gl.h revision aa24e9171aa6279de40a11835d84ba431b7ed48c
1/* $Id: gl.h,v 1.64 2002/02/25 22:18:14 brianp Exp $ */ 2 3/* 4 * Mesa 3-D graphics library 5 * Version: 4.1 6 * 7 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a 10 * copy of this software and associated documentation files (the "Software"), 11 * to deal in the Software without restriction, including without limitation 12 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13 * and/or sell copies of the Software, and to permit persons to whom the 14 * Software is furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included 17 * in all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 */ 26 27 28#ifndef __gl_h_ 29#define __gl_h_ 30 31#if defined(USE_MGL_NAMESPACE) 32#include "gl_mangle.h" 33#endif 34 35 36/********************************************************************** 37 * Begin system-specific stuff. 38 */ 39#if defined(__BEOS__) 40#include <stdlib.h> /* to get some BeOS-isms */ 41#endif 42 43#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 44#define OPENSTEP 45#endif 46 47#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) 48#define __WIN32__ 49#endif 50 51#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) 52# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 53# define GLAPI __declspec(dllexport) 54# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 55# define GLAPI __declspec(dllimport) 56# else /* for use with static link lib build of Win32 edition only */ 57# define GLAPI extern 58# endif /* _STATIC_MESA support */ 59# define GLAPIENTRY __stdcall 60#else 61/* non-Windows compilation */ 62# define GLAPI extern 63# define GLAPIENTRY 64#endif /* WIN32 / CYGWIN bracket */ 65 66#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__) 67#include <gl/mesa_wgl.h> 68#endif 69 70#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 71#pragma import on 72#endif 73/* 74 * End system-specific stuff. 75 **********************************************************************/ 76 77 78 79#ifdef __cplusplus 80extern "C" { 81#endif 82 83 84 85#define GL_VERSION_1_1 1 86#define GL_VERSION_1_2 1 87#define GL_VERSION_1_3 1 88#define GL_ARB_imaging 1 89 90 91/* 92 * 93 * Datatypes 94 * 95 */ 96#ifdef CENTERLINE_CLPP 97#define signed 98#endif 99typedef unsigned int GLenum; 100typedef unsigned char GLboolean; 101typedef unsigned int GLbitfield; 102typedef void GLvoid; 103typedef signed char GLbyte; /* 1-byte signed */ 104typedef short GLshort; /* 2-byte signed */ 105typedef int GLint; /* 4-byte signed */ 106typedef unsigned char GLubyte; /* 1-byte unsigned */ 107typedef unsigned short GLushort; /* 2-byte unsigned */ 108typedef unsigned int GLuint; /* 4-byte unsigned */ 109typedef int GLsizei; /* 4-byte signed */ 110typedef float GLfloat; /* single precision float */ 111typedef float GLclampf; /* single precision float in [0,1] */ 112typedef double GLdouble; /* double precision float */ 113typedef double GLclampd; /* double precision float in [0,1] */ 114 115 116 117/* 118 * 119 * Constants 120 * 121 */ 122 123/* Boolean values */ 124#define GL_FALSE 0x0 125#define GL_TRUE 0x1 126 127/* Data types */ 128#define GL_BYTE 0x1400 129#define GL_UNSIGNED_BYTE 0x1401 130#define GL_SHORT 0x1402 131#define GL_UNSIGNED_SHORT 0x1403 132#define GL_INT 0x1404 133#define GL_UNSIGNED_INT 0x1405 134#define GL_FLOAT 0x1406 135#define GL_DOUBLE 0x140A 136#define GL_2_BYTES 0x1407 137#define GL_3_BYTES 0x1408 138#define GL_4_BYTES 0x1409 139 140/* Primitives */ 141#define GL_POINTS 0x0000 142#define GL_LINES 0x0001 143#define GL_LINE_LOOP 0x0002 144#define GL_LINE_STRIP 0x0003 145#define GL_TRIANGLES 0x0004 146#define GL_TRIANGLE_STRIP 0x0005 147#define GL_TRIANGLE_FAN 0x0006 148#define GL_QUADS 0x0007 149#define GL_QUAD_STRIP 0x0008 150#define GL_POLYGON 0x0009 151 152/* Vertex Arrays */ 153#define GL_VERTEX_ARRAY 0x8074 154#define GL_NORMAL_ARRAY 0x8075 155#define GL_COLOR_ARRAY 0x8076 156#define GL_INDEX_ARRAY 0x8077 157#define GL_TEXTURE_COORD_ARRAY 0x8078 158#define GL_EDGE_FLAG_ARRAY 0x8079 159#define GL_VERTEX_ARRAY_SIZE 0x807A 160#define GL_VERTEX_ARRAY_TYPE 0x807B 161#define GL_VERTEX_ARRAY_STRIDE 0x807C 162#define GL_NORMAL_ARRAY_TYPE 0x807E 163#define GL_NORMAL_ARRAY_STRIDE 0x807F 164#define GL_COLOR_ARRAY_SIZE 0x8081 165#define GL_COLOR_ARRAY_TYPE 0x8082 166#define GL_COLOR_ARRAY_STRIDE 0x8083 167#define GL_INDEX_ARRAY_TYPE 0x8085 168#define GL_INDEX_ARRAY_STRIDE 0x8086 169#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 170#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 171#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 172#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 173#define GL_VERTEX_ARRAY_POINTER 0x808E 174#define GL_NORMAL_ARRAY_POINTER 0x808F 175#define GL_COLOR_ARRAY_POINTER 0x8090 176#define GL_INDEX_ARRAY_POINTER 0x8091 177#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 178#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 179#define GL_V2F 0x2A20 180#define GL_V3F 0x2A21 181#define GL_C4UB_V2F 0x2A22 182#define GL_C4UB_V3F 0x2A23 183#define GL_C3F_V3F 0x2A24 184#define GL_N3F_V3F 0x2A25 185#define GL_C4F_N3F_V3F 0x2A26 186#define GL_T2F_V3F 0x2A27 187#define GL_T4F_V4F 0x2A28 188#define GL_T2F_C4UB_V3F 0x2A29 189#define GL_T2F_C3F_V3F 0x2A2A 190#define GL_T2F_N3F_V3F 0x2A2B 191#define GL_T2F_C4F_N3F_V3F 0x2A2C 192#define GL_T4F_C4F_N3F_V4F 0x2A2D 193 194/* Matrix Mode */ 195#define GL_MATRIX_MODE 0x0BA0 196#define GL_MODELVIEW 0x1700 197#define GL_PROJECTION 0x1701 198#define GL_TEXTURE 0x1702 199 200/* Points */ 201#define GL_POINT_SMOOTH 0x0B10 202#define GL_POINT_SIZE 0x0B11 203#define GL_POINT_SIZE_GRANULARITY 0x0B13 204#define GL_POINT_SIZE_RANGE 0x0B12 205 206/* Lines */ 207#define GL_LINE_SMOOTH 0x0B20 208#define GL_LINE_STIPPLE 0x0B24 209#define GL_LINE_STIPPLE_PATTERN 0x0B25 210#define GL_LINE_STIPPLE_REPEAT 0x0B26 211#define GL_LINE_WIDTH 0x0B21 212#define GL_LINE_WIDTH_GRANULARITY 0x0B23 213#define GL_LINE_WIDTH_RANGE 0x0B22 214 215/* Polygons */ 216#define GL_POINT 0x1B00 217#define GL_LINE 0x1B01 218#define GL_FILL 0x1B02 219#define GL_CW 0x0900 220#define GL_CCW 0x0901 221#define GL_FRONT 0x0404 222#define GL_BACK 0x0405 223#define GL_POLYGON_MODE 0x0B40 224#define GL_POLYGON_SMOOTH 0x0B41 225#define GL_POLYGON_STIPPLE 0x0B42 226#define GL_EDGE_FLAG 0x0B43 227#define GL_CULL_FACE 0x0B44 228#define GL_CULL_FACE_MODE 0x0B45 229#define GL_FRONT_FACE 0x0B46 230#define GL_POLYGON_OFFSET_FACTOR 0x8038 231#define GL_POLYGON_OFFSET_UNITS 0x2A00 232#define GL_POLYGON_OFFSET_POINT 0x2A01 233#define GL_POLYGON_OFFSET_LINE 0x2A02 234#define GL_POLYGON_OFFSET_FILL 0x8037 235 236/* Display Lists */ 237#define GL_COMPILE 0x1300 238#define GL_COMPILE_AND_EXECUTE 0x1301 239#define GL_LIST_BASE 0x0B32 240#define GL_LIST_INDEX 0x0B33 241#define GL_LIST_MODE 0x0B30 242 243/* Depth buffer */ 244#define GL_NEVER 0x0200 245#define GL_LESS 0x0201 246#define GL_EQUAL 0x0202 247#define GL_LEQUAL 0x0203 248#define GL_GREATER 0x0204 249#define GL_NOTEQUAL 0x0205 250#define GL_GEQUAL 0x0206 251#define GL_ALWAYS 0x0207 252#define GL_DEPTH_TEST 0x0B71 253#define GL_DEPTH_BITS 0x0D56 254#define GL_DEPTH_CLEAR_VALUE 0x0B73 255#define GL_DEPTH_FUNC 0x0B74 256#define GL_DEPTH_RANGE 0x0B70 257#define GL_DEPTH_WRITEMASK 0x0B72 258#define GL_DEPTH_COMPONENT 0x1902 259 260/* Lighting */ 261#define GL_LIGHTING 0x0B50 262#define GL_LIGHT0 0x4000 263#define GL_LIGHT1 0x4001 264#define GL_LIGHT2 0x4002 265#define GL_LIGHT3 0x4003 266#define GL_LIGHT4 0x4004 267#define GL_LIGHT5 0x4005 268#define GL_LIGHT6 0x4006 269#define GL_LIGHT7 0x4007 270#define GL_SPOT_EXPONENT 0x1205 271#define GL_SPOT_CUTOFF 0x1206 272#define GL_CONSTANT_ATTENUATION 0x1207 273#define GL_LINEAR_ATTENUATION 0x1208 274#define GL_QUADRATIC_ATTENUATION 0x1209 275#define GL_AMBIENT 0x1200 276#define GL_DIFFUSE 0x1201 277#define GL_SPECULAR 0x1202 278#define GL_SHININESS 0x1601 279#define GL_EMISSION 0x1600 280#define GL_POSITION 0x1203 281#define GL_SPOT_DIRECTION 0x1204 282#define GL_AMBIENT_AND_DIFFUSE 0x1602 283#define GL_COLOR_INDEXES 0x1603 284#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 285#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 286#define GL_LIGHT_MODEL_AMBIENT 0x0B53 287#define GL_FRONT_AND_BACK 0x0408 288#define GL_SHADE_MODEL 0x0B54 289#define GL_FLAT 0x1D00 290#define GL_SMOOTH 0x1D01 291#define GL_COLOR_MATERIAL 0x0B57 292#define GL_COLOR_MATERIAL_FACE 0x0B55 293#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 294#define GL_NORMALIZE 0x0BA1 295 296/* User clipping planes */ 297#define GL_CLIP_PLANE0 0x3000 298#define GL_CLIP_PLANE1 0x3001 299#define GL_CLIP_PLANE2 0x3002 300#define GL_CLIP_PLANE3 0x3003 301#define GL_CLIP_PLANE4 0x3004 302#define GL_CLIP_PLANE5 0x3005 303 304/* Accumulation buffer */ 305#define GL_ACCUM_RED_BITS 0x0D58 306#define GL_ACCUM_GREEN_BITS 0x0D59 307#define GL_ACCUM_BLUE_BITS 0x0D5A 308#define GL_ACCUM_ALPHA_BITS 0x0D5B 309#define GL_ACCUM_CLEAR_VALUE 0x0B80 310#define GL_ACCUM 0x0100 311#define GL_ADD 0x0104 312#define GL_LOAD 0x0101 313#define GL_MULT 0x0103 314#define GL_RETURN 0x0102 315 316/* Alpha testing */ 317#define GL_ALPHA_TEST 0x0BC0 318#define GL_ALPHA_TEST_REF 0x0BC2 319#define GL_ALPHA_TEST_FUNC 0x0BC1 320 321/* Blending */ 322#define GL_BLEND 0x0BE2 323#define GL_BLEND_SRC 0x0BE1 324#define GL_BLEND_DST 0x0BE0 325#define GL_ZERO 0x0 326#define GL_ONE 0x1 327#define GL_SRC_COLOR 0x0300 328#define GL_ONE_MINUS_SRC_COLOR 0x0301 329#define GL_SRC_ALPHA 0x0302 330#define GL_ONE_MINUS_SRC_ALPHA 0x0303 331#define GL_DST_ALPHA 0x0304 332#define GL_ONE_MINUS_DST_ALPHA 0x0305 333#define GL_DST_COLOR 0x0306 334#define GL_ONE_MINUS_DST_COLOR 0x0307 335#define GL_SRC_ALPHA_SATURATE 0x0308 336#define GL_CONSTANT_COLOR 0x8001 337#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 338#define GL_CONSTANT_ALPHA 0x8003 339#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 340 341/* Render Mode */ 342#define GL_FEEDBACK 0x1C01 343#define GL_RENDER 0x1C00 344#define GL_SELECT 0x1C02 345 346/* Feedback */ 347#define GL_2D 0x0600 348#define GL_3D 0x0601 349#define GL_3D_COLOR 0x0602 350#define GL_3D_COLOR_TEXTURE 0x0603 351#define GL_4D_COLOR_TEXTURE 0x0604 352#define GL_POINT_TOKEN 0x0701 353#define GL_LINE_TOKEN 0x0702 354#define GL_LINE_RESET_TOKEN 0x0707 355#define GL_POLYGON_TOKEN 0x0703 356#define GL_BITMAP_TOKEN 0x0704 357#define GL_DRAW_PIXEL_TOKEN 0x0705 358#define GL_COPY_PIXEL_TOKEN 0x0706 359#define GL_PASS_THROUGH_TOKEN 0x0700 360#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 361#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 362#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 