gl.h revision c782c911e90953349b3a5259705df2b9dcffcc63
1/* $Id: gl.h,v 1.12 1999/10/17 21:42:32 brianp Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version:  3.1
6 *
7 * Copyright (C) 1999  Brian Paul   All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28
29
30#ifndef GL_H
31#define GL_H
32
33#if defined(USE_MGL_NAMESPACE)
34#include "gl_mangle.h"
35#endif
36
37
38#if defined(__BEOS__)
39#include <stdlib.h>     /* to get some BeOS-isms */
40#endif
41
42
43#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
44#define OPENSTEP
45#endif
46
47
48#if defined(_WIN32) && !defined(__WIN32__)
49#	define __WIN32__
50#endif
51
52#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
53#	pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
54#	pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
55#	pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
56#	pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
57#	pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
58#	if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
59#		define GLAPI __declspec(dllexport)
60#     define WGLAPI __declspec(dllexport)
61#	elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
62#		define GLAPI __declspec(dllimport)
63#     define WGLAPI __declspec(dllimport)
64#	else /* for use with static link lib build of Win32 edition only */
65#		define GLAPI extern
66#     define WGLAPI __declspec(dllimport)
67#	endif /* _STATIC_MESA support */
68#	define GLAPIENTRY __stdcall
69#	define GLCALLBACK __stdcall
70#	define GLWINAPI __stdcall
71#	define GLWINAPIV __cdecl
72#else
73/* non-Windows compilation */
74#	define GLAPI extern
75#	define GLAPIENTRY
76#	define GLCALLBACK
77#	define GLWINAPI
78#	define GLWINAPIV
79#endif /* WIN32 / CYGWIN32 bracket */
80
81/* compatability guard so we don't need to change client code */
82
83#if defined(_WIN32) && !defined(_WINDEF_) && !defined(OPENSTEP)
84#	if !defined(MESA_MINWARN)
85#		pragma message( "note: WINDOWS.H not included, providing Mesa definition of CALLBACK macro" )
86#		pragma message( "----: and PROC typedef. If you receive compiler warnings about either ")
87#		pragma message( "----: being multiply defined you should include WINDOWS.H priot to gl/gl.h" )
88#	endif
89#	define CALLBACK GLCALLBACK
90typedef int (GLAPIENTRY *PROC)();
91typedef void *HGLRC;
92typedef void *HDC;
93typedef unsigned long COLORREF;
94#endif
95
96#if defined(_WIN32) && !defined(_WINGDI_) && !defined(OPENSTEP)
97#	if !defined(MESA_MINWARN)
98#		pragma message( "note: WINDOWS.H not included, providing Mesa definition of wgl functions" )
99#		pragma message( "----: and macros. If you receive compiler warnings about any being multiply ")
100#		pragma message( "----: defined you should include WINDOWS.H priot to gl/gl.h" )
101#	endif
102#	define WGL_FONT_LINES      0
103#	define WGL_FONT_POLYGONS   1
104#	ifdef UNICODE
105#		define wglUseFontBitmaps  wglUseFontBitmapsW
106#		define wglUseFontOutlines  wglUseFontOutlinesW
107#	else
108#		define wglUseFontBitmaps  wglUseFontBitmapsA
109#		define wglUseFontOutlines  wglUseFontOutlinesA
110#	endif /* !UNICODE */
111typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
112typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
113typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
114#include <gl/mesa_wgl.h>
115#endif
116
117
118#ifdef __cplusplus
119extern "C" {
120#endif
121
122
123#ifdef macintosh
124	#pragma enumsalwaysint on
125	#if PRAGMA_IMPORT_SUPPORTED
126	#pragma import on
127	#endif
128#endif
129
130
131
132/*
133 * Apps can test for this symbol to do conditional compilation if needed.
134 */
135#define MESA
136
137#define MESA_MAJOR_VERSION 3
138#define MESA_MINOR_VERSION 1
139
140
141#define GL_VERSION_1_1   1
142#define GL_VERSION_1_2   1
143
144
145/*
146 *
147 * Enumerations
148 *
149 */
150
151typedef enum {
152	/* Boolean values */
153	GL_FALSE			= 0,
154	GL_TRUE				= 1,
155
156	/* Data types */
157	GL_BYTE				= 0x1400,
158	GL_UNSIGNED_BYTE		= 0x1401,
159	GL_SHORT			= 0x1402,
160	GL_UNSIGNED_SHORT		= 0x1403,
161	GL_INT				= 0x1404,
162	GL_UNSIGNED_INT			= 0x1405,
163	GL_FLOAT			= 0x1406,
164	GL_DOUBLE			= 0x140A,
165	GL_2_BYTES			= 0x1407,
166	GL_3_BYTES			= 0x1408,
167	GL_4_BYTES			= 0x1409,
168
169	/* Primitives */
170	GL_POINTS			= 0x0000,
171	GL_LINES			= 0x0001,
172	GL_LINE_LOOP			= 0x0002,
173	GL_LINE_STRIP			= 0x0003,
174	GL_TRIANGLES			= 0x0004,
175	GL_TRIANGLE_STRIP		= 0x0005,
176	GL_TRIANGLE_FAN			= 0x0006,
177	GL_QUADS			= 0x0007,
178	GL_QUAD_STRIP			= 0x0008,
179	GL_POLYGON			= 0x0009,
180
181	/* Vertex Arrays */
182	GL_VERTEX_ARRAY			= 0x8074,
183	GL_NORMAL_ARRAY			= 0x8075,
184	GL_COLOR_ARRAY			= 0x8076,
185	GL_INDEX_ARRAY			= 0x8077,
186	GL_TEXTURE_COORD_ARRAY		= 0x8078,
187	GL_EDGE_FLAG_ARRAY		= 0x8079,
188	GL_VERTEX_ARRAY_SIZE		= 0x807A,
189	GL_VERTEX_ARRAY_TYPE		= 0x807B,
190	GL_VERTEX_ARRAY_STRIDE		= 0x807C,
191	GL_NORMAL_ARRAY_TYPE		= 0x807E,
192	GL_NORMAL_ARRAY_STRIDE		= 0x807F,
193	GL_COLOR_ARRAY_SIZE		= 0x8081,
194	GL_COLOR_ARRAY_TYPE		= 0x8082,
195	GL_COLOR_ARRAY_STRIDE		= 0x8083,
196	GL_INDEX_ARRAY_TYPE		= 0x8085,
197	GL_INDEX_ARRAY_STRIDE		= 0x8086,
198	GL_TEXTURE_COORD_ARRAY_SIZE	= 0x8088,
199	GL_TEXTURE_COORD_ARRAY_TYPE	= 0x8089,
200	GL_TEXTURE_COORD_ARRAY_STRIDE	= 0x808A,
201	GL_EDGE_FLAG_ARRAY_STRIDE	= 0x808C,
202	GL_VERTEX_ARRAY_POINTER		= 0x808E,
203	GL_NORMAL_ARRAY_POINTER		= 0x808F,
204	GL_COLOR_ARRAY_POINTER		= 0x8090,
205	GL_INDEX_ARRAY_POINTER		= 0x8091,
206	GL_TEXTURE_COORD_ARRAY_POINTER	= 0x8092,
207	GL_EDGE_FLAG_ARRAY_POINTER	= 0x8093,
208	GL_V2F				= 0x2A20,
209	GL_V3F				= 0x2A21,
210	GL_C4UB_V2F			= 0x2A22,
211	GL_C4UB_V3F			= 0x2A23,
212	GL_C3F_V3F			= 0x2A24,
213	GL_N3F_V3F			= 0x2A25,
214	GL_C4F_N3F_V3F			= 0x2A26,
215	GL_T2F_V3F			= 0x2A27,
216	GL_T4F_V4F			= 0x2A28,
217	GL_T2F_C4UB_V3F			= 0x2A29,
218	GL_T2F_C3F_V3F			= 0x2A2A,
219	GL_T2F_N3F_V3F			= 0x2A2B,
220	GL_T2F_C4F_N3F_V3F		= 0x2A2C,
221	GL_T4F_C4F_N3F_V4F		= 0x2A2D,
222
223	/* Matrix Mode */
224	GL_MATRIX_MODE			= 0x0BA0,
225	GL_MODELVIEW			= 0x1700,
226	GL_PROJECTION			= 0x1701,
227	GL_TEXTURE			= 0x1702,
228
229	/* Points */
230	GL_POINT_SMOOTH			= 0x0B10,
231	GL_POINT_SIZE			= 0x0B11,
232	GL_POINT_SIZE_GRANULARITY 	= 0x0B13,
233	GL_POINT_SIZE_RANGE		= 0x0B12,
234
235	/* Lines */
236	GL_LINE_SMOOTH			= 0x0B20,
237	GL_LINE_STIPPLE			= 0x0B24,
238	GL_LINE_STIPPLE_PATTERN		= 0x0B25,
239	GL_LINE_STIPPLE_REPEAT		= 0x0B26,
240	GL_LINE_WIDTH			= 0x0B21,
241	GL_LINE_WIDTH_GRANULARITY	= 0x0B23,
242	GL_LINE_WIDTH_RANGE		= 0x0B22,
243
244	/* Polygons */
245	GL_POINT			= 0x1B00,
246	GL_LINE				= 0x1B01,
247	GL_FILL				= 0x1B02,
248	GL_CW				= 0x0900,
249	GL_CCW				= 0x0901,
250	GL_FRONT			= 0x0404,
251	GL_BACK				= 0x0405,
252	GL_POLYGON_MODE			= 0x0B40,
253	GL_POLYGON_SMOOTH		= 0x0B41,
254	GL_POLYGON_STIPPLE		= 0x0B42,
255	GL_EDGE_FLAG			= 0x0B43,
256	GL_CULL_FACE			= 0x0B44,
257	GL_CULL_FACE_MODE		= 0x0B45,
258	GL_FRONT_FACE			= 0x0B46,
259	GL_POLYGON_OFFSET_FACTOR	= 0x8038,
260	GL_POLYGON_OFFSET_UNITS		= 0x2A00,
261	GL_POLYGON_OFFSET_POINT		= 0x2A01,
262	GL_POLYGON_OFFSET_LINE		= 0x2A02,
263	GL_POLYGON_OFFSET_FILL		= 0x8037,
264
265	/* Display Lists */
266	GL_COMPILE			= 0x1300,
267	GL_COMPILE_AND_EXECUTE		= 0x1301,
268	GL_LIST_BASE			= 0x0B32,
269	GL_LIST_INDEX			= 0x0B33,
270	GL_LIST_MODE			= 0x0B30,
271
272	/* Depth buffer */
273	GL_NEVER			= 0x0200,
274	GL_LESS				= 0x0201,
275	GL_GEQUAL			= 0x0206,
276	GL_LEQUAL			= 0x0203,
277	GL_GREATER			= 0x0204,
278	GL_NOTEQUAL			= 0x0205,
279	GL_EQUAL			= 0x0202,
280	GL_ALWAYS			= 0x0207,
281	GL_DEPTH_TEST			= 0x0B71,
282	GL_DEPTH_BITS			= 0x0D56,
283	GL_DEPTH_CLEAR_VALUE		= 0x0B73,
284	GL_DEPTH_FUNC			= 0x0B74,
285	GL_DEPTH_RANGE			= 0x0B70,
286	GL_DEPTH_WRITEMASK		= 0x0B72,
287	GL_DEPTH_COMPONENT		= 0x1902,
288
289	/* Lighting */
290	GL_LIGHTING			= 0x0B50,
291	GL_LIGHT0			= 0x4000,
292	GL_LIGHT1			= 0x4001,
293	GL_LIGHT2			= 0x4002,
294	GL_LIGHT3			= 0x4003,
295	GL_LIGHT4			= 0x4004,
296	GL_LIGHT5			= 0x4005,
297	GL_LIGHT6			= 0x4006,
298	GL_LIGHT7			= 0x4007,
299	GL_SPOT_EXPONENT		= 0x1205,
300	GL_SPOT_CUTOFF			= 0x1206,
301	GL_CONSTANT_ATTENUATION		= 0x1207,
302	GL_LINEAR_ATTENUATION		= 0x1208,
303	GL_QUADRATIC_ATTENUATION	= 0x1209,
304	GL_AMBIENT			= 0x1200,
305	GL_DIFFUSE			= 0x1201,
306	GL_SPECULAR			= 0x1202,
307	GL_SHININESS			= 0x1601,
308	GL_EMISSION			= 0x1600,
309	GL_POSITION			= 0x1203,
310	GL_SPOT_DIRECTION		= 0x1204,
311	GL_AMBIENT_AND_DIFFUSE		= 0x1602,
312	GL_COLOR_INDEXES		= 0x1603,
313	GL_LIGHT_MODEL_TWO_SIDE		= 0x0B52,
314	GL_LIGHT_MODEL_LOCAL_VIEWER	= 0x0B51,
315	GL_LIGHT_MODEL_AMBIENT		= 0x0B53,
316	GL_FRONT_AND_BACK		= 0x0408,
317	GL_SHADE_MODEL			= 0x0B54,
318	GL_FLAT				= 0x1D00,
319	GL_SMOOTH			= 0x1D01,
320	GL_COLOR_MATERIAL		= 0x0B57,
321	GL_COLOR_MATERIAL_FACE		= 0x0B55,
322	GL_COLOR_MATERIAL_PARAMETER	= 0x0B56,
323	GL_NORMALIZE			= 0x0BA1,
324
325	/* User clipping planes */
326	GL_CLIP_PLANE0			= 0x3000,
327	GL_CLIP_PLANE1			= 0x3001,
328	GL_CLIP_PLANE2			= 0x3002,
329	GL_CLIP_PLANE3			= 0x3003,
330	GL_CLIP_PLANE4			= 0x3004,
331	GL_CLIP_PLANE5			= 0x3005,
332
333	/* Accumulation buffer */
334	GL_ACCUM_RED_BITS		= 0x0D58,
335	GL_ACCUM_GREEN_BITS		= 0x0D59,
336	GL_ACCUM_BLUE_BITS		= 0x0D5A,
337	GL_ACCUM_ALPHA_BITS		= 0x0D5B,
338	GL_ACCUM_CLEAR_VALUE		= 0x0B80,
339	GL_ACCUM			= 0x0100,
340	GL_ADD				= 0x0104,
341	GL_LOAD				= 0x0101,
342	GL_MULT				= 0x0103,
343	GL_RETURN			= 0x0102,
344
345	/* Alpha testing */
346	GL_ALPHA_TEST			= 0x0BC0,
347	GL_ALPHA_TEST_REF		= 0x0BC2,
348	GL_ALPHA_TEST_FUNC		= 0x0BC1,
349
350	/* Blending */
351	GL_BLEND			= 0x0BE2,
352	GL_BLEND_SRC			= 0x0BE1,
353	GL_BLEND_DST			= 0x0BE0,
354	GL_ZERO				= 0,
355	GL_ONE				= 1,
356	GL_SRC_COLOR			= 0x0300,
357	GL_ONE_MINUS_SRC_COLOR		= 0x0301,
358	GL_DST_COLOR			= 0x0306,
359	GL_ONE_MINUS_DST_COLOR		= 0x0307,
