gl.h revision cdde03efe2164b4bd23a8f59a797144c14ec6cce
1/* 2 * Mesa 3-D graphics library 3 * Version: 6.0 4 * 5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26#ifndef __gl_h_ 27#define __gl_h_ 28 29#if defined(USE_MGL_NAMESPACE) 30#include "gl_mangle.h" 31#endif 32 33 34/********************************************************************** 35 * Begin system-specific stuff. Do not do any of this when building 36 * for SciTech SNAP, as this is all done before this header file is 37 * included. 38 */ 39#if !defined(__SCITECH_SNAP__) 40 41#include <stddef.h> /* to get ptrdiff_t, used below */ 42 43#if defined(__BEOS__) 44#include <stdlib.h> /* to get some BeOS-isms */ 45#endif 46 47#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 48#define OPENSTEP 49#endif 50 51#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) 52#define __WIN32__ 53#endif 54 55#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) 56# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 57# define GLAPI __declspec(dllexport) 58# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 59# define GLAPI __declspec(dllimport) 60# else /* for use with static link lib build of Win32 edition only */ 61# define GLAPI extern 62# endif /* _STATIC_MESA support */ 63# define GLAPIENTRY __stdcall 64#else 65/* non-Windows compilation */ 66# define GLAPI extern 67# define GLAPIENTRY 68#endif /* WIN32 / CYGWIN bracket */ 69 70#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__) 71# define PRAGMA_EXPORT_SUPPORTED 1 72#endif 73 74/* 75 * WINDOWS: Include windows.h here to define APIENTRY. 76 * It is also useful when applications include this file by 77 * including only glut.h, since glut.h depends on windows.h. 78 * Applications needing to include windows.h with parms other 79 * than "WIN32_LEAN_AND_MEAN" may include windows.h before 80 * glut.h or gl.h. 81 */ 82#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) 83#define WIN32_LEAN_AND_MEAN 1 84#include <windows.h> 85#endif 86 87#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__) 88#include <GL/mesa_wgl.h> 89#endif 90 91#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 92#pragma import on 93#endif 94 95#ifndef APIENTRY 96#define APIENTRY GLAPIENTRY 97#endif 98#define APIENTRYP APIENTRY * 99 100#ifndef GLAPIENTRYP 101#define GLAPIENTRYP GLAPIENTRY * 102#endif 103 104#ifdef CENTERLINE_CLPP 105#define signed 106#endif 107 108#if defined(PRAGMA_EXPORT_SUPPORTED) 109#pragma export on 110#endif 111 112#endif /* !__SCITECH_SNAP__ */ 113/* 114 * End system-specific stuff. 115 **********************************************************************/ 116 117 118 119#ifdef __cplusplus 120extern "C" { 121#endif 122 123 124 125#define GL_VERSION_1_1 1 126#define GL_VERSION_1_2 1 127#define GL_VERSION_1_3 1 128#define GL_ARB_imaging 1 129 130 131/* 132 * Datatypes 133 */ 134typedef unsigned int GLenum; 135typedef unsigned char GLboolean; 136typedef unsigned int GLbitfield; 137typedef void GLvoid; 138typedef signed char GLbyte; /* 1-byte signed */ 139typedef short GLshort; /* 2-byte signed */ 140typedef int GLint; /* 4-byte signed */ 141typedef unsigned char GLubyte; /* 1-byte unsigned */ 142typedef unsigned short GLushort; /* 2-byte unsigned */ 143typedef unsigned int GLuint; /* 4-byte unsigned */ 144typedef int GLsizei; /* 4-byte signed */ 145typedef float GLfloat; /* single precision float */ 146typedef float GLclampf; /* single precision float in [0,1] */ 147typedef double GLdouble; /* double precision float */ 148typedef double GLclampd; /* double precision float in [0,1] */ 149 150 151 152/* 153 * Constants 154 */ 155 156/* Boolean values */ 157#define GL_FALSE 0x0 158#define GL_TRUE 0x1 159 160/* Data types */ 161#define GL_BYTE 0x1400 162#define GL_UNSIGNED_BYTE 0x1401 163#define GL_SHORT 0x1402 164#define GL_UNSIGNED_SHORT 0x1403 165#define GL_INT 0x1404 166#define GL_UNSIGNED_INT 0x1405 167#define GL_FLOAT 0x1406 168#define GL_DOUBLE 0x140A 169#define GL_2_BYTES 0x1407 170#define GL_3_BYTES 0x1408 171#define GL_4_BYTES 0x1409 172 173/* Primitives */ 174#define GL_POINTS 0x0000 175#define GL_LINES 0x0001 176#define GL_LINE_LOOP 0x0002 177#define GL_LINE_STRIP 0x0003 178#define GL_TRIANGLES 0x0004 179#define GL_TRIANGLE_STRIP 0x0005 180#define GL_TRIANGLE_FAN 0x0006 181#define GL_QUADS 0x0007 182#define GL_QUAD_STRIP 0x0008 183#define GL_POLYGON 0x0009 184 185/* Vertex Arrays */ 186#define GL_VERTEX_ARRAY 0x8074 187#define GL_NORMAL_ARRAY 0x8075 188#define GL_COLOR_ARRAY 0x8076 189#define GL_INDEX_ARRAY 0x8077 190#define GL_TEXTURE_COORD_ARRAY 0x8078 191#define GL_EDGE_FLAG_ARRAY 0x8079 192#define GL_VERTEX_ARRAY_SIZE 0x807A 193#define GL_VERTEX_ARRAY_TYPE 0x807B 194#define GL_VERTEX_ARRAY_STRIDE 0x807C 195#define GL_NORMAL_ARRAY_TYPE 0x807E 196#define GL_NORMAL_ARRAY_STRIDE 0x807F 197#define GL_COLOR_ARRAY_SIZE 0x8081 198#define GL_COLOR_ARRAY_TYPE 0x8082 199#define GL_COLOR_ARRAY_STRIDE 0x8083 200#define GL_INDEX_ARRAY_TYPE 0x8085 201#define GL_INDEX_ARRAY_STRIDE 0x8086 202#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 203#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 204#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 205#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 206#define GL_VERTEX_ARRAY_POINTER 0x808E 207#define GL_NORMAL_ARRAY_POINTER 0x808F 208#define GL_COLOR_ARRAY_POINTER 0x8090 209#define GL_INDEX_ARRAY_POINTER 0x8091 210#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 211#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 212#define GL_V2F 0x2A20 213#define GL_V3F 0x2A21 214#define GL_C4UB_V2F 0x2A22 215#define GL_C4UB_V3F 0x2A23 216#define GL_C3F_V3F 0x2A24 217#define GL_N3F_V3F 0x2A25 218#define GL_C4F_N3F_V3F 0x2A26 219#define GL_T2F_V3F 0x2A27 220#define GL_T4F_V4F 0x2A28 221#define GL_T2F_C4UB_V3F 0x2A29 222#define GL_T2F_C3F_V3F 0x2A2A 223#define GL_T2F_N3F_V3F 0x2A2B 224#define GL_T2F_C4F_N3F_V3F 0x2A2C 225#define GL_T4F_C4F_N3F_V4F 0x2A2D 226 227/* Matrix Mode */ 228#define GL_MATRIX_MODE 0x0BA0 229#define GL_MODELVIEW 0x1700 230#define GL_PROJECTION 0x1701 231#define GL_TEXTURE 0x1702 232 233/* Points */ 234#define GL_POINT_SMOOTH 0x0B10 235#define GL_POINT_SIZE 0x0B11 236#define GL_POINT_SIZE_GRANULARITY 0x0B13 237#define GL_POINT_SIZE_RANGE 0x0B12 238 239/* Lines */ 240#define GL_LINE_SMOOTH 0x0B20 241#define GL_LINE_STIPPLE 0x0B24 242#define GL_LINE_STIPPLE_PATTERN 0x0B25 243#define GL_LINE_STIPPLE_REPEAT 0x0B26 244#define GL_LINE_WIDTH 0x0B21 245#define GL_LINE_WIDTH_GRANULARITY 0x0B23 246#define GL_LINE_WIDTH_RANGE 0x0B22 247 248/* Polygons */ 249#define GL_POINT 0x1B00 250#define GL_LINE 0x1B01 251#define GL_FILL 0x1B02 252#define GL_CW 0x0900 253#define GL_CCW 0x0901 254#define GL_FRONT 0x0404 255#define GL_BACK 0x0405 256#define GL_POLYGON_MODE 0x0B40 257#define GL_POLYGON_SMOOTH 0x0B41 258#define GL_POLYGON_STIPPLE 0x0B42 259#define GL_EDGE_FLAG 0x0B43 260#define GL_CULL_FACE 0x0B44 261#define GL_CULL_FACE_MODE 0x0B45 262#define GL_FRONT_FACE 0x0B46 263#define GL_POLYGON_OFFSET_FACTOR 0x8038 264#define GL_POLYGON_OFFSET_UNITS 0x2A00 265#define GL_POLYGON_OFFSET_POINT 0x2A01 266#define GL_POLYGON_OFFSET_LINE 0x2A02 267#define GL_POLYGON_OFFSET_FILL 0x8037 268 269/* Display Lists */ 270#define GL_COMPILE 0x1300 271#define GL_COMPILE_AND_EXECUTE 0x1301 272#define GL_LIST_BASE 0x0B32 273#define GL_LIST_INDEX 0x0B33 274#define GL_LIST_MODE 0x0B30 275 276/* Depth buffer */ 277#define GL_NEVER 0x0200 278#define GL_LESS 0x0201 279#define GL_EQUAL 0x0202 280#define GL_LEQUAL 0x0203 281#define GL_GREATER 0x0204 282#define GL_NOTEQUAL 0x0205 283#define GL_GEQUAL 0x0206 284#define GL_ALWAYS 0x0207 285#define GL_DEPTH_TEST 0x0B71 286#define GL_DEPTH_BITS 0x0D56 287#define GL_DEPTH_CLEAR_VALUE 0x0B73 288#define GL_DEPTH_FUNC 0x0B74 289#define GL_DEPTH_RANGE 0x0B70 290#define GL_DEPTH_WRITEMASK 0x0B72 291#define GL_DEPTH_COMPONENT 0x1902 292 293/* Lighting */ 294#define GL_LIGHTING 0x0B50 295#define GL_LIGHT0 0x4000 296#define GL_LIGHT1 0x4001 297#define GL_LIGHT2 0x4002 298#define GL_LIGHT3 0x4003 299#define GL_LIGHT4 0x4004 300#define GL_LIGHT5 0x4005 301#define GL_LIGHT6 0x4006 302#define GL_LIGHT7 0x4007 303#define GL_SPOT_EXPONENT 0x1205 304#define GL_SPOT_CUTOFF 0x1206 305#define GL_CONSTANT_ATTENUATION 0x1207 306#define GL_LINEAR_ATTENUATION 0x1208 307#define GL_QUADRATIC_ATTENUATION 0x1209 308#define GL_AMBIENT 0x1200 309#define GL_DIFFUSE 0x1201 310#define GL_SPECULAR 0x1202 311#define GL_SHININESS 0x1601 312#define GL_EMISSION 0x1600 313#define GL_POSITION 0x1203 314#define GL_SPOT_DIRECTION 0x1204 315#define GL_AMBIENT_AND_DIFFUSE 0x1602 316#define GL_COLOR_INDEXES 0x1603 317#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 318#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 319#define GL_LIGHT_MODEL_AMBIENT 0x0B53 320#define GL_FRONT_AND_BACK 0x0408 321#define GL_SHADE_MODEL 0x0B54 322#define GL_FLAT 0x1D00 323#define GL_SMOOTH 0x1D01 324#define GL_COLOR_MATERIAL 0x0B57 325#define GL_COLOR_MATERIAL_FACE 0x0B55 326#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 327#define GL_NORMALIZE 0x0BA1 328 329/* User clipping planes */ 330#define GL_CLIP_PLANE0 0x3000 331#define GL_CLIP_PLANE1 0x3001 332#define GL_CLIP_PLANE2 0x3002 333#define GL_CLIP_PLANE3 0x3003 334#define GL_CLIP_PLANE4 0x3004 335#define GL_CLIP_PLANE5 0x3005 336 337/* Accumulation buffer */ 338#define GL_ACCUM_RED_BITS 0x0D58 339#define GL_ACCUM_GREEN_BITS 0x0D59 340#define GL_ACCUM_BLUE_BITS 0x0D5A 341#define GL_ACCUM_ALPHA_BITS 0x0D5B 342#define GL_ACCUM_CLEAR_VALUE 0x0B80 343#define GL_ACCUM 0x0100 344#define GL_ADD 0x0104 345#define GL_LOAD 0x0101 346#define GL_MULT 0x0103 347#define GL_RETURN 0x0102 348 349/* Alpha testing */ 350#define GL_ALPHA_TEST 0x0BC0 351#define GL_ALPHA_TEST_REF 0x0BC2 352#define GL_ALPHA_TEST_FUNC 0x0BC1 353 354/* Blending */ 