363 364/* Selection */ 365#define GL_SELECTION_BUFFER_POINTER 0x0DF3 366#define GL_SELECTION_BUFFER_SIZE 0x0DF4 367 368/* Fog */ 369#define GL_FOG 0x0B60 370#define GL_FOG_MODE 0x0B65 371#define GL_FOG_DENSITY 0x0B62 372#define GL_FOG_COLOR 0x0B66 373#define GL_FOG_INDEX 0x0B61 374#define GL_FOG_START 0x0B63 375#define GL_FOG_END 0x0B64 376#define GL_LINEAR 0x2601 377#define GL_EXP 0x0800 378#define GL_EXP2 0x0801 379 380/* Logic Ops */ 381#define GL_LOGIC_OP 0x0BF1 382#define GL_INDEX_LOGIC_OP 0x0BF1 383#define GL_COLOR_LOGIC_OP 0x0BF2 384#define GL_LOGIC_OP_MODE 0x0BF0 385#define GL_CLEAR 0x1500 386#define GL_SET 0x150F 387#define GL_COPY 0x1503 388#define GL_COPY_INVERTED 0x150C 389#define GL_NOOP 0x1505 390#define GL_INVERT 0x150A 391#define GL_AND 0x1501 392#define GL_NAND 0x150E 393#define GL_OR 0x1507 394#define GL_NOR 0x1508 395#define GL_XOR 0x1506 396#define GL_EQUIV 0x1509 397#define GL_AND_REVERSE 0x1502 398#define GL_AND_INVERTED 0x1504 399#define GL_OR_REVERSE 0x150B 400#define GL_OR_INVERTED 0x150D 401 402/* Stencil */ 403#define GL_STENCIL_TEST 0x0B90 404#define GL_STENCIL_WRITEMASK 0x0B98 405#define GL_STENCIL_BITS 0x0D57 406#define GL_STENCIL_FUNC 0x0B92 407#define GL_STENCIL_VALUE_MASK 0x0B93 408#define GL_STENCIL_REF 0x0B97 409#define GL_STENCIL_FAIL 0x0B94 410#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 411#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 412#define GL_STENCIL_CLEAR_VALUE 0x0B91 413#define GL_STENCIL_INDEX 0x1901 414#define GL_KEEP 0x1E00 415#define GL_REPLACE 0x1E01 416#define GL_INCR 0x1E02 417#define GL_DECR 0x1E03 418 419/* Buffers, Pixel Drawing/Reading */ 420#define GL_NONE 0x0 421#define GL_LEFT 0x0406 422#define GL_RIGHT 0x0407 423/*GL_FRONT 0x0404 */ 424/*GL_BACK 0x0405 */ 425/*GL_FRONT_AND_BACK 0x0408 */ 426#define GL_FRONT_LEFT 0x0400 427#define GL_FRONT_RIGHT 0x0401 428#define GL_BACK_LEFT 0x0402 429#define GL_BACK_RIGHT 0x0403 430#define GL_AUX0 0x0409 431#define GL_AUX1 0x040A 432#define GL_AUX2 0x040B 433#define GL_AUX3 0x040C 434#define GL_COLOR_INDEX 0x1900 435#define GL_RED 0x1903 436#define GL_GREEN 0x1904 437#define GL_BLUE 0x1905 438#define GL_ALPHA 0x1906 439#define GL_LUMINANCE 0x1909 440#define GL_LUMINANCE_ALPHA 0x190A 441#define GL_ALPHA_BITS 0x0D55 442#define GL_RED_BITS 0x0D52 443#define GL_GREEN_BITS 0x0D53 444#define GL_BLUE_BITS 0x0D54 445#define GL_INDEX_BITS 0x0D51 446#define GL_SUBPIXEL_BITS 0x0D50 447#define GL_AUX_BUFFERS 0x0C00 448#define GL_READ_BUFFER 0x0C02 449#define GL_DRAW_BUFFER 0x0C01 450#define GL_DOUBLEBUFFER 0x0C32 451#define GL_STEREO 0x0C33 452#define GL_BITMAP 0x1A00 453#define GL_COLOR 0x1800 454#define GL_DEPTH 0x1801 455#define GL_STENCIL 0x1802 456#define GL_DITHER 0x0BD0 457#define GL_RGB 0x1907 458#define GL_RGBA 0x1908 459 460/* Implementation limits */ 461#define GL_MAX_LIST_NESTING 0x0B31 462#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 463#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 464#define GL_MAX_NAME_STACK_DEPTH 0x0D37 465#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 466#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 467#define GL_MAX_EVAL_ORDER 0x0D30 468#define GL_MAX_LIGHTS 0x0D31 469#define GL_MAX_CLIP_PLANES 0x0D32 470#define GL_MAX_TEXTURE_SIZE 0x0D33 471#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 472#define GL_MAX_VIEWPORT_DIMS 0x0D3A 473#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 474 475/* Gets */ 476#define GL_ATTRIB_STACK_DEPTH 0x0BB0 477#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 478#define GL_COLOR_CLEAR_VALUE 0x0C22 479#define GL_COLOR_WRITEMASK 0x0C23 480#define GL_CURRENT_INDEX 0x0B01 481#define GL_CURRENT_COLOR 0x0B00 482#define GL_CURRENT_NORMAL 0x0B02 483#define GL_CURRENT_RASTER_COLOR 0x0B04 484#define GL_CURRENT_RASTER_DISTANCE 0x0B09 485#define GL_CURRENT_RASTER_INDEX 0x0B05 486#define GL_CURRENT_RASTER_POSITION 0x0B07 487#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 488#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 489#define GL_CURRENT_TEXTURE_COORDS 0x0B03 490#define GL_INDEX_CLEAR_VALUE 0x0C20 491#define GL_INDEX_MODE 0x0C30 492#define GL_INDEX_WRITEMASK 0x0C21 493#define GL_MODELVIEW_MATRIX 0x0BA6 494#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 495#define GL_NAME_STACK_DEPTH 0x0D70 496#define GL_PROJECTION_MATRIX 0x0BA7 497#define GL_PROJECTION_STACK_DEPTH 0x0BA4 498#define GL_RENDER_MODE 0x0C40 499#define GL_RGBA_MODE 0x0C31 500#define GL_TEXTURE_MATRIX 0x0BA8 501#define GL_TEXTURE_STACK_DEPTH 0x0BA5 502#define GL_VIEWPORT 0x0BA2 503 504/* Evaluators */ 505#define GL_AUTO_NORMAL 0x0D80 506#define GL_MAP1_COLOR_4 0x0D90 507#define GL_MAP1_INDEX 0x0D91 508#define GL_MAP1_NORMAL 0x0D92 509#define GL_MAP1_TEXTURE_COORD_1 0x0D93 510#define GL_MAP1_TEXTURE_COORD_2 0x0D94 511#define GL_MAP1_TEXTURE_COORD_3 0x0D95 512#define GL_MAP1_TEXTURE_COORD_4 0x0D96 513#define GL_MAP1_VERTEX_3 0x0D97 514#define GL_MAP1_VERTEX_4 0x0D98 515#define GL_MAP2_COLOR_4 0x0DB0 516#define GL_MAP2_INDEX 0x0DB1 517#define GL_MAP2_NORMAL 0x0DB2 518#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 519#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 520#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 521#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 522#define GL_MAP2_VERTEX_3 0x0DB7 523#define GL_MAP2_VERTEX_4 0x0DB8 524#define GL_MAP1_GRID_DOMAIN 0x0DD0 525#define GL_MAP1_GRID_SEGMENTS 0x0DD1 526#define GL_MAP2_GRID_DOMAIN 0x0DD2 527#define GL_MAP2_GRID_SEGMENTS 0x0DD3 528#define GL_COEFF 0x0A00 529#define GL_DOMAIN 0x0A02 530#define GL_ORDER 0x0A01 531 532/* Hints */ 533#define GL_FOG_HINT 0x0C54 534#define GL_LINE_SMOOTH_HINT 0x0C52 535#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 536#define GL_POINT_SMOOTH_HINT 0x0C51 537#define GL_POLYGON_SMOOTH_HINT 0x0C53 538#define GL_DONT_CARE 0x1100 539#define GL_FASTEST 0x1101 540#define GL_NICEST 0x1102 541 542/* Scissor box */ 543#define GL_SCISSOR_TEST 0x0C11 544#define GL_SCISSOR_BOX 0x0C10 545 546/* Pixel Mode / Transfer */ 547#define GL_MAP_COLOR 0x0D10 548#define GL_MAP_STENCIL 0x0D11 549#define GL_INDEX_SHIFT 0x0D12 550#define GL_INDEX_OFFSET 0x0D13 551#define GL_RED_SCALE 0x0D14 552#define GL_RED_BIAS 0x0D15 553#define GL_GREEN_SCALE 0x0D18 554#define GL_GREEN_BIAS 0x0D19 555#define GL_BLUE_SCALE 0x0D1A 556#define GL_BLUE_BIAS 0x0D1B 557#define GL_ALPHA_SCALE 0x0D1C 558#define GL_ALPHA_BIAS 0x0D1D 559#define GL_DEPTH_SCALE 0x0D1E 560#define GL_DEPTH_BIAS 0x0D1F 561#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 562#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 563#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 564#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 565#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 566#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 567#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 568#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 569#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 570#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 571#define GL_PIXEL_MAP_S_TO_S 0x0C71 572#define GL_PIXEL_MAP_I_TO_I 0x0C70 573#define GL_PIXEL_MAP_I_TO_R 0x0C72 574#define GL_PIXEL_MAP_I_TO_G 0x0C73 575#define GL_PIXEL_MAP_I_TO_B 0x0C74 576#define GL_PIXEL_MAP_I_TO_A 0x0C75 577#define GL_PIXEL_MAP_R_TO_R 0x0C76 578#define GL_PIXEL_MAP_G_TO_G 0x0C77 579#define GL_PIXEL_MAP_B_TO_B 0x0C78 580#define GL_PIXEL_MAP_A_TO_A 0x0C79 581#define GL_PACK_ALIGNMENT 0x0D05 582#define GL_PACK_LSB_FIRST 0x0D01 583#define GL_PACK_ROW_LENGTH 0x0D02 584#define GL_PACK_SKIP_PIXELS 0x0D04 585#define GL_PACK_SKIP_ROWS 0x0D03 586#define GL_PACK_SWAP_BYTES 0x0D00 587#define GL_UNPACK_ALIGNMENT 0x0CF5 588#define GL_UNPACK_LSB_FIRST 0x0CF1 589#define GL_UNPACK_ROW_LENGTH 0x0CF2 590#define GL_UNPACK_SKIP_PIXELS 0x0CF4 591#define GL_UNPACK_SKIP_ROWS 0x0CF3 592#define GL_UNPACK_SWAP_BYTES 0x0CF0 593#define GL_ZOOM_X 0x0D16 594#define GL_ZOOM_Y 0x0D17 595 596/* Texture mapping */ 597#define GL_TEXTURE_ENV 0x2300 598#define GL_TEXTURE_ENV_MODE 0x2200 599#define GL_TEXTURE_1D 0x0DE0 600#define GL_TEXTURE_2D 0x0DE1 601#define GL_TEXTURE_WRAP_S 0x2802 602#define GL_TEXTURE_WRAP_T 0x2803 603#define GL_TEXTURE_MAG_FILTER 0x2800 604#define GL_TEXTURE_MIN_FILTER 0x2801 605#define GL_TEXTURE_ENV_COLOR 0x2201 606#define GL_TEXTURE_GEN_S 0x0C60 607#define GL_TEXTURE_GEN_T 0x0C61 608#define GL_TEXTURE_GEN_MODE 0x2500 609#define GL_TEXTURE_BORDER_COLOR 0x1004 610#define GL_TEXTURE_WIDTH 0x1000 611#define GL_TEXTURE_HEIGHT 0x1001 612#define GL_TEXTURE_BORDER 0x1005 613#define GL_TEXTURE_COMPONENTS 0x1003 614#define GL_TEXTURE_RED_SIZE 0x805C 615#define GL_TEXTURE_GREEN_SIZE 0x805D 616#define GL_TEXTURE_BLUE_SIZE 0x805E 617#define GL_TEXTURE_ALPHA_SIZE 0x805F 618#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 619#define GL_TEXTURE_INTENSITY_SIZE 0x8061 620#define GL_NEAREST_MIPMAP_NEAREST 0x2700 621#define GL_NEAREST_MIPMAP_LINEAR 0x2702 622#define GL_LINEAR_MIPMAP_NEAREST 0x2701 623#define GL_LINEAR_MIPMAP_LINEAR 0x2703 624#define GL_OBJECT_LINEAR 0x2401 625#define GL_OBJECT_PLANE 0x2501 626#define GL_EYE_LINEAR 0x2400 627#define GL_EYE_PLANE 0x2502 628#define GL_SPHERE_MAP 0x2402 629#define GL_DECAL 0x2101 630#define GL_MODULATE 0x2100 631#define GL_NEAREST 0x2600 632#define GL_REPEAT 0x2901 633#define GL_CLAMP 0x2900 634#define GL_S 0x2000 635#define GL_T 0x2001 636#define GL_R 0x2002 637#define GL_Q 0x2003 638#define GL_TEXTURE_GEN_R 0x0C62 639#define GL_TEXTURE_GEN_Q 0x0C63 640 641/* Utility */ 642#define GL_VENDOR 0x1F00 643#define GL_RENDERER 0x1F01 644#define GL_VERSION 0x1F02 645#define GL_EXTENSIONS 0x1F03 646 647/* Errors */ 648#define GL_NO_ERROR 0x0 649#define GL_INVALID_VALUE 0x0501 650#define GL_INVALID_ENUM 0x0500 651#define GL_INVALID_OPERATION 0x0502 652#define GL_STACK_OVERFLOW 0x0503 653#define GL_STACK_UNDERFLOW 0x0504 654#define GL_OUT_OF_MEMORY 0x0505 655 656/* glPush/PopAttrib bits */ 657#define GL_CURRENT_BIT 0x00000001 658#define GL_POINT_BIT 0x00000002 659#define GL_LINE_BIT 0x00000004 660#define GL_POLYGON_BIT 0x00000008 661#define GL_POLYGON_STIPPLE_BIT 0x00000010 662#define GL_PIXEL_MODE_BIT 0x00000020 663#define GL_LIGHTING_BIT 0x00000040 664#define GL_FOG_BIT 0x00000080 665#define GL_DEPTH_BUFFER_BIT 0x00000100 666#define GL_ACCUM_BUFFER_BIT 0x00000200 667#define GL_STENCIL_BUFFER_BIT 0x00000400 668#define GL_VIEWPORT_BIT 0x00000800 669#define GL_TRANSFORM_BIT 0x00001000 670#define GL_ENABLE_BIT 0x00002000 671#define GL_COLOR_BUFFER_BIT 0x00004000 672#define GL_HINT_BIT 0x00008000 673#define GL_EVAL_BIT 0x00010000 674#define GL_LIST_BIT 0x00020000 675#define GL_TEXTURE_BIT 0x00040000 