360	GL_SRC_ALPHA			= 0x0302,
361	GL_ONE_MINUS_SRC_ALPHA		= 0x0303,
362	GL_DST_ALPHA			= 0x0304,
363	GL_ONE_MINUS_DST_ALPHA		= 0x0305,
364	GL_SRC_ALPHA_SATURATE		= 0x0308,
365	GL_CONSTANT_COLOR		= 0x8001,
366	GL_ONE_MINUS_CONSTANT_COLOR	= 0x8002,
367	GL_CONSTANT_ALPHA		= 0x8003,
368	GL_ONE_MINUS_CONSTANT_ALPHA	= 0x8004,
369
370	/* Render Mode */
371	GL_FEEDBACK			= 0x1C01,
372	GL_RENDER			= 0x1C00,
373	GL_SELECT			= 0x1C02,
374
375	/* Feedback */
376	GL_2D				= 0x0600,
377	GL_3D				= 0x0601,
378	GL_3D_COLOR			= 0x0602,
379	GL_3D_COLOR_TEXTURE		= 0x0603,
380	GL_4D_COLOR_TEXTURE		= 0x0604,
381	GL_POINT_TOKEN			= 0x0701,
382	GL_LINE_TOKEN			= 0x0702,
383	GL_LINE_RESET_TOKEN		= 0x0707,
384	GL_POLYGON_TOKEN		= 0x0703,
385	GL_BITMAP_TOKEN			= 0x0704,
386	GL_DRAW_PIXEL_TOKEN		= 0x0705,
387	GL_COPY_PIXEL_TOKEN		= 0x0706,
388	GL_PASS_THROUGH_TOKEN		= 0x0700,
389	GL_FEEDBACK_BUFFER_POINTER	= 0x0DF0,
390	GL_FEEDBACK_BUFFER_SIZE		= 0x0DF1,
391	GL_FEEDBACK_BUFFER_TYPE		= 0x0DF2,
392
393	/* Selection */
394	GL_SELECTION_BUFFER_POINTER	= 0x0DF3,
395	GL_SELECTION_BUFFER_SIZE	= 0x0DF4,
396
397	/* Fog */
398	GL_FOG				= 0x0B60,
399	GL_FOG_MODE			= 0x0B65,
400	GL_FOG_DENSITY			= 0x0B62,
401	GL_FOG_COLOR			= 0x0B66,
402	GL_FOG_INDEX			= 0x0B61,
403	GL_FOG_START			= 0x0B63,
404	GL_FOG_END			= 0x0B64,
405	GL_LINEAR			= 0x2601,
406	GL_EXP				= 0x0800,
407	GL_EXP2				= 0x0801,
408
409	/* Logic Ops */
410	GL_LOGIC_OP			= 0x0BF1,
411	GL_INDEX_LOGIC_OP		= 0x0BF1,
412	GL_COLOR_LOGIC_OP		= 0x0BF2,
413	GL_LOGIC_OP_MODE		= 0x0BF0,
414	GL_CLEAR			= 0x1500,
415	GL_SET				= 0x150F,
416	GL_COPY				= 0x1503,
417	GL_COPY_INVERTED		= 0x150C,
418	GL_NOOP				= 0x1505,
419	GL_INVERT			= 0x150A,
420	GL_AND				= 0x1501,
421	GL_NAND				= 0x150E,
422	GL_OR				= 0x1507,
423	GL_NOR				= 0x1508,
424	GL_XOR				= 0x1506,
425	GL_EQUIV			= 0x1509,
426	GL_AND_REVERSE			= 0x1502,
427	GL_AND_INVERTED			= 0x1504,
428	GL_OR_REVERSE			= 0x150B,
429	GL_OR_INVERTED			= 0x150D,
430
431	/* Stencil */
432	GL_STENCIL_TEST			= 0x0B90,
433	GL_STENCIL_WRITEMASK		= 0x0B98,
434	GL_STENCIL_BITS			= 0x0D57,
435	GL_STENCIL_FUNC			= 0x0B92,
436	GL_STENCIL_VALUE_MASK		= 0x0B93,
437	GL_STENCIL_REF			= 0x0B97,
438	GL_STENCIL_FAIL			= 0x0B94,
439	GL_STENCIL_PASS_DEPTH_PASS	= 0x0B96,
440	GL_STENCIL_PASS_DEPTH_FAIL	= 0x0B95,
441	GL_STENCIL_CLEAR_VALUE		= 0x0B91,
442	GL_STENCIL_INDEX		= 0x1901,
443	GL_KEEP				= 0x1E00,
444	GL_REPLACE			= 0x1E01,
445	GL_INCR				= 0x1E02,
446	GL_DECR				= 0x1E03,
447
448	/* Buffers, Pixel Drawing/Reading */
449	GL_NONE				= 0,
450	GL_LEFT				= 0x0406,
451	GL_RIGHT			= 0x0407,
452	/*GL_FRONT			= 0x0404, */
453	/*GL_BACK			= 0x0405, */
454	/*GL_FRONT_AND_BACK		= 0x0408, */
455	GL_FRONT_LEFT			= 0x0400,
456	GL_FRONT_RIGHT			= 0x0401,
457	GL_BACK_LEFT			= 0x0402,
458	GL_BACK_RIGHT			= 0x0403,
459	GL_AUX0				= 0x0409,
460	GL_AUX1				= 0x040A,
461	GL_AUX2				= 0x040B,
462	GL_AUX3				= 0x040C,
463	GL_COLOR_INDEX			= 0x1900,
464	GL_RED				= 0x1903,
465	GL_GREEN			= 0x1904,
466	GL_BLUE				= 0x1905,
467	GL_ALPHA			= 0x1906,
468	GL_LUMINANCE			= 0x1909,
469	GL_LUMINANCE_ALPHA		= 0x190A,
470	GL_ALPHA_BITS			= 0x0D55,
471	GL_RED_BITS			= 0x0D52,
472	GL_GREEN_BITS			= 0x0D53,
473	GL_BLUE_BITS			= 0x0D54,
474	GL_INDEX_BITS			= 0x0D51,
475	GL_SUBPIXEL_BITS		= 0x0D50,
476	GL_AUX_BUFFERS			= 0x0C00,
477	GL_READ_BUFFER			= 0x0C02,
478	GL_DRAW_BUFFER			= 0x0C01,
479	GL_DOUBLEBUFFER			= 0x0C32,
480	GL_STEREO			= 0x0C33,
481	GL_BITMAP			= 0x1A00,
482	GL_COLOR			= 0x1800,
483	GL_DEPTH			= 0x1801,
484	GL_STENCIL			= 0x1802,
485	GL_DITHER			= 0x0BD0,
486	GL_RGB				= 0x1907,
487	GL_RGBA				= 0x1908,
488
489	/* Implementation limits */
490	GL_MAX_LIST_NESTING		= 0x0B31,
491	GL_MAX_ATTRIB_STACK_DEPTH	= 0x0D35,
492	GL_MAX_MODELVIEW_STACK_DEPTH	= 0x0D36,
493	GL_MAX_NAME_STACK_DEPTH		= 0x0D37,
494	GL_MAX_PROJECTION_STACK_DEPTH	= 0x0D38,
495	GL_MAX_TEXTURE_STACK_DEPTH	= 0x0D39,
496	GL_MAX_EVAL_ORDER		= 0x0D30,
497	GL_MAX_LIGHTS			= 0x0D31,
498	GL_MAX_CLIP_PLANES		= 0x0D32,
499	GL_MAX_TEXTURE_SIZE		= 0x0D33,
500	GL_MAX_PIXEL_MAP_TABLE		= 0x0D34,
501	GL_MAX_VIEWPORT_DIMS		= 0x0D3A,
502	GL_MAX_CLIENT_ATTRIB_STACK_DEPTH= 0x0D3B,
503
504	/* Gets */
505	GL_ATTRIB_STACK_DEPTH		= 0x0BB0,
506	GL_CLIENT_ATTRIB_STACK_DEPTH	= 0x0BB1,
507	GL_COLOR_CLEAR_VALUE		= 0x0C22,
508	GL_COLOR_WRITEMASK		= 0x0C23,
509	GL_CURRENT_INDEX		= 0x0B01,
510	GL_CURRENT_COLOR		= 0x0B00,
511	GL_CURRENT_NORMAL		= 0x0B02,
512	GL_CURRENT_RASTER_COLOR		= 0x0B04,
513	GL_CURRENT_RASTER_DISTANCE	= 0x0B09,
514	GL_CURRENT_RASTER_INDEX		= 0x0B05,
515	GL_CURRENT_RASTER_POSITION	= 0x0B07,
516	GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06,
517	GL_CURRENT_RASTER_POSITION_VALID = 0x0B08,
518	GL_CURRENT_TEXTURE_COORDS	= 0x0B03,
519	GL_INDEX_CLEAR_VALUE		= 0x0C20,
520	GL_INDEX_MODE			= 0x0C30,
521	GL_INDEX_WRITEMASK		= 0x0C21,
522	GL_MODELVIEW_MATRIX		= 0x0BA6,
523	GL_MODELVIEW_STACK_DEPTH	= 0x0BA3,
524	GL_NAME_STACK_DEPTH		= 0x0D70,
525	GL_PROJECTION_MATRIX		= 0x0BA7,
526	GL_PROJECTION_STACK_DEPTH	= 0x0BA4,
527	GL_RENDER_MODE			= 0x0C40,
528	GL_RGBA_MODE			= 0x0C31,
529	GL_TEXTURE_MATRIX		= 0x0BA8,
530	GL_TEXTURE_STACK_DEPTH		= 0x0BA5,
531	GL_VIEWPORT			= 0x0BA2,
532
533	/* Evaluators */
534	GL_AUTO_NORMAL			= 0x0D80,
535	GL_MAP1_COLOR_4			= 0x0D90,
536	GL_MAP1_GRID_DOMAIN		= 0x0DD0,
537	GL_MAP1_GRID_SEGMENTS		= 0x0DD1,
538	GL_MAP1_INDEX			= 0x0D91,
539	GL_MAP1_NORMAL			= 0x0D92,
540	GL_MAP1_TEXTURE_COORD_1		= 0x0D93,
541	GL_MAP1_TEXTURE_COORD_2		= 0x0D94,
542	GL_MAP1_TEXTURE_COORD_3		= 0x0D95,
543	GL_MAP1_TEXTURE_COORD_4		= 0x0D96,
544	GL_MAP1_VERTEX_3		= 0x0D97,
545	GL_MAP1_VERTEX_4		= 0x0D98,
546	GL_MAP2_COLOR_4			= 0x0DB0,
547	GL_MAP2_GRID_DOMAIN		= 0x0DD2,
548	GL_MAP2_GRID_SEGMENTS		= 0x0DD3,
549	GL_MAP2_INDEX			= 0x0DB1,
550	GL_MAP2_NORMAL			= 0x0DB2,
551	GL_MAP2_TEXTURE_COORD_1		= 0x0DB3,
552	GL_MAP2_TEXTURE_COORD_2		= 0x0DB4,
553	GL_MAP2_TEXTURE_COORD_3		= 0x0DB5,
554	GL_MAP2_TEXTURE_COORD_4		= 0x0DB6,
555	GL_MAP2_VERTEX_3		= 0x0DB7,
556	GL_MAP2_VERTEX_4		= 0x0DB8,
557	GL_COEFF			= 0x0A00,
558	GL_DOMAIN			= 0x0A02,
559	GL_ORDER			= 0x0A01,
560
561	/* Hints */
562	GL_FOG_HINT			= 0x0C54,
563	GL_LINE_SMOOTH_HINT		= 0x0C52,
564	GL_PERSPECTIVE_CORRECTION_HINT	= 0x0C50,
565	GL_POINT_SMOOTH_HINT		= 0x0C51,
566	GL_POLYGON_SMOOTH_HINT		= 0x0C53,
567	GL_DONT_CARE			= 0x1100,
568	GL_FASTEST			= 0x1101,
569	GL_NICEST			= 0x1102,
570
571	/* Scissor box */
572	GL_SCISSOR_TEST			= 0x0C11,
573	GL_SCISSOR_BOX			= 0x0C10,
574
575	/* Pixel Mode / Transfer */
576	GL_MAP_COLOR			= 0x0D10,
577	GL_MAP_STENCIL			= 0x0D11,
578	GL_INDEX_SHIFT			= 0x0D12,
579	GL_INDEX_OFFSET			= 0x0D13,
580	GL_RED_SCALE			= 0x0D14,
581	GL_RED_BIAS			= 0x0D15,
582	GL_GREEN_SCALE			= 0x0D18,
583	GL_GREEN_BIAS			= 0x0D19,
584	GL_BLUE_SCALE			= 0x0D1A,
585	GL_BLUE_BIAS			= 0x0D1B,
586	GL_ALPHA_SCALE			= 0x0D1C,
587	GL_ALPHA_BIAS			= 0x0D1D,
588	GL_DEPTH_SCALE			= 0x0D1E,
589	GL_DEPTH_BIAS			= 0x0D1F,
590	GL_PIXEL_MAP_S_TO_S_SIZE	= 0x0CB1,
591	GL_PIXEL_MAP_I_TO_I_SIZE	= 0x0CB0,
592	GL_PIXEL_MAP_I_TO_R_SIZE	= 0x0CB2,
593	GL_PIXEL_MAP_I_TO_G_SIZE	= 0x0CB3,
594	GL_PIXEL_MAP_I_TO_B_SIZE	= 0x0CB4,
595	GL_PIXEL_MAP_I_TO_A_SIZE	= 0x0CB5,
596	GL_PIXEL_MAP_R_TO_R_SIZE	= 0x0CB6,
597	GL_PIXEL_MAP_G_TO_G_SIZE	= 0x0CB7,
598	GL_PIXEL_MAP_B_TO_B_SIZE	= 0x0CB8,
599	GL_PIXEL_MAP_A_TO_A_SIZE	= 0x0CB9,
600	GL_PIXEL_MAP_S_TO_S		= 0x0C71,
601	GL_PIXEL_MAP_I_TO_I		= 0x0C70,
602	GL_PIXEL_MAP_I_TO_R		= 0x0C72,
603	GL_PIXEL_MAP_I_TO_G		= 0x0C73,
604	GL_PIXEL_MAP_I_TO_B		= 0x0C74,
605	GL_PIXEL_MAP_I_TO_A		= 0x0C75,
606	GL_PIXEL_MAP_R_TO_R		= 0x0C76,
607	GL_PIXEL_MAP_G_TO_G		= 0x0C77,
608	GL_PIXEL_MAP_B_TO_B		= 0x0C78,
609	GL_PIXEL_MAP_A_TO_A		= 0x0C79,
610	GL_PACK_ALIGNMENT		= 0x0D05,
611	GL_PACK_LSB_FIRST		= 0x0D01,
612	GL_PACK_ROW_LENGTH		= 0x0D02,
613	GL_PACK_SKIP_PIXELS		= 0x0D04,
614	GL_PACK_SKIP_ROWS		= 0x0D03,
615	GL_PACK_SWAP_BYTES		= 0x0D00,
616	GL_UNPACK_ALIGNMENT		= 0x0CF5,
617	GL_UNPACK_LSB_FIRST		= 0x0CF1,
618	GL_UNPACK_ROW_LENGTH		= 0x0CF2,
619	GL_UNPACK_SKIP_PIXELS		= 0x0CF4,
620	GL_UNPACK_SKIP_ROWS		= 0x0CF3,
621	GL_UNPACK_SWAP_BYTES		= 0x0CF0,
622	GL_ZOOM_X			= 0x0D16,
623	GL_ZOOM_Y			= 0x0D17,
624
625	/* Texture mapping */
626	GL_TEXTURE_ENV			= 0x2300,
627	GL_TEXTURE_ENV_MODE		= 0x2200,
628	GL_TEXTURE_1D			= 0x0DE0,
629	GL_TEXTURE_2D			= 0x0DE1,
630	GL_TEXTURE_WRAP_S		= 0x2802,
631	GL_TEXTURE_WRAP_T		= 0x2803,
632	GL_TEXTURE_MAG_FILTER		= 0x2800,
633	GL_TEXTURE_MIN_FILTER		= 0x2801,
634	GL_TEXTURE_ENV_COLOR		= 0x2201,
635	GL_TEXTURE_GEN_S		= 0x0C60,
636	GL_TEXTURE_GEN_T		= 0x0C61,
637	GL_TEXTURE_GEN_MODE		= 0x2500,
638	GL_TEXTURE_BORDER_COLOR		= 0x1004,
639	GL_TEXTURE_WIDTH		= 0x1000,
640	GL_TEXTURE_HEIGHT		= 0x1001,
641	GL_TEXTURE_BORDER		= 0x1005,
642	GL_TEXTURE_COMPONENTS		= 0x1003,
643	GL_TEXTURE_RED_SIZE		= 0x805C,
644	GL_TEXTURE_GREEN_SIZE		= 0x805D,
645	GL_TEXTURE_BLUE_SIZE		= 0x805E,
646	GL_TEXTURE_ALPHA_SIZE		= 0x805F,
647	GL_TEXTURE_LUMINANCE_SIZE	= 0x8060,
648	GL_TEXTURE_INTENSITY_SIZE	= 0x8061,
649	GL_NEAREST_MIPMAP_NEAREST	= 0x2700,
650	GL_NEAREST_MIPMAP_LINEAR	= 0x2702,
651	GL_LINEAR_MIPMAP_NEAREST	= 0x2701,
652	GL_LINEAR_MIPMAP_LINEAR		= 0x2703,
653	GL_OBJECT_LINEAR		= 0x2401,
654	GL_OBJECT_PLANE			= 0x2501,
655	GL_EYE_LINEAR			= 0x2400,
656	GL_EYE_PLANE			= 0x2502,
657	GL_SPHERE_MAP			= 0x2402,
658	GL_DECAL			= 0x2101,
659	GL_MODULATE			= 0x2100,
660	GL_NEAREST			= 0x2600,
661	GL_REPEAT			= 0x2901,
662	GL_CLAMP			= 0x2900,
663	GL_S				= 0x2000,
664	GL_T				= 0x2001,
665	GL_R				= 0x2002,
666	GL_Q				= 0x2003,
667	GL_TEXTURE_GEN_R		= 0x0C62,
668	GL_TEXTURE_GEN_Q		= 0x0C63,
669
670	/* GL 1.1 texturing */
671	GL_PROXY_TEXTURE_1D		= 0x8063,
672	GL_PROXY_TEXTURE_2D		= 0x8064,
673	GL_TEXTURE_PRIORITY		= 0x8066,
674	GL_TEXTURE_RESIDENT		= 0x8067,
675	GL_TEXTURE_BINDING_1D		= 0x8068,
676	GL_TEXTURE_BINDING_2D		= 0x8069,
677	GL_TEXTURE_INTERNAL_FORMAT	= 0x1003,
678
679	/* GL 1.2 texturing */
680	GL_PACK_SKIP_IMAGES		= 0x806B,
