gl.h revision cbb2b4149ba26ee26f73f53e9b2aa960d9e5862c
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.6
4 *
5 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
6 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27#ifndef __gl_h_
28#define __gl_h_
29
30#if defined(USE_MGL_NAMESPACE)
31#include "gl_mangle.h"
32#endif
33
34
35/**********************************************************************
36 * Begin system-specific stuff. Do not do any of this when building
37 * for SciTech SNAP, as this is all done before this header file is
38 * included.
39 */
40#if !defined(__SCITECH_SNAP__)
41
42#if defined(__BEOS__)
43#include <stdlib.h>     /* to get some BeOS-isms */
44#endif
45
46#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
47#define OPENSTEP
48#endif
49
50#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
51#define __WIN32__
52#endif
53
54#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
55#  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
56#    define GLAPI __declspec(dllexport)
57#  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
58#    define GLAPI __declspec(dllimport)
59#  else /* for use with static link lib build of Win32 edition only */
60#    define GLAPI extern
61#  endif /* _STATIC_MESA support */
62#  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
63#    define GLAPIENTRY
64#  else
65#    define GLAPIENTRY __stdcall
66#  endif
67#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
68#  define GLAPI extern
69#  define GLAPIENTRY __stdcall
70#elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
71#  define GLAPI __attribute__((visibility("default")))
72#  define GLAPIENTRY
73#endif /* WIN32 && !CYGWIN */
74
75#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
76#  define PRAGMA_EXPORT_SUPPORTED		1
77#endif
78
79/*
80 * WINDOWS: Include windows.h here to define APIENTRY.
81 * It is also useful when applications include this file by
82 * including only glut.h, since glut.h depends on windows.h.
83 * Applications needing to include windows.h with parms other
84 * than "WIN32_LEAN_AND_MEAN" may include windows.h before
85 * glut.h or gl.h.
86 */
87#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
88#ifndef WIN32_LEAN_AND_MEAN
89#define WIN32_LEAN_AND_MEAN 1
90#endif
91#include <windows.h>
92#endif
93
94#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
95#pragma import on
96#endif
97
98#ifndef GLAPI
99#define GLAPI extern
100#endif
101
102#ifndef GLAPIENTRY
103#define GLAPIENTRY
104#endif
105
106#ifndef APIENTRY
107#define APIENTRY GLAPIENTRY
108#endif
109
110/* "P" suffix to be used for a pointer to a function */
111#ifndef APIENTRYP
112#define APIENTRYP APIENTRY *
113#endif
114
115#ifndef GLAPIENTRYP
116#define GLAPIENTRYP GLAPIENTRY *
117#endif
118
119#ifdef CENTERLINE_CLPP
120#define signed
121#endif
122
123#if defined(PRAGMA_EXPORT_SUPPORTED)
124#pragma export on
125#endif
126
127#endif /* !__SCITECH_SNAP__ */
128/*
129 * End system-specific stuff.
130 **********************************************************************/
131
132
133
134#ifdef __cplusplus
135extern "C" {
136#endif
137
138
139
140#define GL_VERSION_1_1   1
141#define GL_VERSION_1_2   1
142#define GL_VERSION_1_3   1
143#define GL_ARB_imaging   1
144
145
146/*
147 * Datatypes
148 */
149typedef unsigned int	GLenum;
150typedef unsigned char	GLboolean;
151typedef unsigned int	GLbitfield;
152typedef void		GLvoid;
153typedef signed char	GLbyte;		/* 1-byte signed */
154typedef short		GLshort;	/* 2-byte signed */
155typedef int		GLint;		/* 4-byte signed */
156typedef unsigned char	GLubyte;	/* 1-byte unsigned */
157typedef unsigned short	GLushort;	/* 2-byte unsigned */
158typedef unsigned int	GLuint;		/* 4-byte unsigned */
159typedef int		GLsizei;	/* 4-byte signed */
160typedef float		GLfloat;	/* single precision float */
161typedef float		GLclampf;	/* single precision float in [0,1] */
162typedef double		GLdouble;	/* double precision float */
163typedef double		GLclampd;	/* double precision float in [0,1] */
164
165
166
167/*
168 * Constants
169 */
170
171/* Boolean values */
172#define GL_FALSE				0x0
173#define GL_TRUE					0x1
174
175/* Data types */
176#define GL_BYTE					0x1400
177#define GL_UNSIGNED_BYTE			0x1401
178#define GL_SHORT				0x1402
179#define GL_UNSIGNED_SHORT			0x1403
180#define GL_INT					0x1404
181#define GL_UNSIGNED_INT				0x1405
182#define GL_FLOAT				0x1406
183#define GL_2_BYTES				0x1407
184#define GL_3_BYTES				0x1408
185#define GL_4_BYTES				0x1409
186#define GL_DOUBLE				0x140A
187
188/* Primitives */
189#define GL_POINTS				0x0000
190#define GL_LINES				0x0001
191#define GL_LINE_LOOP				0x0002
192#define GL_LINE_STRIP				0x0003
193#define GL_TRIANGLES				0x0004
194#define GL_TRIANGLE_STRIP			0x0005
195#define GL_TRIANGLE_FAN				0x0006
196#define GL_QUADS				0x0007
197#define GL_QUAD_STRIP				0x0008
198#define GL_POLYGON				0x0009
199
200/* Vertex Arrays */
201#define GL_VERTEX_ARRAY				0x8074
202#define GL_NORMAL_ARRAY				0x8075
203#define GL_COLOR_ARRAY				0x8076
204#define GL_INDEX_ARRAY				0x8077
205#define GL_TEXTURE_COORD_ARRAY			0x8078
206#define GL_EDGE_FLAG_ARRAY			0x8079
207#define GL_VERTEX_ARRAY_SIZE			0x807A
208#define GL_VERTEX_ARRAY_TYPE			0x807B
209#define GL_VERTEX_ARRAY_STRIDE			0x807C
210#define GL_NORMAL_ARRAY_TYPE			0x807E
211#define GL_NORMAL_ARRAY_STRIDE			0x807F
212#define GL_COLOR_ARRAY_SIZE			0x8081
213#define GL_COLOR_ARRAY_TYPE			0x8082
214#define GL_COLOR_ARRAY_STRIDE			0x8083
215#define GL_INDEX_ARRAY_TYPE			0x8085
216#define GL_INDEX_ARRAY_STRIDE			0x8086
217#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
218#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
219#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
220#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
221#define GL_VERTEX_ARRAY_POINTER			0x808E
222#define GL_NORMAL_ARRAY_POINTER			0x808F
223#define GL_COLOR_ARRAY_POINTER			0x8090
224#define GL_INDEX_ARRAY_POINTER			0x8091
225#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
226#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
227#define GL_V2F					0x2A20
228#define GL_V3F					0x2A21
229#define GL_C4UB_V2F				0x2A22
230#define GL_C4UB_V3F				0x2A23
231#define GL_C3F_V3F				0x2A24
232#define GL_N3F_V3F				0x2A25
233#define GL_C4F_N3F_V3F				0x2A26
234#define GL_T2F_V3F				0x2A27
235#define GL_T4F_V4F				0x2A28
236#define GL_T2F_C4UB_V3F				0x2A29
237#define GL_T2F_C3F_V3F				0x2A2A
238#define GL_T2F_N3F_V3F				0x2A2B
239#define GL_T2F_C4F_N3F_V3F			0x2A2C
240#define GL_T4F_C4F_N3F_V4F			0x2A2D
241
242/* Matrix Mode */
243#define GL_MATRIX_MODE				0x0BA0
244#define GL_MODELVIEW				0x1700
245#define GL_PROJECTION				0x1701
246#define GL_TEXTURE				0x1702
247
248/* Points */
249#define GL_POINT_SMOOTH				0x0B10
250#define GL_POINT_SIZE				0x0B11
251#define GL_POINT_SIZE_GRANULARITY 		0x0B13
252#define GL_POINT_SIZE_RANGE			0x0B12
253
254/* Lines */
255#define GL_LINE_SMOOTH				0x0B20
256#define GL_LINE_STIPPLE				0x0B24
257#define GL_LINE_STIPPLE_PATTERN			0x0B25
258#define GL_LINE_STIPPLE_REPEAT			0x0B26
259#define GL_LINE_WIDTH				0x0B21
260#define GL_LINE_WIDTH_GRANULARITY		0x0B23
261#define GL_LINE_WIDTH_RANGE			0x0B22
262
263/* Polygons */
264#define GL_POINT				0x1B00
265#define GL_LINE					0x1B01
266#define GL_FILL					0x1B02
267#define GL_CW					0x0900
268#define GL_CCW					0x0901
269#define GL_FRONT				0x0404
270#define GL_BACK					0x0405
271#define GL_POLYGON_MODE				0x0B40
272#define GL_POLYGON_SMOOTH			0x0B41
273#define GL_POLYGON_STIPPLE			0x0B42
274#define GL_EDGE_FLAG				0x0B43
275#define GL_CULL_FACE				0x0B44
276#define GL_CULL_FACE_MODE			0x0B45
277#define GL_FRONT_FACE				0x0B46
278#define GL_POLYGON_OFFSET_FACTOR		0x8038
279#define GL_POLYGON_OFFSET_UNITS			0x2A00
280#define GL_POLYGON_OFFSET_POINT			0x2A01
281#define GL_POLYGON_OFFSET_LINE			0x2A02
282#define GL_POLYGON_OFFSET_FILL			0x8037
283
284/* Display Lists */
285#define GL_COMPILE				0x1300
286#define GL_COMPILE_AND_EXECUTE			0x1301
287#define GL_LIST_BASE				0x0B32
288#define GL_LIST_INDEX				0x0B33
289#define GL_LIST_MODE				0x0B30
290
291/* Depth buffer */
292#define GL_NEVER				0x0200
293#define GL_LESS					0x0201
294#define GL_EQUAL				0x0202
295#define GL_LEQUAL				0x0203
296#define GL_GREATER				0x0204
297#define GL_NOTEQUAL				0x0205
298#define GL_GEQUAL				0x0206
299#define GL_ALWAYS				0x0207
300#define GL_DEPTH_TEST				0x0B71
301#define GL_DEPTH_BITS				0x0D56
302#define GL_DEPTH_CLEAR_VALUE			0x0B73
303#define GL_DEPTH_FUNC				0x0B74
304#define GL_DEPTH_RANGE				0x0B70
305#define GL_DEPTH_WRITEMASK			0x0B72
306#define GL_DEPTH_COMPONENT			0x1902
307
308/* Lighting */
309#define GL_LIGHTING				0x0B50
310#define GL_LIGHT0				0x4000
311#define GL_LIGHT1				0x4001
312#define GL_LIGHT2				0x4002
313#define GL_LIGHT3				0x4003
314#define GL_LIGHT4				0x4004
315#define GL_LIGHT5				0x4005
316#define GL_LIGHT6				0x4006
317#define GL_LIGHT7				0x4007
318#define GL_SPOT_EXPONENT			0x1205
319#define GL_SPOT_CUTOFF				0x1206
320#define GL_CONSTANT_ATTENUATION			0x1207
321#define GL_LINEAR_ATTENUATION			0x1208
322#define GL_QUADRATIC_ATTENUATION		0x1209
323#define GL_AMBIENT				0x1200
324#define GL_DIFFUSE				0x1201
325#define GL_SPECULAR				0x1202
326#define GL_SHININESS				0x1601
327#define GL_EMISSION				0x1600
328#define GL_POSITION				0x1203
329#define GL_SPOT_DIRECTION			0x1204
330#define GL_AMBIENT_AND_DIFFUSE			0x1602
331#define GL_COLOR_INDEXES			0x1603
332#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
333#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
334#define GL_LIGHT_MODEL_AMBIENT			0x0B53
335#define GL_FRONT_AND_BACK			0x0408
336#define GL_SHADE_MODEL				0x0B54
337#define GL_FLAT					0x1D00
338#define GL_SMOOTH				0x1D01
339#define GL_COLOR_MATERIAL			0x0B57
340#define GL_COLOR_MATERIAL_FACE			0x0B55
341#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
342#define GL_NORMALIZE				0x0BA1
343
344/* User clipping planes */
345#define GL_CLIP_PLANE0				0x3000
346#define GL_CLIP_PLANE1				0x3001
347#define GL_CLIP_PLANE2				0x3002
348#define GL_CLIP_PLANE3				0x3003
349#define GL_CLIP_PLANE4				0x3004
350#define GL_CLIP_PLANE5				0x3005
351
352/* Accumulation buffer */
353#define GL_ACCUM_RED_BITS			0x0D58
354#define GL_ACCUM_GREEN_BITS			0x0D59