676#define GL_SCISSOR_BIT 0x00080000 677#define GL_ALL_ATTRIB_BITS 0x000FFFFF 678 679 680/* OpenGL 1.1 */ 681#define GL_PROXY_TEXTURE_1D 0x8063 682#define GL_PROXY_TEXTURE_2D 0x8064 683#define GL_TEXTURE_PRIORITY 0x8066 684#define GL_TEXTURE_RESIDENT 0x8067 685#define GL_TEXTURE_BINDING_1D 0x8068 686#define GL_TEXTURE_BINDING_2D 0x8069 687#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 688#define GL_ALPHA4 0x803B 689#define GL_ALPHA8 0x803C 690#define GL_ALPHA12 0x803D 691#define GL_ALPHA16 0x803E 692#define GL_LUMINANCE4 0x803F 693#define GL_LUMINANCE8 0x8040 694#define GL_LUMINANCE12 0x8041 695#define GL_LUMINANCE16 0x8042 696#define GL_LUMINANCE4_ALPHA4 0x8043 697#define GL_LUMINANCE6_ALPHA2 0x8044 698#define GL_LUMINANCE8_ALPHA8 0x8045 699#define GL_LUMINANCE12_ALPHA4 0x8046 700#define GL_LUMINANCE12_ALPHA12 0x8047 701#define GL_LUMINANCE16_ALPHA16 0x8048 702#define GL_INTENSITY 0x8049 703#define GL_INTENSITY4 0x804A 704#define GL_INTENSITY8 0x804B 705#define GL_INTENSITY12 0x804C 706#define GL_INTENSITY16 0x804D 707#define GL_R3_G3_B2 0x2A10 708#define GL_RGB4 0x804F 709#define GL_RGB5 0x8050 710#define GL_RGB8 0x8051 711#define GL_RGB10 0x8052 712#define GL_RGB12 0x8053 713#define GL_RGB16 0x8054 714#define GL_RGBA2 0x8055 715#define GL_RGBA4 0x8056 716#define GL_RGB5_A1 0x8057 717#define GL_RGBA8 0x8058 718#define GL_RGB10_A2 0x8059 719#define GL_RGBA12 0x805A 720#define GL_RGBA16 0x805B 721#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 722#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 723#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF 724#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 725 726 727/* OpenGL 1.2 */ 728#define GL_RESCALE_NORMAL 0x803A 729#define GL_CLAMP_TO_EDGE 0x812F 730#define GL_MAX_ELEMENTS_VERTICES 0x80E8 731#define GL_MAX_ELEMENTS_INDICES 0x80E9 732#define GL_BGR 0x80E0 733#define GL_BGRA 0x80E1 734#define GL_UNSIGNED_BYTE_3_3_2 0x8032 735#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 736#define GL_UNSIGNED_SHORT_5_6_5 0x8363 737#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 738#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 739#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 740#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 741#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 742#define GL_UNSIGNED_INT_8_8_8_8 0x8035 743#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 744#define GL_UNSIGNED_INT_10_10_10_2 0x8036 745#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 746#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 747#define GL_SINGLE_COLOR 0x81F9 748#define GL_SEPARATE_SPECULAR_COLOR 0x81FA 749#define GL_TEXTURE_MIN_LOD 0x813A 750#define GL_TEXTURE_MAX_LOD 0x813B 751#define GL_TEXTURE_BASE_LEVEL 0x813C 752#define GL_TEXTURE_MAX_LEVEL 0x813D 753#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 754#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 755#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 756#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 757#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 758#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 759#define GL_PACK_SKIP_IMAGES 0x806B 760#define GL_PACK_IMAGE_HEIGHT 0x806C 761#define GL_UNPACK_SKIP_IMAGES 0x806D 762#define GL_UNPACK_IMAGE_HEIGHT 0x806E 763#define GL_TEXTURE_3D 0x806F 764#define GL_PROXY_TEXTURE_3D 0x8070 765#define GL_TEXTURE_DEPTH 0x8071 766#define GL_TEXTURE_WRAP_R 0x8072 767#define GL_MAX_3D_TEXTURE_SIZE 0x8073 768#define GL_TEXTURE_BINDING_3D 0x806A 769 770 771/* 772 * OpenGL 1.2 imaging subset 773 */ 774/* GL_EXT_color_table */ 775#define GL_COLOR_TABLE 0x80D0 776#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 777#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 778#define GL_PROXY_COLOR_TABLE 0x80D3 779#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 780#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 781#define GL_COLOR_TABLE_SCALE 0x80D6 782#define GL_COLOR_TABLE_BIAS 0x80D7 783#define GL_COLOR_TABLE_FORMAT 0x80D8 784#define GL_COLOR_TABLE_WIDTH 0x80D9 785#define GL_COLOR_TABLE_RED_SIZE 0x80DA 786#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 787#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 788#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 789#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 790#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 791/* GL_EXT_convolution and GL_HP_convolution_border_modes */ 792#define GL_CONVOLUTION_1D 0x8010 793#define GL_CONVOLUTION_2D 0x8011 794#define GL_SEPARABLE_2D 0x8012 795#define GL_CONVOLUTION_BORDER_MODE 0x8013 796#define GL_CONVOLUTION_FILTER_SCALE 0x8014 797#define GL_CONVOLUTION_FILTER_BIAS 0x8015 798#define GL_REDUCE 0x8016 799#define GL_CONVOLUTION_FORMAT 0x8017 800#define GL_CONVOLUTION_WIDTH 0x8018 801#define GL_CONVOLUTION_HEIGHT 0x8019 802#define GL_MAX_CONVOLUTION_WIDTH 0x801A 803#define GL_MAX_CONVOLUTION_HEIGHT 0x801B 804#define GL_POST_CONVOLUTION_RED_SCALE 0x801C 805#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 806#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 807#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 808#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 809#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 810#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 811#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 812#define GL_CONSTANT_BORDER 0x8151 813#define GL_REPLICATE_BORDER 0x8153 814#define GL_CONVOLUTION_BORDER_COLOR 0x8154 815/* GL_SGI_color_matrix */ 816#define GL_COLOR_MATRIX 0x80B1 817#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 818#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 819#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 820#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 821#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 822#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 823#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 824#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 825#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 826#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 827/* GL_EXT_histogram */ 828#define GL_HISTOGRAM 0x8024 829#define GL_PROXY_HISTOGRAM 0x8025 830#define GL_HISTOGRAM_WIDTH 0x8026 831#define GL_HISTOGRAM_FORMAT 0x8027 832#define GL_HISTOGRAM_RED_SIZE 0x8028 833#define GL_HISTOGRAM_GREEN_SIZE 0x8029 834#define GL_HISTOGRAM_BLUE_SIZE 0x802A 835#define GL_HISTOGRAM_ALPHA_SIZE 0x802B 836#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 837#define GL_HISTOGRAM_SINK 0x802D 838#define GL_MINMAX 0x802E 839#define GL_MINMAX_FORMAT 0x802F 840#define GL_MINMAX_SINK 0x8030 841#define GL_TABLE_TOO_LARGE 0x8031 842/* GL_EXT_blend_color, GL_EXT_blend_minmax */ 843#define GL_BLEND_EQUATION 0x8009 844#define GL_MIN 0x8007 845#define GL_MAX 0x8008 846#define GL_FUNC_ADD 0x8006 847#define GL_FUNC_SUBTRACT 0x800A 848#define GL_FUNC_REVERSE_SUBTRACT 0x800B 849#define GL_BLEND_COLOR 0x8005 850 851 852/* OpenGL 1.3 */ 853/* multitexture */ 854#define GL_TEXTURE0 0x84C0 855#define GL_TEXTURE1 0x84C1 856#define GL_TEXTURE2 0x84C2 857#define GL_TEXTURE3 0x84C3 858#define GL_TEXTURE4 0x84C4 859#define GL_TEXTURE5 0x84C5 860#define GL_TEXTURE6 0x84C6 861#define GL_TEXTURE7 0x84C7 862#define GL_TEXTURE8 0x84C8 863#define GL_TEXTURE9 0x84C9 864#define GL_TEXTURE10 0x84CA 865#define GL_TEXTURE11 0x84CB 866#define GL_TEXTURE12 0x84CC 867#define GL_TEXTURE13 0x84CD 868#define GL_TEXTURE14 0x84CE 869#define GL_TEXTURE15 0x84CF 870#define GL_TEXTURE16 0x84D0 871#define GL_TEXTURE17 0x84D1 872#define GL_TEXTURE18 0x84D2 873#define GL_TEXTURE19 0x84D3 874#define GL_TEXTURE20 0x84D4 875#define GL_TEXTURE21 0x84D5 876#define GL_TEXTURE22 0x84D6 877#define GL_TEXTURE23 0x84D7 878#define GL_TEXTURE24 0x84D8 879#define GL_TEXTURE25 0x84D9 880#define GL_TEXTURE26 0x84DA 881#define GL_TEXTURE27 0x84DB 882#define GL_TEXTURE28 0x84DC 883#define GL_TEXTURE29 0x84DD 884#define GL_TEXTURE30 0x84DE 885#define GL_TEXTURE31 0x84DF 886#define GL_ACTIVE_TEXTURE 0x84E0 887#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 888#define GL_MAX_TEXTURE_UNITS 0x84E2 889/* texture_cube_map */ 890#define GL_NORMAL_MAP 0x8511 891#define GL_REFLECTION_MAP 0x8512 892#define GL_TEXTURE_CUBE_MAP 0x8513 893#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 894#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 895#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 896#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 897#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 898#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 899#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 900#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 901#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 902/* texture_compression */ 903#define GL_COMPRESSED_ALPHA 0x84E9 904#define GL_COMPRESSED_LUMINANCE 0x84EA 905#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 906#define GL_COMPRESSED_INTENSITY 0x84EC 907#define GL_COMPRESSED_RGB 0x84ED 908#define GL_COMPRESSED_RGBA 0x84EE 909#define GL_TEXTURE_COMPRESSION_HINT 0x84EF 910#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 911#define GL_TEXTURE_COMPRESSED 0x86A1 912#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 913#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 914/* multisample */ 915#define GL_MULTISAMPLE 0x809D 916#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 917#define GL_SAMPLE_ALPHA_TO_ONE 0x809F 918#define GL_SAMPLE_COVERAGE 0x80A0 919#define GL_SAMPLE_BUFFERS 0x80A8 920#define GL_SAMPLES 0x80A9 921#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 922#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 923#define GL_MULTISAMPLE_BIT 0x20000000 924/* transpose_matrix */ 925#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 926#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 927#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 928#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 929/* texture_env_combine */ 930#define GL_COMBINE 0x8570 931#define GL_COMBINE_RGB 0x8571 932#define GL_COMBINE_ALPHA 0x8572 933#define GL_SOURCE0_RGB 0x8580 934#define GL_SOURCE1_RGB 0x8581 935#define GL_SOURCE2_RGB 0x8582 936#define GL_SOURCE0_ALPHA 0x8588 937#define GL_SOURCE1_ALPHA 0x8589 938#define GL_SOURCE2_ALPHA 0x858A 939#define GL_OPERAND0_RGB 0x8590 940#define GL_OPERAND1_RGB 0x8591 941#define GL_OPERAND2_RGB 0x8592 942#define GL_OPERAND0_ALPHA 0x8598 943#define GL_OPERAND1_ALPHA 0x8599 944#define GL_OPERAND2_ALPHA 0x859A 945#define GL_RGB_SCALE 0x8573 946#define GL_ADD_SIGNED 0x8574 