84D5 942#define GL_TEXTURE22_ARB 0x84D6 943#define GL_TEXTURE23_ARB 0x84D7 944#define GL_TEXTURE24_ARB 0x84D8 945#define GL_TEXTURE25_ARB 0x84D9 946#define GL_TEXTURE26_ARB 0x84DA 947#define GL_TEXTURE27_ARB 0x84DB 948#define GL_TEXTURE28_ARB 0x84DC 949#define GL_TEXTURE29_ARB 0x84DD 950#define GL_TEXTURE30_ARB 0x84DE 951#define GL_TEXTURE31_ARB 0x84DF 952#define GL_ACTIVE_TEXTURE_ARB 0x84E0 953#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 954#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 955 956/* 957 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA) 958 */ 959/* GL_EXT_color_table */ 960#define GL_COLOR_TABLE 0x80D0 961#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 962#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 963#define GL_PROXY_COLOR_TABLE 0x80D3 964#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 965#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 966#define GL_COLOR_TABLE_SCALE 0x80D6 967#define GL_COLOR_TABLE_BIAS 0x80D7 968#define GL_COLOR_TABLE_FORMAT 0x80D8 969#define GL_COLOR_TABLE_WIDTH 0x80D9 970#define GL_COLOR_TABLE_RED_SIZE 0x80DA 971#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 972#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 973#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 974#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 975#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 976/* GL_EXT_convolution and GL_HP_convolution_border_modes */ 977#define GL_CONVOLUTION_1D 0x8010 978#define GL_CONVOLUTION_2D 0x8011 979#define GL_SEPARABLE_2D 0x8012 980#define GL_CONVOLUTION_BORDER_MODE 0x8013 981#define GL_CONVOLUTION_FILTER_SCALE 0x8014 982#define GL_CONVOLUTION_FILTER_BIAS 0x8015 983#define GL_REDUCE 0x8016 984#define GL_CONVOLUTION_FORMAT 0x8017 985#define GL_CONVOLUTION_WIDTH 0x8018 986#define GL_CONVOLUTION_HEIGHT 0x8019 987#define GL_MAX_CONVOLUTION_WIDTH 0x801A 988#define GL_MAX_CONVOLUTION_HEIGHT 0x801B 989#define GL_POST_CONVOLUTION_RED_SCALE 0x801C 990#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 991#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 992#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 993#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 994#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 995#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 996#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 997#define GL_CONSTANT_BORDER 0x8151 998#define GL_REPLICATE_BORDER 0x8153 999#define GL_CONVOLUTION_BORDER_COLOR 0x8154 1000/* GL_SGI_color_matrix */ 1001#define GL_COLOR_MATRIX 0x80B1 1002#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 1003#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 1004#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 1005#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 1006#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 1007#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 1008#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 1009#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 1010#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 1011#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 1012/* GL_EXT_histogram */ 1013#define GL_HISTOGRAM 0x8024 1014#define GL_PROXY_HISTOGRAM 0x8025 1015#define GL_HISTOGRAM_WIDTH 0x8026 1016#define GL_HISTOGRAM_FORMAT 0x8027 1017#define GL_HISTOGRAM_RED_SIZE 0x8028 1018#define GL_HISTOGRAM_GREEN_SIZE 0x8029 1019#define GL_HISTOGRAM_BLUE_SIZE 0x802A 1020#define GL_HISTOGRAM_ALPHA_SIZE 0x802B 1021#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1022#define GL_HISTOGRAM_SINK 0x802D 1023#define GL_MINMAX 0x802E 1024#define GL_MINMAX_FORMAT 0x802F 1025#define GL_MINMAX_SINK 0x8030 1026#define GL_TABLE_TOO_LARGE 0x8031 1027/* GL_EXT_blend_color, GL_EXT_blend_minmax */ 1028#define GL_BLEND_EQUATION 0x8009 1029#define GL_MIN 0x8007 1030#define GL_MAX 0x8008 1031#define GL_FUNC_ADD 0x8006 1032#define GL_FUNC_SUBTRACT 0x800A 1033#define GL_FUNC_REVERSE_SUBTRACT 0x800B 1034#define GL_BLEND_COLOR 0x8005 1035 1036/* GL_NV_texgen_reflection (nVidia) */ 1037#define GL_NORMAL_MAP_NV 0x8511 1038#define GL_REFLECTION_MAP_NV 0x8512 1039 1040/* GL_PGI_misc_hints */ 1041#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 1042#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 1043#define GL_STRICT_LIGHTING_HINT_PGI 107031 1044#define GL_STRICT_SCISSOR_HINT_PGI 107032 1045#define GL_FULL_STIPPLE_HINT_PGI 107033 1046#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 1047#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 1048#define GL_CONSERVE_MEMORY_HINT_PGI 107005 1049#define GL_RECLAIM_MEMORY_HINT_PGI 107006 1050#define GL_ALWAYS_FAST_HINT_PGI 107020 1051#define GL_ALWAYS_SOFT_HINT_PGI 107021 1052#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 1053#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 1054#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 1055#define GL_ALLOW_DRAW_SPN_HINT_PGI 107024 1056#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 1057#define GL_CLIP_NEAR_HINT_PGI 107040 1058#define GL_CLIP_FAR_HINT_PGI 107041 1059#define GL_WIDE_LINE_HINT_PGI 107042 1060#define GL_BACK_NORMALS_HINT_PGI 107043 1061#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 1062 1063/* GL_EXT_compiled_vertex_array */ 1064#define GL_ARRAY_ELEMENT_LOCK_FIRST_SGI 0x81A8 1065#define GL_ARRAY_ELEMENT_LOCK_COUNT_SGI 0x81A9 1066 1067/* GL_EXT_clip_volume_hint */ 1068#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F 1069 1070 1071/* glPush/PopAttrib bits */ 1072#define GL_CURRENT_BIT 0x00000001 1073#define GL_POINT_BIT 0x00000002 1074#define GL_LINE_BIT 0x00000004 1075#define GL_POLYGON_BIT 0x00000008 1076#define GL_POLYGON_STIPPLE_BIT 0x00000010 1077#define GL_PIXEL_MODE_BIT 0x00000020 1078#define GL_LIGHTING_BIT 0x00000040 1079#define GL_FOG_BIT 0x00000080 1080#define GL_DEPTH_BUFFER_BIT 0x00000100 1081#define GL_ACCUM_BUFFER_BIT 0x00000200 1082#define GL_STENCIL_BUFFER_BIT 0x00000400 1083#define GL_VIEWPORT_BIT 0x00000800 1084#define GL_TRANSFORM_BIT 0x00001000 1085#define GL_ENABLE_BIT 0x00002000 1086#define GL_COLOR_BUFFER_BIT 0x00004000 1087#define GL_HINT_BIT 0x00008000 1088#define GL_EVAL_BIT 0x00010000 1089#define GL_LIST_BIT 0x00020000 1090#define GL_TEXTURE_BIT 0x00040000 1091#define GL_SCISSOR_BIT 0x00080000 1092#define GL_ALL_ATTRIB_BITS 0x000FFFFF 1093 1094 1095#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 1096#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 1097#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 1098 1099 1100 1101 1102 1103#if defined(__BEOS__) || defined(__QUICKDRAW__) 1104#pragma export on 1105#endif 1106 1107 1108/* 1109 * Miscellaneous 1110 */ 1111 1112GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 1113 1114GLAPI void GLAPIENTRY glClearColor( GLclampf red, 1115 GLclampf green, 1116 GLclampf blue, 1117 GLclampf alpha ); 1118 1119GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 1120 1121GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 1122 1123GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, 1124 GLboolean blue, GLboolean alpha ); 1125 1126GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 1127 1128GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 1129 1130GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 1131 1132GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 1133 1134GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 1135 1136GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 1137 1138GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 