355#define GL_ACCUM_BLUE_BITS			0x0D5A
356#define GL_ACCUM_ALPHA_BITS			0x0D5B
357#define GL_ACCUM_CLEAR_VALUE			0x0B80
358#define GL_ACCUM				0x0100
359#define GL_ADD					0x0104
360#define GL_LOAD					0x0101
361#define GL_MULT					0x0103
362#define GL_RETURN				0x0102
363
364/* Alpha testing */
365#define GL_ALPHA_TEST				0x0BC0
366#define GL_ALPHA_TEST_REF			0x0BC2
367#define GL_ALPHA_TEST_FUNC			0x0BC1
368
369/* Blending */
370#define GL_BLEND				0x0BE2
371#define GL_BLEND_SRC				0x0BE1
372#define GL_BLEND_DST				0x0BE0
373#define GL_ZERO					0x0
374#define GL_ONE					0x1
375#define GL_SRC_COLOR				0x0300
376#define GL_ONE_MINUS_SRC_COLOR			0x0301
377#define GL_SRC_ALPHA				0x0302
378#define GL_ONE_MINUS_SRC_ALPHA			0x0303
379#define GL_DST_ALPHA				0x0304
380#define GL_ONE_MINUS_DST_ALPHA			0x0305
381#define GL_DST_COLOR				0x0306
382#define GL_ONE_MINUS_DST_COLOR			0x0307
383#define GL_SRC_ALPHA_SATURATE			0x0308
384
385/* Render Mode */
386#define GL_FEEDBACK				0x1C01
387#define GL_RENDER				0x1C00
388#define GL_SELECT				0x1C02
389
390/* Feedback */
391#define GL_2D					0x0600
392#define GL_3D					0x0601
393#define GL_3D_COLOR				0x0602
394#define GL_3D_COLOR_TEXTURE			0x0603
395#define GL_4D_COLOR_TEXTURE			0x0604
396#define GL_POINT_TOKEN				0x0701
397#define GL_LINE_TOKEN				0x0702
398#define GL_LINE_RESET_TOKEN			0x0707
399#define GL_POLYGON_TOKEN			0x0703
400#define GL_BITMAP_TOKEN				0x0704
401#define GL_DRAW_PIXEL_TOKEN			0x0705
402#define GL_COPY_PIXEL_TOKEN			0x0706
403#define GL_PASS_THROUGH_TOKEN			0x0700
404#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
405#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
406#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
407
408/* Selection */
409#define GL_SELECTION_BUFFER_POINTER		0x0DF3
410#define GL_SELECTION_BUFFER_SIZE		0x0DF4
411
412/* Fog */
413#define GL_FOG					0x0B60
414#define GL_FOG_MODE				0x0B65
415#define GL_FOG_DENSITY				0x0B62
416#define GL_FOG_COLOR				0x0B66
417#define GL_FOG_INDEX				0x0B61
418#define GL_FOG_START				0x0B63
419#define GL_FOG_END				0x0B64
420#define GL_LINEAR				0x2601
421#define GL_EXP					0x0800
422#define GL_EXP2					0x0801
423
424/* Logic Ops */
425#define GL_LOGIC_OP				0x0BF1
426#define GL_INDEX_LOGIC_OP			0x0BF1
427#define GL_COLOR_LOGIC_OP			0x0BF2
428#define GL_LOGIC_OP_MODE			0x0BF0
429#define GL_CLEAR				0x1500
430#define GL_SET					0x150F
431#define GL_COPY					0x1503
432#define GL_COPY_INVERTED			0x150C
433#define GL_NOOP					0x1505
434#define GL_INVERT				0x150A
435#define GL_AND					0x1501
436#define GL_NAND					0x150E
437#define GL_OR					0x1507
438#define GL_NOR					0x1508
439#define GL_XOR					0x1506
440#define GL_EQUIV				0x1509
441#define GL_AND_REVERSE				0x1502
442#define GL_AND_INVERTED				0x1504
443#define GL_OR_REVERSE				0x150B
444#define GL_OR_INVERTED				0x150D
445
446/* Stencil */
447#define GL_STENCIL_BITS				0x0D57
448#define GL_STENCIL_TEST				0x0B90
449#define GL_STENCIL_CLEAR_VALUE			0x0B91
450#define GL_STENCIL_FUNC				0x0B92
451#define GL_STENCIL_VALUE_MASK			0x0B93
452#define GL_STENCIL_FAIL				0x0B94
453#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
454#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
455#define GL_STENCIL_REF				0x0B97
456#define GL_STENCIL_WRITEMASK			0x0B98
457#define GL_STENCIL_INDEX			0x1901
458#define GL_KEEP					0x1E00
459#define GL_REPLACE				0x1E01
460#define GL_INCR					0x1E02
461#define GL_DECR					0x1E03
462
463/* Buffers, Pixel Drawing/Reading */
464#define GL_NONE					0x0
465#define GL_LEFT					0x0406
466#define GL_RIGHT				0x0407
467/*GL_FRONT					0x0404 */
468/*GL_BACK					0x0405 */
469/*GL_FRONT_AND_BACK				0x0408 */
470#define GL_FRONT_LEFT				0x0400
471#define GL_FRONT_RIGHT				0x0401
472#define GL_BACK_LEFT				0x0402
473#define GL_BACK_RIGHT				0x0403
474#define GL_AUX0					0x0409
475#define GL_AUX1					0x040A
476#define GL_AUX2					0x040B
477#define GL_AUX3					0x040C
478#define GL_COLOR_INDEX				0x1900
479#define GL_RED					0x1903
480#define GL_GREEN				0x1904
481#define GL_BLUE					0x1905
482#define GL_ALPHA				0x1906
483#define GL_LUMINANCE				0x1909
484#define GL_LUMINANCE_ALPHA			0x190A
485#define GL_ALPHA_BITS				0x0D55
486#define GL_RED_BITS				0x0D52
487#define GL_GREEN_BITS				0x0D53
488#define GL_BLUE_BITS				0x0D54
489#define GL_INDEX_BITS				0x0D51
490#define GL_SUBPIXEL_BITS			0x0D50
491#define GL_AUX_BUFFERS				0x0C00
492#define GL_READ_BUFFER				0x0C02
493#define GL_DRAW_BUFFER				0x0C01
494#define GL_DOUBLEBUFFER				0x0C32
495#define GL_STEREO				0x0C33
496#define GL_BITMAP				0x1A00
497#define GL_COLOR				0x1800
498#define GL_DEPTH				0x1801
499#define GL_STENCIL				0x1802
500#define GL_DITHER				0x0BD0
501#define GL_RGB					0x1907
502#define GL_RGBA					0x1908
503
504/* Implementation limits */
505#define GL_MAX_LIST_NESTING			0x0B31
506#define GL_MAX_EVAL_ORDER			0x0D30
507#define GL_MAX_LIGHTS				0x0D31
508#define GL_MAX_CLIP_PLANES			0x0D32
509#define GL_MAX_TEXTURE_SIZE			0x0D33
510#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
511#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
512#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
513#define GL_MAX_NAME_STACK_DEPTH			0x0D37
514#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
515#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
516#define GL_MAX_VIEWPORT_DIMS			0x0D3A
517#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
518
519/* Gets */
520#define GL_ATTRIB_STACK_DEPTH			0x0BB0
521#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
522#define GL_COLOR_CLEAR_VALUE			0x0C22
523#define GL_COLOR_WRITEMASK			0x0C23
524#define GL_CURRENT_INDEX			0x0B01
525#define GL_CURRENT_COLOR			0x0B00
526#define GL_CURRENT_NORMAL			0x0B02
527#define GL_CURRENT_RASTER_COLOR			0x0B04
528#define GL_CURRENT_RASTER_DISTANCE		0x0B09
529#define GL_CURRENT_RASTER_INDEX			0x0B05
530#define GL_CURRENT_RASTER_POSITION		0x0B07
531#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
532#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
533#define GL_CURRENT_TEXTURE_COORDS		0x0B03
534#define GL_INDEX_CLEAR_VALUE			0x0C20
535#define GL_INDEX_MODE				0x0C30
536#define GL_INDEX_WRITEMASK			0x0C21
537#define GL_MODELVIEW_MATRIX			0x0BA6
538#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
539#define GL_NAME_STACK_DEPTH			0x0D70
540#define GL_PROJECTION_MATRIX			0x0BA7
541#define GL_PROJECTION_STACK_DEPTH		0x0BA4
542#define GL_RENDER_MODE				0x0C40
543#define GL_RGBA_MODE				0x0C31
544#define GL_TEXTURE_MATRIX			0x0BA8
545#define GL_TEXTURE_STACK_DEPTH			0x0BA5
546#define GL_VIEWPORT				0x0BA2
547
548/* Evaluators */
549#define GL_AUTO_NORMAL				0x0D80
550#define GL_MAP1_COLOR_4				0x0D90
551#define GL_MAP1_INDEX				0x0D91
552#define GL_MAP1_NORMAL				0x0D92
553#define GL_MAP1_TEXTURE_COORD_1			0x0D93
554#define GL_MAP1_TEXTURE_COORD_2			0x0D94
555#define GL_MAP1_TEXTURE_COORD_3			0x0D95
556#define GL_MAP1_TEXTURE_COORD_4			0x0D96
557#define GL_MAP1_VERTEX_3			0x0D97
558#define GL_MAP1_VERTEX_4			0x0D98
559#define GL_MAP2_COLOR_4				0x0DB0
560#define GL_MAP2_INDEX				0x0DB1
561#define GL_MAP2_NORMAL				0x0DB2
562#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
563#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
564#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
565#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
566#define GL_MAP2_VERTEX_3			0x0DB7
567#define GL_MAP2_VERTEX_4			0x0DB8
568#define GL_MAP1_GRID_DOMAIN			0x0DD0
569#define GL_MAP1_GRID_SEGMENTS			0x0DD1
570#define GL_MAP2_GRID_DOMAIN			0x0DD2
571#define GL_MAP2_GRID_SEGMENTS			0x0DD3
572#define GL_COEFF				0x0A00
573#define GL_ORDER				0x0A01
574#define GL_DOMAIN				0x0A02
575
576/* Hints */
577#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
578#define GL_POINT_SMOOTH_HINT			0x0C51
579#define GL_LINE_SMOOTH_HINT			0x0C52
580#define GL_POLYGON_SMOOTH_HINT			0x0C53
581#define GL_FOG_HINT				0x0C54
582#define GL_DONT_CARE				0x1100
583#define GL_FASTEST				0x1101
584#define GL_NICEST				0x1102
585
586/* Scissor box */
587#define GL_SCISSOR_BOX				0x0C10
588#define GL_SCISSOR_TEST				0x0C11
589
590/* Pixel Mode / Transfer */
591#define GL_MAP_COLOR				0x0D10
592#define GL_MAP_STENCIL				0x0D11
593#define GL_INDEX_SHIFT				0x0D12
594#define GL_INDEX_OFFSET				0x0D13
595#define GL_RED_SCALE				0x0D14
596#define GL_RED_BIAS				0x0D15
597#define GL_GREEN_SCALE				0x0D18
598#define GL_GREEN_BIAS				0x0D19
599#define GL_BLUE_SCALE				0x0D1A
600#define GL_BLUE_BIAS				0x0D1B
601#define GL_ALPHA_SCALE				0x0D1C
602#define GL_ALPHA_BIAS				0x0D1D
603#define GL_DEPTH_SCALE				0x0D1E
604#define GL_DEPTH_BIAS				0x0D1F
605#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
606#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
607#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
608#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
609#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
610#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
611#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
612#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
613#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
614#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
615#define GL_PIXEL_MAP_S_TO_S			0x0C71
616#define GL_PIXEL_MAP_I_TO_I			0x0C70
617#define GL_PIXEL_MAP_I_TO_R			0x0C72
618#define GL_PIXEL_MAP_I_TO_G			0x0C73
619#define GL_PIXEL_MAP_I_TO_B			0x0C74
620#define GL_PIXEL_MAP_I_TO_A			0x0C75
621#define GL_PIXEL_MAP_R_TO_R			0x0C76
622#define GL_PIXEL_MAP_G_TO_G			0x0C77
623#define GL_PIXEL_MAP_B_TO_B			0x0C78
624#define GL_PIXEL_MAP_A_TO_A			0x0C79
625#define GL_PACK_ALIGNMENT			0x0D05
626#define GL_PACK_LSB_FIRST			0x0D01
627#define GL_PACK_ROW_LENGTH			0x0D02
628#define GL_PACK_SKIP_PIXELS			0x0D04
629#define GL_PACK_SKIP_ROWS			0x0D03
630#define GL_PACK_SWAP_BYTES			0x0D00
631#define GL_UNPACK_ALIGNMENT			0x0CF5
632#define GL_UNPACK_LSB_FIRST			0x0CF1
633#define GL_UNPACK_ROW_LENGTH			0x0CF2
634#define GL_UNPACK_SKIP_PIXELS			0x0CF4
635#define GL_UNPACK_SKIP_ROWS			0x0CF3
636#define GL_UNPACK_SWAP_BYTES			0x0CF0
637#define GL_ZOOM_X				0x0D16
638#define GL_ZOOM_Y				0x0D17
639
640/* Texture mapping */
641#define GL_TEXTURE_ENV				0x2300
642#define GL_TEXTURE_ENV_MODE			0x2200