681	GL_PACK_IMAGE_HEIGHT		= 0x806C,
682	GL_UNPACK_SKIP_IMAGES		= 0x806D,
683	GL_UNPACK_IMAGE_HEIGHT		= 0x806E,
684	GL_TEXTURE_3D			= 0x806F,
685	GL_PROXY_TEXTURE_3D		= 0x8070,
686	GL_TEXTURE_DEPTH		= 0x8071,
687	GL_TEXTURE_WRAP_R		= 0x8072,
688	GL_MAX_3D_TEXTURE_SIZE		= 0x8073,
689	GL_TEXTURE_BINDING_3D		= 0x806A,
690
691	/* Internal texture formats (GL 1.1) */
692	GL_ALPHA4			= 0x803B,
693	GL_ALPHA8			= 0x803C,
694	GL_ALPHA12			= 0x803D,
695	GL_ALPHA16			= 0x803E,
696	GL_LUMINANCE4			= 0x803F,
697	GL_LUMINANCE8			= 0x8040,
698	GL_LUMINANCE12			= 0x8041,
699	GL_LUMINANCE16			= 0x8042,
700	GL_LUMINANCE4_ALPHA4		= 0x8043,
701	GL_LUMINANCE6_ALPHA2		= 0x8044,
702	GL_LUMINANCE8_ALPHA8		= 0x8045,
703	GL_LUMINANCE12_ALPHA4		= 0x8046,
704	GL_LUMINANCE12_ALPHA12		= 0x8047,
705	GL_LUMINANCE16_ALPHA16		= 0x8048,
706	GL_INTENSITY			= 0x8049,
707	GL_INTENSITY4			= 0x804A,
708	GL_INTENSITY8			= 0x804B,
709	GL_INTENSITY12			= 0x804C,
710	GL_INTENSITY16			= 0x804D,
711	GL_R3_G3_B2			= 0x2A10,
712	GL_RGB4				= 0x804F,
713	GL_RGB5				= 0x8050,
714	GL_RGB8				= 0x8051,
715	GL_RGB10			= 0x8052,
716	GL_RGB12			= 0x8053,
717	GL_RGB16			= 0x8054,
718	GL_RGBA2			= 0x8055,
719	GL_RGBA4			= 0x8056,
720	GL_RGB5_A1			= 0x8057,
721	GL_RGBA8			= 0x8058,
722	GL_RGB10_A2			= 0x8059,
723	GL_RGBA12			= 0x805A,
724	GL_RGBA16			= 0x805B,
725
726	/* Utility */
727	GL_VENDOR			= 0x1F00,
728	GL_RENDERER			= 0x1F01,
729	GL_VERSION			= 0x1F02,
730	GL_EXTENSIONS			= 0x1F03,
731
732	/* Errors */
733	GL_INVALID_VALUE		= 0x0501,
734	GL_INVALID_ENUM			= 0x0500,
735	GL_INVALID_OPERATION		= 0x0502,
736	GL_STACK_OVERFLOW		= 0x0503,
737	GL_STACK_UNDERFLOW		= 0x0504,
738	GL_OUT_OF_MEMORY		= 0x0505,
739
740	/*
741	 * Extensions
742	 */
743
744	/* GL_EXT_blend_minmax and GL_EXT_blend_color */
745	GL_CONSTANT_COLOR_EXT			= 0x8001,
746	GL_ONE_MINUS_CONSTANT_COLOR_EXT		= 0x8002,
747	GL_CONSTANT_ALPHA_EXT			= 0x8003,
748	GL_ONE_MINUS_CONSTANT_ALPHA_EXT		= 0x8004,
749	GL_BLEND_EQUATION_EXT			= 0x8009,
750	GL_MIN_EXT				= 0x8007,
751	GL_MAX_EXT				= 0x8008,
752	GL_FUNC_ADD_EXT				= 0x8006,
753	GL_FUNC_SUBTRACT_EXT			= 0x800A,
754	GL_FUNC_REVERSE_SUBTRACT_EXT		= 0x800B,
755	GL_BLEND_COLOR_EXT			= 0x8005,
756
757	/* GL_EXT_polygon_offset */
758	GL_POLYGON_OFFSET_EXT			= 0x8037,
759	GL_POLYGON_OFFSET_FACTOR_EXT		= 0x8038,
760	GL_POLYGON_OFFSET_BIAS_EXT		= 0x8039,
761
762	/* GL_EXT_vertex_array */
763	GL_VERTEX_ARRAY_EXT			= 0x8074,
764	GL_NORMAL_ARRAY_EXT			= 0x8075,
765	GL_COLOR_ARRAY_EXT			= 0x8076,
766	GL_INDEX_ARRAY_EXT			= 0x8077,
767	GL_TEXTURE_COORD_ARRAY_EXT		= 0x8078,
768	GL_EDGE_FLAG_ARRAY_EXT			= 0x8079,
769	GL_VERTEX_ARRAY_SIZE_EXT		= 0x807A,
770	GL_VERTEX_ARRAY_TYPE_EXT		= 0x807B,
771	GL_VERTEX_ARRAY_STRIDE_EXT		= 0x807C,
772	GL_VERTEX_ARRAY_COUNT_EXT		= 0x807D,
773	GL_NORMAL_ARRAY_TYPE_EXT		= 0x807E,
774	GL_NORMAL_ARRAY_STRIDE_EXT		= 0x807F,
775	GL_NORMAL_ARRAY_COUNT_EXT		= 0x8080,
776	GL_COLOR_ARRAY_SIZE_EXT			= 0x8081,
777	GL_COLOR_ARRAY_TYPE_EXT			= 0x8082,
778	GL_COLOR_ARRAY_STRIDE_EXT		= 0x8083,
779	GL_COLOR_ARRAY_COUNT_EXT		= 0x8084,
780	GL_INDEX_ARRAY_TYPE_EXT			= 0x8085,
781	GL_INDEX_ARRAY_STRIDE_EXT		= 0x8086,
782	GL_INDEX_ARRAY_COUNT_EXT		= 0x8087,
783	GL_TEXTURE_COORD_ARRAY_SIZE_EXT		= 0x8088,
784	GL_TEXTURE_COORD_ARRAY_TYPE_EXT		= 0x8089,
785	GL_TEXTURE_COORD_ARRAY_STRIDE_EXT	= 0x808A,
786	GL_TEXTURE_COORD_ARRAY_COUNT_EXT	= 0x808B,
787	GL_EDGE_FLAG_ARRAY_STRIDE_EXT		= 0x808C,
788	GL_EDGE_FLAG_ARRAY_COUNT_EXT		= 0x808D,
789	GL_VERTEX_ARRAY_POINTER_EXT		= 0x808E,
790	GL_NORMAL_ARRAY_POINTER_EXT		= 0x808F,
791	GL_COLOR_ARRAY_POINTER_EXT		= 0x8090,
792	GL_INDEX_ARRAY_POINTER_EXT		= 0x8091,
793	GL_TEXTURE_COORD_ARRAY_POINTER_EXT	= 0x8092,
794	GL_EDGE_FLAG_ARRAY_POINTER_EXT		= 0x8093,
795
796	/* GL_EXT_texture_object */
797	GL_TEXTURE_PRIORITY_EXT			= 0x8066,
798	GL_TEXTURE_RESIDENT_EXT			= 0x8067,
799	GL_TEXTURE_1D_BINDING_EXT		= 0x8068,
800	GL_TEXTURE_2D_BINDING_EXT		= 0x8069,
801
802	/* GL_EXT_texture3D */
803	GL_PACK_SKIP_IMAGES_EXT			= 0x806B,
804	GL_PACK_IMAGE_HEIGHT_EXT		= 0x806C,
805	GL_UNPACK_SKIP_IMAGES_EXT		= 0x806D,
806	GL_UNPACK_IMAGE_HEIGHT_EXT		= 0x806E,
807	GL_TEXTURE_3D_EXT			= 0x806F,
808	GL_PROXY_TEXTURE_3D_EXT			= 0x8070,
809	GL_TEXTURE_DEPTH_EXT			= 0x8071,
810	GL_TEXTURE_WRAP_R_EXT			= 0x8072,
811	GL_MAX_3D_TEXTURE_SIZE_EXT		= 0x8073,
812	GL_TEXTURE_3D_BINDING_EXT		= 0x806A,
813
814	/* GL_EXT_paletted_texture */
815	GL_TABLE_TOO_LARGE_EXT			= 0x8031,
816	GL_COLOR_TABLE_FORMAT_EXT		= 0x80D8,
817	GL_COLOR_TABLE_WIDTH_EXT		= 0x80D9,
818	GL_COLOR_TABLE_RED_SIZE_EXT		= 0x80DA,
819	GL_COLOR_TABLE_GREEN_SIZE_EXT		= 0x80DB,
820	GL_COLOR_TABLE_BLUE_SIZE_EXT		= 0x80DC,
821	GL_COLOR_TABLE_ALPHA_SIZE_EXT	 	= 0x80DD,
822	GL_COLOR_TABLE_LUMINANCE_SIZE_EXT	= 0x80DE,
823	GL_COLOR_TABLE_INTENSITY_SIZE_EXT	= 0x80DF,
824	GL_TEXTURE_INDEX_SIZE_EXT		= 0x80ED,
825	GL_COLOR_INDEX1_EXT			= 0x80E2,
826	GL_COLOR_INDEX2_EXT			= 0x80E3,
827	GL_COLOR_INDEX4_EXT			= 0x80E4,
828	GL_COLOR_INDEX8_EXT			= 0x80E5,
829	GL_COLOR_INDEX12_EXT			= 0x80E6,
830	GL_COLOR_INDEX16_EXT			= 0x80E7,
831
832	/* GL_EXT_shared_texture_palette */
833	GL_SHARED_TEXTURE_PALETTE_EXT		= 0x81FB,
834
835	/* GL_EXT_point_parameters */
836	GL_POINT_SIZE_MIN_EXT			= 0x8126,
837	GL_POINT_SIZE_MAX_EXT			= 0x8127,
838	GL_POINT_FADE_THRESHOLD_SIZE_EXT	= 0x8128,
839	GL_DISTANCE_ATTENUATION_EXT		= 0x8129,
840
841	/* GL_EXT_rescale_normal */
842	GL_RESCALE_NORMAL_EXT			= 0x803A,
843
844	/* GL_EXT_abgr */
845	GL_ABGR_EXT				= 0x8000,
846
847	/* GL_EXT_stencil_wrap */
848	GL_INCR_WRAP_EXT			= 0x8507,
849	GL_DECR_WRAP_EXT			= 0x8508,
850
851	/* GL_SGIS_texture_edge_clamp */
852	GL_CLAMP_TO_EDGE_SGIS			= 0x812F,
853
854	/* GL_INGR_blend_func_separate */
855	GL_BLEND_DST_RGB_INGR			= 0x80C8,
856	GL_BLEND_SRC_RGB_INGR			= 0x80C9,
857	GL_BLEND_DST_ALPHA_INGR			= 0x80CA,
858	GL_BLEND_SRC_ALPHA_INGR			= 0x80CB,
859
860	/* OpenGL 1.2 */
861	GL_RESCALE_NORMAL			= 0x803A,
862	GL_CLAMP_TO_EDGE			= 0x812F,
863	GL_MAX_ELEMENTS_VERTICES		= 0xF0E8,
864	GL_MAX_ELEMENTS_INDICES			= 0xF0E9,
865	GL_BGR					= 0x80E0,
866	GL_BGRA					= 0x80E1,
867	GL_UNSIGNED_BYTE_3_3_2			= 0x8032,
868	GL_UNSIGNED_BYTE_2_3_3_REV		= 0x8362,
869	GL_UNSIGNED_SHORT_5_6_5			= 0x8363,
870	GL_UNSIGNED_SHORT_5_6_5_REV		= 0x8364,
871	GL_UNSIGNED_SHORT_4_4_4_4		= 0x8033,
872	GL_UNSIGNED_SHORT_4_4_4_4_REV		= 0x8365,
873	GL_UNSIGNED_SHORT_5_5_5_1		= 0x8034,
874	GL_UNSIGNED_SHORT_1_5_5_5_REV		= 0x8366,
875	GL_UNSIGNED_INT_8_8_8_8			= 0x8035,
876	GL_UNSIGNED_INT_8_8_8_8_REV		= 0x8367,
877	GL_UNSIGNED_INT_10_10_10_2		= 0x8036,
878	GL_UNSIGNED_INT_2_10_10_10_REV		= 0x8368,
879	GL_LIGHT_MODEL_COLOR_CONTROL		= 0x81F8,
880	GL_SINGLE_COLOR				= 0x81F9,
881	GL_SEPARATE_SPECULAR_COLOR		= 0x81FA,
882	GL_TEXTURE_MIN_LOD			= 0x813A,
883	GL_TEXTURE_MAX_LOD			= 0x813B,
884	GL_TEXTURE_BASE_LEVEL			= 0x813C,
885	GL_TEXTURE_MAX_LEVEL			= 0x813D,
886
887	/* GL_ARB_multitexture */
888	GL_TEXTURE0_ARB				= 0x84C0,
889	GL_TEXTURE1_ARB				= 0x84C1,
890	GL_TEXTURE2_ARB				= 0x84C2,
891	GL_TEXTURE3_ARB				= 0x84C3,
892	GL_TEXTURE4_ARB				= 0x84C4,
893	GL_TEXTURE5_ARB				= 0x84C5,
894	GL_TEXTURE6_ARB				= 0x84C6,
895	GL_TEXTURE7_ARB				= 0x84C7,
896	GL_TEXTURE8_ARB				= 0x84C8,
897	GL_TEXTURE9_ARB				= 0x84C9,
898	GL_TEXTURE10_ARB			= 0x84CA,
899	GL_TEXTURE11_ARB			= 0x84CB,
900	GL_TEXTURE12_ARB			= 0x84CC,
901	GL_TEXTURE13_ARB			= 0x84CD,
902	GL_TEXTURE14_ARB			= 0x84CE,
903	GL_TEXTURE15_ARB			= 0x84CF,
904	GL_TEXTURE16_ARB			= 0x84D0,
905	GL_TEXTURE17_ARB			= 0x84D1,
906	GL_TEXTURE18_ARB			= 0x84D2,
907	GL_TEXTURE19_ARB			= 0x84D3,
908	GL_TEXTURE20_ARB			= 0x84D4,
909	GL_TEXTURE21_ARB			= 0x84D5,
910	GL_TEXTURE22_ARB			= 0x84D6,
911	GL_TEXTURE23_ARB			= 0x84D7,
912	GL_TEXTURE24_ARB			= 0x84D8,
913	GL_TEXTURE25_ARB			= 0x84D9,
914	GL_TEXTURE26_ARB			= 0x84DA,
915	GL_TEXTURE27_ARB			= 0x84DB,
916	GL_TEXTURE28_ARB			= 0x84DC,
917	GL_TEXTURE29_ARB			= 0x84DD,
918	GL_TEXTURE30_ARB			= 0x84DE,
919	GL_TEXTURE31_ARB			= 0x84DF,
920	GL_ACTIVE_TEXTURE_ARB			= 0x84E0,
921	GL_CLIENT_ACTIVE_TEXTURE_ARB		= 0x84E1,
922	GL_MAX_TEXTURE_UNITS_ARB		= 0x84E2,
923
924	/*
925	 * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA)
926	 */
927	/* GL_EXT_color_table */
928	GL_COLOR_TABLE				= 0x80D0,
929	GL_POST_CONVOLUTION_COLOR_TABLE		= 0x80D1,
930	GL_POST_COLOR_MATRIX_COLOR_TABLE	= 0x80D2,
931	GL_PROXY_COLOR_TABLE			= 0x80D3,
932	GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	= 0x80D4,
933	GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	= 0x80D5,
934	GL_COLOR_TABLE_SCALE			= 0x80D6,
935	GL_COLOR_TABLE_BIAS			= 0x80D7,
936	GL_COLOR_TABLE_FORMAT			= 0x80D8,
937	GL_COLOR_TABLE_WIDTH			= 0x80D9,
938	GL_COLOR_TABLE_RED_SIZE			= 0x80DA,
939	GL_COLOR_TABLE_GREEN_SIZE		= 0x80DB,
940	GL_COLOR_TABLE_BLUE_SIZE		= 0x80DC,
941	GL_COLOR_TABLE_ALPHA_SIZE		= 0x80DD,
942	GL_COLOR_TABLE_LUMINANCE_SIZE		= 0x80DE,
943	GL_COLOR_TABLE_INTENSITY_SIZE		= 0x80DF,
944	/* GL_EXT_convolution and GL_HP_convolution_border_modes */
945	GL_CONVOLUTION_1D			= 0x8010,
946	GL_CONVOLUTION_2D			= 0x8011,
947	GL_SEPARABLE_2D				= 0x8012,
948	GL_CONVOLUTION_BORDER_MODE		= 0x8013,
949	GL_CONVOLUTION_FILTER_SCALE		= 0x8014,
950	GL_CONVOLUTION_FILTER_BIAS		= 0x8015,
951	GL_REDUCE				= 0x8016,
952	GL_CONVOLUTION_FORMAT			= 0x8017,
953	GL_CONVOLUTION_WIDTH			= 0x8018,
954	GL_CONVOLUTION_HEIGHT			= 0x8019,
955	GL_MAX_CONVOLUTION_WIDTH		= 0x801A,
956	GL_MAX_CONVOLUTION_HEIGHT		= 0x801B,
957	GL_POST_CONVOLUTION_RED_SCALE		= 0x801C,
958	GL_POST_CONVOLUTION_GREEN_SCALE		= 0x801D,
959	GL_POST_CONVOLUTION_BLUE_SCALE		= 0x801E,
960	GL_POST_CONVOLUTION_ALPHA_SCALE		= 0x801F,
961	GL_POST_CONVOLUTION_RED_BIAS		= 0x8020,
962	GL_POST_CONVOLUTION_GREEN_BIAS		= 0x8021,
963	GL_POST_CONVOLUTION_BLUE_BIAS		= 0x8022,
964	GL_POST_CONVOLUTION_ALPHA_BIAS		= 0x8023,
965	GL_CONSTANT_BORDER			= 0x8151,
966	GL_REPLICATE_BORDER			= 0x8153,