355#define GL_BLEND 0x0BE2 356#define GL_BLEND_SRC 0x0BE1 357#define GL_BLEND_DST 0x0BE0 358#define GL_ZERO 0x0 359#define GL_ONE 0x1 360#define GL_SRC_COLOR 0x0300 361#define GL_ONE_MINUS_SRC_COLOR 0x0301 362#define GL_SRC_ALPHA 0x0302 363#define GL_ONE_MINUS_SRC_ALPHA 0x0303 364#define GL_DST_ALPHA 0x0304 365#define GL_ONE_MINUS_DST_ALPHA 0x0305 366#define GL_DST_COLOR 0x0306 367#define GL_ONE_MINUS_DST_COLOR 0x0307 368#define GL_SRC_ALPHA_SATURATE 0x0308 369 370/* Render Mode */ 371#define GL_FEEDBACK 0x1C01 372#define GL_RENDER 0x1C00 373#define GL_SELECT 0x1C02 374 375/* Feedback */ 376#define GL_2D 0x0600 377#define GL_3D 0x0601 378#define GL_3D_COLOR 0x0602 379#define GL_3D_COLOR_TEXTURE 0x0603 380#define GL_4D_COLOR_TEXTURE 0x0604 381#define GL_POINT_TOKEN 0x0701 382#define GL_LINE_TOKEN 0x0702 383#define GL_LINE_RESET_TOKEN 0x0707 384#define GL_POLYGON_TOKEN 0x0703 385#define GL_BITMAP_TOKEN 0x0704 386#define GL_DRAW_PIXEL_TOKEN 0x0705 387#define GL_COPY_PIXEL_TOKEN 0x0706 388#define GL_PASS_THROUGH_TOKEN 0x0700 389#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 390#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 391#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 392 393/* Selection */ 394#define GL_SELECTION_BUFFER_POINTER 0x0DF3 395#define GL_SELECTION_BUFFER_SIZE 0x0DF4 396 397/* Fog */ 398#define GL_FOG 0x0B60 399#define GL_FOG_MODE 0x0B65 400#define GL_FOG_DENSITY 0x0B62 401#define GL_FOG_COLOR 0x0B66 402#define GL_FOG_INDEX 0x0B61 403#define GL_FOG_START 0x0B63 404#define GL_FOG_END 0x0B64 405#define GL_LINEAR 0x2601 406#define GL_EXP 0x0800 407#define GL_EXP2 0x0801 408 409/* Logic Ops */ 410#define GL_LOGIC_OP 0x0BF1 411#define GL_INDEX_LOGIC_OP 0x0BF1 412#define GL_COLOR_LOGIC_OP 0x0BF2 413#define GL_LOGIC_OP_MODE 0x0BF0 414#define GL_CLEAR 0x1500 415#define GL_SET 0x150F 416#define GL_COPY 0x1503 417#define GL_COPY_INVERTED 0x150C 418#define GL_NOOP 0x1505 419#define GL_INVERT 0x150A 420#define GL_AND 0x1501 421#define GL_NAND 0x150E 422#define GL_OR 0x1507 423#define GL_NOR 0x1508 424#define GL_XOR 0x1506 425#define GL_EQUIV 0x1509 426#define GL_AND_REVERSE 0x1502 427#define GL_AND_INVERTED 0x1504 428#define GL_OR_REVERSE 0x150B 429#define GL_OR_INVERTED 0x150D 430 431/* Stencil */ 432#define GL_STENCIL_TEST 0x0B90 433#define GL_STENCIL_WRITEMASK 0x0B98 434#define GL_STENCIL_BITS 0x0D57 435#define GL_STENCIL_FUNC 0x0B92 436#define GL_STENCIL_VALUE_MASK 0x0B93 437#define GL_STENCIL_REF 0x0B97 438#define GL_STENCIL_FAIL 0x0B94 439#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 440#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 441#define GL_STENCIL_CLEAR_VALUE 0x0B91 442#define GL_STENCIL_INDEX 0x1901 443#define GL_KEEP 0x1E00 444#define GL_REPLACE 0x1E01 445#define GL_INCR 0x1E02 446#define GL_DECR 0x1E03 447 448/* Buffers, Pixel Drawing/Reading */ 449#define GL_NONE 0x0 450#define GL_LEFT 0x0406 451#define GL_RIGHT 0x0407 452/*GL_FRONT 0x0404 */ 453/*GL_BACK 0x0405 */ 454/*GL_FRONT_AND_BACK 0x0408 */ 455#define GL_FRONT_LEFT 0x0400 456#define GL_FRONT_RIGHT 0x0401 457#define GL_BACK_LEFT 0x0402 458#define GL_BACK_RIGHT 0x0403 459#define GL_AUX0 0x0409 460#define GL_AUX1 0x040A 461#define GL_AUX2 0x040B 462#define GL_AUX3 0x040C 463#define GL_COLOR_INDEX 0x1900 464#define GL_RED 0x1903 465#define GL_GREEN 0x1904 466#define GL_BLUE 0x1905 467#define GL_ALPHA 0x1906 468#define GL_LUMINANCE 0x1909 469#define GL_LUMINANCE_ALPHA 0x190A 470#define GL_ALPHA_BITS 0x0D55 471#define GL_RED_BITS 0x0D52 472#define GL_GREEN_BITS 0x0D53 473#define GL_BLUE_BITS 0x0D54 474#define GL_INDEX_BITS 0x0D51 475#define GL_SUBPIXEL_BITS 0x0D50 476#define GL_AUX_BUFFERS 0x0C00 477#define GL_READ_BUFFER 0x0C02 478#define GL_DRAW_BUFFER 0x0C01 479#define GL_DOUBLEBUFFER 0x0C32 480#define GL_STEREO 0x0C33 481#define GL_BITMAP 0x1A00 482#define GL_COLOR 0x1800 483#define GL_DEPTH 0x1801 484#define GL_STENCIL 0x1802 485#define GL_DITHER 0x0BD0 486#define GL_RGB 0x1907 487#define GL_RGBA 0x1908 488 489/* Implementation limits */ 490#define GL_MAX_LIST_NESTING 0x0B31 491#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 492#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 493#define GL_MAX_NAME_STACK_DEPTH 0x0D37 494#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 495#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 496#define GL_MAX_EVAL_ORDER 0x0D30 497#define GL_MAX_LIGHTS 0x0D31 498#define GL_MAX_CLIP_PLANES 0x0D32 499#define GL_MAX_TEXTURE_SIZE 0x0D33 500#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 501#define GL_MAX_VIEWPORT_DIMS 0x0D3A 502#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 503 504/* Gets */ 505#define GL_ATTRIB_STACK_DEPTH 0x0BB0 506#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 507#define GL_COLOR_CLEAR_VALUE 0x0C22 508#define GL_COLOR_WRITEMASK 0x0C23 509#define GL_CURRENT_INDEX 0x0B01 510#define GL_CURRENT_COLOR 0x0B00 511#define GL_CURRENT_NORMAL 0x0B02 512#define GL_CURRENT_RASTER_COLOR 0x0B04 513#define GL_CURRENT_RASTER_DISTANCE 0x0B09 514#define GL_CURRENT_RASTER_INDEX 0x0B05 515#define GL_CURRENT_RASTER_POSITION 0x0B07 516#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 517#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 518#define GL_CURRENT_TEXTURE_COORDS 0x0B03 519#define GL_INDEX_CLEAR_VALUE 0x0C20 520#define GL_INDEX_MODE 0x0C30 521#define GL_INDEX_WRITEMASK 0x0C21 522#define GL_MODELVIEW_MATRIX 0x0BA6 523#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 524#define GL_NAME_STACK_DEPTH 0x0D70 525#define GL_PROJECTION_MATRIX 0x0BA7 526#define GL_PROJECTION_STACK_DEPTH 0x0BA4 527#define GL_RENDER_MODE 0x0C40 528#define GL_RGBA_MODE 0x0C31 529#define GL_TEXTURE_MATRIX 0x0BA8 530#define GL_TEXTURE_STACK_DEPTH 0x0BA5 531#define GL_VIEWPORT 0x0BA2 532 533/* Evaluators */ 534#define GL_AUTO_NORMAL 0x0D80 535#define GL_MAP1_COLOR_4 0x0D90 536#define GL_MAP1_INDEX 0x0D91 537#define GL_MAP1_NORMAL 0x0D92 538#define GL_MAP1_TEXTURE_COORD_1 0x0D93 539#define GL_MAP1_TEXTURE_COORD_2 0x0D94 540#define GL_MAP1_TEXTURE_COORD_3 0x0D95 541#define GL_MAP1_TEXTURE_COORD_4 0x0D96 542#define GL_MAP1_VERTEX_3 0x0D97 543#define GL_MAP1_VERTEX_4 0x0D98 544#define GL_MAP2_COLOR_4 0x0DB0 545#define GL_MAP2_INDEX 0x0DB1 546#define GL_MAP2_NORMAL 0x0DB2 547#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 548#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 549#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 550#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 551#define GL_MAP2_VERTEX_3 0x0DB7 552#define GL_MAP2_VERTEX_4 0x0DB8 553#define GL_MAP1_GRID_DOMAIN 0x0DD0 554#define GL_MAP1_GRID_SEGMENTS 0x0DD1 555#define GL_MAP2_GRID_DOMAIN 0x0DD2 556#define GL_MAP2_GRID_SEGMENTS 0x0DD3 557#define GL_COEFF 0x0A00 558#define GL_DOMAIN 0x0A02 559#define GL_ORDER 0x0A01 560 561/* Hints */ 562#define GL_FOG_HINT 0x0C54 563#define GL_LINE_SMOOTH_HINT 0x0C52 564#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 565#define GL_POINT_SMOOTH_HINT 0x0C51 566#define GL_POLYGON_SMOOTH_HINT 0x0C53 567#define GL_DONT_CARE 0x1100 568#define GL_FASTEST 0x1101 569#define GL_NICEST 0x1102 570 571/* Scissor box */ 572#define GL_SCISSOR_TEST 0x0C11 573#define GL_SCISSOR_BOX 0x0C10 574 575/* Pixel Mode / Transfer */ 576#define GL_MAP_COLOR 0x0D10 577#define GL_MAP_STENCIL 0x0D11 578#define GL_INDEX_SHIFT 0x0D12 579#define GL_INDEX_OFFSET 0x0D13 580#define GL_RED_SCALE 0x0D14 581#define GL_RED_BIAS 0x0D15 582#define GL_GREEN_SCALE 0x0D18 583#define GL_GREEN_BIAS 0x0D19 584#define GL_BLUE_SCALE 0x0D1A 585#define GL_BLUE_BIAS 0x0D1B 586#define GL_ALPHA_SCALE 0x0D1C 587#define GL_ALPHA_BIAS 0x0D1D 588#define GL_DEPTH_SCALE 0x0D1E 589#define GL_DEPTH_BIAS 0x0D1F 590#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 591#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 592#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 593#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 594#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 595#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 596#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 597#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 598#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 599#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 600#define GL_PIXEL_MAP_S_TO_S 0x0C71 601#define GL_PIXEL_MAP_I_TO_I 0x0C70 602#define GL_PIXEL_MAP_I_TO_R 0x0C72 603#define GL_PIXEL_MAP_I_TO_G 0x0C73 604#define GL_PIXEL_MAP_I_TO_B 0x0C74 605#define GL_PIXEL_MAP_I_TO_A 0x0C75 606#define GL_PIXEL_MAP_R_TO_R 0x0C76 607#define GL_PIXEL_MAP_G_TO_G 0x0C77 608#define GL_PIXEL_MAP_B_TO_B 0x0C78 609#define GL_PIXEL_MAP_A_TO_A 0x0C79 610#define GL_PACK_ALIGNMENT 0x0D05 611#define GL_PACK_LSB_FIRST 0x0D01 612#define GL_PACK_ROW_LENGTH 0x0D02 613#define GL_PACK_SKIP_PIXELS 0x0D04 614#define GL_PACK_SKIP_ROWS 0x0D03 615#define GL_PACK_SWAP_BYTES 0x0D00 616#define GL_UNPACK_ALIGNMENT 0x0CF5 617#define GL_UNPACK_LSB_FIRST 0x0CF1 618#define GL_UNPACK_ROW_LENGTH 0x0CF2 619#define GL_UNPACK_SKIP_PIXELS 0x0CF4 620#define GL_UNPACK_SKIP_ROWS 0x0CF3 621#define GL_UNPACK_SWAP_BYTES 0x0CF0 622#define GL_ZOOM_X 0x0D16 623#define GL_ZOOM_Y 0x0D17 624 625/* Texture mapping */ 626#define GL_TEXTURE_ENV 0x2300 627#define GL_TEXTURE_ENV_MODE 0x2200 628#define GL_TEXTURE_1D 0x0DE0 629#define GL_TEXTURE_2D 0x0DE1 630#define GL_TEXTURE_WRAP_S 0x2802 631#define GL_TEXTURE_WRAP_T 0x2803 632#define GL_TEXTURE_MAG_FILTER 0x2800 633#define GL_TEXTURE_MIN_FILTER 0x2801 634#define GL_TEXTURE_ENV_COLOR 0x2201 635#define GL_TEXTURE_GEN_S 0x0C60 636#define GL_TEXTURE_GEN_T 0x0C61 637#define GL_TEXTURE_GEN_MODE 0x2500 638#define GL_TEXTURE_BORDER_COLOR 0x1004 639#define GL_TEXTURE_WIDTH 0x1000 640#define GL_TEXTURE_HEIGHT 0x1001 641#define GL_TEXTURE_BORDER 0x1005 642#define GL_TEXTURE_COMPONENTS 0x1003 643#define