gl.h revision a7aaf052f935cb51b7b616a7a764c57fc01b2821
1/* 2 * Mesa 3-D graphics library 3 * Version: 7.6 4 * 5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved. 7 * 8 * Permission is hereby granted, free of charge, to any person obtaining a 9 * copy of this software and associated documentation files (the "Software"), 10 * to deal in the Software without restriction, including without limitation 11 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 12 * and/or sell copies of the Software, and to permit persons to whom the 13 * Software is furnished to do so, subject to the following conditions: 14 * 15 * The above copyright notice and this permission notice shall be included 16 * in all copies or substantial portions of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26 27#ifndef __gl_h_ 28#define __gl_h_ 29 30#if defined(USE_MGL_NAMESPACE) 31#include "gl_mangle.h" 32#endif 33 34 35/********************************************************************** 36 * Begin system-specific stuff. Do not do any of this when building 37 * for SciTech SNAP, as this is all done before this header file is 38 * included. 39 */ 40#if !defined(__SCITECH_SNAP__) 41 42#if defined(__BEOS__) 43#include <stdlib.h> /* to get some BeOS-isms */ 44#endif 45 46#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 47#define OPENSTEP 48#endif 49 50#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) 51#define __WIN32__ 52#endif 53 54#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) 55# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 56# define GLAPI __declspec(dllexport) 57# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 58# define GLAPI __declspec(dllimport) 59# else /* for use with static link lib build of Win32 edition only */ 60# define GLAPI extern 61# endif /* _STATIC_MESA support */ 62# if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */ 63# define GLAPIENTRY 64# else 65# define GLAPIENTRY __stdcall 66# endif 67#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ 68# define GLAPI extern 69# define GLAPIENTRY __stdcall 70#elif (defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303) \ 71 || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) 72# define GLAPI __attribute__((visibility("default"))) 73# define GLAPIENTRY 74#endif /* WIN32 && !CYGWIN */ 75 76#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__) 77# define PRAGMA_EXPORT_SUPPORTED 1 78#endif 79 80/* 81 * WINDOWS: Include windows.h here to define APIENTRY. 82 * It is also useful when applications include this file by 83 * including only glut.h, since glut.h depends on windows.h. 84 * Applications needing to include windows.h with parms other 85 * than "WIN32_LEAN_AND_MEAN" may include windows.h before 86 * glut.h or gl.h. 87 */ 88#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) 89#ifndef WIN32_LEAN_AND_MEAN 90#define WIN32_LEAN_AND_MEAN 1 91#endif 92#include <windows.h> 93#endif 94 95#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WIN32_WCE) \ 96 && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) \ 97 && !defined(__CYGWIN__) || defined(__MINGW32__) 98#include <GL/mesa_wgl.h> 99#endif 100 101#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 102#pragma import on 103#endif 104 105#ifndef GLAPI 106#define GLAPI extern 107#endif 108 109#ifndef GLAPIENTRY 110#define GLAPIENTRY 111#endif 112 113#ifndef APIENTRY 114#define APIENTRY GLAPIENTRY 115#endif 116 117/* "P" suffix to be used for a pointer to a function */ 118#ifndef APIENTRYP 119#define APIENTRYP APIENTRY * 120#endif 121 122#ifndef GLAPIENTRYP 123#define GLAPIENTRYP GLAPIENTRY * 124#endif 125 126#ifdef CENTERLINE_CLPP 127#define signed 128#endif 129 130#if defined(PRAGMA_EXPORT_SUPPORTED) 131#pragma export on 132#endif 133 134#endif /* !__SCITECH_SNAP__ */ 135/* 136 * End system-specific stuff. 137 **********************************************************************/ 138 139 140 141#ifdef __cplusplus 142extern "C" { 143#endif 144 145 146 147#define GL_VERSION_1_1 1 148#define GL_VERSION_1_2 1 149#define GL_VERSION_1_3 1 150#define GL_ARB_imaging 1 151 152 153/* 154 * Datatypes 155 */ 156typedef unsigned int GLenum; 157typedef unsigned char GLboolean; 158typedef unsigned int GLbitfield; 159typedef void GLvoid; 160typedef signed char GLbyte; /* 1-byte signed */ 161typedef short GLshort; /* 2-byte signed */ 162typedef int GLint; /* 4-byte signed */ 163typedef unsigned char GLubyte; /* 1-byte unsigned */ 164typedef unsigned short GLushort; /* 2-byte unsigned */ 165typedef unsigned int GLuint; /* 4-byte unsigned */ 166typedef int GLsizei; /* 4-byte signed */ 167typedef float GLfloat; /* single precision float */ 168typedef float GLclampf; /* single precision float in [0,1] */ 169typedef double GLdouble; /* double precision float */ 170typedef double GLclampd; /* double precision float in [0,1] */ 171 172 173 174/* 175 * Constants 176 */ 177 178/* Boolean values */ 179#define GL_FALSE 0x0 180#define GL_TRUE 0x1 181 182/* Data types */ 183#define GL_BYTE 0x1400 184#define GL_UNSIGNED_BYTE 0x1401 185#define GL_SHORT 0x1402 186#define GL_UNSIGNED_SHORT 0x1403 187#define GL_INT 0x1404 188#define GL_UNSIGNED_INT 0x1405 189#define GL_FLOAT 0x1406 190#define GL_2_BYTES 0x1407 191#define GL_3_BYTES 0x1408 192#define GL_4_BYTES 0x1409 193#define GL_DOUBLE 0x140A 194 195/* Primitives */ 196#define GL_POINTS 0x0000 197#define GL_LINES 0x0001 198#define GL_LINE_LOOP 0x0002 199#define GL_LINE_STRIP 0x0003 200#define GL_TRIANGLES 0x0004 201#define GL_TRIANGLE_STRIP 0x0005 202#define GL_TRIANGLE_FAN 0x0006 203#define GL_QUADS 0x0007 204#define GL_QUAD_STRIP 0x0008 205#define GL_POLYGON 0x0009 206 207/* Vertex Arrays */ 208#define GL_VERTEX_ARRAY 0x8074 209#define GL_NORMAL_ARRAY 0x8075 210#define GL_COLOR_ARRAY 0x8076 211#define GL_INDEX_ARRAY 0x8077 212#define GL_TEXTURE_COORD_ARRAY 0x8078 213#define GL_EDGE_FLAG_ARRAY 0x8079 214#define GL_VERTEX_ARRAY_SIZE 0x807A 215#define GL_VERTEX_ARRAY_TYPE 0x807B 216#define GL_VERTEX_ARRAY_STRIDE 0x807C 217#define GL_NORMAL_ARRAY_TYPE 0x807E 218#define GL_NORMAL_ARRAY_STRIDE 0x807F 219#define GL_COLOR_ARRAY_SIZE 0x8081 220#define GL_COLOR_ARRAY_TYPE 0x8082 221#define GL_COLOR_ARRAY_STRIDE 0x8083 222#define GL_INDEX_ARRAY_TYPE 0x8085 223#define GL_INDEX_ARRAY_STRIDE 0x8086 224#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 225#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 226#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 227#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 228#define GL_VERTEX_ARRAY_POINTER 0x808E 229#define GL_NORMAL_ARRAY_POINTER 0x808F 230#define GL_COLOR_ARRAY_POINTER 0x8090 231#define GL_INDEX_ARRAY_POINTER 0x8091 232#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 233#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 234#define GL_V2F 0x2A20 235#define GL_V3F 0x2A21 236#define GL_C4UB_V2F 0x2A22 237#define GL_C4UB_V3F 0x2A23 238#define GL_C3F_V3F 0x2A24 239#define GL_N3F_V3F 0x2A25 240#define GL_C4F_N3F_V3F 0x2A26 241#define GL_T2F_V3F 0x2A27 242#define GL_T4F_V4F 0x2A28 243#define GL_T2F_C4UB_V3F 0x2A29 244#define GL_T2F_C3F_V3F 0x2A2A 245#define GL_T2F_N3F_V3F 0x2A2B 246#define GL_T2F_C4F_N3F_V3F 0x2A2C 247#define GL_T4F_C4F_N3F_V4F 0x2A2D 248 249/* Matrix Mode */ 250#define GL_MATRIX_MODE 0x0BA0 251#define GL_MODELVIEW 0x1700 252#define GL_PROJECTION 0x1701 253#define GL_TEXTURE 0x1702 254 255/* Points */ 256#define GL_POINT_SMOOTH 0x0B10 257#define GL_POINT_SIZE 0x0B11 258#define GL_POINT_SIZE_GRANULARITY 0x0B13 259#define GL_POINT_SIZE_RANGE 0x0B12 260 261/* Lines */ 262#define GL_LINE_SMOOTH 0x0B20 263#define GL_LINE_STIPPLE 0x0B24 264#define GL_LINE_STIPPLE_PATTERN 0x0B25 265#define GL_LINE_STIPPLE_REPEAT 0x0B26 266#define GL_LINE_WIDTH 0x0B21 267#define GL_LINE_WIDTH_GRANULARITY 0x0B23 268#define GL_LINE_WIDTH_RANGE 0x0B22 269 270/* Polygons */ 271#define GL_POINT 0x1B00 272#define GL_LINE 0x1B01 273#define GL_FILL 0x1B02 274#define GL_CW 0x0900 275#define GL_CCW 0x0901 276#define GL_FRONT 0x0404 277#define GL_BACK 0x0405 278#define GL_POLYGON_MODE 0x0B40 279#define GL_POLYGON_SMOOTH 0x0B41 280#define GL_POLYGON_STIPPLE 0x0B42 281#define GL_EDGE_FLAG 0x0B43 282#define GL_CULL_FACE 0x0B44 283#define GL_CULL_FACE_MODE 0x0B45 284#define GL_FRONT_FACE 0x0B46 285#define GL_POLYGON_OFFSET_FACTOR 0x8038 286#define GL_POLYGON_OFFSET_UNITS 0x2A00 287#define GL_POLYGON_OFFSET_POINT 0x2A01 288#define GL_POLYGON_OFFSET_LINE 0x2A02 289#define GL_POLYGON_OFFSET_FILL 0x8037 290 291/* Display Lists */ 292#define GL_COMPILE 0x1300 293#define GL_COMPILE_AND_EXECUTE 0x1301 294#define GL_LIST_BASE 0x0B32 295#define GL_LIST_INDEX 0x0B33 296#define GL_LIST_MODE 0x0B30 297 298/* Depth buffer */ 299#define GL_NEVER 0x0200 300#define GL_LESS 0x0201 301#define GL_EQUAL 0x0202 302#define GL_LEQUAL 0x0203 303#define GL_GREATER 0x0204 304#define GL_NOTEQUAL 0x0205 305#define GL_GEQUAL 0x0206 306#define GL_ALWAYS 0x0207 307#define GL_DEPTH_TEST 0x0B71 308#define GL_DEPTH_BITS 0x0D56 309#define GL_DEPTH_CLEAR_VALUE 0x0B73 310#define GL_DEPTH_FUNC 0x0B74 311#define GL_DEPTH_RANGE 0x0B70 312#define GL_DEPTH_WRITEMASK 0x0B72 313#define GL_DEPTH_COMPONENT 0x1902 314 315/* Lighting */ 316#define GL_LIGHTING 0x0B50 317#define GL_LIGHT0 0x4000 318#define GL_LIGHT1 0x4001 319#define GL_LIGHT2 0x4002 320#define GL_LIGHT3 0x4003 321#define GL_LIGHT4 0x4004 322#define GL_LIGHT5 0x4005 323#define GL_LIGHT6 0x4006 324#define GL_LIGHT7 0x4007 325#define GL_SPOT_EXPONENT 0x1205 326#define GL_SPOT_CUTOFF 0x1206 327#define GL_CONSTANT_ATTENUATION 0x1207 328#define GL_LINEAR_ATTENUATION 0x1208 