1139 1140GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 1141 1142GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 1143 1144GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 1145 1146GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 1147 1148GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 1149 1150GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 1151 1152GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 1153 1154GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, 1155 GLsizei width, GLsizei height); 1156 1157GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 1158 1159GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 1160 1161GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 1162 1163GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 1164 1165GLAPI void GLAPIENTRY glEnable( GLenum cap ); 1166 1167GLAPI void GLAPIENTRY glDisable( GLenum cap ); 1168 1169GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 1170 1171 1172GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 1173 1174GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 1175 1176 1177GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 1178 1179GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 1180 1181GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 1182 1183GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 1184 1185 1186GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 1187 1188GLAPI void GLAPIENTRY glPopAttrib( void ); 1189 1190 1191GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 1192 1193GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 1194 1195 1196GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 1197 1198GLAPI GLenum GLAPIENTRY glGetError( void ); 1199 1200GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name ); 1201 1202GLAPI void GLAPIENTRY glFinish( void ); 1203 1204GLAPI void GLAPIENTRY glFlush( void ); 1205 1206GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 1207 1208 1209 1210/* 1211 * Depth Buffer 1212 */ 1213 1214GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 1215 1216GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 1217 1218GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 1219 1220GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 1221 1222 1223/* 1224 * Accumulation Buffer 1225 */ 1226 1227GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, 1228 GLfloat blue, GLfloat alpha ); 1229 1230GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 1231 1232 1233 1234/* 1235 * Transformation 1236 */ 1237 1238GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 1239 1240GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 1241 GLdouble bottom, GLdouble top, 1242 GLdouble near_val, GLdouble far_val ); 1243 1244GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 1245 GLdouble bottom, GLdouble top, 1246 GLdouble near_val, GLdouble far_val ); 1247 1248GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 1249 GLsizei width, GLsizei height ); 1250 1251GLAPI void GLAPIENTRY glPushMatrix( void ); 1252 1253GLAPI void GLAPIENTRY glPopMatrix( void ); 1254 1255GLAPI void GLAPIENTRY glLoadIdentity( void ); 1256 1257GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 1258GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 1259 1260GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 1261GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 1262 1263GLAPI void GLAPIENTRY glRotated( GLdouble angle, 1264 GLdouble x, GLdouble y, GLdouble z ); 1265GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 1266 GLfloat x, GLfloat y, GLfloat z ); 1267 1268GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 1269GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 1270 1271GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 1272GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 1273 1274 1275 1276/* 1277 * Display Lists 1278 */ 1279 1280GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 1281 1282GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 1283 1284GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 1285 1286GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 1287 1288GLAPI void GLAPIENTRY glEndList( void ); 1289 1290GLAPI void GLAPIENTRY glCallList( GLuint list ); 1291 1292GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 1293 const GLvoid *lists ); 1294 1295GLAPI void GLAPIENTRY glListBase( GLuint base ); 1296 1297 1298 1299/* 1300 * Drawing Functions 1301 */ 1302 1303GLAPI void GLAPIENTRY glBegin( GLenum mode ); 1304 1305GLAPI void GLAPIENTRY glEnd( void ); 1306 1307 1308GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 1309GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 1310GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 1311GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 1312 1313GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 1314GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 1315GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 1316GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 1317 1318GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1319GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1320GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 1321GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1322 1323GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 1324GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 1325GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 1326GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 1327 1328GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 1329GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 1330GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 1331GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 1332 1333GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 1334GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 1335GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 1336GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 1337 1338 1339GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 1340GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 1341GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 1342GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 1343GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 1344 1345GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 1346GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 1347GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 1348GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 1349GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 1350 1351 1352GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 1353GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 1354GLAPI void GLAPIENTRY glIndexi( GLint c ); 1355GLAPI void GLAPIENTRY glIndexs( GLshort c ); 1356GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 1357 1358GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 1359GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 1360GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 1361GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 1362GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 1363 1364GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 1365GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 1366GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 1367GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 1368GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 1369GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 