947#define GL_INTERPOLATE 0x8575 948#define GL_SUBTRACT 0x84E7 949#define GL_CONSTANT 0x8576 950#define GL_PRIMARY_COLOR 0x8577 951#define GL_PREVIOUS 0x8578 952/* texture_env_dot3 */ 953#define GL_DOT3_RGB 0x86AE 954#define GL_DOT3_RGBA 0x86AF 955/* texture_border_clamp */ 956#define GL_CLAMP_TO_BORDER 0x812D 957 958 959 960#if defined(__BEOS__) || defined(__QUICKDRAW__) 961#pragma export on 962#endif 963 964 965/* 966 * Miscellaneous 967 */ 968 969GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 970 971GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 972 973GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 974 975GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 976 977GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); 978 979GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 980 981GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 982 983GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 984 985GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 986 987GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 988 989GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 990 991GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 992 993GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 994 995GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 996 997GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 998 999GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 1000 1001GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 1002 1003GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 1004 1005GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 1006 1007GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); 1008 1009GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 1010 1011GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 1012 1013GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 1014 1015GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 1016 1017GLAPI void GLAPIENTRY glEnable( GLenum cap ); 1018 1019GLAPI void GLAPIENTRY glDisable( GLenum cap ); 1020 1021GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 1022 1023 1024GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 1025 1026GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 1027 1028 1029GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 1030 1031GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 1032 1033GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 1034 1035GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 1036 1037 1038GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 1039 1040GLAPI void GLAPIENTRY glPopAttrib( void ); 1041 1042 1043GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 1044 1045GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 1046 1047 1048GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 1049 1050GLAPI GLenum GLAPIENTRY glGetError( void ); 1051 1052GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name ); 1053 1054GLAPI void GLAPIENTRY glFinish( void ); 1055 1056GLAPI void GLAPIENTRY glFlush( void ); 1057 1058GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 1059 1060 1061 1062/* 1063 * Depth Buffer 1064 */ 1065 1066GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 1067 1068GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 1069 1070GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 1071 1072GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 1073 1074 1075/* 1076 * Accumulation Buffer 1077 */ 1078 1079GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 1080 1081GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 1082 1083 1084 1085/* 1086 * Transformation 1087 */ 1088 1089GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 1090 1091GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 1092 GLdouble bottom, GLdouble top, 1093 GLdouble near_val, GLdouble far_val ); 1094 1095GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 1096 GLdouble bottom, GLdouble top, 1097 GLdouble near_val, GLdouble far_val ); 1098 1099GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 1100 GLsizei width, GLsizei height ); 1101 1102GLAPI void GLAPIENTRY glPushMatrix( void ); 1103 1104GLAPI void GLAPIENTRY glPopMatrix( void ); 1105 1106GLAPI void GLAPIENTRY glLoadIdentity( void ); 1107 1108GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 1109GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 1110 1111GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 1112GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 1113 1114GLAPI void GLAPIENTRY glRotated( GLdouble angle, 1115 GLdouble x, GLdouble y, GLdouble z ); 1116GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 1117 GLfloat x, GLfloat y, GLfloat z ); 1118 1119GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 1120GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 1121 1122GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 1123GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 1124 1125 1126 1127/* 1128 * Display Lists 1129 */ 1130 1131GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 1132 1133GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 1134 1135GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 1136 1137GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 1138 1139GLAPI void GLAPIENTRY glEndList( void ); 1140 1141GLAPI void GLAPIENTRY glCallList( GLuint list ); 1142 1143GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 1144 const GLvoid *lists ); 1145 1146GLAPI void GLAPIENTRY glListBase( GLuint base ); 1147 1148 1149 1150/* 1151 * Drawing Functions 1152 */ 1153 1154GLAPI void GLAPIENTRY glBegin( GLenum mode ); 1155 1156GLAPI void GLAPIENTRY glEnd( void ); 1157 1158 1159GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 1160GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 1161GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 1162GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 1163 1164GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 1165GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 1166GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 1167GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 1168 1169GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1170GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1171GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 1172GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1173 1174GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 1175GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 1176GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 1177GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 1178 1179GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 1180GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 1181GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 1182GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 1183 1184GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 1185GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 1186GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 1187GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 1188 1189 1190GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 1191GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 1192GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 1193GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 1194GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 1195 1196GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 1197GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 1198GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 1199GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 1200GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 1201 1202 1203GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 1204GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 1205GLAPI void GLAPIENTRY glIndexi( GLint c ); 1206GLAPI void GLAPIENTRY glIndexs( GLshort c ); 1207GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 1208 1209GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 1210GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 1211GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 1212GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 1213GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 1214 1215GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 1216GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 1217GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 1218GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 1219GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 1220GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 1221GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1222GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1223 1224GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1225 GLbyte blue, GLbyte alpha ); 1226GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1227 GLdouble blue, GLdouble alpha ); 1228GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1229 GLfloat blue, GLfloat alpha ); 1230GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1231 GLint blue, GLint alpha ); 1232GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1233 GLshort blue, GLshort alpha ); 1234GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1235 GLubyte blue, GLubyte alpha ); 1236GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1237 GLuint blue, GLuint alpha ); 1238GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1239 GLushort blue, GLushort alpha ); 1240 1241 1242GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1243GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1244GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1245GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1246GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1247GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1248GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1249GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1250 1251GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1252GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1253GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1254GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1255GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1256GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1257GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1258GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1259 1260 1261GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1262GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1263GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1264GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1265 