329#define GL_QUADRATIC_ATTENUATION 0x1209 330#define GL_AMBIENT 0x1200 331#define GL_DIFFUSE 0x1201 332#define GL_SPECULAR 0x1202 333#define GL_SHININESS 0x1601 334#define GL_EMISSION 0x1600 335#define GL_POSITION 0x1203 336#define GL_SPOT_DIRECTION 0x1204 337#define GL_AMBIENT_AND_DIFFUSE 0x1602 338#define GL_COLOR_INDEXES 0x1603 339#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 340#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 341#define GL_LIGHT_MODEL_AMBIENT 0x0B53 342#define GL_FRONT_AND_BACK 0x0408 343#define GL_SHADE_MODEL 0x0B54 344#define GL_FLAT 0x1D00 345#define GL_SMOOTH 0x1D01 346#define GL_COLOR_MATERIAL 0x0B57 347#define GL_COLOR_MATERIAL_FACE 0x0B55 348#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 349#define GL_NORMALIZE 0x0BA1 350 351/* User clipping planes */ 352#define GL_CLIP_PLANE0 0x3000 353#define GL_CLIP_PLANE1 0x3001 354#define GL_CLIP_PLANE2 0x3002 355#define GL_CLIP_PLANE3 0x3003 356#define GL_CLIP_PLANE4 0x3004 357#define GL_CLIP_PLANE5 0x3005 358 359/* Accumulation buffer */ 360#define GL_ACCUM_RED_BITS 0x0D58 361#define GL_ACCUM_GREEN_BITS 0x0D59 362#define GL_ACCUM_BLUE_BITS 0x0D5A 363#define GL_ACCUM_ALPHA_BITS 0x0D5B 364#define GL_ACCUM_CLEAR_VALUE 0x0B80 365#define GL_ACCUM 0x0100 366#define GL_ADD 0x0104 367#define GL_LOAD 0x0101 368#define GL_MULT 0x0103 369#define GL_RETURN 0x0102 370 371/* Alpha testing */ 372#define GL_ALPHA_TEST 0x0BC0 373#define GL_ALPHA_TEST_REF 0x0BC2 374#define GL_ALPHA_TEST_FUNC 0x0BC1 375 376/* Blending */ 377#define GL_BLEND 0x0BE2 378#define GL_BLEND_SRC 0x0BE1 379#define GL_BLEND_DST 0x0BE0 380#define GL_ZERO 0x0 381#define GL_ONE 0x1 382#define GL_SRC_COLOR 0x0300 383#define GL_ONE_MINUS_SRC_COLOR 0x0301 384#define GL_SRC_ALPHA 0x0302 385#define GL_ONE_MINUS_SRC_ALPHA 0x0303 386#define GL_DST_ALPHA 0x0304 387#define GL_ONE_MINUS_DST_ALPHA 0x0305 388#define GL_DST_COLOR 0x0306 389#define GL_ONE_MINUS_DST_COLOR 0x0307 390#define GL_SRC_ALPHA_SATURATE 0x0308 391 392/* Render Mode */ 393#define GL_FEEDBACK 0x1C01 394#define GL_RENDER 0x1C00 395#define GL_SELECT 0x1C02 396 397/* Feedback */ 398#define GL_2D 0x0600 399#define GL_3D 0x0601 400#define GL_3D_COLOR 0x0602 401#define GL_3D_COLOR_TEXTURE 0x0603 402#define GL_4D_COLOR_TEXTURE 0x0604 403#define GL_POINT_TOKEN 0x0701 404#define GL_LINE_TOKEN 0x0702 405#define GL_LINE_RESET_TOKEN 0x0707 406#define GL_POLYGON_TOKEN 0x0703 407#define GL_BITMAP_TOKEN 0x0704 408#define GL_DRAW_PIXEL_TOKEN 0x0705 409#define GL_COPY_PIXEL_TOKEN 0x0706 410#define GL_PASS_THROUGH_TOKEN 0x0700 411#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 412#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 413#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 414 415/* Selection */ 416#define GL_SELECTION_BUFFER_POINTER 0x0DF3 417#define GL_SELECTION_BUFFER_SIZE 0x0DF4 418 419/* Fog */ 420#define GL_FOG 0x0B60 421#define GL_FOG_MODE 0x0B65 422#define GL_FOG_DENSITY 0x0B62 423#define GL_FOG_COLOR 0x0B66 424#define GL_FOG_INDEX 0x0B61 425#define GL_FOG_START 0x0B63 426#define GL_FOG_END 0x0B64 427#define GL_LINEAR 0x2601 428#define GL_EXP 0x0800 429#define GL_EXP2 0x0801 430 431/* Logic Ops */ 432#define GL_LOGIC_OP 0x0BF1 433#define GL_INDEX_LOGIC_OP 0x0BF1 434#define GL_COLOR_LOGIC_OP 0x0BF2 435#define GL_LOGIC_OP_MODE 0x0BF0 436#define GL_CLEAR 0x1500 437#define GL_SET 0x150F 438#define GL_COPY 0x1503 439#define GL_COPY_INVERTED 0x150C 440#define GL_NOOP 0x1505 441#define GL_INVERT 0x150A 442#define GL_AND 0x1501 443#define GL_NAND 0x150E 444#define GL_OR 0x1507 445#define GL_NOR 0x1508 446#define GL_XOR 0x1506 447#define GL_EQUIV 0x1509 448#define GL_AND_REVERSE 0x1502 449#define GL_AND_INVERTED 0x1504 450#define GL_OR_REVERSE 0x150B 451#define GL_OR_INVERTED 0x150D 452 453/* Stencil */ 454#define GL_STENCIL_BITS 0x0D57 455#define GL_STENCIL_TEST 0x0B90 456#define GL_STENCIL_CLEAR_VALUE 0x0B91 457#define GL_STENCIL_FUNC 0x0B92 458#define GL_STENCIL_VALUE_MASK 0x0B93 459#define GL_STENCIL_FAIL 0x0B94 460#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 461#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 462#define GL_STENCIL_REF 0x0B97 463#define GL_STENCIL_WRITEMASK 0x0B98 464#define GL_STENCIL_INDEX 0x1901 465#define GL_KEEP 0x1E00 466#define GL_REPLACE 0x1E01 467#define GL_INCR 0x1E02 468#define GL_DECR 0x1E03 469 470/* Buffers, Pixel Drawing/Reading */ 471#define GL_NONE 0x0 472#define GL_LEFT 0x0406 473#define GL_RIGHT 0x0407 474/*GL_FRONT 0x0404 */ 475/*GL_BACK 0x0405 */ 476/*GL_FRONT_AND_BACK 0x0408 */ 477#define GL_FRONT_LEFT 0x0400 478#define GL_FRONT_RIGHT 0x0401 479#define GL_BACK_LEFT 0x0402 480#define GL_BACK_RIGHT 0x0403 481#define GL_AUX0 0x0409 482#define GL_AUX1 0x040A 483#define GL_AUX2 0x040B 484#define GL_AUX3 0x040C 485#define GL_COLOR_INDEX 0x1900 486#define GL_RED 0x1903 487#define GL_GREEN 0x1904 488#define GL_BLUE 0x1905 489#define GL_ALPHA 0x1906 490#define GL_LUMINANCE 0x1909 491#define GL_LUMINANCE_ALPHA 0x190A 492#define GL_ALPHA_BITS 0x0D55 493#define GL_RED_BITS 0x0D52 494#define GL_GREEN_BITS 0x0D53 495#define GL_BLUE_BITS 0x0D54 496#define GL_INDEX_BITS 0x0D51 497#define GL_SUBPIXEL_BITS 0x0D50 498#define GL_AUX_BUFFERS 0x0C00 499#define GL_READ_BUFFER 0x0C02 500#define GL_DRAW_BUFFER 0x0C01 501#define GL_DOUBLEBUFFER 0x0C32 502#define GL_STEREO 0x0C33 503#define GL_BITMAP 0x1A00 504#define GL_COLOR 0x1800 505#define GL_DEPTH 0x1801 506#define GL_STENCIL 0x1802 507#define GL_DITHER 0x0BD0 508#define GL_RGB 0x1907 509#define GL_RGBA 0x1908 510 511/* Implementation limits */ 512#define GL_MAX_LIST_NESTING 0x0B31 513#define GL_MAX_EVAL_ORDER 0x0D30 514#define GL_MAX_LIGHTS 0x0D31 515#define GL_MAX_CLIP_PLANES 0x0D32 516#define GL_MAX_TEXTURE_SIZE 0x0D33 517#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 518#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 519#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 520#define GL_MAX_NAME_STACK_DEPTH 0x0D37 521#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 522#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 523#define GL_MAX_VIEWPORT_DIMS 0x0D3A 524#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 525 526/* Gets */ 527#define GL_ATTRIB_STACK_DEPTH 0x0BB0 528#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 529#define GL_COLOR_CLEAR_VALUE 0x0C22 530#define GL_COLOR_WRITEMASK 0x0C23 531#define GL_CURRENT_INDEX 0x0B01 532#define GL_CURRENT_COLOR 0x0B00 533#define GL_CURRENT_NORMAL 0x0B02 534#define GL_CURRENT_RASTER_COLOR 0x0B04 535#define GL_CURRENT_RASTER_DISTANCE 0x0B09 536#define GL_CURRENT_RASTER_INDEX 0x0B05 537#define GL_CURRENT_RASTER_POSITION 0x0B07 538#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 539#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 540#define GL_CURRENT_TEXTURE_COORDS 0x0B03 541#define GL_INDEX_CLEAR_VALUE 0x0C20 542#define GL_INDEX_MODE 0x0C30 543#define GL_INDEX_WRITEMASK 0x0C21 544#define GL_MODELVIEW_MATRIX 0x0BA6 545#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 546#define GL_NAME_STACK_DEPTH 0x0D70 547#define GL_PROJECTION_MATRIX 0x0BA7 548#define GL_PROJECTION_STACK_DEPTH 0x0BA4 549#define GL_RENDER_MODE 0x0C40 550#define GL_RGBA_MODE 0x0C31 551#define GL_TEXTURE_MATRIX 0x0BA8 552#define GL_TEXTURE_STACK_DEPTH 0x0BA5 553#define GL_VIEWPORT 0x0BA2 554 555/* Evaluators */ 556#define GL_AUTO_NORMAL 0x0D80 557#define GL_MAP1_COLOR_4 0x0D90 558#define GL_MAP1_INDEX 0x0D91 559#define GL_MAP1_NORMAL 0x0D92 560#define GL_MAP1_TEXTURE_COORD_1 0x0D93 561#define GL_MAP1_TEXTURE_COORD_2 0x0D94 562#define GL_MAP1_TEXTURE_COORD_3 0x0D95 563#define GL_MAP1_TEXTURE_COORD_4 0x0D96 564#define GL_MAP1_VERTEX_3 0x0D97 565#define GL_MAP1_VERTEX_4 0x0D98 566#define GL_MAP2_COLOR_4 0x0DB0 567#define GL_MAP2_INDEX 0x0DB1 568#define GL_MAP2_NORMAL 0x0DB2 569#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 570#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 571#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 572#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 573#define GL_MAP2_VERTEX_3 0x0DB7 574#define GL_MAP2_VERTEX_4 0x0DB8 575#define GL_MAP1_GRID_DOMAIN 0x0DD0 576#define GL_MAP1_GRID_SEGMENTS 0x0DD1 577#define GL_MAP2_GRID_DOMAIN 0x0DD2 578#define GL_MAP2_GRID_SEGMENTS 0x0DD3 579#define GL_COEFF 0x0A00 580#define GL_ORDER 0x0A01 581#define GL_DOMAIN 0x0A02 582 583/* Hints */ 584#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 585#define GL_POINT_SMOOTH_HINT 0x0C51 586#define GL_LINE_SMOOTH_HINT 0x0C52 587#define GL_POLYGON_SMOOTH_HINT 0x0C53 588#define GL_FOG_HINT 0x0C54 589#define GL_DONT_CARE 0x1100 590#define GL_FASTEST 0x1101 591#define GL_NICEST 0x1102 592 593/* Scissor box */ 594#define GL_SCISSOR_BOX 0x0C10 595#define GL_SCISSOR_TEST 0x0C11 596 597/* Pixel Mode / Transfer */ 598#define GL_MAP_COLOR 0x0D10 599#define GL_MAP_STENCIL 0x0D11 600#define GL_INDEX_SHIFT 0x0D12 601#define GL_INDEX_OFFSET 0x0D13 602#define GL_RED_SCALE 0x0D14 603#define GL_RED_BIAS 0x0D15 604#define GL_GREEN_SCALE 0x0D18 605#define GL_GREEN_BIAS 0x0D19 606#define GL_BLUE_SCALE 0x0D1A 607#define GL_BLUE_BIAS 0x0D1B 608#define GL_ALPHA_SCALE 0x0D1C 609#define GL_ALPHA_BIAS 0x0D1D 610#define GL_DEPTH_SCALE 0x0D1E 611#define GL_DEPTH_BIAS 0x0D1F 612#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 613#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 614#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 615#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 616#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 617#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 