967	GL_CONVOLUTION_BORDER_COLOR		= 0x8154,
968	/* GL_SGI_color_matrix */
969	GL_COLOR_MATRIX				= 0x80B1,
970	GL_COLOR_MATRIX_STACK_DEPTH		= 0x80B2,
971	GL_MAX_COLOR_MATRIX_STACK_DEPTH		= 0x80B3,
972	GL_POST_COLOR_MATRIX_RED_SCALE		= 0x80B4,
973	GL_POST_COLOR_MATRIX_GREEN_SCALE	= 0x80B5,
974	GL_POST_COLOR_MATRIX_BLUE_SCALE		= 0x80B6,
975	GL_POST_COLOR_MATRIX_ALPHA_SCALE	= 0x80B7,
976	GL_POST_COLOR_MATRIX_RED_BIAS		= 0x80B8,
977	GL_POST_COLOR_MATRIX_GREEN_BIAS		= 0x80B9,
978	GL_POST_COLOR_MATRIX_BLUE_BIAS		= 0x80BA,
979	GL_POST_COLOR_MATRIX_ALPHA_BIAS		= 0x80BB,
980	/* GL_EXT_histogram */
981	GL_HISTOGRAM				= 0x8024,
982	GL_PROXY_HISTOGRAM			= 0x8025,
983	GL_HISTOGRAM_WIDTH			= 0x8026,
984	GL_HISTOGRAM_FORMAT			= 0x8027,
985	GL_HISTOGRAM_RED_SIZE			= 0x8028,
986	GL_HISTOGRAM_GREEN_SIZE			= 0x8029,
987	GL_HISTOGRAM_BLUE_SIZE			= 0x802A,
988	GL_HISTOGRAM_ALPHA_SIZE			= 0x802B,
989	GL_HISTOGRAM_LUMINANCE_SIZE		= 0x802C,
990	GL_HISTOGRAM_SINK			= 0x802D,
991	GL_MINMAX				= 0x802E,
992	GL_MINMAX_FORMAT			= 0x802F,
993	GL_MINMAX_SINK				= 0x8030,
994	GL_TABLE_TOO_LARGE			= 0x8031,
995	/* GL_EXT_blend_color, GL_EXT_blend_minmax */
996	GL_BLEND_EQUATION			= 0x8009,
997	GL_MIN					= 0x8007,
998	GL_MAX					= 0x8008,
999	GL_FUNC_ADD				= 0x8006,
1000	GL_FUNC_SUBTRACT			= 0x800A,
1001	GL_FUNC_REVERSE_SUBTRACT		= 0x800B,
1002	GL_BLEND_COLOR				= 0x8005,
1003
1004	/* GL_NV_texgen_reflection (nVidia) */
1005	GL_NORMAL_MAP_NV			= 0x8511,
1006	GL_REFLECTION_MAP_NV			= 0x8512,
1007
1008	/* GL_PGI_misc_hints */
1009	GL_PREFER_DOUBLEBUFFER_HINT_PGI		= 107000,
1010	GL_STRICT_DEPTHFUNC_HINT_PGI		= 107030,
1011	GL_STRICT_LIGHTING_HINT_PGI		= 107031,
1012	GL_STRICT_SCISSOR_HINT_PGI		= 107032,
1013	GL_FULL_STIPPLE_HINT_PGI		= 107033,
1014	GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI	= 107011,
1015	GL_NATIVE_GRAPHICS_END_HINT_PGI		= 107012,
1016	GL_CONSERVE_MEMORY_HINT_PGI		= 107005,
1017	GL_RECLAIM_MEMORY_HINT_PGI		= 107006,
1018	GL_ALWAYS_FAST_HINT_PGI			= 107020,
1019	GL_ALWAYS_SOFT_HINT_PGI			= 107021,
1020	GL_ALLOW_DRAW_OBJ_HINT_PGI		= 107022,
1021	GL_ALLOW_DRAW_WIN_HINT_PGI		= 107023,
1022	GL_ALLOW_DRAW_FRG_HINT_PGI		= 107024,
1023	GL_ALLOW_DRAW_SPN_HINT_PGI		= 107024,
1024	GL_ALLOW_DRAW_MEM_HINT_PGI		= 107025,
1025	GL_CLIP_NEAR_HINT_PGI			= 107040,
1026	GL_CLIP_FAR_HINT_PGI			= 107041,
1027	GL_WIDE_LINE_HINT_PGI		  	= 107042,
1028	GL_BACK_NORMALS_HINT_PGI		= 107043,
1029	GL_NATIVE_GRAPHICS_HANDLE_PGI		= 107010,
1030
1031	/* GL_EXT_compiled_vertex_array */
1032	GL_ARRAY_ELEMENT_LOCK_FIRST_SGI		= 0x81A8,
1033	GL_ARRAY_ELEMENT_LOCK_COUNT_SGI		= 0x81A9,
1034
1035	/* GL_EXT_clip_volume_hint */
1036	GL_CLIP_VOLUME_CLIPPING_HINT_EXT	= 0x80F0
1037
1038
1039/* When you add new enums, please make sure you update the strings
1040 * in enums.c as well...
1041 */
1042
1043}
1044#ifdef CENTERLINE_CLPP
1045  /* CenterLine C++ workaround: */
1046  gl_enum;
1047  typedef int GLenum;
1048#else
1049  /* all other compilers */
1050  GLenum;
1051#endif
1052
1053
1054/* GL_NO_ERROR must be zero */
1055#define GL_NO_ERROR 0
1056
1057
1058
1059enum {
1060	GL_CURRENT_BIT		= 0x00000001,
1061	GL_POINT_BIT		= 0x00000002,
1062	GL_LINE_BIT		= 0x00000004,
1063	GL_POLYGON_BIT		= 0x00000008,
1064	GL_POLYGON_STIPPLE_BIT	= 0x00000010,
1065	GL_PIXEL_MODE_BIT	= 0x00000020,
1066	GL_LIGHTING_BIT		= 0x00000040,
1067	GL_FOG_BIT		= 0x00000080,
1068	GL_DEPTH_BUFFER_BIT	= 0x00000100,
1069	GL_ACCUM_BUFFER_BIT	= 0x00000200,
1070	GL_STENCIL_BUFFER_BIT	= 0x00000400,
1071	GL_VIEWPORT_BIT		= 0x00000800,
1072	GL_TRANSFORM_BIT	= 0x00001000,
1073	GL_ENABLE_BIT		= 0x00002000,
1074	GL_COLOR_BUFFER_BIT	= 0x00004000,
1075	GL_HINT_BIT		= 0x00008000,
1076	GL_EVAL_BIT		= 0x00010000,
1077	GL_LIST_BIT		= 0x00020000,
1078	GL_TEXTURE_BIT		= 0x00040000,
1079	GL_SCISSOR_BIT		= 0x00080000,
1080	GL_ALL_ATTRIB_BITS	= 0x000FFFFF
1081};
1082
1083
1084enum {
1085	GL_CLIENT_PIXEL_STORE_BIT	= 0x00000001,
1086	GL_CLIENT_VERTEX_ARRAY_BIT	= 0x00000002
1087};
1088#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
1089
1090
1091typedef unsigned int GLbitfield;
1092
1093
1094#ifdef CENTERLINE_CLPP
1095#define signed
1096#endif
1097
1098
1099/*
1100 *
1101 * Data types (may be architecture dependent in some cases)
1102 *
1103 */
1104
1105/*  C type		GL type		storage                            */
1106/*-------------------------------------------------------------------------*/
1107typedef void		GLvoid;
1108typedef unsigned char	GLboolean;
1109typedef signed char	GLbyte;		/* 1-byte signed */
1110typedef short		GLshort;	/* 2-byte signed */
1111typedef int		GLint;		/* 4-byte signed */
1112typedef unsigned char	GLubyte;	/* 1-byte unsigned */
1113typedef unsigned short	GLushort;	/* 2-byte unsigned */
1114typedef unsigned int	GLuint;		/* 4-byte unsigned */
1115typedef int		GLsizei;	/* 4-byte signed */
1116typedef float		GLfloat;	/* single precision float */
1117typedef float		GLclampf;	/* single precision float in [0,1] */
1118typedef double		GLdouble;	/* double precision float */
1119typedef double		GLclampd;	/* double precision float in [0,1] */
1120
1121
1122
1123#if defined(__BEOS__) || defined(__QUICKDRAW__)
1124#pragma export on
1125#endif
1126
1127
1128/*
1129 * Miscellaneous
1130 */
1131
1132GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
1133
1134GLAPI void GLAPIENTRY glClearColor( GLclampf red,
1135			  GLclampf green,
1136			  GLclampf blue,
1137			  GLclampf alpha );
1138
1139GLAPI void GLAPIENTRY glClear( GLbitfield mask );
1140
1141GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
1142
1143GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green,
1144			 GLboolean blue, GLboolean alpha );
1145
1146GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
1147
1148GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
1149
1150GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
1151
1152GLAPI void GLAPIENTRY glCullFace( GLenum mode );
1153
1154GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
1155
1156GLAPI void GLAPIENTRY glPointSize( GLfloat size );
1157
1158GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
1159
1160GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
1161
1162GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
1163
1164GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
1165
1166GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
1167
1168GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
1169
1170GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
1171
1172GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
1173
1174GLAPI void GLAPIENTRY glScissor( GLint x, GLint y,
1175                                   GLsizei width, GLsizei height);
1176
1177GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
1178
1179GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
1180
1181GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
1182
1183GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
1184
1185GLAPI void GLAPIENTRY glEnable( GLenum cap );
1186
1187GLAPI void GLAPIENTRY glDisable( GLenum cap );
1188
1189GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
1190
1191
1192GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
1193
1194GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
1195
1196
1197GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
1198
1199GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
1200
1201GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
1202
1203GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
1204
1205
1206GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
1207
1208GLAPI void GLAPIENTRY glPopAttrib( void );
1209
1210
1211GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
1212
1213GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
1214
1215
1216GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
1217
1218GLAPI GLenum GLAPIENTRY glGetError( void );
1219
1220GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name );
1221
1222GLAPI void GLAPIENTRY glFinish( void );
1223
1224GLAPI void GLAPIENTRY glFlush( void );
1225
1226GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
1227
1228
1229
1230/*
1231 * Depth Buffer
1232 */
1233
1234GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
1235
1236GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
1237
1238GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
1239
1240GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
1241
1242
1243/*
1244 * Accumulation Buffer
1245 */
1246
1247GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green,
1248                                      GLfloat blue, GLfloat alpha );
1249
1250GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
1251
1252
1253
1254/*
1255 * Transformation
1256 */
1257
1258GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
1259
1260GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
1261                                 GLdouble bottom, GLdouble top,
1262                                 GLdouble near_val, GLdouble far_val );
1263
1264GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
1265                                   GLdouble bottom, GLdouble top,
1266                                   GLdouble near_val, GLdouble far_val );
1267
1268GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
1269                                    GLsizei width, GLsizei height );
1270
1271GLAPI void GLAPIENTRY glPushMatrix( void );
1272
1273GLAPI void GLAPIENTRY glPopMatrix( void );
1274
1275GLAPI void GLAPIENTRY glLoadIdentity( void );
1276
1277GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
1278GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
1279
1280GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
1281GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
1282
1283GLAPI void GLAPIENTRY glRotated( GLdouble angle,
1284                                   GLdouble x, GLdouble y, GLdouble z );