643#define GL_TEXTURE_1D				0x0DE0
644#define GL_TEXTURE_2D				0x0DE1
645#define GL_TEXTURE_WRAP_S			0x2802
646#define GL_TEXTURE_WRAP_T			0x2803
647#define GL_TEXTURE_MAG_FILTER			0x2800
648#define GL_TEXTURE_MIN_FILTER			0x2801
649#define GL_TEXTURE_ENV_COLOR			0x2201
650#define GL_TEXTURE_GEN_S			0x0C60
651#define GL_TEXTURE_GEN_T			0x0C61
652#define GL_TEXTURE_GEN_R			0x0C62
653#define GL_TEXTURE_GEN_Q			0x0C63
654#define GL_TEXTURE_GEN_MODE			0x2500
655#define GL_TEXTURE_BORDER_COLOR			0x1004
656#define GL_TEXTURE_WIDTH			0x1000
657#define GL_TEXTURE_HEIGHT			0x1001
658#define GL_TEXTURE_BORDER			0x1005
659#define GL_TEXTURE_COMPONENTS			0x1003
660#define GL_TEXTURE_RED_SIZE			0x805C
661#define GL_TEXTURE_GREEN_SIZE			0x805D
662#define GL_TEXTURE_BLUE_SIZE			0x805E
663#define GL_TEXTURE_ALPHA_SIZE			0x805F
664#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
665#define GL_TEXTURE_INTENSITY_SIZE		0x8061
666#define GL_NEAREST_MIPMAP_NEAREST		0x2700
667#define GL_NEAREST_MIPMAP_LINEAR		0x2702
668#define GL_LINEAR_MIPMAP_NEAREST		0x2701
669#define GL_LINEAR_MIPMAP_LINEAR			0x2703
670#define GL_OBJECT_LINEAR			0x2401
671#define GL_OBJECT_PLANE				0x2501
672#define GL_EYE_LINEAR				0x2400
673#define GL_EYE_PLANE				0x2502
674#define GL_SPHERE_MAP				0x2402
675#define GL_DECAL				0x2101
676#define GL_MODULATE				0x2100
677#define GL_NEAREST				0x2600
678#define GL_REPEAT				0x2901
679#define GL_CLAMP				0x2900
680#define GL_S					0x2000
681#define GL_T					0x2001
682#define GL_R					0x2002
683#define GL_Q					0x2003
684
685/* Utility */
686#define GL_VENDOR				0x1F00
687#define GL_RENDERER				0x1F01
688#define GL_VERSION				0x1F02
689#define GL_EXTENSIONS				0x1F03
690
691/* Errors */
692#define GL_NO_ERROR 				0x0
693#define GL_INVALID_ENUM				0x0500
694#define GL_INVALID_VALUE			0x0501
695#define GL_INVALID_OPERATION			0x0502
696#define GL_STACK_OVERFLOW			0x0503
697#define GL_STACK_UNDERFLOW			0x0504
698#define GL_OUT_OF_MEMORY			0x0505
699
700/* glPush/PopAttrib bits */
701#define GL_CURRENT_BIT				0x00000001
702#define GL_POINT_BIT				0x00000002
703#define GL_LINE_BIT				0x00000004
704#define GL_POLYGON_BIT				0x00000008
705#define GL_POLYGON_STIPPLE_BIT			0x00000010
706#define GL_PIXEL_MODE_BIT			0x00000020
707#define GL_LIGHTING_BIT				0x00000040
708#define GL_FOG_BIT				0x00000080
709#define GL_DEPTH_BUFFER_BIT			0x00000100
710#define GL_ACCUM_BUFFER_BIT			0x00000200
711#define GL_STENCIL_BUFFER_BIT			0x00000400
712#define GL_VIEWPORT_BIT				0x00000800
713#define GL_TRANSFORM_BIT			0x00001000
714#define GL_ENABLE_BIT				0x00002000
715#define GL_COLOR_BUFFER_BIT			0x00004000
716#define GL_HINT_BIT				0x00008000
717#define GL_EVAL_BIT				0x00010000
718#define GL_LIST_BIT				0x00020000
719#define GL_TEXTURE_BIT				0x00040000
720#define GL_SCISSOR_BIT				0x00080000
721#define GL_ALL_ATTRIB_BITS			0x000FFFFF
722
723
724/* OpenGL 1.1 */
725#define GL_PROXY_TEXTURE_1D			0x8063
726#define GL_PROXY_TEXTURE_2D			0x8064
727#define GL_TEXTURE_PRIORITY			0x8066
728#define GL_TEXTURE_RESIDENT			0x8067
729#define GL_TEXTURE_BINDING_1D			0x8068
730#define GL_TEXTURE_BINDING_2D			0x8069
731#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
732#define GL_ALPHA4				0x803B
733#define GL_ALPHA8				0x803C
734#define GL_ALPHA12				0x803D
735#define GL_ALPHA16				0x803E
736#define GL_LUMINANCE4				0x803F
737#define GL_LUMINANCE8				0x8040
738#define GL_LUMINANCE12				0x8041
739#define GL_LUMINANCE16				0x8042
740#define GL_LUMINANCE4_ALPHA4			0x8043
741#define GL_LUMINANCE6_ALPHA2			0x8044
742#define GL_LUMINANCE8_ALPHA8			0x8045
743#define GL_LUMINANCE12_ALPHA4			0x8046
744#define GL_LUMINANCE12_ALPHA12			0x8047
745#define GL_LUMINANCE16_ALPHA16			0x8048
746#define GL_INTENSITY				0x8049
747#define GL_INTENSITY4				0x804A
748#define GL_INTENSITY8				0x804B
749#define GL_INTENSITY12				0x804C
750#define GL_INTENSITY16				0x804D
751#define GL_R3_G3_B2				0x2A10
752#define GL_RGB4					0x804F
753#define GL_RGB5					0x8050
754#define GL_RGB8					0x8051
755#define GL_RGB10				0x8052
756#define GL_RGB12				0x8053
757#define GL_RGB16				0x8054
758#define GL_RGBA2				0x8055
759#define GL_RGBA4				0x8056
760#define GL_RGB5_A1				0x8057
761#define GL_RGBA8				0x8058
762#define GL_RGB10_A2				0x8059
763#define GL_RGBA12				0x805A
764#define GL_RGBA16				0x805B
765#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
766#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
767#define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
768#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
769
770
771
772/*
773 * Miscellaneous
774 */
775
776GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
777
778GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
779
780GLAPI void GLAPIENTRY glClear( GLbitfield mask );
781
782GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
783
784GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
785
786GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
787
788GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
789
790GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
791
792GLAPI void GLAPIENTRY glCullFace( GLenum mode );
793
794GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
795
796GLAPI void GLAPIENTRY glPointSize( GLfloat size );
797
798GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
799
800GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
801
802GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
803
804GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
805
806GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
807
808GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
809
810GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
811
812GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
813
814GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
815
816GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
817
818GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
819
820GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
821
822GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
823
824GLAPI void GLAPIENTRY glEnable( GLenum cap );
825
826GLAPI void GLAPIENTRY glDisable( GLenum cap );
827
828GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
829
830
831GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
832
833GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
834
835
836GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
837
838GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
839
840GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
841
842GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
843
844
845GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
846
847GLAPI void GLAPIENTRY glPopAttrib( void );
848
849
850GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
851
852GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
853
854
855GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
856
857GLAPI GLenum GLAPIENTRY glGetError( void );
858
859GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
860
861GLAPI void GLAPIENTRY glFinish( void );
862
863GLAPI void GLAPIENTRY glFlush( void );
864
865GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
866
867
868/*
869 * Depth Buffer
870 */
871
872GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
873
874GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
875
876GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
877
878GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
879
880
881/*
882 * Accumulation Buffer
883 */
884
885GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
886
887GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
888
889
890/*
891 * Transformation
892 */
893
894GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
895
896GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
897                                 GLdouble bottom, GLdouble top,
898                                 GLdouble near_val, GLdouble far_val );
899
900GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
901                                   GLdouble bottom, GLdouble top,
902                                   GLdouble near_val, GLdouble far_val );
903
904GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
905                                    GLsizei width, GLsizei height );
906
907GLAPI void GLAPIENTRY glPushMatrix( void );
908
909GLAPI void GLAPIENTRY glPopMatrix( void );
910
911GLAPI void GLAPIENTRY glLoadIdentity( void );
912
913GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
914GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
915
916GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
917GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
918
919GLAPI void GLAPIENTRY glRotated( GLdouble angle,
920                                   GLdouble x, GLdouble y, GLdouble z );
921GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
922                                   GLfloat x, GLfloat y, GLfloat z );
923
924GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
925GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
926
927GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
928GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
929
930
931/*
932 * Display Lists
933 */
934
935GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
936
937GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
938
939GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
940
941GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
942
943GLAPI void GLAPIENTRY glEndList( void );
944
945GLAPI void GLAPIENTRY glCallList( GLuint list );
946
947GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
948                                     const GLvoid *lists );
949
950GLAPI void GLAPIENTRY glListBase( GLuint base );
951
952
953/*
954 * Drawing Functions
955 */
956
957GLAPI void GLAPIENTRY glBegin( GLenum mode );
958
959GLAPI void GLAPIENTRY glEnd( void );
960
961
962GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
963GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
964GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
965GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
966
967GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
968GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
969GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
970GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
971
972GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
973GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
974GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
975GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
976
977GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
978GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
979GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
980GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
981
982GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
983GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
984GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
985GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
986
987GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
988GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
989GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
990GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
991
992
993GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
994GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
995GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
996GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
997GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
998
999GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1000GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1001GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1002GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1003GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1004
1005
1006GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1007GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1008GLAPI void GLAPIENTRY glIndexi( GLint c );
1009GLAPI void GLAPIENTRY glIndexs( GLshort c );
1010GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1011
1012GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1013GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1014GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1015GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1016GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1017
1018GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1019GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1020GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1021GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1022GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1023GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1024GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1025GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1026
1027GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1028                                   GLbyte blue, GLbyte alpha );
1029GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1030                                   GLdouble blue, GLdouble alpha );
1031GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1032                                   GLfloat blue, GLfloat alpha );
1033GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1034                                   GLint blue, GLint alpha );
1035GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1036                                   GLshort blue, GLshort alpha );
1037GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1038                                    GLubyte blue, GLubyte alpha );
1039GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1040                                    GLuint blue, GLuint alpha );
1041GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1042                                    GLushort blue, GLushort alpha );
1043
1044
1045GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1046GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1047GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1048GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1049GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1050GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1051GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1052GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1053
1054GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1055GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1056GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1057GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1058GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1059GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1060GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1061GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1062
1063
1064GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1065GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1066GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1067GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1068
1069GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1070GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1071GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1072GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1073
1074GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1075GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1076GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1077GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1078
1079GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1080GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1081GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1082GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1083
1084GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1085GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1086GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1087GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1088
1089GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1090GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1091GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1092GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1093
1094GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1095GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1096GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1097GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1098
1099GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1100GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1101GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1102GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1103
1104
1105GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1106GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1107GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1108GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1109
1110GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1111GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1112GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1113GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1114
1115GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1116GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1117GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1118GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1119
1120GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1121GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1122GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1123GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1124
1125GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1126GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1127GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1128GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1129
1130GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1131GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1132GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1133GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1134
1135
1136GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1137GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1138GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1139GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1140
1141
1142GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1143GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1144GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1145GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1146
1147
1148/*
1149 * Vertex Arrays  (1.1)
1150 */
1151
1152GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1153                                       GLsizei stride, const GLvoid *ptr );
1154
1155GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1156                                       const GLvoid *ptr );
1157
1158GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1159                                      GLsizei stride, const GLvoid *ptr );
1160
1161GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1162                                      const GLvoid *ptr );
1163
1164GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1165                                         GLsizei stride, const GLvoid *ptr );
1166
1167GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1168
1169GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1170
1171GLAPI void GLAPIENTRY glArrayElement( GLint i );
1172
1173GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1174
1175GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1176                                      GLenum type, const GLvoid *indices );
1177
1178GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1179                                           const GLvoid *pointer );
1180
1181/*
1182 * Lighting
1183 */
1184
1185GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1186
1187GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1188GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1189GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1190                                 const GLfloat *params );
1191GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1192                                 const GLint *params );
1193
1194GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1195                                    GLfloat *params );