618#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 619#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 620#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 621#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 622#define GL_PIXEL_MAP_S_TO_S 0x0C71 623#define GL_PIXEL_MAP_I_TO_I 0x0C70 624#define GL_PIXEL_MAP_I_TO_R 0x0C72 625#define GL_PIXEL_MAP_I_TO_G 0x0C73 626#define GL_PIXEL_MAP_I_TO_B 0x0C74 627#define GL_PIXEL_MAP_I_TO_A 0x0C75 628#define GL_PIXEL_MAP_R_TO_R 0x0C76 629#define GL_PIXEL_MAP_G_TO_G 0x0C77 630#define GL_PIXEL_MAP_B_TO_B 0x0C78 631#define GL_PIXEL_MAP_A_TO_A 0x0C79 632#define GL_PACK_ALIGNMENT 0x0D05 633#define GL_PACK_LSB_FIRST 0x0D01 634#define GL_PACK_ROW_LENGTH 0x0D02 635#define GL_PACK_SKIP_PIXELS 0x0D04 636#define GL_PACK_SKIP_ROWS 0x0D03 637#define GL_PACK_SWAP_BYTES 0x0D00 638#define GL_UNPACK_ALIGNMENT 0x0CF5 639#define GL_UNPACK_LSB_FIRST 0x0CF1 640#define GL_UNPACK_ROW_LENGTH 0x0CF2 641#define GL_UNPACK_SKIP_PIXELS 0x0CF4 642#define GL_UNPACK_SKIP_ROWS 0x0CF3 643#define GL_UNPACK_SWAP_BYTES 0x0CF0 644#define GL_ZOOM_X 0x0D16 645#define GL_ZOOM_Y 0x0D17 646 647/* Texture mapping */ 648#define GL_TEXTURE_ENV 0x2300 649#define GL_TEXTURE_ENV_MODE 0x2200 650#define GL_TEXTURE_1D 0x0DE0 651#define GL_TEXTURE_2D 0x0DE1 652#define GL_TEXTURE_WRAP_S 0x2802 653#define GL_TEXTURE_WRAP_T 0x2803 654#define GL_TEXTURE_MAG_FILTER 0x2800 655#define GL_TEXTURE_MIN_FILTER 0x2801 656#define GL_TEXTURE_ENV_COLOR 0x2201 657#define GL_TEXTURE_GEN_S 0x0C60 658#define GL_TEXTURE_GEN_T 0x0C61 659#define GL_TEXTURE_GEN_MODE 0x2500 660#define GL_TEXTURE_BORDER_COLOR 0x1004 661#define GL_TEXTURE_WIDTH 0x1000 662#define GL_TEXTURE_HEIGHT 0x1001 663#define GL_TEXTURE_BORDER 0x1005 664#define GL_TEXTURE_COMPONENTS 0x1003 665#define GL_TEXTURE_RED_SIZE 0x805C 666#define GL_TEXTURE_GREEN_SIZE 0x805D 667#define GL_TEXTURE_BLUE_SIZE 0x805E 668#define GL_TEXTURE_ALPHA_SIZE 0x805F 669#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 670#define GL_TEXTURE_INTENSITY_SIZE 0x8061 671#define GL_NEAREST_MIPMAP_NEAREST 0x2700 672#define GL_NEAREST_MIPMAP_LINEAR 0x2702 673#define GL_LINEAR_MIPMAP_NEAREST 0x2701 674#define GL_LINEAR_MIPMAP_LINEAR 0x2703 675#define GL_OBJECT_LINEAR 0x2401 676#define GL_OBJECT_PLANE 0x2501 677#define GL_EYE_LINEAR 0x2400 678#define GL_EYE_PLANE 0x2502 679#define GL_SPHERE_MAP 0x2402 680#define GL_DECAL 0x2101 681#define GL_MODULATE 0x2100 682#define GL_NEAREST 0x2600 683#define GL_REPEAT 0x2901 684#define GL_CLAMP 0x2900 685#define GL_S 0x2000 686#define GL_T 0x2001 687#define GL_R 0x2002 688#define GL_Q 0x2003 689#define GL_TEXTURE_GEN_R 0x0C62 690#define GL_TEXTURE_GEN_Q 0x0C63 691 692/* Utility */ 693#define GL_VENDOR 0x1F00 694#define GL_RENDERER 0x1F01 695#define GL_VERSION 0x1F02 696#define GL_EXTENSIONS 0x1F03 697 698/* Errors */ 699#define GL_NO_ERROR 0x0 700#define GL_INVALID_ENUM 0x0500 701#define GL_INVALID_VALUE 0x0501 702#define GL_INVALID_OPERATION 0x0502 703#define GL_STACK_OVERFLOW 0x0503 704#define GL_STACK_UNDERFLOW 0x0504 705#define GL_OUT_OF_MEMORY 0x0505 706 707/* glPush/PopAttrib bits */ 708#define GL_CURRENT_BIT 0x00000001 709#define GL_POINT_BIT 0x00000002 710#define GL_LINE_BIT 0x00000004 711#define GL_POLYGON_BIT 0x00000008 712#define GL_POLYGON_STIPPLE_BIT 0x00000010 713#define GL_PIXEL_MODE_BIT 0x00000020 714#define GL_LIGHTING_BIT 0x00000040 715#define GL_FOG_BIT 0x00000080 716#define GL_DEPTH_BUFFER_BIT 0x00000100 717#define GL_ACCUM_BUFFER_BIT 0x00000200 718#define GL_STENCIL_BUFFER_BIT 0x00000400 719#define GL_VIEWPORT_BIT 0x00000800 720#define GL_TRANSFORM_BIT 0x00001000 721#define GL_ENABLE_BIT 0x00002000 722#define GL_COLOR_BUFFER_BIT 0x00004000 723#define GL_HINT_BIT 0x00008000 724#define GL_EVAL_BIT 0x00010000 725#define GL_LIST_BIT 0x00020000 726#define GL_TEXTURE_BIT 0x00040000 727#define GL_SCISSOR_BIT 0x00080000 728#define GL_ALL_ATTRIB_BITS 0x000FFFFF 729 730 731/* OpenGL 1.1 */ 732#define GL_PROXY_TEXTURE_1D 0x8063 733#define GL_PROXY_TEXTURE_2D 0x8064 734#define GL_TEXTURE_PRIORITY 0x8066 735#define GL_TEXTURE_RESIDENT 0x8067 736#define GL_TEXTURE_BINDING_1D 0x8068 737#define GL_TEXTURE_BINDING_2D 0x8069 738#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 739#define GL_ALPHA4 0x803B 740#define GL_ALPHA8 0x803C 741#define GL_ALPHA12 0x803D 742#define GL_ALPHA16 0x803E 743#define GL_LUMINANCE4 0x803F 744#define GL_LUMINANCE8 0x8040 745#define GL_LUMINANCE12 0x8041 746#define GL_LUMINANCE16 0x8042 747#define GL_LUMINANCE4_ALPHA4 0x8043 748#define GL_LUMINANCE6_ALPHA2 0x8044 749#define GL_LUMINANCE8_ALPHA8 0x8045 750#define GL_LUMINANCE12_ALPHA4 0x8046 751#define GL_LUMINANCE12_ALPHA12 0x8047 752#define GL_LUMINANCE16_ALPHA16 0x8048 753#define GL_INTENSITY 0x8049 754#define GL_INTENSITY4 0x804A 755#define GL_INTENSITY8 0x804B 756#define GL_INTENSITY12 0x804C 757#define GL_INTENSITY16 0x804D 758#define GL_R3_G3_B2 0x2A10 759#define GL_RGB4 0x804F 760#define GL_RGB5 0x8050 761#define GL_RGB8 0x8051 762#define GL_RGB10 0x8052 763#define GL_RGB12 0x8053 764#define GL_RGB16 0x8054 765#define GL_RGBA2 0x8055 766#define GL_RGBA4 0x8056 767#define GL_RGB5_A1 0x8057 768#define GL_RGBA8 0x8058 769#define GL_RGB10_A2 0x8059 770#define GL_RGBA12 0x805A 771#define GL_RGBA16 0x805B 772#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 773#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 774#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF 775#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 776 777 778 779/* 780 * Miscellaneous 781 */ 782 783GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 784 785GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 786 787GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 788 789GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 790 791GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); 792 793GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 794 795GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 796 797GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 798 799GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 800 801GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 802 803GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 804 805GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 806 807GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 808 809GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 810 811GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 812 813GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 814 815GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 816 817GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 818 819GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 820 821GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); 822 823GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 824 825GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 826 827GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 828 829GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 830 831GLAPI void GLAPIENTRY glEnable( GLenum cap ); 832 833GLAPI void GLAPIENTRY glDisable( GLenum cap ); 834 835GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 836 837 838GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 839 840GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 841 842 843GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 844 845GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 846 847GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 848 849GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 850 851 852GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 853 854GLAPI void GLAPIENTRY glPopAttrib( void ); 855 856 857GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 858 859GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 860 861 862GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 863 864GLAPI GLenum GLAPIENTRY glGetError( void ); 865 866GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name ); 867 868GLAPI void GLAPIENTRY glFinish( void ); 869 870GLAPI void GLAPIENTRY glFlush( void ); 871 872GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 873 874 875/* 876 * Depth Buffer 877 */ 878 879GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 880 881GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 882 883GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 884 885GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 886 887 888/* 889 * Accumulation Buffer 890 */ 891 892GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 893 894GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 895 896 897/* 898 * Transformation 899 */ 900 901GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 902 903GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 904 GLdouble bottom, GLdouble top, 905 GLdouble near_val, GLdouble far_val ); 906 907GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 908 GLdouble bottom, GLdouble top, 909 GLdouble near_val, GLdouble far_val ); 910 911GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 912 GLsizei width, GLsizei height ); 913 914GLAPI void GLAPIENTRY glPushMatrix( void ); 915 916GLAPI void GLAPIENTRY glPopMatrix( void ); 917 918GLAPI void GLAPIENTRY glLoadIdentity( void ); 919 920GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 921GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 922 923GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 924GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 925 926GLAPI void GLAPIENTRY glRotated( GLdouble angle, 927 GLdouble x, GLdouble y, GLdouble z ); 928GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 929 GLfloat x, GLfloat y, GLfloat z ); 930 931GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 932GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 933 934GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 935GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 936 937 938/* 939 * Display Lists 940 */ 941 942GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 943 944GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 945 946GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 947 948GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 949 950GLAPI void GLAPIENTRY glEndList( void ); 951 952GLAPI void GLAPIENTRY glCallList( GLuint list ); 953 954GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 955 const GLvoid *lists ); 956 957GLAPI void GLAPIENTRY glListBase( GLuint base ); 958 959 960/* 961 * Drawing Functions 962 */ 963 964GLAPI void GLAPIENTRY glBegin( GLenum mode ); 965 966GLAPI void GLAPIENTRY glEnd( void ); 967 968 969GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 970GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 971GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 972GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 973 974GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 975GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 976GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 977GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 978 979GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 980GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 981GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 982GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 983 984GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 985GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 986GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 987GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 988 989GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 990GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 991GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 992GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 993 994GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 995GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 996GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 997GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 998 999 1000GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 1001GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 1002GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 1003GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 1004GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 1005 1006GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 1007GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 1008GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 1009GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 1010GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 1011 1012 1013GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 1014GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 1015GLAPI void GLAPIENTRY glIndexi( GLint c ); 1016GLAPI void GLAPIENTRY glIndexs( GLshort c ); 1017GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 1018 1019GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 1020GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 1021GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 1022GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 1023GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 1024 1025GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 1026GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 1027GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 1028GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 1029GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 1030GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 1031GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1032GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1033 1034GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1035 GLbyte blue, GLbyte alpha ); 1036GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1037 GLdouble blue, GLdouble alpha ); 1038GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1039 GLfloat blue, GLfloat alpha ); 1040GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1041 GLint blue, GLint alpha ); 1042GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1043 GLshort blue, GLshort alpha ); 1044GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1045 GLubyte blue, GLubyte alpha ); 1046GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1047 GLuint blue, GLuint alpha ); 1048GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1049 GLushort blue, GLushort alpha ); 1050 1051 1052GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1053GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1054GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1055GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1056GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1057GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1058GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1059GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1060 1061GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1062GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1063GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1064GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1065GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1066GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1067GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1068GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1069 1070 1071GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1072GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1073GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1074GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1075 1076GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1077GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1078GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1079GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1080 1081GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1082GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1083GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1084GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1085 1086GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1087GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1088GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1089GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1090 1091GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1092GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1093GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1094GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1095 1096GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1097GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1098GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1099GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1100 1101GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1102GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1103GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1104GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1105 1106GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1107GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1108GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1109GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1110 1111 1112GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1113GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1114GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1115GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1116 1117GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1118GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1119GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1120GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1121 1122GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1123GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1124GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1125GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1126 1127GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1128GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1129GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1130GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1131 1132GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1133GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1134GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1135GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1136 1137GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1138GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1139GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1140GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1141 1142 1143GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1144GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1145GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1146GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1147 1148 1149GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1150GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1151GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1152GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1153 