1285GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
1286                                   GLfloat x, GLfloat y, GLfloat z );
1287
1288GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
1289GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
1290
1291GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
1292GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
1293
1294
1295
1296/*
1297 * Display Lists
1298 */
1299
1300GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
1301
1302GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
1303
1304GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
1305
1306GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
1307
1308GLAPI void GLAPIENTRY glEndList( void );
1309
1310GLAPI void GLAPIENTRY glCallList( GLuint list );
1311
1312GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
1313                                     const GLvoid *lists );
1314
1315GLAPI void GLAPIENTRY glListBase( GLuint base );
1316
1317
1318
1319/*
1320 * Drawing Functions
1321 */
1322
1323GLAPI void GLAPIENTRY glBegin( GLenum mode );
1324
1325GLAPI void GLAPIENTRY glEnd( void );
1326
1327
1328GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
1329GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
1330GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
1331GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
1332
1333GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
1334GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
1335GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
1336GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
1337
1338GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1339GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1340GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
1341GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
1342
1343GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
1344GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
1345GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
1346GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
1347
1348GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
1349GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
1350GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
1351GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
1352
1353GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
1354GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
1355GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
1356GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
1357
1358
1359GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1360GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1361GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1362GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1363GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1364
1365GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1366GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1367GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1368GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1369GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1370
1371
1372GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1373GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1374GLAPI void GLAPIENTRY glIndexi( GLint c );
1375GLAPI void GLAPIENTRY glIndexs( GLshort c );
1376GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1377
1378GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1379GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1380GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1381GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1382GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1383
1384GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1385GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1386GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1387GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1388GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1389GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1390GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1391GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1392
1393GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1394                                   GLbyte blue, GLbyte alpha );
1395GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1396                                   GLdouble blue, GLdouble alpha );
1397GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1398                                   GLfloat blue, GLfloat alpha );
1399GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1400                                   GLint blue, GLint alpha );
1401GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1402                                   GLshort blue, GLshort alpha );
1403GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1404                                    GLubyte blue, GLubyte alpha );
1405GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1406                                    GLuint blue, GLuint alpha );
1407GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1408                                    GLushort blue, GLushort alpha );
1409
1410
1411GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1412GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1413GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1414GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1415GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1416GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1417GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1418GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1419
1420GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1421GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1422GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1423GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1424GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1425GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1426GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1427GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1428
1429
1430GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1431GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1432GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1433GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1434
1435GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1436GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1437GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1438GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1439
1440GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1441GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1442GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1443GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1444
1445GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1446GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1447GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1448GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1449
1450GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1451GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1452GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1453GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1454
1455GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1456GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1457GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1458GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1459
1460GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1461GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1462GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1463GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1464
1465GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1466GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1467GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1468GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1469
1470
1471GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1472GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1473GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1474GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1475
1476GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1477GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1478GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1479GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1480
1481GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1482GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1483GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1484GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1485
1486GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1487GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1488GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1489GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1490
1491GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1492GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1493GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1494GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1495
1496GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1497GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1498GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1499GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1500
1501
1502GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1503GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1504GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1505GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1506
1507