1196GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1197                                    GLint *params );
1198
1199GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1200GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1201GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1202GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1203
1204GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1205GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1206GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1207GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1208
1209GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1210GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1211
1212GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1213
1214
1215/*
1216 * Raster functions
1217 */
1218
1219GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1220
1221GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1222GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1223
1224GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1225GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1226
1227GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1228                                    const GLfloat *values );
1229GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1230                                     const GLuint *values );
1231GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1232                                     const GLushort *values );
1233
1234GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1235GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1236GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1237
1238GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1239                                GLfloat xorig, GLfloat yorig,
1240                                GLfloat xmove, GLfloat ymove,
1241                                const GLubyte *bitmap );
1242
1243GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1244                                    GLsizei width, GLsizei height,
1245                                    GLenum format, GLenum type,
1246                                    GLvoid *pixels );
1247
1248GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1249                                    GLenum format, GLenum type,
1250                                    const GLvoid *pixels );
1251
1252GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1253                                    GLsizei width, GLsizei height,
1254                                    GLenum type );
1255
1256/*
1257 * Stenciling
1258 */
1259
1260GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1261
1262GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1263
1264GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1265
1266GLAPI void GLAPIENTRY glClearStencil( GLint s );
1267
1268
1269
1270/*
1271 * Texture mapping
1272 */
1273
1274GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1275GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1276GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1277
1278GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1279GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1280GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1281
1282GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1283GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1284GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1285
1286
1287GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1288GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1289
1290GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1291GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1292
1293GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1294GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1295
1296
1297GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1298GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1299
1300GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1301                                          const GLfloat *params );
1302GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1303                                          const GLint *params );
1304
1305GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1306                                           GLenum pname, GLfloat *params);
1307GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1308                                           GLenum pname, GLint *params );
1309
1310GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1311                                                GLenum pname, GLfloat *params );
1312GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1313                                                GLenum pname, GLint *params );
1314
1315
1316GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1317                                    GLint internalFormat,
1318                                    GLsizei width, GLint border,
1319                                    GLenum format, GLenum type,
1320                                    const GLvoid *pixels );
1321
1322GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1323                                    GLint internalFormat,
1324                                    GLsizei width, GLsizei height,
1325                                    GLint border, GLenum format, GLenum type,
1326                                    const GLvoid *pixels );
1327
1328GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1329                                     GLenum format, GLenum type,
1330                                     GLvoid *pixels );
1331
1332
1333/* 1.1 functions */
1334
1335GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1336
1337GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1338
1339GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1340
1341GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1342                                            const GLuint *textures,
1343                                            const GLclampf *priorities );
1344
1345GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1346                                                  const GLuint *textures,
1347                                                  GLboolean *residences );
1348
1349GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1350
1351
1352GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1353                                       GLint xoffset,
1354                                       GLsizei width, GLenum format,
1355                                       GLenum type, const GLvoid *pixels );
1356
1357
1358GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1359                                       GLint xoffset, GLint yoffset,
1360                                       GLsizei width, GLsizei height,
1361                                       GLenum format, GLenum type,
1362                                       const GLvoid *pixels );
1363
1364
1365GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1366                                        GLenum internalformat,
1367                                        GLint x, GLint y,
1368                                        GLsizei width, GLint border );
1369
1370
1371GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1372                                        GLenum internalformat,
1373                                        GLint x, GLint y,
1374                                        GLsizei width, GLsizei height,
1375                                        GLint border );
1376
1377
1378GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1379                                           GLint xoffset, GLint x, GLint y,
1380                                           GLsizei width );
1381
1382
1383GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1384                                           GLint xoffset, GLint yoffset,
1385                                           GLint x, GLint y,
1386                                           GLsizei width, GLsizei height );
1387
1388
1389/*
1390 * Evaluators
1391 */
1392
1393GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1394                               GLint stride,
1395                               GLint order, const GLdouble *points );
1396GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1397                               GLint stride,
1398                               GLint order, const GLfloat *points );
1399
1400GLAPI void GLAPIENTRY glMap2d( GLenum target,
1401		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1402		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1403		     const GLdouble *points );
1404GLAPI void GLAPIENTRY glMap2f( GLenum target,
1405		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1406		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1407		     const GLfloat *points );
1408
1409GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1410GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1411GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1412
1413GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1414GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1415
1416GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1417GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1418
1419GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1420GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1421
1422GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1423GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1424
1425GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1426GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1427
1428GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1429                                   GLint vn, GLdouble v1, GLdouble v2 );
1430GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1431                                   GLint vn, GLfloat v1, GLfloat v2 );
1432
1433GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1434
1435GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1436
1437GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1438
1439GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1440