GL_TEXTURE_RED_SIZE 0x805C 644#define GL_TEXTURE_GREEN_SIZE 0x805D 645#define GL_TEXTURE_BLUE_SIZE 0x805E 646#define GL_TEXTURE_ALPHA_SIZE 0x805F 647#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 648#define GL_TEXTURE_INTENSITY_SIZE 0x8061 649#define GL_NEAREST_MIPMAP_NEAREST 0x2700 650#define GL_NEAREST_MIPMAP_LINEAR 0x2702 651#define GL_LINEAR_MIPMAP_NEAREST 0x2701 652#define GL_LINEAR_MIPMAP_LINEAR 0x2703 653#define GL_OBJECT_LINEAR 0x2401 654#define GL_OBJECT_PLANE 0x2501 655#define GL_EYE_LINEAR 0x2400 656#define GL_EYE_PLANE 0x2502 657#define GL_SPHERE_MAP 0x2402 658#define GL_DECAL 0x2101 659#define GL_MODULATE 0x2100 660#define GL_NEAREST 0x2600 661#define GL_REPEAT 0x2901 662#define GL_CLAMP 0x2900 663#define GL_S 0x2000 664#define GL_T 0x2001 665#define GL_R 0x2002 666#define GL_Q 0x2003 667#define GL_TEXTURE_GEN_R 0x0C62 668#define GL_TEXTURE_GEN_Q 0x0C63 669 670/* Utility */ 671#define GL_VENDOR 0x1F00 672#define GL_RENDERER 0x1F01 673#define GL_VERSION 0x1F02 674#define GL_EXTENSIONS 0x1F03 675 676/* Errors */ 677#define GL_NO_ERROR 0x0 678#define GL_INVALID_VALUE 0x0501 679#define GL_INVALID_ENUM 0x0500 680#define GL_INVALID_OPERATION 0x0502 681#define GL_STACK_OVERFLOW 0x0503 682#define GL_STACK_UNDERFLOW 0x0504 683#define GL_OUT_OF_MEMORY 0x0505 684 685/* glPush/PopAttrib bits */ 686#define GL_CURRENT_BIT 0x00000001 687#define GL_POINT_BIT 0x00000002 688#define GL_LINE_BIT 0x00000004 689#define GL_POLYGON_BIT 0x00000008 690#define GL_POLYGON_STIPPLE_BIT 0x00000010 691#define GL_PIXEL_MODE_BIT 0x00000020 692#define GL_LIGHTING_BIT 0x00000040 693#define GL_FOG_BIT 0x00000080 694#define GL_DEPTH_BUFFER_BIT 0x00000100 695#define GL_ACCUM_BUFFER_BIT 0x00000200 696#define GL_STENCIL_BUFFER_BIT 0x00000400 697#define GL_VIEWPORT_BIT 0x00000800 698#define GL_TRANSFORM_BIT 0x00001000 699#define GL_ENABLE_BIT 0x00002000 700#define GL_COLOR_BUFFER_BIT 0x00004000 701#define GL_HINT_BIT 0x00008000 702#define GL_EVAL_BIT 0x00010000 703#define GL_LIST_BIT 0x00020000 704#define GL_TEXTURE_BIT 0x00040000 705#define GL_SCISSOR_BIT 0x00080000 706#define GL_ALL_ATTRIB_BITS 0x000FFFFF 707 708 709/* OpenGL 1.1 */ 710#define GL_PROXY_TEXTURE_1D 0x8063 711#define GL_PROXY_TEXTURE_2D 0x8064 712#define GL_TEXTURE_PRIORITY 0x8066 713#define GL_TEXTURE_RESIDENT 0x8067 714#define GL_TEXTURE_BINDING_1D 0x8068 715#define GL_TEXTURE_BINDING_2D 0x8069 716#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 717#define GL_ALPHA4 0x803B 718#define GL_ALPHA8 0x803C 719#define GL_ALPHA12 0x803D 720#define GL_ALPHA16 0x803E 721#define GL_LUMINANCE4 0x803F 722#define GL_LUMINANCE8 0x8040 723#define GL_LUMINANCE12 0x8041 724#define GL_LUMINANCE16 0x8042 725#define GL_LUMINANCE4_ALPHA4 0x8043 726#define GL_LUMINANCE6_ALPHA2 0x8044 727#define GL_LUMINANCE8_ALPHA8 0x8045 728#define GL_LUMINANCE12_ALPHA4 0x8046 729#define GL_LUMINANCE12_ALPHA12 0x8047 730#define GL_LUMINANCE16_ALPHA16 0x8048 731#define GL_INTENSITY 0x8049 732#define GL_INTENSITY4 0x804A 733#define GL_INTENSITY8 0x804B 734#define GL_INTENSITY12 0x804C 735#define GL_INTENSITY16 0x804D 736#define GL_R3_G3_B2 0x2A10 737#define GL_RGB4 0x804F 738#define GL_RGB5 0x8050 739#define GL_RGB8 0x8051 740#define GL_RGB10 0x8052 741#define GL_RGB12 0x8053 742#define GL_RGB16 0x8054 743#define GL_RGBA2 0x8055 744#define GL_RGBA4 0x8056 745#define GL_RGB5_A1 0x8057 746#define GL_RGBA8 0x8058 747#define GL_RGB10_A2 0x8059 748#define GL_RGBA12 0x805A 749#define GL_RGBA16 0x805B 750#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 751#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 752#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF 753#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 754 755 756 757/* 758 * Miscellaneous 759 */ 760 761GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 762 763GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 764 765GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 766 767GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 768 769GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); 770 771GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 772 773GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 774 775GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 776 777GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 778 779GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 780 781GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 782 783GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 784 785GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 786 787GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 788 789GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 790 791GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 792 793GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 794 795GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 796 797GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 798 799GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); 800 801GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 802 803GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 804 805GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 806 807GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 808 809GLAPI void GLAPIENTRY glEnable( GLenum cap ); 810 811GLAPI void GLAPIENTRY glDisable( GLenum cap ); 812 813GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 814 815 816GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 817 818GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 819 820 821GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 822 823GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 824 825GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 826 827GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 828 829 830GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 831 832GLAPI void GLAPIENTRY glPopAttrib( void ); 833 834 835GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 836 837GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 838 839 840GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 841 842GLAPI GLenum GLAPIENTRY glGetError( void ); 843 844GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name ); 845 846GLAPI void GLAPIENTRY glFinish( void ); 847 848GLAPI void GLAPIENTRY glFlush( void ); 849 850GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 851 852 853/* 854 * Depth Buffer 855 */ 856 857GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 858 859GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 860 861GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 862 863GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 864 865 866/* 867 * Accumulation Buffer 868 */ 869 870GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 871 872GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 873 874 875/* 876 * Transformation 877 */ 878 879GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 880 881GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 882 GLdouble bottom, GLdouble top, 883 GLdouble near_val, GLdouble far_val ); 884 885GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 886 GLdouble bottom, GLdouble top, 887 GLdouble near_val, GLdouble far_val ); 888 889GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 890 GLsizei width, GLsizei height ); 891 892GLAPI void GLAPIENTRY glPushMatrix( void ); 893 894GLAPI void GLAPIENTRY glPopMatrix( void ); 895 896GLAPI void GLAPIENTRY glLoadIdentity( void ); 897 898GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 899GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 900 901GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 902GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 903 904GLAPI void GLAPIENTRY glRotated( GLdouble angle, 905 GLdouble x, GLdouble y, GLdouble z ); 906GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 907 GLfloat x, GLfloat y, GLfloat z ); 908 909GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 910GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 911 912GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 913GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 914 915 916/* 917 * Display Lists 918 */ 919 920GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 921 922GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 923 924GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 925 926GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 927 928GLAPI void GLAPIENTRY glEndList( void ); 929 930GLAPI void GLAPIENTRY glCallList( GLuint list ); 931 932GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 933 const GLvoid *lists ); 934 935GLAPI void GLAPIENTRY glListBase( GLuint base ); 936 937 938/* 939 * Drawing Functions 940 */ 941 942GLAPI void GLAPIENTRY glBegin( GLenum mode ); 943 944GLAPI void GLAPIENTRY glEnd( void ); 945 946 947GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 948GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 949GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 950GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 951 952GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 953GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 954GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 955GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 956 957GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 958GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 959GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 960GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 961 962GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 963GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 964GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 965GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 966 967GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 968GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 969GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 970GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 971 972GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 973GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 974GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 975GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 976 977 978GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 979GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 980GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 981GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 982GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 983 984GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 985GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 986GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 987GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 988GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 989 990 991GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 992GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 993GLAPI void GLAPIENTRY glIndexi( GLint c ); 994GLAPI void GLAPIENTRY glIndexs( GLshort c ); 995GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 996 997GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 998GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 999GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 1000GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 1001GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 1002 1003GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 1004GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 1005GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 1006GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 1007GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 1008GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 1009GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1010GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1011 1012GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1013 GLbyte blue, GLbyte alpha ); 1014GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1015 GLdouble blue, GLdouble alpha ); 1016GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1017 GLfloat blue, GLfloat alpha ); 1018GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1019 GLint blue, GLint alpha ); 1020GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1021 GLshort blue, GLshort alpha ); 1022GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1023 GLubyte blue, GLubyte alpha ); 1024GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1025 GLuint blue, GLuint alpha ); 1026GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1027 GLushort blue, GLushort alpha ); 1028 1029 1030GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1031GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1032GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1033GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1034GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1035GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1036GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1037GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1038 1039GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1040GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1041GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1042GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1043GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1044GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1045GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1046GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1047 1048 1049GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1050GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1051GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1052GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1053 1054GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1055GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1056GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1057GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1058 1059GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1060GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1061GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1062GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1063 1064GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1065GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1066GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1067GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1068 1069GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1070GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1071GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1072GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1073 1074GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1075GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1076GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1077GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1078 1079GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1080GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1081GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1082GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1083 1084GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1085GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1086GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1087GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1088 1089 1090GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1091GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1092GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1093GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1094 1095GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1096GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1097GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1098GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1099 1100GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1101GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1102GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1103GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1104 1105GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1106GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1107GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1108GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1109 1110GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1111GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1112GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1113GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1114 1115GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1116GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1117GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1118GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1119 1120 1121GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1122GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1123GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1124GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1125 1126 1127GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1128GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1129GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1130GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1131 1132 1133/* 1134 * Vertex Arrays (1.1) 1135 */ 1136 1137GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1138 GLsizei stride, const GLvoid *ptr ); 1139 1140GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1141 const GLvoid *ptr ); 1142 1143GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1144 GLsizei stride, const GLvoid *ptr ); 1145 1146GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1147 const GLvoid *ptr ); 1148 1149GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1150 GLsizei stride, const GLvoid *ptr ); 1151 1152GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1153 1154GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); 1155 1156GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1157 1158GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1159 1160GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1161 GLenum type, const GLvoid *indices ); 1162 1163GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1164 const GLvoid *pointer ); 1165 1166/* 1167 * Lighting 1168 */ 1169 1170GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1171 1172GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1173GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1174GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1175 const GLfloat *params ); 1176GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1177 const GLint *params ); 1178 1179GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1180 GLfloat *params ); 1181GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1182 GLint *params ); 1183 1184GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1185GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1186GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1187GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1188 1189GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1190GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1191GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1192GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1193 1194GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1195GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1196 1197GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1198 1199 1200/* 1201 * Raster functions 1202 */ 1203 1204GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1205 1206GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1207GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1208 1209GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1210GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1211 1212GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, 1213 const GLfloat *values ); 1214GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, 1215 const GLuint *values ); 1216GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, 1217 const GLushort *values ); 1218 1219GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1220GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1221GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1222 1223GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1224 GLfloat xorig, GLfloat yorig, 1225 GLfloat xmove, GLfloat ymove, 1226 const GLubyte *bitmap ); 1227 1228GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1229 GLsizei width, GLsizei height, 1230 GLenum format, GLenum type, 1231 GLvoid *pixels ); 1232 1233GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1234 GLenum format, GLenum type, 1235 const GLvoid *pixels ); 1236 1237GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1238 GLsizei width, GLsizei height, 1239 GLenum type ); 1240 1241/* 1242 * Stenciling 1243 */ 1244 1245GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1246 1247GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1248 1249GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1250 1251GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1252 1253 1254 1255/* 1256 * Texture mapping 1257 */ 1258 1259GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1260GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1261GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1262 1263GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1264GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1265GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1266 1267GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1268GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1269GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1270 1271 1272GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1273GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1274 1275GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1276GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1277 1278GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1279GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1280 1281 1282GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1283GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1284 1285GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1286 const GLfloat *params ); 1287GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1288 const GLint *params ); 1289 1290GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1291 GLenum pname, GLfloat *params); 1292GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1293 GLenum pname, GLint *params ); 1294 1295GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1296 GLenum pname, GLfloat *params ); 1297GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1298 GLenum pname, GLint *params ); 1299 1300 1301GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1302 GLint internalFormat, 1303 GLsizei width, GLint border, 1304 GLenum format, GLenum type, 1305 const GLvoid *pixels ); 1306 1307GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1308 GLint internalFormat, 1309 GLsizei width, GLsizei height, 1310 GLint border, GLenum format, GLenum type, 1311 const GLvoid *pixels ); 1312 1313GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1314 GLenum format, GLenum type, 1315 GLvoid *pixels ); 1316 1317 1318/* 1.1 functions */ 1319 1320GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1321 1322GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1323 1324GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1325 1326GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1327 const GLuint *textures, 1328 const GLclampf *priorities ); 1329 1330GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1331 const GLuint *textures, 1332 GLboolean *residences ); 1333 1334GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1335 1336 1337GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1338 GLint xoffset, 1339 GLsizei width, GLenum format, 1340 GLenum type, const GLvoid *pixels ); 1341 1342 1343GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1344 GLint xoffset, GLint yoffset, 1345 GLsizei width, GLsizei height, 1346 GLenum format, GLenum type, 1347 const GLvoid *pixels ); 1348 1349 1350GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1351 GLenum internalformat, 1352 GLint x, GLint y, 1353 GLsizei width, GLint border ); 1354 1355 1356GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1357 GLenum internalformat, 1358 GLint x, GLint y, 1359 GLsizei width, GLsizei height, 1360 GLint border ); 1361 1362 1363GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1364 GLint xoffset, GLint x, GLint y, 1365 GLsizei width ); 1366 1367 1368GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1369 GLint xoffset, GLint yoffset, 1370 GLint x, GLint y, 1371 GLsizei width, GLsizei height ); 1372 1373 1374/* 1375 * Evaluators 1376 */ 1377 1378GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1379 GLint stride, 1380 GLint order, const GLdouble *points ); 1381GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1382 GLint stride, 1383 GLint order, const GLfloat *points ); 1384 1385GLAPI void GLAPIENTRY glMap2d( GLenum target, 1386 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1387 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1388 const GLdouble *points ); 1389GLAPI void GLAPIENTRY glMap2f( GLenum target, 1390 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1391 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1392 const GLfloat *points ); 1393 1394GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1395GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1396GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1397 1398GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1399GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1400 1401GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1402GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1403 1404GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1405GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1406 1407GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1408GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1409 1410GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1411GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1412 1413GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1414 GLint vn, GLdouble v1, GLdouble v2 ); 1415GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1416 GLint vn, GLfloat v1, GLfloat v2 ); 1417 1418GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1419 1420GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1421 1422GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1423 1424GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1425 1426 1427/* 1428 * Fog 1429 */ 1430 1431GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1432 1433GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1434 1435GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1436 1437GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1438 1439 1440/* 1441 * Selection and Feedback 1442 */ 1443 1444GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1445 1446GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1447 1448GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1449 1450GLAPI void GLAPIENTRY glInitNames( void ); 1451 1452GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1453 1454GLAPI void GLAPIENTRY glPushName( GLuint name ); 1455 1456GLAPI void GLAPIENTRY glPopName( void ); 1457 1458 1459 1460/* 1461 * OpenGL 1.2 1462 */ 1463 1464#define GL_RESCALE_NORMAL 0x803A 1465#define GL_CLAMP_TO_EDGE 0x812F 1466#define GL_MAX_ELEMENTS_VERTICES 0x80E8 1467#define GL_MAX_ELEMENTS_INDICES 0x80E9 1468#define GL_BGR 0x80E0 1469#define GL_BGRA 0x80E1 1470#define GL_UNSIGNED_BYTE_3_3_2 0x8032 1471#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 1472#define GL_UNSIGNED_SHORT_5_6_5 0x8363 1473#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 1474#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 1475#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 1476#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 1477#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 1478#define GL_UNSIGNED_INT_8_8_8_8 0x8035 1479#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 1480#define GL_UNSIGNED_INT_10_10_10_2 0x8036 1481#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 1482#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 1483#define GL_SINGLE_COLOR 0x81F9 1484#define GL_SEPARATE_SPECULAR_COLOR 0x81FA 1485#define GL_TEXTURE_MIN_LOD 0x813A 1486#define GL_TEXTURE_MAX_LOD 0x813B 1487#define GL_TEXTURE_BASE_LEVEL 0x813C 1488#define GL_TEXTURE_MAX_LEVEL 0x813D 1489#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 1490#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 1491#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 1492#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 1493#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 1494#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 1495#define GL_PACK_SKIP_IMAGES 0x806B 1496#define GL_PACK_IMAGE_HEIGHT 0x806C 1497#define GL_UNPACK_SKIP_IMAGES 0x806D 1498#define GL_UNPACK_IMAGE_HEIGHT 0x806E 1499#define GL_TEXTURE_3D 0x806F 1500#define GL_PROXY_TEXTURE_3D 0x8070 1501#define