1508GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1509GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1510GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1511GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1512
1513
1514
1515/*
1516 * Vertex Arrays  (1.1)
1517 */
1518
1519GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1520                                       GLsizei stride, const GLvoid *ptr );
1521
1522GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1523                                       const GLvoid *ptr );
1524
1525GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1526                                      GLsizei stride, const GLvoid *ptr );
1527
1528GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1529                                      const GLvoid *ptr );
1530
1531GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1532                                         GLsizei stride, const GLvoid *ptr );
1533
1534GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1535
1536GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, void **params );
1537
1538GLAPI void GLAPIENTRY glArrayElement( GLint i );
1539
1540GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1541
1542GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1543                                      GLenum type, const GLvoid *indices );
1544
1545GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1546                                           const GLvoid *pointer );
1547
1548
1549/*
1550 * Lighting
1551 */
1552
1553GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1554
1555GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1556GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1557GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1558                                 const GLfloat *params );
1559GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1560                                 const GLint *params );
1561
1562GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1563                                    GLfloat *params );
1564GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1565                                    GLint *params );
1566
1567GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1568GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1569GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1570GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1571
1572GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1573GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1574GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1575GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1576
1577GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1578GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1579
1580GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1581
1582
1583
1584
1585/*
1586 * Raster functions
1587 */
1588
1589GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1590
1591GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1592GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1593
1594GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1595GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1596
1597GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize,
1598                                    const GLfloat *values );
1599GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize,
1600                                     const GLuint *values );
1601GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize,
1602                                     const GLushort *values );
1603
1604GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1605GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1606GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1607
1608GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1609                                GLfloat xorig, GLfloat yorig,
1610                                GLfloat xmove, GLfloat ymove,
1611                                const GLubyte *bitmap );
1612
1613GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1614                                    GLsizei width, GLsizei height,
1615                                    GLenum format, GLenum type,
1616                                    GLvoid *pixels );
1617
1618GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1619                                    GLenum format, GLenum type,
1620                                    const GLvoid *pixels );
1621
1622GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1623                                    GLsizei width, GLsizei height,
1624                                    GLenum type );
1625
1626
1627
1628/*
1629 * Stenciling
1630 */
1631
1632GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1633
1634GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1635
1636GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1637
1638GLAPI void GLAPIENTRY glClearStencil( GLint s );
1639
1640
1641
1642/*
1643 * Texture mapping
1644 */
1645
1646GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1647GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1648GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1649
1650GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1651GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1652GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1653
1654GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1655GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1656GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1657
1658
1659GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1660GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1661
1662GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1663GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1664
1665GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1666GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1667
1668
1669GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1670GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1671
1672GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1673                                          const GLfloat *params );
1674GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1675                                          const GLint *params );
1676
1677GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1678                                           GLenum pname, GLfloat *params);
1679GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1680                                           GLenum pname, GLint *params );
1681
1682GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1683                                                GLenum pname, GLfloat *params );
1684GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1685                                                GLenum pname, GLint *params );
1686
1687
1688GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1689                                    GLint internalFormat,
1690                                    GLsizei width, GLint border,
1691                                    GLenum format, GLenum type,
1692                                    const GLvoid *pixels );
1693
1694GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1695                                    GLint internalFormat,
1696                                    GLsizei width, GLsizei height,
1697                                    GLint border, GLenum format, GLenum type,
1698                                    const GLvoid *pixels );
1699
1700GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1701                                     GLenum format, GLenum type,
1702                                     GLvoid *pixels );
1703
1704
1705
1706/* 1.1 functions */
1707
1708GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1709
1710GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1711
1712GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1713
1714GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1715                                            const GLuint *textures,
1716                                            const GLclampf *priorities );
1717
1718GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1719                                                  const GLuint *textures,
1720                                                  GLboolean *residences );
1721
1722GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1723
1724
1725GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1726                                       GLint xoffset,
1727                                       GLsizei width, GLenum format,
1728                                       GLenum type, const GLvoid *pixels );
1729
1730
1731GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1732                                       GLint xoffset, GLint yoffset,
1733                                       GLsizei width, GLsizei height,
1734                                       GLenum format, GLenum type,
1735                                       const GLvoid *pixels );
1736
1737
1738GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1739                                        GLenum internalformat,
1740                                        GLint x, GLint y,
1741                                        GLsizei width, GLint border );
1742
1743
1744GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1745                                        GLenum internalformat,
1746                                        GLint x, GLint y,
1747                                        GLsizei width, GLsizei height,
1748                                        GLint border );
1749
1750
1751GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1752                                           GLint xoffset, GLint x, GLint y,