1441
1442/*
1443 * Fog
1444 */
1445
1446GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1447
1448GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1449
1450GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1451
1452GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1453
1454
1455/*
1456 * Selection and Feedback
1457 */
1458
1459GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1460
1461GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1462
1463GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1464
1465GLAPI void GLAPIENTRY glInitNames( void );
1466
1467GLAPI void GLAPIENTRY glLoadName( GLuint name );
1468
1469GLAPI void GLAPIENTRY glPushName( GLuint name );
1470
1471GLAPI void GLAPIENTRY glPopName( void );
1472
1473
1474
1475/*
1476 * OpenGL 1.2
1477 */
1478
1479#define GL_RESCALE_NORMAL			0x803A
1480#define GL_CLAMP_TO_EDGE			0x812F
1481#define GL_MAX_ELEMENTS_VERTICES		0x80E8
1482#define GL_MAX_ELEMENTS_INDICES			0x80E9
1483#define GL_BGR					0x80E0
1484#define GL_BGRA					0x80E1
1485#define GL_UNSIGNED_BYTE_3_3_2			0x8032
1486#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
1487#define GL_UNSIGNED_SHORT_5_6_5			0x8363
1488#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
1489#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
1490#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
1491#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
1492#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
1493#define GL_UNSIGNED_INT_8_8_8_8			0x8035
1494#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
1495#define GL_UNSIGNED_INT_10_10_10_2		0x8036
1496#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
1497#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
1498#define GL_SINGLE_COLOR				0x81F9
1499#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
1500#define GL_TEXTURE_MIN_LOD			0x813A
1501#define GL_TEXTURE_MAX_LOD			0x813B
1502#define GL_TEXTURE_BASE_LEVEL			0x813C
1503#define GL_TEXTURE_MAX_LEVEL			0x813D
1504#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
1505#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
1506#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
1507#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
1508#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
1509#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
1510#define GL_PACK_SKIP_IMAGES			0x806B
1511#define GL_PACK_IMAGE_HEIGHT			0x806C
1512#define GL_UNPACK_SKIP_IMAGES			0x806D
1513#define GL_UNPACK_IMAGE_HEIGHT			0x806E
1514#define GL_TEXTURE_3D				0x806F
1515#define GL_PROXY_TEXTURE_3D			0x8070
1516#define GL_TEXTURE_DEPTH			0x8071
1517#define GL_TEXTURE_WRAP_R			0x8072
1518#define GL_MAX_3D_TEXTURE_SIZE			0x8073
1519#define GL_TEXTURE_BINDING_3D			0x806A
1520
1521GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1522	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1523
1524GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1525                                      GLint internalFormat,
1526                                      GLsizei width, GLsizei height,
1527                                      GLsizei depth, GLint border,
1528                                      GLenum format, GLenum type,
1529                                      const GLvoid *pixels );
1530
1531GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1532                                         GLint xoffset, GLint yoffset,
1533                                         GLint zoffset, GLsizei width,
1534                                         GLsizei height, GLsizei depth,
1535                                         GLenum format,
1536                                         GLenum type, const GLvoid *pixels);
1537
1538GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1539                                             GLint xoffset, GLint yoffset,
1540                                             GLint zoffset, GLint x,
1541                                             GLint y, GLsizei width,
1542                                             GLsizei height );
1543
1544typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1545typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1546typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1547typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1548
1549
1550/*
1551 * GL_ARB_imaging
1552 */
1553
1554#define GL_CONSTANT_COLOR			0x8001
1555#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
1556#define GL_CONSTANT_ALPHA			0x8003
1557#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
1558#define GL_COLOR_TABLE				0x80D0
1559#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
1560#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
1561#define GL_PROXY_COLOR_TABLE			0x80D3
1562#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
1563#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
1564#define GL_COLOR_TABLE_SCALE			0x80D6
1565#define GL_COLOR_TABLE_BIAS			0x80D7
1566#define GL_COLOR_TABLE_FORMAT			0x80D8
1567#define GL_COLOR_TABLE_WIDTH			0x80D9
1568#define GL_COLOR_TABLE_RED_SIZE			0x80DA
1569#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
1570#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
1571#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
1572#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
1573#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
1574#define GL_CONVOLUTION_1D			0x8010
1575#define GL_CONVOLUTION_2D			0x8011
1576#define GL_SEPARABLE_2D				0x8012
1577#define GL_CONVOLUTION_BORDER_MODE		0x8013
1578#define GL_CONVOLUTION_FILTER_SCALE		0x8014
1579#define GL_CONVOLUTION_FILTER_BIAS		0x8015
1580#define GL_REDUCE				0x8016
1581#define GL_CONVOLUTION_FORMAT			0x8017
1582#define GL_CONVOLUTION_WIDTH			0x8018
1583#define GL_CONVOLUTION_HEIGHT			0x8019
1584#define GL_MAX_CONVOLUTION_WIDTH		0x801A
1585#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
1586#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
1587#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
1588#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
1589#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
1590#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
1591#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
1592#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
1593#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
1594#define GL_CONSTANT_BORDER			0x8151
1595#define GL_REPLICATE_BORDER			0x8153
1596#define GL_CONVOLUTION_BORDER_COLOR		0x8154
1597#define GL_COLOR_MATRIX				0x80B1
1598#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
1599#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
1600#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
1601#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
1602#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
1603#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
1604#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
1605#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
1606#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
1607#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
1608#define GL_HISTOGRAM				0x8024
1609#define GL_PROXY_HISTOGRAM			0x8025
1610#define GL_HISTOGRAM_WIDTH			0x8026
1611#define GL_HISTOGRAM_FORMAT			0x8027
1612#define GL_HISTOGRAM_RED_SIZE			0x8028
1613#define GL_HISTOGRAM_GREEN_SIZE			0x8029
1614#define GL_HISTOGRAM_BLUE_SIZE			0x802A
1615#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
1616#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
1617#define GL_HISTOGRAM_SINK			0x802D
1618#define GL_MINMAX				0x802E
1619#define GL_MINMAX_FORMAT			0x802F
1620#define GL_MINMAX_SINK				0x8030
1621#define GL_TABLE_TOO_LARGE			0x8031
1622#define GL_BLEND_EQUATION			0x8009
1623#define GL_MIN					0x8007
1624#define GL_MAX					0x8008
1625#define GL_FUNC_ADD				0x8006
1626#define GL_FUNC_SUBTRACT			0x800A
1627#define GL_FUNC_REVERSE_SUBTRACT		0x800B
1628#define GL_BLEND_COLOR				0x8005
1629
1630
1631GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1632                                    GLsizei width, GLenum format,
1633                                    GLenum type, const GLvoid *table );
1634
1635GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1636                                       GLsizei start, GLsizei count,
1637                                       GLenum format, GLenum type,
1638                                       const GLvoid *data );
1639
1640GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1641                                              const GLint *params);
1642
1643GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1644                                              const GLfloat *params);
1645
1646GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1647                                           GLint x, GLint y, GLsizei width );
1648
1649GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1650                                        GLint x, GLint y, GLsizei width );
1651
1652GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1653                                       GLenum type, GLvoid *table );
1654
1655GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1656                                                  GLfloat *params );
1657
1658GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1659                                                  GLint *params );
1660
1661GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1662
1663GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1664                                    GLclampf blue, GLclampf alpha );
1665
1666GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1667				   GLenum internalformat, GLboolean sink );
1668
1669GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1670
1671GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1672				      GLenum format, GLenum type,
1673				      GLvoid *values );
1674
1675GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1676						 GLfloat *params );
1677
1678GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1679						 GLint *params );
1680
1681GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1682				GLboolean sink );
1683
1684GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1685