GL_TEXTURE_DEPTH 0x8071 1502#define GL_TEXTURE_WRAP_R 0x8072 1503#define GL_MAX_3D_TEXTURE_SIZE 0x8073 1504#define GL_TEXTURE_BINDING_3D 0x806A 1505 1506GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1507 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1508 1509GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1510 GLint internalFormat, 1511 GLsizei width, GLsizei height, 1512 GLsizei depth, GLint border, 1513 GLenum format, GLenum type, 1514 const GLvoid *pixels ); 1515 1516GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1517 GLint xoffset, GLint yoffset, 1518 GLint zoffset, GLsizei width, 1519 GLsizei height, GLsizei depth, 1520 GLenum format, 1521 GLenum type, const GLvoid *pixels); 1522 1523GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1524 GLint xoffset, GLint yoffset, 1525 GLint zoffset, GLint x, 1526 GLint y, GLsizei width, 1527 GLsizei height ); 1528 1529typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); 1530typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); 1531typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 1532typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1533 1534 1535/* 1536 * GL_ARB_imaging 1537 */ 1538 1539#define GL_CONSTANT_COLOR 0x8001 1540#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 1541#define GL_CONSTANT_ALPHA 0x8003 1542#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 1543#define GL_COLOR_TABLE 0x80D0 1544#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 1545#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 1546#define GL_PROXY_COLOR_TABLE 0x80D3 1547#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 1548#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 1549#define GL_COLOR_TABLE_SCALE 0x80D6 1550#define GL_COLOR_TABLE_BIAS 0x80D7 1551#define GL_COLOR_TABLE_FORMAT 0x80D8 1552#define GL_COLOR_TABLE_WIDTH 0x80D9 1553#define GL_COLOR_TABLE_RED_SIZE 0x80DA 1554#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 1555#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 1556#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 1557#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 1558#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 1559#define GL_CONVOLUTION_1D 0x8010 1560#define GL_CONVOLUTION_2D 0x8011 1561#define GL_SEPARABLE_2D 0x8012 1562#define GL_CONVOLUTION_BORDER_MODE 0x8013 1563#define GL_CONVOLUTION_FILTER_SCALE 0x8014 1564#define GL_CONVOLUTION_FILTER_BIAS 0x8015 1565#define GL_REDUCE 0x8016 1566#define GL_CONVOLUTION_FORMAT 0x8017 1567#define GL_CONVOLUTION_WIDTH 0x8018 1568#define GL_CONVOLUTION_HEIGHT 0x8019 1569#define GL_MAX_CONVOLUTION_WIDTH 0x801A 1570#define GL_MAX_CONVOLUTION_HEIGHT 0x801B 1571#define GL_POST_CONVOLUTION_RED_SCALE 0x801C 1572#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 1573#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 1574#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 1575#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 1576#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 1577#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 1578#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 1579#define GL_CONSTANT_BORDER 0x8151 1580#define GL_REPLICATE_BORDER 0x8153 1581#define GL_CONVOLUTION_BORDER_COLOR 0x8154 1582#define GL_COLOR_MATRIX 0x80B1 1583#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 1584#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 1585#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 1586#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 1587#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 1588#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 1589#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 1590#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 1591#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 1592#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 1593#define GL_HISTOGRAM 0x8024 1594#define GL_PROXY_HISTOGRAM 0x8025 1595#define GL_HISTOGRAM_WIDTH 0x8026 1596#define GL_HISTOGRAM_FORMAT 0x8027 1597#define GL_HISTOGRAM_RED_SIZE 0x8028 1598#define GL_HISTOGRAM_GREEN_SIZE 0x8029 1599#define GL_HISTOGRAM_BLUE_SIZE 0x802A 1600#define GL_HISTOGRAM_ALPHA_SIZE 0x802B 1601#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1602#define GL_HISTOGRAM_SINK 0x802D 1603#define GL_MINMAX 0x802E 1604#define GL_MINMAX_FORMAT 0x802F 1605#define GL_MINMAX_SINK 0x8030 1606#define GL_TABLE_TOO_LARGE 0x8031 1607#define GL_BLEND_EQUATION 0x8009 1608#define GL_MIN 0x8007 1609#define GL_MAX 0x8008 1610#define GL_FUNC_ADD 0x8006 1611#define GL_FUNC_SUBTRACT 0x800A 1612#define GL_FUNC_REVERSE_SUBTRACT 0x800B 1613#define GL_BLEND_COLOR 0x8005 1614 1615 1616GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1617 GLsizei width, GLenum format, 1618 GLenum type, const GLvoid *table ); 1619 1620GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1621 GLsizei start, GLsizei count, 1622 GLenum format, GLenum type, 1623 const GLvoid *data ); 1624 1625GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1626 const GLint *params); 1627 1628GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1629 const GLfloat *params); 1630 1631GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1632 GLint x, GLint y, GLsizei width ); 1633 1634GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1635 GLint x, GLint y, GLsizei width ); 1636 1637GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1638 GLenum type, GLvoid *table ); 1639 1640GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1641 GLfloat *params ); 1642 1643GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1644 GLint *params ); 1645 1646GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1647 1648GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1649 GLclampf blue, GLclampf alpha ); 1650 1651GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1652 GLenum internalformat, GLboolean sink ); 1653 1654GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1655 1656GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1657 GLenum format, GLenum type, 1658 GLvoid *values ); 1659 1660GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1661 GLfloat *params ); 1662 1663GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1664 GLint *params ); 1665 1666GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1667 GLboolean sink ); 1668 1669GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1670 1671GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1672 GLenum format, GLenum types, 1673 GLvoid *values ); 1674 1675GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1676 GLfloat *params ); 1677 1678GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1679 GLint *params ); 1680 1681GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1682 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1683 const GLvoid *image ); 1684 1685GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1686 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1687 GLenum type, const GLvoid *image ); 1688 1689GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1690 GLfloat params ); 1691 1692GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1693 const GLfloat *params ); 1694 1695GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1696 GLint params ); 1697 1698GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1699 const GLint *params ); 1700 1701GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1702 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1703 1704GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1705 GLenum internalformat, GLint x, GLint y, GLsizei width, 1706 GLsizei height); 1707 1708GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1709 GLenum type, GLvoid *image ); 1710 1711GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1712 GLfloat *params ); 1713 1714GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1715 GLint *params ); 1716 1717GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1718 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1719 GLenum type, const GLvoid *row, const GLvoid *column ); 1720 1721GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1722 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1723 1724typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 1725typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 1726typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); 1727typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 1728typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 1729typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 1730typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); 1731typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1732typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1733typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); 1734typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); 1735typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); 1736typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); 1737typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); 1738typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 1739typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); 1740typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 1741typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); 1742typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); 1743typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); 1744typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1745typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1746typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); 1747typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); 1748typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); 