1154 1155/* 1156 * Vertex Arrays (1.1) 1157 */ 1158 1159GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1160 GLsizei stride, const GLvoid *ptr ); 1161 1162GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1163 const GLvoid *ptr ); 1164 1165GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1166 GLsizei stride, const GLvoid *ptr ); 1167 1168GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1169 const GLvoid *ptr ); 1170 1171GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1172 GLsizei stride, const GLvoid *ptr ); 1173 1174GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1175 1176GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); 1177 1178GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1179 1180GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1181 1182GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1183 GLenum type, const GLvoid *indices ); 1184 1185GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1186 const GLvoid *pointer ); 1187 1188/* 1189 * Lighting 1190 */ 1191 1192GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1193 1194GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1195GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1196GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1197 const GLfloat *params ); 1198GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1199 const GLint *params ); 1200 1201GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1202 GLfloat *params ); 1203GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1204 GLint *params ); 1205 1206GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1207GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1208GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1209GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1210 1211GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1212GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1213GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1214GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1215 1216GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1217GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1218 1219GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1220 1221 1222/* 1223 * Raster functions 1224 */ 1225 1226GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1227 1228GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1229GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1230 1231GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1232GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1233 1234GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, 1235 const GLfloat *values ); 1236GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, 1237 const GLuint *values ); 1238GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, 1239 const GLushort *values ); 1240 1241GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1242GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1243GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1244 1245GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1246 GLfloat xorig, GLfloat yorig, 1247 GLfloat xmove, GLfloat ymove, 1248 const GLubyte *bitmap ); 1249 1250GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1251 GLsizei width, GLsizei height, 1252 GLenum format, GLenum type, 1253 GLvoid *pixels ); 1254 1255GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1256 GLenum format, GLenum type, 1257 const GLvoid *pixels ); 1258 1259GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1260 GLsizei width, GLsizei height, 1261 GLenum type ); 1262 1263/* 1264 * Stenciling 1265 */ 1266 1267GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1268 1269GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1270 1271GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1272 1273GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1274 1275 1276 1277/* 1278 * Texture mapping 1279 */ 1280 1281GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1282GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1283GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1284 1285GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1286GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1287GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1288 1289GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1290GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1291GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1292 1293 1294GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1295GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1296 1297GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1298GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1299 1300GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1301GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1302 1303 1304GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1305GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1306 1307GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1308 const GLfloat *params ); 1309GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1310 const GLint *params ); 1311 1312GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1313 GLenum pname, GLfloat *params); 1314GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1315 GLenum pname, GLint *params ); 1316 1317GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1318 GLenum pname, GLfloat *params ); 1319GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1320 GLenum pname, GLint *params ); 1321 1322 1323GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1324 GLint internalFormat, 1325 GLsizei width, GLint border, 1326 GLenum format, GLenum type, 1327 const GLvoid *pixels ); 1328 1329GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1330 GLint internalFormat, 1331 GLsizei width, GLsizei height, 1332 GLint border, GLenum format, GLenum type, 1333 const GLvoid *pixels ); 1334 1335GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1336 GLenum format, GLenum type, 1337 GLvoid *pixels ); 1338 1339 1340/* 1.1 functions */ 1341 1342GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1343 1344GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1345 1346GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1347 1348GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1349 const GLuint *textures, 1350 const GLclampf *priorities ); 1351 1352GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1353 const GLuint *textures, 1354 GLboolean *residences ); 1355 1356GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1357 1358 1359GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1360 GLint xoffset, 1361 GLsizei width, GLenum format, 1362 GLenum type, const GLvoid *pixels ); 1363 1364 1365GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1366 GLint xoffset, GLint yoffset, 1367 GLsizei width, GLsizei height, 1368 GLenum format, GLenum type, 1369 const GLvoid *pixels ); 1370 1371 1372GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1373 GLenum internalformat, 1374 GLint x, GLint y, 1375 GLsizei width, GLint border ); 1376 1377 1378GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1379 GLenum internalformat, 1380 GLint x, GLint y, 1381 GLsizei width, GLsizei height, 1382 GLint border ); 1383 1384 1385GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1386 GLint xoffset, GLint x, GLint y, 1387 GLsizei width ); 1388 1389 1390GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1391 GLint xoffset, GLint yoffset, 1392 GLint x, GLint y, 1393 GLsizei width, GLsizei height ); 1394 1395 1396/* 1397 * Evaluators 1398 */ 1399 1400GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1401 GLint stride, 1402 GLint order, const GLdouble *points ); 1403GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1404 GLint stride, 1405 GLint order, const GLfloat *points ); 1406 1407GLAPI void GLAPIENTRY glMap2d( GLenum target, 1408 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1409 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1410 const GLdouble *points ); 1411GLAPI void GLAPIENTRY glMap2f( GLenum target, 1412 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1413 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1414 const GLfloat *points ); 1415 1416GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1417GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1418GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1419 1420GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1421GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1422 1423GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1424GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1425 1426GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1427GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1428 1429GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1430GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1431 1432GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1433GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1434 1435GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1436 GLint vn, GLdouble v1, GLdouble v2 ); 1437GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1438 GLint vn, GLfloat v1, GLfloat v2 ); 1439 1440GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1441 1442GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1443 1444GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1445 1446GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1447 1448 1449/* 1450 * Fog 1451 */ 1452 