1686GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1687                                   GLenum format, GLenum types,
1688                                   GLvoid *values );
1689
1690GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1691					      GLfloat *params );
1692
1693GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1694					      GLint *params );
1695
1696GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1697	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1698	const GLvoid *image );
1699
1700GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1701	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1702	GLenum type, const GLvoid *image );
1703
1704GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1705	GLfloat params );
1706
1707GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1708	const GLfloat *params );
1709
1710GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1711	GLint params );
1712
1713GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1714	const GLint *params );
1715
1716GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1717	GLenum internalformat, GLint x, GLint y, GLsizei width );
1718
1719GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1720	GLenum internalformat, GLint x, GLint y, GLsizei width,
1721	GLsizei height);
1722
1723GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1724	GLenum type, GLvoid *image );
1725
1726GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1727	GLfloat *params );
1728
1729GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1730	GLint *params );
1731
1732GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1733	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1734	GLenum type, const GLvoid *row, const GLvoid *column );
1735
1736GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1737	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1738
1739typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1740typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
1741
1742
1743
1744/*
1745 * OpenGL 1.3
1746 */
1747
1748/* multitexture */
1749#define GL_TEXTURE0				0x84C0
1750#define GL_TEXTURE1				0x84C1
1751#define GL_TEXTURE2				0x84C2
1752#define GL_TEXTURE3				0x84C3
1753#define GL_TEXTURE4				0x84C4
1754#define GL_TEXTURE5				0x84C5
1755#define GL_TEXTURE6				0x84C6
1756#define GL_TEXTURE7				0x84C7
1757#define GL_TEXTURE8				0x84C8
1758#define GL_TEXTURE9				0x84C9
1759#define GL_TEXTURE10				0x84CA
1760#define GL_TEXTURE11				0x84CB
1761#define GL_TEXTURE12				0x84CC
1762#define GL_TEXTURE13				0x84CD
1763#define GL_TEXTURE14				0x84CE
1764#define GL_TEXTURE15				0x84CF
1765#define GL_TEXTURE16				0x84D0
1766#define GL_TEXTURE17				0x84D1
1767#define GL_TEXTURE18				0x84D2
1768#define GL_TEXTURE19				0x84D3
1769#define GL_TEXTURE20				0x84D4
1770#define GL_TEXTURE21				0x84D5
1771#define GL_TEXTURE22				0x84D6
1772#define GL_TEXTURE23				0x84D7
1773#define GL_TEXTURE24				0x84D8
1774#define GL_TEXTURE25				0x84D9
1775#define GL_TEXTURE26				0x84DA
1776#define GL_TEXTURE27				0x84DB
1777#define GL_TEXTURE28				0x84DC
1778#define GL_TEXTURE29				0x84DD
1779#define GL_TEXTURE30				0x84DE
1780#define GL_TEXTURE31				0x84DF
1781#define GL_ACTIVE_TEXTURE			0x84E0
1782#define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
1783#define GL_MAX_TEXTURE_UNITS			0x84E2
1784/* texture_cube_map */
1785#define GL_NORMAL_MAP				0x8511
1786#define GL_REFLECTION_MAP			0x8512
1787#define GL_TEXTURE_CUBE_MAP			0x8513
1788#define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
1789#define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
1790#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
1791#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
1792#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
1793#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
1794#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
1795#define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
1796#define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
1797/* texture_compression */
1798#define GL_COMPRESSED_ALPHA			0x84E9
1799#define GL_COMPRESSED_LUMINANCE			0x84EA
1800#define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
1801#define GL_COMPRESSED_INTENSITY			0x84EC
1802#define GL_COMPRESSED_RGB			0x84ED
1803#define GL_COMPRESSED_RGBA			0x84EE
1804#define GL_TEXTURE_COMPRESSION_HINT		0x84EF
1805#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
1806#define GL_TEXTURE_COMPRESSED			0x86A1
1807#define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
1808#define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
1809/* multisample */
1810#define GL_MULTISAMPLE				0x809D
1811#define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
1812#define GL_SAMPLE_ALPHA_TO_ONE			0x809F
1813#define GL_SAMPLE_COVERAGE			0x80A0
1814#define GL_SAMPLE_BUFFERS			0x80A8
1815#define GL_SAMPLES				0x80A9
1816#define GL_SAMPLE_COVERAGE_VALUE		0x80AA
1817#define GL_SAMPLE_COVERAGE_INVERT		0x80AB
1818#define GL_MULTISAMPLE_BIT			0x20000000
1819/* transpose_matrix */
1820#define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
1821#define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
1822#define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
1823#define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
1824/* texture_env_combine */
1825#define GL_COMBINE				0x8570
1826#define GL_COMBINE_RGB				0x8571
1827#define GL_COMBINE_ALPHA			0x8572
1828#define GL_SOURCE0_RGB				0x8580
1829#define GL_SOURCE1_RGB				0x8581
1830#define GL_SOURCE2_RGB				0x8582
1831#define GL_SOURCE0_ALPHA			0x8588
1832#define GL_SOURCE1_ALPHA			0x8589
1833#define GL_SOURCE2_ALPHA			0x858A
1834#define GL_OPERAND0_RGB				0x8590
1835#define GL_OPERAND1_RGB				0x8591
1836#define GL_OPERAND2_RGB				0x8592
1837#define GL_OPERAND0_ALPHA			0x8598
1838#define GL_OPERAND1_ALPHA			0x8599
1839#define GL_OPERAND2_ALPHA			0x859A
1840#define GL_RGB_SCALE				0x8573
1841#define GL_ADD_SIGNED				0x8574
1842#define GL_INTERPOLATE				0x8575
1843#define GL_SUBTRACT				0x84E7
1844#define GL_CONSTANT				0x8576
1845#define GL_PRIMARY_COLOR			0x8577
1846#define GL_PREVIOUS				0x8578
1847/* texture_env_dot3 */
1848#define GL_DOT3_RGB				0x86AE
1849#define GL_DOT3_RGBA				0x86AF
1850/* texture_border_clamp */
1851#define GL_CLAMP_TO_BORDER			0x812D
1852
1853GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1854
1855GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1856
1857GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1858
1859GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1860
1861GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1862
1863GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1864
1865GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1866
1867GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1868
1869GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1870
1871GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1872
1873GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1874
1875GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1876
1877GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1878
1879GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1880
1881GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1882
1883GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1884
1885GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1886
1887GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1888
1889GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1890
1891GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1892
1893GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1894
1895GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1896
1897GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1898
1899GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1900
1901GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1902
1903GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1904
1905GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1906
1907GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1908
1909GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1910
1911GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1912
1913GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1914
1915GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1916
1917GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1918
1919GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1920
1921GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1922
1923GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1924
1925GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1926
1927GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1928
1929GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1930
1931GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1932
1933GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1934
1935
1936GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1937
1938GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1939
1940GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1941
1942GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1943
1944GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1945
1946
1947typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1948typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1949typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1950typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1951typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1952typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1953typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1954typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1955typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
1956
1957
1958
1959/*
1960 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1961 */
1962#ifndef GL_ARB_multitexture
1963#define GL_ARB_multitexture 1
1964
1965#define GL_TEXTURE0_ARB				0x84C0
1966#define GL_TEXTURE1_ARB				0x84C1
1967#define GL_TEXTURE2_ARB				0x84C2
1968#define GL_TEXTURE3_ARB				0x84C3
1969#define GL_TEXTURE4_ARB				0x84C4
1970#define GL_TEXTURE5_ARB				0x84C5
1971#define GL_TEXTURE6_ARB				0x84C6
1972#define GL_TEXTURE7_ARB				0x84C7