1370GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1371GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1372 1373GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1374 GLbyte blue, GLbyte alpha ); 1375GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1376 GLdouble blue, GLdouble alpha ); 1377GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1378 GLfloat blue, GLfloat alpha ); 1379GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1380 GLint blue, GLint alpha ); 1381GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1382 GLshort blue, GLshort alpha ); 1383GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1384 GLubyte blue, GLubyte alpha ); 1385GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1386 GLuint blue, GLuint alpha ); 1387GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1388 GLushort blue, GLushort alpha ); 1389 1390 1391GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1392GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1393GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1394GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1395GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1396GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1397GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1398GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1399 1400GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1401GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1402GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1403GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1404GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1405GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1406GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1407GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1408 1409 1410GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1411GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1412GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1413GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1414 1415GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1416GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1417GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1418GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1419 1420GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1421GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1422GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1423GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1424 1425GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1426GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1427GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1428GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1429 1430GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1431GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1432GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1433GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1434 1435GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1436GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1437GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1438GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1439 1440GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1441GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1442GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1443GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1444 1445GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1446GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1447GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1448GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1449 1450 1451GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1452GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1453GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1454GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1455 1456GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1457GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1458GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1459GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1460 1461GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1462GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1463GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1464GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1465 1466GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1467GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1468GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1469GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1470 1471GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1472GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1473GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1474GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1475 1476GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1477GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1478GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1479GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1480 1481 1482GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1483GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1484GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1485GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1486 1487 1488GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1489GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1490GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1491GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1492 1493 1494 1495/* 1496 * Vertex Arrays (1.1) 1497 */ 1498 1499GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1500 GLsizei stride, const GLvoid *ptr ); 1501 1502GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1503 const GLvoid *ptr ); 1504 1505GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1506 GLsizei stride, const GLvoid *ptr ); 1507 1508GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1509 const GLvoid *ptr ); 1510 1511GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1512 GLsizei stride, const GLvoid *ptr ); 1513 1514GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1515 1516GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params ); 1517 1518GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1519 1520GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1521 1522GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1523 GLenum type, const GLvoid *indices ); 1524 1525GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1526 const GLvoid *pointer ); 1527 1528 1529/* 1530 * Lighting 1531 */ 1532 1533GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1534 1535GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1536GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1537GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1538 const GLfloat *params ); 1539GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1540 const GLint *params ); 1541 1542GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1543 GLfloat *params ); 1544GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1545 GLint *params ); 1546 1547GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1548GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1549GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1550GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1551 