1749typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1750typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1751typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); 1752typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 1753typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 1754typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); 1755typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); 1756typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); 1757typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); 1758 1759 1760 1761/* 1762 * OpenGL 1.3 1763 */ 1764 1765/* multitexture */ 1766#define GL_TEXTURE0 0x84C0 1767#define GL_TEXTURE1 0x84C1 1768#define GL_TEXTURE2 0x84C2 1769#define GL_TEXTURE3 0x84C3 1770#define GL_TEXTURE4 0x84C4 1771#define GL_TEXTURE5 0x84C5 1772#define GL_TEXTURE6 0x84C6 1773#define GL_TEXTURE7 0x84C7 1774#define GL_TEXTURE8 0x84C8 1775#define GL_TEXTURE9 0x84C9 1776#define GL_TEXTURE10 0x84CA 1777#define GL_TEXTURE11 0x84CB 1778#define GL_TEXTURE12 0x84CC 1779#define GL_TEXTURE13 0x84CD 1780#define GL_TEXTURE14 0x84CE 1781#define GL_TEXTURE15 0x84CF 1782#define GL_TEXTURE16 0x84D0 1783#define GL_TEXTURE17 0x84D1 1784#define GL_TEXTURE18 0x84D2 1785#define GL_TEXTURE19 0x84D3 1786#define GL_TEXTURE20 0x84D4 1787#define GL_TEXTURE21 0x84D5 1788#define GL_TEXTURE22 0x84D6 1789#define GL_TEXTURE23 0x84D7 1790#define GL_TEXTURE24 0x84D8 1791#define GL_TEXTURE25 0x84D9 1792#define GL_TEXTURE26 0x84DA 1793#define GL_TEXTURE27 0x84DB 1794#define GL_TEXTURE28 0x84DC 1795#define GL_TEXTURE29 0x84DD 1796#define GL_TEXTURE30 0x84DE 1797#define GL_TEXTURE31 0x84DF 1798#define GL_ACTIVE_TEXTURE 0x84E0 1799#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 1800#define GL_MAX_TEXTURE_UNITS 0x84E2 1801/* texture_cube_map */ 1802#define GL_NORMAL_MAP 0x8511 1803#define GL_REFLECTION_MAP 0x8512 1804#define GL_TEXTURE_CUBE_MAP 0x8513 1805#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 1806#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 1807#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 1808#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 1809#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 1810#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 1811#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 1812#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 1813#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 1814/* texture_compression */ 1815#define GL_COMPRESSED_ALPHA 0x84E9 1816#define GL_COMPRESSED_LUMINANCE 0x84EA 1817#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 1818#define GL_COMPRESSED_INTENSITY 0x84EC 1819#define GL_COMPRESSED_RGB 0x84ED 1820#define GL_COMPRESSED_RGBA 0x84EE 1821#define GL_TEXTURE_COMPRESSION_HINT 0x84EF 1822#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 1823#define GL_TEXTURE_COMPRESSED 0x86A1 1824#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 1825#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 1826/* multisample */ 1827#define GL_MULTISAMPLE 0x809D 1828#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 1829#define GL_SAMPLE_ALPHA_TO_ONE 0x809F 1830#define GL_SAMPLE_COVERAGE 0x80A0 1831#define GL_SAMPLE_BUFFERS 0x80A8 1832#define GL_SAMPLES 0x80A9 1833#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 1834#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 1835#define GL_MULTISAMPLE_BIT 0x20000000 1836/* transpose_matrix */ 1837#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 1838#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 1839#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 1840#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 1841/* texture_env_combine */ 1842#define GL_COMBINE 0x8570 1843#define GL_COMBINE_RGB 0x8571 1844#define GL_COMBINE_ALPHA 0x8572 1845#define GL_SOURCE0_RGB 0x8580 1846#define GL_SOURCE1_RGB 0x8581 1847#define GL_SOURCE2_RGB 0x8582 1848#define GL_SOURCE0_ALPHA 0x8588 1849#define GL_SOURCE1_ALPHA 0x8589 1850#define GL_SOURCE2_ALPHA 0x858A 1851#define GL_OPERAND0_RGB 0x8590 1852#define GL_OPERAND1_RGB 0x8591 1853#define GL_OPERAND2_RGB 0x8592 1854#define GL_OPERAND0_ALPHA 0x8598 1855#define GL_OPERAND1_ALPHA 0x8599 1856#define GL_OPERAND2_ALPHA 0x859A 1857#define GL_RGB_SCALE 0x8573 1858#define GL_ADD_SIGNED 0x8574 1859#define GL_INTERPOLATE 0x8575 1860#define GL_SUBTRACT 0x84E7 1861#define GL_CONSTANT 0x8576 1862#define GL_PRIMARY_COLOR 0x8577 1863#define GL_PREVIOUS 0x8578 1864/* texture_env_dot3 */ 1865#define GL_DOT3_RGB 0x86AE 1866#define GL_DOT3_RGBA 0x86AF 1867/* texture_border_clamp */ 1868#define GL_CLAMP_TO_BORDER 0x812D 1869 1870GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); 1871 1872GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); 1873 1874GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); 1875 1876GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); 1877 1878GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); 1879 1880GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); 1881 1882GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); 1883 1884GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); 1885 1886GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); 1887 1888GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); 1889 1890GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); 1891 1892GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); 1893 1894GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); 1895 1896GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); 1897 1898GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); 1899 1900GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); 1901 1902GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); 1903 1904GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); 1905 1906GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); 1907 1908GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); 1909 1910GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); 1911 1912GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); 1913 1914GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); 1915 1916GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); 1917 1918GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); 1919 1920GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); 1921 1922GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); 1923 1924GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); 1925 1926GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); 1927 1928GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); 1929 1930GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); 1931 1932GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); 1933 1934GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); 1935 1936GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1937 1938GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); 1939 1940GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1941 1942GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); 1943 1944GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); 1945 1946GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); 1947 1948GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); 1949 1950GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); 1951 1952 1953GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); 1954 1955GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); 1956 1957GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); 1958 1959GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); 1960 1961GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); 1962 1963typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 1964typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); 1965typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); 1966typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); 1967typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); 1968typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); 1969typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); 1970typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); 1971typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); 1972typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); 1973typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); 1974typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); 1975typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); 1976typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); 1977typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); 1978typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); 1979typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); 1980typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); 1981typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 1982typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); 1983typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 1984typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); 1985typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); 1986typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); 1987typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 1988typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); 1989typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 1990typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); 1991typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 1992typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); 1993typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 1994typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); 1995typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 1996typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); 1997typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); 