1753                                           GLsizei width );
1754
1755
1756GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1757                                           GLint xoffset, GLint yoffset,
1758                                           GLint x, GLint y,
1759                                           GLsizei width, GLsizei height );
1760
1761
1762
1763
1764/*
1765 * Evaluators
1766 */
1767
1768GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1769                               GLint stride,
1770                               GLint order, const GLdouble *points );
1771GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1772                               GLint stride,
1773                               GLint order, const GLfloat *points );
1774
1775GLAPI void GLAPIENTRY glMap2d( GLenum target,
1776		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1777		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1778		     const GLdouble *points );
1779GLAPI void GLAPIENTRY glMap2f( GLenum target,
1780		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1781		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1782		     const GLfloat *points );
1783
1784GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1785GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1786GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1787
1788GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1789GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1790
1791GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1792GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1793
1794GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1795GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1796
1797GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1798GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1799
1800GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1801GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1802
1803GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1804                                   GLint vn, GLdouble v1, GLdouble v2 );
1805GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1806                                   GLint vn, GLfloat v1, GLfloat v2 );
1807
1808GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1809
1810GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1811
1812GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1813
1814GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1815
1816
1817
1818/*
1819 * Fog
1820 */
1821
1822GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1823
1824GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1825
1826GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1827
1828GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1829
1830
1831
1832/*
1833 * Selection and Feedback
1834 */
1835
1836GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1837
1838GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1839
1840GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1841
1842GLAPI void GLAPIENTRY glInitNames( void );
1843
1844GLAPI void GLAPIENTRY glLoadName( GLuint name );
1845
1846GLAPI void GLAPIENTRY glPushName( GLuint name );
1847
1848GLAPI void GLAPIENTRY glPopName( void );
1849
1850
1851
1852/*
1853 * Extensions
1854 */
1855
1856/* GL_EXT_blend_minmax */
1857GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode );
1858
1859
1860
1861/* GL_EXT_blend_color */
1862GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green,
1863                                       GLclampf blue, GLclampf alpha );
1864
1865
1866
1867/* GL_EXT_polygon_offset */
1868GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias );
1869
1870
1871
1872/* GL_EXT_vertex_array */
1873
1874GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type,
1875                                          GLsizei stride,
1876                                          GLsizei count, const GLvoid *ptr );
1877
1878GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride,
1879                                          GLsizei count, const GLvoid *ptr );
1880
1881GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type,
1882                                         GLsizei stride,
1883                                         GLsizei count, const GLvoid *ptr );
1884
1885GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride,
1886                                         GLsizei count, const GLvoid *ptr );
1887
1888GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type,
1889                                            GLsizei stride, GLsizei count,
1890                                            const GLvoid *ptr );
1891
1892GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count,
1893                                            const GLboolean *ptr );
1894
1895GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params );
1896
1897GLAPI void GLAPIENTRY glArrayElementEXT( GLint i );
1898
1899GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first,
1900                                       GLsizei count );
1901
1902
1903
1904/* GL_EXT_texture_object */
1905
1906GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures );
1907
1908GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures);
1909
1910GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture );
1911
1912GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n,
1913                                               const GLuint *textures,
1914                                               const GLclampf *priorities );
1915
1916GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n,
1917                                                     const GLuint *textures,
1918                                                     GLboolean *residences );
1919
1920GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture );
1921
1922
1923
1924/* GL_EXT_texture3D */
1925
1926GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level,
1927                                       GLenum internalFormat,
1928                                       GLsizei width, GLsizei height,
1929                                       GLsizei depth, GLint border,
1930                                       GLenum format, GLenum type,
1931                                       const GLvoid *pixels );
1932
1933GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level,
1934                                          GLint xoffset, GLint yoffset,
1935                                          GLint zoffset, GLsizei width,
1936                                          GLsizei height, GLsizei depth,
1937                                          GLenum format,
1938                                          GLenum type, const GLvoid *pixels);
1939
1940GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level,
1941                                              GLint xoffset, GLint yoffset,
1942                                              GLint zoffset, GLint x,
1943                                              GLint y, GLsizei width,
1944                                              GLsizei height );
1945
1946
1947
1948/* GL_EXT_color_table */
1949
1950GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat,
1951                                       GLsizei width, GLenum format,
1952                                       GLenum type, const GLvoid *table );
1953
1954GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target,
1955                                          GLsizei start, GLsizei count,
1956                                          GLenum format, GLenum type,
1957                                          const GLvoid *data );
1958
1959GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format,
1960                                          GLenum type, GLvoid *table );
1961
1962GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target,
1963                                                     GLenum pname,
1964                                                     GLfloat *params );
1965
1966GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target,
1967                                                     GLenum pname,
1968                                                     GLint *params );
1969
1970
1971/* GL_ARB_multitexture */
1972
1973GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
1974GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
1975GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
1976GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
1977GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
1978GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
1979GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
1980GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
1981GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
1982GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
1983GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
1984GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
1985GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
1986GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
1987GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
1988GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
1989GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
1990GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
1991GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
1992GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
1993GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
1994GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
1995GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
1996GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
1997GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