1552GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1553GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1554GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1555GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1556 1557GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1558GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1559 1560GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1561 1562 1563 1564 1565/* 1566 * Raster functions 1567 */ 1568 1569GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1570 1571GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1572GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1573 1574GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1575GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1576 1577GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize, 1578 const GLfloat *values ); 1579GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize, 1580 const GLuint *values ); 1581GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize, 1582 const GLushort *values ); 1583 1584GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1585GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1586GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1587 1588GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1589 GLfloat xorig, GLfloat yorig, 1590 GLfloat xmove, GLfloat ymove, 1591 const GLubyte *bitmap ); 1592 1593GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1594 GLsizei width, GLsizei height, 1595 GLenum format, GLenum type, 1596 GLvoid *pixels ); 1597 1598GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1599 GLenum format, GLenum type, 1600 const GLvoid *pixels ); 1601 1602GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1603 GLsizei width, GLsizei height, 1604 GLenum type ); 1605 1606 1607 1608/* 1609 * Stenciling 1610 */ 1611 1612GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1613 1614GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1615 1616GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1617 1618GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1619 1620 1621 1622/* 1623 * Texture mapping 1624 */ 1625 1626GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1627GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1628GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1629 1630GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1631GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1632GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1633 1634GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1635GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1636GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1637 1638 1639GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1640GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1641 1642GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1643GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1644 1645GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1646GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1647 1648 1649GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1650GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1651 1652GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1653 const GLfloat *params ); 1654GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1655 const GLint *params ); 1656 1657GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1658 GLenum pname, GLfloat *params); 1659GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1660 GLenum pname, GLint *params ); 1661 1662GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1663 GLenum pname, GLfloat *params ); 1664GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1665 GLenum pname, GLint *params ); 1666 1667 1668GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1669 GLint internalFormat, 1670 GLsizei width, GLint border, 1671 GLenum format, GLenum type, 1672 const GLvoid *pixels ); 1673 1674GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1675 GLint internalFormat, 1676 GLsizei width, GLsizei height, 1677 GLint border, GLenum format, GLenum type, 1678 const GLvoid *pixels ); 1679 1680GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1681 GLenum format, GLenum type, 1682 GLvoid *pixels ); 1683 1684 1685 1686/* 1.1 functions */ 1687 1688GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1689 1690GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1691 1692GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1693 1694GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1695 const GLuint *textures, 1696 const GLclampf *priorities ); 1697 1698GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1699 const GLuint *textures, 1700 GLboolean *residences ); 1701 1702GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1703 1704 1705GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1706 GLint xoffset, 1707 GLsizei width, GLenum format, 1708 GLenum type, const GLvoid *pixels ); 1709 1710 1711GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1712 GLint xoffset, GLint yoffset, 1713 GLsizei width, GLsizei height, 1714 GLenum format, GLenum type, 1715 const GLvoid *pixels ); 1716 1717 1718GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1719 GLenum internalformat, 1720 GLint x, GLint y, 1721 GLsizei width, GLint border ); 1722 1723 1724GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1725 GLenum internalformat, 1726 GLint x, GLint y, 1727 GLsizei width, GLsizei height, 1728 GLint border ); 1729 1730 1731GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1732 GLint xoffset, GLint x, GLint y, 1733 GLsizei width ); 1734 1735 1736GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1737 GLint xoffset, GLint yoffset, 1738 GLint x, GLint y, 1739 GLsizei width, GLsizei height ); 1740 1741 1742 1743 1744/* 1745 * Evaluators 1746 */ 1747 1748GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1749 GLint stride, 1750 GLint order, const GLdouble *points ); 1751GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1752 GLint stride, 1753 GLint order, const GLfloat *points ); 1754 1755GLAPI void GLAPIENTRY glMap2d( GLenum target, 1756 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1757 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1758 const GLdouble *points ); 1759GLAPI void GLAPIENTRY glMap2f( GLenum target, 1760 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1761 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1762 const GLfloat *points ); 1763 1764GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1765GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1766GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1767 1768GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1769GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1770 1771GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1772GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1773 1774GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1775GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1776 1777GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1778GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1779 1780GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1781GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1782 1783GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1784 GLint vn, GLdouble v1, GLdouble v2 ); 1785GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1786 GLint vn, GLfloat v1, GLfloat v2 ); 1787 1788GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1789 1790GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1791 1792GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1793 