1266GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1267GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1268GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1269GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1270 1271GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1272GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1273GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1274GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1275 1276GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1277GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1278GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1279GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1280 1281GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1282GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1283GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1284GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1285 1286GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1287GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1288GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1289GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1290 1291GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1292GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1293GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1294GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1295 1296GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1297GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1298GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1299GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1300 1301 1302GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1303GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1304GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1305GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1306 1307GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1308GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1309GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1310GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1311 1312GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1313GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1314GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1315GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1316 1317GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1318GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1319GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1320GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1321 1322GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1323GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1324GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1325GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1326 1327GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1328GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1329GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1330GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1331 1332 1333GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1334GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1335GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1336GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1337 1338 1339GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1340GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1341GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1342GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1343 1344 1345 1346/* 1347 * Vertex Arrays (1.1) 1348 */ 1349 1350GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1351 GLsizei stride, const GLvoid *ptr ); 1352 1353GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1354 const GLvoid *ptr ); 1355 1356GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1357 GLsizei stride, const GLvoid *ptr ); 1358 1359GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1360 const GLvoid *ptr ); 1361 1362GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1363 GLsizei stride, const GLvoid *ptr ); 1364 1365GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1366 1367GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); 1368 1369GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1370 1371GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1372 1373GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1374 GLenum type, const GLvoid *indices ); 1375 1376GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1377 const GLvoid *pointer ); 1378 1379 1380/* 1381 * Lighting 1382 */ 1383 1384GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1385 1386GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1387GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1388GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1389 const GLfloat *params ); 1390GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1391 const GLint *params ); 1392 1393GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1394 GLfloat *params ); 1395GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1396 GLint *params ); 1397 1398GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1399GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1400GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1401GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1402 1403GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1404GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1405GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1406GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1407 1408GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1409GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1410 1411GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1412 1413 1414 1415 1416/* 1417 * Raster functions 1418 */ 1419 1420GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1421 1422GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1423GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1424 1425GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1426GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1427 1428GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize, 1429 const GLfloat *values ); 1430GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize, 1431 const GLuint *values ); 1432GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize, 1433 const GLushort *values ); 1434 1435GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1436GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1437GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1438 1439GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1440 GLfloat xorig, GLfloat yorig, 1441 GLfloat xmove, GLfloat ymove, 1442 const GLubyte *bitmap ); 1443 1444GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1445 GLsizei width, GLsizei height, 1446 GLenum format, GLenum type, 1447 GLvoid *pixels ); 1448 1449GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1450 GLenum format, GLenum type, 1451 const GLvoid *pixels ); 1452 1453GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1454 GLsizei width, GLsizei height, 1455 GLenum type ); 1456 1457 1458 1459/* 1460 * Stenciling 1461 */ 1462 1463GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1464 1465GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1466 1467GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1468 1469GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1470 1471 1472 1473/* 1474 * Texture mapping 1475 */ 1476 1477GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1478GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1479GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1480 1481GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1482GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1483GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1484 1485GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1486GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1487GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1488 1489 1490GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1491GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1492 1493GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1494GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1495 1496GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1497GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1498 1499 1500GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1501GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1502 1503GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1504 const GLfloat *params ); 1505GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1506 const GLint *params ); 1507 1508GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1509 GLenum pname, GLfloat *params); 1510GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1511 GLenum pname, GLint *params ); 1512 1513GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1514 GLenum pname, GLfloat *params ); 1515GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1516 GLenum pname, GLint *params ); 1517 1518 1519GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1520 GLint internalFormat, 1521 GLsizei width, GLint border, 1522 GLenum format, GLenum type, 1523 const GLvoid *pixels ); 1524 1525GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1526 GLint internalFormat, 1527 GLsizei width, GLsizei height, 1528 GLint border, GLenum format, GLenum type, 1529 const GLvoid *pixels ); 1530 1531GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1532 GLenum format, GLenum type, 1533 GLvoid *pixels ); 1534 1535 1536 1537/* 1.1 functions */ 1538 1539GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1540 1541GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1542 1543GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1544 1545GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1546 const GLuint *textures, 1547 const GLclampf *priorities ); 1548 1549GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1550 const GLuint *textures, 1551 GLboolean *residences ); 1552 1553GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1554 1555 1556GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1557 GLint xoffset, 1558 GLsizei width, GLenum format, 1559 GLenum type, const GLvoid *pixels ); 1560 1561 1562GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1563 GLint xoffset, GLint yoffset, 1564 GLsizei width, GLsizei height, 1565 GLenum format, GLenum type, 1566 const GLvoid *pixels ); 1567 1568 1569GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1570 GLenum internalformat, 1571 GLint x, GLint y, 1572 GLsizei width, GLint border ); 1573 1574 1575GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1576 GLenum internalformat, 1577 GLint x, GLint y, 1578 GLsizei width, GLsizei height, 1579 GLint border ); 1580 1581 1582GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1583 GLint xoffset, GLint x, GLint y, 1584 GLsizei width ); 1585 1586 1587GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1588 GLint xoffset, GLint yoffset, 1589 GLint x, GLint y, 1590 GLsizei width, GLsizei height ); 1591 1592 1593 1594 1595/* 1596 * Evaluators 1597 */ 1598 1599GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1600 GLint stride, 1601 GLint order, const GLdouble *points ); 1602GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1603 GLint stride, 1604 GLint order, const GLfloat *points ); 1605 1606GLAPI void GLAPIENTRY glMap2d( GLenum target, 1607 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1608 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1609 const GLdouble *points ); 1610GLAPI void GLAPIENTRY glMap2f( GLenum target, 1611 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1612 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1613 const GLfloat *points ); 1614 1615GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1616GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1617GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1618 1619GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1620GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1621 1622GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1623GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1624 1625GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1626GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1627 1628GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1629GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1630 1631GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1632GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1633 1634GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1635 GLint vn, GLdouble v1, GLdouble v2 ); 1636GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1637 GLint vn, GLfloat v1, GLfloat v2 ); 1638 1639GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1640 1641GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1642 1643GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1644 1645GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1646 1647 1648 1649/* 1650 * Fog 1651 */ 1652 1653GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1654 1655GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1656 1657GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1658 1659GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1660 1661 1662 1663/* 1664 * Selection and Feedback 1665 */ 1666 1667GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1668 1669GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1670 1671GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1672 1673GLAPI void GLAPIENTRY glInitNames( void ); 1674 1675GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1676 1677GLAPI void GLAPIENTRY glPushName( GLuint name ); 1678 1679GLAPI void GLAPIENTRY glPopName( void ); 1680 1681 1682 1683/* 1.2 functions */ 1684GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1685 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1686 1687GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1688 GLint internalFormat, 1689 GLsizei width, GLsizei height, 1690 GLsizei depth, GLint border, 1691 GLenum format, GLenum type, 1692 const GLvoid *pixels ); 1693 1694GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1695 GLint xoffset, GLint yoffset, 1696 GLint zoffset, GLsizei width, 1697 GLsizei height, GLsizei depth, 1698 GLenum format, 1699 GLenum type, const GLvoid *pixels); 1700 1701GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1702 GLint xoffset, GLint yoffset, 1703 GLint zoffset, GLint x, 1704 GLint y, GLsizei width, 1705 GLsizei height ); 1706 1707 1708/* 1.2 imaging extension functions */ 1709 1710GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1711 GLsizei width, GLenum format, 1712 GLenum type, const GLvoid *table ); 1713 1714GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1715 GLsizei start, GLsizei count, 1716 GLenum format, GLenum type, 1717 const GLvoid *data ); 1718 1719GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1720 const GLint *params); 1721 1722GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1723 const GLfloat *params); 1724 1725GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1726 GLint x, GLint y, GLsizei width ); 1727 1728GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1729 GLint x, GLint y, GLsizei width ); 1730 1731GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1732 GLenum type, GLvoid *table ); 1733 1734GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1735 GLfloat *params ); 1736 1737GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1738 GLint *params ); 1739 1740GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1741 1742GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1743 GLclampf blue, GLclampf alpha ); 1744 1745GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1746 GLenum internalformat, GLboolean sink ); 1747 1748GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1749 1750GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1751 GLenum format, GLenum type, 1752 GLvoid *values ); 1753 1754GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1755 GLfloat *params ); 1756 1757GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1758 GLint *params ); 1759 1760GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1761 GLboolean sink ); 1762 1763GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1764 1765GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1766 GLenum format, GLenum types, 1767 GLvoid *values ); 1768 1769GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1770 GLfloat *params ); 1771 1772GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1773 GLint *params ); 1774 1775GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1776 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1777 const GLvoid *image ); 1778 1779GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1780 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1781 GLenum type, const GLvoid *image ); 1782 1783GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1784 GLfloat params ); 1785 1786GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1787 const GLfloat *params ); 1788 1789GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1790 GLint params ); 1791 1792GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1793 const GLint *params ); 1794 1795GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1796 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1797 1798GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1799 GLenum internalformat, GLint x, GLint y, GLsizei width, 1800 GLsizei height); 1801 1802GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1803 GLenum type, GLvoid *image ); 1804 1805GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1806 GLfloat *params ); 1807 1808GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1809 GLint *params ); 1810 1811GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1812 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1813 GLenum type, const GLvoid *row, const GLvoid *column ); 1814 1815GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1816 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1817 1818 1819 1820/* 1.3 functions */ 1821 1822GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); 1823 1824GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); 1825 1826GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); 1827 1828GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); 1829 1830GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); 1831 1832GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); 1833 1834GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); 1835 1836GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); 1837 1838GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); 1839 1840GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); 1841 1842GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); 1843 1844GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); 1845 1846GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); 1847 1848GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); 1849 1850GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); 1851 1852GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); 1853 1854GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); 1855 1856GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); 1857 1858GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); 1859 1860GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); 1861 1862GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); 1863 1864GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); 1865 1866GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); 1867 1868GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); 1869 1870GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); 1871 1872GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); 1873 1874GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); 1875 1876GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); 1877 1878GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); 1879 1880GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); 1881 1882GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); 1883 1884GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); 1885 1886GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); 1887 1888GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1889 1890GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); 1891 1892GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1893 1894GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); 1895 1896GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); 1897 1898GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); 1899 1900GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); 1901 1902GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); 1903 1904 1905GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); 1906 1907GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); 1908 1909GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); 1910 