1998GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
1999GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2000GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2001GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2002GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2003GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2004GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2005GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2006GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2007
2008
2009
2010/* GL_EXT_point_parameters */
2011GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param );
2012GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname,
2013                                               const GLfloat *params );
2014
2015
2016
2017/* GL_INGR_blend_func_separate */
2018GLAPI void GLAPIENTRY glBlendFuncSeparateINGR( GLenum sfactorRGB,
2019                                               GLenum dfactorRGB,
2020                                               GLenum sfactorAlpha,
2021                                               GLenum dfactorAlpha );
2022
2023
2024
2025/* GL_MESA_window_pos */
2026
2027GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y );
2028GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y );
2029GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y );
2030GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y );
2031
2032GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p );
2033GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p );
2034GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p );
2035GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p );
2036
2037GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z );
2038GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z );
2039GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z );
2040GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z );
2041
2042GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p );
2043GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p );
2044GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p );
2045GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p );
2046
2047GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w );
2048GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w );
2049GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
2050GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2051
2052GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p );
2053GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p );
2054GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p );
2055GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p );
2056
2057
2058/* GL_MESA_resize_buffers */
2059
2060GLAPI void GLAPIENTRY glResizeBuffersMESA( void );
2061
2062
2063/* 1.2 functions */
2064GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
2065	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
2066
2067GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
2068                                      GLint internalFormat,
2069                                      GLsizei width, GLsizei height,
2070                                      GLsizei depth, GLint border,
2071                                      GLenum format, GLenum type,
2072                                      const GLvoid *pixels );
2073
2074GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
2075                                         GLint xoffset, GLint yoffset,
2076                                         GLint zoffset, GLsizei width,
2077                                         GLsizei height, GLsizei depth,
2078                                         GLenum format,
2079                                         GLenum type, const GLvoid *pixels);
2080
2081GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
2082                                             GLint xoffset, GLint yoffset,
2083                                             GLint zoffset, GLint x,
2084                                             GLint y, GLsizei width,
2085                                             GLsizei height );
2086
2087
2088/* 1.2 imaging extension functions */
2089
2090GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
2091                                    GLsizei width, GLenum format,
2092                                    GLenum type, const GLvoid *table );
2093
2094GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
2095                                       GLsizei start, GLsizei count,
2096                                       GLenum format, GLenum type,
2097                                       const GLvoid *data );
2098
2099GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
2100                                              const GLint *params);
2101
2102GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
2103                                              const GLfloat *params);
2104
2105GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
2106                                           GLint x, GLint y, GLsizei width );
2107
2108GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
2109                                        GLint x, GLint y, GLsizei width );
2110
2111GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
2112                                       GLenum type, GLvoid *table );
2113
2114GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
2115                                                  GLfloat *params );
2116
2117GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
2118                                                  GLint *params );
2119
2120GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
2121
2122GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
2123                                    GLclampf blue, GLclampf alpha );
2124
2125GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
2126				   GLenum internalformat, GLboolean sink );
2127
2128GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
2129
2130GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
2131				      GLenum format, GLenum type,
2132				      GLvoid *values );
2133
2134GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
2135						 GLfloat *params );
2136
2137GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
2138						 GLint *params );
2139
2140GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
2141				GLboolean sink );
2142
2143GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
2144
2145GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
2146                                   GLenum format, GLenum types,
2147                                   GLvoid *values );
2148
2149GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
2150					      GLfloat *params );
2151
2152GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
2153					      GLint *params );
2154
2155GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
2156	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
2157	const GLvoid *image );
2158
2159GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
2160	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
2161	GLenum type, const GLvoid *image );
2162
2163GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
2164	GLfloat params );
2165
2166GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
2167	const GLfloat *params );
2168
2169GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
2170	GLint params );
2171
2172GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
2173	const GLint *params );
2174
2175GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
2176	GLenum internalformat, GLint x, GLint y, GLsizei width );
2177
2178GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
2179	GLenum internalformat, GLint x, GLint y, GLsizei width,
2180	GLsizei height);
2181
2182GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
2183	GLenum type, GLvoid *image );
2184
2185GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
2186	GLfloat *params );
2187
2188GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
2189	GLint *params );
2190
2191GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
2192	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
2193	GLenum type, const GLvoid *row, const GLvoid *column );
2194
2195GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
2196	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
2197
2198
2199
2200/* GL_EXT_compiled_vertex_array */
2201GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
2202GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
2203
2204
2205
2206#if defined(__BEOS__) || defined(__QUICKDRAW__)
2207#pragma export off
2208#endif
2209
2210
2211/*
2212 * Compile-time tests for extensions:
2213 */
2214#define GL_EXT_blend_color		1
2215#define GL_EXT_blend_logic_op		1
2216#define GL_EXT_blend_minmax		1
2217#define GL_EXT_blend_subtract		1
2218#define GL_EXT_polygon_offset		1
2219#define GL_EXT_vertex_array		1
2220#define GL_EXT_texture_object		1
2221#define GL_EXT_texture3D		1
2222#define GL_EXT_paletted_texture		1
2223#define GL_EXT_shared_texture_palette	1
2224#define GL_EXT_point_parameters		1
2225#define GL_EXT_rescale_normal		1
2226#define GL_EXT_abgr			1
2227#define GL_EXT_stencil_wrap		1
2228#define GL_MESA_window_pos		1
2229#define GL_MESA_resize_buffers		1
2230#define GL_SGIS_texture_edge_clamp	1
2231#define GL_INGR_blend_func_separate	1
2232#define GL_ARB_multitexture		1
2233#define GL_NV_texgen_reflection		1
2234#define GL_PGI_misc_hints               1
2235#define GL_EXT_compiled_vertex_array    1
2236#define GL_EXT_clip_volume_hint         1
2237
2238
2239#ifdef macintosh
2240	#pragma enumsalwaysint reset
2241	#if PRAGMA_IMPORT_SUPPORTED
2242	#pragma import off
2243	#endif
2244#endif
2245
2246
2247#ifdef __cplusplus
2248}
2249#endif
2250
2251#endif
2252