1998typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); 1999typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); 2000typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); 2001typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); 2002typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); 2003typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); 2004typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); 2005typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); 2006typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); 2007typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); 2008typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); 2009 2010 2011/* 2012 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) 2013 */ 2014#ifndef GL_ARB_multitexture 2015#define GL_ARB_multitexture 1 2016 2017#define GL_TEXTURE0_ARB 0x84C0 2018#define GL_TEXTURE1_ARB 0x84C1 2019#define GL_TEXTURE2_ARB 0x84C2 2020#define GL_TEXTURE3_ARB 0x84C3 2021#define GL_TEXTURE4_ARB 0x84C4 2022#define GL_TEXTURE5_ARB 0x84C5 2023#define GL_TEXTURE6_ARB 0x84C6 2024#define GL_TEXTURE7_ARB 0x84C7 2025#define GL_TEXTURE8_ARB 0x84C8 2026#define GL_TEXTURE9_ARB 0x84C9 2027#define GL_TEXTURE10_ARB 0x84CA 2028#define GL_TEXTURE11_ARB 0x84CB 2029#define GL_TEXTURE12_ARB 0x84CC 2030#define GL_TEXTURE13_ARB 0x84CD 2031#define GL_TEXTURE14_ARB 0x84CE 2032#define GL_TEXTURE15_ARB 0x84CF 2033#define GL_TEXTURE16_ARB 0x84D0 2034#define GL_TEXTURE17_ARB 0x84D1 2035#define GL_TEXTURE18_ARB 0x84D2 2036#define GL_TEXTURE19_ARB 0x84D3 2037#define GL_TEXTURE20_ARB 0x84D4 2038#define GL_TEXTURE21_ARB 0x84D5 2039#define GL_TEXTURE22_ARB 0x84D6 2040#define GL_TEXTURE23_ARB 0x84D7 2041#define GL_TEXTURE24_ARB 0x84D8 2042#define GL_TEXTURE25_ARB 0x84D9 2043#define GL_TEXTURE26_ARB 0x84DA 2044#define GL_TEXTURE27_ARB 0x84DB 2045#define GL_TEXTURE28_ARB 0x84DC 2046#define GL_TEXTURE29_ARB 0x84DD 2047#define GL_TEXTURE30_ARB 0x84DE 2048#define GL_TEXTURE31_ARB 0x84DF 2049#define GL_ACTIVE_TEXTURE_ARB 0x84E0 2050#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 2051#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2052 2053GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 2054GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 2055GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 2056GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2057GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 2058GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2059GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 2060GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2061GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 2062GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2063GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2064GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2065GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2066GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2067GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2068GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2069GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2070GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2071GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2072GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2073GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2074GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2075GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2076GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2077GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2078GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2079GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2080GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2081GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2082GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2083GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2084GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2085GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2086GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2087 2088typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); 2089typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); 2090typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); 2091typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); 2092typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); 2093typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); 2094typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); 2095typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); 2096typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); 2097typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); 2098typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); 2099typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); 2100typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); 2101typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); 2102typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); 2103typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); 2104typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); 2105typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); 2106typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 2107typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); 2108typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 2109typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); 2110typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); 2111typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); 2112typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 2113typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); 2114typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2115typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); 2116typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2117typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); 2118typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 2119typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); 2120typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2121typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); 2122 2123#endif /* GL_ARB_multitexture */ 2124 2125 2126 2127/* 2128 * Define this token if you want "old-style" header file behaviour (extensions 2129 * defined in gl.h). Otherwise, extensions will be included from glext.h. 2130 */ 2131#if defined(GL_GLEXT_LEGACY) 2132 2133/* All extensions that used to be here are now found in glext.h */ 2134 2135#else /* GL_GLEXT_LEGACY */ 2136 2137#include <GL/glext.h> 2138 2139#endif /* GL_GLEXT_LEGACY */ 2140 2141 2142 2143/* 2144 * ???. GL_MESA_trace 2145 * XXX obsolete 2146 */ 2147#ifndef GL_MESA_trace 2148#define GL_MESA_trace 1 2149 2150#define GL_TRACE_ALL_BITS_MESA 0xFFFF 2151#define GL_TRACE_OPERATIONS_BIT_MESA 0x0001 2152#define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 2153#define GL_TRACE_ARRAYS_BIT_MESA 0x0004 2154#define GL_TRACE_TEXTURES_BIT_MESA 0x0008 2155#define GL_TRACE_PIXELS_BIT_MESA 0x0010 2156#define GL_TRACE_ERRORS_BIT_MESA 0x0020 2157#define GL_TRACE_MASK_MESA 0x8755 2158#define GL_TRACE_NAME_MESA 0x8756 2159 2160GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask ); 2161GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask ); 2162GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName ); 2163GLAPI void GLAPIENTRY glEndTraceMESA( void ); 2164GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask ); 2165GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment ); 2166GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment ); 2167GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment ); 2168GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment ); 2169GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment ); 2170 2171#endif /* GL_MESA_trace */ 2172 2173 2174/* 2175 * ???. GL_MESA_packed_depth_stencil 2176 * XXX obsolete 2177 */ 2178#ifndef GL_MESA_packed_depth_stencil 2179#define GL_MESA_packed_depth_stencil 1 2180 2181#define GL_DEPTH_STENCIL_MESA 0x8750 2182#define GL_UNSIGNED_INT_24_8_MESA 0x8751 2183#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 2184#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 2185#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 2186 2187#endif /* GL_MESA_packed_depth_stencil */ 2188 2189 2190#ifndef GL_MESA_program_debug 2191#define GL_MESA_program_debug 1 2192 2193#define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0 2194#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1 2195#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2 2196#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3 2197#define GL_VERTEX_PROGRAM_POSITION_MESA 0x8bb4 2198#define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8bb5 2199#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6 2200#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7 2201 2202typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data); 2203 2204extern void 2205glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, 2206 GLvoid *data); 2207 2208extern void 2209glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, 2210 GLfloat *v); 2211 2212#endif /* GL_MESA_program_debug */ 2213 2214 2215/********************************************************************** 2216 * Begin system-specific stuff 2217 */ 2218#if defined(PRAGMA_EXPORT_SUPPORTED) 2219#pragma export off 2220#endif 2221 2222#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 2223#pragma import off 2224#endif 2225/* 2226 * End system-specific stuff 2227 **********************************************************************/ 2228 2229 2230#ifdef __cplusplus 2231} 2232#endif 2233 2234#endif /* __gl_h_ */ 2235