1911GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); 1912 1913GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); 1914 1915GLAPI void GLAPIENTRY glSamplePass( GLenum pass ); 1916 1917 1918/* 1919 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) 1920 */ 1921#ifndef GL_ARB_multitexture 1922#define GL_ARB_multitexture 1 1923 1924#define GL_TEXTURE0_ARB 0x84C0 1925#define GL_TEXTURE1_ARB 0x84C1 1926#define GL_TEXTURE2_ARB 0x84C2 1927#define GL_TEXTURE3_ARB 0x84C3 1928#define GL_TEXTURE4_ARB 0x84C4 1929#define GL_TEXTURE5_ARB 0x84C5 1930#define GL_TEXTURE6_ARB 0x84C6 1931#define GL_TEXTURE7_ARB 0x84C7 1932#define GL_TEXTURE8_ARB 0x84C8 1933#define GL_TEXTURE9_ARB 0x84C9 1934#define GL_TEXTURE10_ARB 0x84CA 1935#define GL_TEXTURE11_ARB 0x84CB 1936#define GL_TEXTURE12_ARB 0x84CC 1937#define GL_TEXTURE13_ARB 0x84CD 1938#define GL_TEXTURE14_ARB 0x84CE 1939#define GL_TEXTURE15_ARB 0x84CF 1940#define GL_TEXTURE16_ARB 0x84D0 1941#define GL_TEXTURE17_ARB 0x84D1 1942#define GL_TEXTURE18_ARB 0x84D2 1943#define GL_TEXTURE19_ARB 0x84D3 1944#define GL_TEXTURE20_ARB 0x84D4 1945#define GL_TEXTURE21_ARB 0x84D5 1946#define GL_TEXTURE22_ARB 0x84D6 1947#define GL_TEXTURE23_ARB 0x84D7 1948#define GL_TEXTURE24_ARB 0x84D8 1949#define GL_TEXTURE25_ARB 0x84D9 1950#define GL_TEXTURE26_ARB 0x84DA 1951#define GL_TEXTURE27_ARB 0x84DB 1952#define GL_TEXTURE28_ARB 0x84DC 1953#define GL_TEXTURE29_ARB 0x84DD 1954#define GL_TEXTURE30_ARB 0x84DE 1955#define GL_TEXTURE31_ARB 0x84DF 1956#define GL_ACTIVE_TEXTURE_ARB 0x84E0 1957#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 1958#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 1959 1960GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 1961GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 1962GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 1963GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 1964GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 1965GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 1966GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 1967GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 1968GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 1969GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 1970GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 1971GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 1972GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 1973GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 1974GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 1975GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 1976GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 1977GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 1978GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 1979GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 1980GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 1981GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 1982GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 1983GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 1984GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 1985GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 1986GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 1987GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 1988GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 1989GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 1990GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 1991GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 1992GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 1993GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 1994 1995#endif /* GL_ARB_multitexture */ 1996 1997 1998 1999 2000#if defined(GL_GLEXT_LEGACY) 2001 2002 2003/* 2004 * 1. GL_EXT_abgr 2005 */ 2006#ifndef GL_EXT_abgr 2007#define GL_EXT_abgr 1 2008 2009#define GL_ABGR_EXT 0x8000 2010 2011#endif /* GL_EXT_abgr */ 2012 2013 2014 2015/* 2016 * 2. GL_EXT_blend_color 2017 */ 2018#ifndef GL_EXT_blend_color 2019#define GL_EXT_blend_color 1 2020 2021#define GL_CONSTANT_COLOR_EXT 0x8001 2022#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 2023#define GL_CONSTANT_ALPHA_EXT 0x8003 2024#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 2025#define GL_BLEND_COLOR_EXT 0x8005 2026 2027GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 2028 2029#endif /* GL_EXT_blend_color */ 2030 2031 2032 2033/* 2034 * 3. GL_EXT_polygon_offset 2035 */ 2036#ifndef GL_EXT_polygon_offset 2037#define GL_EXT_polygon_offset 1 2038 2039#define GL_POLYGON_OFFSET_EXT 0x8037 2040#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 2041#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 2042 2043GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias ); 2044 2045#endif /* GL_EXT_polygon_offset */ 2046 2047 2048 2049/* 2050 * 6. GL_EXT_texture3D 2051 */ 2052#ifndef GL_EXT_texture3D 2053#define GL_EXT_texture3D 1 2054 2055#define GL_PACK_SKIP_IMAGES_EXT 0x806B 2056#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C 2057#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D 2058#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 2059#define GL_TEXTURE_3D_EXT 0x806F 2060#define GL_PROXY_TEXTURE_3D_EXT 0x8070 2061#define GL_TEXTURE_DEPTH_EXT 0x8071 2062#define GL_TEXTURE_WRAP_R_EXT 0x8072 2063#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 2064#define GL_TEXTURE_3D_BINDING_EXT 0x806A 2065 2066GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); 2067 2068GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 2069 2070GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ); 2071 2072#endif /* GL_EXT_texture3D */ 2073 2074 2075 2076/* 2077 * 20. GL_EXT_texture_object 2078 */ 2079#ifndef GL_EXT_texture_object 2080#define GL_EXT_texture_object 1 2081 2082#define GL_TEXTURE_PRIORITY_EXT 0x8066 2083#define GL_TEXTURE_RESIDENT_EXT 0x8067 2084#define GL_TEXTURE_1D_BINDING_EXT 0x8068 2085#define GL_TEXTURE_2D_BINDING_EXT 0x8069 2086 2087GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures ); 2088 2089GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures); 2090 2091GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture ); 2092 2093GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities ); 2094 2095GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences ); 2096 2097GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture ); 2098 2099#endif /* GL_EXT_texture_object */ 2100 2101 2102 2103/* 2104 * 27. GL_EXT_rescale_normal 2105 */ 2106#ifndef GL_EXT_rescale_normal 2107#define GL_EXT_rescale_normal 1 2108 2109#define GL_RESCALE_NORMAL_EXT 0x803A 2110 2111#endif /* GL_EXT_rescale_normal */ 2112 2113 2114 2115/* 2116 * 30. GL_EXT_vertex_array 2117 */ 2118#ifndef GL_EXT_vertex_array 2119#define GL_EXT_vertex_array 1 2120 2121#define GL_VERTEX_ARRAY_EXT 0x8074 2122#define GL_NORMAL_ARRAY_EXT 0x8075 2123#define GL_COLOR_ARRAY_EXT 0x8076 2124#define GL_INDEX_ARRAY_EXT 0x8077 2125#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 2126#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 2127#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A 2128#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B 2129#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 2130#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D 2131#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E 2132#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 2133#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 2134#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 2135#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 2136#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 2137#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 2138#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 2139#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 2140#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 2141#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 2142#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 2143#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 2144#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 2145#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 2146#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 2147#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E 2148#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F 2149#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 2150#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 2151#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 2152#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 2153 2154GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2155 2156GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2157 2158GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2159 2160GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2161 2162GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); 2163 2164GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr ); 2165 2166GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, GLvoid **params ); 2167 2168GLAPI void GLAPIENTRY glArrayElementEXT( GLint i ); 2169 2170GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ); 2171 2172#endif /* GL_EXT_vertex_array */ 2173 2174 2175 2176/* 2177 * 35. GL_SGIS_texture_edge_clamp 2178 */ 2179#ifndef GL_SGIS_texture_edge_clamp 2180#define GL_SGIS_texture_edge_clamp 1 2181 2182#define GL_CLAMP_TO_EDGE_SGIS 0x812F 2183 2184#endif /* GL_SGIS_texture_edge_clamp */ 2185 2186 2187 2188/* 2189 * 37. GL_EXT_blend_minmax 2190 */ 2191#ifndef GL_EXT_blend_minmax 2192#define GL_EXT_blend_minmax 1 2193 2194#define GL_FUNC_ADD_EXT 0x8006 2195#define GL_MIN_EXT 0x8007 2196#define GL_MAX_EXT 0x8008 2197#define GL_BLEND_EQUATION_EXT 0x8009 2198 2199GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode ); 2200 2201#endif /* GL_EXT_blend_minmax */ 2202 2203 2204 2205/* 2206 * 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max ) 2207 */ 2208#ifndef GL_EXT_blend_subtract 2209#define GL_EXT_blend_subtract 1 2210 2211#define GL_FUNC_SUBTRACT_EXT 0x800A 2212#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 2213 2214#endif /* GL_EXT_blend_subtract */ 2215 2216 2217 2218/* 2219 * 39. GL_EXT_blend_logic_op 2220 */ 2221#ifndef GL_EXT_blend_logic_op 2222#define GL_EXT_blend_logic_op 1 2223 2224/* No new tokens or functions */ 2225 2226#endif /* GL_EXT_blend_logic_op */ 2227 2228 2229 2230/* 2231 * 54. GL_EXT_point_parameters 2232 */ 2233#ifndef GL_EXT_point_parameters 2234#define GL_EXT_point_parameters 1 2235 2236#define GL_POINT_SIZE_MIN_EXT 0x8126 2237#define GL_POINT_SIZE_MAX_EXT 0x8127 2238#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 