1794GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1795 1796 1797 1798/* 1799 * Fog 1800 */ 1801 1802GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1803 1804GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1805 1806GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1807 1808GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1809 1810 1811 1812/* 1813 * Selection and Feedback 1814 */ 1815 1816GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1817 1818GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1819 1820GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1821 1822GLAPI void GLAPIENTRY glInitNames( void ); 1823 1824GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1825 1826GLAPI void GLAPIENTRY glPushName( GLuint name ); 1827 1828GLAPI void GLAPIENTRY glPopName( void ); 1829 1830 1831 1832/* 1833 * Extensions 1834 */ 1835 1836/* GL_EXT_blend_minmax */ 1837GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode ); 1838 1839 1840 1841/* GL_EXT_blend_color */ 1842GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, 1843 GLclampf blue, GLclampf alpha ); 1844 1845 1846 1847/* GL_EXT_polygon_offset */ 1848GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias ); 1849 1850 1851 1852/* GL_EXT_vertex_array */ 1853 1854GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, 1855 GLsizei stride, 1856 GLsizei count, const GLvoid *ptr ); 1857 1858GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, 1859 GLsizei count, const GLvoid *ptr ); 1860 1861GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, 1862 GLsizei stride, 1863 GLsizei count, const GLvoid *ptr ); 1864 1865GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, 1866 GLsizei count, const GLvoid *ptr ); 1867 1868GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, 1869 GLsizei stride, GLsizei count, 1870 const GLvoid *ptr ); 1871 1872GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, 1873 const GLboolean *ptr ); 1874 1875GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params ); 1876 1877GLAPI void GLAPIENTRY glArrayElementEXT( GLint i ); 1878 1879GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, 1880 GLsizei count ); 1881 1882 1883 1884/* GL_EXT_texture_object */ 1885 1886GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures ); 1887 1888GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures); 1889 1890GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture ); 1891 1892GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, 1893 const GLuint *textures, 1894 const GLclampf *priorities ); 1895 1896GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, 1897 const GLuint *textures, 1898 GLboolean *residences ); 1899 1900GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture ); 1901 1902 1903 1904/* GL_EXT_texture3D */ 1905 1906GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, 1907 GLenum internalFormat, 1908 GLsizei width, GLsizei height, 1909 GLsizei depth, GLint border, 1910 GLenum format, GLenum type, 1911 const GLvoid *pixels ); 1912 1913GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, 1914 GLint xoffset, GLint yoffset, 1915 GLint zoffset, GLsizei width, 1916 GLsizei height, GLsizei depth, 1917 GLenum format, 1918 GLenum type, const GLvoid *pixels); 1919 1920GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, 1921 GLint xoffset, GLint yoffset, 1922 GLint zoffset, GLint x, 1923 GLint y, GLsizei width, 1924 GLsizei height ); 1925 1926 1927 1928/* GL_EXT_color_table */ 1929 1930GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, 1931 GLsizei width, GLenum format, 1932 GLenum type, const GLvoid *table ); 1933 1934GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, 1935 GLsizei start, GLsizei count, 1936 GLenum format, GLenum type, 1937 const GLvoid *data ); 1938 1939GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, 1940 GLenum type, GLvoid *table ); 1941 1942GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, 1943 GLenum pname, 1944 GLfloat *params ); 1945 1946GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, 1947 GLenum pname, 1948 GLint *params ); 1949 1950 1951/* GL_ARB_multitexture */ 1952 1953GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 1954GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 1955GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 1956GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 1957GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 1958GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 1959GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 1960GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 1961GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 1962GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 1963GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 1964GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 1965GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 1966GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 1967GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 1968GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 1969GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 1970GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 1971GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 1972GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 1973GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 1974GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 1975GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 1976GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 1977GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 1978GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 1979GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 1980GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 1981GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 1982GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 1983GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 1984GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 1985GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 1986GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 1987 1988 1989 1990/* GL_EXT_point_parameters */ 1991GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param ); 1992GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, 1993 const GLfloat *params ); 1994 1995 1996 1997/* GL_INGR_blend_func_separate */ 1998GLAPI void GLAPIENTRY glBlendFuncSeparateINGR( GLenum sfactorRGB, 1999 GLenum dfactorRGB, 2000 GLenum sfactorAlpha, 2001 GLenum dfactorAlpha ); 2002 2003 2004 2005/* GL_MESA_window_pos */ 2006 2007GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y ); 2008GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y ); 2009GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y ); 2010GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y ); 2011 2012GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p ); 2013GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p ); 2014GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p ); 2015GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p ); 2016 2017GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z ); 2018GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ); 2019GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ); 2020GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ); 2021 2022GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p ); 2023GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p ); 2024GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p ); 2025GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p ); 2026 2027GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ); 2028GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ); 2029GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 2030GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2031 2032GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p ); 2033GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p ); 2034GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p ); 2035GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p ); 2036 2037 2038/* GL_MESA_resize_buffers */ 2039 2040GLAPI void GLAPIENTRY glResizeBuffersMESA( void ); 2041 2042 2043/* 1.2 functions */ 2044GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 2045 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 2046 2047GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 2048 GLint internalFormat, 2049 GLsizei width, GLsizei height, 2050 GLsizei depth, GLint border, 2051 GLenum format, GLenum type, 2052 const GLvoid *pixels ); 2053 2054GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 2055 GLint xoffset, GLint yoffset, 2056 GLint zoffset, GLsizei width, 2057 GLsizei height, GLsizei depth, 2058 GLenum format, 2059 GLenum type, const GLvoid *pixels); 2060 2061GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 2062 GLint xoffset, GLint yoffset, 2063 GLint zoffset, GLint x, 2064 GLint y, GLsizei width, 2065 GLsizei height ); 2066 2067 2068/* 1.2 imaging extension functions */ 2069 2070GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 2071 GLsizei width, GLenum format, 2072 GLenum type, const GLvoid *table ); 2073 2074GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 2075 GLsizei start, GLsizei count, 2076 GLenum format, GLenum type, 2077 const GLvoid *data ); 2078 2079GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 2080 const GLint *params); 2081 2082GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 2083 const GLfloat *params); 2084 2085GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 2086 GLint x, GLint y, GLsizei width ); 2087 2088GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 2089 GLint x, GLint y, GLsizei width ); 2090 2091GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 2092 GLenum type, GLvoid *table ); 2093 2094GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 2095 GLfloat *params ); 2096 2097GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 2098 GLint *params ); 2099 2100GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 2101 2102GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 2103 GLclampf blue, GLclampf alpha ); 2104 2105GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 2106 GLenum internalformat, GLboolean sink ); 2107 2108GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 2109 2110GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 2111 GLenum format, GLenum type, 2112 GLvoid *values ); 2113 2114GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 2115 GLfloat *params ); 2116 2117GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 2118 GLint *params ); 2119 2120GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 2121 GLboolean sink ); 2122 2123GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 2124 2125GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 2126 GLenum format, GLenum types, 2127 GLvoid *values ); 2128 2129GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 2130 GLfloat *params ); 2131 2132GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 2133 GLint *params ); 2134 2135GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 2136 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 2137 const GLvoid *image ); 2138 2139GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 2140 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 2141 GLenum type, const GLvoid *image ); 2142 2143GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 2144 GLfloat params ); 2145 2146GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 2147 const GLfloat *params ); 2148 2149GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 2150 GLint params ); 2151 2152GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 2153 const GLint *params ); 2154 2155GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 2156 GLenum internalformat, GLint x, GLint y, GLsizei width ); 2157 2158GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 2159 GLenum internalformat, GLint x, GLint y, GLsizei width, 2160 GLsizei height); 2161 2162GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 2163 GLenum type, GLvoid *image ); 2164 2165GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 2166 GLfloat *params ); 2167 2168GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 2169 GLint *params ); 2170 2171GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 2172 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 2173 GLenum type, const GLvoid *row, const GLvoid *column ); 2174 2175GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 2176 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 2177 2178 2179 2180/* GL_EXT_compiled_vertex_array */ 2181GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count ); 2182GLAPI void GLAPIENTRY glUnlockArraysEXT( void ); 2183 2184 2185 2186/* 2187 * XXX these extensions may eventually be moved into a new glext.h file 2188 */ 2189 2190 2191/* 2192 * GL_EXT_point_parameters 2193 */ 2194#ifndef GL_EXT_point_parameters 2195#define GL_EXT_point_parameters 1 2196 2197#define GL_POINT_SIZE_MIN_EXT 0x8126 2198#define GL_POINT_SIZE_MAX_EXT 0x8127 2199#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 2200#define GL_DISTANCE_ATTENUATION_EXT 0x8129 2201 2202GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param ); 2203GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params ); 2204 2205#endif /* GL_EXT_point_parameters */ 2206 2207 2208 2209/* 2210 * GL_EXT_blend_minmax 2211 */ 2212#ifndef GL_EXT_blend_minmax 2213#define GL_EXT_blend_minmax 1 2214 2215#define GL_FUNC_ADD_EXT 0x8006 2216#define GL_MIN_EXT 0x8007 2217#define GL_MAX_EXT 0x8008 2218#define GL_BLEND_EQUATION_EXT 0x8009 2219 2220GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode ); 2221 2222#endif /* GL_EXT_blend_minmax */ 2223 2224 2225 2226/* 2227 * GL_EXT_blend_subtract (requires GL_EXT_blend_max ) 2228 */ 2229#ifndef GL_EXT_blend_subtract 2230#define GL_EXT_blend_subtract 1 2231 2232#define GL_FUNC_SUBTRACT_EXT 0x800A 2233#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 2234 2235#endif /* GL_EXT_blend_subtract */ 2236 2237 2238 2239/* 2240 * GL_EXT_blend_logic_op 2241 */ 2242#ifndef GL_EXT_blend_logic_op 2243#define GL_EXT_blend_logic_op 1 2244 2245/* No new tokens or functions */ 2246 2247#endif /* GL_EXT_blend_logic_op */ 2248 2249 2250 2251/* 2252 * GL_EXT_blend_color 2253 */ 2254#ifndef GL_EXT_blend_color 2255#define GL_EXT_blend_color 1 2256 2257#define GL_CONSTANT_COLOR_EXT 0x8001 2258#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 2259#define GL_CONSTANT_ALPHA_EXT 0x8003 2260#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 2261#define GL_BLEND_COLOR_EXT 0x8005 2262 2263GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, 2264 GLclampf blue, GLclampf alpha ); 2265 2266#endif /* GL_EXT_blend_color */ 2267 2268 2269 2270/* 2271 * GL_EXT_stencil_wrap 2272 */ 2273#ifndef GL_EXT_stencil_wrap 2274#define GL_EXT_stencil_wrap 1 2275 2276#define GL_INCR_WRAP_EXT 0x8507 2277#define GL_DECR_WRAP_EXT 0x8508 2278 2279#endif /* GL_EXT_stencil_wrap */ 2280 2281 2282 2283/* 2284 * GL_EXT_clip_volume_hint 