1453GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1454 1455GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1456 1457GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1458 1459GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1460 1461 1462/* 1463 * Selection and Feedback 1464 */ 1465 1466GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1467 1468GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1469 1470GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1471 1472GLAPI void GLAPIENTRY glInitNames( void ); 1473 1474GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1475 1476GLAPI void GLAPIENTRY glPushName( GLuint name ); 1477 1478GLAPI void GLAPIENTRY glPopName( void ); 1479 1480 1481 1482/* 1483 * OpenGL 1.2 1484 */ 1485 1486#define GL_RESCALE_NORMAL 0x803A 1487#define GL_CLAMP_TO_EDGE 0x812F 1488#define GL_MAX_ELEMENTS_VERTICES 0x80E8 1489#define GL_MAX_ELEMENTS_INDICES 0x80E9 1490#define GL_BGR 0x80E0 1491#define GL_BGRA 0x80E1 1492#define GL_UNSIGNED_BYTE_3_3_2 0x8032 1493#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 1494#define GL_UNSIGNED_SHORT_5_6_5 0x8363 1495#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 1496#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 1497#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 1498#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 1499#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 1500#define GL_UNSIGNED_INT_8_8_8_8 0x8035 1501#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 1502#define GL_UNSIGNED_INT_10_10_10_2 0x8036 1503#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 1504#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 1505#define GL_SINGLE_COLOR 0x81F9 1506#define GL_SEPARATE_SPECULAR_COLOR 0x81FA 1507#define GL_TEXTURE_MIN_LOD 0x813A 1508#define GL_TEXTURE_MAX_LOD 0x813B 1509#define GL_TEXTURE_BASE_LEVEL 0x813C 1510#define GL_TEXTURE_MAX_LEVEL 0x813D 1511#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 1512#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 1513#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 1514#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 1515#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 1516#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 1517#define GL_PACK_SKIP_IMAGES 0x806B 1518#define GL_PACK_IMAGE_HEIGHT 0x806C 1519#define GL_UNPACK_SKIP_IMAGES 0x806D 1520#define GL_UNPACK_IMAGE_HEIGHT 0x806E 1521#define GL_TEXTURE_3D 0x806F 1522#define GL_PROXY_TEXTURE_3D 0x8070 1523#define GL_TEXTURE_DEPTH 0x8071 1524#define GL_TEXTURE_WRAP_R 0x8072 1525#define GL_MAX_3D_TEXTURE_SIZE 0x8073 1526#define GL_TEXTURE_BINDING_3D 0x806A 1527 1528GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1529 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1530 1531GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1532 GLint internalFormat, 1533 GLsizei width, GLsizei height, 1534 GLsizei depth, GLint border, 1535 GLenum format, GLenum type, 1536 const GLvoid *pixels ); 1537 1538GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1539 GLint xoffset, GLint yoffset, 1540 GLint zoffset, GLsizei width, 1541 GLsizei height, GLsizei depth, 1542 GLenum format, 1543 GLenum type, const GLvoid *pixels); 1544 1545GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1546 GLint xoffset, GLint yoffset, 1547 GLint zoffset, GLint x, 1548 GLint y, GLsizei width, 1549 GLsizei height ); 1550 1551typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); 1552typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); 1553typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 1554typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1555 1556 1557/* 1558 * GL_ARB_imaging 1559 */ 1560 1561#define GL_CONSTANT_COLOR 0x8001 1562#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 1563#define GL_CONSTANT_ALPHA 0x8003 1564#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 1565#define GL_COLOR_TABLE 0x80D0 1566#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 1567#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 1568#define GL_PROXY_COLOR_TABLE 0x80D3 1569#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 1570#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 1571#define GL_COLOR_TABLE_SCALE 0x80D6 1572#define GL_COLOR_TABLE_BIAS 0x80D7 1573#define GL_COLOR_TABLE_FORMAT 0x80D8 1574#define GL_COLOR_TABLE_WIDTH 0x80D9 1575#define GL_COLOR_TABLE_RED_SIZE 0x80DA 1576#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 1577#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 1578#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 1579#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 1580#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 1581#define GL_CONVOLUTION_1D 0x8010 1582#define GL_CONVOLUTION_2D 0x8011 1583#define GL_SEPARABLE_2D 0x8012 1584#define GL_CONVOLUTION_BORDER_MODE 0x8013 1585#define GL_CONVOLUTION_FILTER_SCALE 0x8014 1586#define GL_CONVOLUTION_FILTER_BIAS 0x8015 1587#define GL_REDUCE 0x8016 1588#define GL_CONVOLUTION_FORMAT 0x8017 1589#define GL_CONVOLUTION_WIDTH 0x8018 1590#define GL_CONVOLUTION_HEIGHT 0x8019 1591#define GL_MAX_CONVOLUTION_WIDTH 0x801A 1592#define GL_MAX_CONVOLUTION_HEIGHT 0x801B 1593#define GL_POST_CONVOLUTION_RED_SCALE 0x801C 1594#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 1595#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 1596#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 1597#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 1598#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 1599#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 1600#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 1601#define GL_CONSTANT_BORDER 0x8151 1602#define GL_REPLICATE_BORDER 0x8153 1603#define GL_CONVOLUTION_BORDER_COLOR 0x8154 1604#define GL_COLOR_MATRIX 0x80B1 1605#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 1606#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 1607#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 1608#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 1609#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 1610#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 1611#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 1612#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 1613#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 1614#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 1615#define GL_HISTOGRAM 0x8024 1616#define GL_PROXY_HISTOGRAM 0x8025 1617#define GL_HISTOGRAM_WIDTH 0x8026 1618#define GL_HISTOGRAM_FORMAT 0x8027 1619#define GL_HISTOGRAM_RED_SIZE 0x8028 1620#define GL_HISTOGRAM_GREEN_SIZE 0x8029 1621#define GL_HISTOGRAM_BLUE_SIZE 0x802A 1622#define GL_HISTOGRAM_ALPHA_SIZE 0x802B 1623#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1624#define GL_HISTOGRAM_SINK 0x802D 1625#define GL_MINMAX 0x802E 1626#define GL_MINMAX_FORMAT 0x802F 1627#define GL_MINMAX_SINK 0x8030 1628#define GL_TABLE_TOO_LARGE 0x8031 1629#define GL_BLEND_EQUATION 0x8009 1630#define GL_MIN 0x8007 1631#define GL_MAX 0x8008 1632#define GL_FUNC_ADD 0x8006 1633#define GL_FUNC_SUBTRACT 0x800A 1634#define GL_FUNC_REVERSE_SUBTRACT 0x800B 1635#define GL_BLEND_COLOR 0x8005 1636 1637 1638GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1639 GLsizei width, GLenum format, 1640 GLenum type, const GLvoid *table ); 1641 1642GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1643 GLsizei start, GLsizei count, 1644 GLenum format, GLenum type, 1645 const GLvoid *data ); 1646 1647GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1648 const GLint *params); 1649 1650GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1651 const GLfloat *params); 1652 1653GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1654 GLint x, GLint y, GLsizei width ); 1655 1656GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1657 GLint x, GLint y, GLsizei width ); 1658 1659GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1660 GLenum type, GLvoid *table ); 1661 1662GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1663 GLfloat *params ); 1664 1665GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1666 GLint *params ); 1667 1668GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1669 1670GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1671 GLclampf blue, GLclampf alpha ); 1672 1673GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1674 GLenum internalformat, GLboolean sink ); 1675 1676GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1677 1678GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1679 GLenum format, GLenum type, 1680 GLvoid *values ); 1681 1682GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1683 GLfloat *params ); 1684 1685GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1686 GLint *params ); 1687 1688GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1689 GLboolean sink ); 1690 1691GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1692 1693GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1694 GLenum format, GLenum types, 1695 GLvoid *values ); 1696 1697GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1698 GLfloat *params ); 1699 1700GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1701 GLint *params ); 1702 1703GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1704 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1705 const GLvoid *image ); 1706 1707GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1708 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1709 GLenum type, const GLvoid *image ); 1710 1711GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1712 