1973#define GL_TEXTURE8_ARB				0x84C8
1974#define GL_TEXTURE9_ARB				0x84C9
1975#define GL_TEXTURE10_ARB			0x84CA
1976#define GL_TEXTURE11_ARB			0x84CB
1977#define GL_TEXTURE12_ARB			0x84CC
1978#define GL_TEXTURE13_ARB			0x84CD
1979#define GL_TEXTURE14_ARB			0x84CE
1980#define GL_TEXTURE15_ARB			0x84CF
1981#define GL_TEXTURE16_ARB			0x84D0
1982#define GL_TEXTURE17_ARB			0x84D1
1983#define GL_TEXTURE18_ARB			0x84D2
1984#define GL_TEXTURE19_ARB			0x84D3
1985#define GL_TEXTURE20_ARB			0x84D4
1986#define GL_TEXTURE21_ARB			0x84D5
1987#define GL_TEXTURE22_ARB			0x84D6
1988#define GL_TEXTURE23_ARB			0x84D7
1989#define GL_TEXTURE24_ARB			0x84D8
1990#define GL_TEXTURE25_ARB			0x84D9
1991#define GL_TEXTURE26_ARB			0x84DA
1992#define GL_TEXTURE27_ARB			0x84DB
1993#define GL_TEXTURE28_ARB			0x84DC
1994#define GL_TEXTURE29_ARB			0x84DD
1995#define GL_TEXTURE30_ARB			0x84DE
1996#define GL_TEXTURE31_ARB			0x84DF
1997#define GL_ACTIVE_TEXTURE_ARB			0x84E0
1998#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
1999#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
2000
2001GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2002GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2003GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2004GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2005GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2006GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2007GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2008GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2009GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2010GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2011GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2012GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2013GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2014GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2015GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2016GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2017GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2018GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2019GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2020GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2021GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2022GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2023GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2024GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2025GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2026GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2027GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2028GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2029GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2030GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2031GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2032GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2033GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2034GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2035
2036typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2037typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2038typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2039typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2040typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2041typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2042typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2043typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2044typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2045typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2046typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2047typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2048typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2049typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2050typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2051typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2052typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2053typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2054typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2055typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2056typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2057typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2058typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2059typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2060typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2061typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2062typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2063typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2064typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2065typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2066typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2067typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2068typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2069typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2070
2071#endif /* GL_ARB_multitexture */
2072
2073
2074
2075/*
2076 * Define this token if you want "old-style" header file behaviour (extensions
2077 * defined in gl.h).  Otherwise, extensions will be included from glext.h.
2078 */
2079#if defined(GL_GLEXT_LEGACY)
2080
2081/* All extensions that used to be here are now found in glext.h */
2082
2083#else  /* GL_GLEXT_LEGACY */
2084
2085#include <GL/glext.h>
2086
2087#endif  /* GL_GLEXT_LEGACY */
2088
2089
2090
2091#if GL_ARB_shader_objects
2092
2093#ifndef GL_MESA_shader_debug
2094#define GL_MESA_shader_debug 1
2095
2096#define GL_DEBUG_OBJECT_MESA              0x8759
2097#define GL_DEBUG_PRINT_MESA               0x875A
2098#define GL_DEBUG_ASSERT_MESA              0x875B
2099
2100GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
2101GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2102GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
2103                                         GLsizei *length, GLcharARB *debugLog);
2104GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2105
2106#endif /* GL_MESA_shader_debug */
2107
2108#endif /* GL_ARB_shader_objects */
2109
2110
2111/*
2112 * ???. GL_MESA_packed_depth_stencil
2113 * XXX obsolete
2114 */
2115#ifndef GL_MESA_packed_depth_stencil
2116#define GL_MESA_packed_depth_stencil 1
2117
2118#define GL_DEPTH_STENCIL_MESA			0x8750
2119#define GL_UNSIGNED_INT_24_8_MESA		0x8751
2120#define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
2121#define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
2122#define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
2123
2124#endif /* GL_MESA_packed_depth_stencil */
2125
2126
2127#ifndef GL_MESA_program_debug
2128#define GL_MESA_program_debug 1
2129
2130#define GL_FRAGMENT_PROGRAM_POSITION_MESA       0x8bb0
2131#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA       0x8bb1
2132#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA  0x8bb2
2133#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA  0x8bb3
2134#define GL_VERTEX_PROGRAM_POSITION_MESA         0x8bb4
2135#define GL_VERTEX_PROGRAM_CALLBACK_MESA         0x8bb5
2136#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA    0x8bb6
2137#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA    0x8bb7
2138
2139typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data);
2140
2141GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data);
2142
2143GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v);
2144
2145#endif /* GL_MESA_program_debug */
2146
2147
2148#ifndef GL_MESA_texture_array
2149#define GL_MESA_texture_array 1
2150
2151/* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array.
2152 */
2153#ifndef GL_EXT_texture_array
2154
2155#ifdef GL_GLEXT_PROTOTYPES
2156GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target,
2157    GLenum attachment, GLuint texture, GLint level, GLint layer);
2158#endif /* GL_GLEXT_PROTOTYPES */
2159
2160#if 0
2161/* (temporarily) disabled because of collision with typedef in glext.h
2162 * that happens if apps include both gl.h and glext.h
2163 */
2164typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target,
2165    GLenum attachment, GLuint texture, GLint level, GLint layer);
2166#endif
2167
2168#define GL_TEXTURE_1D_ARRAY_EXT         0x8C18
2169#define GL_PROXY_TEXTURE_1D_ARRAY_EXT   0x8C19
2170#define GL_TEXTURE_2D_ARRAY_EXT         0x8C1A
2171#define GL_PROXY_TEXTURE_2D_ARRAY_EXT   0x8C1B
2172#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
2173#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
2174#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2175#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
2176#endif
2177
2178#endif
2179
2180
2181#ifndef GL_ATI_blend_equation_separate
2182#define GL_ATI_blend_equation_separate 1
2183
2184#define GL_ALPHA_BLEND_EQUATION_ATI	        0x883D
2185
2186GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2187typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2188
2189#endif /* GL_ATI_blend_equation_separate */
2190
2191
2192/* GL_OES_EGL_image */
2193#ifndef GL_OES_EGL_image
2194typedef void* GLeglImageOES;
2195#endif
2196
2197#ifndef GL_OES_EGL_image
2198#define GL_OES_EGL_image 1
2199#ifdef GL_GLEXT_PROTOTYPES
2200GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
2201GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
2202#endif
2203typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
2204typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
2205#endif
2206
2207
2208/**
2209 ** NOTE!!!!!  If you add new functions to this file, or update
2210 ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
2211 ** in that file for details.
2212 **/
2213
2214
2215
2216/**********************************************************************
2217 * Begin system-specific stuff
2218 */
2219#if defined(PRAGMA_EXPORT_SUPPORTED)
2220#pragma export off
2221#endif
2222
2223#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2224#pragma import off
2225#endif
2226/*
2227 * End system-specific stuff
2228 **********************************************************************/
2229
2230
2231#ifdef __cplusplus
2232}
2233#endif
2234
2235#endif /* __gl_h_ */
2236