2239#define GL_DISTANCE_ATTENUATION_EXT 0x8129 2240 2241GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param ); 2242GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params ); 2243GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param); 2244GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params); 2245 2246#endif /* GL_EXT_point_parameters */ 2247 2248 2249 2250/* 2251 * 78. GL_EXT_paletted_texture 2252 */ 2253#ifndef GL_EXT_paletted_texture 2254#define GL_EXT_paletted_texture 1 2255 2256#define GL_TABLE_TOO_LARGE_EXT 0x8031 2257#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 2258#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 2259#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA 2260#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB 2261#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC 2262#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD 2263#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE 2264#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF 2265#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 2266#define GL_COLOR_INDEX1_EXT 0x80E2 2267#define GL_COLOR_INDEX2_EXT 0x80E3 2268#define GL_COLOR_INDEX4_EXT 0x80E4 2269#define GL_COLOR_INDEX8_EXT 0x80E5 2270#define GL_COLOR_INDEX12_EXT 0x80E6 2271#define GL_COLOR_INDEX16_EXT 0x80E7 2272 2273GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ); 2274 2275GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data ); 2276 2277GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table ); 2278 2279GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params ); 2280 2281GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params ); 2282 2283#endif /* GL_EXT_paletted_texture */ 2284 2285 2286 2287/* 2288 * 79. GL_EXT_clip_volume_hint 2289 */ 2290#ifndef GL_EXT_clip_volume_hint 2291#define GL_EXT_clip_volume_hint 1 2292 2293#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 2294 2295#endif /* GL_EXT_clip_volume_hint */ 2296 2297 2298 2299/* 2300 * 97. GL_EXT_compiled_vertex_array 2301 */ 2302#ifndef GL_EXT_compiled_vertex_array 2303#define GL_EXT_compiled_vertex_array 1 2304 2305#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 2306#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 2307 2308GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count ); 2309GLAPI void GLAPIENTRY glUnlockArraysEXT( void ); 2310 2311#endif /* GL_EXT_compiled_vertex_array */ 2312 2313/* 2314 * 137. GL_HP_occlusion_test 2315 */ 2316#ifndef GL_HP_occlusion_test 2317#define GL_HP_occlusion_test 1 2318 2319#define GL_OCCLUSION_TEST_HP 0x8165 2320#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 2321 2322#endif /* GL_HP_occlusion_test */ 2323 2324 2325/* 2326 * 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture) 2327 */ 2328#ifndef GL_EXT_shared_texture_palette 2329#define GL_EXT_shared_texture_palette 1 2330 2331#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 2332 2333#endif /* GL_EXT_shared_texture_palette */ 2334 2335 2336 2337/* 2338 * 176. GL_EXT_stencil_wrap 2339 */ 2340#ifndef GL_EXT_stencil_wrap 2341#define GL_EXT_stencil_wrap 1 2342 2343#define GL_INCR_WRAP_EXT 0x8507 2344#define GL_DECR_WRAP_EXT 0x8508 2345 2346#endif /* GL_EXT_stencil_wrap */ 2347 2348 2349 2350/* 2351 * 179. GL_NV_texgen_reflection 2352 */ 2353#ifndef GL_NV_texgen_reflection 2354#define GL_NV_texgen_reflection 1 2355 2356#define GL_NORMAL_MAP_NV 0x8511 2357#define GL_REFLECTION_MAP_NV 0x8512 2358 2359#endif /* GL_NV_texgen_reflection */ 2360 2361 2362 2363/* 2364 * 185. GL_EXT_texture_env_add 2365 */ 2366#ifndef GL_EXT_texture_env_add 2367#define GL_EXT_texture_env_add 1 2368 2369/* No new tokens or functions */ 2370 2371#endif /* GL_EXT_texture_env_add */ 2372 2373 2374 2375 2376 2377/* 2378 * 197. GL_MESA_window_pos 2379 */ 2380#ifndef GL_MESA_window_pos 2381#define GL_MESA_window_pos 1 2382 2383GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y ); 2384GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y ); 2385GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y ); 2386GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y ); 2387GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p ); 2388GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p ); 2389GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p ); 2390GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p ); 2391GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z ); 2392GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ); 2393GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ); 2394GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ); 2395GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p ); 2396GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p ); 2397GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p ); 2398GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p ); 2399GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ); 2400GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ); 2401GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 2402GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w); 2403GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p ); 2404GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p ); 2405GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p ); 2406GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p ); 2407 2408#endif /* GL_MESA_window_pos */ 2409 2410 2411 2412/* 2413 * 196. GL_MESA_resize_bufffers 2414 */ 2415#ifndef GL_MESA_resize_bufffers 2416#define GL_MESA_resize_buffers 1 2417 2418GLAPI void GLAPIENTRY glResizeBuffersMESA( void ); 2419 2420#endif /* GL_MESA_resize_bufffers */ 2421 2422 2423 2424/* 2425 * 220. GL_EXT_texture_env_dot3 2426 */ 2427#ifndef GL_EXT_texture_env_dot3 2428#define GL_EXT_texture_env_dot3 1 2429 2430#define GL_DOT3_RGB_EXT 0x8740 2431#define GL_DOT3_RGBA_EXT 0x8741 2432 2433#endif /* GL_EXT_texture_env_dot3 */ 2434 2435 2436#else /* GL_GLEXT_LEGACY */ 2437 2438#include <GL/glext.h> 2439 2440#endif /* GL_GLEXT_LEGACY */ 2441 2442 2443 2444/* 2445 * ???. GL_MESA_trace 2446 * XXX this should go into glext.h at some point 2447 */ 2448#ifndef GL_MESA_trace 2449#define GL_MESA_trace 1 2450 2451#define GL_TRACE_ALL_BITS_MESA 0xFFFF 2452#define GL_TRACE_OPERATIONS_BIT_MESA 0x0001 2453#define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 2454#define GL_TRACE_ARRAYS_BIT_MESA 0x0004 2455#define GL_TRACE_TEXTURES_BIT_MESA 0x0008 2456#define GL_TRACE_PIXELS_BIT_MESA 0x0010 2457#define GL_TRACE_ERRORS_BIT_MESA 0x0020 2458#define GL_TRACE_MASK_MESA 0x8755 2459#define GL_TRACE_NAME_MESA 0x8756 2460 2461GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask ); 2462GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask ); 2463GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName ); 2464GLAPI void GLAPIENTRY glEndTraceMESA( void ); 2465GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask ); 2466GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment ); 2467GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment ); 2468GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment ); 2469GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment ); 2470GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment ); 2471 2472#endif /* GL_MESA_trace */ 2473 2474 2475/* 2476 * ???. GL_MESA_packed_depth_stencil 2477 * XXX this will be in glext.h someday 2478 */ 2479#ifndef GL_MESA_packed_depth_stencil 2480#define GL_MESA_packed_depth_stencil 1 2481 2482#define GL_DEPTH_STENCIL_MESA 0x8750 2483#define GL_UNSIGNED_INT_24_8_MESA 0x8751 2484#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 2485#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 2486#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 2487 2488#endif /* GL_MESA_packed_depth_stencil */ 2489 2490 2491/* 2492 * ??. GL_MESA_sprite_point 2493 */ 2494#ifndef GL_MESA_sprite_point 2495#define GL_MESA_sprite_point 1 2496 2497#define GL_SPRITE_POINT_MESA 0x8757 /* XXX not finalized! */ 2498 2499#endif 2500 2501 2502#ifndef GL_ARB_window_pos 2503#define GL_ARB_window_pos 1 2504 2505/* XXX not finalized yet - just testing */ 2506GLAPI void GLAPIENTRY glWindowPos2dARB(GLdouble x, GLdouble y); 2507GLAPI void GLAPIENTRY glWindowPos2fARB(GLfloat x, GLfloat y); 2508GLAPI void GLAPIENTRY glWindowPos2iARB(GLint x, GLint y); 2509GLAPI void GLAPIENTRY glWindowPos2sARB(GLshort x, GLshort y); 2510GLAPI void GLAPIENTRY glWindowPos2dvARB(const GLdouble *p); 2511GLAPI void GLAPIENTRY glWindowPos2fvARB(const GLfloat *p); 2512GLAPI void GLAPIENTRY glWindowPos2ivARB(const GLint *p); 2513GLAPI void GLAPIENTRY glWindowPos2svARB(const GLshort *p); 2514GLAPI void GLAPIENTRY glWindowPos3dARB(GLdouble x, GLdouble y, GLdouble z); 2515GLAPI void GLAPIENTRY glWindowPos3fARB(GLfloat x, GLfloat y, GLfloat z); 2516GLAPI void GLAPIENTRY glWindowPos3iARB(GLint x, GLint y, GLint z); 2517GLAPI void GLAPIENTRY glWindowPos3sARB(GLshort x, GLshort y, GLshort z); 2518GLAPI void GLAPIENTRY glWindowPos3dvARB(const GLdouble *p); 2519GLAPI void GLAPIENTRY glWindowPos3fvARB(const GLfloat *p); 2520GLAPI void GLAPIENTRY glWindowPos3ivARB(const GLint *p); 2521GLAPI void GLAPIENTRY glWindowPos3svARB(const GLshort *p); 2522 2523#endif /* GL_ARB_window_pos */ 2524 2525 2526#ifndef GL_ARB_shadow 2527#define GL_ARB_shadow 1 2528 2529/* XXX move to glext.h */ 2530#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C 2531#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D 2532#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E 2533 2534#endif 2535 2536 2537#ifndef GL_ARB_shadow_ambient 2538#define GL_ARB_shadow_ambient 1 2539 2540/* XXX move to glext.h */ 2541#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF 2542 2543#endif 2544 2545 2546#ifndef GL_ARB_depth_texture 2547#define GL_ARB_depth_texture 1 2548 2549/* XXX move to glext.h */ 2550#define GL_DEPTH_COMPONENT16_ARB 0x81A5 2551#define GL_DEPTH_COMPONENT24_ARB 0x81A6 2552#define GL_DEPTH_COMPONENT32_ARB 0x81A7 2553#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A 2554#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B 2555 2556#endif 2557 2558 2559 2560/********************************************************************** 2561 * Begin system-specific stuff 2562 */ 2563#if defined(__BEOS__) || defined(__QUICKDRAW__) 2564#pragma export off 2565#endif 2566 2567#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 2568#pragma import off 2569#endif 2570/* 2571 * End system-specific stuff 2572 **********************************************************************/ 2573 2574 2575#ifdef __cplusplus 2576} 2577#endif 2578 2579#endif /* __gl_h_ */ 2580