GLfloat params ); 1713 1714GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1715 const GLfloat *params ); 1716 1717GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1718 GLint params ); 1719 1720GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1721 const GLint *params ); 1722 1723GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1724 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1725 1726GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1727 GLenum internalformat, GLint x, GLint y, GLsizei width, 1728 GLsizei height); 1729 1730GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1731 GLenum type, GLvoid *image ); 1732 1733GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1734 GLfloat *params ); 1735 1736GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1737 GLint *params ); 1738 1739GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1740 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1741 GLenum type, const GLvoid *row, const GLvoid *column ); 1742 1743GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1744 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1745 1746typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 1747typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 1748 1749 1750 1751/* 1752 * OpenGL 1.3 1753 */ 1754 1755/* multitexture */ 1756#define GL_TEXTURE0 0x84C0 1757#define GL_TEXTURE1 0x84C1 1758#define GL_TEXTURE2 0x84C2 1759#define GL_TEXTURE3 0x84C3 1760#define GL_TEXTURE4 0x84C4 1761#define GL_TEXTURE5 0x84C5 1762#define GL_TEXTURE6 0x84C6 1763#define GL_TEXTURE7 0x84C7 1764#define GL_TEXTURE8 0x84C8 1765#define GL_TEXTURE9 0x84C9 1766#define GL_TEXTURE10 0x84CA 1767#define GL_TEXTURE11 0x84CB 1768#define GL_TEXTURE12 0x84CC 1769#define GL_TEXTURE13 0x84CD 1770#define GL_TEXTURE14 0x84CE 1771#define GL_TEXTURE15 0x84CF 1772#define GL_TEXTURE16 0x84D0 1773#define GL_TEXTURE17 0x84D1 1774#define GL_TEXTURE18 0x84D2 1775#define GL_TEXTURE19 0x84D3 1776#define GL_TEXTURE20 0x84D4 1777#define GL_TEXTURE21 0x84D5 1778#define GL_TEXTURE22 0x84D6 1779#define GL_TEXTURE23 0x84D7 1780#define GL_TEXTURE24 0x84D8 1781#define GL_TEXTURE25 0x84D9 1782#define GL_TEXTURE26 0x84DA 1783#define GL_TEXTURE27 0x84DB 1784#define GL_TEXTURE28 0x84DC 1785#define GL_TEXTURE29 0x84DD 1786#define GL_TEXTURE30 0x84DE 1787#define GL_TEXTURE31 0x84DF 1788#define GL_ACTIVE_TEXTURE 0x84E0 1789#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 1790#define GL_MAX_TEXTURE_UNITS 0x84E2 1791/* texture_cube_map */ 1792#define GL_NORMAL_MAP 0x8511 1793#define GL_REFLECTION_MAP 0x8512 1794#define GL_TEXTURE_CUBE_MAP 0x8513 1795#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 1796#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 1797#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 1798#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 1799#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 1800#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 1801#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 1802#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 1803#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 1804/* texture_compression */ 1805#define GL_COMPRESSED_ALPHA 0x84E9 1806#define GL_COMPRESSED_LUMINANCE 0x84EA 1807#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 1808#define GL_COMPRESSED_INTENSITY 0x84EC 1809#define GL_COMPRESSED_RGB 0x84ED 1810#define GL_COMPRESSED_RGBA 0x84EE 1811#define GL_TEXTURE_COMPRESSION_HINT 0x84EF 1812#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 1813#define GL_TEXTURE_COMPRESSED 0x86A1 1814#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 1815#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 1816/* multisample */ 1817#define GL_MULTISAMPLE 0x809D 1818#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 1819#define GL_SAMPLE_ALPHA_TO_ONE 0x809F 1820#define GL_SAMPLE_COVERAGE 0x80A0 1821#define GL_SAMPLE_BUFFERS 0x80A8 1822#define GL_SAMPLES 0x80A9 1823#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 1824#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 1825#define GL_MULTISAMPLE_BIT 0x20000000 1826/* transpose_matrix */ 1827#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 1828#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 1829#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 1830#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 1831/* texture_env_combine */ 1832#define GL_COMBINE 0x8570 1833#define GL_COMBINE_RGB 0x8571 1834#define GL_COMBINE_ALPHA 0x8572 1835#define GL_SOURCE0_RGB 0x8580 1836#define GL_SOURCE1_RGB 0x8581 1837#define GL_SOURCE2_RGB 0x8582 1838#define GL_SOURCE0_ALPHA 0x8588 1839#define GL_SOURCE1_ALPHA 0x8589 1840#define GL_SOURCE2_ALPHA 0x858A 1841#define GL_OPERAND0_RGB 0x8590 1842#define GL_OPERAND1_RGB 0x8591 1843#define GL_OPERAND2_RGB 0x8592 1844#define GL_OPERAND0_ALPHA 0x8598 1845#define GL_OPERAND1_ALPHA 0x8599 1846#define GL_OPERAND2_ALPHA 0x859A 1847#define GL_RGB_SCALE 0x8573 1848#define GL_ADD_SIGNED 0x8574 1849#define GL_INTERPOLATE 0x8575 1850#define GL_SUBTRACT 0x84E7 1851#define GL_CONSTANT 0x8576 1852#define GL_PRIMARY_COLOR 0x8577 1853#define GL_PREVIOUS 0x8578 1854/* texture_env_dot3 */ 1855#define GL_DOT3_RGB 0x86AE 1856#define GL_DOT3_RGBA 0x86AF 1857/* texture_border_clamp */ 1858#define GL_CLAMP_TO_BORDER 0x812D 1859 1860GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); 1861 1862GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); 1863 1864GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); 1865 1866GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); 1867 1868GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); 1869 1870GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); 1871 1872GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); 1873 1874GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); 1875 1876GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); 1877 1878GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); 1879 1880GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); 1881 1882GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); 1883 1884GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); 1885 1886GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); 1887 1888GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); 1889 1890GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); 1891 1892GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); 1893 1894GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); 1895 1896GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); 1897 1898GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); 1899 1900GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); 1901 1902GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); 1903 1904GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); 1905 1906GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); 1907 1908GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); 1909 1910GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); 1911 1912GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); 1913 1914GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); 1915 1916GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); 1917 1918GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); 1919 1920GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); 1921 1922GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); 1923 1924GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); 1925 1926GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1927 1928GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); 1929 1930GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1931 1932GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); 1933 1934GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); 1935 1936GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); 1937 1938GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); 1939 1940GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); 1941 1942 1943GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); 1944 1945GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); 1946 1947GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); 1948 1949GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); 1950 1951GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); 1952 1953 1954typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 1955typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); 1956typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); 1957typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); 1958typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); 1959typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); 1960typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); 1961typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); 1962typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); 1963 1964 1965 1966/* 1967 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) 1968 */ 1969#ifndef GL_ARB_multitexture 1970#define GL_ARB_multitexture 1 1971 1972#define GL_TEXTURE0_ARB 0x84C0 1973#define GL_TEXTURE1_ARB 0x84C1 1974#define GL_TEXTURE2_ARB 0x84C2 1975#define GL_TEXTURE3_ARB 0x84C3 1976#define GL_TEXTURE4_ARB 0x84C4 1977#define GL_TEXTURE5_ARB 0x84C5 1978#define GL_TEXTURE6_ARB 0x84C6 1979#define GL_TEXTURE7_ARB 0x84C7 1980#define GL_TEXTURE8_ARB 0x84C8 1981#define GL_TEXTURE9_ARB 0x84C9 1982#define GL_TEXTURE10_ARB 0x84CA 1983#define GL_TEXTURE11_ARB 0x84CB 1984#define GL_TEXTURE12_ARB 0x84CC 1985#define