2285 */ 2286#ifndef GL_EXT_clip_volume_hint 2287#define GL_EXT_clip_volume_hint 1 2288 2289#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F 2290 2291#endif /* GL_EXT_clip_volume_hint */ 2292 2293 2294 2295/* 2296 * GL_EXT_abgr 2297 */ 2298#ifndef GL_EXT_abgr 2299#define GL_EXT_abgr 1 2300 2301#define GL_ABGR_EXT 0x8000 2302 2303#endif /* GL_EXT_abgr */ 2304 2305 2306 2307/* 2308 * GL_EXT_rescale_normal 2309 */ 2310#ifndef GL_EXT_rescale_normal 2311#define GL_EXT_rescale_normal 1 2312 2313#define GL_RESCALE_NORMAL_EXT 0x803A 2314 2315#endif /* GL_EXT_rescale_normal */ 2316 2317 2318 2319/* 2320 * GL_EXT_paletted_texture 2321 */ 2322#ifndef GL_EXT_paletted_texture 2323#define GL_EXT_paletted_texture 1 2324 2325#define GL_TABLE_TOO_LARGE_EXT 0x8031 2326#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 2327#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 2328#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA 2329#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB 2330#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC 2331#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD 2332#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE 2333#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF 2334#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 2335#define GL_COLOR_INDEX1_EXT 0x80E2 2336#define GL_COLOR_INDEX2_EXT 0x80E3 2337#define GL_COLOR_INDEX4_EXT 0x80E4 2338#define GL_COLOR_INDEX8_EXT 0x80E5 2339#define GL_COLOR_INDEX12_EXT 0x80E6 2340#define GL_COLOR_INDEX16_EXT 0x80E7 2341 2342GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ); 2343 2344GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data ); 2345 2346GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table ); 2347 2348GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params ); 2349 2350GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params ); 2351 2352#endif /* GL_EXT_paletted_texture */ 2353 2354 2355 2356/* 2357 * GL_EXT_shared_texture_palette (requires GL_EXT_paletted_texture) 2358 */ 2359#ifndef GL_EXT_shared_texture_palette 2360#define GL_EXT_shared_texture_palette 1 2361 2362#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 2363 2364#endif /* GL_EXT_shared_texture_palette */ 2365 2366 2367 2368/* 2369 * GL_EXT_texture3D 2370 */ 2371#ifndef GL_EXT_texture3D 2372#define GL_EXT_texture3D 1 2373 2374#define GL_PACK_SKIP_IMAGES_EXT 0x806B 2375#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C 2376#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D 2377#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 2378#define GL_TEXTURE_3D_EXT 0x806F 2379#define GL_PROXY_TEXTURE_3D_EXT 0x8070 2380#define GL_TEXTURE_DEPTH_EXT 0x8071 2381#define GL_TEXTURE_WRAP_R_EXT 0x8072 2382#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 2383#define GL_TEXTURE_3D_BINDING_EXT 0x806A 2384 2385GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); 2386 2387GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 2388 2389GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ); 2390 2391#endif /* GL_EXT_texture3D */ 2392 2393 2394 2395 2396/* 2397 * GL_EXT_texture_object 2398 */ 2399#ifndef GL_EXT_texture_object 2400#define GL_EXT_texture_object 1 2401 2402#define GL_TEXTURE_PRIORITY_EXT 0x8066 2403#define GL_TEXTURE_RESIDENT_EXT 0x8067 2404#define GL_TEXTURE_1D_BINDING_EXT 0x8068 2405#define GL_TEXTURE_2D_BINDING_EXT 0x8069 2406 2407GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures ); 2408 2409GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures); 2410 2411GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture ); 2412 2413GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities ); 2414 2415GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences ); 2416 2417GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture ); 2418 2419#endif /* GL_EXT_texture_object */ 2420 2421 2422 2423/* 2424 * GL_EXT_polygon_offset 2425 */ 2426#ifndef GL_EXT_polygon_offset 2427#define GL_EXT_polygon_offset 1 2428 2429#define GL_POLYGON_OFFSET_EXT 0x8037 2430#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 2431#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 2432 2433GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias ); 2434 2435#endif /* GL_EXT_polygon_offset */ 2436 2437 2438 2439/* 2440 * GL_EXT_vertex_array 2441 */ 2442#ifndef GL_EXT_vertex_array 2443#define GL_EXT_vertex_array 1 2444 2445#define GL_VERTEX_ARRAY_EXT 0x8074 2446#define GL_NORMAL_ARRAY_EXT 0x8075 2447#define GL_COLOR_ARRAY_EXT 0x8076 2448#define GL_INDEX_ARRAY_EXT 0x8077 2449#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 2450#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 2451#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A 2452#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B 2453#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 2454#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D 2455#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E 2456#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 2457#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 2458#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 2459#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 2460#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 2461#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 2462#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 2463#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 2464#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 2465#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 2466#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 2467#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 2468#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 2469#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 2470#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 2471#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E 2472#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F 2473#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 2474#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 2475#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 2476#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 2477 2478GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2479 2480GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2481 2482GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2483 2484GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2485 2486GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2487 2488GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr ); 2489 2490GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params ); 2491 2492GLAPI void GLAPIENTRY glArrayElementEXT( GLint i ); 2493 2494GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ); 2495 2496#endif /* GL_EXT_vertex_array */ 2497 2498 2499 2500/* 2501 * GL_EXT_compiled_vertex_array 2502 */ 2503#ifndef GL_EXT_compiled_vertex_array 2504#define GL_EXT_compiled_vertex_array 1 2505 2506#define GL_ARRAY_ELEMENT_LOCK_FIRST_SGI 0x81A8 2507#define GL_ARRAY_ELEMENT_LOCK_COUNT_SGI 0x81A9 2508 2509GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count ); 2510GLAPI void GLAPIENTRY glUnlockArraysEXT( void ); 2511 2512#endif /* GL_EXT_compiled_vertex_array */ 2513 2514 2515 2516/* 2517 * GL_NV_texgen_reflection 2518 */ 2519#ifndef GL_NV_texgen_reflection 2520#define GL_NV_texgen_reflection 1 2521 2522#define GL_NORMAL_MAP_NV 0x8511 2523#define GL_REFLECTION_MAP_NV 0x8512 2524 2525#endif /* GL_NV_texgen_reflection */ 2526 2527 2528 2529/* 2530 * GL_INGR_blend_func_separate 2531 */ 2532#ifndef GL_INGR_blend_func_separate 2533#define GL_INGR_blend_func_separate 1 2534 2535#define GL_BLEND_DST_RGB_INGR 0x80C8 2536#define GL_BLEND_SRC_RGB_INGR 0x80C9 2537#define GL_BLEND_DST_ALPHA_INGR 0x80CA 2538#define GL_BLEND_SRC_ALPHA_INGR 0x80CB 2539 2540GLAPI void GLAPIENTRY glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ); 2541 2542#endif /* GL_INGR_blend_func_separate */ 2543 2544 2545 2546/* 2547 * GL_ARB_multitexture 2548 */ 2549#ifndef GL_ARB_multitexture 2550#define GL_ARB_multitexture 1 2551 2552#define GL_TEXTURE0_ARB 0x84C0 2553#define GL_TEXTURE1_ARB 0x84C1 2554#define GL_TEXTURE2_ARB 0x84C2 2555#define GL_TEXTURE3_ARB 0x84C3 2556#define GL_TEXTURE4_ARB 0x84C4 2557#define GL_TEXTURE5_ARB 0x84C5 2558#define GL_TEXTURE6_ARB 0x84C6 2559#define GL_TEXTURE7_ARB 0x84C7 2560#define GL_TEXTURE8_ARB 0x84C8 2561#define GL_TEXTURE9_ARB 0x84C9 2562#define GL_TEXTURE10_ARB 0x84CA 2563#define GL_TEXTURE11_ARB 0x84CB 2564#define GL_TEXTURE12_ARB 0x84CC 2565#define GL_TEXTURE13_ARB 0x84CD 2566#define GL_TEXTURE14_ARB 0x84CE 2567#define GL_TEXTURE15_ARB 0x84CF 2568#define GL_TEXTURE16_ARB 0x84D0 2569#define GL_TEXTURE17_ARB 0x84D1 2570#define GL_TEXTURE18_ARB 0x84D2 2571#define GL_TEXTURE19_ARB 0x84D3 2572#define GL_TEXTURE20_ARB 0x84D4 2573#define GL_TEXTURE21_ARB 0x84D5 2574#define GL_TEXTURE22_ARB 0x84D6 2575#define GL_TEXTURE23_ARB 0x84D7 2576#define GL_TEXTURE24_ARB 0x84D8 2577#define GL_TEXTURE25_ARB 0x84D9 2578#define GL_TEXTURE26_ARB 0x84DA 2579#define GL_TEXTURE27_ARB 0x84DB 2580#define GL_TEXTURE28_ARB 0x84DC 2581#define GL_TEXTURE29_ARB 0x84DD 2582#define GL_TEXTURE30_ARB 0x84DE 2583#define GL_TEXTURE31_ARB 0x84DF 2584#define GL_ACTIVE_TEXTURE_ARB 0x84E0 2585#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 2586#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2587 2588GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 2589GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 2590GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 2591GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2592GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 2593GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2594GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 2595GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2596GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 2597GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2598GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2599GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2600GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2601GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2602GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2603GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2604GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2605GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2606GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2607GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2608GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2609GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2610GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2611GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2612GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2613GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2614GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2615GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2616GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2617GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2618GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2619GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2620GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2621GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2622 2623#endif /* GL_ARB_multitexture */ 2624 2625 2626 2627/* 2628 * GL_SGIS_texture_edge_clamp 2629 */ 2630#ifndef GL_SGIS_texture_edge_clamp 2631#define GL_SGIS_texture_edge_clamp 1 2632 2633#define GL_CLAMP_TO_EDGE_SGIS 0x812F 2634 2635#endif /* GL_SGIS_texture_edge_clamp */ 2636 2637 2638 2639/* 2640 * GL_PGI_misc_hints 2641 */ 2642#ifndef GL_PGI_misc_hints 2643#define GL_PGI_misc_hints 1 2644 2645#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 2646#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 2647#define GL_STRICT_LIGHTING_HINT_PGI 107031 2648#define GL_STRICT_SCISSOR_HINT_PGI 107032 2649#define GL_FULL_STIPPLE_HINT_PGI 107033 2650#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 2651#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 2652#define GL_CONSERVE_MEMORY_HINT_PGI 107005 2653#define GL_RECLAIM_MEMORY_HINT_PGI 107006 2654#define GL_ALWAYS_FAST_HINT_PGI 107020 2655#define GL_ALWAYS_SOFT_HINT_PGI 107021 2656#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 2657#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 2658#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 2659#define GL_ALLOW_DRAW_SPN_HINT_PGI 107024 2660#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 2661#define GL_CLIP_NEAR_HINT_PGI 107040 2662#define GL_CLIP_FAR_HINT_PGI 107041 2663#define GL_WIDE_LINE_HINT_PGI 107042 2664#define GL_BACK_NORMALS_HINT_PGI 107043 2665#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 2666 2667#endif /* GL_PGI_misc_hints */ 2668 2669 2670 2671/* 2672 * GL_MESA_window_pos 2673 */ 2674#ifndef GL_MESA_window_pos 2675#define GL_MESA_window_pos 1 2676 2677GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y ); 2678GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y ); 2679GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y ); 2680GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y ); 2681GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p ); 2682GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p ); 2683GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p ); 2684GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p ); 2685GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z ); 2686GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ); 2687GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ); 2688GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ); 2689GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p ); 2690GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p ); 2691GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p ); 2692GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p ); 2693GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ); 2694GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ); 2695GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 2696GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2697GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p ); 2698GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p ); 2699GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p ); 2700GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p ); 2701 2702#endif /* GL_MESA_window_pos */ 2703 2704 2705 2706/* 2707 * GL_MESA_resize_bufffers 2708 */ 2709#ifndef GL_MESA_resize_bufffers 2710#define GL_MESA_resize_buffers 1 2711 2712GLAPI void GLAPIENTRY glResizeBuffersMESA( void ); 2713 2714#endif /* GL_MESA_resize_bufffers */ 2715 2716 2717 2718 2719 2720#if defined(__BEOS__) || defined(__QUICKDRAW__) 2721#pragma export off 2722#endif 2723 2724 2725#ifdef macintosh 2726 #pragma enumsalwaysint reset 2727 #if PRAGMA_IMPORT_SUPPORTED 2728 #pragma import off 2729 #endif 2730#endif 2731 2732 2733#ifdef __cplusplus 2734} 2735#endif 2736 2737#endif 2738