GL_TEXTURE13_ARB 0x84CD 1986#define GL_TEXTURE14_ARB 0x84CE 1987#define GL_TEXTURE15_ARB 0x84CF 1988#define GL_TEXTURE16_ARB 0x84D0 1989#define GL_TEXTURE17_ARB 0x84D1 1990#define GL_TEXTURE18_ARB 0x84D2 1991#define GL_TEXTURE19_ARB 0x84D3 1992#define GL_TEXTURE20_ARB 0x84D4 1993#define GL_TEXTURE21_ARB 0x84D5 1994#define GL_TEXTURE22_ARB 0x84D6 1995#define GL_TEXTURE23_ARB 0x84D7 1996#define GL_TEXTURE24_ARB 0x84D8 1997#define GL_TEXTURE25_ARB 0x84D9 1998#define GL_TEXTURE26_ARB 0x84DA 1999#define GL_TEXTURE27_ARB 0x84DB 2000#define GL_TEXTURE28_ARB 0x84DC 2001#define GL_TEXTURE29_ARB 0x84DD 2002#define GL_TEXTURE30_ARB 0x84DE 2003#define GL_TEXTURE31_ARB 0x84DF 2004#define GL_ACTIVE_TEXTURE_ARB 0x84E0 2005#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 2006#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2007 2008GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 2009GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 2010GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 2011GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2012GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 2013GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2014GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 2015GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2016GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 2017GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2018GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2019GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2020GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2021GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2022GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2023GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2024GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2025GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2026GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2027GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2028GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2029GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2030GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2031GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2032GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2033GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2034GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2035GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2036GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2037GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2038GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2039GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2040GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2041GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2042 2043typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); 2044typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); 2045typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); 2046typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); 2047typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); 2048typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); 2049typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); 2050typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); 2051typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); 2052typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); 2053typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); 2054typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); 2055typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); 2056typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); 2057typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); 2058typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); 2059typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); 2060typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); 2061typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 2062typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); 2063typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 2064typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); 2065typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); 2066typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); 2067typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 2068typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); 2069typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2070typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); 2071typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2072typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); 2073typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 2074typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); 2075typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2076typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); 2077 2078#endif /* GL_ARB_multitexture */ 2079 2080 2081 2082/* 2083 * Define this token if you want "old-style" header file behaviour (extensions 2084 * defined in gl.h). Otherwise, extensions will be included from glext.h. 2085 */ 2086#if defined(GL_GLEXT_LEGACY) 2087 2088/* All extensions that used to be here are now found in glext.h */ 2089 2090#else /* GL_GLEXT_LEGACY */ 2091 2092#include <GL/glext.h> 2093 2094#endif /* GL_GLEXT_LEGACY */ 2095 2096 2097 2098#if GL_ARB_shader_objects 2099 2100#ifndef GL_MESA_shader_debug 2101#define GL_MESA_shader_debug 1 2102 2103#define GL_DEBUG_OBJECT_MESA 0x8759 2104#define GL_DEBUG_PRINT_MESA 0x875A 2105#define GL_DEBUG_ASSERT_MESA 0x875B 2106 2107GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void); 2108GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); 2109GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength, 2110 GLsizei *length, GLcharARB *debugLog); 2111GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); 2112 2113#endif /* GL_MESA_shader_debug */ 2114 2115#endif /* GL_ARB_shader_objects */ 2116 2117 2118/* 2119 * ???. GL_MESA_packed_depth_stencil 2120 * XXX obsolete 2121 */ 2122#ifndef GL_MESA_packed_depth_stencil 2123#define GL_MESA_packed_depth_stencil 1 2124 2125#define GL_DEPTH_STENCIL_MESA 0x8750 2126#define GL_UNSIGNED_INT_24_8_MESA 0x8751 2127#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 2128#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 2129#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 2130 2131#endif /* GL_MESA_packed_depth_stencil */ 2132 2133 2134#ifndef GL_MESA_program_debug 2135#define GL_MESA_program_debug 1 2136 2137#define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0 2138#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1 2139#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2 2140#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3 2141#define GL_VERTEX_PROGRAM_POSITION_MESA 0x8bb4 2142#define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8bb5 2143#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6 2144#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7 2145 2146typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data); 2147 2148GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data); 2149 2150GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v); 2151 2152#endif /* GL_MESA_program_debug */ 2153 2154 2155#ifndef GL_MESA_texture_array 2156#define GL_MESA_texture_array 1 2157 2158/* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array. 2159 */ 2160#ifndef GL_EXT_texture_array 2161 2162#ifdef GL_GLEXT_PROTOTYPES 2163GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target, 2164 GLenum attachment, GLuint texture, GLint level, GLint layer); 2165#endif /* GL_GLEXT_PROTOTYPES */ 2166 2167#if 0 2168/* (temporarily) disabled because of collision with typedef in glext.h 2169 * that happens if apps include both gl.h and glext.h 2170 */ 2171typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, 2172 GLenum attachment, GLuint texture, GLint level, GLint layer); 2173#endif 2174 2175#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 2176#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 2177#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A 2178#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B 2179#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C 2180#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D 2181#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF 2182#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 2183#endif 2184 2185#endif 2186 2187 2188#ifndef GL_ATI_blend_equation_separate 2189#define GL_ATI_blend_equation_separate 1 2190 2191#define GL_ALPHA_BLEND_EQUATION_ATI 0x883D 2192 2193GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA ); 2194typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA); 2195 2196#endif /* GL_ATI_blend_equation_separate */ 2197 2198 2199 2200/** 2201 ** NOTE!!!!! If you add new functions to this file, or update 2202 ** glext.h be sure to regenerate the gl_mangle.h file. See comments 2203 ** in that file for details. 2204 **/ 2205 2206 2207 2208/********************************************************************** 2209 * Begin system-specific stuff 2210 */ 2211#if defined(PRAGMA_EXPORT_SUPPORTED) 2212#pragma export off 2213#endif 2214 2215#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 2216#pragma import off 2217#endif 2218/* 2219 * End system-specific stuff 2220 **********************************************************************/ 2221 2222 2223#ifdef __cplusplus 2224} 2225#endif 2226 2227#endif /* __gl_h_ */ 2228